Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 72 Metascore
    • 80 Critic Score
    Tembo the Badass Elephant is a really enjoyable game at its core, but it can get tiring to replay the same stage five times over just to grind out a few kills to see the next set of levels.
    • 86 Metascore
    • 80 Critic Score
    NHL 12 isn't a giant leap forward for EA's vaunted hockey series, but it maintains the franchise's lofty pedigree despite a few missteps. It offers improvements that are subtle as opposed to eye-catching, but they're significant nonetheless.
    • 75 Metascore
    • 80 Critic Score
    An interesting little package. You get a tense puzzle-focused escape room, a fun-as-heck action mode that I'm sure I'll be playing in the coming months, and a bastard-hard masochist-a-thon for those who want that. While I'm not a huge fan of Ethan Must Die, there'll be people out there who dig it, and those two tapes continue aspects of Resident Evil 7 that I'm hungry for.
    • 76 Metascore
    • 80 Critic Score
    If you’ve played the previous Peggle incarnations by PopCap and enjoyed them, Peggle Nights is a safe purchase. It’s a new coat of paint on a classic casual title. If you’re unfamiliar with the former stuff, do yourself a favor and (at least) download the demo. It won’t disappoint you. Just ask the PC guys, they've had it forever.
    • 83 Metascore
    • 80 Critic Score
    If you've ever spent an evening huddled around a table telling tales of crypts and wyverns, I highly recommend that you give Card Hunter a shot. Even if you eventually hit a paywall, you'll have a ton of fun, and may even recall some of your fondest role-paying memories in the process.
    • 76 Metascore
    • 80 Critic Score
    I felt compelled to beat Bullet Soul several times over after my first completion, bolstered by the loud audio (including cheeky catchphrases) and bumpin' soundtrack helmed by legendary composer Kenji Ito. It's not the most challenging game around (especially if you opt for co-op, as no concessions are made to make it tougher), but it's another welcome indie that's made its way into my shmup folder on Steam.
    • 84 Metascore
    • 80 Critic Score
    TxK
    The music is infectious and lends itself to a focused tunnel vision. And it's occasionally disorienting in the best way. Getting that turned around becomes hypnotic and rhythmic, with TxK acting as the snake charmer.
    • 78 Metascore
    • 80 Critic Score
    Although Amid the Ruins doesn't really go for many jump scares and is clearly a table-setting episode for the explosive finale, it's very much worth playing through multiple times over.
    • 80 Metascore
    • 80 Critic Score
    Alliance of Vengeance may not have the best story or cast in the series, but it gets the job done, and brings a ton of advancements with it in the process. I'll probably be playing this one for years to come, and I sincerely hope NIS is able to continue this series. It's still one of the best SRPG franchises in the business.
    • 75 Metascore
    • 80 Critic Score
    The writing is quite funny and Wallace's nervously polite disposition is out in full force upon the realization that Monty Muzzle is not the philanthropist he appears to be. And the twist ending sets up what I hope will be a very uncomfortable situation for the hapless inventor in the upcoming finale of the series.
    • 83 Metascore
    • 80 Critic Score
    Considering that it has almost the entire first game housed within it with expanded modes, Theatrhythm Final Fantasy: Curtain Call is a no-brainer for people who never bit the first time around, as well as returning players who are looking to play some extra songs.
    • 75 Metascore
    • 80 Critic Score
    It's cheap, it's undemanding, and it's perfectly suited to the platform it's on.
    • 77 Metascore
    • 80 Critic Score
    This is not a game for the faint of heart. It’s offensive, perverted, and subtly violent at times during its opening moments. It’s also adorable, funny, and heartwarming in equal measure. It’s a complicated beast that rewards those who persevere. While far from perfect, it lays the foundation for one of the most epic sci-fi stories ever told. There is nothing else like it.
    • 72 Metascore
    • 80 Critic Score
    Alone With You truly is special. The unassuming nature of its visuals didn’t prepare me for how impactful the narrative was going to be. It may not be the most involved of games, but it latches onto your heart and doesn’t let go. The game sticks with you well after the credits.
    • 76 Metascore
    • 80 Critic Score
    Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash. Revenge of the Savage Planet is a wild, colorful space adventure packed with quirky humor and chaotic exploration. Co-op play enhances the experience, and the addictive build customization keeps you engaged. While combat can be overwhelming at times, the fun, unpredictable nature of the game makes it hard to put down.
    • 84 Metascore
    • 80 Critic Score
    Even though it ended on a sour note for me with a few too many elements snowballing into an avalanche of hair-pulling frustration, on the whole, Polybius had me in a trance. I'm happy just thinking about it. PlayStation VR owners, Jeff Minter fans, and arcade enthusiasts need to get in on this.
    • 64 Metascore
    • 80 Critic Score
    If nothing else, Farm 51 has returned Painkiller to a title that people may no longer grimace at when they hear its name. After receiving much abuse from its original publisher, Farm 51 has put Painkiller back on its pedestal. Or, close enough.
    • 65 Metascore
    • 80 Critic Score
    Super Motherload is simple enough so that anyone can pick it up and play, but complex enough for mining veterans to keep coming back to fully upgrade characters or even risk playing in hardcore mode. The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game.
    • 76 Metascore
    • 80 Critic Score
    A package which includes a gorgeous aesthetic and lonely atmosphere with a haunting soundtrack and overall sound design to match. Throw all this in with enough alien weirdness, science fiction elements, some unique puzzle concepts, and it still kept my attention to the very end.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for something to scratch that Animal Crossing or Tomodachi Life itch with a little more substance, Fantasy Life is the game for you.
    • 73 Metascore
    • 80 Critic Score
    The story is intriguing and engaging.
    • 87 Metascore
    • 80 Critic Score
    An incredibly authentic Indiana Jones experience, and MachineGames really makes you feel like you are Indiana Jones.
    • 83 Metascore
    • 80 Critic Score
    Bloodstained is occasionally frustrating, refreshingly open, and as promised, wholly Castlevania.
    • 74 Metascore
    • 80 Critic Score
    While imperfect, Gatling Gears sits comfortably at the upper range of twin-stick shooter quality on the consoles' digital platforms of today.
    • 86 Metascore
    • 80 Critic Score
    There's still room for improvement, but for the first time in I can recall, I actually feel like I'm playing a college football game and not just Madden: NCAA Edition.
    • 82 Metascore
    • 80 Critic Score
    Everything about Captain Toad is overwhelmingly charming.
    • 77 Metascore
    • 80 Critic Score
    Ultimate Showdown is a great release, if one of mixed intent. Seemingly for each of its advancements, there is a odd retraction. The new visuals are great, but the customization is weak. The lobby and online options are absolutely superb, but there’s very little here for offline engagement. The product leans heavily on PvP gameplay, but re-uses decade-old netcode. Thankfully, despite these mismatched visions, the quality of Virtua Fighter 5 as a fighting game shines through brilliantly, while the budget price/PlayStation Plus angle makes the title’s negatives far easier to parry.
    • 80 Metascore
    • 80 Critic Score
    Kirby:Triple Deluxe is yet another winning entry in the franchise. It delivers the core Kirby experience alongside of a few very well done extras, which is pretty much everything a fan could ask for.
    • 78 Metascore
    • 80 Critic Score
    What I mainly took away from Yellow Taxi Goes Vroom is that its creators had a lot of fun crafting it. There’s a lot of love poured into it, and it shows in all the small ways it goes the unnecessary extra mile. It’s surprisingly polished, even if there is the odd frustrating moment of fighting with the physics. It just feels like a complete, uncompromised package that succeeds in what it sets out to do.
    • 80 Metascore
    • 80 Critic Score
    REANIMAL is an incredibly short experience, but it's worth every tense minute in solo or co-op play. If you've got four hours and a friend to play with, you should check it out and get lost in the terror.
    • 65 Metascore
    • 80 Critic Score
    Even when it's not sounding like an improv group at a Bernie Sanders rally, Heroland is a gem. It's incredibly funny, the characters are some of the most charming I met all year, and its unique take on turn-based battles made a strategist out of me. I just wish I didn't need to do so much grinding to see the game through to the end.
    • 76 Metascore
    • 80 Critic Score
    Although there are a number of hang-ups, and the audience is decidedly niche, Crimson Shroud is an incredibly unique game that will satisfy table-top fans everywhere. While I didn't get into the story as much as Matsuno probably hoped I would, I had a great time hanging out with Giauque and crew in this incredibly well-crafted RPG.
    • 79 Metascore
    • 80 Critic Score
    Whether or not if you have heard of the BIT.TRIP series, this is a great game that will entrance and entertain Wii owners of all ages.
    • 87 Metascore
    • 80 Critic Score
    A fantastic and fun fighter this is, anyone looking for a distinctly Japanese and over-the-top fighting game will want to check this out.
    • 85 Metascore
    • 80 Critic Score
    A fantastic and fun fighter this is, anyone looking for a distinctly Japanese and over-the-top fighting game will want to check this out.
    • 72 Metascore
    • 80 Critic Score
    The controls are tight, the visuals and audio are simple and charming, enemy types are varied and interesting, and you get to shower opponents with an endless barrage of giant shurikens, which never gets old.
    • 73 Metascore
    • 80 Critic Score
    Gigantic Army is a breezy retro-style shooter that STG enthusiasts would do well to check out. The tiny doujin team at Astro Port have created something special, hearkening back to the games of yesteryear with a well-crafted dose of nostalgia.
    • 64 Metascore
    • 80 Critic Score
    I'd love to see a sequel to this game that's fully fleshed out, with more elaborate levels, multi-player mode, boss fights, and other trappings of the modern videogame. Until that time, we has Lilt Line as it is, in all it's simple, abstract glory.
    • 80 Metascore
    • 80 Critic Score
    Bayonetta Origins is a really breezy game to play if you're enamored by the storybook look and feel, which does some of the heavy lifting.
    • 75 Metascore
    • 80 Critic Score
    If you are looking for a good poker game, then this is a no-brainer, but even if you aren't a huge poker player don't overlook this. The witty conversations and fleshed-out characters make this a fantastic little game, with very little holding it back.
    • 64 Metascore
    • 80 Critic Score
    3 on 3 NHL Arcade doesn’t have a comprehensive slate of gameplay modes and options, and it’s easy to write it off for that reason. But what’s there is enough to keep gamers coming back again and again: tremendously enjoyable core gameplay, superb sound design, impressive visuals, and a wonderfully old-school-oriented multiplayer experience.
    • 80 Metascore
    • 80 Critic Score
    If you enjoy visual novels and games very similar to this like the Coffee Talk franchise, then this is absolutely for you. It’s a slow burn that doesn’t speed up or see you getting into scenarios you could describe as epic or turning points for a universe, though. This is a game for those who want a genuine answer from friends when they ask how they’re doing, a visual novel you can take your time with and leans much more into making you feel something instead of blasting you with impressive fights, fates, and fantastic visuals.
    • 78 Metascore
    • 80 Critic Score
    Hot Wheels Unleashed impressed me on basically every marker. It looks terrific, it feels great, and the track design is extremely well done. I kind of hate the blind box approach of unlocking cars, but that’s a small complaint when getting my wheels on the track is always a delight.
    • 74 Metascore
    • 80 Critic Score
    Rad
    I've had a lot of fun with RAD, even though I can tell I've really only scratched the surface. Trying to work with suboptimal body modifications is pretty funny in and of itself, and discovering new mutations and lore has been intriguing. I don't think any studio other than Double Fine could have made the post-apocalypse this entertaining.
    • 79 Metascore
    • 80 Critic Score
    Designed very well around the limitations of iOS and featuring some of the most disturbing creature designs this side of Silent Hill, Phosphor has created a very atmospheric and engrossing game with a delicious streak of dark humor coursing through its veins.
    • 76 Metascore
    • 80 Critic Score
    In the wrong hands, Pikuniku could have been a shallow and ultimately forgettable experience, but its expressive dialogue, clever framing, and charming, upbeat soundtrack do enough heavy lifting to elevate it into something far more endearing. The characterization, in particular, is delightfully fleshed out. It's a simple game with a ton of heart that'll leave you beaming when everything's said and done.
    • tbd Metascore
    • 80 Critic Score
    A wonderfully weird, smart little game for less than the price of a cup of coffee: you could call it steal or five-fingered discount if that kind of wordplay tickled you.
    • 84 Metascore
    • 80 Critic Score
    I’m not sure that Grunn is going to remain cemented in my mind the same way Bernband is. The goals here are a lot more modest and less bold. On the other hand, it is an enjoyable experience. No matter how many times I woke up in that seat on the bus, I was always ready to take on the game again. Gradually unraveling its mysteries while keeping the hedges trimmed kept me engaged. Without thinking too hard about it, Grunn is probably the most relaxing horror game I’ve ever played.
    • 81 Metascore
    • 80 Critic Score
    Not rocking the boat is actually a great way to sum up Etrian Odyssey Nexus. Atlus didn't set out to create a new, series-defining game with this entry, but rather a recap of the everything that's come before it. Being able to replay my favorite classes from the past is a treat, but it's really that spirit of adventure percolating through the entire package that has me hooked. That excitement, that sense of wonder, is why I gravitated towards the series nearly a decade ago and it's why I'll be there day one when it finally makes the jump to Switch.
    • 70 Metascore
    • 80 Critic Score
    Pathologic 2 is a surrealist drama wrapped in a survival game's tattered clothes. It's frustrating and haunting all at once. It's also one of the most atmospheric games ever made.
    • tbd Metascore
    • 80 Critic Score
    The intentionally lackadaisical attitude and random dialogue elements was more than enough to keep me glued. The off-kilter world and solid dialogue heightened the experience. And the fact that I want more from Dryft City Kyngs is proof enough that it’s worth playing. It’s unique and joyful, effortlessly combining the weird with the mundane.
    • 83 Metascore
    • 80 Critic Score
    Two weeks of a workout regiment is not nearly long enough to give a full assessment of how effective it is, but it is enough time to see that Ring Fit Adventure is one well-crafted exercise game. Will it be good enough to help me overcome this lifelong struggle? Ask me again in a month and then five months after that.
    • 75 Metascore
    • 80 Critic Score
    Other than a few finicky control issues with grabbing the wrong object in a cluttered room or getting momentarily caught up in tight passages when playing as the beast's largest form, I had a breezy time. If you're looking for a cathartic pick-up-and-play game with little to no fat that you can slip in between this summer's massive story-driven titles, that's Carrion all the way. It's a devilish snack.
    • 69 Metascore
    • 80 Critic Score
    Novaleaf has created a fully fleshed out game, one that is packed full of replay value and keeps the old school "one more try" spirit alive. Some gamers might not want to drop 800 Points for a Community Game, but there's more value here than some of the 1200 Point XBLA games out there.
    • 82 Metascore
    • 80 Critic Score
    Vermintide 2 is an improvement over its predecessor with more beautifully designed sprawling levels, more varied enemy types, an addictive loot system, and a whole lot of character skills to try out. The sequel is at its best when it's creating tense moments, even if it can quickly get a little bit overwhelming. I also apologize to all of those I left to die in matchmaking.
    • 76 Metascore
    • 80 Critic Score
    But between the clever level layouts, exciting gunplay, expressive sprite art and animations, and some chill grooves by composer Chris Christodoulou, I was hooked. By the end of Deadbolt, I wasn't nearly ready to leave. The game felt like it was just starting to become truly great.
    • tbd Metascore
    • 80 Critic Score
    As much as there might not be anything revolutionary here, it feels up to snuff next to the game as a whole – a game I already love.
    • 79 Metascore
    • 80 Critic Score
    I'm the most intrigued I've been to date with World of Warcraft's storyline. The enemy isn't clear yet, and the breadcrumbs spread throughout the two campaigns are set. Battle for Azeroth isn't my favorite expansion but it's definitely up there.
    • 78 Metascore
    • 80 Critic Score
    The original GrimGrimoire was envisioned as the first in a franchise before poor sales put the kibosh on that idea. I don’t know if Vanillaware and NIS America will be more successful this time around with GrimGrimoire OnceMore, but I hope they are because this game is a top to bottom delight and I would love to see what lies beyond the halls of Silver Star Tower.
    • 74 Metascore
    • 80 Critic Score
    The Sims 4: Enchanted by Nature is a whimsical expansion pack ideal for anyone who loves Occult Sim playthroughs. It masterfully blends natural living elements with the magical world of fairies to create replayable gameplay experiences, all while combining fresh ideas with old yet refined concepts.
    • 82 Metascore
    • 80 Critic Score
    While it may not look as dazzling as Naxxramas, Blackrock Mountain expansion is still the best add-on yet, edging out the card-only Goblins vs Gnomes. I'm still chipping away at the Heroic fights, and with how many card options are available at this point, I'll probably be messing around with custom decks for weeks.
    • tbd Metascore
    • 80 Critic Score
    This is about as pure as a game can be. You learn how to play it in a few minutes, but can sit with it for hours. Its stylistic visuals and awesome soundtrack draw you in and keep you hypnotised, while addictive and challenging gameplay teases you with frantic block-dodging mayhem, great multiplayer modes and weird, surprisingly emotive "characters." In a time of incredible looking, but often flabby titles, it's nice to be reminded that, sometimes, Just Shapes & Beats is all you need.
    • 72 Metascore
    • 80 Critic Score
    One of my favorite RPGs in recent memory just got easier to replay. That's a win.
    • tbd Metascore
    • 80 Critic Score
    Buck Up and Drive is just a silly little game and doesn’t pretend to be more than that. There’s a dearth of bells or whistles, but the core gameplay is ridiculous and easygoing enough that it’s probably impossible to not be entertained. It’s a fun diversion, for as long as it lasts, but your mileage might vary. For me, I think it’s time for another radical cruise.
    • 70 Metascore
    • 80 Critic Score
    An abrupt ending that doesn't have much of a climax and some moments of fist-clenching frustration keep Human: Fall Flat from the upper echelons of puzzle gaming, but it's still something I plan on going back to with friends.
    • 71 Metascore
    • 80 Critic Score
    Grim Guardians: Demon Purge is a hearty tribute not only to early ’90s platformers, but to video gaming itself, offering up stress-free thrills, comedic characters, cool co-op action, and even a fistful of secrets and surprises, all visually and aurally punctuated with delightful, nostalgic style. While not as deep, as complex, nor as prestige as its inspirations, Grim Guardians achieves its humble goals handily, offering up a cheerful dose of retro action while sporting a likable personality all of its own.
    • 68 Metascore
    • 80 Critic Score
    It's a refreshing and fun experience throughout that offers significant challenge with a ton of heart.
    • 71 Metascore
    • 80 Critic Score
    Zeit² is like getting a present inside of a present. At first you're not sure if you're going to like it, but once you delve into the game's time travel mechanic it grabs a hold of you. This seemingly simple stratagem has managed to create a truly unique experience.
    • 82 Metascore
    • 80 Critic Score
    Despite introducing so many characters in a short space of time, Telltale has managed to plant the seeds of emotional connection; which I can only hope leads to more intense drama and difficult decisions. Its limited opportunities for interaction is probably its biggest failing beyond the bugs, but there's a lot of potential here.
    • 84 Metascore
    • 80 Critic Score
    Trails through Daybreak has the best side quests in any game I’ve played. I mean, I cried like, three different times. And these are just optional moments, too. The sheer storytelling and world-building alone makes this game worth a look. Overall, this is a great foundation for the next era of this series.
    • 79 Metascore
    • 80 Critic Score
    NyxQuest is a fine example of a mobile game that successfully makes the transition from other platforms to reach a wider, and different, audience. It plays like it should have been a game made for touch interfaces from the start, and it's the kind of game that would probably do well on a handheld's downloadable service.
    • 82 Metascore
    • 80 Critic Score
    I absolutely recommend you check out Pikmin 1 if you haven’t already.
    • 79 Metascore
    • 80 Critic Score
    What really made Final Fantasy XIII-2 an enjoyable game was that Square Enix brought the fun back. They brought back some the inventiveness, creativity, humor and uniqueness that we sorely missed in Final Fantasy XIII. Maybe this game tries to do a bit too much, and it's probably too late to dig this story out of the hole that it's in, but it was made with a heaping dollop of that undeniable charm that we loved in the older series games, and that goes a long way towards making it enjoyable.
    • 71 Metascore
    • 80 Critic Score
    Even with the slow grind, I have no reservations saying Stranger of Sword City is a damn fine dungeon crawler.
    • 82 Metascore
    • 80 Critic Score
    Choosing not to reinvent the wheel in regards to its by-the-numbers stealth gameplay, A Plague Tale: Requiem instead goes above and beyond to present greatness in its overall package, delivering an enthralling story, magnetic characters, tense action setpieces, and stunning visuals that rank among the generations’ finest. It won’t bewitch everyone, but for devoted fans of rats and resilience, A Plague Tale: Requiem absolutely delivers.
    • 64 Metascore
    • 80 Critic Score
    With all of the efforts to resurrect this once dead and buried series I hope there's a chance to wrap it all up with Strife.
    • 75 Metascore
    • 80 Critic Score
    What Twisted Pixel has really accomplished here is creating the equivalent of a Pixar movie with interactive elements. And, at roughly the same cost as (or, in many cases, less than) a DVD, fans of that style of animation and storytelling should be more than satisfied.
    • 88 Metascore
    • 80 Critic Score
    What makes Return to Castlevania better is that it essentially allows you to turn Dead Cells into a Castlevania roguelike, and a damned good one. The DLC serves as a fantastic love letter to one of the series that helped inspire Dead Cells, and that love absolutely comes across. I honestly wish that more games would let me just turn them into a Castlevania spin-off. What’s the matter, Mario? Think you’re better than Castlevania? Well, you’re not, so put on this leather cuirass and carry this whip. Wait, that sounded weird.
    • 68 Metascore
    • 80 Critic Score
    And, as I sit here writing this, I can’t wait to zip up my flight suit and step back into my combat boots to bust some more. A lot of love was poured into Ghostbusters: Spirits Unleashed, and it speaks to me. I can only hope that Illfonic is able to support it for months or even years to come because I can definitely see myself returning to it again and again. Now, if you’ll excuse me, I’ve got an unlicensed nuclear accelerator to strap to my back.
    • 77 Metascore
    • 80 Critic Score
    A great example of what talented developers can do with Microsoft's Kinect technology when they think creatively...Twisted Pixel's original characters and oddball sense of humor -- married with enjoyable gameplay -- add up to a special gameplay experience worth of your time if you own Kinect.
    • 77 Metascore
    • 80 Critic Score
    It didn't need to reinvent the wheel either; as Gearbox pretty much had the formula figured out the second time around.
    • 74 Metascore
    • 80 Critic Score
    If you are already a fan, Rise of the Triad: Ludicrous Edition is a fantastic way to play it again. It’s not too much different than the old DOS version but includes cut features and all the content you could want. The new episode is a quality continuation that feel right at home with the rest of the game while still providing something new. It’s a great package all around.
    • 85 Metascore
    • 80 Critic Score
    The Talos Principle has some important things to say, but more thoughtfully, it wants the player to have important things to say as well. Even those who do not bother to think about the philosophical topics can find a smart, sometimes frustratingly difficult puzzler here. It really shines for those open to both.
    • 74 Metascore
    • 80 Critic Score
    Shadow Complex was great in 2009, and for the most part, it still is to this day. You won't find many new elements in this remaster apart from standard graphical upgrades, but if it has been a few years since you've played the original version, it's worth going through the journey again.
    • 67 Metascore
    • 80 Critic Score
    KickBeat's polarizing soundtrack is perhaps its toughest sell, but if you can overcome it with an open mind and dig into Beat Your Music, there's a really solid rhythm game underneath it that'll have you tapping your feet (and your fingers) for quite some time.
    • 81 Metascore
    • 80 Critic Score
    It has all of the familiar elements and even if some aspects of its presentation are not quite up to modern standards, its design and gameplay are timeless and welcome.
    • 81 Metascore
    • 80 Critic Score
    While I'm happy with what we got, I ultimately can't help but wonder what another six months could've done for Battlefield V. In a business with virtually no downtime, that's just the way it is.
    • 76 Metascore
    • 80 Critic Score
    Despite floundering a bit with meta-progression mechanics, Backpack Hero is still a thoroughly entertaining deckbuilding roguelike. Its use of item management as a central game mechanic is wildly inventive, and I consistently wanted to reenter the dungeon just to explore new item synergies. I do wish the town sections didn’t drag the pace of the main campaign as much as they did. But even if you strictly use the Quick Game mode, Backpack Hero is still a worthwhile venture.
    • tbd Metascore
    • 80 Critic Score
    Assassin's Creed Odyssey: Fate of Atlantis has been one of the more consistent DLC storylines in the history of the series.
    • 87 Metascore
    • 80 Critic Score
    For five bucks as a digital upgrade all of these Sonic Mania Plus additions are a no-brainer. Sure, encore and maybe the multiplayer updates would have been added as free DLC in some circles, but the new characters and the package as a whole props up one of the best platformers of 2017 for a more than reasonable price.
    • 77 Metascore
    • 80 Critic Score
    The incredible artwork and wordless storytelling style invite those who want to experience a unique narrative, but the difficult action gameplay and tedious exploration for capsules actively work to keep players from that experience.
    • 76 Metascore
    • 80 Critic Score
    Hits a sweet spot for me. The gameplay is fast-paced without being too hectic and confusing. The realism is not as arcade-like as Call of Duty, and it's not a hardcore simulation like Arma II. There is even enough variety in the role types that you can have a completely different gameplay experience depending on what you want to do.
    • 84 Metascore
    • 80 Critic Score
    Though her visit to this island paradise was over long before I wanted it to be, it was a trip I am happy I was able to take. It's the type of experience that can restore one's vigor and effect change in us long after we've watched the credits roll. Alba: A Wildlife Adventure reminds us all of how easy it can be to transform our world for the better, and after the year that was 2020, it's a reminder all of us can use.
    • 76 Metascore
    • 80 Critic Score
    MAG
    Massive Action Game delivers on the promise of its name. It's certainly massive, and there is more than enough action to go around. MAG's biggest draw, however, is that it's perfect for both hardcore multiplayer FPS fans and newcomers alike.
    • 71 Metascore
    • 80 Critic Score
    Forget Crysis, The Climb is Crytek's best achievement in a long while. Is it worth $50? That depends entirely on how sold you are on VR. [Tested with Oculus Rift]
    • 81 Metascore
    • 80 Critic Score
    While prone to feeling slow at times, Ilomilo is an undeniably well crafted title. Most of its puzzles feel perfectly tuned, and despite the occasionally flabbergasted controls, the amount of polish on display is something to be applauded.
    • 81 Metascore
    • 80 Critic Score
    An incredible experience, and no game has filled me with the same sense of wonder and drive to explore in a very long time.
    • 74 Metascore
    • 80 Critic Score
    Nintendo really took a chance with something as screwball as Rusty, and it ended up being one of the most innovative takes on the free-to-play model in some time.
    • 66 Metascore
    • 80 Critic Score
    3 on 3 NHL Arcade doesn’t have a comprehensive slate of gameplay modes and options, and it’s easy to write it off for that reason. But what’s there is enough to keep gamers coming back again and again: tremendously enjoyable core gameplay, superb sound design, impressive visuals, and a wonderfully old-school-oriented multiplayer experience.
    • 84 Metascore
    • 80 Critic Score
    When I am unwinding after a long day and commute, Campfire Cooking is the exact type of game I want to play. A quaint and clever puzzler that is able to get a myriad of miles out of its simple concept, it’s nearly perfect on my iPad and well worth the tiny asking price.

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