Edge Magazine's Scores
- Games
For 4,029 reviews, this publication has graded:
-
15% higher than the average critic
-
4% same as the average critic
-
81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Bayonetta | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
-
Positive: 1,238 out of 4029
-
Mixed: 2,358 out of 4029
-
Negative: 433 out of 4029
4029
game
reviews
- By Date
- By Critic Score
-
- Critic Score
It's a game built from pluck and resourcefulness, in other words: thoughtful when it can afford to be and stoically reliable – for the most part – when it can't.- Edge Magazine
- Posted Jun 24, 2011
- Read full review
-
- Critic Score
A Mario sports title that appeals beyond its ready-installed fanbase - strong, clean visuals and animation certainly help - but one that might not entrance them long enough to turn into major league love. [Oct 2006, p.95]- Edge Magazine
-
- Critic Score
Yes it is almost the same, but when it's brilliant fun, and no other publisher is releasing games like this, who cares? [June 2003, p.104]- Edge Magazine
-
- Critic Score
With a room of onlookers, it's certain to provoke some of the most raucous laughter you'll hear playing a videogame this year. [Issue#392, p.122]- Edge Magazine
Posted Nov 30, 2023 -
- Critic Score
In spite of its commitment to a single brand, Ferrari Challenge is rich in content for those prepared to navigate its obtuse structure. [Aug 2008, p.97]- Edge Magazine
-
- Critic Score
It's insubstantial but sweet, then: Trinket Studio's game may not linger long on the palate, but while it lasts, this delicate confection leaves a pleasant taste indeed. [Issue#315, p.118]- Edge Magazine
Posted Jan 9, 2018 -
- Critic Score
With superior spoils for S-rank performances, all that strategy nonsense is fully justified. [Issue#374, p.114]- Edge Magazine
Posted Jul 14, 2022 -
- Critic Score
There's enough here to compel us to move the app to a prominent position on our home screen for easy access - close to the bottom, of course. [Issue#392, p.123]- Edge Magazine
Posted Nov 30, 2023 -
- Critic Score
Despite these imperfections, The Quarry still delivers a deliciously hammy horror tale, filled with personality and humour. [Issue#374, p.116]- Edge Magazine
Posted Jul 14, 2022 -
- Critic Score
The locales in Life is Strange feel much less like rigidly framed theatrical scenes and more like real places. [March 2015, p.102]- Edge Magazine
Posted Mar 10, 2015 -
- Critic Score
And if this animalistic chaos all sounds a little too weird, consider this: strip away the surface strangeness, and you're left with a surprisingly identifiable tale of a mammal negotiating the pits and pitfalls of the concrete jungle, constantly worrying about sex and death as they try to make their way in a hyena-eat-elephant world. Well, at least until the velociraptors arrive.- Edge Magazine
- Posted Sep 14, 2012
- Read full review
-
- Edge Magazine
Posted Jan 9, 2018 -
- Critic Score
While there are awkward moments on this malignant management escapade, it’s never less than charming. The exaggerated ‘60’s spy-movie design is familiar and entertainingly fresh, and although flawed, it’s still far more appealing than Republic. [Nov 2004, p.104]- Edge Magazine
-
- Edge Magazine
-
- Edge Magazine
Posted Jul 14, 2022 -
- Critic Score
That conviction gives it charm next to the bloat of certain other Star Wars games, but when you're skimming the hull of an exploding frigate, it's hard not to wish for more. [Issue#352, p.102]- Edge Magazine
Posted Nov 5, 2020 -
- Critic Score
There's not doubt that chasing the 'Ippon Master' bonus is where the most fun is to be had. [Issue#348, p.98]- Edge Magazine
Posted Jul 16, 2020 -
- Critic Score
It instantly shares the same atmosphere and pleasure as the original Sonic classics did 15 years ago, even if it does little to move them forward. [Christmas 2005, p.111]- Edge Magazine
-
- Critic Score
These smart updates to the classic RPG formula mean the wilfully archaic design choices that remain in place stand out all the more. [Issue#398, p.110]- Edge Magazine
Posted May 16, 2024 -
- Critic Score
While it can be trying, Tales of Kenzera remains a piece of classy engineering, supported by evocative landscapes, meaty audio effects and a score that combines traditional Bantu sounds with modern electronica. [Issue#398, p.114]- Edge Magazine
Posted May 16, 2024 -
- Critic Score
It captures the original's atmosphere of inescapable threat but struggles to engineer new possibilities within it, though its take on player death is worth a longer discussion. [Issue#352, p.110]- Edge Magazine
Posted Nov 5, 2020 -
- Critic Score
While Schneider may have moved onto 3D physics-based destruction in more recent years, there's something to be said for the enduring appeal of a 2D twin-stick shooter - and Devastator is a good one. [Issue#371, p.120]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
Festival Of Blood has plenty of ideas, very few of which are its own, but such is the way of the open-world superhero game. Where it succeeds is in casting aside the main game's mechanics in favour of fast, graceful movement around one of the most generous worlds available on the download services.- Edge Magazine
- Posted Oct 28, 2011
- Read full review
-
- Critic Score
After that initial sugar rush, Shredder's Revenge inevitably feels a little thin. [Issue#374, p.121]- Edge Magazine
Posted Jul 14, 2022 -
- Critic Score
Its game may rarely do anything you haven't seen done better elsewhere, but the developer knots a slew of disparate elements together with no little skill, leaving the whole feeling irresistibly fresh. [March 2013, p.102]- Edge Magazine
Posted Feb 23, 2013 -
- Critic Score
If Desert Storm 2 has one flaw, it's that there are only ten maps and these usually channel the player down avenues rather than provide ample playgrounds for strategic experimentation. [Nov 2003, p.100]- Edge Magazine
-
- Critic Score
In truth, when it does attempt to tug firmly on the heartstrings, Neva is never as effective as we might have feared. But the images it leaves behind are indelible. [Issue#404, p.114]- Edge Magazine
Posted Oct 31, 2024 -
- Critic Score
As an empowering journey, Showtime proves THIS princess doesn't need a plumber to rescue her; you sense its intended audience will crush a grape as Peach follows suit. [Issue#397, p.122]- Edge Magazine
Posted Apr 18, 2024 -
- Critic Score
As a place, Los Angeles simply isn't as much fun as Liberty or Vice. Too much of this silicon LA exists simply because the designers wanted to show that it could be done rather than because it serves any gameplay purpose. [Christmas 2003, p.107]- Edge Magazine
-
- Critic Score
Carve is briefly thrilling, but complete the final tournament and you're left treading water. [Mar 2004, p.102]- Edge Magazine
- Read full review