DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 63 Metascore
    • 60 Critic Score
    The satire of GUTS would be so much better if the gameplay stuck its landing. Sketchy and numb gameplay simply doesn’t cut it. As it is, GUTS is a mere curiosity. A quirky look at a gory game show with some genuinely good ideas, like a combat log after a fight (I would love it in Tekken!) and fighting not measured in habitual health and time. Even though GUTS doesn’t take it seriously, it’s done seriously. I can only hope that Flux Game Studio continues to develop their obvious labor of love further. Maybe by the time the game makes its way to the consoles next year, its gameplay will have evolved further.
    • 65 Metascore
    • 60 Critic Score
    The Gretzky franchise gets an update in line with its recent PS2 counterpart, but still has a long way to go before dumping that 'rental-only' label.
    • 65 Metascore
    • 60 Critic Score
    I wanted to love Sniper: Ghost Warrior Contracts. There is a lot that is well done here, particularly the shooting, the upgrades, and the level design. Unfortunately, it is all but marred by bugs, especially the way the save system currently works… or doesn’t. If you’re in the market for a new sniping shooter, I cannot in good conscious recommend Contracts, it’s simply too frustrating to play in its current state.
    • tbd Metascore
    • 60 Critic Score
    Although I enjoyed the puzzles and the setting, House of Da Vinci 2 is hampered by its performance, control, and UI issues. It needs a little more polish to be considered a great puzzle game. If you have some patience for the clunkiness of the game and love complicated puzzles, you may want to check it out.
    • 63 Metascore
    • 60 Critic Score
    It’s completely up to the players whether they want to invest in Amelia’s daily chore or not. Maybe the game should be perceived as something of a snack, taking it for a spin once in a while. After all, each flight is as short as you want it to be. Give it enough time and maybe one day you’ll catch the mythical sky whale. In doing so, Airheart tries to teach it’s not the goal that is the most important but rather the everyday life and work you make around while going for it.
    • 74 Metascore
    • 60 Critic Score
    If you are a fan of the series on the PSP then you should definitely pick it up because it is more of the same, but if not then stay away.
    • 55 Metascore
    • 60 Critic Score
    If you're ready to relive those golden days of spending your allowances at the arcades, be prepared to pay quite a premium for this average collection.
    • 56 Metascore
    • 60 Critic Score
    Bound by Flame is an exceedingly interesting game. It attempts to join the ranks of games like The Witcher and Mass Effect with its combat and social elements but ultimately falls short.
    • tbd Metascore
    • 60 Critic Score
    On paper, the game’s concepts are superb, but in execution, the lack of design finesse and polish left the experience feeling amateurish. The game manages to provide an adequate experience, but it needed more development time to truly stand out.
    • 75 Metascore
    • 60 Critic Score
    The gameplay is average, and the graphics aren't anything to write home about.
    • 73 Metascore
    • 60 Critic Score
    The presentational pieces are there, and the controls tight, but when it comes to delivering a memorable set of tracks to underscore both the thematic and mechanical elements of the adventure, it doesn’t dig near deep enough. Without the joy of music to which the most successful games in the genre are conduits for, a lot of the effort and talent behind this charming game winds up feeling a little hollow.
    • 66 Metascore
    • 60 Critic Score
    So the game has great graphics, but it doesn't have the modes to back it up. The story mode is ridiculous and the gallery mode just had no reason to be in this game.
    • 61 Metascore
    • 60 Critic Score
    The game just doesn't come through like it had the potential to do. Spider-Man 2 just didn't take advantage of the new hardware and left us with a very average side scrolling action game.
    • 61 Metascore
    • 60 Critic Score
    Capcom's attempts to revive the 2D fighting genre hits a major snag, as this fighter doesn't offer anything new to modern gamers, aside from online support.
    • 56 Metascore
    • 60 Critic Score
    As it stands, Supreme League of Patriots it well made of unremarkable adventure game.
    • tbd Metascore
    • 60 Critic Score
    Cameo: CCTV Detective is an enjoyable first-person point and clicker adventure-style title that places you in the shoes of a police detective busting criminals one by one. Its story is one that is interesting and fun to experience, even if it doesn't last long enough. It certainly isn't without its problems, but if you have a few hours to kill and want to try it out, it's perfectly enjoyable.
    • 53 Metascore
    • 60 Critic Score
    Samurai Warriors Katana is not a bad title by any means. However there are still a handful of issues,and the problem of repetitiveness that really holds the game back.
    • 62 Metascore
    • 60 Critic Score
    On a technical level James Bond 007: Blood Stone is a competent third person shooter, however it is a game that really lacks that extra polish that sets games apart. Even for the biggest Bond fans I can only recommend this as a rental, as a little Blood Stone seems to go a long way.
    • 74 Metascore
    • 60 Critic Score
    Ghosts 'N Goblins Resurrection is a bona fide niche title that will only hold appeal to the masochistic. Even on its easiest setting, where dying leads to an instant respawn, I can’t have fun with a game that amounts to slamming your head against a rock wall. It might have been better for Capcom and Nintendo to make the original games available through the Nintendo Online service because Resurrection is an experience modified to make it somewhat more digestible to a new audience. Choosing different difficulties is a nice touch but after beating the game on Page, which was insane even with no-cost respawning, what incentive did I have to go back and do it all again while adding even more painful roadblocks? Yeah, no thanks. I’m too old to put up for this sort of thing now.
    • 73 Metascore
    • 60 Critic Score
    Titan Souls requires a great deal of patience and super fast reflexes to enjoy.
    • 70 Metascore
    • 60 Critic Score
    A mostly visual remake, Destroy All Humans brings a dubious cult classic onto modern consoles and PC with most of the same issues it had to begin with. It’s a clear example of lost potential as the original game was never all that well regarded. Thoroughly reworking the gameplay could have vastly improved the game that was only passable in its time. As it is now, the remake doesn’t do enough to lift the title from mediocrity. Aside from updated visuals, the one new mission, and slightly tweaked gameplay, it’s a game that still doesn’t have much going for it besides the comedy factor. Though the remake is definitely the definitive way to play Destroy All Humans!, I still find it difficult to really recommend it.
    • 63 Metascore
    • 60 Critic Score
    The quirky roll-a-monkey game debuts on the DS, which should provide hours of clean fun for gamers of all ages, if you can get past the frustrating controls.
    • 66 Metascore
    • 60 Critic Score
    Code of Princess EX is fun in spurts, but is otherwise a mixed bag. I enjoyed the cast’s jabs at the story more than the plot itself. The mechanics are empowering and fun to play out, but lead to a repetitive and predictable gameplay loop. Likewise, the plethora of playable characters is offset by limited movesets. The relatively high price for a port of a 3DS game may not win many fans over either. Ultimately, Code of Princess EX is most tailored to enthusiasts of the beat-em 'up genre and to players seeking a cathartic experience.
    • 74 Metascore
    • 60 Critic Score
    Bit.Trip Fate is a beautiful 2-D side-scrolling shoot-em-up with a strong dubstep soundtrack. But it’s the weakest entry in the series.
    • 65 Metascore
    • 60 Critic Score
    There are a lot of ideas packed into this game but I feel like if they would have cut back on a couple of the concepts to focus more on the story then this could have been a real stand out game. As it is now Remember Me is more appealing when it gets cheaper or if you have absolutely nothing to play.
    • 63 Metascore
    • 60 Critic Score
    The last tiresome act of ReCore just drags on and erases the kind intentions the developers might have had before they decided just to bully you.
    • 61 Metascore
    • 60 Critic Score
    A very ambitious undertaking, StarDrive has a lot of promise. There’s a lot the developer hopes to add, and he plans on supporting the game for the foreseeable future, but the package as it stands is a bit of a hard sell to all but the most patient and driven 4X fans.
    • 63 Metascore
    • 60 Critic Score
    Ultimately, it feels like Vane is an aesthetic concept more than a game. Certainly, it has the elements of traditional platforming games — environments to explore, puzzles to solve — but they are unrewarding and sometimes frustrating to experience. Vane’s art direction, music and suggestions of myth and mystery might be enough to carry some players through to the end, but others will be disappointed by Vane’s refusal to tell a coherent, character-driven narrative.
    • 74 Metascore
    • 60 Critic Score
    Even when armed only with its age and a modern translation, though, Soul Hackers’ great storytelling and infectious dark spirit make it a forty-hour-plus proposition that long-time JRPG fans should consider.
    • tbd Metascore
    • 60 Critic Score
    Overall, PUSS! is a game that appeals to those looking for a real hardcore challenge in an uncommon genre. The presentation sold me at first, but as I gradually toiled away at the many difficult challenges, my interest eventually waned. It’s not a game I’d recommend to anyone other than those primarily interested in a high difficulty. Even then, it’s a game that relies on sheer memorization and muscle memory rather than any skill and inventiveness. For a game so heavily inspired by the often calm and melancholic vaporwave, it’s surprisingly tense and aggressive.

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