Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Troll and I
Score distribution:
4917 game reviews
    • 76 Metascore
    • 75 Critic Score
    I was expecting some of the on-paper enhancements to impact me more, but Dragon Quest Heroes II isn't a stark improvement. It is better though, so if you wanted to get in on the first quest and missed out, you may as well skip it and jump in here -- you won't be missing a whole lot.
    • 75 Metascore
    • 80 Critic Score
    Outlast 2 is harrowing. It is a horror game that will make you want to take a shower after you’re done with it. It’s a horror game that will make you want to hold your loved ones just a little tighter next time you embrace them.
    • 77 Metascore
    • 75 Critic Score
    Playing through took me about 12 hours, though it might take more or less time if you bump up the difficulty or stick to the critical path. None of the problems I had with this game are insurmountable, and I'm hoping that Zeboyd will be able to fix them with an update.
    • 81 Metascore
    • 95 Critic Score
    Puyo Puyo Tetris is one of the best puzzle games I've ever played, not just because it's based on two mechanically sound, battle-tested puzzle philosophies, but because it goes all out and doesn't leave any room for an "extended edition." Grab it, take it on the go, and preach the gospel of Puyo Puyo.
    • 83 Metascore
    • 90 Critic Score
    Danganronpa 1-2 Reload is an easy recommendation. It’s a visual novel, yes. You’re going to spend a lot of time reading. However, just about everything you read will entertain you in some way as you watch these incredibly strong personalities play off each other.
    • 88 Metascore
    • 90 Critic Score
    Edith is the last living Finch and that's meaningful because the Finches have one hell of a tough time staying alive. By my count, there are 37 tombstones in the cemetery -- 12 for the humans and 25 for the pets. I probably missed some.
    • 74 Metascore
    • 80 Critic Score
    I absolutely love the colorful art style that makes up the set pieces that themselves tell a story of a forgotten post-apocalyptic world, and the soundtrack is composed of retro-inspired chiptunes.
    • 81 Metascore
    • 85 Critic Score
    Little Nightmares could use better pacing, perhaps more build-up in the first chapter, but even in its calmer moments it retains your interest with its macabre world and simple yet goosebumps-inducing gameplay. You constantly feel like a crippled gazelle limping around a lion's den. I'm excited to watch others play and panic the way I did.
    • 67 Metascore
    • 60 Critic Score
    I’m sure there is a demographic out there that Urban Trial Freestyle 2 will appeal to, but it is clear to me now that I am not a part of that key demo. While I can appreciate what they were going for here and I found myself really getting into the challenge, any feeling of joy I experience doesn’t last for long when I’m faced with so many bewildering design choices.
    • 75 Metascore
    • 70 Critic Score
    Rick and Morty Simulator: Virtual Rick-ality's irreverence reminds me a lot of JazzPunk, but more grounded and less adventurous, with all of the good and bad a structure like that entails.
    • 77 Metascore
    • 75 Critic Score
    Warhammer 40,000: Dawn of War III takes a few steps back in time to make one step forward. It hearkens back to a lot of older design choices from the first game, and attempts to build upon other RTS conventions in the process.
    • 92 Metascore
    • 95 Critic Score
    Mario Kart 8 Deluxe is straight-up a better version of the game without compromise. It looks better, there's more to do, it's portable, and it might even outsell the Wii U version to ensure a healthier long term community.
    • 75 Metascore
    • 65 Critic Score
    Call of Duty: Infinite Warfare: Continuum is an uneven but above average pack. It pales in comparison to Sabotage, but hasn't dragged down the season pass as a whole in any meaningful way.
    • 77 Metascore
    • 90 Critic Score
    Since it can take four hours or more to finish Full Throttle Remastered, you’re hit with a story that's paced in a manner that feels just right. Even if there are some small roadblocks along the way, there are plenty of detours that'll keep your spirits high as you head into the horizon.
    • 83 Metascore
    • 70 Critic Score
    Bye-Bye BoxBoy! is being billed as the last of the BoxBoy! trilogy and if this is where things truly end I think that’s for the better. Qbby is great and this monochrome world is wonderful, but I feel as though its basic puzzle formula is on the cusp of getting stale.
    • 80 Metascore
    • 85 Critic Score
    Flinthook is a fine video game that sunk its hooks into me with easy to pick up and play gameplay, a catchy soundtrack, and cute characters. It's easily a recommendable rogue-lite for any fans of the genre or platformers in general. Just don't expect the game to anchor you to your seat unless you're the kind of person that needs to uncover every piece of treasure possible. Even if you aren't, Flinthook is a dandy game, in space.
    • 59 Metascore
    • 50 Critic Score
    Late Shift is interesting enough on its first go around, but without reward in its narrative or punishment in its gameplay, there's not enough reason to go back.
    • 67 Metascore
    • 65 Critic Score
    Truth be told, you can get along fine with Shiness even if you skim through the text-heavy narrative. It's a serviceable story, but I found the lovely (albeit inconsistent) art direction, pleasant music, and engaging combat system to be the game's true motivating force.
    • 76 Metascore
    • 80 Critic Score
    As an important piece of gaming preservation, I'd almost say that Disney Afternoon Collection is worth picking up just for the DuckTales and Chip 'n Dale sequels, but the truth is nearly every game deserves to be played at least once.
    • 79 Metascore
    • 85 Critic Score
    Even though the Master System was an also-ran next to the NES's dominance, there were some real gems created for it, and Wonder Boy 3 just might have been the best game released on the platform.
    • 63 Metascore
    • 50 Critic Score
    With lackluster plot, awful comedy, and shallow gameplay, I just don't see where the following comes from. Voodoo Vince should be commended for trying to add variety and humor, but ultimately the execution is not there.
    • 70 Metascore
    • 65 Critic Score
    Unlike their successful big-screen debut, the narrative missteps in Tangled Up in Blue mean that players of the first episode won't immediately fall in love with this motley crew of ne'er-do-wells. Anyone that's already open to their cosmic antics will find a family that seems worth sticking with.
    • 17 Metascore
    • 10 Critic Score
    The lowest of the low. There is no potential, no skill, no depth and no talent. This game have nothing to offer the world, and will die lonely and forgotten.
    • 70 Metascore
    • 60 Critic Score
    While the combat may have some depth and the game is certainly tongue-in-cheek, it just doesn’t present enough new ideas to sustain itself. I think it’s worth a playthrough, but I don’t believe we’ll be talking about Mr. Shifty for years to come. Just as quickly as Shifty himself enters and leaves a room, so too does this game enter and exit your mind.
    • 68 Metascore
    • 55 Critic Score
    Starblood Arena gets a lot of things right, but it failed to pull me into its world and feels dated on arrival.
    • tbd Metascore
    • Critic Score
    Crawl spent a long time getting to where it is now, and the results speak for themselves – it's the best time you'll have knifing your friends in the dark, betraying all bonds, and desperately trying to escape the clutching tentacles of the abyss.
    • 85 Metascore
    • 85 Critic Score
    Robo Recall's few flaws just feed into the notion that I want more of it. I'm sure it cost a pretty penny for Epic to develop, and with the install base right now of VR, it may not even fully pay off. But if more deep-pocket developers are able to take risks like this and make more of these pushes, we might see VR hitting the mainstream yet.
    • 56 Metascore
    • 60 Critic Score
    There's hope for Drawn to Death to grow into something more, and my fingers are crossed that it does. After not quite a week, I've just about had my fill and don't feel compelled to stick around for cosmetic unlocks earned from drawn-out blind boxes. With new modes and characters, another pass at balancing, and some matchmaking options, I could see myself coming back. Until then, I'm good.
    • 74 Metascore
    • 60 Critic Score
    Snake Pass' legacy won't be any of that negative stuff I mentioned. It'll be remembered as a quirky thing that's an exemplary example of how games can offer non-traditional experiences. And, to be quite honest, I love it for that. I thoroughly enjoyed my first hour or so as I leaned into its serpentine sensibilities. But, Snake Pass' choice of animal is unfortunately fitting as this game just doesn't have legs.
    • 83 Metascore
    • 80 Critic Score
    Though The Sexy Brutale fumbles a few times -- especially near the end when it rushes toward a narrative payoff -- it never hurts the experience. Uncovering the mansion's secrets and the twisted plot that dooms its guests is exciting. Compared to almost any other puzzle game, The Sexy Brutale's dark tone and inspired art stand out from the crowd. Solving murder might not be the most cheerful work, but it's one hell of a good time.

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