Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • 75 Metascore
    • 70 Critic Score
    From a presentational and mechanical standpoint, I Am Setsuna manages to lay the foundations for an incredibly solid role-playing game. Unfortunately, this experience is often marred by a wholly predictable story, forgettable characters, and dungeons that feel completely uninspired.
    • tbd Metascore
    • 80 Critic Score
    Poi
    Poi is a competent love letter to the 3D Mario games we know and love that manages to give players a nice taste of nostalgia while still having its own charm. If you're hankering for a good 3D platformer, look no further. Your move, Yooka-Laylee, Hat in Time, and Super Mario Odyssey.
    • 70 Metascore
    • 25 Critic Score
    Wildlands is a bad fu.king game -- it completely fails at everything it aspires to be. It's a bad co-op game, it's a bad shooter, it's a bad open-world game, and the writing is terrible. At best, the game is boring. At worst, it's frustrating. I suppose the visuals are worthy of some praise, but you can just look at screenshots for free. I cannot recommend Ghost Recon Wildlands to anyone, unless you're directly related to someone on the development team. If that is the case, by all means, support your family! Everyone else: stay away.
    • 72 Metascore
    • 70 Critic Score
    Once you get past the slightly budget look of the UI and occasional control jank, there is a solid core of a pretty damn good stealth game here. Give him a chance, and Styx might just steal your heart (only to pawn it at a fraction of its value, the little bastard).
    • 76 Metascore
    • 80 Critic Score
    I felt compelled to beat Bullet Soul several times over after my first completion, bolstered by the loud audio (including cheeky catchphrases) and bumpin' soundtrack helmed by legendary composer Kenji Ito. It's not the most challenging game around (especially if you opt for co-op, as no concessions are made to make it tougher), but it's another welcome indie that's made its way into my shmup folder on Steam.
    • 81 Metascore
    • 85 Critic Score
    Fast RMX continued to grow on me the more I played it. While the lack of online features is a bit of a downer, the sheer amount of things to do is well worth the small asking price.
    • 38 Metascore
    • 40 Critic Score
    Credible as it is taken solely on its own, DYING: Reborn VR comes across as a cynically motivated cash grab rather than a genuinely developed standalone product. And in an age where what's considered acceptable for a VR game is changing, that renders the game's prospects dead on arrival.
    • 96 Metascore
    • 100 Critic Score
    There is no other way to put this: The Legend of Zelda: Breath of the Wild is brilliant. It is magnificent. It is marvelous, amazing, fantastic, and every other synonym for the word wonderful that can be found in the thesaurus. If The Legend of Zelda was the flint that ignited the passion I have for video gaming, Breath of the Wild is the 500lb bag of charcoal that will keep that fire burning for decades to come.
    • 62 Metascore
    • 60 Critic Score
    With an easy mode, truncated (basically non-existent outside of "defeat the AI called Shira") story, and a multiplayer option, Ghost Blade HD is a great gateway drug for anyone on the fence about getting back into shmups. It has all the mechanical makings of a great shooter, it just lacks that special spark in a few major areas.
    • 72 Metascore
    • 65 Critic Score
    While there's only so much you can do with a dancing game concept, after playing so much Dance Central over the years, the ancillary modes all seem pretty rote. There's a loose campaign (that's not really engaging enough to follow through with), free play, and a bare-bones weight loss mode. "Dance Machine" attempts to try something new, randomizing routines under the guise of helping aliens refuel their ship, but I found myself just gravitating back toward freeplay after a few rounds.
    • 78 Metascore
    • 80 Critic Score
    Blaster Master Zero is a loving recreation that serves as both a companion and in some ways a replacement for the original. While I'll always see myself going back to the NES classic for the rest of my days, Zero is a good way to introduce the series to a newcomer without scaring them off.
    • 77 Metascore
    • 70 Critic Score
    If you don't mind the game's port-related problems and weird changes, there's a chance that you could still have a good time with hacking your way through its enemies and bosses – especially if you're down with turning your Sony systems into your Ys machines. If anything, it's important for one to see if they can put up with DotEmu's work before they accept their mission to find the twin Goddesses.
    • 58 Metascore
    • 45 Critic Score
    I'd have had no hesitation in recommending 1-2-Switch if it were included with the Switch or maybe $20 max, but as it stands it is far too expensive for the dash of entertainment it provides. 1-2-Switch is a good distraction for parties with people who don't game much, or those looking for something a little different than Cards Against Humanity for the millionth time. Otherwise, wait for a deep price drop.
    • 80 Metascore
    • 90 Critic Score
    Snipperclips is a terrifically charming package. It's one of those rare games I can flat-out recommend to everyone because odds are you'll have a blast with it, and so will anyone you share it with. If you're a Nintendo Switch owner, this deserves to be your next game after Zelda.
    • 66 Metascore
    • 65 Critic Score
    It's a lesson in wonderful concept and poor execution. If you were looking for the next Subnautica or Sunless Sea, this isn't quite there.
    • 88 Metascore
    • 90 Critic Score
    Platinum Games, with the help of Square Enix, has tapped into its innate ability to captivate us with combat while keeping the rest of the journey engaging.
    • 62 Metascore
    • 80 Critic Score
    Malicious Fallen is a remaster worth investing in. Not owning Rebirth on the Vita, fixing the camera issue of the PS3 version, and improving the frame rate in both versions, I had a better experience and got to explore the chapters I missed out from the saga. It's a great action game that gave me a lot of challenge, which I always ask for. At half the price of your average retail game, I say it’s definitely worth it.
    • tbd Metascore
    • 55 Critic Score
    Legend of the Skyfish is an inoffensive, cute, and simple puzzle game. Perhaps too simple as it honestly feels like this shouldn’t be on Steam but on one of the Leapfrog gaming devices. I can appreciate any developer that finds inspiration in The Legend of Zelda, but inspiration can only take you so far. You need a little perspiration too, and I just didn’t see enough sweat in this game.
    • 81 Metascore
    • 85 Critic Score
    Voez is a diamond in the rough, at least as far as the Nintendo Switch eShop is concerned. The system's launch went from zero (or just Zelda) to hero in seconds flat, and as long as you're okay with a lack of a TV mode, Voez is a worthy pickup.
    • 71 Metascore
    • 85 Critic Score
    Not everyone will feel the same way, but at least Loot Rascals is a rougelike built for the less masochistic folks out there.
    • tbd Metascore
    • 95 Critic Score
    Shovel Knight: Specter of Torment is worth picking up on its own, but you should really just get the total package and play through all three campaigns. They each offer something unique like a Vegas buffet, and coincidentally enough the new price point of the Treasure Trove edition matches up.
    • 97 Metascore
    • 100 Critic Score
    This isn't your typical boiler plate open world cash grab, rife with to-do lists and busywork. Zelda: Breath of the Wild is an evolution of the formula for both eastern and western philosophies alike, and a new blueprint.
    • 62 Metascore
    • 70 Critic Score
    It's Bomberman, man. It feels like an arcade game with a $50 price tag. The campaign isn't as strong as it could be, but there's enough here to keep the series going until Konami can muster up a little more for the next iteration.
    • 74 Metascore
    • 80 Critic Score
    Story of Seasons: Trio of Towns doesn’t reinvent the tractor wheel, but it does change it out for a more durable model. This game is built to last many, many seasons, and if you can get behind its quiet pace and an overabundance of content, you’ll find one of the most complete farm sims to ever hit a handheld device.
    • 81 Metascore
    • 75 Critic Score
    Like the way that the Ninth World rises from the ashes of other civilizations, Torment: Tides of Numenera is a layered experience. For role-players keen on experiencing a game of consequences and twisted fantasy, it’s well worth the adventure.
    • tbd Metascore
    • 60 Critic Score
    If you aren't turned off by the sugary sweet aesthetic, Glittermitten Grove is worth a deep look. It can be difficult to start with its intricate economy and barebones explanation, but those who crack the nut can find something special hidden inside.
    • tbd Metascore
    • 40 Critic Score
    Without the element of surprise, Frog Fractions 2 is just a collection of mostly bad minigames. There was magic with the original game, but that trick only works once.
    • tbd Metascore
    • 85 Critic Score
    River City Ransom: Underground was worth the wait, and hopefully we don't have to wait nearly three decades for the next one. The look, feel, and humor of the original is here with a new in-depth fighting system that feels fresh yet familiar while being deeper than basically every other game in the genre. I can't say for sure that Underground is the best beat 'em up of all time, but it deserves its place at the table with RCR, Golden Axe, Final Fight, and Scott Pilgrim vs. The World.
    • 65 Metascore
    • 50 Critic Score
    Dexed is the kind of thing you might play a few times, in short sittings, and never return to again. There's not enough here to earn your continued interest, and while the on-rails shooting works well and seems promising at first, the game it's attached to fails to build on that initial seed of an idea.
    • tbd Metascore
    • 75 Critic Score
    Neo Atlas 1469 is an odd creation. Individually, each element is far too weak to stand on its own – and I'm certainly too lazy to go around calling it a “Adventure/Simulation/Strategy/Visual Novel/RPG/Point and Click Bear Finder.” Yet, together, they keep you engaged, with light but solid narratives having you finding Sinbad's anchor or breaking curses while you wait for that next fleet report to come in. It's an extremely long game - and I'm not actually sure where it ends. At 25-30 hours, I've long-since cleared the main goals, yet it's still going strong... so I can only imagine it will be over once I hit 100% map clearance.

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