Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 76 Metascore
    • 80 Critic Score
    Strategically, Field of Glory: Empires is one of the more accessible 4X strategy titles out there. It's not too demanding on the player around the diplomacy and trade side of things, allowing you to focus principally on the military strategy. The interface, sadly, will put anyone off who isn't a wargaming veteran, but anyone who has an interest in ancient Rome and its military history should push through that, because they will get a kick out of Field of Glory: Empires. If only because you'll be able to hand Hannibal the great victory and conquest the poor guy clearly deserved.
    • tbd Metascore
    • 80 Critic Score
    I think you'll be surprised with just how addictive this very simple, but weirdly addictive game can be.
    • 65 Metascore
    • 80 Critic Score
    As a fan of Lovecraft's blend of horror, I love what Achtung! offers - enough so that I've been more than willing to play through the occasional frustration of those virtual dice rolls to keep pushing on.
    • 85 Metascore
    • 80 Critic Score
    Aside from the cooperative experience and the massive amount of online options for competitive multiplayer (the number of maps is absolutely staggering at over 100 and the mode variety is quite extensive), Halo's single-player also feels compelling.
    • 84 Metascore
    • 80 Critic Score
    Stories from Sol: The Gun-Dog has made a great impression on me because of the characters, the narrative, and how everything is so detailed. The gameplay and text create a frantic experience, contrasting with the laid-back visual novel style. It sure had my heart pounding and my brain in overdrive! Yes, I have some gripes about the controls and timed events, but those things haven’t stopped me from enjoying the other, more prominent aspects of the game. The series has promise, and I’m very curious about where Space Colony Studios goes with this anthology series.
    • 70 Metascore
    • 80 Critic Score
    For anyone that has been put off the modern direction this series has taken, Zero in HD on our new generation of consoles is the perfect remedy.
    • 83 Metascore
    • 80 Critic Score
    There is no way that I could advise people to pick this game on any system other than the Vita. It’s not to say that the Steam and PlayStation 3 versions are bad games, some slight control issues aside, but you’re going to find a lot more enjoyment if you’re playing a mobile game on a mobile device.
    • 80 Metascore
    • 80 Critic Score
    Those looking for a taste of the old-school shmups of yore will quite simply be in bullet heaven with this little gem.
    • 60 Metascore
    • 80 Critic Score
    The team writes intelligent, worthy scenarios and narratives, and then they do the best they can to build gameplay to support that concept.
    • 72 Metascore
    • 80 Critic Score
    Serial Cleaner is one hell of a game. It captures the style and appeal of the seventies greatly, layering it with a surreal 'job' to do, and a solid sense of humour.
    • 84 Metascore
    • 80 Critic Score
    The Warlock of Firetop Mountain is clearly just the start, and it’s a clever, rich one. It’s a game that is steeped in layer after layer of nostalgia, and it would be silly to suggest that it’s not important that you are old enough to have that nostalgia for these kinds of experiences before the game will really click with you; but all the age demographic statistics out there suggest that there are more than enough people of around my age playing games on their iPad and would find real nostalgic joy in adding this to their library.
    • 59 Metascore
    • 80 Critic Score
    If lastability and replay value are the sacrifices needed for tight and innovative design, then Attack of the Earthlings signals a welcome change in a saturated genre. I for one welcome our new insect overlords.
    • 55 Metascore
    • 80 Critic Score
    Just as foreign films might be worthy, even essential, even though they lack the budgets and production values of Hollywood, so too does a title like Sword and Fairy 6 deserve to find an audience in the kind of player that is more interested in artistry and theme than how well done the button pressing fun is.
    • 67 Metascore
    • 80 Critic Score
    I had a lot of enjoyment with Hotel Sowls, which lasted for its entire run time and never overstayed its welcome. Its one of those games which cares about quality over quantity, and the control over tone and mood which Studio Sott exhibits is genuinely admirable. This game goes highly recommended to the inquisitive, the curious, and those for whom your standard video game characters and settings are proving just a tad predictable. You won’t have any idea what’s up ahead in this hotel.
    • 81 Metascore
    • 80 Critic Score
    In so many ways Stellar Blade comes across as reactionary. It’s a rejection of the way that modern games aim to be accessible with crystal clear wayfinding, easy-to-solve puzzles and an easy mode that plays itself. It’s also a rejection of the idea that video game characters should be humanised and “realistic”, instead opting for the mannequin look with hyper-idealised femininity. It resolutely refuses to be profound or meaningful, or be anything other than a wildly entertaining video game. It’s all exceptionally well made and achieves everything that it sets out to, and it’s a genuinely good experience. The developers have totally successfully delivered what they intended to but it is also fascinating that Sony of all companies chose to pick it up and publish it, because more than anything else Stellar Blade feels like a response to everything that Sony has been driving towards over the past decade.
    • 80 Metascore
    • 80 Critic Score
    Football Manager 2017 is my favourite in the series so far. Aesthetically it can't hold up to games like FIFA that make the visual presentation a priority, but there are plenty of nice touches for the ever-evolving engine that help to sell the experience as you observe and coach it.
    • 70 Metascore
    • 80 Critic Score
    This is one of the more unheralded Super Nintendo JRPGs, but the update is of a high quality, and while I don’t think it’s a classic example of the genre by any means, it is still a very enjoyable game. A clean, enjoyable combat system, plenty of enemies to fight, and a bit of exploration and puzzle solving on the side; this is the kind of classic JRPG experience that I’ll never get tired of.
    • 65 Metascore
    • 80 Critic Score
    Really, it plays so close to the Mystery Dungeon tradition that, as a rabid fan of Shiren, Chocobo Dungeon and the others, I was always going to enjoy this. That dungeon crawling side of the game does make up the bulk of the experience and the otherwise pleasant presentation does make Omega Labyrinth a premium example of its particular genre. It's just a pity that it doesn't do more to make something of that fan service and really justify the controversy that it attracted.
    • 64 Metascore
    • 80 Critic Score
    It's probably not a game that you're going to spend too long playing online, and the AI is generally too soft for its own good, but Grand Ages: Medieval is the kind of game that, every time I sat down to play it, I'd lose time and end up playing for a half dozen hours or longer.
    • 62 Metascore
    • 80 Critic Score
    It’s a relaxed, laid back and generally amusing side story to the Final Fantasy XV universe, and it throws some great variety and boss battles into the gameplay mix. It’s not the essential VR experience, but it is a delightful little game that fundamentally benefits from the VR platform.
    • 70 Metascore
    • 80 Critic Score
    Road to the Olympics is a solid addition to Steep. Even if the story mode is lacking, the Olympic events and new Japan-based massif are more than enough to make this worth your time, especially with the PyeongChang games on the horizon. It might look like one of those weary licensed games of the PS1 and PS2 days, but fret not, because Road to the Olympics is the real deal.
    • 87 Metascore
    • 80 Critic Score
    Nintendo deserves props for using DLC as an opportunity to add to an existing game package, rather than sell something that should have been in the original release in the first place. It's a fine line to tread, but Nintendo's showing the other publishers how DLC should be done.
    • 77 Metascore
    • 80 Critic Score
    The first episode, as is typical for Telltale, is nothing more than a foundation for the tale to come. It helps to establish new characters and the overall arc of the story. It's actually a slow start, but ends of such an incredibly cliffhanger that I really can't see anyone playing this and then not immediately investing in the season pass for the rest of the thing.
    • 73 Metascore
    • 80 Critic Score
    Reverie is a game with Kiwi heart and soul, it is a love letter to New Zealand, to classic adventure puzzle games, and to childhood summers spent daydreaming being an explorer and hero.
    • tbd Metascore
    • 80 Critic Score
    The gameplay is fast paced and satisfying, and the short game length means you won’t get too attached to your player character. I would say that Quarries of Scred is built to promote short play sessions, but the sheer addictiveness means it’s hard to stop playing once you start and the sheer difficulty of the gameplay only adds to this.
    • 87 Metascore
    • 80 Critic Score
    Astral Chain is both beautiful and mesmerising. You’re not likely to come across a better action gameplay system for quite some time – likely until PlatinumGames’ own next effort. Truly this is a developer that understands the principles of movement in action better than any, and while its games might struggle in other areas to meet the brilliance of the action, every second with that action is satisfying, exciting, and a very pure form of entertainment.
    • 83 Metascore
    • 80 Critic Score
    A little bit more variety in gameplay would have made it the perfect game, but SteamWorld Dig comes at a low price point, so there isn’t any real point in complaining about what is ultimately a well-polished and entertaining title.
    • 77 Metascore
    • 80 Critic Score
    It's really quite simple in execution. But it is tightly balanced, elegant, and nearly perfect in execution. I would rather have this on iPad, 3DS or Vita, as I do believe it's the perfect way to get through a real train trip, but regardless, it is a brilliant example of minimalist design.
    • 78 Metascore
    • 80 Critic Score
    While it’s a decidedly feminine game, Style Boutique is a quality package, and people of all ages and genders will be able to find things to appreciate about it. While I would be the kind of person to find a serious fashion boutique/ retail buyer simulation fascinating, if I am going to play a casual sim, I would prefer something like this to the vapid and cynical likes of Hay Day, Farmville, and so on.
    • 82 Metascore
    • 80 Critic Score
    Severed is a great game with a lot of depth that will have you thinking about it for a long time to come.

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