Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • 81 Metascore
    • 60 Critic Score
    Its dramatic and spectacular boss fights just about keep Black Myth: Wukong afloat, but behind all its glitz and glamour is a frustratingly hollow and rudderless action game.
    • 70 Metascore
    • 60 Critic Score
    Cygni stages impressive action from a bird's eye view. It could do with a little more variety, but will appeal to more than just experts.
    • 81 Metascore
    • 80 Critic Score
    But overall, it is a very nice experience that exudes a certain Disney charm and - with the exception of minor performance issues - plays almost perfectly on Microsoft consoles.
    • 73 Metascore
    • 80 Critic Score
    A fun and frenetic reality TV sim, The Crush House delivers thoughtful commentary on virtual voyeurism.
    • 74 Metascore
    • 80 Critic Score
    KeelWork’s strikingly opulent shooter dares to do new things with its genre in an effort to unite players of every level. This is what a blockbuster shooter should look like.
    • 81 Metascore
    • 60 Critic Score
    The core of SteamWorld Heist still burns brightly in this turn-based tactics sequel, but its bid to go bigger and better is a risk that hasn't quite paid off.
    • 85 Metascore
    • 100 Critic Score
    Expertly paced and bursting with fresh ideas, Kunitsu-Gami: Path of the Goddess kicks down the door of the real-time strategy genre like few others, combining energetic action with spectacular demon slaying.
    • 89 Metascore
    • 100 Critic Score
    Developer Coal Supper's relentlessly inventive absurdist comedy might, by necessity, keep a tight rein on players, but this is an impeccably constructed masterclass in gag-telling.
    • 78 Metascore
    • 80 Critic Score
    Nobody Wants to Die doesn't bring much invention to the table - but while it lacks originality, it has atmosphere, heart and relevance in spades.
    • 71 Metascore
    • 60 Critic Score
    Once Human offers a deeply moreish open world scavenge-em-up, but weak action and generic clutter hold it back.
    • 82 Metascore
    • 80 Critic Score
    Compact and playful and ingenious in the lightest, and least overbearing of ways, Arranger is just lovely.
    • 75 Metascore
    • 60 Critic Score
    There are just a few development decisions, made too early or too late, that bring down the experience.
    • 80 Metascore
    • 80 Critic Score
    Combat and RPG progression get an ingenious social twist in this disarming slice of fantasy.
    • 81 Metascore
    • 60 Critic Score
    Dawntrail ups the ante with exhilarating combat experiences and builds a stunning new world, but meandering storytelling highlights the MMO's flaws.
    • 78 Metascore
    • 80 Critic Score
    Creature collecting has never been quite so ruminative and beautiful.
    • 57 Metascore
    • 60 Critic Score
    The First Descendant is neither bad nor outstanding. It doesn't do anything particularly well, but it doesn't do anything insanely badly either. A mid-range shooter that is outshone by the greats of the genre.
    • 77 Metascore
    • 80 Critic Score
    There's a deceptive depth to Zenless Zone Zero, even with its smaller scale, thanks to this dual focus on pleasing both casual players and those looking for a deeper challenge, mirroring its dedication to both chilled exploration and fast-paced combat. Instead of feeling like a game warring with itself, however, these wildly different vibes weave together to make Zenless Zone Zero what it really is: a successful fusion of ultracool action with slice-of-life goofiness.
    • 76 Metascore
    • 80 Critic Score
    While the setting and inspirations are Filipino through and through, the themes of friendship, love, loss, and acceptance in this visual novel are universal.
    • 89 Metascore
    • 80 Critic Score
    Bungie sticks the landing as it finally brings together the threads of its epic first saga.
    • 92 Metascore
    • 60 Critic Score
    Much of Elden Ring: Shadow of the Erdtree is more of the same gruelling beauty - but a shift to explict storytelling and signposting means its essence as a living, evolving shared text is lost.
    • 74 Metascore
    • 60 Critic Score
    While Still Wakes the Deep is a beautiful work of atmosphere and tension, all that can be shattered by its strictly linear trappings.
    • 76 Metascore
    • 60 Critic Score
    Skald is a propulsive throwback RPG that exudes grisly character, though its commitment to tradition holds it back in a genre rife with competition.
    • 84 Metascore
    • 80 Critic Score
    More than just its nostalgic visuals, Crow Country is funny, self-aware, and extremely hard to put down.
    • 83 Metascore
    • 80 Critic Score
    It starts with a bump, but played the right way, V Rising offers riches few other crafting survival games can match.
    • 88 Metascore
    • 80 Critic Score
    With Lorelei and the Laser Eyes, Sayonara Wild Hearts developer Simogo weaves together interlocking puzzles, infinite timelines, and supernatural mischief with only minimal clumsiness.
    • 81 Metascore
    • 100 Critic Score
    Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
    • 78 Metascore
    • 60 Critic Score
    While its battles can be surprisingly punishing and occasionally uneven, there's a lot of heart in this gorgeous turn-based tactics anthology, and the scale of its ambition just about sings through.
    • 80 Metascore
    • 80 Critic Score
    Bleak realism meets absurdist fairytale in a stylish, surreal, and astonishingly surefooted - if mechanically unadventurous - exploration of faith, free will, and demonic temptation.
    • 86 Metascore
    • 80 Critic Score
    It feels especially meaningful that I write this review during the process of travelling – an act of moving, reorienting, learning, and witnessing. It is meaningful to witness this game and its message – to resist, always, I mean, it's right there in the name – during a time of unprecedented student uprisings against Palestinian genocide. When I finally begin to write, I glance at my notes, which consist of a single sentence: What if the centre of the world, whatever that thing might be that we orbit and orient ourselves around, was a huge c**t? I relay this question to my friend, who takes less than a second to respond. "Isn't it already?"
    • 90 Metascore
    • 100 Critic Score
    Explore a bright vision of subterranean nature in this astonishingly rich Metroidvania.
    • 75 Metascore
    • 80 Critic Score
    Sand Land proves once again that Akira Toriyama and video games are a perfect match.
    • tbd Metascore
    • Critic Score
    After a brutal start, No Rest For the Wicked's early access build settles into a compelling gameplay loop, but a lack of standout moments tempers expectations. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There's a confidence to Manor Lords that belies its one-person development, and what's there can be spellbinding, but it's a pastoral idyll that still needs significant development. [Early Access Review]
    • 81 Metascore
    • 80 Critic Score
    Stellar Blade has a fair bit of weirdness, but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced.
    • 76 Metascore
    • 80 Critic Score
    What Tales of Kenzera lacks in creative game design it makes up for in vital, passionate storytelling.
    • 76 Metascore
    • 60 Critic Score
    A big throwback RPG that doesn't meaningfully mess with Suikoden's 30-year-old formula.
    • 68 Metascore
    • 60 Critic Score
    Mechanically, Life Eater uses a diary-based puzzle system in some really interesting ways, but it struggles to say anything meaningful about the shock-factor setting it's gone for.
    • 69 Metascore
    • 60 Critic Score
    A visually arresting, warm-hearted tale of a gofer searching for his purpose, Harold Halibut flounders amongst endless fetch-quests and waffle.
    • 80 Metascore
    • 80 Critic Score
    This time it's Hades that Shiny Shoe's game feels similar to, but with some delicious differences that make this roguelike stand out all on its own.
    • 61 Metascore
    • 40 Critic Score
    Broken Roads neglects its best ideas, padding out its runtime with fetch quests that leave you asking "why am I here?" for all the wrong reasons.
    • 82 Metascore
    • 80 Critic Score
    Developer Balloon Studios cultivates a beautiful puzzle game with the timeless allure of a summer's day stroll.
    • 81 Metascore
    • 80 Critic Score
    Gory and exacting, Children of the Sun mixes the highs of tactical precision and cracking a killer puzzle.
    • tbd Metascore
    • 60 Critic Score
    The survival horror multiplayer has mastered publicity stunts, but it doesn't make a lasting impression.
    • 79 Metascore
    • 80 Critic Score
    Chug through the earth and navigate ingenious levels in this terrific platformer.
    • 67 Metascore
    • 60 Critic Score
    All of which combines to make Open Roads an experience that's pleasant to drift along to. The moment-to-moment uncovering of the mystery and your family history is gently absorbing, and provides the catalyst Opal and Tess need - mother and daughter - to come to some realisations of their own. Those thorny familial realisations are handled maturely and end up in a nice place of understanding, which I appreciate, and likely you'll end up with a warm glow from the game, as I did. It's a nice day out. It's just that as soon as it seems to get going, it's over and you're on your way home.
    • 69 Metascore
    • 60 Critic Score
    A gentle and unusual building game that's memorable but missing some purpose.
    • 89 Metascore
    • 100 Critic Score
    Part of the team behind Sang-Froid are back with a spiritual sequel powered by some truly dazzling thinking.
    • 76 Metascore
    • 80 Critic Score
    As a Sony-published release, Ronin isn’t quite Team Ninja’s Elden Ring, even if it does evolve its Nioh-like formula, with the help of existing open world formulae. Still, while it’s been great to witness the renaissance of Japanese games these past few years, there’s something special about seeing a Japanese developer stepping up to reclaim the AAA open world samurai game for itself - especially one that cares more about being a video game than a Kurosawa film.
    • 74 Metascore
    • 80 Critic Score
    Nintendo's second-ever Peach game finally realises the character is destined for smart level design and center stage.
    • 86 Metascore
    • 100 Critic Score
    A huge improvement over the original, and a captivating journey from beginning to end.
    • 63 Metascore
    • 40 Critic Score
    Great ideas and a storied history are mired in mediocre combat and a disappointingly unpolished delivery.
    • 74 Metascore
    • 60 Critic Score
    Lurking behind a dated exterior is a limited but sophisticated RPG with a unique setting and some memorable new ideas.
    • 74 Metascore
    • 80 Critic Score
    An ingenious combo-driven challenge that's speedy and fun.
    • 85 Metascore
    • 80 Critic Score
    And while you don't get any of Llamasoft's recent games, the collection ends with a lovely video piece about Minter and his partner and co-developer Ivan "Giles" Zorzin. It also ends with a lot of people admitting that the brilliant, terrifying, gorgeous thing about Llamasoft is that their games continue to get better and better and better, Space Giraffe! Polybius! Akka-Arrh! All of these make me think that, if we ever get it, Llamasoft 2: The Rest of the Jeff Minter Story is going to be unmissable.
    • 87 Metascore
    • 80 Critic Score
    Vanillaware's beautiful art brings to life a staggeringly deep strategy RPG where building units is just as fun as orchestrating battles.
    • 76 Metascore
    • 80 Critic Score
    Drag and drop with a blessedly empty head in this total charmer.
    • 81 Metascore
    • 80 Critic Score
    I've never read any of the Moomin books, but last year or maybe the year before I did read a memoir by Jansson about a period of her life in which she settled on a little island, Klovharun. It was "a rock in the middle of nowhere", no running water or electricity and any shelter had to be constructed. The book presents a dream landscape, but it's one of those dreams in which you have so much to do. Sorting wood and fuel and things to eat and drink: Jansson loves all this, but she doesn't hide any of it or try to frame it as something that was easy. I see that same resilience, that same fortitude, when Snufkin calmly dismantles a park and pushes back the forces of order and regulation.
    • 90 Metascore
    • 80 Critic Score
    Poker goes into the blender and emerges in fine form.
    • 78 Metascore
    • 80 Critic Score
    Dark Forces emerges from Nightdive's bacta tank refreshed and ready for action, combining classic FPS mayhem with thrilling espionage-themed missions.
    • 72 Metascore
    • 60 Critic Score
    KillPixel's shooter demonstrates breathtaking ambition in its 3D level design, but that can come at the cost of pacing and fun.
    • 92 Metascore
    • 80 Critic Score
    Rebirth is a playful take on an emo classic that's bloated but full of character in a bid to justify its own existence.
    • 80 Metascore
    • 60 Critic Score
    A versatile build system allows for experiments with deep skill trees and unusual crafting mechanics - but after the initial excitement of creating those builds, momentum fades.
    • 58 Metascore
    • 40 Critic Score
    Ubisoft's long-in-the-works pirate adventure boasts a beautiful world and bombastic ship-to-ship combat, but it sinks amid boring busywork and tedious traversal.
    • 79 Metascore
    • 80 Critic Score
    A punishing, exhasperating slog, or an off-beat love story between driver and car, human and the Zone? Pacific Drive is both and then some.
    • 82 Metascore
    • 80 Critic Score
    For all its foibles though, I have confidence that Valve is at least pushing the game in the right direction. After all, both CS: Source and CS:GO evolved considerably after their initial launch and became classics in their own right, and all the building blocks are here for Counter-Strike 2 to follow the same trajectory - and from a much better starting position. The bottom line? This is already an incredible game that's well worth playing - after all, it is Counter-Strike, too.
    • 78 Metascore
    • 80 Critic Score
    Don't Nod drops the melodrama for a poignantly performed story about grief and injustice, where the difficult choices tug at your heart and principles.
    • 83 Metascore
    • 80 Critic Score
    With its high-chaos, high-comedy firefights, Helldivers 2 is a riot to play with friends – although its launch has been hampered by persistent matchmaking and progression problems.
    • 76 Metascore
    • 80 Critic Score
    Get to the end of the short campaign and you realise it isn't short at all, with time attacks and plus levels and expert levels unrolling before you It's a lovely package, and another pleasant stop on the Switch's protracted farewell. The more I played, the more I found myself collecting fragments of memories of the GBA original which I thought I had lost. Familiarity, then, and forgotten pleasures: isn't that what a Vegas residency should be all about?
    • 71 Metascore
    • 80 Critic Score
    These classic games remain as ingenious, memorable and frustrating as ever.
    • 81 Metascore
    • 80 Critic Score
    That's Ultros: a green-fingered Metroidvania that wants you to experiment. Experiment with nature, with the environment, and even, ultimately, with not killing everything you come across. I'm on board.
    • 77 Metascore
    • 80 Critic Score
    Rogue Trader nails the 40k setting and provides an appropriately massive narrative filled with meaty tactical combat, though some bugs and poor performance hold it back.
    • 57 Metascore
    • 60 Critic Score
    Foamstars is a serviceable paintballer in the vein of Splatoon, lathered with some wild lore and underwhelming hero shooter elements.
    • tbd Metascore
    • 20 Critic Score
    Lacking both depth and balance, Cursed Clash is ultimately a transparent attempt at trying to sell something solely based on its association with a popular IP.
    • 52 Metascore
    • 60 Critic Score
    Silent Hill: The Short Message shows glimmers of the classic horror series at its best - despite the very heavy-handed metaphor, a frustrating chase sequence, and the long shadow of P.T.
    • 61 Metascore
    • 60 Critic Score
    Whatever the cause, the result is nothing if not a totally fascinating game, one with vast potential and reams of signature Rocksteady detail and panache and all the structure necessary to make a live service shooter that's genuinely enjoyable for months to come. There's just no central, underlying game to actually hang it on. A glittering, custom-made suit, without the hero to wear it.
    • 80 Metascore
    • 60 Critic Score
    A truly excellent combat system and neat character-centric episodes complement a compelling tale, but weak side activities and some turgid grinding hold it back.
    • 72 Metascore
    • 80 Critic Score
    It's a Ubisoft open-worlder to its core, but this spin on the world of Avatar has some really special moments.
    • 86 Metascore
    • 80 Critic Score
    Reload adds welcome modernisations to the wonderfully deadly coming-of-age story that captured hearts in 2006, though visual tweaks undermine the thematic coherence.
    • tbd Metascore
    • Critic Score
    In its current form, the lack of consequences means Enshrouded's gameplay doesn't feel particularly gripping. Which is a shame, as it has plenty to offer in its building systems, and in the potential silliness of its 16-person multiplayer mode. That said, Enshrouded is still in Early Access, and it's likely to undergo a fair number of changes as developer Keen Games tweaks things and responds to player feedback. I hope that during this process, Keen Games considers introducing a higher level of threat to Enshrouded (perhaps through difficulty modes), and finds a way to make the game's survival elements feel more significant. In the meantime, Enshrouded is still a decent way to while away the time with friends, particularly if you all just want to play fantasy Lego. And if you're after a chill survival game - well, you'd be hard pressed to find one that's more serene. [Early Access Impressions]
    • 91 Metascore
    • 100 Critic Score
    Tekken 8 is a marked improvement over Tekken 7 and a perfectly executed balancing act, keeping older players happy while revealing its trademark freedom to newcomers.
    • 89 Metascore
    • 80 Critic Score
    Violent stakes once again meet zany shenanigans in Like A Dragon: Infinite Wealth, the series' much-improved second RPG.
    • 88 Metascore
    • 80 Critic Score
    To quote my good friend the Air Daschund: what a rush. Prince of Persia: The Lost Crown is a real delight, a game that revels in both its genre and its own heritage, delivering some wonderful combat and exploration. All that and the odd secret door. Sold.
    • 77 Metascore
    • 60 Critic Score
    Structural complexity and a magpie's eye for pilfering makes for a strange, fragmentary journey into nightmare.
    • 80 Metascore
    • 60 Critic Score
    Embark Studios' multiplayer shooter dazzles in the moment, but its AI voices are symptomatic of a broader issue with artistic vision.
    • 91 Metascore
    • 100 Critic Score
    Never the same game twice, Against the Storm is a rare gem of a city builder that thrives on chaos but exists in perfect balance, evolving with you as you learn and adapt.
    • 78 Metascore
    • 100 Critic Score
    The third of LCB's weird narrative experiences is a reminder of what makes this series so special.
    • 94 Metascore
    • 100 Critic Score
    Tight, inventive gameplay, cascading card synergies, and gentle, witty character-writing ensure that, while Cobalt Core might not slay Slay the Spire, it does indeed slay.
    • 83 Metascore
    • 80 Critic Score
    While platforming, rhythm, and navigation mechanics might clash at times, turning the map upside down reveals a game that puts all in service of nature and experience.
    • 67 Metascore
    • 60 Critic Score
    A solid core could provide some great competitive match-ups, but the dreary, generic campaign will fail to impress solo gamers.
    • 77 Metascore
    • 60 Critic Score
    American Arcadia isn't as memorable as Call of the Sea, and it has its frustrations, but overall this is a well presented adventure-platform game with an almost irresistible personality.
    • 56 Metascore
    • 40 Critic Score
    An exercise in extracting value from its players rather than providing it, the new Call of Duty: Modern Warfare 3 is what happens when this industry is at its worst.
    • 84 Metascore
    • 80 Critic Score
    The game that kicked off Mario's RPG adventures retains its charm in this cheerful remake.
    • 76 Metascore
    • 60 Critic Score
    Persona 5 Tactica marks a welcome return for the Phantom Thieves, delivering a fun strategy spin-off with plenty of heart.
    • 78 Metascore
    • 60 Critic Score
    What perhaps saves Kiryu's latest adventure is an absolutely fantastic combat system, bolstered with wild gadgets, and minigame offerings that just about work with an approach to breadth instead of depth. This is another entertaining, idiosyncratic, action-packed romp for the Yakuza series, but it feels as though Like a Dragon Gaiden needs to do more to justify its undermining of Kiryu's perfect sendoff in Yakuza 6.
    • 76 Metascore
    • 80 Critic Score
    A joyous and rugged display of rally racing, with exquisite handling, lightly flecked by technical issues.
    • 72 Metascore
    • 60 Critic Score
    The Invincible is a spectacular adaptation of Stanisław Lem's book, but it's limited in terms of what you can do in it, and the impact on the story you have.
    • 59 Metascore
    • 60 Critic Score
    Though it doesn't stray far from the standard survival game formula and often lacks polish, The Lord of the Rings: Return to Moria offers a moody, atmospheric descent through Tolkien's world - with plenty of lighter moments to be found along the way.
    • 75 Metascore
    • 60 Critic Score
    This beautiful mix of shooter and tower defence still lacks in the progression department: with richer upgrades and more flexibilty and customisation options, Endless Dungeon's pleasures would last us longer.
    • 84 Metascore
    • 80 Critic Score
    What should be a transitional year for Football Manager feels like a quietly revolutionary one, thanks to a handful of little changes with big impacts.
    • 88 Metascore
    • 80 Critic Score
    The Talos Principle 2 is an ambitious sequel that explores bold, if unambiguous territory in its philosophical robot puzzling.

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