Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • 74 Metascore
    • 75 Critic Score
    Although they could have gone with the rote, grinding route, Eagle Flight actually is more about the journey.
    • 71 Metascore
    • 75 Critic Score
    While Job Simulator may not be my personal favorite virtual reality game, it is one of the easier titles to recommend given its intuitive design, effective comedy stylings, and broad appeal.
    • 75 Metascore
    • 80 Critic Score
    I still get chills thinking about my time with Yomawari: Night Alone. Whether it's a particularly scary moment that pops into my head or one of the many weird visuals that I just can't get out of my mind, this is a game that's going to stick with me for a while.
    • 82 Metascore
    • 80 Critic Score
    Even if the most essential features in Rivals won't be meaningful to a lot of people, this expansion represents Rock Band 4 at its best to this point.
    • 68 Metascore
    • 50 Critic Score
    Like the era it paints, Mafia III feels like a relic. It's dated, has obvious flaws, and doesn't hold up particularly well when compared to a lot of modern works.
    • tbd Metascore
    • 90 Critic Score
    There's a lot of value here for the price, and even if you could buy each of these games separately for five bucks apiece, I'd still recommend picking up all of them. You'll need to invite at least three friends over to get the most out of these games, but if you have the means and the opportunity, you'll get way more than your money's worth out of The Jackbox Party Pack 3.
    • 72 Metascore
    • 70 Critic Score
    For as frustrating as failure can be, though, I still greatly enjoy this game and what it's going for. I want to stick it out. Headmaster seems to be flying under the radar as a launch-window PlayStation VR title, but it's one of the most novel experiences out there and decidedly worth trying.
    • 56 Metascore
    • 40 Critic Score
    The chaos implied by 100ft Robot Golf’s wild, imaginative title never fully materializes, instead leaving players with some fine jokes, obvious anime references, and a kinda crummy golf game.
    • 78 Metascore
    • 70 Critic Score
    Definite flaws and a laser focus on making the game a more universally sellable experience hurt it, but if you want to shoot shit while shooting the shit with some buddies, you could do a lot worse.
    • tbd Metascore
    • 90 Critic Score
    If you're thinking about picking up DoDonPachi Resurrection, you're staring down the barrel of one of the best shoot-'em-ups of our time.
    • 78 Metascore
    • 85 Critic Score
    I was completely taken aback by how well RIGS comes together. Although it has some issues to work out with future patches (mostly related to a content drought), as a symbol for the tech it's one of the best virtual reality joints out there, and not just for the PlayStation VR. Hell, it might be the most justified virtual reality game I've ever played.
    • 89 Metascore
    • 95 Critic Score
    I don't know how this series keeps holding on, but I'm glad it does. Initially debuting as a Sega exclusive, it jumped ship to Microsoft, and now, Sony. I don't really care who gets it next, I just want more Rez.
    • 62 Metascore
    • 60 Critic Score
    Here They Lie is a successful use of the PlayStation VR, but outside of the novelty of transporting yourself into the veil of a unique hellish landscape created by beautifully tortured souls, the actual delivery and writing fall flat.
    • 77 Metascore
    • 85 Critic Score
    I got swept up in Duke Nukem 3D: 20th Anniversary Edition World Tour, and although I had initially planned on just checking out the new chapter, I ended up beating the entire game over again. There's a reason that these classic games like Shadow Warrior and Rise of the Triad still hold up, and it's mostly due to strong level design that very few developers are striving for. If you like a side of getting lost in mazes with your shooter main course, Duke is ready and waiting.
    • 62 Metascore
    • 60 Critic Score
    Most frustratingly, Sister Location leaves its fans clutching at the same straws the last two games have. It ends asking the same questions as always - why are the machines evil (or are they just misunderstood), what is the nature of the Freddy's curse, and how exactly does this particular entry fit into the series' larger story and timeline and on and on.
    • 64 Metascore
    • 75 Critic Score
    Ultimately, Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is more of Tokyo Twilight Ghost Hunters, for better as well as for worse. The changes to the systems aren't enough to alleviate some of the frustration of the original, but for players that are open to the experience (or who enjoyed things the first time around), there's a lot to like about it.
    • 84 Metascore
    • 80 Critic Score
    I'd still recommend Thumper, though. Readily. But I would also advise not to get too wrapped up in fully finishing it. This road is long and winding and brutal. It might just drive you mad. [NOT tested with PSVR.]
    • 83 Metascore
    • 90 Critic Score
    I adore how none of it feels contrived, forced, or packed-in for the sake of nostalgia. It all flows well, including the natural progression to new tools that mirror the discovery of new villages and vendors in a classic JRPG romp. There's a small sense of rote iteration, especially if you power through the questline with little exploration, but any of those feelings are quickly washed away.
    • 84 Metascore
    • 80 Critic Score
    This was a fine first showing but it'd be nice to see The Coalition carve its own identity for Gears of War. Using Epic's foundation is understandable and expected, but it often feels like a crutch. Marcus' boy had grown up just like him.
    • 76 Metascore
    • 85 Critic Score
    Paper Mario: Color Splash is a charming journey that will delight your senses, your funny bone, and the part of your brain that houses your nostalgic feelings towards Nintendo.
    • 74 Metascore
    • 70 Critic Score
    SuperHyperCube spices things up with the occasional rotating wall or gimmick, but you're just chasing the score dragon with leaderboards until you get bored of doing it. If you stared at Super Hexagon for hours on end, mesmerized by the visualizations within in your attempt to set a world record, have at it. Otherwise, spread your PlayStation VR launch fund cash elsewhere.
    • 59 Metascore
    • 50 Critic Score
    I'll be showing off London Heist and Scavenger's Odyssey to just about everyone that asks me about PlayStation VR, but those are worth about $10 each. Wait for a price cut before grabbing PlayStation VR Worlds, or better yet, just enjoy them with your PSVR bundle and skip the rest.
    • 44 Metascore
    • 50 Critic Score
    If Harmonix Music VR sounds like your jam, it probably is. Plopping on the helmet after eating your favorite comfort food can make for a really relaxing afternoon, but the other modes aren't even worth the time of day.
    • 72 Metascore
    • 75 Critic Score
    It sounds like a cash-in of the highest caliber, but the folks over at Supermassive managed to balance their IP and show restraint in a way that very few developers are capable of.
    • 74 Metascore
    • 65 Critic Score
    Arkham VR constantly walks the line between proof-of-concept and full game. It's legit in that it does feel like a real Arkham joint (Rocksteady was involved to boot) and not an outsourced addendum, but you can't actually move around -- instead, it feels more like an "escape the room" simulator, but if you couldn't actively walk around and investigate the environment.
    • tbd Metascore
    • 65 Critic Score
    Ultimately, it's my opinion that the randomness hurts Demon Truck more than it helps.
    • 71 Metascore
    • 70 Critic Score
    Although the occasional technical issue and odd mechanic put a damper on things, Aragami has its heart in the right place. It's strict adherence to stealth with no ifs, ands, or buts will turn some people off, but it'll speak to a lot of old-school fans who are sick of experiences that allow you to blast your way out of everything.
    • 70 Metascore
    • 70 Critic Score
    It may not be as tight of a package or have enough variety in its quests, but the additional multiplayer components and new Yokai make this worth picking up.
    • 87 Metascore
    • 90 Critic Score
    I absolutely fell in love with it. I love its simplicity, I love its music, and I love how well it accomplishes what it set out to do. This feels like a long-lost early NES title, right down to having to blow into a cartridge to start it up. With the map editor, I hope this becomes the type of game fans continue to support for years to come.
    • 76 Metascore
    • 75 Critic Score
    Clustertruck just about gets everything right. The high price kind of puts me off, but the game makes up for it with creativity and the ability to share user content. Sadly, the campaign ends on such a downer that I was more frustrated than anything. At least the game was hilariously fun for 90% of it's duration.

Top Trailers