Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • tbd Metascore
    • 30 Critic Score
    In a world where $25 gets you five diverse party games in each of the Jackbox Party Pack collections, asking $15 for one flimsy game is just offensive.
    • 27 Metascore
    • 10 Critic Score
    Do not, under any circumstances, play Troll and I. Don't buy it on sale. Don't pirate it. Don't rent it from your local A-Z Video. Just. Say. No. The only benefit Troll and I may bring to the world is when your favorite YouTuber plays through it and provides you with many funny moments as they struggle.
    • tbd Metascore
    • 90 Critic Score
    Instead of dancing around the "is it a fighting game or not?" question plaguing Nintendo's major mascot title for years, Rivals of Aether goes full throttle into the genre and delivers an experience the platform fighting genre deserves.
    • 77 Metascore
    • 70 Critic Score
    For $13, Graceful Explosion Machine is a fun little space shooter with nice visuals and audio that is worth your time and money if you're a high score hound.
    • 75 Metascore
    • 70 Critic Score
    Even if Full Clip Edition isn't the best upgrade around, at least it truly is the most definitive package.
    • 85 Metascore
    • 90 Critic Score
    Paradigm succeeds in being a genuinely funny and entertaining point-and-click adventure game. What it may lack in innovation, it more than makes up for with its consistently engaging story, its distinctive and unique world, and its diverse and eclectic cast of characters. Admittedly, its offbeat sense of humour may not be up to everyone's standards, but if you're the type of person who enjoys cynical and referential gags, as well as a heavy dose of Mighty Boosh-esque surrealism, Paradigm is well worth the price of admission.
    • tbd Metascore
    • 75 Critic Score
    So even if I'm not in love with HackyZack, I still really like it. It only lasts a few hours, but it's a few hours of genuine fun that makes you feel good. There is no need to complicate that further.
    • 75 Metascore
    • 75 Critic Score
    A Rose in the Twilight does a lot of things well. It crafts a story and a world that makes me care deeply about its central character, it’s visually spectacular when it’s not killing you with its hard-to-distinguish artwork, and it touches on moods and feelings that most other games don’t even attempt to venture into. For as much creativity as there is to be found throughout those aspects, there isn’t nearly enough in the actual gameplay. If the first half played more like the second half, it would have been an outstanding experience in spite of its short length.
    • 73 Metascore
    • 80 Critic Score
    Banjo Threeie is probably never going to happen, but after playing Yooka-Laylee I'm fine with that for the first time in 17 years. Playtonic's first foray is rough around the edges, but the center is so full of heart that it'll melt away the more you play it.
    • 61 Metascore
    • 55 Critic Score
    As much as I love PaRappa and his quest to find love with Sunny Funny, the experience was significantly marred with the visible lag and the lack of calibration options. For a remastered rhythm game, this is practically a must-have given calibration difficulties with modern televisions. I still enjoyed my time with the updated, clean-looking PaRappa, but I might just go back to playing the PSP version if I got the funky flow.
    • 62 Metascore
    • 50 Critic Score
    Mario Sports Superstars is like a coworker everybody hates because they do just enough work to not get fired. It’s not a good game, not by a long shot, but it does just enough right that I can’t in good conscience call it outright bad. What I can call it is a lazy experience, one developed solely for the purpose of selling what are basically Mario-branded Topps cards. Now if you’ll excuse me, I need to pour myself another drink.
    • 85 Metascore
    • 80 Critic Score
    Annoyances aside, MLB The Show 17 continues to iterate without the technical baggage a few games back. Beyond the attempts to monetize players through microtransactions (which mainly work as boosts), I didn't really have any major issues with any given aspect of the game. We're only a few more days out until the 2017 season, and I'm counting on using The Show as my companion for it.
    • 68 Metascore
    • 80 Critic Score
    Next Order isn’t without flaws, but it's exactly the kind of game the Digimon World series needed after a regional hiatus. While the unconventional combat and grind-heavy skill training aren’t likely to deter fans of the franchise, newcomers might find some of the game's quirks unwelcoming. As such, Digimon World: Next Order likely won’t appeal to everyone, but the game is something longtime fans of the series will have no problem dumping hours upon hours into.
    • 87 Metascore
    • 95 Critic Score
    There isn't an adequate term for titles that blend clunky platforming with choose-you-own-adventure friendship simulators. Nor is there a word to describe games that feature knife-fighting minigames and Guitar Hero-inspired band practices. But, again, maybe that's a big part of Night in the Woods' appeal. It's a confident outsider, and one that takes pleasure is celebrating the weird ways that everything comes together in life.
    • 76 Metascore
    • 80 Critic Score
    For those who just want to see what that cute girl with horns is doing like I did, Momodora: Reverie Under the Moonlight is a brief, but highly enjoyable time. It can be over before it overstays its welcome and cracks start to show, but even then those flaws aren't enough to belittle the experience.
    • 77 Metascore
    • 90 Critic Score
    Toukiden 2 is a great leap towards a much-needed evolution, and it dares to add new things and challenge tradition. Hunting games usually get an enhanced edition that adds all kinds of stuff and I eagerly await what Omega Force will bring on next time around. In the mean time, I’m gonna play more of this game for a few dozen more hours.
    • 84 Metascore
    • 90 Critic Score
    I had a blast exploring Thimbleweed Park, and if you've ever enjoyed telling Bernard Bernoulli or Guybrush Threepwood what to do, you will too.
    • 59 Metascore
    • 60 Critic Score
    As someone who absolutely loved every member of the bro-trip party, I was hoping for a little bit more from the first major round of Final Fantasy XV DLC. The game has already received a ton of fantastic free updates, but so far the "Episode" format seems to be something all of us should enjoy in the Game of the Year edition, and not piecemeal.
    • 93 Metascore
    • 90 Critic Score
    If you didn't dig Persona 4, this is your gateway back into the Velvet Room. Persona 5 manages to differentiate itself not only from the rest of the market, but its own franchise in a lot of standout ways.
    • 59 Metascore
    • 50 Critic Score
    Rain World is sloppy, clunky platformer. It's a game of fumbling controls, arbitrary deaths, and tedious repetition. Why should I bother figuring out what all those twee little glyphs mean? Why should I devote dozens of hours to figuring out what spitting up one kind of plant might do in a specific situation when the controls can't even be bothered to feel consistent?
    • 74 Metascore
    • 80 Critic Score
    If Above the Law is any indication, the next two episodes are going to be something special.
    • 87 Metascore
    • 100 Critic Score
    Hollow Knight is not only what I'd say is the best game so far this year, it also very well may be the best metroidvania title out there right now, and it is easily one of my favorite games of all-time. Truly a masterpiece of gaming if there ever was one, and certainly art worthy of being in a museum.
    • 82 Metascore
    • 85 Critic Score
    If The Ringed City really is the end of Souls, it manages to hang its head high with the rest of the series. From Demon's to Dark III we have more than enough macabre settings to pore over in the years to come. They aren't all created equal, and some of them aren't even created by Hidetaka Miyazaki, but I'll remember each and every one of them for as long as I live. It's been a wild ride.
    • 73 Metascore
    • 85 Critic Score
    Kona is a wonderful and lovingly crafted accomplishment. It's charming, magical, and smart enough to instill real motivation in its players and layer its cast in realist ways. Kona might be the first of four planned games, but it also happens to be a great standalone adventure that'll have you reaching for the thermostat in no time.
    • 53 Metascore
    • 45 Critic Score
    If it wasn't clear, I don't think Has-Been Heroes is fun. If anything, it is tedious. The difficulty spikes pretty quickly and only seemingly gets harder as you go on, the unlocks are anything but rewarding, and the gameplay, while functional, often leads to unfair deaths.
    • 71 Metascore
    • 70 Critic Score
    If you absolutely must have this on your Switch or don't already own it on another platform, Little Inferno is perfectly fine on Nintendo's new box. The added cooperative functionality has some benefits, but I wouldn't say you're missing out if you opt for a different platform.
    • tbd Metascore
    • 60 Critic Score
    I enjoyed my time with Macbat 64. It is cute, short, simple, and a nice nostalgic trip back down memory lane, even if these are new yet forgettable memories.
    • 80 Metascore
    • 70 Critic Score
    In its way, Everything feels to me like a mellow, less aggressive take on Katamari Damacy or Noby Noby Boy, a curious, reflective novelty that, for players in the right kind of mindset, can spark something profound.
    • 76 Metascore
    • 65 Critic Score
    Mass Effect: Andromeda spends a lot of time not really feeling like a Mass Effect game. If anything, it feels like a spin-off -- the sort of thing created by another studio that's unsure about what direction to take it. Like in the game itself, there are problems with the atmosphere.
    • 84 Metascore
    • 90 Critic Score
    After all these years, it remains a delight from damn near top to bottom.

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