Digital Chumps' Scores

  • Games
For 3,134 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Kentucky Route Zero: TV Edition
Lowest review score: 20 Ace Banana
Score distribution:
3145 game reviews
    • 78 Metascore
    • 80 Critic Score
    Dark Souls serves Ashen's premise but does not define its conclusion. By instilling senses of community and devotion inside its narrative, Ashen proves Souls' discourse expands beyond punishment and brutality. Once separated from its inspiration, Ashen has plenty to show off inside of its common space.
    • 75 Metascore
    • 85 Critic Score
    The Silver Lining is about as good as DLC #1, and it’s worth the three hours or so it takes to play through. With the recent price drop on Marvel’s Spider-Man, it’s a good time to pick up the game and the content if you haven’t already, as this was certainly one of 2018’s finest. The DLC did a fine job overall adding worthwhile game-extending content. Clearly, the future for Spider-Man videogames has never been brighter.
    • 72 Metascore
    • 88 Critic Score
    A dungeon-crawler that contains an addictive card game element as the crux of its gameplay design while making the experience as easy as possible for the player to stay focused on creative elements of the game.
    • 70 Metascore
    • 70 Critic Score
    It’s loaded with intrigue but resistant to modern methods of approach, creating a Rorschach test where losing patience with its internal contradiction is as credible of a reaction as relishing its idiosyncratic isolation and adversity. Ultimately, Below is a curiosity in which gratification is dependent on personal resolve.
    • 70 Metascore
    • 70 Critic Score
    It’s clear that it’s not a new game, but that it’s a remaster of a ten year old title, but nevertheless, it looks, sounds, and plays well. The more important question, as always, remains if the the story and gameplay are to your liking or not. To that end, I’m more on the reserved side of the equation, finding some value in both elements, but not enough to give this remaster a strong recommendation.
    • 72 Metascore
    • 78 Critic Score
    While PUBG is struggling against the recent competition of Fortnite and Black Ops 4’s Blackout, it still offers up a different challenge on a huge map that relies more on simple gameplay mechanics than gimmicks (no one needs to dance that much). While the latter Battle Royale games are certainly more improved and up to date when compared to PlayerUnknown’s Battlegrounds, PUBG is still a solid Battle Royale experience on the PlayStation 4 with room to grow, especially graphically.
    • 72 Metascore
    • 80 Critic Score
    Borderlands 2 VR is a game that is nearly perfectly translated into virtual reality. It contains everything you want from your Borderlands 2 experience, plus a bit more to make you feel like you’re a part of the game. Gearbox and 2K didn’t simply offer up a small piece of the pie, they offered up the whole pie. Just remember, too much of a good thing can make you sick.
    • 82 Metascore
    • 90 Critic Score
    Phantasy Star is the best release so far from the Sega Ages series. It shows off innovation, outside the box thinking, and, after all these years, it is still a blast to play. It’s one for the ages, folks.
    • 83 Metascore
    • 90 Critic Score
    In the moments that I played and experienced Gris I believed it was the most dazzling and elegant game I had ever seen. It was the most I’ve been in to a game in the current calendar year. Astonishment is temporary and hyperbole rationally fades into coherence, but I hope the strength and singularity of Gris stays with me forever.
    • 65 Metascore
    • 80 Critic Score
    My time as the god of Solís was highly dependent on the anecdotes I created, enjoyed, and suffered in my thirty hour conquest. I was joyously bemused by the world around me. I was incredulous at the state and scale of circumstances I was in and the solutions I was allowed to produce. The joy doesn’t boil over, it erupts with fanfare at the ridiculous set of circumstances enabled by a simulation that is concurrently shattering apart and performing as designed.
    • 80 Metascore
    • 83 Critic Score
    Overall, Transpose is a pleasant, complicated surprise puzzle VR game that will put your patience to the test, as well as your cognitive skills. If you enjoy puzzle games, such as The Witness, then this one will probably be up your alley.
    • tbd Metascore
    • 95 Critic Score
    For owners of the content as it was released in 2017, there isn’t much of a case to be made except for maybe gifting your old copies and picking up this shiny new compilation. Regardless, -The Story So Far- is chock full of compelling, charming, quality content, and you can’t go wrong adding it to your collection .
    • 88 Metascore
    • 90 Critic Score
    In the end, Diablo 3 is an excellent game in its own right. It’s fun, addicting to play and rewarding for the players that want to grind out the best gear. Throw in the accessibility factor of the Nintendo Switch, and its safe to say that it’s my preferred play to play. No, it doesn’t look as good. But for a game that came out in 2012, you can’t expect the most jaw-droppingly gorgeous game out there. As far as non-1st party games are concerned, Diablo 3: Eternal Collection is a must-play on the Nintendo Switch.
    • 77 Metascore
    • 79 Critic Score
    Overall, The Sims 4: Get Famous is a fantastic expansion pack that brings a defined goal to Sims 4 gameplay. Working your way to the top through various gigs until you’re a superstar is a beautiful rush. The amount of thought and steps you have to put into the process makes this expansion complicated, yet fun. It certainly still has that Sims 4 groundwork to the process, but the feeling of accomplishment, or failure, is a bit more defined in Get Famous.
    • 71 Metascore
    • 79 Critic Score
    World of Final Fantasy Maxima adds enough content, including mirages, and enough adorable personality to make it a possible purchase. Newcomers to the series might benefit off the Maxima upgrade in one package due to the overall body of work being new to them more than those that are merely upgrading.
    • 80 Metascore
    • 70 Critic Score
    It is not a sin to put storytelling and intrigue above interaction and engagement. Abzu is successful in telling a sophisticated story inside of a game, I just wish its power had been used for surprise instead of satisfaction.
    • 64 Metascore
    • 80 Critic Score
    Overall, Darksiders 3 is a good game, and at times it’s very good. It’s just regrettable that it’s not better given the quality of the first two games and the long wait since DS2. Some of the issues can be patched, and may very well be in time; but at least for now, Darksiders 3 falls short of expectations.
    • tbd Metascore
    • 70 Critic Score
    Game Tengoku CruisinMix Special is a friendly opportunity to visit with a videogame-about-a-videogames pioneer. As a six-stage shoot 'em up, Game Tengoku is stretched as far as $30 can take it. As a peak into the ultra-novelty of 1995's Japanese arcade scene, it may be priceless. It is both Important and Good that Game Tengoku is now somewhat localized and available.
    • 72 Metascore
    • 75 Critic Score
    Dancing in Starlight is a heedless trip back to the Persona buffet for seconds thirds fourths. You wanted more Persona 5? You got it. Chew the fat. Pretend the calories aren’t empty. Pray you won’t get sick. Somehow, despite the intemperance, I still feel fine.
    • 73 Metascore
    • 75 Critic Score
    It’s a question I’m still struggling with. I liked playing Dancing in Moonlight. I unlocked everything in the game and earned a platinum trophy. I liked seeing these characters and hearing their voices again; it felt like hanging out with old friends. Like most human beings, I appreciate it when a low-key thing I enjoy specifically panders to me. It feels great to be seen. When I finished playing Dancing in Moonlight, however, I suspect it only exists to take my money.
    • 38 Metascore
    • 60 Critic Score
    In the end, Heavy Fire: Red Shadow definitely harkens back to a time period where point/shoot had a different meaning in an arcade experience than it does now. The game maintains a nostalgic design, which certainly makes sense for the experience, but the experience’s longevity will be questioned depending on player expectations. This goes back to what you understand about a game’s intentions. If you know going into it that you’re going to get an arcade shooter, then you may not be disappointed. If you’re expecting a deeper experience than just point/shoot, then you may not find it here.
    • 70 Metascore
    • 75 Critic Score
    Compared to the first DLC, Turf Wars is much more combat focused. Overall, I didn’t like it as much as the first DLC, not because combat isn’t fun, but it’s gotten quite repetitive and tedious. Still, I suspect part three, arriving next month, will strike a better balance overall, as it completes the City That Never Sleeps story arc.
    • 64 Metascore
    • 65 Critic Score
    Omen of Sorrow offers a lot of modes, unlocks, characters, and some decent fighting elements, but it doesn’t quite have the polish or draw to keep me invested. For genre fans, though, it’s worth checking into.
    • 53 Metascore
    • 83 Critic Score
    Despite some very annoying bugs that absolutely need to be addressed, the game is both a wonderful online experience and an underrated solo adventure if you enjoy the exploration aspect of games such as No Man’s Sky.
    • 75 Metascore
    • 80 Critic Score
    I have enjoyed the X Games pass for Steep. I think it has far more positives than negatives. The inclusion of actual events means that you have something to play for, and the design of said events is more impressive than not. It’s a solid expansion to an ever-growing game.
    • 82 Metascore
    • 91 Critic Score
    When a game rewards players for having fun and being creative, there’s little to be unhappy about. Hitman 2 offers that in spades and promises further additions and events down the line. And even after all those targets have been pushed off this mortal coil, I dare you to dive back in and complete every challenge the game has, you won’t be bored.
    • 82 Metascore
    • 90 Critic Score
    Spyro: Reignited Trilogy is a wonderful recreation of three of my favorite games from my childhood. I’m so happy that I got to experience the games again in a new way, and it really excites me knowing a new generation will get to experience it as well. Is it the last time we’ll get to see Spyro and his buddy Sparx outside of the Skylanders franchise? I certainly hope not. And if this much love has gone into this remake, it would be a shame if it was.
    • 64 Metascore
    • 75 Critic Score
    Knowledge is Power: Decades is a fun trivia game that, like its predecessor, wasn’t meant to be a longterm experience. It serves its purpose, brings some fun trivia (sometimes difficult trivia) to the forefront, and delivers a bit more variety when it comes to special moves in the game. It doesn’t try to change things too much from what made it work the first time around, so don’t expect something drastically different.
    • 62 Metascore
    • 70 Critic Score
    Overall, Chimparty is a fun PlayLink title from NapNok that gives off a nice Mario Party vibe, while not quite reaching the level design that usually comes with a Mario Party. Chimparty is a good family game, though, and a good addition to the PlayLink family.
    • 28 Metascore
    • 47 Critic Score
    While it misses the mark in general and douses the hopes I had when I first saw the E3 2018 trailer, The Quiet Man does have some value. It’s reasonably priced despite its issues and brevity, and if you’re looking for something a little different, it’s worth a look, just keep your expectations considerably tempered.
    • tbd Metascore
    • 97 Critic Score
    The Elder Scrolls Online was always my favorite MMORPG, though I had not played it in some time. If you have also stepped away from it for a bit, I would recommend giving it a go again and playing the Murkmire DLC. The zone is such a breath of fresh air, though the air in Murkmire may smell like sulfur.
    • 68 Metascore
    • 80 Critic Score
    Déraciné subverts Japanese horror tropes as easily as it conceals the limitations of virtual reality. By casting the player in an active and passive role in its narrative, it juxtaposes agency with accountability as it creates a tranquil, sinister story. Déraciné is a return to FromSoftware practicing their talent inside of darkness, but mercifully away from Souls.
    • 89 Metascore
    • 95 Critic Score
    Nothing can topple Tetris. Tetris Effect accepts this premise and surrounds Tetris’ core with audio and visual cues that tap into subconscious, kaleidoscopic emotion and draw raw optimism out of the player. This combination is now inseparable. It’s essential. I don’t want to play Tetris without Tetris Effect.
    • 42 Metascore
    • 55 Critic Score
    Graphically, the game looks quite dated. The music is, well, bad — and the effects, while capturing some of the characters’ uniqueness, is still pretty flat. Likewise in general for the game, while there is some fun to be had, especially in local multiplayer, the overall experience is more underwhelming than not. That makes this game very difficult to recommend to all but the most ardent kart racing or Nickelodeon fans. Even within those camps, who are more apt to overlook flaws with NKR, the experience leaves a lot to be desired.
    • 70 Metascore
    • 60 Critic Score
    Taiko no Tatsujin’s return to the western hemisphere should have been cause for celebration. Instead it’s a capable but antiquated rhythm game that feels lost and out of place without its natural hardware.
    • 81 Metascore
    • 90 Critic Score
    Battlefield V is full of a lot more content than people might be expecting. War Stories contains meaningful experiences in short spurts, the maps in the game are huge and well designed, the modes of play raise the entertainment bar when compared to Battlefield I, and the customization/progression system will keep people occupied for a while, as well as provide motivation to keep playing. This feels like a Battlefield game, which should tame concerns of lack of launch content.
    • 86 Metascore
    • 90 Critic Score
    Football Manager 2019 takes the series to a whole new level and finally brings in some long needed refreshment. What we have is easily the most accessible Football Manager in recent memory but one that can still many moons to master.
    • 74 Metascore
    • 80 Critic Score
    Lego DC Supervillains is an enjoyable game that has everything from the past Lego games. Whether it’s mechanics, a lot of characters, or free roam. That means you have to take the good with the bad aspects. The story is a fresh new take on DC comics with injecting the idea of your character being the center of the universe. This concept makes more a more inviting experience whether its new or old Lego game fans. In the end, it is a Lego game. There hasn’t been a bad one yet. So, go enjoy Supervillains because it is one of Traveller’s Tales best.
    • 71 Metascore
    • 70 Critic Score
    Time with Grip follows a predictable slope. It’s amazing that a team dedicated years of their lives to recreating Rollcage in 2018. It’s surprising how good it looks and how effectively it replicates Rollcage’s take on arcade racing. It’s exciting that it contains a massive campaign with a bunch of different race styles. At the end, it’s distressing that Grip can’t maintain an engaging tone across its time with the player. Without addressing twenty year-old problems, it’s difficult to make a modern commitment.
    • 63 Metascore
    • 60 Critic Score
    Call of Cthulhu is an emphatic character sheet fed to a game deficient of opportunities for self-expression. Imagine if, instead of a dramatic exploration behind the power and poison of enlightenment, Lovecraft only wrote a flat outline. Call of Cthulhu is eldritch horror without emotion or agency, and its madness is entirely mundane.
    • 76 Metascore
    • 70 Critic Score
    Evasion is a decent FPS for the PSVR, but it needed just a bit more variety to make it fun and engaging. The initial structure of the gameplay is spot-on, but the enemies and level design are just a bit too stale.
    • 62 Metascore
    • 76 Critic Score
    NBA 2K Playgrounds 2 is pure pick-up and play fun. Best enjoyed in short stints, the experience can wear thin quickly as the different game modes offer little variety.
    • 97 Metascore
    • 100 Critic Score
    Overall, Red Dead Redemption 2 is the perfect gaming experience, and what you were hoping for in the next iteration of the series. It has a rich story, deep gameplay, unrivaled visuals, and plenty of plains to explore.
    • 76 Metascore
    • 90 Critic Score
    The ending of this first installment of the DLC certainly ends on a cliffhanger, leaving us excited for November’s content. Whether you play it now or wait until all three DLCs are out, The Heist is definitely worth the price of admission and the four hours it takes to complete.
    • 84 Metascore
    • 90 Critic Score
    On the whole, Soulcalibur VI does an excellent job of advancing the series while also stay true to its roots. Character creation, two new battle mechanics, new playable characters, two story modes, online play — there’s a lot of meat here for fight-hungry fans to dive into and it’s crafted and presented with the skill we’ve come to know from Project Soul.
    • 70 Metascore
    • 87 Critic Score
    This is a unique product because it has toys-to-life elements but refuses to push players down that path if they don’t want to. Though the gameplay loop can grow repetitive over a long play sessions, the fact that players have so many customization options and a beautiful world at their hands keeps most frustrations away. Ubisoft Toronto has a vision for this game and it’s apparent there are more stories to tell since each character of the Equinox brims with personality. Space is a vast expanse, full of new worlds to explore and toys to make.
    • 83 Metascore
    • 70 Critic Score
    Dark Souls is one of the most important and powerful games ever made. Switch is the least pleasant place to play it. It works—this is still Dark Souls and Dark Souls is still very good—but sacrifices in presentation and control scream inferiority next to original and Remastered editions of the same game.
    • 83 Metascore
    • 80 Critic Score
    Call of Duty Black Ops 4 isn’t the best in the series, but it’s solid enough to justify it’s sequel monicker. Blackout is such an exhilarating take on the Battle Royale genre that it’s hard to not recommend it to even casual fans. Zombies is engaging and fun, especially with its story, but I wish it took more liberties with its maps. Multiplayer is great for veteran Call of Duty players, but offers little to no innovation over previous entries in the series.
    • 84 Metascore
    • 85 Critic Score
    This Missing is a heartfelt affirmation of identity expressed through emotional turbulence and macabre staging. Its performance as a puzzle-platformer—suspiciously slapdash and presumably exploitative—revels in instability, but finds resolution through a singular and concordant message. The Missing's pieces fit its puzzle, even if the player (and The Missing's protagonist) believe they won't.
    • 87 Metascore
    • 93 Critic Score
    Dragon Ball FighterZ is fantastically animated and one of the more interesting fighting games that I've ever come across. It's an epic game to play by yourself or head-to-head with some friends.
    • 76 Metascore
    • 84 Critic Score
    Overall, WWE 2K19 is a solid step up from last year’s title. It offers a bit more in terms of content, and a deeper MyPlayer mode. I still wish they would ease up on the control scheme complication a bit, maybe shifting back to an easier control scheme that focuses on fun, rather than trying to make the wrestling experience a challenge. Wrestling is a fun sport to watch, so controlling it should be equally as fun. Definitely a solid release overall, though, so you won’t be disappointed.
    • 65 Metascore
    • 80 Critic Score
    The idea of a PSVR MOBA game seemed unnecessary, but Sunsoft executed it without a hitch with Dark Eclipse. They made a case for how to do MOBA correctly in VR, as well as how to make MOBA fun in the medium. If they can populate it with more players, then the experience would be even better. Otherwise, you’re going to be getting a single-player experience that taunts you with the idea of multiplayer fun.
    • 78 Metascore
    • 90 Critic Score
    My Brother Rabbit is a pleasant surprise, a welcomed departure from the norm (for me), and a game I’m happy to recommend.
    • 65 Metascore
    • 85 Critic Score
    I think Jake Hunter Detective Story: Ghost of the Dusk accomplishes what it sets out to do. It’s more interactive visual novel than it is a typical vidoegame, but if you’re in the mood for a casual yet compelling experience that’s well written with a strong cast and solid presentation, you can’t go wrong here. The DS is the perfect platform for such an experience, and for those of us wanting to itch that Hotel Dusk/Last Window itch, Jake Hunter is a great option.
    • 90 Metascore
    • 90 Critic Score
    Astro Bot Rescue Mission neatly unfolds platforming’s trick and tropes with immunity from the traditional hazards of virtual reality. Immersed in Astro Bot’s kinetic charm and engaged by its clever novelties, you’re left admiring the medium’s strengths rather than cursing its limitations. Astro Bot is a treasure for PlayStation VR enthusiasts.
    • tbd Metascore
    • 85 Critic Score
    Overall, Ninjin: Clash of Carrots is a fantastic little game to pick up and play. With easy to learn and addicting gameplay, a fantastic art style, great customization, and enjoyable music to boot, it’s a great way to kill a couple hours. Its relatively short but sweet, (aside from some frustrating end levels) and some of the stages do blur together, but I’d recommend this to anyone looking for some simple fun. Just know that it will lull you into a false sense of security before whipping you by the end.
    • 77 Metascore
    • 70 Critic Score
    I do appreciate the Sega Ages titles right now, and look forward to more in the future. I also think that if they start creating more additional modes to these older titles, then the series will be an easy sell. Right now, the modes are decent, especially for younger gamers out there, so they add some value to the titles, but they need a bit more to them, though, to really sell everyone on them.
    • 80 Metascore
    • 70 Critic Score
    I do appreciate the Sega Ages titles right now, and look forward to more in the future. I also think that if they start creating more additional modes to these older titles, then the series will be an easy sell. Right now, the modes are decent, especially for younger gamers out there, so they add some value to the titles, but they need a bit more to them, though, to really sell everyone on them.
    • 71 Metascore
    • 83 Critic Score
    Plucking inspiration from several unsettling sources of entertainment, Transference delivers a creepy, cerebral virtual reality tour through a broken family dynamic that is unimpeded by taxing puzzles and relishes in immersing players in a haunted house of tragedy.
    • 80 Metascore
    • 80 Critic Score
    It’s safe to say that if the gods of gaming are indeed good, then we should expect to see further installments in this longstanding staple of action/platforming entertainment.
    • 83 Metascore
    • 98 Critic Score
    Assassin's Creed Odyssey is a celebration of the series' highlights, transforming the open world genre with its breathtaking scenery, meaningful choices, and exhausting amount of detail that rewards players every step of the way. Ubisoft Quebec's brave quest to make an RPG results in the best entry in Assassin's Creed's historic treks through time.
    • 85 Metascore
    • 88 Critic Score
    Valkyria Chronicles 4 is an imperfect, flawed, and splendid game where the highs ultimately outshine the lows. A few seemingly minor iterations go a long way in adding a fresh layer on top of the existing battle system — which was already one of the more innovative hybrids of real-time and turn-based tactical gameplay found in any modern strategy game. Valkyria Chronicles has always been about managing risks and rewards, and it’s at its best in Valkyria Chronicles 4. And even despite some inefficiencies in plot delivery, it still manages to deliver a resonant payload through a series of small character moments, slow-building tension, and decisive moments. Also, there’s a dog with a hat.
    • 72 Metascore
    • 86 Critic Score
    In sum, Lamplight City is a bit of a departure from a typical point and click adventure, but it more than holds its own. While a little bit light in terms of gameplay and difficulty, it’s well compensated for with good characters, stories, multiple endings per mystery, and a fine presentation. Any fan of the genre or a good mystery should give this a serious look.
    • 61 Metascore
    • 80 Critic Score
    Overall, Detective Gallo is a great point and click game with little to dislike. It brings a solid story, some very likable and dislikable characters, and it does the point and click genre justice. The difficulty might be a bit too much for some, but the payoff is worth it.
    • 66 Metascore
    • 65 Critic Score
    If you like MOBAs, anime, cel shading, fighting games, and things like that, you will probably get something out of the game. I, personally, enjoy almost anything with a competitive element to it. Add character creation and a beautiful presentation into the mix, and that was enough to make me feel like this is a worthwhile game.
    • 83 Metascore
    • 80 Critic Score
    An awesome conglomerate of modes and playlists for local and Xbox LIVE play meet the regularly astute aesthetics in resplendent fashion. If this is an annual purchase for you, no reason not to spend the $60 yet again.
    • 82 Metascore
    • 90 Critic Score
    The majority of my experience with Destiny 2: Forsaken over the last two weeks has been overwhelmingly positive. I think the addition of Gambit, the change up of gameplay design and leveling, the raid, and the sense of scale with the two additional maps has really notched the entertainment value for this series up quite a bit.
    • 73 Metascore
    • 70 Critic Score
    All in all, NBA Live 19 is a solid tip-toe towards what I think could be a great competitor in the basketball video game world. Even though The One is excellent and should be played, everything else is lacking and feels phoned-in. If EA were to put as much effort and innovation into their other modes as they did with The One, they’d have a real contender for best basketball sim out there. But please (please) change the shot meter.
    • 80 Metascore
    • 85 Critic Score
    In sum, another year and another solid NHL release; it might not have enough to stir series veterans, although the inclusion of the World of CHEL and the Legends is certainly cool. Furthermore, the investment EA Canada has made to those who have long sat out on the series or always wanted to give it a shot is quite strong, so if you’re in that boat, NHL 19 may be what you’ve been waiting for.
    • 61 Metascore
    • 70 Critic Score
    For all of the faults in Naruto to Boruto: Shinobi Striker, the game lives up to many of its ambitions. It is a grand challenge to not only follow but to also bring something new and exciting to the successor of the popular Naruto: Ultimate Ninja Storm series, and the game does just that. The online multiplayer format works surpassingly well for Naruto and moving through the game’s stages beautifully conveys the feeling of exploring the anime in a way that is sure to thrill any fan of the series. If the series keeps building on the successes of this game, then there’s great hope for the future games in the Naruto/ Boruto franchise, even if Shinobi Striker is a hit-and-miss.
    • 79 Metascore
    • 80 Critic Score
    What you get with the design is good controls, lots of room for error during the game, intense gameplay with a smooth vantage point, and maps to get lost in when you want to get lost in them. The loadouts, the options of how to conquer your enemy will be the driving point of the gameplay. That’s never a bad thing when those options are in the positive. If you own a PSVR and you’re dying for an FPS experience, then you should really check this one out.
    • 79 Metascore
    • 78 Critic Score
    Overall, Tanglewood is a solid game that shows there is still life in a video game era long since forgotten. I highly recommend it, if not just for the puzzles and visuals. It’s a well-made game.
    • 77 Metascore
    • 90 Critic Score
    I have been, and continue to enjoy S:A enough that it’s hard to find much fault with it. That said, for some genre veterans looking for a stout challenge, the default difficult setting is likely much too easy. Additionally, some quest and puzzle design could be considered a bit repetetive, but for me, these concerns were greatly overshadowed by the positives of the experience.
    • 87 Metascore
    • 95 Critic Score
    In sum, Marvel’s Spider-Man is not only the best Spider-Man game to date, and one of the best games this year, but it’s also the best superhero game since Arkham Knight. It’s sure to appeal to any fan of Spider-Man, superhero games, or open world sandbox games in general.
    • 71 Metascore
    • 80 Critic Score
    Pato Box combines the classic Punch-Out!! fighting mechanic with a noir story, a black and white comic world, and a great soundtrack with a beady-eyed, anthropomorphic boxing duck. The game has a few flaws but accomplishes exactly what it intends to in taking a classic video game genre to new heights and would be enjoyed by anyone who enjoys Punch-Out!!, a new indie game, or cartoonish anthropomorphic ducks in general.
    • 70 Metascore
    • 70 Critic Score
    Overall, Little Dragons Café is enjoyable, but it has its quirks. It takes some time to get used to the controls and pacing of the game, but when you do, you will find that watching a dragon grow and taking care of a café is a great way to spend some time.
    • 75 Metascore
    • 70 Critic Score
    Overall, the hours you want to spend in Shenmue I and Shenmue II will be there. The amount of patience you have with the controls and visuals will depend on your expectations of these releases. For me, it was nice seeing the games in full form on a modern system. I just wish there had been improvements to make it feel like a current generation release. As it stands, you get classics, and a hopeful outlook there is more to come in the third installment of the series.
    • 67 Metascore
    • 82 Critic Score
    The King’s Bird offers up a unique platforming experience through its gameplay and design, that leads to some pretty spectacular moments. The feeling of flying is captured masterfully here, and simple controls that are hard to master keep you coming back until you finish the story. The sound and art design, while done before give unique spins that make the world all the more rich in detail. While the story is nothing to write home about, only a handful of other small issues really caused me any annoyance or trouble while playing, and I’d definitely recommend this to anyone who needs a good stress reliever or an excuse to unwind at the end of the day.
    • 65 Metascore
    • 55 Critic Score
    There are three kinds of people that this game is absolutely made for. The first is Playstation 4 and Xbox One owners who don’t own any of the Nintendo consoles that previous installments of the Super Smash Bros. series are available for. The second is people who have played the previous Super Smash Bros. games to death and need a new but similar game to tide them over until the next installment is released. Fans of the Dark Souls and Bloodborne series may call this the Nioh role. The third is people who have had loved ones bludgeoned to death by a Super Smash Bros game case and now want nothing to do with the game but still have an itch for arena brawler games that needs to be scratched. You know who you are.
    • 84 Metascore
    • 80 Critic Score
    Hopefully, Codemasters are well underway with 2019’s development and I look forward to eating humble pie when they announce a raft of new features and updates. Until then F1 2018 is worthy of a spot in your library and takes on the mantel of the best ever official F1 to date.
    • 73 Metascore
    • 85 Critic Score
    Strange Brigade gets much more right than it does wrong, and it proves the power of co-op yet again. Played alone, this game isn’t worth the time or effort due to the tedium. However, add in a friend or three, or at least some decent randos, and suddenly the game takes on a whole new feel and it instantly becomes a treat. It’s certainly not the first game to prove this phenomenon, but nevertheless, if you have some buddies to play with, keep Strange Brigade on your radar.
    • 73 Metascore
    • 75 Critic Score
    Clearly, fans of the genre, especially those that prefer to play on console as opposed to PC, should give PD a serious look. If you’re on the fence about diving into the genre, and your committed, this is also a great way to jump in, just expect some frustrations along the way.
    • 86 Metascore
    • 100 Critic Score
    Overall, Dragon Quest XI: Echoes of an Elusive Age is a beautifully designed game from story to gameplay construction. To boot, the game is absolutely gorgeous and is fun to watch in motion. The fact that you have easily over 70+ hours of gameplay (teetering on 100) makes the longevity of the adventure more memorable. This is how you make an RPG, and I hope that the good folks at Square Enix continue to develop the series the same way.
    • 75 Metascore
    • 85 Critic Score
    Donut County is a little short and peaks prematurely and I don’t care. I’ve never played a game where I control a hungry hole, think like a trash raccoon, or talk to friendly animals at the bottom of a cave.
    • 67 Metascore
    • 60 Critic Score
    In sum, it seems like the vision of State of Mind was bigger and more robust than its end result. The core idea is interesting, but the execution fizzles out early and doesn’t recover. Still, if you’re into sci-fi and are looking for a game to roll through on a lazy Saturday, you could do worse than State of Mind.
    • 85 Metascore
    • 75 Critic Score
    Kiwami 2 is best thought of as remake masquerading as an encore. More separation may have allowed it to better stand out and ease Yakuza’s encroaching sense of repetition. It’s impossible to deny the charm of its weird idiosyncrasies and the power of its serpentine drama. Kiwami 2 hits the modern Yakuza standard and, with any reasonable hope, breaks it for good. It also, for better or for worse, will finally allow people to cherish Yakuza 2 outside of its legendary tiger battle.
    • 83 Metascore
    • 70 Critic Score
    If Guacamelee was a celebration riot through metroidvania, its sequel feels closer to an orderly parade across the same space. Guacamelee! 2 is a warm, expertly designed, devilishly preposterous, and, ultimately, safe return to its Mexiverse.
    • 64 Metascore
    • 85 Critic Score
    We Happy Few is a great game that has the potential to be an excellent game with a few tweaks here and there. Perhaps wait a little while for an update to fix the problems if you really want to maximize the enjoyment you get out of it, though. I could easily imagine rating this a point higher after the glitches are patched.
    • tbd Metascore
    • Critic Score
    As it stands right now, the Wolfhunter DLC, which is going to be a review in progress to see how it all works out, is action-packed and entertaining. The dungeon I was able to get through with the devs at ZeniMax Online Studios was fun, and it felt like a well thought out idea that was executed beautifully.
    • 89 Metascore
    • 80 Critic Score
    The convergence of Japanese folklore and a Sumi-e aesthetic over the blueprint of The Legend of Zelda created a benign opus that, eleven years later, remains unchallenged and unequaled by any scale of competition. Okami, even with its pronounced vulnerabilities, is a singular creation and merits constant preservation.
    • 80 Metascore
    • 90 Critic Score
    The addition of Real Player Motion to the package improved Madden 19 dramatically. The controls felt great because of it and the gameplay felt tightly woven, which translated to one fun experience playing football in a video game.
    • 87 Metascore
    • 88 Critic Score
    As far as presentation, Unavowed has twice the resolution of a typical Wadjet Eye title (640×360), but more importantly the art work looks great. Voice-acting and dialog is nicely done, and you can also enable a commentary track as you play to learn more about the development. In sum, if you enjoy the genre, you’re sure to enjoy Unavowed.
    • 87 Metascore
    • 100 Critic Score
    Dead Cells, from any imaginable approach, thrives in a powerful cycle of surprise and satisfaction.
    • 62 Metascore
    • 75 Critic Score
    Overall, Neverout is an interesting VR title turned into a Nintendo Switch experience that seems to be better suited to handle it. It’s fun, it’s challenging, and it can be a bit frustrating now and then, but it’s still worth checking out, especially at the price point.
    • 66 Metascore
    • 60 Critic Score
    Iterations of Detached have been floating around on other virtual reality platforms since 2016. This clarifies its position as groundwork instead of structure. It was a step that needed to be taken in search of higher ground. Virtual reality’s second and third generation of software, with games like Moss and Tetris Effect, are better aware of the platform’s strengths and limitations. Detached can impress newcomers right away. More practiced enthusiasts will quickly look in other directions.
    • 77 Metascore
    • 83 Critic Score
    Mothergunship is a solid title that hangs its hat on weapon customization, while sacrificing some gameplay. It’s definitely worth a go, even if only to show the insane weapon designs one can concoct.
    • 84 Metascore
    • 88 Critic Score
    At $20, this is honestly a bargain, especially considering the appeal of the first three titles in particular. In terms of quality, I’d rank them (perhaps unsurprisingly) as such: X, X2, X3, and X4. But they’re all worth experiencing if you’ve never done so before, and with the terrific presentation, true-to-form gameplay, and extensive bonus content, Legacy Collection is certainly the best way to go about it.
    • 56 Metascore
    • 70 Critic Score
    Overall, if you’re looking for a solid experience that keeps going and motivates you to keep going through rewards and short missions, then you’ll enjoy Defiance 2050. It’s a solid title that does what is advertised. Just excuse those last generation cutscenes.
    • 62 Metascore
    • 70 Critic Score
    As it stands, Galak-Z: Variant S is a simple shooter that is fun in short stints. The controls are fun, the level design is outstanding, but the motivating factors of the game, which include upgrades, needs to be improved a little before it becomes great. As it stands right now, it’s a good space shooter with some potential for improvement in the future.
    • 64 Metascore
    • 69 Critic Score
    MXGP Pro may not be a cut-and-paste job even if it shares similar coding under the hood, yet it isn’t far from it. Though I enjoy this version of the sport more than the version in MotoGP 18, it does little to change the fact that this game serves to check off a small list of requirements that any racing game should have to be enjoyable. Nothing more, nothing less. To create something truly fun, time and care needs to be put into it. Maybe next year Milestone will cut their output in half and its franchises will flourish because of it.

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