Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • 86 Metascore
    • 100 Critic Score
    Resident Evil 7 went beyond my expectations, and I feel we have an instant classic here. I want to jump back in right now, and I have a feeling I'll be doing so for years to come.
    • 76 Metascore
    • 75 Critic Score
    While the new engine doesn't sport a consistent framerate and you can pretty much skip the Chi movie, Kingdom Hearts HD 2.8 Final Chapter Prologue is a healthy enough serving of what's to come in Fragmentary Passage, and bundles in one amazing core entry that everyone should play.
    • 85 Metascore
    • 90 Critic Score
    It features all of the best aspects of the series with very little of the negatives, making for a game that I’ll probably still be digging through by the time Kiwami releases over here.
    • 67 Metascore
    • 60 Critic Score
    For as much as I enjoyed Fate/Extella, I must admit that there simply isn't enough to keep most people interested in it. This is definitely one for the fans.
    • 64 Metascore
    • 40 Critic Score
    The graphics make you think the gameplay cake is real, but the cake is a lie. All you'll find are Flappy Birds, a dead Princess Peach, and Marcus Fenix. But hey, at least you can kill the Duck Hunt dog, so that has to count for something. Oh, and this is the Dark Souls of video game humor. Take that for what you will.
    • tbd Metascore
    • 85 Critic Score
    So even if you are left a little cold or annoyed by Afterbirth+ and its seemingly small pool of additions, the package does have something for everyone. New fans may need to look to mods to even make progress in the “story,” but older fans should be more than pleased with this final chapter of Isaac’s tale.
    • 80 Metascore
    • 95 Critic Score
    Oh, and it's still gorgeous, more so given that this was built from the ground up for the PS4. There's some pop-in but I've always been bigger on draw distances, especially with a game that puts such an emphasis on traversal like Gravity Rush 2 -- I love being able to see where I'm headed while boosting into the sky.
    • 84 Metascore
    • 85 Critic Score
    What it lacks in frills, it makes up for in staggering volume, enough to satisfy anyone that's accepted Miku into their heart (that isn't already sick of playing older songs), or serve as a playable canon of popular Vocaloid compositions to pique the curiosity of the yet-to-be-converted.
    • 84 Metascore
    • 85 Critic Score
    What it lacks in frills, it makes up for in staggering volume, enough to satisfy anyone that's accepted Miku into their heart (that isn't already sick of playing older songs), or serve as a playable canon of popular Vocaloid compositions to pique the curiosity of the yet-to-be-converted.
    • 82 Metascore
    • 80 Critic Score
    Even if not every minute of HoPiKo is classic, I definitely think the game is worth playing. You can grab this new PC release or opt for one of the many other platforms it is available on, but don’t miss out. If nothing else, that soundtrack is worth the price of admission.
    • 58 Metascore
    • 50 Critic Score
    I hope that in the next few months, Space Hulk: Deathwing goes through some drastic changes and becomes a more engaging romp through grimdarkness. For now, I'd say get your bloody jollies elsewhere.
    • 84 Metascore
    • 75 Critic Score
    For better or for worse, there just isn't a lot of depth in Planet Coaster. There are a ton of options, however. The process of coming up with coaster ideas and seeing them executed is wonderful, even if the building process is a bit janky. There's not much to challenge the player after they build a self-sustaining park, so this is definitely an experience for those who can challenge themselves to always think and dream bigger.
    • 85 Metascore
    • 80 Critic Score
    I've spent a few work nights staying up way too late playing, just to see what it would throw at me next. With the replayability built into each mission, I can imagine a few more of those nights on the horizon.
    • 76 Metascore
    • 60 Critic Score
    The level design is amateur, the boss battles, save for the final confrontation with Bowser, are too simple, and the build mode left me indifferent to the whole shebang. The controls are there, but everything else feels like Mario b-sides, and that really shouldn't be the case with this grand entrance into the mobile market.
    • 83 Metascore
    • 90 Critic Score
    I now know why people fell in love with Bastion. It’s a perfectly proportioned, well packaged, beautiful escape into a foreign world with compelling music, art, and narration. There’s no real added benefits to playing it on the Xbox One besides a few more achievements, but then again, it doesn’t really need any upgrades. It’s fairly perfect as it stands.
    • 80 Metascore
    • 85 Critic Score
    My favorite story beats in Ties That Bind are unquestionably classified as spoilers, but they all spring from the same place: drama motivated by logical character action. Javi and the gang are proactive and well-defined, which makes their struggle to survive all the more compelling. If the first two episodes are any indication, A New Frontier will be a worthy follow-up to The Walking Dead, even if there's no chance it will be quite as revolutionary.
    • 81 Metascore
    • 85 Critic Score
    My favorite story beats in Ties That Bind are unquestionably classified as spoilers, but they all spring from the same place: drama motivated by logical character action. Javi and the gang are proactive and well-defined, which makes their struggle to survive all the more compelling. If the first two episodes are any indication, A New Frontier will be a worthy follow-up to The Walking Dead, even if there's no chance it will be quite as revolutionary.
    • 80 Metascore
    • 75 Critic Score
    There's no denying it's one of the most beautiful 2D games I've ever seen, and it might have taken the title easily if Owlboy hadn't come out just a couple of months ago. It ran flawlessly on the Wii U, so I have no doubt it'll look just as breathtaking on more modern consoles and PCs.
    • 87 Metascore
    • 85 Critic Score
    If there's a knock against Blizzard Mountain, it's that Forza Horizon 3 was already a robust package. Australia's bursting at the seams with all sorts of activities, and it'll take dozens of hours to complete them all. Blizzard Mountain's for those who are ready for more, because that's exactly what it is: More. The setting is just a nice novelty. Dashing through the snow is a fine form of escapism from the hot Aussie outback, but it's not an essential one.
    • 74 Metascore
    • 80 Critic Score
    If you're going physical, $30 is going to be a little too rich for what's otherwise a straight retro game with some new content, but Wild Guns Reloaded is a treat. Whether you're the type of score-attack addicted player who wants to rocket ahead in the leaderboards, or you have three other friends/family members ready for co-op, it's worth digging into.
    • tbd Metascore
    • 70 Critic Score
    Even though I didn't connect with either character, I think Scarif comes out strong with its vibrant setting and stellar maps. The new multi-part Infiltration mode is uneven, yes, but it's also Battlefront at its best. In fact, if it weren't for Bespin, this final expansion would be my favorite. Now we just need DICE to hurry up and consolidate the fragmented player base. Battlefront 2 isn't that far off.
    • 67 Metascore
    • 80 Critic Score
    The hand-drawn visuals and endearing cast of characters makes for a short, nostalgic play that I could easily see appealing to parents or young children just starting to explore video games. And while I would've loved to see more of the world that Aidan and Lily inhabit, on its own, The Little Acre is an enjoyable game that ultimately still functions as a shorter experience.
    • 73 Metascore
    • 60 Critic Score
    Super Mario Maker for 3DS isn't a bad game or even a bad creation tool, but without its online heart continuously pumping life into it, it feels more like a useless skeleton, and nobody likes skeletons. NOBODY.
    • 75 Metascore
    • 75 Critic Score
    While I didn't have any trouble seeing this season through per se -- as the amazing action choreography helped -- City of Light did run out of gas once most of the major players bowed out. But truth be told, Telltale has created a strong universe to keep expanding on, and as long as it can keep supplanting well-known characters in the future, I can see an excuse to keep making this series more than any of its other projects to date.
    • tbd Metascore
    • 85 Critic Score
    It's not quite as fresh and exciting as it was in 2010, but I still think it's something everyone should try out. If you've played it before, it's worth revisiting. If you haven't, it's a solid adventure that's well worth your time.
    • 79 Metascore
    • 70 Critic Score
    The Bethesda Pinball pack is an odd proposition. The tables are spectacular looking and all the little touches and gameplay twists are ambitious and creative in a way I really enjoy thinking about. But, both the Skyrim and Fallout tables are held back by small annoyances and wonky design choices that just make them less fun to play than they should be.
    • tbd Metascore
    • 70 Critic Score
    Werewolves Within is a cool experiment wrapped into an above-average game. It's limited and laser-focused, but it's good at what it does. [Tested with Oculus Rift]
    • 43 Metascore
    • 30 Critic Score
    As it stands, you should absolutely hold off on Surgeon Simulator: Experience Reality for PlayStation VR until the controls are overhauled in the planned update. I ended up having some fun once I learned how to work around those glaring issues to a certain extent, but even in the best of times, it was a struggle. It's a shame the launch went this way, because there's an entertaining VR experience buried in here.
    • 69 Metascore
    • 75 Critic Score
    I feel conflicted about Sword Art Online: Hollow Realization, because while it’s never been more interesting to play as a game, the fact that its narrative is typical of latter-day Sword Art Online stories has actually become something of a liability.
    • 61 Metascore
    • 50 Critic Score
    The big adventure of Demetrios isn’t all that cynical, but it certainly is forgettable. I can’t say the game is bad, because it’s not, but also I certainly wouldn’t tell you it’s good. Instead, it’s nothing more than a name added to a list of titles I’ve beaten, and it will never be anything more than that.

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