Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 57 Metascore
    • 80 Critic Score
    It's a superlative amount of content and refinement compared to many so-called "triple-A" productions that sell for six times that amount. Anyone looking for a good space dogfight should feel obliged to give it a try.
    • tbd Metascore
    • 80 Critic Score
    Perhaps it took a move to the home consoles and a years-delayed retouch, but God Eater Resurrection shines as a less demanding, flashier alternative to the likes of Monster Hunter.
    • 98 Metascore
    • 80 Critic Score
    As a game, it is flawed in many aspects, but as an immersing experience, GTA IV is simply unparalleled.
    • 82 Metascore
    • 80 Critic Score
    There is nothing I like more in Animal Crossing than fidgeting around my house and changing the layout on a whim. That’s all you’re going to do in Happy Home Paradise, and for me, that’s more than enough to keep me logging in every single day.
    • 74 Metascore
    • 80 Critic Score
    A terrific little game that even casual shooter fans ought to find rather addictive.
    • 83 Metascore
    • 80 Critic Score
    The lack of a viable “Be A Pro”-esque mode is noticeable -- especially in light of the cheaper FIFA 10’s robust single-player -- but World Cup’s core game and online modes are top notch, a few missteps notwithstanding.
    • 80 Metascore
    • 80 Critic Score
    WWE 2K25 is one of the biggest leaps in the series so far. While the Island is disappointing, the sheer amount of content in this game is unmatched. You have over 300 wrestlers with more DLC on the way, plenty of fun modes like the highly improved MyGM and the story-focused MyRise, and gameplay that still feels satisfying to pull off, even if the animations can be weird at points. It’s just the microtransactions that really pull this game down.
    • 64 Metascore
    • 80 Critic Score
    It's fun to play, has some awesome multiplayer and is a massive step forward from the first game in terms of design and philosophy.
    • 82 Metascore
    • 80 Critic Score
    Okamiden exudes charm, perhaps even more so than the original. Unfortunately, charm will only get you so far.
    • 71 Metascore
    • 80 Critic Score
    Xotic demands a certain competitive mindset to fully enjoy it, to be sure, but for those who want to test their first-person skills with the type of score-based arcade gameplay that is usually found in other genres, it does what it sets out to do and it does so successfully without overwhelming the player.
    • 75 Metascore
    • 80 Critic Score
    I love getting a good value for my money. If a game can offer me 50 entertaining challenges to overcome and then multiplayer I can happily spend my hard earned cash. It only has a few shortcomings, one of them, being in the over-saturated racing genre, but new comers and veterans alike will enjoy themselves.
    • 70 Metascore
    • 80 Critic Score
    Nitroplus Blasterz is a fast, smooth, strategic, and generally enjoyable fighting game that has found a happy medium between accessibility and depth. Provided a decent-sized community builds around the game, this is a fighter I could see myself enjoying for a long time to come.
    • 76 Metascore
    • 80 Critic Score
    Overall, The Final Station is a contemplative slice of sci-fi horror. It might not be utterly original - spot the shades of Snowpiercer, Evangelion, and That Insidious Beast if you get the chance - and it can be ever so slight, but it rattles along at steady pace, taking you on a reflective journey, all the way to a gut-punching end...It's well worth buying a ticket.
    • 61 Metascore
    • 80 Critic Score
    Other than the boss fights and the graphics, there isn't too much I'd change about this game. As a huge fan of Resident Evil 4, Dead Rising: Chop Till You Drop offered a similar take on that experience, but with more enemies on screen, more melee weapons, more comedy, and more action.
    • 78 Metascore
    • 80 Critic Score
    It's not the most complex game on the market, but the innovative gadgetry and authentic thoughtfulness on the part of the developer stands out in a market so used to churning out the same old crap.
    • 66 Metascore
    • 80 Critic Score
    Like every incarnation of the game, even the Re Mind DLC is going to both confuse and excite people en masse.
    • 76 Metascore
    • 80 Critic Score
    My gripes aside, Surviving Mars might be the most fun I've had with a city-building game since SimCity 2000, and Haemimont has accomplished this feat by drilling down into the details, and zooming in on the kinds of small-scale community-building that I'd always felt the that city-builders with a grander scope lacked.
    • 77 Metascore
    • 80 Critic Score
    The next time you’re in the mood for a no-nonsense 3D platformer, give Tinykin a look.
    • 79 Metascore
    • 80 Critic Score
    One thing I did not like about Monster Tale was the backtracking. You'll revisit each area at least once, and Ellie's not exactly a speed demon. That's okay, though, because the fun of the game's partner mechanic and ease of play far outweigh the annoyance of having to retrace your steps a few times.
    • tbd Metascore
    • 80 Critic Score
    The spirit of Burgle Bros. is here, and the foundation for this tabletop crime spree is rock solid.
    • 80 Metascore
    • 80 Critic Score
    If none of our hopes and dreams pan out (I'm sure at least some of them will considering the game's early success), Fall Guys is still one of the feel-good excursions of 2020. How much longevity players can get out of it will vary from person to person, but as someone who had essentially called it quits on the all-too-samey battle royale genre, I'm having a ridiculously fun time right here and now.
    • 70 Metascore
    • 80 Critic Score
    The game is far from perfect, but it's interesting, and I feel like I better understand the puzzle genre as a whole for having played it.
    • 80 Metascore
    • 80 Critic Score
    The game evolves from simple, bare bones to a full on shmup with bullets flying every which way, and I think you'll find plenty to both challenge you and keep you coming back.
    • 80 Metascore
    • 80 Critic Score
    The game evolves from simple, bare bones to a full on shmup with bullets flying every which way, and I think you'll find plenty to both challenge you and keep you coming back.
    • 87 Metascore
    • 80 Critic Score
    It’s the third time this joke has been told, and time hasn’t made it any fresher. So much of Return to Monkey Island is callbacks that it doesn’t feel like it stands on its own. It’s an excellent companion piece for the other games, and a love letter to the fans of the series, but I also feel like it takes a few jabs at them. I can only ever see myself playing it again in sequence with the rest of the series.
    • 81 Metascore
    • 80 Critic Score
    The beauty of Final Form's debut is how many play styles it complements. Playing solo with the Beam ship, solo with the Gunner, or co-op with three friends makes for three completely different experiences with its own set of challenges.
    • 72 Metascore
    • 80 Critic Score
    The 3D effects and dual-screen interface simply aren't enough to warrant a full $20 upgrade, but the fact remains that the game is as classic as ever and worth playing. If you're a shoot-'em-up junkie you likely won't feel the sting of the price tag, but everyone else will want to wait for a sale.
    • 78 Metascore
    • 80 Critic Score
    The story mode is worth the price of entry alone, and the fun fighting and excellent online matches are both wonderful bonuses.
    • 71 Metascore
    • 80 Critic Score
    Best of all, Space Bust-A-Move is easy to pick up and play, serving up its puzzle fun in bite-sized doses.
    • tbd Metascore
    • 80 Critic Score
    Tokaido isn't something I can play multiple games of in one sitting -- single sessions at a time are enough. Thankfully, there's options for solo, pass and play, and online capabilities (as long as you register for a proprietary Funforge account) so whenever I do want to jump back in, I can. Digital or physical Tokaido has a somewhat polarizing reputation among hardcore hobbyists, but I personally love seeing it cycle in frequently.
    • 83 Metascore
    • 80 Critic Score
    Kingdom Hearts III might not be the best final entry possible, but I'll dearly miss Sora and his friends.
    • 73 Metascore
    • 80 Critic Score
    I was shocked that Mario Strikers: Battle League had this much going on under the surface.
    • 76 Metascore
    • 80 Critic Score
    The Wonderful 101 deserves this new Remastered lease on life after the way it was treated on the Wii U.
    • 81 Metascore
    • 80 Critic Score
    I wouldn’t call Kena: Bridge of Spirits overly ambitious. More like “strategically ambitious.” Ember Lab avoided biting off more than it could chew with its first game, and I dug it. I hope there’s a sequel! After a much-deserved break, of course.
    • 84 Metascore
    • 80 Critic Score
    Child of Eden's biggest shortcoming is that it's over before it really begins.
    • 78 Metascore
    • 80 Critic Score
    People of Note is a whimsical and lighthearted turn-based RPG made by music nerds, for music nerds. Every facet exudes charm and silly humor, which varies between cringy and cute, as you make your way through its adventures. It's a short-lived tale that I wish were a bit deeper, but still an enjoyable experience for anyone who has played or loved music and the connections it can help forge.
    • 81 Metascore
    • 80 Critic Score
    All I can say after finishing Ghostrunner 2 is that I want more. Considering that was my reaction at the end of the original Ghostrunner, I can say One More Level created a solid follow-up. Both titles might have had “meh” narratives, but the core gameplay is so fantastic I honestly didn’t care while I was playing. At its best, Ghostrunner 2 is the first game but better, and at its worst, it’s just a little less polished than its predecessor.
    • tbd Metascore
    • 80 Critic Score
    Like many expansive online projects, the opportunity is there to really get sucked into a new and exciting world.
    • 94 Metascore
    • 80 Critic Score
    The game is short. While that may be an illusionary side effect of the intense plot, you'll be wishing for more when it finally comes to its thrilling conclusion. Also, the title is incredibly linear. It offers the spectre of choice in some missions, but when compared to the recent BioShock, you realize you will have seen the entire thing in one play through.
    • 85 Metascore
    • 80 Critic Score
    As far as videogame remasters go, Final Fantasy X and X-2 are at the top of the list as far as quality is concerned. It's clear that Square Enix put a lot of time into both of these beloved titles, and as a series fan I really appreciate that. They've made both of these great games even better with this remastering, and any fan of either should definitely check them out.
    • 56 Metascore
    • 80 Critic Score
    How many times can you say that you hexed an old widow so that you could go bowling in the past...oh say decade or so?" Deadly Premonition 2: A Blessing in Disguise is another trip. You've been warned.
    • 63 Metascore
    • 80 Critic Score
    The core game is spectacular, even if the presentation framing it is awful, and it's got the potential to be well worth the money. So should you buy it? That depends on what's most important to you, but I'm going to say you most certainly should.
    • 82 Metascore
    • 80 Critic Score
    The RPG elements are very serviceable but they're not going to satiate most of the hardcore genre fans out there. It's a good thing then that the rest of the package is filled with so much care from the show's creators, that it makes it something truly special.
    • 75 Metascore
    • 80 Critic Score
    Picross with Pokémon. That's all this needed to be, and that's what this appears to be at a glance, but further inspection reveals much more. The murals provide long-term motivation. The missions provide short-term reward. The mega rows encourage nonstandard nonogram logic over rote processes. Aside from the strangely disguised pricing scheme, the new additions to Pokémon Picross exceed expectations.
    • 78 Metascore
    • 80 Critic Score
    The actual gameplay of El Paso, Elsewhere didn’t really impress me. It’s an interesting twist on Max Payne, but it falls short in a lot of ways. Its story, though? Hoo, gosh. I’m going to be chewing on this for a while.
    • 70 Metascore
    • 80 Critic Score
    The foundation of Deadly Premonition, the stuff that matters, is still absolutely perfect as far as I am concerned. It is true, of course, that this perfection has been scarred somewhat by the faults found in The Director's Cut, and there's no denying that longtime fans may not be getting what they hoped for in this package. To newcomers or the severely dedicated, however, this is still a bloody great time, and remains one of those games that truly, desperately, must be experienced to be believed.
    • 71 Metascore
    • 80 Critic Score
    Call of Duty: Advance Warfare's DLC drops have become incrementally more impressive as Sledgehammer is willing to take more risks. While I didn't think it'd be able to bring anything new to the table for its first Call of Duty outing, the studio has proven me wrong, surpassing Infinity Ward in my mind.
    • tbd Metascore
    • 80 Critic Score
    Sol Cresta isn't just a revival of a classic franchise, it's a fully-fledged shmup that stands on its own two feet.
    • 67 Metascore
    • 80 Critic Score
    What could have been a messy title merely created to showcase the Unigine Engine has turned out to be a surprisingly polished and deep strategy game. Oil Rush isn't just a joy to behold in action, but manages to make an old genre feel fresh while looking the part.
    • 78 Metascore
    • 80 Critic Score
    Those looking for a sweeping story about legendary heroes are barking up the wrong tree. This game is about marching through trap-laden mazes and solving puzzles at a deliberate pace. Go in with the right mindset and you will discover a well-crafted role-playing game, one which has aged surprisingly well.
    • 82 Metascore
    • 80 Critic Score
    Judgment may have been an acquired taste in many ways, but the sequel makes some of the bitterness go down easier.
    • 69 Metascore
    • 80 Critic Score
    Despite the pixelated exterior of Slave Zero X and its unforgiving temperament, it doesn’t necessarily feel like an old game from a bygone generation. Rather, it feels like the work of a passionate team that knew what they wanted and unapologetically went for it. It took an obscure license and ignited a new spark in it without compromising its own vision. It’s a rare thing, and I truly hope it finds its audience.
    • 83 Metascore
    • 80 Critic Score
    You need to buy into the theme to an extent to deal with some of the shortcomings.
    • 81 Metascore
    • 80 Critic Score
    Ugly Chompii aside, Babo Crash is a fine puzzle game. If you like Bejeweled, I feel safe in saying that you'll probably ditch it for this one after trying it. It's that good. And for $0.99? Come on!
    • 76 Metascore
    • 80 Critic Score
    Offers a good amount of content for its price, about a fifth to a quarter of Deus Ex: Human Revolution's 20-25 hour playtime for a fourth of the (original) price. The Missing Link is a well-produced piece of DLC with a level of quality that fits right in with the main game both in terms of quality and atmosphere. It's just more Deus Ex: Human Revolution, and there's nothing really wrong with that since the original game was fantastic.
    • 75 Metascore
    • 80 Critic Score
    Life is Strange: Double Exposure is a satisfying sequel that ties in the events of its prequel well. It remembers and stays true to the original story without straying too far from its core. Although it relies a little too much on your having played the first Life is Strange, it continues the adventure well and balances the feeling of familiarity while still keeping things refreshing. If you enjoyed the first game, you’re in for a treat with this one.
    • 79 Metascore
    • 80 Critic Score
    Dead or Alive Dimensions is a really fun fighting game, one that this old Street Fighter loyalist has really grown to love.
    • 74 Metascore
    • 80 Critic Score
    If you are that rare somebody who has always been interested in Katamari but never made the plunge, this is a strong recommendation.
    • 79 Metascore
    • 80 Critic Score
    I Am Your Beast is weak in some areas, but not significantly so. A large portion of it is just fine, but what’s good is really good. It manages a combat system that is fast and chaotic while still remaining intuitive, which is an impressive feat. Part of me wonders if something like this could be applied across a wider, longer game without diluting it. As it is, I Am Your Beast applies it perfectly, making it a short-lived but impactful experience.
    • 79 Metascore
    • 80 Critic Score
    With enticing visuals, accessible-yet-deep gameplay, and a roster of varied, exciting characters, DNF Duel rises above its cult branding to offer one of 2022’s most dynamic, explosive slugfests. While its lofty price tag and niche IP might see DNF struggle to get through the ropes, once the bell sounds it easily holds its own against its contemporaries. Time will tell whether this particular entity cracks the scene long-term but, either way, DNF Duel is laser-focused on ensuring its presence is felt… Right on your jaw.
    • 81 Metascore
    • 80 Critic Score
    I would have played SteamWorld Quest for 40 hours, flaws and all.
    • 76 Metascore
    • 80 Critic Score
    Even with its blemishes, I was incredibly surprised by the amount of depth the game has to offer on top of all of its charm. Hopefully EA will ease off the microtransactions in the future and even more content will pile in.
    • 74 Metascore
    • 80 Critic Score
    I was pleasantly surprised by Princess Peach: Showtime, and the aforementioned unpredictability is a huge reason why it will likely remain in my permanent rotation of Mario games going forward.
    • 75 Metascore
    • 80 Critic Score
    The Dream Machine has it's hook in my mouth, and I'm really excited to see the dreamscapes that are conjured up in the next two chapters.
    • 81 Metascore
    • 80 Critic Score
    Advanced Warfare plays it a little too safe with the campaign, but it feels like a real core entry in the series, and will please fans who are jaded after last year's release. While Treyarch is still the king of Call of Duty in my eyes, Sledgehammer Games has shown itself to be more than capable of taking over with its debut entry. Infinity Ward is now the odd man out.
    • 73 Metascore
    • 80 Critic Score
    Extinction mode is as strong as ever, but the real star of Invasion is the collective of welcome maps. Infinity Ward has finally learned that in order to charge $15 for five levels, it has to put forth more than a minimal effort. I'd go so far as to say that this is one of the strongest map packs in Call of Duty history, and that the Season Pass has cemented its worth already.
    • 76 Metascore
    • 80 Critic Score
    It's more Bravely Default, which is more classic JRPG formula, distilled for a modern era.
    • 74 Metascore
    • 80 Critic Score
    It truly is an insane, explosion-filled romp through a beautiful nation chock-full of cheeky humor. It provides some of the best open-world tools ever. This is definitely a case of "it is what you make of it," and for those with intrinsic motivation to make it the best will be greeted with just that.
    • 82 Metascore
    • 80 Critic Score
    Anthill: Tactical Trail Defense provides strategic challenges through a variety of different levels. Looking past minor problems in the difficulty -- the levels don't provide as much of a challenge as they probably could -- it's impressive how addictive this game can become. The additional Infinity mode pushes the limits of challenge, and it's here where this game shines.
    • 73 Metascore
    • 80 Critic Score
    Hard Reset is truly a great experience, especially for fans of titles such as Painkiller and Serious Sam. Its devotion to distilled, pure, videogame violence is something that deserves respect, and the fact it's performed so sleekly and satisfyingly is a fantastic surprise. With Hard Reset, an excellent sense of level design and game balance has been married to a ruthless difficulty and voraciously furious combat to create something that tests the nerves and addicts the mind.
    • 79 Metascore
    • 80 Critic Score
    You’re going to occasionally roll your eyes at a cheesy moment or groan at a technical issue, but Respawn did right by Star Wars.
    • 76 Metascore
    • 80 Critic Score
    Thank you, adorable shark toy. You (and this game) are pretty awesome.
    • 74 Metascore
    • 80 Critic Score
    I’ve become somewhat skeptical of the cozy cottage-core fringe of the indie market after being left disappointed by a few titles, but I’m happy to say that Mail Time delivers where I’ve seen others fall short. Trying to be friendly and welcoming doesn’t compromise it as a game. It manages to be compelling while not being challenging. It does this through breezy design, a lightweight world map, and enjoyable writing. It’s an excellent execution on its philosophy.
    • 80 Metascore
    • 80 Critic Score
    Seeing the way that your decisions ripple outward and affect other parts of the game adds a sense of weight to every scene.
    • 62 Metascore
    • 80 Critic Score
    Malicious Fallen is a remaster worth investing in. Not owning Rebirth on the Vita, fixing the camera issue of the PS3 version, and improving the frame rate in both versions, I had a better experience and got to explore the chapters I missed out from the saga. It's a great action game that gave me a lot of challenge, which I always ask for. At half the price of your average retail game, I say it’s definitely worth it.
    • 76 Metascore
    • 80 Critic Score
    Story of Seasons looks fantastic, feels great, and offers an overabundance of things to do and places to see. It’s a farmer’s paradise, though its almost excruciatingly slow tutorial and internship will take a large amount of patience to get through if you’re to see all the game has to offer, and there is a lot.
    • 83 Metascore
    • 80 Critic Score
    Deus Ex: Mankind Divided doesn't succeed in making me care about the plight of humans and augs, but it still pulled me into its compelling cloak-and-dagger world where people in capes can turn invisible and shoot balls of lightning out of their arm.
    • 69 Metascore
    • 80 Critic Score
    Liberation Maiden isn't Suda 51's crowning achievement or anything, but it is a simple, fun shooter with a clever offense-defensive mechanic and several coats of glossy finish. If you aren't bothered by the stick and stylus control scheme, you'll enjoy this hearty dose of anime mech action. Certainly, the remaining Guild01 games have a lot to live up to.
    • 72 Metascore
    • 80 Critic Score
    It has a few games I’m already well acquainted with, alongside a few other obscure titles that I might not have tried on their own. It gives me the comfort of familiarity and the thrill of exploration. Sure, some of the games aren’t very good, but they’re at least bad in an almost impressive way. It’s a lot like Taito and Hamster put together a mix tape specifically for me and left it in my locker.
    • 78 Metascore
    • 80 Critic Score
    Puzzle fans, expect to be engrossed. One of the best and most addictive puzzle games ever has now become even better and even more addicting.
    • 76 Metascore
    • 80 Critic Score
    A rousing step forward for the franchise as it pertains to videogames. A thoughtfully crafted story mode, an intense multiplayer mode, online co-op and a full on horde addition makes this the most robust, lovingly developed and authentic Transformers experience you could hope to get on a home console.
    • 76 Metascore
    • 80 Critic Score
    I liked Echoes of the Fallen. It adds a fun endgame dungeon for those looking to extend their stay in Valisthea, and it delivers some challenging new encounters to sink your teeth into. It’s over in just a few hours and doesn’t do much narratively, but it’s a fun ride for what it is. Whether it’s worth the money is up to you, but if you’re looking for more Final Fantasy XVI, this DLC pack certainly delivers. Echoes of the Fallen is not a must-have, but it is worth having.
    • 73 Metascore
    • 80 Critic Score
    NES Remix 2 is a solid follow-up with more "must have" games and a few extras to sweeten the deal.
    • 81 Metascore
    • 80 Critic Score
    We Love Katamari is still a timeless and terrific game. A spit shine is really all that it needed to get me excited to play it again. If you’ve never played it before, you definitely should. If you have, it’s everything you loved about the PS2 release but less blurry. It’s one of the few games that allows you to weaponize a sumo wrestler to absorb bystanders on the street, and that’s very important.
    • 74 Metascore
    • 80 Critic Score
    Story of Seasons: Trio of Towns doesn’t reinvent the tractor wheel, but it does change it out for a more durable model. This game is built to last many, many seasons, and if you can get behind its quiet pace and an overabundance of content, you’ll find one of the most complete farm sims to ever hit a handheld device.
    • 79 Metascore
    • 80 Critic Score
    With the amount of care put in by Digital Eclipse, this is one of the best ways these games have been presented since they were released.
    • 78 Metascore
    • 80 Critic Score
    Platinum didn't create a captivating universe with Vanquish, but it also serves as a showcase of some of their best pure action work. If you haven't had a chance to give it a shot yet, you might as well with the definitive version on PC.
    • 91 Metascore
    • 80 Critic Score
    A great game indeed, one that fans will most assuredly adore. It does lack that unique, intangible spark that the past two games had, but that does not mean it's a poor game in any way. I have my disappointments, but I cannot claim I had a bad time. That Gears of War 3 doesn't quite live up to expectations is only a testament to how high Epic raised the bar in past efforts.
    • 65 Metascore
    • 80 Critic Score
    I didn't really know how I felt about Saints Row until I hit the open world segment, and this current team showed me what it is capable of.
    • 77 Metascore
    • 80 Critic Score
    For the price, it's surprising to see so much content packed into an Xbox Live Arcade game. The Adventures of Shuggy isn't as polished as the top-tier platformers it's put up against, but it is a great game regardless.
    • 78 Metascore
    • 80 Critic Score
    Regardless of whether or not you desire innovation in Tropico 4, it remains one of the most enjoyable and charming city building games of current times.
    • 84 Metascore
    • 80 Critic Score
    The main place Hitman continues to struggle is on a technical level. On the PlayStation 4 I'd need two hands to count the crashes I've experienced all week (plus one freeze necessitating a hard reset) and while the long load times aren't as much of a problem this time given the extra slack I found the lax coastal town to offer, it still does put a ding in a game that otherwise encourages you to try new things at the risk of failure. On the whole, though, Sapienza feels more robust than Paris.
    • 77 Metascore
    • 80 Critic Score
    Need for Speed Unbound is a highly enjoyable and splendidly polished arcade racer. Criterion has picked meticulously through almost 30 years of NFS legacy, stitching together its finest elements to create a brilliant, feature-packed amalgamation that offers compelling gameplay, deep design, and dazzling aesthetics. Simply put, Need for Speed Unbound is one of the best entries in the history of the franchise.
    • 84 Metascore
    • 80 Critic Score
    It's tough to recommend this release to anyone who already owns the DS version, a game that is still completely playable no matter which member of the 3DS family you own. Everything that was great about the original is still great here. But if you're one of the dwindling number of people still rocking a 3DS and you have yet to take a trip to the bowels of Bowser, it's an unforgettable adventure full of wit, charm, and comedy. Bowser Jr's Journey may not add anything worthwhile in regards to gameplay, but it does reaffirm that the strength of the Mario & Luigi franchise lies in its writing.
    • 69 Metascore
    • 80 Critic Score
    Despite the old school feel, the level design holds up tremendously. So long as you can deal with some over-the-top humor, you'll have fun with Duke all over again.
    • 71 Metascore
    • 80 Critic Score
    If you are a fan of mindless, old-school action games you really owe it to yourself to give Blood on the Sand a try. I promise you will be thoroughly entertained. The minute things start to feel repetitive, the game throws in a random driving level or a ludicrous cutscene that you only wish could be rewound and watched again.
    • 73 Metascore
    • 80 Critic Score
    A very interesting mix. You won't find a groundbreaking story here, but you will find both classic role-playing influences and new battle system ideas, all adorned with ridiculous female busts and robots and revolvers.
    • 80 Metascore
    • 80 Critic Score
    Torna didn't need to re-invent the wheel beyond its swap conceit. Monolith Soft is already perfectly capable of crafting giant worlds worth exploring and characters worth listening to or getting invested in.
    • 79 Metascore
    • 80 Critic Score
    It's innocent, it's fun, and it feels unique. We need more games like it, even if they don't push the genre forward...which is by no means a requirement.
    • 77 Metascore
    • 80 Critic Score
    ZombiU is awkward, ugly, crawling in its pace, and often nonsensical with its narrative ... and I remember when horror games weren't ashamed of any of that, even actively exploiting it to create alienating, frightening atmospheres that stuck in a players' memories and made them too spooked to want to take another step forward. ZombiU did that to me.

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