Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 92 Metascore
    • 90 Critic Score
    Final Fantasy VI is one of the best RPGs ever made, and this version doesn't sacrifice any of its inherent awesomeness. From the huge cast of characters and their special moves to the memorable scenes like the opera house event, it is all intact and as good as you remember.
    • 92 Metascore
    • 90 Critic Score
    As much as I love Legends, it’s certainly not a perfect game. Legends sticks with its predecessor in one unfortunate way, which is an over-reliance on collecting items. You either squeak through levels perfectly the first time or have to revisit them later if you want to see everything the game has to offer.
    • 91 Metascore
    • 88 Critic Score
    Madden has a knack of making quantum leaps with each successive title. This new edition, however, breaks the streak. [Sept 2004, p.101]
    • 91 Metascore
    • 90 Critic Score
    I put nearly 100 hours into IV, and I can easily see myself pumping dozens more into this update. If you haven't played IV at all, then $40 is an absolute steal for the ultimate version of the best fighting game in recent memory. [May 2010, p.87]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Simly put, playing in the optional first-person mode is a revolution you must be a part of. [Sept 2003, p.106]
    • Game Informer
    • 91 Metascore
    • 98 Critic Score
    Hands-down the best first-person shooter ever coded. [Feb 2002, p.96]
    • Game Informer
    • 91 Metascore
    • 88 Critic Score
    The console versions of Dishonored have more graphical hiccups like framerate issues and screen tearing (especially on PS3). The textures look a little muddy no matter how you play, but go for PC if you have the option.
    • 91 Metascore
    • 98 Critic Score
    Players new to the Souls franchise will quickly learn that Dark Souls II plays quite differently than most mainstream titles today; it is an incredible experience anchored in exploration, immersion, discovery, defeat – and ultimately triumph.
    • 91 Metascore
    • 95 Critic Score
    The original LittleBigPlanet was impressive, but LittleBigPlanet 2 cements Media Molecule's position as masters of facilitating user-created content.
    • 91 Metascore
    • 90 Critic Score
    I desperately hope that this game garners enough attention to afford some sequels, if for no other reason that I'd like to see the team experiment with other genres. [Dec 2005, p.171]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    The addition of this control system for the first two titles makes me wish I could go back in time and experience them for the first time all over again. Those who haven’t already are lucky ­indeed.
    • 91 Metascore
    • 90 Critic Score
    Many missions - while fun - take away from the skating, which is why we play the game. [Dec 2002, p.130]
    • Game Informer
    • 91 Metascore
    • 100 Critic Score
    Overwatch is an amazing experience. It’s fresh and consistently fun, with matches that are great in random groups, but astonishingly good when played with friends. Blizzard has taken its masterful art of polishing and perfection to the team shooter, and things will never be the same.
    • 91 Metascore
    • 90 Critic Score
    Fluid and satisfying combat remains the centerpiece of the experience. No matter what you do, Bayonetta 2 makes you look and feel awesome while doing it.
    • 91 Metascore
    • 93 Critic Score
    It may be far less glamorous than new setlists and instruments, but the revamped user interface that underlies the whole experience is the game's most unqualified success. Fixing nearly every problem from previous installments, and layering in a whole new career structure, the new format is brilliant.
    • 91 Metascore
    • 100 Critic Score
    After a long and successful history, Insomniac Games has finally created its masterpiece, a tour de force that is the zenith of a trio of titles that I feel should be held up in action/platforming history alongside the original "Super Mario Bros." trilogy on the NES. [Nov 2004, p.150]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    As was the case seven years ago, I jumped out of my seat more times than I care to admit. The suspense is far greater. The gore more defined. [June 2002, p.80]
    • Game Informer
    • 91 Metascore
    • 85 Critic Score
    Chemistry is an important aspect of any championship team--even more so if you're going to win The Double--and FIFA 10 brings its pieces together nicely. [Nov 2009, p.101]
    • 91 Metascore
    • 95 Critic Score
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • 91 Metascore
    • 95 Critic Score
    To anyone who thinks that MGS 3 is all about flash and no substance, I say this: You are an idiot. [Jan 2005, p.120]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    As improved as the Resident Evil 4 controls were compared to the tank-like schemes of its predecessors, they still aren’t ideal. The final version of the game would have been the perfect time for Capcom to polish the controls with new features that nearly every game now takes for granted – like strafing and being able to shoot your gun while moving. Unfortunately, Leon still isn’t capable of performing these basic moves.
    • 91 Metascore
    • 88 Critic Score
    A truly unique experience that inspires emotions in a way few games can. It has its share of problems, but I love it just the same. [Oct 2005, p.130]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Forza Horizon 3 is a delight, and it’s one of those rare racing hybrids that should appeal to gearheads who want deep tuner options and people on the other end of the spectrum who just want exciting arcade-racing action. It’s this generation’s best racer, and my favorite Forza game to date.
    • 91 Metascore
    • 98 Critic Score
    From major bullet points like the story to smaller details like the UI and inventory system, Borderlands 2 surpassed my expectations and stands as a prime example of how to knock a sequel out of the park. [Oct 2012, p.90]
    • 91 Metascore
    • 90 Critic Score
    The sandbox gameplay is among the best in the genre, and its lengthy single-player campaign largely makes up for some questionable multiplayer.
    • 91 Metascore
    • 95 Critic Score
    From start to finish, this game captivated me to no end and wowed me like few others have. [Apr 2004, p.102]
    • 91 Metascore
    • 90 Critic Score
    Chains of Olympus has vicious combat, mythological figures, and awesome moments that will be burned into your mind for years...This is one of the few must-play titles for the PSP. [Mar 2008, p.104]
    • 91 Metascore
    • 98 Critic Score
    The new zones are huge in comparison to the original game and graphically lush. But it’s the content inside them, the quests and the instances, that make the whole game tick.
    • 91 Metascore
    • 95 Critic Score
    No baseball game has come close to delivering a complete package like this game does.
    • 91 Metascore
    • 90 Critic Score
    The original Shadow of the Colossus is easily one of my favorite games. It was among the first that made me want to violently point at the screen and yell, “Look! Video games are art!” at anyone within earshot. Bluepoint’s remake feels different in some respects, but is exactly like Shadow of the Colossus in the important ways. Scaling beasts feels appropriately epic, and the few story moments that exist still tell a heart-wrenching tale of sacrifice in the face of impossible odds.
    • 91 Metascore
    • 88 Critic Score
    While this isn't the new Mario adventure I am still waiting for on the GBA, it is one heck of a platformer. [Nov 2002, p.150]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Blood and Wine is an example of an expansion that takes advantage of providing top-notch new content. The whole expansion is an adrenaline rush, reminding me of the intense pacing of Wild Hunt's final act. It also has plenty nods to Geralt and his friends that longtime fans are sure to enjoy. You never know when a past character may make an appearance or be mentioned. The world has so much depth and excitement; Blood and Wine is a great way to spend your last days as Geralt.
    • 91 Metascore
    • 93 Critic Score
    Madden still has the best pasing game and deepest franchise options; yet ESPN's running game is unmatched, and TV-style sequences which range from weekly wrap-ups with Chris Berman to payers leaping into the stands after a touchdown are far and away superior to anything in EA's camp. [Sept 2003, p.117]
    • Game Informer
    • 91 Metascore
    • 88 Critic Score
    With the exception of its stunning graphics, Killzone 2 doesn’t do a whole lot that you haven’t seen before in other titles. But what it does do, it does with aplomb.
    • 91 Metascore
    • 95 Critic Score
    Any disappointment series fans felt after ODST should be completely washed away thanks to Reach. Make no mistake about it - this is the true follow-up to Halo 3. It's also a perfect way for Bungie to part with the series it turned into a phenomenon. [Oct 2010, p.92]
    • Game Informer
    • 91 Metascore
    • 98 Critic Score
    It's an adventure that is so captivating that you'll be counting the days for the sequel. It takes interactive storytelling to new heights, and brings the player closer to content than ever before. It's easily one of the year's best titles and one of the most impressive games to date. [Nov 2007, p.151]
    • 91 Metascore
    • 93 Critic Score
    Quotation unavailable.
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    The changes in Forza 4 I find most exciting don't alter this setup dramatically, and yet with just a few tweaks Forza 4 feels like a fresh experience. It's re-invigorated, and every turn is infectious and alluring.
    • 91 Metascore
    • 93 Critic Score
    A masterpiece. [Aug 2005, p.104]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    Ultimately, this collection isn’t much more than the sum of its parts, but that is hardly a bad thing considering the quality of the parts. If you still haven’t played the God of War series, you aren’t just missing out on great games. You’re missing pieces of gaming history.
    • 91 Metascore
    • 88 Critic Score
    Madden has a knack of making quantum leaps with each successive title. This new edition, however, breaks the streak. [Sept 2004, p.101]
    • 91 Metascore
    • 98 Critic Score
    Every bit the masterpiece on GameCube that it was on Playstation 2. [Jan 2002, p.85]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    Doesn't do anything radical, not that anyone expected it to. Only the staunchest Gears haters will find much fault here, though. This is the best execution yet of an idea that spawned one of the biggest modern franchises in all of gaming. What's not to love?
    • 91 Metascore
    • 88 Critic Score
    Offers a decent single-player experience, but it doesn't begin to hold a candle to the Baldur's series...Now for the Toolset. This thing is absolutely amazing, people. [August 2002, p.88]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • 91 Metascore
    • 83 Critic Score
    Without reinventing the concept, Badland 2 strives towards new mechanics and variations on its core design. Precision-focused gameplay make this a deeper experience than it might first seem, and Frogmind once again manages to rise above most mobile competitors.
    • 91 Metascore
    • 90 Critic Score
    The game's story, humor, and action are well implemented, but I would have liked to see a little less emphasis on stealth. [Dec 2002, p.148]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Aria of Sorrow totally enraptures me in its world, more so than most environments made up of seemingly obscene numbers and polygons. [June 2003, p.119]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    In addition to capturing the joy of battle, Dragon Age also provides an engrossing backdrop for the action. Even more than Mass Effect, the nation of Ferelden feels like a fully realized setting with its own history, conflicts, and power groups. This is one of the main reasons the game is so addicting; completing quests isn’t just about grinding experience and amassing loot – it actually feels like you have an impact on the world.
    • 91 Metascore
    • 85 Critic Score
    It's an honest-to-God new role-playing game, and I can safely say that Golden Sun rocks.[Jan 2002, p.96]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    This investigative RPG surprises and delights with its complex world, fantastic dialogue, and ability to convey a constant struggle with the warring facets of one’s own mind.
    • 91 Metascore
    • 88 Critic Score
    It's not a quantum leap, but it's the kind of adjustments that will only endear the faithful to this already beloved series even more. [March 2005, p.115]
    • Game Informer
    • 91 Metascore
    • 100 Critic Score
    This isn’t just a tribute; as amazing as A Link to the Past is, I can’t think of a single thing A Link Between Worlds doesn’t do better...In every way, A Link Between Worlds is exactly what you want out of a Zelda game.
    • 91 Metascore
    • 98 Critic Score
    The PC version of Dark Souls II is the definitive one to own. It’s a good step up in the graphics and performance departments, annoying load times are drastically reduced, and players can even opt to play with the mouse and keyboard if they so desire. It shows that From Software spent a considerable amount of time attempting to come up with controls that would feel natural on the PC.
    • 91 Metascore
    • 95 Critic Score
    Over the years, Capcom has experimented with several different approaches to Resident Evil, but this is one approach I hope gets revisited. Resident Evil 2 not only looks great, it plays well, and it forces you into a series of dark encounters that are a total rush. Resident Evil is finally running on all cylinders.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza is the Switch 2’s first exclusive that feels truly and wholly new. This is an entirely unique adventure with familiar characters and new mechanics that I suspect would not have been possible on the original Switch. Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
    • 91 Metascore
    • 90 Critic Score
    Spelunky 2 is as addictive an experience as I’ve played this year. Two-minute-long runs stack to turn into consecutive hours of gameplay, and “just one more try” easily turns into an afternoon of exploring, dying, and trying again. Spelunky 2 is at once captivating, stressful, and exciting, and even now, I can’t wait to once again test my mettle within the cave’s ever-shifting walls.
    • 91 Metascore
    • 90 Critic Score
    After two remarkable but uneven offerings, Far Cry finally pulls everything together in the third installment. The diverse open-world action, compelling story, and an alluring environment that begs exploration are all high water marks for the series. This is an island adventure all shooter fans should experience.
    • 91 Metascore
    • 98 Critic Score
    Dark Souls II respects you enough to assume you can figure things out, despite having perhaps lost some of these sensibilities by playing other titles that walk you through on tether from start to finish. As a result, the rewards and achievements are that much more satisfying. It’s only March, but Dark Souls II stands tall as a potential game of the year.
    • 91 Metascore
    • 90 Critic Score
    A fantastic title...I would have liked more depth to the single-player experience and a little bit more story, but that's nitpicking really. [Dec 2003, p.176]
    • 91 Metascore
    • 85 Critic Score
    While I'd love to see this series move forward, this title is an excellent tribute to [its] heritage. [Dec 2005, p.187]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • 90 Metascore
    • 95 Critic Score
    Balatro is an ingenious and entertaining roguelike and one of my favorite games of the year. Playing it has become a near-obsession; everything feels perfectly designed to encourage you to keep trying because that next run could be the run of your life. Even after hours of play, I still can’t overcome Balatro’s biggest challenge: putting it down.
    • 90 Metascore
    • 80 Critic Score
    It feels less like an emulation of a puzzle box and more like a traditional adventure game, but Fireproof Games hasn’t lost touch with what makes this series exciting: a rich atmosphere and a series of clever puzzles.
    • 90 Metascore
    • 88 Critic Score
    Doesn't blow open any revolutionary doors to the racing genre. However, it reached the obvious but not always obtainable goal of not only demanding my skill on the track, but my constant interest as well. You'll want to give it your full attention. [Dec 2003, p.162]
    • 90 Metascore
    • 95 Critic Score
    NBA 2K12 isn't just the best basketball game; it's the most complete sports sim I've ever played. This is the new benchmark.
    • 90 Metascore
    • 90 Critic Score
    New Horizons has a lot to see and do, and much of the joy comes from discovering it on your own. I still get a kick out of the real-time elements, such as how a construction project that takes a day to complete takes a real day’s time to finish, or how the various merchants keep actual store hours. That little hook keeps me excited to check back in later when I end each session. Animal Crossing: New Horizons has something new to experience every day, and, best of all, it’s built on a foundation of joy and earnestness that’s all too rare. If the tradeoff is that I have to craft a few fishing poles, I guess it’s worth it in the end.
    • 90 Metascore
    • 88 Critic Score
    The graphics engine...is stunning, i.e., totally awesome and/or completely beautiful. [Nov 2004, p.166]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Shadowbringers is the best expansion yet for Square Enix’s MMORPG, a world that comes alive in the player’s hands, with weight and gravitas moving you through every whimsical corner. Old-fashioned quest design and color-dodging combat add a dull tinge to a truly magical landscape, but those imperfections can’t keep down the scale and scope of excellent environments, grandiose bosses, and majestic music.
    • 90 Metascore
    • 73 Critic Score
    The inconsistent framerate and lack of visual splendor are compromises we all expected with this conversion, but the load times are insufferable. [Dec 2005, p.182]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    When you’re chaining combos together, switching between weapons, and punishing otherworldly opponents, Bayonetta is the epitome of its breed. It isn’t so much an evolution of the genre as a well-tuned and highly polished culmination of its history.
    • 90 Metascore
    • 93 Critic Score
    The complete Diablo III experience is enjoyable played solo, but by allowing a combination of online and local cooperative play for up to four players and adding some fun new social tools, Blizzard has made this the cooperative game to beat on new-gen consoles. No matter your experience level with the game, this is an excellent time to dive in to the action.
    • 90 Metascore
    • 90 Critic Score
    This kind of freedom is exhilarating; I only wish the AI posed more of a challenge. They too frequently pour into the same positions where their friends just died, and can't discern elevation changes. Rather than work their way up a cliff to attack after spotting me, for instance, they just stood at the base of the incline, making it extremely easy to take them all out with one well-placed grenade.
    • 90 Metascore
    • 90 Critic Score
    ICO
    In the end, I found this game compelling and highly entertaining, even though the puzzles are rather average and lack variety.
    • 90 Metascore
    • 95 Critic Score
    Advanced Warfighter is a game I would recommend without hesitation to all shooter fans, and is easily one of the best titles in the 360 library. [Apr 2006, p.126]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Buoyed by the excellent returning dice gameplay, incredible sci-fi writing, and a fantastic score, Citizen Sleeper 2 is a worthy sequel, even if its UI and finale didn’t quite match the heights of the rest of the package.
    • 90 Metascore
    • 90 Critic Score
    Last year's game had a bare career mode and titles before that only produced incremental changes, but FIFA 12 delivers satisfying results in both its gameplay and career mode.
    • 90 Metascore
    • 95 Critic Score
    The strange humor is a big part of this title's appeal, as are the atypical style of play and the charming story. If you're a Mario fan, you owe it to yourself to pick this up. [Jan 2004, p.158]
    • 90 Metascore
    • 93 Critic Score
    The stages are the best collection of any Tony game, and show Neversoft's level of design brilliance. [Dec 2003, p.128]
    • 90 Metascore
    • 88 Critic Score
    It is, however, a title with lots of variety, plenty of great dialogue, and rock-solid mechanics that any gamer can understand and ­enjoy.
    • 90 Metascore
    • 90 Critic Score
    Playing against friends or Xbox Live strangers can be entertaining, but the real fun and challenge of Trials Evolution lies in the single-player experience. Even though you may not be facing off against live opponents, the social element of the game does a remarkable job conveying a sense of competition.
    • 90 Metascore
    • 90 Critic Score
    The Lost and Damned makes me feel bad for PlayStation 3 owners everywhere. Gamers on the GTA hate train won’t find anything to change their minds here, but series fans shouldn’t miss this incredibly deep expansion pack.
    • 90 Metascore
    • 90 Critic Score
    Last year's game had a bare career mode and titles before that only produced incremental changes, but FIFA 12 delivers satisfying results in both its gameplay and career mode.
    • 90 Metascore
    • 90 Critic Score
    Proves to be a more mature and skilled iteration of fast-paced hoops. [May 2003, p.78]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Hits the ground running and blazes a trail of brilliance through innovative weapon play, edge-of-your-seat challenges, jaw-dropping visuals, and a quest thta is roughly 150 percent larger than before. [Dec 2003, p.118]
    • 90 Metascore
    • 85 Critic Score
    Chemistry is an important aspect of any championship team--even more so if you're going to win The Double--and FIFA 10 brings its pieces together nicely. [Nov 2009, p.101]
    • 90 Metascore
    • 95 Critic Score
    Every bit as impressive as anything in the EA Sports stable, and is required playing for anyone who loves sports games. [Jan 2002, p.90]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    This game is massive, and as your character's stature in the Wasteland grows, so does the excitement. It's not a true sequel to the Fallout series, but as a fan of the games of old, I found it to be every bit as good.
    • 90 Metascore
    • 90 Critic Score
    It’s just more SMT V to dive into, which for an already jam-packed RPG full of narrative agency and monster-collecting action, is more food on the table for the feast. And it was a hell of a feast to begin with.
    • 90 Metascore
    • 95 Critic Score
    Insomniac has nailed that rarest of video game development feats. The team has landed a trilogy of games that all stand strong on their own merits but unite into a sweeping saga made better by experiencing its entirety. While more Spider-Man games will inevitably expand this mythology in new directions, there’s no need to wait. With Spider- Man 2, the developer has found what makes superhero stories worth telling (and retelling) and given its likable heroes the journey they deserve.
    • 90 Metascore
    • 93 Critic Score
    Every change Nintendo has made to this game is smart and serves a purpose, and I envy anyone that gets to experience The Wind Waker for the first time via this remake. It takes everything that made the original a classic and greatly improves on its visuals and quality of play. If you’re a fan of classic remakes, you can’t ask for much more.
    • 90 Metascore
    • 95 Critic Score
    Don't just get this game because it's 20 bucks, buy it becuase it's the best football title there is and the only one that's a must have. [Sept 2004, p.100]
    • 90 Metascore
    • 95 Critic Score
    It may not live up to the lofty standards recently displayed in "Twilight Princess", but this adventure is worthy of Zelda canon, and still has enough great stuff going for it to be considered one of the year's best adventures. [Oct 2007, p.126]
    • 90 Metascore
    • 93 Critic Score
    For the second year running, MVP is home to the best all around gameplay package. The pressure sensitive pitching mechanic, and sheer intensity of batting best exemplify the realism of the sport and skills that it takes to excel. [Apr 2004, p.93]
    • 90 Metascore
    • 90 Critic Score
    The gameplay is thoroughly engaging. [Apr 2002, p.89]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Over the years, Destiny 2 has ballooned into a massive and unwieldy beast, filled with cooperative and competitive experiences, hundreds of named characters and organizations, and an often-unapproachable vernacular that can take a long time to learn to speak and play. With The Final Shape, Bungie makes no apologies for the complexity but does finally offer purposeful punctuation to mark an endpoint. Largely unencumbered by what has come before, the frontiers ahead are now open to be revealed.
    • 90 Metascore
    • 93 Critic Score
    If you love strategy, it really doesn't get any better than this. [Sept 2005, p.112]
    • Game Informer
    • 90 Metascore
    • 93 Critic Score
    The new analog pitching is the most polished and challenging gameplay mechanic a baseball game has ever offered. [Apr 2011, p.90]
    • Game Informer
    • 90 Metascore
    • 93 Critic Score
    On several occasions, I found myself staring in awe at the little details Naughty Dog so meticulously included. [Jan 2002, p.76]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    It looks much better than it does in the movies. This is a blasphemous statement for George Lucas fanboys, yet one that speaks volumes. [Dec 2001, p.96]
    • Game Informer

Top Trailers