eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 69 Metascore
    • 69 Critic Score
    The biggest folly, however, is that instead of building upon the establish lineage that fans have come to expect and enjoy, Wild Arms 4 breaks away and tries to be something wholly different, and in so doing succeed only in alienating existing fans.
    • 69 Metascore
    • 77 Critic Score
    It brings the phenomenon to the GameCube, and while far from being the best the DDR the series has to offer, in the final analysis it could have been much worse.
    • 69 Metascore
    • 94 Critic Score
    It’s simple without being easy, and it’s fun without being frustrating.
    • 69 Metascore
    • 87 Critic Score
    For fans of action role-playing games, especially those who enjoyed the source material, Monster House offers a reasonable amount of value. If Monster House has one flaw, it's that it may be a bit too difficult for its target audience, specifically younger fans of the film.
    • 69 Metascore
    • 72 Critic Score
    If you’re looking for a portable sports title or just like the Mario sports series, you’ll certainly have a good time with Mario Hoops 3-on-3, but the slightly clunky controls and lack of online play firmly cement this title in the rental category for the majority of gamers.
    • 69 Metascore
    • 70 Critic Score
    It features a generic, yet well-delivered plot that is dragged down by average gameplay, a lack of substantial difficulty, and sound that can only be described as sub-par. However, it is quite stunning graphically, and might find a niche in the modding community.
    • 69 Metascore
    • 94 Critic Score
    It is innovative and uses almost all of the handheld’s non-standard features without seeming the slightest bit gimmicky.
    • 69 Metascore
    • 65 Critic Score
    Magical Starsign is the role-playing equivalent to bubblegum. It's a fun diversion, but far from substantial, instead resigning itself to being an interesting holdover until something more worthwhile comes along.
    • 69 Metascore
    • 82 Critic Score
    A good arcade-style basketball game to pass the time. Just keep in mind that the loading is atrocious.
    • 69 Metascore
    • 85 Critic Score
    It’s well-paced, fun to play, and has some chuckle-worthy dialogue at times.
    • 69 Metascore
    • 64 Critic Score
    The gameplay itself-though uninteresting-is still intuitive and responsive.
    • 69 Metascore
    • 85 Critic Score
    Players fond of the control methods found in games like Excite Truck should take notice, especially if interested in something a little more quirky and demanding.
    • 69 Metascore
    • 75 Critic Score
    Even with that lack of depth there is a lot of amusement here, as the characters are bright and vibrant and the game is actually rather funny as it unfolds.
    • 69 Metascore
    • 70 Critic Score
    The variety of gameplay styles is very lively and, for the most part, it’s a fun experience from beginning to end. It also does a good job of retreading the film and bringing the story home.
    • 69 Metascore
    • 68 Critic Score
    Even the online mode feels lacking, supporting only one-on-one matches using either your custom character or an unlocked NBA star, rather than the two-on-two match ups available offline.
    • 69 Metascore
    • 84 Critic Score
    For the most part, Maniax holds true to the KoF design, but it's also missing some of the style and heart that made previous iterations so successful.
    • 69 Metascore
    • 70 Critic Score
    If the software would have been tweaked a bit more it would have interacted a lot easier with Pelican’s amazing light rifle. However, even with having to adjust the brightness the player can still relive some of those arcade memories. This game is a must for light gun fans and should be skipped by all other players.
    • 69 Metascore
    • 60 Critic Score
    Hopefully, if a sequel is made, we’ll get more Prince of Persia and less Grand Theft Auto, or at least an amalgamation of the two that isn't so mind-numbingly dull.
    • 69 Metascore
    • 70 Critic Score
    For a racing game, Freaky Flyers offers a good deal of entertainment value. My main gripe is the speed, which is just too slow for a game centered on racing. Still, the game is fun.
    • 69 Metascore
    • 60 Critic Score
    Make no mistake, folks: This is a quick cash-in, no matter how you slice it.
    • 69 Metascore
    • 70 Critic Score
    It's not entirely engaging or original, but it is fun. It's attractive, sounds nice, and the story-for all its faults-can be ignored safely with no detrimental effects.
    • 69 Metascore
    • 75 Critic Score
    Series fans will find a lot to love in this title, which offers an attractive, immersive, and most importantly, fun excursion into the world of J.K. Rowling's imaginative works.
    • 69 Metascore
    • 85 Critic Score
    A solid action title with just enough creepiness to set the mood. It also isn’t much of a challenge, so players looking to beat their controllers against the wall in frustration need to look elsewhere.
    • 69 Metascore
    • 70 Critic Score
    It's fun and unique for a little while, but the underlying lack of an innovative gameplay experience leaves the game too hollow for comfort.
    • 69 Metascore
    • 40 Critic Score
    NFL head Coach is obviously targeted toward a very niche group of extreme football enthusiasts, but the game, such as it is, has been made into such a laborious, oftentimes arduous affair that even the target audience is likely to be turned away.
    • 69 Metascore
    • 75 Critic Score
    Sempai Legends is likely to be the first of many games in this franchise, and in that context it is an excellent start. All the important aspects of the original game are here, and work well.
    • 69 Metascore
    • 83 Critic Score
    Call of Duty 3 on the Wii is one of the best examples of the system’s ability to make up for substandard visuals with really engaging control. The Wiimote is a fluid and, mostly, precise method of directing all of the carnage, and there’s no denying the fact that pointing and shooting is infinitely more fun than weaving around with two analog sticks.
    • 69 Metascore
    • 70 Critic Score
    It's not entirely engaging or original, but it is fun. It's attractive, sounds nice, and the story-for all its faults-can be ignored safely with no detrimental effects.
    • 69 Metascore
    • 83 Critic Score
    A fun game that does a really good job of making you feel as if you are taking part in a classic-era Bond film. Unfortunately, the overall linearity and lack of a significant multiplayer mode ensures that this is a game that will be played through once, and then left on the shelf.
    • 69 Metascore
    • 80 Critic Score
    The game pulls together quite nicely, but a bit more polish-such as additional work with the AI-would have propelled the game past above-average status into excellence.

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