Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 70 Metascore
    • 80 Critic Score
    Forget the fact that Vampire: The Masquerade - Coteries of New York is a visual novel, as it really knows what the setting is all about. From the world, to the characters, to the absolutely fantastic setting and handling of the franchises deep lore, this is really a Vampire: The Masquerade game done right, and one that's highly replayable. There are a few flaws here and there, like how forgettable the plot at hand is, or how the paths don't diverge as much as one would want them to, but this is such an engrossing, and deeply atmospheric experience that it doesn't really matter.
    • 70 Metascore
    • 60 Critic Score
    An underwhelming experience. Whilst there are plenty of bonus features (medals, emblems, online leaderboards, etc.) designed to keep you coming back, the events/mini-games themselves just aren’t up to the challenge.
    • 70 Metascore
    • 70 Critic Score
    While the combative elements leave much to be desired, Mage's Initiation to pay tribute to the old Sierra titles of yore without failing to craft an identity of its own alongside the homage. D'arc's initiation is almost too simple for its own good, serving as a prologue of sorts to a grander adventure, yet so much focus placed solely on a single story beat is exactly what allows the narrative to lend impact to any given moment. The plot itself may never get too exciting, but active world building, endearing visuals, and focused puzzles ensure that in Mage's Initiation: Reign of the Elements there is seldom a dull moment in D'arc's journey.
    • 70 Metascore
    • 60 Critic Score
    Turok 3: Shadow of Oblivion Remastered is far from a definitive remaster. It was always a subpar FPS on Nintendo 64, and try as it might, Nightdive Studios could only polish an average shooter so far. The developer's efforts were also questionable since the multiplayer mode was cut, and some of the new visuals look horribly out of place. At the very least, Turok 3 is (mostly) preserved along with its predecessors, and fans can rest easy knowing that they have the entire trilogy at their fingertips.
    • 70 Metascore
    • 60 Critic Score
    Despite the additions of the other systems, Warstone TD at its root is a tower defence. The systems are actually a great addition to the usual formula, but it is not deep enough to entertain players of other genres. The levels eventually become so long that unless someone is a die-hard TD fan, they will start to lose interest, which is one of the only major complaints.
    • 70 Metascore
    • 90 Critic Score
    It may have taken a long time coming, but Nintendo has put together a fine collection of classic books to keep everyone happy, packaging them in a superbly user-friendly format and offering up plenty of extras to ensure that true value for money is provided. If you are a book lover and have a Nintendo DS, then this little bargain should be right up your alley.
    • 70 Metascore
    • 60 Critic Score
    It's really sad that the learning curve is so massive that it acts like a wall that keeps most players from enjoying this. It's sad, because those who'll persevere, and manage to reach that 'Zen' level of razor-sharp precision, are the only ones who can really understand how exciting Absolute Drift can be. That being said, when a game is all about drifting, the fun factor won't last for long.
    • 70 Metascore
    • 80 Critic Score
    There's not a thing out there like it, the spread of genres it employs complement each other well, and it's the sort of game that could be played anywhere from a children's party to a post-pub gathering.
    • 70 Metascore
    • 80 Critic Score
    Secret Files 2: Puritas Cordis follows on from the solid foundation set by the first game, Tunguska, and brings with it an impressive story that keeps gamers gripped until the final credits.
    • 70 Metascore
    • 40 Critic Score
    A distinct lack of game modes, no means of playing offline, and even the inability to make a private game with friends overshadows all of Rumble's innovations. Faster paced gameplay centred around a single worm is a breath of fresh air - and implemented quite well - but it's held back by a stripping away of Worms' most identifiable qualities: turn-based gameplay that emphasised strategy, destructible environments that continually redefined stages, and a never-ending stream of charm that kept matches as entertaining as they were engaging. Worms Rumble resembles its predecessors superficially, while failing to carve out a clear identity by recycling what little content there is in-game ad nauseum. Rumble will almost certainly be updated with new modes over time, but franchise veterans are bound to be disappointed and newcomers are better off waiting until then.
    • 70 Metascore
    • 80 Critic Score
    Zombie Army Trilogy on the Nintendo Switch is a good fit ultimately. No, this is not the most complex or revolutionary one on the market. At its core, in fact, it is very much a linear action title that wears its heart on its sleeve. There is plenty of bombastic action and very little substance. That is not a criticism, however. This is a game that knows what it is, and does it well. It is definitely a downgrade graphically, and it takes until the third chapter to really hit its stride in terms of complexity. However, the experience comes into its own as a co-op adventure with friends, and there is certainly an awfully lot of fun to be had here.
    • 70 Metascore
    • 70 Critic Score
    MXGP 2020 is an improvement over the previous title - however, don't expect a leaps-and-bounds, next-generational jump. While this is hardly a spectacular next-gen overhaul, the building blocks are all lined up for an even more impressive iteration in the years to come. Career Mode still seems quite lacking, as bike customisations and sponsor benefits are minimal, and the experience points earned to rank up don't amount to anything. On the other hand, Playground Mode and Track Editor open up avenues for much more excitement and enjoyment, especially as the online community continues to produce more advanced and elaborate tracks.
    • 70 Metascore
    • 70 Critic Score
    All in all, Hyrule Warrriors Legends is the definitive version of the game, wrapping up some of the issues and storyline features from the original with additional content, refined controls and even more playable characters.
    • 70 Metascore
    • 30 Critic Score
    Ultimately, the final product is just dull, too simple to appeal to the hardcore, and too dense to appeal to the casual. It's hard to see who could enjoy this outside of hardcore J-History buffs and, even then, a textbook would be more entertaining.
    • 70 Metascore
    • 70 Critic Score
    A thoroughly enjoyable experience on the whole, despite a couple of flaws.
    • 70 Metascore
    • 50 Critic Score
    Elderand is the definition of disappointing. There's no big flaw to point at, apart from the fact that this is extremely afraid to do… well, anything apart from the basics. The result is something that looks good, sounds good, and feels good, but never really manages to be more than 'ok.' It's a well-crafted 'ok,' with nothing to show for that could separate it from the rest of its competitors, old or new.
    • 70 Metascore
    • 80 Critic Score
    Adding yet another top game to their resume, Shin'en has crafted a serious treat for the eyes and fingers with Jett Rocket's amazing visuals and intuitive controls.
    • 70 Metascore
    • 80 Critic Score
    The beauty in Legend Of Kage 2 is that it can be conquered and the game lets you know this and teases you with it - you've just got to be good enough to do it.
    • 70 Metascore
    • 80 Critic Score
    Beyond a Steel Sky brings old school point-and-click adventure into the 21st century, with an action, and humour-packed plot, and a compelling sense of character. Puzzle-solving strikes that nice balance between satisfying, but not too complicated as to force the player to be bogged down at the expense of the story. The story itself at around 10-hours long or so, is a classic science-fiction adventure, and it hits all the right notes of action and emotion, despite Robert Foster not being exactly the most compelling character out there. While there are a few bugs and little niggles as far as movement animation being a bit stiff, these are cancelled out by what the game does well, which is in its high octane cinematic narrative quality.
    • 70 Metascore
    • 80 Critic Score
    V5 Play has delivered a superb mix of differing puzzle styles, drawing from logic conundrums, rhythm-based efforts and even hidden object games to add a heap of variety, whilst also crafting a story that is laced with intrigue and dark humour at times, keeping the player's attention until the closing credits.
    • 70 Metascore
    • 70 Critic Score
    It still manages to provide a lot of fun, but perhaps not as much as it would have done had it stuck more closely to what truly made the appeal of the original franchise: challenge, speed and fiendishly clever level-design that made the most of the physics engine.
    • 70 Metascore
    • 80 Critic Score
    Whilst this 3DS release is nothing more than a port of a DS game from Japan, its charm and addictive gameplay cannot be argued against, with the intriguing storyline and smart Touch Screen tactical football battles making this RPG-with-a-twist one to definitely check out.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Sumico can be summarised quite simply as being decent and fun, and yet never actually evolving and certainly not for people who aren't into mathematics in any form.
    • 70 Metascore
    • 70 Critic Score
    Mercenaries Saga 2 is designed with fans of turn-based strategy games in mind. It doesn't push the genre to its limits or even offer anything particularly new, but it's a solid addition nonetheless.
    • 70 Metascore
    • 70 Critic Score
    Level 22: Gary's Misadventures is an enjoyable new perspective of the stealth genre, with goofy personality and sense of humour, amusing and well-designed gameplay, and surprisingly great boss battles. Just the lack of a better closure leaves a few drops of bitterness in the mouth.
    • 70 Metascore
    • 80 Critic Score
    Yo-kai Watch 2: Fleshy Souls isn't a game that's going to change any pre-existing opinions on the series. At its core, Yo-kai Watch as a series is more about the adventure than any specific goals, and that's evident in every part of the game.
    • 70 Metascore
    • 50 Critic Score
    A slow episode that shows that many of the game's characters don't have a long shelf life. Hopefully episode four can right the ship. Characters feel like they're running, but gaining almost no ground as they do so. This could also be said for the story itself, which feels like it only moves an inch or two upwards during this episode. However, the direction of giving the player more choice in the physical confrontations is one Telltale needs to explore further, because with the earlier episodes' writing and this fully fleshed out combat, the final two episodes could be truly astounding.
    • 70 Metascore
    • 80 Critic Score
    Witty, charming, and full of personality, Chaos on Deponia is an incredibly endearing point and click adventure that will make audiences forget they have been playing with a controller the entire time. Moving with the analogue stick is incredibly fluid and cycling through hotspots with either the shoulder buttons or the right analogue is an inspired decision that completely negates the need for a mouse. Puzzle solving still feels natural and the new control scheme never gets in the way of the action. With a hilarious script, beautiful animation, and fantastic voice direction, Chaos on Deponia is as enjoyable in 2017 as it was in 2012.
    • 70 Metascore
    • 60 Critic Score
    Minecraft: Story Mode Season Two - Episode 3: Jailhouse Block throws the gang into its mid-season low point, as the group embark on a prison-breakout with the help of the mysterious inmate, Prisoner X. While Prisoner X adds a great new complexity to the overall adventure, and drops important exposition, she is a welcome addition to the gang. Unfortunately, most of the good stuff does not occur until beyond the midpoint of this episode, as the beginning stages suffer due to a warden and prison hierarchy that makes no sense.
    • 70 Metascore
    • 60 Critic Score
    Neptune's glorious and fun-loving self is the main saving grace and rally point, so the verdict is fairly obvious: if you want to Nep out, Cyberdimension Neptunia: 4 Goddesses Online has got the Nep. Other people may want to play some of her mainline RPGs instead.
    • 70 Metascore
    • 40 Critic Score
    Stikbold! A Dodgeball Adventure Deluxe is a title that is quirky, if nothing else, and seems to pride itself on being silly fun. For those who aren't looking for an authentic dodgeball experience, but would like to throw dodgeballs at friends and family, then this title has some merit and can be an enjoyable time. Those playing in a casual setting will find the most enjoyment out of Stikbold!, but the balance and design overall will leave a lot of people frustrated, bored, or both.
    • 70 Metascore
    • 70 Critic Score
    Fans of the original will need to pick this up, because, while it offers more of the same, it actually offers a much more extensive campaign. For those seeking an RPG on a budget, and one that tickles their 8-bit itch, then look no further than Fairune 2.
    • 70 Metascore
    • 60 Critic Score
    Naruto Ultimate Ninja Storm Trilogy is a mixed bag; on the one hand, it is ideal for Naruto fans on the move who want to reconnect with three-quarters of the story on offer. However, on ther other, time has indeed taken its toll on the original two games so much so that it is hard to recommend them, especially as Storm 3 can be picked up individually for £16.99. If a PS4 or Xbox One is available, then it is strongly recommended to purchase the Legacy edition instead, which features better presentation and the complete experience of the Naruto story.
    • 70 Metascore
    • 70 Critic Score
    Pillars of Eternity II: Deadfire's first DLC is mainly focused on dungeon crawling, rather than the things that made the core game so awesome, and yet Beast of Winter is far from a boring addition, especially for those who see themselves as scholars of Eora's lore.
    • 70 Metascore
    • 70 Critic Score
    The first installment in a planned trilogy, The Fall does a respectable job at feeling complete while setting up upcoming entries. Although shorter than most adventures, the length does work in its benefit, as the slow pacing would likely overstay its welcome in a longer journey. Worth noting, the pacing is by no means perfect, with the ending coming off feeling especially rushed, but the rest of the experience makes good use of a slow, methodical approach. Atmospheric and appropriately lonely, with enough narrative weight to think on, this makes for some enjoyable point-and-click fun.
    • 70 Metascore
    • 80 Critic Score
    As it is, this The Walking Dead Final Season Episode 2 - Save the Children is just as good as the first episode. It introduces more plot twists, which fans of the previous seasons are bound to appreciate. The previous instalment, understandably, spent more time setting the scene and theme for the rest of season. This time, things move forward a bit more, as expected. In and of itself, Episode 2 is good, though the performance adjustments on Switch are questionable. Unfortunately, the changes seem to be here to stay. The series is getting an ending though, and it is coming soon. Let's hope it's worth the long wait!
    • 70 Metascore
    • 60 Critic Score
    Sadly, the two career modes hardly feel different to each other, and the players don't develop during the season due to a lack of stats or attributes to differentiate players from each other. Playing against the AI shows that, despite the cast of 128+ characters, they are all different skins of the same athlete, with no varying strategies, which is a shame - but, there is online mode for the professionals who wish to take their snooker experience to the next level.
    • 70 Metascore
    • 70 Critic Score
    Ichidant-R was, in many ways, a precursor to the party and mini-game collection titles of today, but tailored for the arcades. To finally be able to play it in English is a treat for any SEGA fan, especially in multiplayer. The amount of mini-games on offer however is pretty low, even if this was a step up from the even lower number of mini-games in its predecessor, Tant-R, which means it does feel a bit repetitive when played in solo. Then, really, M2 has gotten gamers used to better scaling options for titles using the resolution of the Mega Drive, namely in the Castlevania and Contra collections that Konami has up on the eShop right now, so there's really no excuse for not offering the same options here.
    • 70 Metascore
    • 60 Critic Score
    DISTRAINT certainly seems to understand that the things that go bump in the night are less scary than the deep-rooted horrors that you can inflict on yourselves. This surreal-meets-the-mundane short story about a man's descent to metaphorical - and maybe literal - hell will keep you invested in the two and a half hours that the journey will last. Just don't expect any decent gameplay.
    • 70 Metascore
    • 80 Critic Score
    Katana Kami: A Way of the Samurai Story is likely going to still be a cult classic like its predecessors. This experiment has proven to be a huge success. Even gamers who are turned off by the words 'procedurally-generated' and 'roguelike,' might actually enjoy this new take on ronin simulation. It is mostly elevated thanks to the combat, and the attention to detail of choices that can be made to tip the scales in one's favour. Don't expect something like Ninja Gaiden 2, since the combat here is more methodical and gritty.
    • 70 Metascore
    • 70 Critic Score
    There are many, many ways that NAMCO MUSEUM ARCHIVES Vol 1 could be better, but as a whole, fans of retro gaming will definitely love this. Apart from the greedy idea of separating 20 super-old games between two collections, the only thing really holding this back right now is its price. So, put it on your wishlist… and wait.
    • 70 Metascore
    • 50 Critic Score
    Eternal Hope is reasonably well designed in terms of gameplay, even if the controls feel sloppy and some puzzles do not always make much sense. It is difficult to make puzzle games last very long, but this one definitely has enough length for its low price point. A stronger story or tighter gameplay would have made this game into a great one, and the team behind this adventure certainly has the potential to do it, but as it is, Eternal Hope just lacks focus.
    • 70 Metascore
    • 50 Critic Score
    The developers have done their best to offer Queen fans an unmissable experience, but it does mean that if Queen isn't a personal goldmine of song bliss, then it is advisable to steer well clear of this game. It's a serviceable karaoke experience but with the complexity and high notes of Queen this is definitely a hard one to recommend. If Queen are like personal idols, then pick this up without hesitation, otherwise there are more varied and interesting karaoke games out there.
    • 70 Metascore
    • 70 Critic Score
    Sheepo never gets boring throughout its three-hour run time. It was correctly paced and had some delightful moments, both in narrative and tone as well as platforming puzzles. While it does try to change some things up from its competitors, nothing it does is better than other games in the genre. This isn't bad though and fans of 'Metroidvanias' are in for an enjoyable time as it manages to scratch the itch for a 2D open-world platformer, even if it's only for a couple of hours.
    • 70 Metascore
    • 70 Critic Score
    MotoGP 21 is back in a big way: with a career mode that is even more fun than years past. Every year, Milestone adds a little bit more to its arsenal that keeps growing this franchise into what may one day be the ultimate experience for two-wheeled speed demons. For now, though, MotoGP 21 is quite a good investment for both hardcore fans and new riders to jump into. The tutorial mode makes this one of the more accessible titles ever, however that doesn't mean learning how to beat the AI will be an easy task. This racer is a satisfying package that takes time and persistence before the fruits of your labour begin to grow. While there is still much that this package is lacking, the series is clearly heading in the right direction.
    • 70 Metascore
    • 70 Critic Score
    It is probably more often than not that long-time coming revivals don't stick the landing. Rather, they often feel cynical, desperate or misguided. Take Steps, for example. This absolutely is not the case with Beyond a Steel Sky. The writing and the way it weaves everything together honestly puts some of the biggest budget AAA movie titles to shame. Yes, there are some rough edges afforded by modern ascribe and default, but the fundamentals of a good story and adventure game are all present. More important is that it has a personality unique unto itself. It's clear why Revolution Software have such a loyal fanbase after all of these years.
    • 70 Metascore
    • 70 Critic Score
    Howl's pace is a brisk whirlwind of quick turns and calculated moves. Its imagery is a charming blend of whimsy and violence, dancing across the screen with a playful ferocity. Yet, beneath this surface, a shallowness lurks. The challenge lies not in the depths of its strategy, but in the player's ability to exploit the predictable patterns of its adversaries. These creatures of the wilderness, though fierce in their appearance, are ultimately creatures of habit, their actions dictated by algorithms and predictable responses. Howl isn't a test of tactical prowess, but a puzzle of exploitation. A game of manipulation, where the gamers are mastermind puppeteers in the shadows, orchestrating the movements of their foes to their own ends.
    • 70 Metascore
    • 60 Critic Score
    Loretta is certainly an ambitious title that offers a unique narrative experience without a lot of close comparisons on the Switch. The atmospheric presentation is great and the dark, unsettling story provides a compelling reason to check out Loretta even with all the other issues. However, some technical issues, underwhelming gameplay mechanics, and a slightly uneven story prevent this from fully realising its potential. Fans of psychological thrillers and narrative-driven adventures should probably give it a chance. It offers a glimpse into a haunting world worth exploring as long expectations are tampered a bit at the door.
    • 70 Metascore
    • 90 Critic Score
    Shadow Labyrinth's strengths lie in its bold reinvention of Pac-Man as a cosmic horror tale, with tight combat and a richly detailed world. The UGSF connections are a treat for Namco fans, nostalgic callbacks without pandering. It’s a love letter to Namco’s arcade roots, twisted into a dark, ambitious epic that swings for the fences. For those craving a fresh take on a classic or just need a solid Metroidvania, it’s a haunting journey worth taking. While Bomberman's grimdark reinvention was a huge misfire, it's surprising just how much Shadow Labyrinth works as a strange and twisted take on such a cartoony concept.
    • 70 Metascore
    • 80 Critic Score
    It has been said in the past that the most simple of puzzle ideas can oft be the most addictive, and this is most definitely the case with Neves.
    • 70 Metascore
    • 90 Critic Score
    Mario vs. Donkey Kong: Tipping Stars is very reminiscent of Lemmings, as the goal is to guide Mario and friends through levels by manipulating objects around them, instead of directly controlling them. Creating inventive ways to avoid hazards and collect coins make each level a challenging, but endearing, experience.
    • 70 Metascore
    • 60 Critic Score
    Steep: Road to the Olympics is a separate expansion, meaning it's not included as part of the season pass. That's a shame because, if it was, it would be easier to recommend. For a game all about freedom of choice and spontaneous activity, with quite an arcade-centric physics engine, it was clearly going to struggle to convey the technical side of the Winter Olympic Games. The 'Be a Legend' story-mode seems rushed and ill-devised. The footage of athletes is poorly integrated and the narrating and tutoring is all too intense, especially when the experience is so fragmented and dull. Japan, on the other hand, is a beautiful and large region, which really does expand the Steep world with a new aesthetic, new event types, and new challenges. Hence, Steep fans who persevere with the first segment, will eventually receive an impressive content injection. Fans of the Winter Olympics, however, will probably find this one quite underwhelming.
    • 70 Metascore
    • 70 Critic Score
    There are several high points of Code Vein II, ranging from graphics, different environments, and the character creator. The major complaints that detract from higher praise are bad pacing issues and a story that often takes a back seat. Combat is faster and more fun than the first game, and the much more open world is a needed change from the endless alleys of before. Despite a lot of positive points, though, there is a sense that the entire thing doesn't mesh together to make a better experience.
    • 70 Metascore
    • 80 Critic Score
    Overly slow character movement may not appeal to some, but this is a gorgeous title that should be experience by all. A truly joyous piece of gaming art!
    • 70 Metascore
    • 70 Critic Score
    Without having the drum to test out, it is difficult to tell if Taiko no Tatsujin: Drum Session! is an inferior game without it, but it is still most definitely a fun rhythm title in its own right with the regular controller. With only a few note types - and, therefore, buttons - to remember, this is simple to pick up, and the support options make it highly accessible to rhythm casuals. The higher difficulties and plentiful options to add handicaps allow experts to test themselves freely, too. For a very Japanese themed rhythm game that is chock-full of tracks, Drum Session! is well worth a beat.
    • 70 Metascore
    • 50 Critic Score
    Kingdoms of Amalur: Reckoning's MMO beginnings are pretty obvious due to how generic the world and its lore is, and from how repetitive and… non-role-playing-game-esque it actually is. This is basically a simpler, more casual friendly version of Skyrim, and while definitely somewhat enjoyable, it's not exactly "the best RPG of 2012" as some have claimed. Even worse? The remaster of this generic MMO-ish "RPG" is a total lie. Put the original next to its new version, and it will be easy to assume that the developer just played with the contrast and saturation gliders a bit, and nothing more than that.
    • 70 Metascore
    • 50 Critic Score
    If you desperately need handheld versions of the classic Sonic titles, you have no alternative than to buy Sonic Classic Collection. However, the true greatness of the games on offer here does not get to shine through properly as there are a number of a issues, from glitchiness and slowdown to removed features.
    • 70 Metascore
    • 70 Critic Score
    The latest Watch Dogs does seem ripe for criticism, but at its core is a solid, fun title that is yet to leave the disk tray. Cruising through the London suburbs is a thoroughly enjoyable experience with a lot of replay-ability, if only to use the games camera mode to snap a selfie with a landmark. Some of the missions are also creatively designed and structured in a way that will live long in the memory and be the talking points with any friends on the fence about purchasing. The biggest downfall of Watch Dogs: Legion is the promise of something more. With no real incentive for recruitment outside characters given in missions, it remains very much a title for the generation. With a little more thought put into the mechanics and gameplay, focusing on how they could really have been revolutionised, this could have been an experience as future-proof as the world portrayed within it.
    • 70 Metascore
    • 70 Critic Score
    The new cars feel individual and there's plenty of incentive to replay challenges to get the career level increased and the career achievements completed. It's just a shame then, that there's a key part that so negatively impacts the whole experience of Project CARS 3, and that is the grind. It regularly makes things so much worse and it seems like such a quick thing to fix - just increase the money paid out. Make it retrospective for those who have already invested so much time and this will instantly address the biggest issue.
    • 70 Metascore
    • 70 Critic Score
    For the price, this is one flight you might want to take, but best strap yourself in for what is an initially rough ride.
    • 70 Metascore
    • 60 Critic Score
    Deeply emotive, well written, respectful of player choice, and with a great look and atmosphere, Life is Strange and Life is Strange: Before the Storm are must-haves for anyone interested in narrative-driven adventures that focus more on the characters than the plot itself - even when taking their flaws into consideration. When it comes to the remastered collection, though… better wait for a generous bargain if already in possession of the original instalments, as the upgrades are not that strong, and the package isn't devoid of a few technical issues. If a total newcomer, however, be sure to check it out - although you can expect a bug or two if unlucky.
    • 70 Metascore
    • 60 Critic Score
    Not only will Episode 2: Hide and Seek not turn the heads of those who didn't like the first part of The Council, but it will probably disappoint the ones that did, as it takes a couple of steps backward. The journey through the realm of mystery thrillers it offers remains a somewhat engrossing one, but it surely needs to think a lot about its next step if it is to succeed.
    • 70 Metascore
    • 70 Critic Score
    Among metroidvania titles available, Rusty Rabbit holds its own, though it falls short of its contemporaries due to the disruptive flow of cutscenes and narration. Its controls could be more fluent and responsive, but the dense atmosphere and writing carry the weight of the experience, making it memorable and interesting enough to stand out from the crowd in a saturated genre.
    • 70 Metascore
    • 70 Critic Score
    Embodying a modern take on the shoot 'em-up formula, Sine Mora EX sits comfortably alongside the retro offerings of the genre already on Nintendo Switch, and blazes its own path forward with impressive visuals and strong world building lore. Said lore is a little convoluted at times, and the game can be too difficult for its own good, but those seeking a strong challenge will find plenty to enjoy.
    • 70 Metascore
    • 60 Critic Score
    WRC 7 is, much like its predecessor, a step in the right direction but is still just falling short of the mark when compared to others in its class, such as DIRT 4 and Project CARS 2.
    • 70 Metascore
    • 40 Critic Score
    Schim isn't without its merits. For players looking for a more casual, low stakes experience, it can be a relaxing time to shut off the mind to, and the art style alone is worth admiring. It's built on a strong conceptual foundation, even if it struggles to make the most of its intriguing premise. Although it doesn't quite hit the mark fully, Schim should be applauded for trying to do something different and unique. There is a certain satisfaction to leaping from shadow to shadow, much like one might imagine as a child looking out from the window and also imagine during a long car journey. Much like those car-imagining journeys, though, the novelty can fade quickly, but at least it doesn't make one feel queasy, like reading a Beano would.
    • 70 Metascore
    • 70 Critic Score
    Metal Slug 7 is an extremely solid entry in the Metal Slug series.
    • 70 Metascore
    • 70 Critic Score
    For those that have been with the series for a while, this game does very little to advance the series in any dramatic ways, and they should be warned to expect more of the same. If such fans simply cannot get enough of these games, however, Inazuma Eleven 3 will definitely hit the back of the net.
    • 70 Metascore
    • 80 Critic Score
    If it weren't for the helpful quality-of-life features added, the first two Turrican instalments would likely never be played by anyone today. This is less of an issue for the other two titles included in Turrican Flashback. Super Turrican and Mega Turrican are really exciting, and highly stimulating action games that hold up today. The only modern day indie equivalent would be Gunlord X, which cheekily mapped the beam weapon to the analogue stick for the fastest possible action. Turrican was where it began, and anyone who enjoys the likes of Contra or action games by Treasure should really give this a look.
    • 70 Metascore
    • 60 Critic Score
    Although flawed and at times painfully inconsistent, Vampyr manages to offer relatively engaging gameplay in spite of a lack of overall polish. Combat is stiff and quite mindless, but Jonathan's progression deeper into Vampiredom is handled well and the abilities at his disposal go a long way towards masking some of the more mundane aspects of the battle system.
    • 70 Metascore
    • 70 Critic Score
    A competent port of a Nintendo 64 classic, Star Wars Episode I: Racer looks great with the added spit-shine, controls tightly, and performs excellently, with no slowdown in frame-rate. Loading screens have also been removed entirely, which was not really an issue in the original versions, but it is something that should be commended here. At a budget price, many will be pleased that this will help them re-live a piece of nostalgia, and for those on the fence, do not hesitate as this is a great quality port in both docked and handheld modes, yet it will leave others wondering what Aspyr could have done by adding in an online multiplayer and improved AI.
    • 70 Metascore
    • 80 Critic Score
    Whereas in 3D Super Hang-On, on one hand there was great controls that made the 3D effect useless and on the other there was an excellent 3D effect that couldn't be used in conjunction with the gyro-sensor controls, here all of its great additions can be used combined together without any restrictions.
    • 70 Metascore
    • 50 Critic Score
    An interesting idea marred by a subpar execution, Lake is more tedious than it is relaxing and immersive. The atmosphere is neat, and the whole process of taking it easy and just enjoying the simple act of delivering the mail is surprisingly cathartic, but it's not enough to keep you here for more than an hour. There is some talking to be done with a number of characters as well, but this is sadly the least exciting thing here. The townsfolk are so boring that driving the empty roads and simply delivering the mail is more preferable.
    • 70 Metascore
    • 80 Critic Score
    Its smaller scale and relatively simpler structure makes it easier to sink some time into than an even more massive JRPG like the Xenoblade titles, which may be more intimidating as a result of their scope. As for its minor setbacks, they are easily offset by its other intrinsic qualities, chiefly the loveable cast of main characters. Fans of the JRPG genre in its more classical form, but also of manga/anime style adventure stories, should find plenty to enjoy here.
    • 70 Metascore
    • 90 Critic Score
    Project X Zone shows how crossover games should be done, celebrating the rich history of Namco Bandai, SEGA and Capcom, while making all the included characters shine.
    • 70 Metascore
    • 60 Critic Score
    While an enjoyable title that has been polished up and seems generally very modern, it cannot be expected that The Sims 4 is not going to be compared to The Sims 3. In this respect, it seems that while the game took a few steps forwards, it also took a few steps backwards by abandoning features that were very helpful and appreciated in the previous versions. It does have new features that people have been waiting for, such as emotions and more personality for the Sims. As for now, for some players it may not quite be worth to abandon The Sims 3 for it, but for new players looking for a first experience with the franchise, they may have an easier time navigating than former The Sims 3 players. People that have previously enjoyed the latter may be disappointed by the menus (Sim creation, building, or navigating town), as they have been so massively oversimplified that they are now actually confusing.
    • 70 Metascore
    • 80 Critic Score
    The Last Remnant Remastered is not for the risk averse. It features a lot of design decisions, and punishes anyone who dares to ignore them. There's also a massive learning curve to account for, as the intricacies of battle will require serious effort to master. Even this critic, who has logged almost 200 hours between all three versions, still has a lot to learn. Regardless, the various gameplay systems are all satisfying to understand, and the results of a well built team that employs sound tactics are immeasurably fun to experience. What else is there to say about this game? It's a classic.
    • 70 Metascore
    • 60 Critic Score
    Many of the few souls that played this attempt at a western JRPG back in the day will speak about a flawless, but unknown gem. That’s nostalgia speaking, however. Septerra Core: Legacy of the Creator is undoubtedly deeply flawed. It’s not buggy or anything, just an unbalanced, repetitive, somewhat empty, and most of all, 50+ hour-long experience that’s aggravatingly slow, and which doesn’t ever realise its massive potential. In a weird way, this also has a very strong atmosphere, an intriguing world, and is strangely immersive. Thankfully it’s dirt cheap nowadays, so if interested you can check it out with just a handful of coins.
    • 70 Metascore
    • 70 Critic Score
    Mighty Gunvolt Burst combines the better aspects of Beck's disastrous first outing and wraps them up in a compact retro-styled package, with a Gunvolt ribbon tied around for good measure. A solid run-and-gun 2D platformer that adds flair and function to the wheel rather than reinventing it completely, but often hits the road bumps named accessibility and hardware adaptiveness.
    • 70 Metascore
    • 80 Critic Score
    Although its east to miss the dizzy heights of the Cybersleuth series, it's to be applauded in what has been attempted here and with an easily accessible series, will convert even the most hardened hater of visual novels. With the superb presentation and the relaxed approach, many Digi-destined (which sounds way better than trainers too) will be happy for the series to continue in this style of digi-volution.
    • 70 Metascore
    • 70 Critic Score
    Peril on Gorgon is a welcome addition to an already great game, that provides some solid, seven/eight hour-long adventuring for anyone wishing to dive back into some silly space jaunts. A meaty main story filled with gut-wrenching moral choices, fits very snugly into the already developed world. The most fun to be had however, as with the main experience, are the side quests. Getting to know Gorgon's bizarre inhabitants really develops the world, and every personality encourages missions to be completed to their fullest. A great start to hopefully a lot of DLC to come.
    • 70 Metascore
    • 80 Critic Score
    Puddle lacks a tiny bit of personality and features some initially annoying gameplay limitations but manages to hold its own in the long run, past the initial learning period.
    • 70 Metascore
    • 70 Critic Score
    Using the Soulflame to conquer Ki's challenges gives Evergate a twist on the usual style of puzzle platformers. The innocence of Ki makes it easy to want to protect her, to help Ki figure out exactly what is going on, and why she can see memories that aren't her own. The difficulty level may prove too much of a challenge for the more casual platform fan but will provide hours of entertainment for those who seek out challenges and want to unlock every achievement in this intriguing title. Even if the end isn't reached, the highly detailed levels and clever game mechanics make any time spent in Evergate worthwhile.
    • 70 Metascore
    • 50 Critic Score
    Aero Porter features a good and surprisingly fun concept but fails when it comes to its execution. It's enjoyable to play through for a while but that doesn't make it a worthwhile purchase at the price of £4.49 when there are plenty of better options on the 3DS eShop. It could only be recommended to people who love micromanaging and aren't put off by heaps of frustration.
    • 70 Metascore
    • 70 Critic Score
    If you're looking for a bunch of good fighting games on Wii, get this collection, but due largely due to the fact it features one of the greatest fighters 2D of all time in KoF '98.
    • 70 Metascore
    • 40 Critic Score
    Disappointingly, The Fall Part 2: Unbound fixes none of its predecessor's issues while chipping away at its greatest strength: the narrative. It fails to follow up on the first part's themes and plot in a cohesive or gripping manner, instead meandering with new characters and concepts that accomplish far less than those introduced in the original. Taking into account that it's far longer with an inconsistent pace all around, The Fall Part 2: Unbound feels like an enormous misstep after a flawed, but worthwhile, first third of a trilogy.
    • 70 Metascore
    • 40 Critic Score
    Little Dragons Café is an extremely tedious exercise in repetition. There's kind of an initial thrill to the idea of managing a café and picking out the recipes that it'll use, but eventually you realize that you don't do much to help out other than providing the basic ingredients and occasionally bussing tables. The only real reward for slogging it out day-to-day is a handful of character focused cutscenes that don't really feel like a meaningful accomplishment. Add in some truly awful field controls and a constantly skipping framerate, and you've got a true recipe for disaster.
    • 70 Metascore
    • 90 Critic Score
    Gameplay time in Megadimension Neptunia VII can easily get into the sixty hour mark with the various side quests. The New Game Plus mode after completion allows the option of keeping various items and stats, and with three endings to discover the replay value is high. The easy-to-like characters make every gaming session enjoyable, even if it is a short burst, perfect for those who play on the go on Nintendo Switch. Hopefully there will be more Neptunia games ported to the Switch - most were on the Playstation Vita, which even during its time, was not the most popular of handheld systems. Neptune and her friends have found a home on this hybrid console and will win over new fans to their amusing and ludicrous adventures.
    • 70 Metascore
    • 80 Critic Score
    Puzzle fans really should not miss out.
    • 70 Metascore
    • 50 Critic Score
    Issues aside of UI problems such as losing villagers, hard to click, and so on, the general pace of As Far As The Eye belie its "relaxing" appearance. Requiring a very strict, lucky, and strategic play from the beginning knocks a lot of the fun off. With how much dedication there is simply to food and not starving, it leaves little room for exploration, trying new things, or really anything beyond a narrow strategy. It is not that the difficulty ruins the game, it is that the difficulty and luck swings require such a narrow avenue to take, getting in the way of fun.
    • 70 Metascore
    • 40 Critic Score
    If there is one easy way to describe Foregone, it is disappointing. It is on the edge of actually being a very great game, but all of its parts are just completely average. Combat is too slow, gear is too boring, skill upgrades are nearly non-existent and there is just too little that is 'cool' about the game to keep a player going. The game needs far more of its purported story, combat needs to be far more fluid, and the RPG mechanics need heavy expansions before this game can be recommended.
    • 70 Metascore
    • 60 Critic Score
    Career mode really needs alterations for the next version, as the repetitive nature of progression is just not fun.
    • 70 Metascore
    • 70 Critic Score
    Mr. Shifty is an undeniably fun game, with a neat gimmick to add to the top-down action genre. It is a perfect title to make those in control feel like they are Nightcrawler, and it a great experience that can be enjoyed in short spurts. Some gameplay issues and short length keep it from being a full, must-have type of recommendation, but there is definitely still plenty of intense enjoyment to be had in this release.
    • 69 Metascore
    • 80 Critic Score
    Steampunk fans and those that love strategy titles in general should certainly strongly consider this.
    • 69 Metascore
    • 60 Critic Score
    In conclusion, Genesis Alpha One is a decent way to spend a weekend, but it will wear out its welcome not long afterwards. Building, upgrading, and defending a starship is compelling enough. There are also those times when a large-scale invasion generates some real excitement. However, a lot of time is going to be spent performing mundane tasks. Although this does an admirable job of streamlining most of them, boredom will eventually set in. Still, the unique premise might be reason enough to check it out.
    • 69 Metascore
    • 60 Critic Score
    It tries to set itself up for a grand adventure, but comes across as plodding and aggravating for the first several hours. While not an absolute deal breaker, it does make for a hard sell for those who aren't totally committed to the series.
    • 69 Metascore
    • 90 Critic Score
    There is little to fault in Evan's Remains, which can be a three-hour long adventure, depending how fast puzzles are solved, and how long is spent enjoying watching the protagonists hair and clothes move about when she runs and jumps. Multiple saves would be a plus point, although they aren't really needed, since puzzles can be bypassed if they prove too difficult. Learning the truth about everyone on and off the island makes a replay enticing, in order to see the hints about their identities, and the emotional, tugging truth about Evan.
    • 69 Metascore
    • 70 Critic Score
    For the most part Affogato melds the multiple genres it includes well, delivering an enjoyable and unique experience. Unique does come at a cost for appealing to a mass market however, with some potentially struggling with its concepts and aims. Much like Coffee itself, its not for everyone, but those who do try it, will rave about what the rest are missing.
    • 69 Metascore
    • 70 Critic Score
    Whether alone or with friends, Explorers is a worthy investment for those looking to scratch that RPG itch.
    • 69 Metascore
    • 70 Critic Score
    While River City: Tokyo Rumble is lacking in terms of challenge or complexity, it delivers on the basic concepts that have helped the Kunio Kun franchise last for decades.

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