DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 71 Metascore
    • 60 Critic Score
    Much like the classic storybook wanderer, The Walking Dead: Michonne ends up just like its titular heroine, a little battered, more then a little bruised, and with a little less closure then she was hoping for.
    • 56 Metascore
    • 60 Critic Score
    A pretty mediocre game. Unless you're a huge fan of the TV series, you can probably just either shy away from this one or keep as a back up choice for a rental.
    • 69 Metascore
    • 60 Critic Score
    There are certainly worse games selling on the digital marketplace for both systems and I Am Alive is eons better than the somewhat similar Amy released early this year. Still, you'll need pretty strong rose-tinted shades not to be absolutely disappointed in what I Am Alive could have been.
    • 80 Metascore
    • 60 Critic Score
    Odds are there are better overall table packs out there for FX3. While the DOOM table is pretty excellent, it's difficult for me to recommend the pack that heavily because the other two tables just don't particularly give you much to go with. If you own those other and better packs and are just looking for more, then give this a go. Otherwise, I recommend reading some of our other pinball table pack reviews to see which ones are more worth your time.
    • 64 Metascore
    • 60 Critic Score
    I find its depth and focus on exploration and letting players find their own way fascinating and the many stories contained within demanded my attention. I’m glad I finally had a chance to check it out in any form and if that sounds up your alley, there’s a game in here worthy of your time. I have a much harder time recommending that you play it on the Switch, though, and would only recommend checking out Switch version if you don’t have any other way to play it. You simply have to put up with far too much to get to all the good contained within.
    • 78 Metascore
    • 60 Critic Score
    This will never be anyone’s favourite title, but it’s a riskless purchase for anyone who wishes that story-focused games had a little more gameplay to them.
    • 66 Metascore
    • 60 Critic Score
    For all its cool factor and pitch perfect virtual reality immersion, the lack of any substantial and compelling gameplay for most of the game make Detached hard to recommend at its full price. Wait for a sale.
    • 68 Metascore
    • 60 Critic Score
    I reckon Space Hulk: Tactics sinks well with the target demographic but it makes no effort to convert non-believers to join the Imperial cause. The fact that it works as well as it does, goes solely down to the original board game. Outside it, it’s just not attractive or appealing enough. Maybe that’s the reason there was no online activity going on during the review period, no matter what time of day I tried to seek out opponents. Playing Space Hulk in the real life with local opponents is a true social occasion - something that Space Hulk: Tactics can’t achieve.
    • 64 Metascore
    • 60 Critic Score
    Despite its early leaden pacing, Nights of Azure's story concept isn't bad. The two main characters, with their shy, budding romance and mutual dependence, have potential for an interesting arc. What surrounds them -- bland visuals, inconsistent design, sloppy localization and fast-paced but ultimately repetitive action -- makes it challenging to appreciate their relationship and story.
    • 62 Metascore
    • 60 Critic Score
    We Happy Few could have been a great psychological thriller but its muddled vision and scope leaves it trailing behind the merit it deserves.
    • 49 Metascore
    • 60 Critic Score
    Although EA has had some great success with NFL Street, the new NFL Tour just didn't stand up as well. You would hope the time to work on a next gen version of the game would have helped more, but overall this is a pretty mediocre arcade football game.
    • 62 Metascore
    • 60 Critic Score
    The curse of movie to video games conversions strikes again, as there's nothing fantastic or memorable about this repetitive and generic actioner.
    • 68 Metascore
    • 60 Critic Score
    The Wizards sounds awesome on paper and is a great idea but the unpredictable controls were more distracting and frustrating than I liked.
    • 82 Metascore
    • 60 Critic Score
    A dash of Terraria mixed with a pinch of Dig Dug, SteamWorld Dig is a colourful delight that is equal parts wit and charm.
    • 68 Metascore
    • 60 Critic Score
    If you can bank on one thing, it’s that the essence of Strike Suit’s space-flight combat is solid enough to warrant multiple approaches, and addictive enough to ensure that you won’t be leaving the black vacuum of space anytime soon.
    • 67 Metascore
    • 60 Critic Score
    Turok is one of those games that has the potential of greatness on the Playstation 3. However even with the potential, you have to capitalize on it, and this is not a game that does that.
    • 73 Metascore
    • 60 Critic Score
    Phantom Doctrine is a game that is not without merit, but if you decide to tackle it, then you should prepare yourself to endure that sort of love-hate relationship with it. And, if some of the game's issues, like the frustrating details of its stealth and its badly inadequate tutorial can be addressed, then it suddenly becomes an easy one to recommend.
    • 67 Metascore
    • 60 Critic Score
    It’s never bad to reach for the stars. It’s the only way you succeed. And much like the lessons Ivent Games hopes you learn while playing their game, I hope subsequent projects from this team eliminate the small, yet serious issues presented. Strength of the Sword 3 shows incredible promise, and goes a long way towards meeting it. It’s almost there.
    • 63 Metascore
    • 60 Critic Score
    If you can justify the four dollars and don’t mind the short play time, you should enjoy episode one of Missing: An Interactive Thriller.
    • 64 Metascore
    • 60 Critic Score
    The relatively unknown old-school action RPG gets ported to the handheld, but suffers from all the flaws of its PS2 version, and some new ones as well.
    • 72 Metascore
    • 60 Critic Score
    Team Sonic Racing isn’t the fastest thing alive, but it moves at a decent pace. It won’t convert those who hate the kart racing genre, but it offers a decent twist on the formula for existing fans. That in itself is enough to justify its existence at a budget price, and it thankfully isn’t an embarrassing mess like Sonic Forces.
    • 57 Metascore
    • 60 Critic Score
    Despite having some cool narrative hooks and an overarching premise that will span several player-influenced chapters, City of the Shroud lacks a coherent, consistent tone and central character about whom we care. Verbose and in need of an editor's red pencil, the writing falters when it tries to be funny and the combat lacks fluidity, variety and intensity. City of the Shroud contains some original ideas but the game built on them doesn't quite do them justice.
    • 55 Metascore
    • 60 Critic Score
    The Witch certainly has bags of style, but is let down by brain-dead AI and short gametime.
    • 65 Metascore
    • 60 Critic Score
    It’s got a great retro vibe and the aesthetic is beautiful. Sadly, the runner mechanics take away the fun and goodwill, leaving it as forgettable as the Dead Island franchise itself.
    • 62 Metascore
    • 60 Critic Score
    Plain and simple Street Racing Syndicate just isn't as good as some of the other games on the market today.
    • 59 Metascore
    • 60 Critic Score
    I was annoyed by the writing and combat and a pervasive and unwarranted “too cool for school” attitude that began with the character creation screen and never really went away. Streamline the dialogue and expository overkill, re-tool the combat and YIIK: A Postmodern RPG would be closer to those classic games from which it draws inspiration.
    • tbd Metascore
    • 60 Critic Score
    Crow manages to be good, is what I’m trying to say, but it’s not “hold-your-breath here it comes” good.
    • 67 Metascore
    • 60 Critic Score
    This “game,” if it can really be called that, is a niche one. It will only appeal to a very select few train enthusiasts and so for those folks I’d recommend this as a nice entry into the world of train conducting. For everyone else save yourself some time, money and frustration and just say no.
    • 62 Metascore
    • 60 Critic Score
    Redshirt is an incredibly fun and interesting game mired in small problems that prohibit it from becoming a must buy.
    • 58 Metascore
    • 60 Critic Score
    Neat ability to create monsters from discs, but repetitive gameplay will please only its hardcore fans.

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