Electronic Gaming Monthly's Scores

  • Games
For 2,307 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Shin Megami Tensei: Persona 4
Lowest review score: 5 Ping Pals
Score distribution:
2307 game reviews
    • 80 Metascore
    • 75 Critic Score
    I'm no fitness expert, but I don't see Wii Fit supplanting gymnasiums or aerobic instructors any time soon. Not that it's bad. [July 2008, p.76]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 75 Critic Score
    Still, Saints 2 evolves the genre with its character creator and the ability to play the entire game cooperatively online. [Dec 2008, p.74]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 75 Critic Score
    Thanks to its incredibly deep Season mode, Pain is easily the best wrasslin' title since the days of the Nintendo 64. [Jan 2004, p.140]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 75 Critic Score
    Despite recycled levels, repetitive enemies, chaotic combat, and unbalanced characters, just controlling four X-Men and using their powers is usually enough to make up for Legends' flaws. [Holiday 2004, p.100]
    • Electronic Gaming Monthly
    • 60 Metascore
    • 75 Critic Score
    Rogue Agent does do a lot of things extremely well, though. The enemies are realistic, ducking in an out of cover, constantly moving, even updating each other on what you're doing ("He's behind the bar!" - brilliant). [Jan 2005, p.130]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 75 Critic Score
    A pleasant surprise. [Apr 2008, p.76]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 75 Critic Score
    In several aspects, this sequel out-classes its predecessor as a quality role-playing experience. [May 2002, p.115]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 75 Critic Score
    Each campaign mission plays out in wonderfully designed stages created specifically to capture your imagination. [Aug 2006, p.86]
    • Electronic Gaming Monthly
    • 75 Metascore
    • 75 Critic Score
    It's a Mario game draped in pink and dipped in a vat of sparkles. [Mar 2006, p.110]
    • Electronic Gaming Monthly
    • 74 Metascore
    • 75 Critic Score
    The only noticeable difference between this and the PS2 version of PMW2 is that the load time has been reduced significantly. [May 2002, p.113]
    • Electronic Gaming Monthly
    • 67 Metascore
    • 75 Critic Score
    Between the terrific cinemas, TV voice actors, and perfectly re-created story lines, you'll really feel like you're playing the show. And isn't that what you've wanted all along? [Feb 2003, p.136]
    • 89 Metascore
    • 75 Critic Score
    Sonic’s only real problem is the god-awful camera control. [Sept 2001, p.146]
    • Electronic Gaming Monthly
    • 58 Metascore
    • 75 Critic Score
    Spectacularly bizarre in a good way. [Oct 2001, p.148]
    • Electronic Gaming Monthly
    • 72 Metascore
    • 75 Critic Score
    It won't light the world on fire, but this playground offers plenty of things to do and destroy. [Nov 2008, p.69]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 75 Critic Score
    You don't really face any hard-to-kill adversaries until you're well into the 16 missions. [July 2002, p.126]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 75 Critic Score
    Team chemistry and prestige are just as important as your personal points standing in NASCAR 06, which makes the whole experience much deeper. [Oct 2005, p.113]
    • Electronic Gaming Monthly
    • 64 Metascore
    • 75 Critic Score
    On the sports side of things, this baller is hands-down the most visually stunning game at the 360 launch. Actually, it's the only one that truly looks "next-gen."
    • 81 Metascore
    • 75 Critic Score
    It feels less like a sequel and more like a remix of the original game. [June 2002, p.124]
    • Electronic Gaming Monthly
    • 70 Metascore
    • 75 Critic Score
    Curse is thus leagues better than its PS2 predecessor, but it still doesn't reach the legendary status of its 2D forerunners, mainly because of a lack of Metroid-style open-ended level progression.
    • 78 Metascore
    • 75 Critic Score
    While not as groundbreaking as its forerunner, Boktai 2 still innovates enough to warrant your attention. [Holiday 2004, p.140]
    • Electronic Gaming Monthly
    • 77 Metascore
    • 75 Critic Score
    If you're looking for serious Blitz fun, get four friends together for multiplayer, as this is where the game really shines. [June 2002, p.120]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 75 Critic Score
    The good news about NCAA 2K2 is that it plays almost exactly like "NFL 2K1." [Nov 2001, p.216]
    • Electronic Gaming Monthly
    • 70 Metascore
    • 75 Critic Score
    A quality, enjoyable action-RPG...On the strength of DH's story alone, you have an RPG worth not only playing but owning. [Oct 2002, p.179]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 75 Critic Score
    Plus, chicks dig it, making it great for couples play. [May 2003, p.113]
    • Electronic Gaming Monthly
    • 71 Metascore
    • 75 Critic Score
    Between the unstable camera, gooey controls, and fundamentally tough objectives, finishing Ecco is definitely a labor of love. [May 2002, p.107]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 75 Critic Score
    It's unbelievable how a game that's so addictive and enjoyable on the big consoles can lose so much in its transition to portability. [Dec 2005, p.174]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 75 Critic Score
    Strategic RPG elements greatly augment play and have the added benefit of balancing out the game's more mindless moments. [Jan 2003, p.210]
    • Electronic Gaming Monthly
    • 68 Metascore
    • 75 Critic Score
    The control is a bit sloppy, but the tracks really improve as the game progresses. [Mar 2003, p.134]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 75 Critic Score
    Once Bullet Time’s novelty wears off, you’re left with a repetitive shooter, blasting the same species of enemy over and over. [Feb 2002, p.158]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 75 Critic Score
    Still, Saints 2 evolves the genre with its character creator and the ability to play the entire game cooperatively online. [Dec 2008, p.74]
    • Electronic Gaming Monthly

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