Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 73 Metascore
    • Critic Score
    Battle League is, arguably, a more focused game - and ultimately likely the better representation of small-team football. Aside from the occaisonal frame-rate wobble, it is also slicker in presentation, and certainly hosts the most visual customisation seen in the series to date. But I don't really play Mario Strikers for football, in the same way I don't really play Rocket League for football either. I play Strikers - or I did, back on Wii - because it was a weird and very Mario version of football. To Battle League's detriment, it feels like there's less of that this time around.
    • 81 Metascore
    • Critic Score
    A spectacularly stylish shooting game that evokes Treasure in its pomp. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    A consistently entertaining series steps up a gear to provide a true great of the genre. [Eurogamer Essential]
    • 66 Metascore
    • Critic Score
    Soundfall plays like an extended pop album, each level a three minute burst of music that initially fizzes and delights. Yet playing on repeat proves shallow. The music is killer, but the gameplay is filler.
    • 73 Metascore
    • Critic Score
    Ska Studios' sequel to Salt and Sanctuary offers a wonderful suite of combat customisation, but some shallow storytelling holds it back.
    • 66 Metascore
    • Critic Score
    You know that moment in a good roguelite where you've overextended yourself, but you've also won riches that you don't want to lose before you can bank them? This is what Loot River is built for, ultimately: I race around the world, dashing from one tile to another, breaking off from a little continent, an archipelago of burning wood and then searching, searching for the level's exit as I eye my tiny health gauge with fear. A procedural dungeon-crawler where you can rescramble the once-scrambled levels? Gary Chang would be proud. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    A dark RPG-strategy hybrid that's not without its pleasures, but tends towards numb repetition and becomes a slog.
    • 82 Metascore
    • Critic Score
    Occasionally turning subtext into text, Citizen Sleeper's real magic is found in the boundless warmth of its characters - and the humanity of its own design. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    A brutal but graceful and comprehensible mix of ideas from Warhammer, XCOM and Gears Tactics. [Eurogamer Recommended]
    • 88 Metascore
    • Critic Score
    Cellar Door adds more depth and plenty of new ways to enjoy its charming roguelike formula. [Eurogamer Recommmended]
    • 72 Metascore
    • Critic Score
    Nintendo returns to motion controls with a suite of sports that offer true delight. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    A deceptively goofy asymmetrical tactics game that feels as grand as any monster movie. [Eurogamer Recommended]
    • 25 Metascore
    • Critic Score
    Despite some added substance and structure, eFootball's good ideas are still buried beneath matchmaking issues, weird decisions, and major gameplay bugs. [Eurogamer Avoid]
    • 66 Metascore
    • Critic Score
    Despite some visual delights in its cybernoir, pixel-art vision of Singapore and some strong characters, Chinatown Detective Agency's let down by lightweight mechanics and bugs.
    • 83 Metascore
    • Critic Score
    Moss: Book 2 is without a doubt a game that deserves to be played, especially if you fell in love with the original. Its staggering beauty is reason enough to dust off your PSVR for one last adventure before the PSVR 2 comes out, even if I wouldn’t blame you for holding out in the hope of a PC VR or Quest release - or some kind of bundle for the launch PSVR 2. Both Moss games are as short and sweet as their mousey protagonist, but I feel like Quill is worthy and capable of going on an even more epic adventure. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    A serviceable restoration of one of the best and strangest games in Squaresoft's back catalogue. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    A seamless Star Wars storyline spread across a scattershot open galaxy.
    • 76 Metascore
    • Critic Score
    A bold, atmospheric yet dissatisfying ensemble RPG shooter, full of untapped promise.
    • 89 Metascore
    • Critic Score
    Norco is a beautiful, surprising, human, and utterly magnetic debut. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Beneath Patrick's Parabox's minimalist surface are layers upon layers - a masterclass of simplicity and puzzling challenge. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    Mediocre combat and tiresome activities hold back Ghostwire: Tokyo's otherwise spectacular, otherwordly atmosphere.
    • 78 Metascore
    • Critic Score
    Despite an endearing commitment to its relentlessly positive tone, Tiny Tina's Wonderlands almost feels designed by a dice roll.
    • 85 Metascore
    • Critic Score
    Kirby's long anticipated move to 3D platforming sees the series step up to a new level of invention and wonder. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Tunic turns its many influences into something that feels both familiar and gloriously new. [Eurogamer Essential]
    • 72 Metascore
    • Critic Score
    I almost have to admire the audacity of how blasé Square Enix is with its own history, and wonder how much of Stranger of Paradise was intended as comedy. Is it irreverence or just laxity? If you thought Final Fantasy 7 Remake took liberties with its source material, at least there seemed to be a purpose and intent behind it. Stranger of Paradise meanwhile feels like an ill-thought fanfic, given free rein to ransack the back catalogue.
    • 74 Metascore
    • Critic Score
    Dawn of Ragnarök is a generous new course for Valhalla's already enormous feast - but one which earns its place at the table. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    As a result of all this, despite its often glacial pace, Triangle Strategy is a dramatic, often engrossing tale of medieval conflict - and one that can sit proudly next to the games that inspired it. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    It's a sumptuous, arrestingly gorgeous thing that most importantly retains its enthusiast's heart under the graphical showcase, and that does its level best to make a car enthusiast out of anyone in its orbit. Is it the king of driving games once more? The genre's now too broad and too varied to make such a statement, though Gran Turismo finds itself a neat slot alongside the likes of Assetto Corsa and iRacing, presenting accessible driving that looks simply staggering. Is it the best that Gran Turismo to date? Of that there's no real doubt. [Eurogamer Recommended]
    • 71 Metascore
    • Critic Score
    Wonderful, lo-fi sounds and hand-crafted visuals make A Musical Story a clear a labour of love, sadly let down by its rhythm mechanics.
    • 81 Metascore
    • Critic Score
    Action-packed dungeons make Lost Ark's early stages a real romp, but without a convincing hook beyond the combat, things get a little stale.
    • 96 Metascore
    • Critic Score
    Elden Ring remains a glorious game, one that established fans are going to savour for some time to come, and one that may just welcome new fans into the FromSoft fold. Sumptuous visual design, dark and detailed lore and a vast-but-intricate open world are reason enough to venture out into the Lands Between. Add to that FromSoftware's unforgiving and unforgettable gameplay loop and this is something truly special. [Eurogamer Essential]
    • tbd Metascore
    • Critic Score
    Platinum's modernisation of the classic shoot 'em up form has delivered something thrilling, distinct ‒ and in need of a bit of a polish
    • 81 Metascore
    • Critic Score
    Far: Changing Tides' story is a little longer and its puzzles more refined than its predecessor, while its world is as beautiful as ever. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    Warhammer 3 is Creative Assembly's most maximalist, chaotic, and arguably best game to date. But it'll ask a lot of you in return. [Eurogamer Recommended]
    • 88 Metascore
    • Critic Score
    While it's undoubtedly another accomplished game in terms of technical achievement and sheer visual spectacle - I'm reminded again of those incredible faces, and one particularly outstanding underwater level - I've enjoyed Forbidden West less than Zero Dawn. The main story has major issues, and the level design made it difficult for me to play the way I had previously enjoyed, while making a lot of the newer systems feel redundant. Beyond that, the sense is of a game where Guerrilla has cobbled together RPG building blocks often without making them work within the context of its own game, and in some cases actively worsening Horizon Forbidden West as a result. I don't expect groundbreaking innovation, but with using well-established elements there's always the danger of them having been done better elsewhere. Unfortunately, with Horizon Forbidden West that's often the case.
    • 81 Metascore
    • Critic Score
    Where Sifu most earns its seriousness, for me, is in that largely unspoken marriage of combos and counters with questions of perception and synchronicity. This is a game about the punch-drunk unevenness of time, and the way that unevenness depends on the mind you bring to bear. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    A thrilling leap forward for a magical skating series. [Eurogamer Essential]
    • 76 Metascore
    • Critic Score
    Techland's vast blockbuster buckles under its own ambition and lacks in innovation, but makes up for it with outstanding parkour and combat. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    I can't help but feel that Naughty Dog could have unlocked the frame-rate on the existing PS4 Pro code and delivered a locked 1440p60 experience - in the way that the studio's PS5 patch for The Last of Us Part 2 worked - and much of the audience would have been perfectly content with that. However, the $10 upgrade does give you multiple modes, enhanced visuals and far better loading. And as a collector of physical media, I'm happy that we now have a complete version of both of these games, fully patched up and enhanced - it's basically an archive version of Uncharted 4 and The Lost Legacy, which I greatly appreciate. It's not unlike buying a deluxe 4K UHD Blu-Ray movie of a film you had on normal BD. I really enjoyed returning to these games and look forward to seeing how these upgrades scale when the remastered collection hits PC some time in the future.
    • 83 Metascore
    • Critic Score
    Inspired as much by Pokémon Go as it is Breath of the Wild, Pokémon Legends: Arceus is flimsy and compulsive - and exhilaratingly new. [Eurogamer Recommended]
    • 73 Metascore
    • Critic Score
    Rainbow Six Extraction's tactical PvE is good, punchy fun with a squad, and has a couple of nice little twists - but that's about it.
    • 78 Metascore
    • Critic Score
    Dotemu delivers an exquisite extension of Data East's 1994 masterpiece. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Drinkbox's latest is an ARPG that has real fun with the classes. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    A microsurgical blending of genres results in a lovely balance of precision and chaos. [Eurogamer Recommended]
    • tbd Metascore
    • Critic Score
    A pop-up picture book with a lovely feel - but busywork intrudes too often.
    • 83 Metascore
    • Critic Score
    A commentary on games and players and a compulsive grind to boot. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    KT Racing celebrates 50 years of WRC with a generous, enjoyable package - even if some old problems persist. [Eurogamer Recommended]
    • tbd Metascore
    • Critic Score
    Radiohead's near-genreless music is paired with a remarkable first-person walkthrough that's just a touch light on interactivity.
    • tbd Metascore
    • Critic Score
    A work of powerful ugliness that skilfully refuses to find the fun. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    History repeats itself with a joyful, educational flourish in Age of Empires 4, a game of sweet simplicity and bottomless depth. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    As the journey shifts and becomes a bit darker, there's a real flash of steel at the core of it all. If you've played the SteamWorld games, you'd probably expect this, but it's still a delight to see a game like this built with such craft and obvious humanity. I started The Gunk worrying about how one of the great 2D design teams would cope with three dimensions. The truth is they cope so effortlessly that I just spent the next four or five hours gloriously lost in what they had built. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    An elegant mystery with curiosity at its heart. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Ultimately you're watching a performance as much as giving one, and for a game this sly and playful, I can live with that. This is a rush, a conceit, a virtuoso doodle. It's a gas. It's a lark. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    The gameplay isn't overly complicated, and the story is dreamy enough without being overly stuffy, making it an alluring option even for people allergic to fantasy altogether. Put me down as a successful LoL convert - or at least a willing entrant to its world, if not the main game itself.
    • 87 Metascore
    • Critic Score
    Somewhere between those map icons is tantalising mystery, and that's what Silent Cartographer was all about, wasn't it? Being on an alien world, not knowing the whys or the hows or the whos. Working things out while finishing the fight. Halo Infinite, underneath it all, is about just that. And, if nothing else, you can always rely on that golden triangle - Master Chief and his gun, grenade and Gravity Hammer - this time on your own terms, the best it's been in a decade.
    • 78 Metascore
    • Critic Score
    The combat is the highlight, frantic and cinematic, but Chorus' open-world narrative ambitions let it down.
    • 78 Metascore
    • Critic Score
    It's a great concept, and it's perfectly enjoyable, but it lacks the excitement and flourishes it needs to really come alive.
    • tbd Metascore
    • Critic Score
    A folk horror spectacle turned score-attacker that will give you nightmares in a matter of minutes. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    This glorious game about movement and adventure also feels like a rumination on something deeper and more personal. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    Moncage offers a gorgeous blend of narrative threads and teasing puzzles, that makes for a game of real elegance. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    An otherworldly journey that runs out of things to do.
    • 73 Metascore
    • Critic Score
    The original Pokémon Diamond and Pearl were strange, uneven games. The remakes file them down to something still enjoyable, but textureless.
    • 73 Metascore
    • Critic Score
    The original Pokémon Diamond and Pearl were strange, uneven games. The remakes file them down to something still enjoyable, but textureless.
    • 68 Metascore
    • Critic Score
    There are some neat new toys while Portal delivers the series at its best, but 2042 launches as the weakest Battlefield in some time.
    • 84 Metascore
    • Critic Score
    ElecHead is an ingenious, compact, and elegant puzzle-platformer of wordless brilliance. [Eurogamer Recommended]
    • 73 Metascore
    • Critic Score
    Vanguard, I suspect, will do well - Call of Duty does well! Its in-game store will sell silly outfits for its World War 2 operators. Pricey weapon skins will keep the money rolling in. As the Call of Duty menu screen swells, adding a new front to fight on even as we head into what's sure to be a difficult winter, Vanguard will do its bit for the war effort. But unlike the source material, Vanguard won't live long in the memory.
    • 85 Metascore
    • Critic Score
    Football Manager 2022 ramps up the emphasis on the modernness of today's game. It's the most accurate, most joyfully compulsive entry yet. [Eurogamer Recommended]
    • 92 Metascore
    • Critic Score
    Playground Games delivers yet another gorgeous and enveloping pocket holiday, smartly restructured but reassuringly unchanged. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Ubisoft builds upon the framework of Steep with this enjoyably eccentric open world extreme sports adventure. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    Offering a beautiful canvas to work with, Unpacking is a calm and tactile little sim about something most of us would usually dislike. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Hiroyuki Ito returns to the helm for the first time since Final Fantasy 12 in another brilliant examination of RPG fundamentals. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Golf is reduced to its rich essence here, but there's still room for plenty of secrets. [Eurogamer Recommended]
    • 74 Metascore
    • Critic Score
    Back 4 Blood is a strange mix of old and new, but it works. The result is a delightfully scrappy hang-out shooter.
    • tbd Metascore
    • Critic Score
    The mind behind Threes brings us this 'cosy-crunchy' turn-based adventure that's delightfully deep and brilliantly approachable.
    • 80 Metascore
    • Critic Score
    Marvel's Guardians of the Galaxy is enjoyable enough at times, but weighed down by a deluge of unnecessary systems and bullet-sponge combat.
    • 85 Metascore
    • Critic Score
    A bold, stand-out, knockout of a card game that drips with imagination and menace. [Eurogamer Essential]
    • 72 Metascore
    • Critic Score
    Knife-edge thrills delivered by a compelling cast for a truly impressive horror. [Eurogamer Recommended]
    • 50 Metascore
    • Critic Score
    A surprisingly generous and deep life sim from the mind of Swery, but a frustratingly creaky one too.
    • 88 Metascore
    • Critic Score
    A stylish, visually sumptuous return for 2D Metroid, and an adventure that proudly sits alongside the series' best. [Eurogamer Essential]
    • 73 Metascore
    • Critic Score
    If you were looking for a sequel that would shake up the series and bring about a gameplay revolution, you're going to be disappointed, but if you enjoy that classic Far Cry collect-em-up grind and simply want a brand new sandbox to explore and explode, you're going to be far from bored with all that Yara has to offer.
    • 80 Metascore
    • Critic Score
    You can't fault the craft of this painstaking remaster, and the game itself still has an ornery magnetism - but Diablo 2 is showing its age.
    • 67 Metascore
    • Critic Score
    A sci-fi odyssey of great vision and promise that proves to be its own worst enemy.
    • 77 Metascore
    • Critic Score
    Gentle storytelling and challenging puzzles on an island of intrigue.
    • tbd Metascore
    • Critic Score
    Some of the details and idiosyncrasies might not be exactly as you remember them - and no, Monkey Target is sadly not the same - which reminds you this is something of a cover version rather than the real deal. It's a cover version, though, of an all-time classic, and one that ultimately nails the all-important fundamentals. It might not be Monkey Ball exactly as it lives in your memories, but it's certainly the best Monkey Ball experience there's been since those magical originals. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    A splendid, moody elaboration of what makes Outer Wilds so special. [Eurogamer Essential]
    • 78 Metascore
    • Critic Score
    So, here's to another FIFA 22, much like the last one, and the one before that, and the one before that - a game that would be so much better for the soul were it not dragged down by the clawing hand of capitalism. Much like real football, I suppose.
    • 82 Metascore
    • Critic Score
    RGG Studio's broadest, most packed open world is matched by mediocre additions and an ill-fitting story.
    • 76 Metascore
    • Critic Score
    Pick a direction and wander off to get the most out of this mesmerising game of exploration. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    To me, Kena: Bridge of Spirits very much has first game syndrome - something with all the right ideas, weakened by their execution. If it does well - and given the fever with which it's been followed leading up to its release, I expect it will - it'll be because we often value AAA looks and mechanics more highly than attempts at innovation. I'm sure with this foundation Ember Lab has a great game in it, but this isn't it just yet.
    • 70 Metascore
    • Critic Score
    A stupendously entertaining, infectiously energetic racer that could only have ever come from the arcades. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Playful challenges and a warm sense of place and character converge in this cheerful modern classic. [Eurogamer Essential]
    • 82 Metascore
    • Critic Score
    A strong love for storytelling and the feel of games like Earthbound makes Eastward shine even where the gameplay flags. [Eurogamer Recommended]
    • 71 Metascore
    • Critic Score
    A gentle adventure, imbued with a sense of place and purpose. [Eurogamer Recommended]
    • 88 Metascore
    • Critic Score
    A brilliant timeloop shooter that gives Dishonored's best tricks and techniques more opportunity to shine. [Essential]
    • 81 Metascore
    • Critic Score
    Critically, True Colors' story is well-rounded, with a satisfying and definitive ending for both its central mystery and for Alex's personal journey (and as all good thrillers should offer, there is a resolution you can deduce for yourself if you are paying enough attention). It's not a failing to me that True Colors tells a lean story which prioritises quality over quantity, feelings over finer details, and a sense the series, like Alex, has come back to its roots after a period of absence and change. [Recommended]
    • 87 Metascore
    • Critic Score
    There are missteps and a few bumps along the way, but this soft reboot of a long-running series emerges a triumph. [Eurogamer]
    • 76 Metascore
    • Critic Score
    There's lovely stuff here, enough to offer that potholing sense of antic richness which is always part of the WarioWare deal. What words to use for a game like this? Capsule toys abound in the menus, as ever, but what this really reminds me of is the days when cereal used to come with a little plastic doodad of some kind in it to tempt you to buy it, and you'd buy it and then thrust your hand down into the packet, past the crispies or flakes or whatever they were, with no idea quite what delight you would find. Brilliant! And in WarioWare's case, panic inducing. But in a good way. [Recommended]
    • 71 Metascore
    • Critic Score
    Right now Splitgate's in beta, and it's completely free-to-play on PC, PS4/5, and Xbox One/Series X. It boasts 20 maps, 15 modes, full cross-play, and a ranked mode to boot. And look, I know a game's price tag has zip to do with its intrinsic value, but if you've ever had fun with an old-school Halo game, you owe it to yourself to give this a go. I came into this thinking - admittedly a touch cynically - that if Splitgate was okay, it would at least tide me over until Halo Infinite arrives. Now I'm wondering if I'll have time to fit Halo Infinite in around my Splitgate sessions. [Eurogamer Recommended]
    • 63 Metascore
    • Critic Score
    This is an art toy to savour, and a time-waster of great power.
    • 74 Metascore
    • Critic Score
    Despite the plethora of fanny packs, The Big Con works, and it's all down to Ali. She's a muddled teenager, concocting plans in her bedroom the same way Kenan & Kel would get up to mischief while wanting to, ultimately, do the right thing, even if it means being continually led astray on her quest. The teenage angst is mixed perfectly with grumpiness and snarkiness in equal measure, and the game is relatable to many teens (or even adults!) who've felt confused about life, have had FOMO, and want to do anything possible to make it all make sense again. The Big Con's an endearing adventure worth experiencing. [Eurogamer Recommended]

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