Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 74 Metascore
    • 40 Critic Score
    Even the most hardcore Swery fans will be put off by how sloppy and tedious The Missing is. Much of the appeal of past Swery games was interacting with interesting and colourful personalities. The Missing has none, unless reading text messages counts, and even then the writing is the same movie-referencing material from past games from this director, and its interrupting of the flow of action. The Nintendo Switch has so many better options for puzzle-platformer adventure games - Limbo, Inside, Flashback or Another World, to name a few. The mediocrity of The Missing might have been a bit more tolerable if it weren't such a janky and busted mess.
    • 74 Metascore
    • 70 Critic Score
    All in all, the SNK 40th Anniversary Collection is a fine way to experience SNK's humble beginnings. The included games cover a wide variety of genres, and even the worst of them have one or two admirable qualities. There are no complaints at all when it comes to features. Both region-select and console versions are accounted for, and the museum is loaded with bonus materials. Hopefully the dual-stick control issue is eventually sorted out, as it's the only stain on this otherwise impeccable set.
    • 74 Metascore
    • 70 Critic Score
    While it falls a bit short in terms of content and variation of gameplay, EGA Ages: G-LOC Air Battle is still pleasant enough to play today, albeit in short bursts - just like in the arcades. Furthermore, by virtue of being one of the very few entries in the SEGA Ages to have only rarely or even never received a proper faithful conversion to console, this is an important type of release that SEGA should feel encouraged to pursue. There is much to be loved about its back catalogue, but there should be more to the SEGA Ages line than mostly Master System and Mega Drive ports or the sempiternal Super Scaler titles that people have seen ported numerous times already. This is an additional step in the right direction SEGA!
    • 74 Metascore
    • 70 Critic Score
    Luckily, the original Sonic Colours stands tall, featuring fun, exploratory gameplay and it is rewarding replaying levels to attain higher ranks. The 3D sections are far and few between, but the ones that are there are fun. The 2D gameplay is vastly improved from Sonic Generations with tighter controls and added variety in the form of Wisp abilities. Ultimate adds a lick of new paint to bring this to the Xbox platform, of which it is recommended to play on either Xbox Series X|S to get the standard performance that players have come to expect. Rival Rush is a fun mode, but there are only six acts and some of these levels are incredibly short. The other additions that Ultimate has added are superfluous, but don't do anything to really damage the core game either. If Sonic Colours doesn't exist in your library and you are a fan of the Blue Blur then there is no excuse to not pick this up.
    • 74 Metascore
    • 50 Critic Score
    Silent Hope is many things, and none of these manage to be combined into a great experience. From the exploration and combat, to the customization of your seven heroes, and the whole crafting business, this just never manages to be any fun. There's no challenge or incentive to keep on playing. You just do whatever is needed to be done, so you can go deeper into the labyrinth. That's. It. A chore, rather than a game.
    • 73 Metascore
    • 60 Critic Score
    The acrobatic shoot-fest known as Severed Steel is, without any exaggeration, tons of fun. Sadly, while it could be one of the genre's classics, it is barebones in terms of content. There simply aren't many things to do here, and there's almost no incentive to go back to it. It needs a better campaign, more varied weaponry, enemies, as well as some extra stuff, be it power-ups, or alternative game modes. Or at least a better price-tag…
    • 73 Metascore
    • 60 Critic Score
    Where the game truly is lacking is in the online component - no course sharing and searching is a big oversight and does dampen the selling appeal of the 3DS edition, something that Nintendo should resolve.
    • 73 Metascore
    • 70 Critic Score
    Those looking for the quintessential stealth experience, will not find it in Aragami: Shadow Edition. That being said, this is definitely an enjoyable, and unique take on the genre, albeit, one that's a bit light on content and depth.
    • 73 Metascore
    • 70 Critic Score
    Insidia is an interesting turn-based battle title that plays out like a heroic chess match. Trying to predict the enemies' moves as they happen simultaneously means always being on alert and having a flexible strategy. There is really no reason not to check this title out, as it is an interesting concept with a lot of potential to be fleshed out in future iterations.
    • 73 Metascore
    • 80 Critic Score
    Far Cry New Dawn is a ridiculously well-polished and fun to play action game (AI issues aside), with an enjoyable if largely mundane story and villains. It's so hard to negatively criticise too much. It would be unfair to judge this individual game against the wider approach of Ubisoft that some could argue needs to evolve more going into the future. The freedom that this sandbox gives to just shoot things and have fun is clear to see, and on PC the world looks incredible, filled with vivid colours, rich explosions, lush grassland and shimmering blue rivers. The real question following this conclusion to the Hope County arc and all its DLC is where Ubisoft will go next with this franchise. Ultimately it is impossible to separate New Dawn from feeling like an expensive DLC for its predecessor.
    • 73 Metascore
    • 60 Critic Score
    A good third-person shooter but a bad Tomb Raider game; that’s what Crystal Dynamics’ reboot for Lara Croft boils down to. When you ignore the inconsistencies between the story and gameplay, as well as the annoying characters and poor writing, Lara’s survival adventure on Yamatai is a worthwhile distraction that plays smoothly and has plenty to do. The great price that others could learn from means this is well within impulse-buy territory too.
    • 73 Metascore
    • 70 Critic Score
    Rainbow Six Extraction stealthily moves down a well-trodden path, carrying a fairly uninspired narrative that could be described as hackneyed at best. OK, as pithy summations go maybe that's a little bit harsh. Sure, this won't be winning any awards for its high concept themes or originality, but does that really matter when it's so much fun to play? While Ubisoft hasn't reinvented the wheel here, it has at least implemented enough innovative ideas in its core gameplay loop to keep potential React operators engaged in the Archaean struggle. As with any title reliant on repeated playthroughs, there's maybe a slight concern on its longevity, however the promise of regular, free content drops, should be reason enough to warrant regular revisits. It's also worth noting that it's available on Xbox Game Pass from day one, courtesy of Uncle Phil's deep pockets.
    • 73 Metascore
    • 50 Critic Score
    Shadowkeep impressed me much less than Forsaken. I hoped that after parting ways with Activision Blizzard Bungie will be more ambitious than to mostly recycle the content we already know. [12/2019, p.76]
    • Cubed3
    • 73 Metascore
    • 50 Critic Score
    By no means the worst in this unfortunate line of adventure games, Leisure Suit Larry: Wet Dreams Dry Twice has forgotten what makes a Leisure Suit Larry game fun. What's that? Well, apart from puzzles that don't drag out so freaking long, a Larry game mostly needs that kind of naughty humour that's less about penis-shaped props, and way-too-obvious dirty jokes, and more about the loser protagonist's lust getting him into all sorts of crazy situations.
    • 73 Metascore
    • 70 Critic Score
    A solid title that's genuinely good fun. Loads of modes coupled with enjoyable racing makes for a game that we highly recommend.
    • 73 Metascore
    • 70 Critic Score
    Minor issues aside, this is a great pick-up-and-play title for fans of shooters and even fast-paced action games in general.
    • 73 Metascore
    • 80 Critic Score
    Chicken Wiggle is a charming platformer that blends simplicity with sophistication into a cohesive whole. There may not be much in the way of originality outside of a slightly unique control scheme, but the "Best of" platforming feeling that the levels give off act as a reminder of not only the great platformers of yore, but how their mechanics have been refined since. Player-created stages add a much needed longevity to the short playtime and ensure that there will always be more chickens to rescue. For a game so ingrained in playing around with pre-existing design philosophies, Chicken Wiggle has a strong sense of self that other platformers should be envious of.
    • 73 Metascore
    • 80 Critic Score
    Emotional, alluring, and compelling from start to finish, A Normal Lost Phone is a phenomenal visual novel that takes full advantage of Nintendo Switch in a creative way, while telling a story with a genuinely powerful message. The investigative elements are gripping and require a sincere attention to detail, and the soundtrack is appropriately atmospheric for mobile phone sleuthing.
    • 73 Metascore
    • 70 Critic Score
    Another World: 20th Anniversary Edition takes a beloved classic of the past that hasn't necessarily aged very well and brings to players who are hungry for monuments of gaming history just the version they needed to finally take a dive if they hadn't already.
    • 73 Metascore
    • 60 Critic Score
    With some decent level design and a good few challenging tasks at hand, Bike Rider DX2: Galaxy is still a moderately fun way to kill a few spare minutes.
    • 73 Metascore
    • 80 Critic Score
    Max: The Curse of Brotherhood is a triumph in design, both in terms of how stages are crafted and the way the smart puzzles contained within each world are put together. Held back by its control scheme in the past, the shackles have now been removed, making this the superlative edition thanks to the excellent touch screen system now employed on Nintendo Switch, leaving Cubed3 now hungry for an upgraded version of Max & the Magic Marker in the future.
    • 73 Metascore
    • 40 Critic Score
    Those in love with the history of the era will love the detail within Romance of the Three Kingdoms XIV: Diplomacy and Strategy Expansion Pack Bundle, but to those that the history is meaningless the absolute volume of names and relationships is a waste of time. Furthermore, while this has some interesting concepts, it is just too bogged down with minutia and lost in its own stats. The series could really need an overhaul on how to make things more streamlined.
    • 73 Metascore
    • 70 Critic Score
    Part dungeon crawler, part economy sim, Atelier Resleriana: The Red Alchemist & the White Guardian has a lot going on without being too complicated. The graphics and overworld controls land somewhere between nostalgic for PS2-era JRPGs and perhaps underwhelming for a modern game, but more attention has been placed on characters and enemies, which pop with energy and are given extra life by enthusiastic actors. The story and characters have a charm that reflects the laid-back but never underwhelming gameplay, which offers many different subsystems or metagames players can often choose how much or how little to focus on. Performing alchemy is a minigame itself, as is running the shop, and combining it all means The Red Alchemist & the White Guardian offers hours of content, carried by charming characters who have believable motives, often driven by their own care for each other, and making this a no-brainer for anyone who wants a dense JRPG they can pour hours into on the go.
    • 73 Metascore
    • 90 Critic Score
    Mario Party 9 is a resounding success on so many levels, adding plenty of extra variety to differentiate itself from previous entries, whilst also learning important lessons from the limited-yet-fun Wii Party.
    • 73 Metascore
    • 80 Critic Score
    Even in its current state, Battlefield V succeeds in delivering that familiar, core experience in spite of missing some content, and while the thought of an incomplete game might deter some from pulling the trigger on a purchase, those eager to enlist will still find plenty to keep them occupied. Sure, it can occasionally be a bit rough around the edges, but this doesn't stop those epic 'wow' moments from coming thick and fast. Gorgeous visuals; incredible sound design; unprecedented levels of destruction - DICE is firmly focused on long-term player engagement here and its decision to scrap the Season Pass altogether is definitely a refreshing step in the right direction. Well played, guys.
    • 73 Metascore
    • 60 Critic Score
    While there's nothing fundamentally wrong with Psychic Specters - it is, after all, the most compre-hensive entry in the series, and Level-5's signature polish emanates throughout - yet it is also more than a little disappointing to see a fully-priced release add so little to the base game. Hardcore fans intent on purchasing should be aware that the new content is a little on the thin side, although it does make for a decent place for newbies to start their YO-KAI collection.
    • 73 Metascore
    • 70 Critic Score
    While it doesn't quite stick the landing, Tesla vs Lovecraft is still well worth checking out. This twin-stick shooter captures the heart of what makes the genre work, and is designed to appeal to every level of skill. It's just such a natural and fun game that anyone will be happy to give up their weekend for it. The only other complaint worth noting is the blaring foghorn. Inception is a fine movie, but the horn it popularised has been a nuisance to this critic's eardrums for quite a long time. Hearing BWWAAAHH every couple minutes is akin to being trapped in the depths of Cthulhu's madness.
    • 73 Metascore
    • 80 Critic Score
    Distilled down to a very, very strong portable title, Rebellion brings its A-game with Sniper Elite 3 on the Switch. It's not just that it's one of its best creations to date, but also the fact that it comes with so little sacrifice, and the series unique and visceral gameplay. It seems that the multiplayer is getting a lot of praise as well from those who could play it so. With that in mind there is no reason not to pick up this port, especially if you've not had the chance to play through it before.
    • 73 Metascore
    • 70 Critic Score
    Assassin's Creed Origins: The Hidden Ones it the ultimate example of more of the same. Honestly, the core gameplay is as good as the full game and, in places, it's even better, with some real highlights. However, with a disappointing new zone design, a lacklustre main story, and nothing new or bold to set it apart, it just feels like filler and occasionally dull, which is a real shame considering how Ubisoft's track record with original and memorable DLC has been.
    • 73 Metascore
    • 70 Critic Score
    Call of Duty: Vanguard is a great Call of Duty entry with absolutely stellar ser pieces, fantastic visuals, and plenty of modes surrounding an excellently fun campaign. The only downsides are the muddied stories… not to mention what is happening in the company that published it. Highly recommended for CoD fans and people looking for a bit of mindless fun set in WW2.
    • 73 Metascore
    • 50 Critic Score
    There aren't many complaints to be had when it comes to the library, yet the emulation is never up to snuff. Perhaps dedicating such a large amount of resources to the UI wasn't the right call. A number of features are poorly-realised and implemented. It's hard to enjoy the games when nothing sounds or feels quite right. The stuttering is especially baffling. While its appearance is rare, it should be non-existent. In short, fans of the console deserve better.
    • 73 Metascore
    • 80 Critic Score
    Many will look at Pandora's Tower as being the weakest of the three Wii RPGs, with Xenoblade Chronicles and The Last Story easily making Ganbarion and Nintendo's effort seem unworthy of attention. However, such a judgement would be unjust, since this Action RPG takes a totally different slant, offering an almost 3D Castlevania and Metroid feel to proceedings, mixing in a pleasant love story and a brilliantly smooth battle system that will widen its appeal.
    • 73 Metascore
    • 70 Critic Score
    Sledgehammer delivers yet another bulging kit bag of fresh content for Call of Duty: WWII, offering up great War and Zombies episodes, as well as a particularly strong selection of multiplayer maps. It, coincidentally, arrives during a transitional time for the title, as not only have the Divisions and weaponry customisation systems just received a total overhaul, but infinite sprint has finally been added, which might not sound like a big deal but it ups the tempo considerably.
    • 73 Metascore
    • 50 Critic Score
    STALKER 2: Heart of Chornobyl is lucky to have seen the light of day. The trade-off is one of the rockiest launches since Cyberpunk 2077. The game is already a very specific acquired taste, but compounded with the hopelessly unplayable state, it cannot be recommended...yet. Maybe one day after the developers' home is free from the global strife, they can take the time to salvage what could be a pretty cool game. Until then, stay safe, stalkers.
    • 73 Metascore
    • 50 Critic Score
    This game is part Animal Crossing, part hardcore strategy, and that is largely its weakness as there is very little overlap between those games or gamers. For strategy aficionados, the staggering amount of crafting, structures, and literal Feng Shui will be too much, and for casual crafting/constructing fans there is too much RPG/Strategy elements. It's nice how this is clearly very Asian in theme, but the game is just so strange it is hard to recommend.
    • 73 Metascore
    • 50 Critic Score
    Katamari Damacy REROLL is not the best way to play Katamari Damacy. The faster load times and stable frame rate are par for the course with the ports to much more powerful consoles that came two generations later. This should have been so much more; there are too many features that have been bungled or got cut. Even though REROLL may not be ideal, the core gameplay of rolling a Katamari and picking stuff up and building a planet-sized ball is still gratifying and fun to watch.
    • 73 Metascore
    • 90 Critic Score
    Death end re;Quest is making its mark on Nintendo Switch with a fine balance of cute anime style graphics to temper the exceedingly malevolent and gruesome violence that truly is necessary for the plot. By the time the end game approaches a melancholic air descends because time is almost up for the beloved Shina and her sweet smile. Replayability is a must for completionists who want to encounter every clue in the game, and also for those who love the very screwed up universe in World Odyssey. Apart from occasional confusion on story progression, there are minimal negative aspects, with difficulty levels making lesser skilled players able to enjoy the intricately layered plot and higher skilled players able to sink their teeth into the complex battle mechanics.
    • 73 Metascore
    • 80 Critic Score
    This is a monumentally messed up story wrapped up in a very hostile experience that has no interest in the player's enjoyment. Whether it's the playability, or the confusing puzzles, or the sadistic traps laid by the developers, I Have No Mouth, and I Must Scream is not meant for average gamers. This is one for people with true grit in their hearts...and a little patience.
    • 73 Metascore
    • 60 Critic Score
    There are many quality games out there made with RPG Maker software, but almost all of them were created on a PC using a professional tier version. It is possible to make something in RPG Maker With on a console, but anyone looking to create their epic magnum opus will be discouraged by the lack of art assets and the sheer density of complexities that go into making anything, which is made harder on a controller. Gamers who only want to play the RPGs might be better off playing any other indie RPG in the eShop. The user generated content will be amusing at best. The RPG Maker With scene might be more interesting on PC, but on consoles, this is a teaching tool for kids to learn about game design.
    • 73 Metascore
    • 60 Critic Score
    Lack of depth and silly expectations from the AI are what drag it down. Still, at least with the commands on the top screen you'll be able to execute fatalities and make the offenders feel your vengeful wrath more easily than before.
    • 73 Metascore
    • 90 Critic Score
    Guiding Kirby around each world in Kirby and the Rainbow Paintbrush is a true delight thanks to fluid controls, innovative gameplay and magnificent audio and visual presentation.
    • 73 Metascore
    • 60 Critic Score
    For anyone out there who is a fan of Harry Potter, LEGO, and videogames, LEGO Harry Potter Collection just might be the safest bet imaginable. Both titles within are overflowing with Traveller's Tales' affection for charming production values and easily-accessible gameplay, and Xbox One's enhanced frame-rate and resolution breathes new life into what was already a lovingly-crafted world. The formula does wear itself thin at times, and players might even feel like they're just going through the motions, yet it's doubtful that they'll ever regret their days spent at LEGO Hogwarts.
    • 73 Metascore
    • 60 Critic Score
    A fun little throwback to a simpler time, and a fun bash in local co-op, but ultimately a little disappointing considering the lack of lifespan. The core Tour Mode is too short and too easy, and then the extra modes are far too limiting to give this sufficient replayability. For fans of the series that didn't already play this in its first release, it's worth picking up to relieve the original, but it's not worth a double dip.
    • 73 Metascore
    • 70 Critic Score
    The Legacy of Kain series has sadly been one whose gameplay shortcomings have always kept it down, never truly escaping the confines of the world of cult classics. The same happened with the culmination of the franchise, which once again offered a story worth paying attention to…while everything else occasionally felt like an afterthought. Bad? Not even close. It was a thoroughly enjoyable action-adventure - just one that never quite reached its towering potential. That said, Legacy of Kain: Defiance Remastered does a fine job at giving it a striking visual upgrade, as well as some much-needed tweaks and refinements, making it the best way to experience the finale(?) of Kain and Raziel’s dark saga.
    • 73 Metascore
    • 70 Critic Score
    Although Puzzle & Dragons veterans will likely find little to keep their interest over the mobile game, it's a superb standalone puzzle title for the wider audience, and will likely be the gateway to the mobile version for many.
    • 73 Metascore
    • 80 Critic Score
    One Night Stand is proof that Ratalaika can find talented developers and bring them to the masses. While this isn't some Triple-A juggernaut, for what it is, it's a great addition to the genre. If you like these kinds of titles, you owe it to yourself to see everything that One Night Stand has to offer. For such a short runtime, there's a lot to love here.
    • 73 Metascore
    • 80 Critic Score
    For fans of this type of game and the Teenage Mutant Ninja Turtles themselves, Splintered Fate does the job admirably and doesn't skimp on development of the characters, providing a faithful love letter to the franchise. Stay calm, take it step by step, and have a quick bash whenever the mood takes you to ensure a fun and long-lasting experience. Bossa Nova!
    • 73 Metascore
    • 80 Critic Score
    Its difficulty and lack of content may turn away some, but Cosmophony remains a stylish, addictive game that is sure to satisfy the resilient.
    • 73 Metascore
    • 60 Critic Score
    There is not much to Mom Hid My Game! - the game promises everything it has to offer in its title. It ends far too quickly for it to be recommended to anyone other than small children. What it does offer, though, is some surreal puzzles and amusing sound design. The fun factor comes down to enjoying escape the room style puzzles with a silly coat of paint and not much else.
    • 73 Metascore
    • 30 Critic Score
    Uninteresting and uninspired, Dauntless is certainly impressive in its own right, but as far as actual gameplay goes, what's present fails to engage beyond the surface level. Perhaps that'll be enough for most who download the free title, but between aesthetically resembling Fortnite and aping Monster Hunter's combat wholesale, Phoenix Games has failed to contribute anything truly novel to the experience. Dauntless is as derivative as they come, and while that lack of price tag may be appealing, there are much better games to spend one's time (and even money) on. Go play Monster Hunter instead.
    • 73 Metascore
    • 60 Critic Score
    To a T is a mixed bag. It’s a nice little cosy game that doesn’t ask a lot of the player, but it has control issues that take away from the fun. The story is okay and, depending on your sense of humour, you may even find it funny, but at the same time, it can be a bit too simple and hard to judge who it is designed for. At the very least, you will remember the opening theme, even if the game itself isn’t in perfect shape.
    • 73 Metascore
    • 70 Critic Score
    The Council is off to a really good start with Episode 1: The Mad Ones, with an occultism/conspiracy-heavy story that is as mysterious as it is engrossing, and a RPG skill system that works well in unison with the more traditional elements of narrative-driven gameplay. It's a rough diamond, for sure, but at least it is one that provides a fresh look on the genre, making it easy to get hungry for the next chapter.
    • 73 Metascore
    • 80 Critic Score
    There is no greater thrill than interacting with the characters from some of Disney's greatest properties, and assisting them in defeating the evil ghosts is an enticing prospect.
    • 73 Metascore
    • 80 Critic Score
    An impressive debut for a brand-new IP whose clever and well thought out design catapults Fantasy Life into the upper ranks of the 3DS library.
    • 73 Metascore
    • 80 Critic Score
    Resident Evil: Revelations 2 is neither a better nor a worse game than its predecessor. It improves upon it on many levels, but also does take a few steps back in others, mostly in its RAID mode, which, while still a thoroughly enjoyable and recommendable experience, does not quite replicate the excellence of its big brother's by trying to appeal to a broader audience with a lower difficulty. The campaign here, however, is a lot more interesting this time around, and is an absolute highlight in split-screen co-op on the same console, offering a kind of local multiplayer experience the likes of which is not often enough seen on home consoles these days. Shame the campaign can't be enjoyed online for people who don't have a trusty Player-2 at hand's reach! Please, Capcom, though, fix these loading times, because it's hard to believe that with the game installed onto a SD card, the game couldn't load any faster than this.
    • 73 Metascore
    • 80 Critic Score
    A thoroughly enjoyable experience from start to finish, HarmoKnight offers a simple concept to understand and enough challenge and variety to keep players involved.
    • 73 Metascore
    • 80 Critic Score
    Episode four is the good kind of unremarkable for a Telltale game. It maintains the quality storytelling and action that has been present throughout this season while fixing the technical difficulties from the last chapter. It's nothing revolutionary for Minecraft: Story Mode, but it really doesn't need to be. It just needs to be entertaining and engaging through its two-hour runtime, and that's something that it manages to do with ease.
    • 73 Metascore
    • 80 Critic Score
    Fundamentally, Earth Defence Force 6 is 'more of the same' as 5, with an improved story and some very slight changes. The darker story is much more welcome, and the new enemies and weapons give players more variety. Gameplay wise it is going to be nearly the same as the last main entry, with the pretty cool narrative style of the opening levels. It's not going to blow anyone away, but it's very much in the vein of fun that will suck the hours away.
    • 73 Metascore
    • 80 Critic Score
    Mixing in the four-player element makes for some hilarious antics, and the augmented powers that can be utilised make for some extremely exciting scenarios. The only drawback is the age-old concern of things being a bit simpler than desired, but HAL has packed in plenty of entertaining content to appease fans new and old alike.
    • 73 Metascore
    • 70 Critic Score
    Farming Simulator Nintendo Switch Edition is reliable, but it needs some upgrades. It is the old tool that never really got a good upgrade that hits the same levels of quality. Fans of the franchise are going to love the meditative state ploughing the fields, and having the feeling of productivity. It has a certain magic to it in its realism that makes it a wonderful simulator, and those looking to try out the modern farmer life, or just look at the machines and drool, are not going to be left disappointed.
    • 73 Metascore
    • 80 Critic Score
    There's plenty here for series veterans to enjoy, but the merciless complexity of the AI will intimidate newcomers.
    • 73 Metascore
    • 80 Critic Score
    More of a refinement of the original than seeking to right its wrongs, The Escapists 2 on Nintendo Switch adds more of what fans enjoyed in the first place, whilst still not quite advocating enough time to entice a newer crowd.
    • 73 Metascore
    • 70 Critic Score
    A delicious helping of fan service and cracking character diversity and interactions between one another is the reason to own Project X Zone 2.
    • 73 Metascore
    • 60 Critic Score
    The Legend of Zelda: Tri Force Heroes is a disappointing entry in the long-running series.
    • 73 Metascore
    • 70 Critic Score
    These remakes are totally serviceable and a very good time for any Pokémon fan out there. There is however a nagging sense that more perhaps could have been done, especially for fully priced releases. The Pokémon franchise is big, the company behind these games makes millions off of these and yet there is a feeling time and time again that we're not getting the full AAA experience that such selling numbers should warrant, and this is seen very plainly in how technically dated these games look, even if artistically speaking they are still super cute. We are pleased with these remakes for sure, they're jolly good fun... but we're not impressed and this has to change in the future for the franchise!
    • 73 Metascore
    • 60 Critic Score
    Animal Crossing: Wild World is a good entry to the series for newer players; there's the same charm and simple fun that has drawn in many fans - but with the available technology and development time there was so much potential for doing more.
    • 73 Metascore
    • 80 Critic Score
    Cubello is an excellent start to the ArtStyle series, and future entries have a high standard to match up to.
    • 73 Metascore
    • 70 Critic Score
    Elliot Quest takes heavy inspiration from the first three Zelda games in general and from Zelda II: Adventure of Link in particular, while improving on some of the more tedious aspects of it. However, it does not quite go all the way to leaving behind or improving the elements that haven't aged well at all in Nintendo's classic, making for an experience that at times can be a bit more confusing than it really needs to be. The narrative, in its execution and presentation, passes almost completely into the background like it was totally absent, which further cements the identity of Elliot Quest: a game that is deeply seated in the era that inspired its creation. There will, therefore, be two categories of players: those who find it hard to enjoy for lack of some of the more modern comforts that gaming has brought along over the years, and those that love it all the more for it because they appreciate being given free reign instead of being held by the hand all along. What remains after taking these things into account is still a thoroughly, if complicated, more Metroidvania-oriented side-scrolling adventure RPG that should definitely appeal to fans of 8-bit flavoured games of that genre.
    • 73 Metascore
    • 80 Critic Score
    A World to the West is actually superior to its predecessor. The puzzles are wonderful and offer up some real head-scratching challenges, and the mechanics are engaging and fun. Parallels are evident between this and A Link to the Past and considering the quality of that game, in the comparison, it shows the quality of this one. A real surprise here, it is definitely one of the best Nindies to hit Nintendo Switch yet, and considering some of the titles hitting the console recently, that's really saying something.
    • 73 Metascore
    • 70 Critic Score
    MotoGP 17 is a good motorcycle-racing game that does offer a deep managerial mode, which takes the cake for this recent offering. While it's really an expansion of the Rider mode, with the added focus on running the team, managing the riders and staff members, signing on sponsors, while upgrading the bikes performance and managing marketing campaigns, this is a robust mode that can easily steal plenty of hours.
    • 73 Metascore
    • 70 Critic Score
    The new dynamic camera, combined with more visually interesting environments, makes for some memorable locales, which are bolstered by the distinct level design. The new move-set abilities provide some freshness, and there's plenty of optional content to test your skills. It's a shame that said optional content is usually tedious to deal with, and as nice as the dynamic camera is, it can also sometimes lead to a few cheap deaths. Despite that, Runner3 is an addictive (albeit short) experience that platforming fans should look into, if they are up for the challenge.
    • 73 Metascore
    • 80 Critic Score
    This is mostly an upgraded version of Dead or Alive 5, and not exactly a heavily upgraded one.
    • 73 Metascore
    • 70 Critic Score
    While a few bugs are more prominent in Episode 4, hopefully Big Bad Wolf get the final episode just right. Just make sure to have two play-throughs to experience all the twists and turns, as one is totally missable. The Council has been an absolute treat up to this point, and the penultimate episode's new revelations takes the final part to a whole new playing field.
    • 73 Metascore
    • 70 Critic Score
    NBA 2K20 keeps things fresh with some welcome tweaks to gameplay, refining a product that was already well-oiled and well-drilled. This year's MyCareer mode is an enjoyable enough experience but it, like most of the other modes, is spoiled by microtransactions. Year on year, Visual Concepts continues to push the bar on providing an excellent basketball sim. It would be nice if 2K could finally start providing fan service to match.
    • 73 Metascore
    • 80 Critic Score
    The story in Cinders can and does veer off at unexpected tangents. Absolutely nothing is concrete, and what feels like the best choice can end up being the worst if a scenario is repeated a few times to see what will happen next. With a high replay value to experience different decisions, Cinders certainly provides a new take on a classic tale, with style and imagination that will impact gamers more than other versions of the tale can. A wide range of morals are presented to the gamer, making it their choice whether Cinderella is a kind girl, or one who looks out for herself, and is as selfish as her step-sisters initially seem.
    • 73 Metascore
    • 70 Critic Score
    With its short playtime, Iris.Fall doesn't overstay its welcome and presents an interesting distraction that never bores. Variety is the spice of life in this instance, so it's unfortunate that new elements are sometimes introduced that are so baffling that players may be discouraged from seeing the story through to the end credits. For those that do, however, a beautiful and unsettling adventure awaits with some great mechanics laid over some even greater visual design and cues.
    • 73 Metascore
    • 80 Critic Score
    A fantastic conversion and localisation of a game horror fans have been waiting for for years. Project Zero: Mask of the Lunar Eclipse is an amazing horror title with an intriguing story, great visuals and a penchant for being terrifying. It works well on Switch, and, outside of a couple of small control issues, is a worthwhile and recommendable experience for horror game enthusiasts.
    • 73 Metascore
    • 50 Critic Score
    Some gamers enjoy experiences that gamify mundane work activities. The fun is how accurately it can capture the experience of the profession. The Mortuary Assistant: Definitive Edition not only cheapens the effort put into making cadavers presentable for funerals, but it also turns into a major hassle with Paimon constantly pestering Rebecca, thinking it’s amusing to remind her of her past heroin use. This could have worked if more thought had been put into the embalming process and if the presentation had been more polished.
    • 73 Metascore
    • 70 Critic Score
    Overall, there is plenty to devour in the Nintendo World Championships: NES Edition package - a history trip through Nintendo's original hits in bite-sized, repayable chunks. As a speed-running package, it very much ticks all those boxes. The lack of remixed content and visual tweaks does hinder its potential, however. There is opportunity there, though, for Nintendo to expand the package if they decide to going forward. All in all, Nintendo World Championships: NES Edition is a nostalgic treat for competitive players that's well worth a go or two or three!
    • 73 Metascore
    • 80 Critic Score
    It's a rather spiffing package, all told, that manages to find the perfect blend of rip-roaring adventure, explosive gunplay, treacherous traps, fiendish puzzling, and crate-loads of loot. Whether tackling it solo or with a group of chums, it's a title very much geared towards repeated playthroughs, which should be enough to give fellow relic hunters, Nathan Drake and Lara Croft, a run for their money. Indiana who?
    • 73 Metascore
    • 70 Critic Score
    A great game somewhat marred by publisher distribution decisions and a lacking online userbase, Puyo Puyo Tetris 2S is a solid and vibrant puzzler with effectively implemented Switch 2 features, a large selection of modes to play, and endless hours of multiplayer potential.
    • 73 Metascore
    • 70 Critic Score
    This feels like a true sequel to 2013's LEGO Marvel Super Heroes, and that is both a positive and a negative. Just like its predecessor, it is stuffed to bursting with fan-service and it delivers the signature fun LEGO gameplay elements that have always been core to these titles. However, it feels like a game out of time, something that should have come out in 2014. It fails to integrate the many innovations and changes to gameplay that subsequent Tt LEGO releases have created. If this had included the same type of open world as LEGO Marvel Avengers and the combat of the recent LEGO Ninjago the Movie, it could have been the best LEGO iteration to date. Instead, LEGO Marvel Super Heroes 2's just on par with what has come before. Not that that is a particularly bad thing, it is just that it could be so much more.
    • 73 Metascore
    • 60 Critic Score
    The fact that this is one of the first titles to use MotionPlus shows badly. At times it feels at best poorly implemented and at other points it just feels like it has been tacked on as an afterthought.
    • 73 Metascore
    • 70 Critic Score
    Poor performance mars what is otherwise a stellar Disgaea experience with some fantastic new 3D visuals. The new modes and features of Disgaea 6: Defiance of Justice paired with a nice new story and interesting characters puts this high on the SRPG recommendations for all fans of the genre; a great addition to the series and a decent Nintendo Switch implementation of the game.
    • 73 Metascore
    • 70 Critic Score
    The acting is fantastic throughout, and the set-up, whilst not too original, is still engaging enough to hold attention. The lack of fast-forward to skip through already viewed scenes is a downfall, though, and some glitches experienced during review in terms of the number of endings recorded hold this back slightly, but otherwise this is a highly enjoyable interactive experience.
    • 73 Metascore
    • 80 Critic Score
    Picross e is the ideal game for series newcomers to jump into, helped greatly by its always-at-hand downloaded nature, suspend features, and intuitive control schemes.
    • 73 Metascore
    • 80 Critic Score
    In every respect, Demon Gaze II is a superb follow-up. The revamped demon system makes for a much more involved and fulfilling adventure. Players are no longer obligated to build their entire offense around one or two mechanics, which lends battles a greater degree of flexibility. The storyline isn't particularly complex or thrilling, but it's at least adequate. All of the characters fit into standard tropes, yet they're also earnest and even endearing. Of course, this is all secondary to the great dungeon design and battle system. This entry has succeeded in carving out an identity in an increasingly crowded market.
    • 73 Metascore
    • 90 Critic Score
    The depth of emotion that the story dips into is remarkable considering the game style, with the music and sound effects combining to create a specific atmosphere within it. There is little to fault in here, other than how its saves possibly could be made clearer from the start to avoid needing to replay the first part more than once. A sequel wouldn't make sense for the story, but it would be fantastic if other stories are told in a similar way to AER: Memories of Old, with its unique ways of getting information across. Nothing new seems to be added post game, but the moving story is reason enough to replay it and get lost in its skies once more.
    • 73 Metascore
    • 70 Critic Score
    Style Boutique is enjoyable, though does not last long - although that may partially be because it is quite addictive. It can be repetitive but you are always able to create different styles for each customer. Recommended to any budding fashionistas out there!
    • 73 Metascore
    • 70 Critic Score
    Those without the calmest of dispositions need not apply. HoPiKo is the type of game that can quite easily cost the lives of a few controllers, and on Switch that could get a little pricey for those who like to play in handheld mode. Few will enjoy this, but those that do, will bloody love it this punishing, maddening, insane, brutal, and brilliant pain in the behinds. Those looking to be truly challenged, buy this now.
    • 73 Metascore
    • 70 Critic Score
    Steins;Gate: My Darling's Embrace deserves credit for managing to retain a desire to spend more time with these characters, and runs with the humour and nerdiness in combination with the sexually natured and light-hearted narratives that Okabe ends up entwined in. It does the series justice by sticking to what makes everybody so appealing, but it is a very specific type of visual novel that doesn't get into any serious or dramatic situations. Understand what you're setting yourself up for and this is a fun alternate diversion to the original title.
    • 73 Metascore
    • 70 Critic Score
    Aven Colony is an addictive city-building game set on a planet called Aven Prime, with a science-fiction twist. Growing a small colony into a massively sprawling cityscape is a very fulfilling experience, with plenty of hazards and obstacles along the way. Whether dealing with the internal struggles of governing a wide population, or dealing with spores and creeps, there is always something that needs to be attended to. It is not without inconsistent bugs and slowdown issues, but ensuring the majority is kept happy is still possible to attain a re-election. It is the key to further living out the fantasy of growing human civilisation on a vastly unexplored and mysterious planet.
    • 73 Metascore
    • 50 Critic Score
    It is hard to come to The Fall Part 2: Unbound after experiencing the (very) rough diamond that is its predecessor, as everything feels inferior. Most puzzles are annoying, the controls are even clunkier than before, and the plot feels less... hard sci-fi than it previously did, as well as less focused on what it wants to offer.
    • 73 Metascore
    • 80 Critic Score
    For a series that has been away for so long, it hasn't missed a step; stuffed full of fan-service for followers of whichever flavour of Marvel is present. The combat is mashy, but meaty and feels really satisfying when the synergy is just right. This is most fun in co-op, yet is also marvellous in solo. There's a mammoth amount of replayability thanks to grinding through, levelling each of the characters up, taking on the Infinity Trials, and a challenging New Game+ to overcome, not to mention the new content to come with the Season Pass. For a long time now, it's been great to be a Marvel fan, and now Ultimate Alliance 3 is another reason why.
    • 73 Metascore
    • 70 Critic Score
    There are a few niggles, but as a whole LEGO Pirates of the Caribbean is another great entry into TT Games' long-running series. It's funny, perfect for fans of the films or just those in the market for some light-hearted antics and has more content than you could shake a peg leg at.
    • 73 Metascore
    • 60 Critic Score
    This is really going to come down to how much you liked the base game. There are some severe things to be made aware of, such as no new characters, not using your save data, and so on. The content is a little thin, and a hefty price tag is going to make a lot of people look away. DLC is met with anger more often than not, and something like this with its price tag doesn't help repair that relationship. Those who really cannot get enough of the first game will probably be happy, but anyone else will feel like there is a lot missing.
    • 73 Metascore
    • 50 Critic Score
    The Valiant's story is actually pretty interesting, but the gameplay (one of the core aspects of strategy titles) is just very middling. From unit issues like pathing and not all of them fighting, to the fact that there's not much to really do, and the very "samey" combat unfortunately side-line the story. This feels a little too unpolished to have been released yet.
    • 73 Metascore
    • 60 Critic Score
    A fun game with plenty of reasons to replay but ultimately one that does little to make it feel different to the legions of tower defense already on the market. Frustratingly it's more fun playing this on the gamepad, and it feels like it would be much better on 3DS. Worth playing for the tower defense aficionados out there, but it would probably be better to play the PS Vita version.
    • 73 Metascore
    • 80 Critic Score
    Even though a bit harder to play compared to the original, the wonderfully designed puzzles, characters and music make this game a wonderful experience. Players that enjoy brain teasers without being forced into a time constraint will enjoy Katrielle and the Millionaire's Conspiracy - Deluxe Edition, as a relaxing and sometimes infuriating title - but remember that every puzzle has an answer!
    • 73 Metascore
    • 70 Critic Score
    If an experienced fan of rogue-likes, there is a lot to enjoy in this package. Well written text creates a fascinating world worth exploring, and each port offers fresh stories that really flesh out the overall experience. Add to this the new Zubmariner expansion, and it's easy to get lost in the lore and spectacle of it all. Its greatest strength however is also its greatest weakness. Without a real commitment to the genre, and a willingness to embrace the text-soaked ports and islands, sinking in a sea of information overload is inevitable. With simple combat and navigation being the only outlet from the narrative, settle in for a quiet, but ultimately rewarding journey.

Top Trailers