Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 76 Metascore
    • 100 Critic Score
    Atelier Ayesha: The Alchemist of Dusk is a more complex game than initially appears, with a nuanced and interesting setting and narrative. At the same time it's supported by likable characters, clean gameplay and a traditional JRPG combat system that hits all the right notes. It's GUST at its most insightful, and it's arguably the finest game on the PlayStation Vita.
    • 84 Metascore
    • 100 Critic Score
    SMT V is perhaps a little too smart for its own good, and might alienate some people in the process, but it’s also refreshing to have developers create something that actually dares to have that level of confidence in their audience. This is a game that makes few concessions and compromises, but it is rewarding in kind and has a kind of elevated gravitas that marks it out as a rare and special thing indeed.
    • 74 Metascore
    • 100 Critic Score
    Go into this game with an open mind, and allow the game’s pleasant charm, sweet characters and storytelling, and light, graceful approach to JRPG action to wash over you, and you may just find yourself as in love with the utterly refreshing and pure experience that Atelier Lydie & Suelle has to offer you.
    • 64 Metascore
    • 100 Critic Score
    Yonder is the nicest, and yet most deeply transgressive game we’ve seen in our little section of the art world, for quite some time, if not forever.
    • 73 Metascore
    • 100 Critic Score
    With a second season pass to come, RoTK XIV is a significant investment, but it's one of those games that becomes a hobby all by itself. The portable platform suits it, as the clean aesthetics and design look resplendent on the Switch screen, and while it's not exactly a pick-up-an-play experience, it's also the kind of strategy game where you can get a lot done when you've got an hour's spare over lunch or before bed. This is going to be on heavy rotation for a long time to come.
    • 71 Metascore
    • 100 Critic Score
    For such a bright, happy, cute game, the core of what Happy Birthdays tells us is both potent and important. This is a game about environmentalism, respect for the ecosystem, and it's a chance to watch the form that evolution takes in a palatable and enjoyable manner. Wada's most famous work, Harvest Moon, did a remarkable job of highlighting the life of a farmer to people who may have never comprehended what a country lifestyle might look like, so too has he made the basic idea of evolution accessible to people of all ages in Happy Birthdays. This game's predecessor was remarkable. This game itself is a remarkable evolution of that original vision.
    • 82 Metascore
    • 100 Critic Score
    Gnosia might not be a new concept – there are so many video games out there that feature death games with deception at the core of them. Last year’s Quantum Suicide even set the scene in space and had a less-than-benevolent AI pulling many of the strings, just like Gnosia does. But Gnosia is something rare: it is really, truly different. The developers wanted to take this common-enough concept and craft something that was truly their own, and not only have you got here a game that you won’t forget in a hurry, it’s also going to have you actively thinking about just how smart it is for some time to come.
    • 78 Metascore
    • 100 Critic Score
    I’ve played, and loved, Project Zero 2 many times over, with both the PS2 and Nintendo Wii versions. While it would have been nice for Koei Tecmo to get the frame rate under control for the sake of the cinematic quality beating at the heart of Fatal Frame 2: Crimson Butterfly Remake, in every other area, this remake deepens the gameplay mechanics while maintaining the incredible art direction and torturously beautiful story. That makes it the superior version of the finest horror game of all.
    • 78 Metascore
    • 100 Critic Score
    Tomodachi Life: Living The Dream is somehow both a satire of all these life simulator games and also the most wildly entertaining one that I actually want to keep coming back and playing. It’s truly madcap, chaotic fun, and every second of it is a delight. I wish I could share screenshots of just how silly the relationship between Dee Dee and “me” really got. Unfortunately, though perhaps wisely, Nintendo’s made it very hard to get screenshots off the Switch 2 for sharing with Tomodachi Life. Nintendo knew exactly what direction many people’s little communities of Miis were going to go. Nintendo knows us all too well.
    • 88 Metascore
    • 100 Critic Score
    Last year, Divinity: Original Sin was one of my favourite video games when it released. The new Enhanced Edition reminds me why, but it it not content to simply sit back on prior success. Meaningful changes were made in thousands of large and subtle ways, and the result is one of the best RPG experiences that can be found on either PC or console.
    • 80 Metascore
    • 100 Critic Score
    Fantasy Live i has that big MMO feel to it, yet throughout the adventure never becomes exhausting. Whether the post-game stuff is for you or not, the journey there is such pure, wholesome, moreish escapism that it doesn’t matter. Level-5 took many years to get this out the door, but the wait has been more than worth it.
    • 90 Metascore
    • 100 Critic Score
    I can’t think of a game that I have played in years that has been made with as much love as UFO 50. It’s the kind of project that could only come from people who love video games that much, and it does feel like a celebration of video games right down to its digital pores. I would have happily purchased 20 (if not more) of the games in this collection as standalone titles. Having them all in one package feels so generous I almost feel like we’re all taking advantage of the developers here.
    • 69 Metascore
    • 100 Critic Score
    Once I’m actually playing, I have a ball with this, because it is, in a very real sense, a cultural phenomenon. Never has a game managed to get people to flock over to specific areas of town like birds to seed. People point to it being too simple as a game, but really the game bit is barely relevant. What is relevant is that this game has people out and about, socialising and exploring. There’s a group experience event going on with Pokemon Go, and it’s addictive to simply be part of the collective.
    • 97 Metascore
    • 100 Critic Score
    The Legend of Zelda: Breath of the Wild has taken over A Link to the Past as my favourite game in the entire Zelda series. Therefore, Breath of the Wild has become what I consider to be the greatest game I have ever played. It does not have the narrative depth of other games reviewed on this site, but it is the first open-world game since the original Legend of Zelda that successfully tells the player to take it at their own pace (without feeling like you should be doing something else).
    • 79 Metascore
    • 100 Critic Score
    You could say that this Yomawari suffers a little from the diminishing returns of sequels. Each sequel feels less fresh and original than the previous one, and while stagnation might never quite set in (after all, there are a lot of properties that have dozens of titles), audiences start taking the qualities of what these games do well for granted. That being said, Yomawari: Lost In The Dark is such a fascinating, beautiful little horror game. With some smart mechanics, spot-on perfect pacing and atmosphere, and an intense, melancholy narrative this horror experience achieves something rare for video game horror: spooky good times that will make you think and even feel.
    • 85 Metascore
    • 100 Critic Score
    I know I’m being vague in what I write and say here, but I really am restricted from talking about the best that 13 Sentinels offers by embargo conditions. What I can say, however, is that this game stands proudly with the likes of NieR Automata, Persona 4 and Danganronpa as something truly intelligent and meaningful. Without ever losing sight of its need to entertain players, 13 Sentinels intellectually engages with and challenges them, respecting their ability and willingness to engage with the game on that level. It is, in a games industry that increasingly frustrates me for its lack of artistic intent, deeply and proudly artistic. The fact that it just happens to have such an excellent strategy game layered over the top of the narrative is the nicest icing on the cake.
    • 85 Metascore
    • 100 Critic Score
    For all its humour, its intelligent noirish thriller narrative, and the sheer amount of stuff to do, Yakuza’s real strength forever remains in the little details that it gets right about its representation of Japanese cities... Every Yakuza game to date has been a genuine classic, and Yakuza 0 continues the fine form for a series of JRPGs that is right up there with the best of the genre. It’s completely essential.
    • 85 Metascore
    • 100 Critic Score
    For a debut game, Moss is a remarkably mature, intelligent, confident and purposeful game by Polyarc...Moss really is the best VR game we've seen to date.
    • 92 Metascore
    • 100 Critic Score
    Combat aside, Bloodborne is a visionary work by a visionary artist. Intense in both theme and application, it's a gory concession to the tastes of the modern mainstream player, while maintaining the spirit and uncompromising narrative that was the hallmark of the Souls games at their finest. But this is far more consistent in that application than those games, making it From Software's finest work to date.
    • 75 Metascore
    • 100 Critic Score
    The Switch version runs gorgeously, too.
    • 80 Metascore
    • 100 Critic Score
    The Rorona remake isn't a massive change over the original game. And it didn't need to be. The original had all the ideas right, but was a little raw on execution. The remake shows that GUST has in subsequent games refined the experience significantly, and now Rorona is now up to the standard of its fellows in the series.
    • 74 Metascore
    • 100 Critic Score
    What really impressed me about I Am Setsuna is the way that the various systems layered on top of one another to reinforce and complement the intense, powerful themes that sit at the core of the game.
    • 80 Metascore
    • 100 Critic Score
    The only thing that I would change in Fire Emblem engage is the design of the protagonist. Her combination of red and blue does come across as excessively garish to me, even within the context of a very bright and colourful game. I’d keep her character, which is great, but just give her green twintailed hair or something. That’s it, though. That’s the only change I’d make. In every other way, Fire Emblem Engage is everything I love about Fire Emblem, bundled up in a way that does justice to both the classics that got me into the series, and the production values of modern gaming. Brilliant.
    • 70 Metascore
    • 100 Critic Score
    Code Vein II is very, very close to joining From Software’s games and the Nioh series in the upper echelons of soulslikes. A quality narrative, fluid combat and an excellent, Ocarina of Time-like approach to progression combine in a way that makes it very hard to put the controller down. It does feel like it’s in search of an identity of its own at times, and it's unlikely to develop the reputation Ocarina of Time has for that reason, but Code Vein II has a lot going for it.
    • tbd Metascore
    • 100 Critic Score
    At this point it’s pretty clear that Crypton’s strategy has shifted from positioning Hatsune Miku as something associated principally with music, to developing an all-ages mascot character in the same vein as Hello Kitty, Rilakkuma, or Doraemon. I am quite certain that these light and casual little puzzle games are cheap to produce while Crypton builds its capabilities in this area… but at the same time, it is quite clear that these games do come from a proper company with a serious vision and a commitment to quality. Even putting aside my undying love for Hatsune Miku, this is genuinely the best digital jigsaw puzzle game I’ve played to date, and as a fan of jigsaws, this was the nicest of surprise releases.
    • 78 Metascore
    • 100 Critic Score
    While Hatsune Miku: Project Diva X isn’t as brilliant as Future Tone, nothing is, and the core rhythm game action is faultless. An inspiring, entertaining soundtrack, coupled with stunning characters, costumes, and choreography makes this essential.
    • 77 Metascore
    • 100 Critic Score
    In a way Valiant Hearts is a challenge to everyone in the industry; it's a challenge to the publishers churning out the same old "war games," and it's a challenge to all the players that continue to buy into these games without really thinking about what they are playing. War isn't fun, and it has a real impact on the people that are involved in it. It's games like this one that, critically, remind us that there is a human side to war.
    • 87 Metascore
    • 100 Critic Score
    I often say that racing games are, in so many ways, where boundaries get pushed. Between the work that goes into the physics engines, and creating visual environments (and cars) that are gorgeous to look at in all lighting and weather conditions, whether in motion or in screenshots, racing games give us more progress than I think we generally give them credit for. With that in context, Gran Turismo 7 is a masterpiece. Rather than being little more than a wall of sound and speed, as so many other racing games are, GT7 not only gives us excellent racing action, but it is one of the most loving homages to cars. Gran Turismo 7 is, indeed, the most perfect fan service we've seen to date.
    • 73 Metascore
    • 100 Critic Score
    Without a doubt getting the most out of RPG Maker WITH requires a substantial time commitment, and there’s no point to buying the software just to play other people’s games – you can download the demo for that. If, however, you’ve ever had the creative itch to play with this wonderful genre, then the tools couldn’t be easier and you don’t need to know a line of code. Get out there and get creating!
    • tbd Metascore
    • 100 Critic Score
    Time After Time had me on the edge of my seat—it wasn't just the novelty of hearing English swears transliterated in Japanese dialogue. This is a game with so much to say, and such a creative way of saying it, that I couldn't put it down.

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