Electronic Gaming Monthly's Scores
- Games
For 2,307 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Shin Megami Tensei: Persona 4 | |
|---|---|---|
| Lowest review score: | Ping Pals |
Score distribution:
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Positive: 952 out of 2307
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Mixed: 1,045 out of 2307
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Negative: 310 out of 2307
2307
game
reviews
- By Date
- By Critic Score
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- Critic Score
Phoenix Wright latecomers risk confusion, but invested fans get a well-plotted conclusion to the trilogy--and that's what's important. [Dec 2007, p.126]- Electronic Gaming Monthly
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- Critic Score
Not only is Future a great game, it's the best yet on PS3, arguably the best-looking game ever, and an absolute pinnacle of fun. [Dec 2007, p.112]- Electronic Gaming Monthly
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- Critic Score
Beautiful Katamari does something very wrong--it tarnishhes the series' hallmark simplicity and ease. [Dec 2007, p.126]- Electronic Gaming Monthly
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- Critic Score
Aesthetics aside, this is no ordinary marble game: it's deeper, tougher, and generally pretty great. [Nov 2007, p.102]- Electronic Gaming Monthly
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- Critic Score
The nuts and bolts of Tony Hawk still provide some fun, but at this point it's just ancient left-overs of what used to be something special. [Holiday 2007, p.68]- Electronic Gaming Monthly
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- Critic Score
The nuts and bolts of Tony Hawk still provide some fun, but at this point it's just ancient left-overs of what used to be something special. [Holiday 2007, p.68]- Electronic Gaming Monthly
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- Critic Score
The Orange Box is the greatest quantity of quality gaming ever...Even at $60, this box is value-priced to the point of philanthropy. [Dec 2007, p.124]- Electronic Gaming Monthly
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- Critic Score
No, Revo's not bursting with originality or play options, but it's a solid racer that feels completely different from the competition. [Dec 2007, p.104]- Electronic Gaming Monthly
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- Critic Score
No, Revo's not bursting with originality or play options, but it's a solid racer that feels completely different from the competition. [Dec 2007, p.104]- Electronic Gaming Monthly
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- Critic Score
It's not really a title to play for extended periods but instead something to dip into for five minutes at a time. [Nov 2007, p.112]- Electronic Gaming Monthly
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- Critic Score
But while multiplayer rocks, the appeal of the campaign and character customization lasts about as long as Darth Maul's screen time. [Nov 2007, p.122]- Electronic Gaming Monthly
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- Critic Score
But Tactics is still engrossing, time-consuming fun. [Nov 2007, p.116]- Electronic Gaming Monthly
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- Critic Score
It's not a mind-blowing epic, but Folklore's style alone is worth experiencing. [Dec 2007, p.110]- Electronic Gaming Monthly
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- Critic Score
While the on-field action feels sluggish and unresponsive at first, you soon learn to work with the pace of the game and play it like you would the sport, rather than just the videogame. [Nov 2007, p.107]- Electronic Gaming Monthly
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- Critic Score
While the on-field action feels sluggish and unresponsive at first, you soon learn to work with the pace of the game and play it like you would the sport, rather than just the videogame. [Nov 2007, p.107]- Electronic Gaming Monthly
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- Critic Score
If you can get past how limited it all feels, you'll have a modicum of fun. [Nov 2007, p.123]- Electronic Gaming Monthly
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- Critic Score
It's fun as hell. looks great, and might have the most visceral destruction-derby gameplay since those old "Destruction Derby" PS1 games from Reflections. [Nov 2007, p.111]- Electronic Gaming Monthly
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- Critic Score
If you're a stealth-action fan who's still ignoring the Syphon Filter franchise, you're doing yourself a disservice. [Nov 2007, p.118]- Electronic Gaming Monthly
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- Critic Score
Perfectly tuned to the 360 controller, it's killer racing action for newbie and veteran alike. [Dec 2007, p.123]- Electronic Gaming Monthly
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- Critic Score
By all rights, a "Zelda" game controlled entirely by stylus should be a disaster, but somehow Nintendo has performed a miracle. [Nov 2007, p.114]- Electronic Gaming Monthly
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- Critic Score
So even though Live is lookin' better, it could still use more time in the gym. [Nov 2007, p.103]- Electronic Gaming Monthly
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- Critic Score
So even though Live is lookin' better, it could still use more time in the gym. [Nov 2007, p.103]- Electronic Gaming Monthly
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- Critic Score
Sure, no one aspect of the game is life-changing on its own, but perhaps the package as a whole is. [Dec 2007, p.116]- Electronic Gaming Monthly
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- Critic Score
The difficulty will undoubtedly polarize, but as something unique, Skate is more than welcome. [Nov 2007, p.108]- Electronic Gaming Monthly
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- Critic Score
And I'm somewhere in the middle, because even though Contagion does have an interesting techno facade and a completely tolerable control scheme, it still feels like every shooter I've ever played. [June 2007, p.95]- Electronic Gaming Monthly
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- Critic Score
Barely recognizable as a "Sims" game, MySims also lacks the compelling variety and randomness of "Crossing". [Oct 2007, p.84]- Electronic Gaming Monthly
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- Critic Score
Like these guys say, the standard Sonic action is easily the main draw, especially when it gets more challenging--and satisfying--toward the end. [Oct 2007, p.102]- Electronic Gaming Monthly
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- Critic Score
If you're brave enough to look past aesthetics, Eternal Sonata is worth hearing out. [Oct 2007, p.100]- Electronic Gaming Monthly
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- Critic Score
The difficulty will undoubtedly polarize, but as something unique, Skate is more than welcome. [Nov 2007, p.108]- Electronic Gaming Monthly
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- Critic Score
The ability to steer every object, projectile, and hurled corpse with motion control adds an unprecedented layer of complexity and fun to an otherwise familiar fare. [Oct 2007, p.92]- Electronic Gaming Monthly