Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 72 Metascore
    • 60 Critic Score
    Part culmination of old-school classics, part a simplistic form of them all, Shantae: Risky's Revenge is not exactly the best title in WayForward's, otherwise charming, line of platformers. If a fan of Shantae do check it out, but you won't miss much by skipping it, and simply trying any other instalment - 2002 original included.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is a fun sequel that does online right. Those looking for that throwback Wii Sports feel with solid online play will fit right at home. It's great with friends and family in the living-room, too. The main drawback, however, is the lack of content - Golf being absent at launch and returning sports. Nintendo Switch Sports is a solid start, with that familiar feel and the potential to add more content in the future.
    • 72 Metascore
    • 60 Critic Score
    It is easy to want to like Simon the Sorcerer Origins at first glance. The artwork is beautiful, and the puzzles are clever and creative. However, Simon sadly comes off as a murder-hobo rather than a charming rogue. Also, while the game's comedy is quite fun in itself, it needs more palate cleansers. As is, this feels like a six-hour-long slapstick show, a genre best served in 30-minute portions.
    • 72 Metascore
    • 80 Critic Score
    Squids Odyssey's only limit - granted, it's quite a relative one - seems to reside in its very nature: on the one hand, it's a clever game that efficiently combines different gameplay solutions and succeeds to provide a deeper and more rewarding experience, compared to other epitomes in the same genre; on the other one, it doesn't even try to appeal who is not an educated fan already.
    • 72 Metascore
    • 80 Critic Score
    Snake Pass is a truly enjoyable, addictive and original platforming puzzler gem that really stands out. The only real issue is how short it feels. There are four worlds to complete, with fifteen stages in all, and an unlockable time-trial mode, but even with all that, there is a desire for more.
    • 72 Metascore
    • 70 Critic Score
    For those wanting to scratch that 3D platform itch, and think that Super Mario Odyssey is too far off into the future, Skylanders Imaginators is the perfect remedy. Activision and Toys for Bob have once more delivered a highly entertaining adventure, filled with hidden goodies galore, and an amusing script, on top of an extremely solid platforming escapade. Newcomers may grow frustrated at the amount of content locked behind 'pay walls' ('toy' walls?) but the core story has enough meat to keep early Nintendo Switch adopters satiated; as for long-term fans with a large toy collection, this is superb.
    • 72 Metascore
    • 70 Critic Score
    The E-Line Media developers and publishers have clearly worked tirelessly to bring a heightened awareness that has a heavy focus on conservation and environmental issues that are pressing today. They have enveloped all these issues into a relaxing environment to enable people to be involved directly with these themes in the interactive and safe environment of Beyond Blue. There are no threats, which overall makes this work of art a safe space to explore in comfort at their own pace. If there is an expectation of this to be a true dive with threats and a different experience each time, it is likely disappointment will be experienced and a feeling of boredom may creep in fairly quickly, but if the aim is to relax and learn about the ocean, this truly is a wonderful title.
    • 72 Metascore
    • 30 Critic Score
    The concept behind Late Shift is not necessarily a bad one, but if you're going to design a game around an interactive story, it is crucial the story is actually well done. This isn't the case here, sadly, and is a mess of continuity errors, laughably bad acting, and straight up nonsensical plot points. It doesn't matter which decisions you make, because you're always going to get a bad ending by virtue of having to play the game to get to it. This is a short, entirely forgettable experience that isn't even worth the low price of admission. There is some novelty here because of it being FMV, but with how bad things are, it certainly feels more like FML than anything else.
    • 72 Metascore
    • 80 Critic Score
    Casual gamers are going to find a lot to love in Attack on Titan 2 (A.O.T. 2). The controls perfectly suit the action, and make Titan-slaying or just swinging around quite fun. There's also plenty of satisfaction to be had in the pursuit of better gear and special skills. However, those out there who want to get the most out of their purchase are going to have a lot of work to do.
    • 72 Metascore
    • 70 Critic Score
    FIFA 21 provides enough new content and changes to set itself apart from FIFA 20 but ultimately this feels like an entry that plays it safe. This is totally understandable; the new console generation is just around the corner and will allow EA to take this series to the next level. Truly, it needs exactly that - the graphics and presentation are in dire need of an overhaul. Nevertheless, the bolstered Career Mode and gameplay balances contribute to this being a decent swan song for the current generation of football simulators.
    • 72 Metascore
    • 60 Critic Score
    Gato Roboto is a bite-sized trek that's sufficiently programmed for the right amount of enjoyment. With enough charm to last a Sunday afternoon, Kiki's escapade is sure to leave behind a pleasant memory or three. Just be sure to keep expectations in check. It's unlikely that hardcore gamers will get the fierce action and stress-inducing scenarios that they crave, while the casual crowd might be a little put off by the short play-time and lack of extra content. Still, there is a bit of depth to uncover. Skilfully navigating the research facility is a reward in itself. All in all, whoever decides to pick this title is bound to get their money's worth, and that's reason enough to check it out.
    • 72 Metascore
    • 70 Critic Score
    Credit should be given to Stranger of Paradise: Final Fantasy Origin for trying something different, and nobody could argue that it certainly is that. With a distinct lack of the plot and character polish, players approaching this as an RPG can easily overlook this. With such excellent combat options and a real sense of fun throughout, though, it more than stands alongside its peers in both the role-playing and Souls-like genres. Why it looks so bad, that's a mystery in itself…
    • 72 Metascore
    • 80 Critic Score
    Little Worlds has taken the idea of Picross and twisted it around, throwing a whole heap of colour into proceedings with great results.
    • 72 Metascore
    • 80 Critic Score
    With AiRace: Tunnel, QubicGames has successfully transferred what looks to be a test project into a thoroughly enjoyable twist on the standard futuristic racing genre, deftly mixing in a puzzle slant and adding in enough challenge to easily warrant to 200 Nintendo Points asking price.
    • 72 Metascore
    • 80 Critic Score
    Spaceball: Revolution is yet another hit from the team at Virtual Toys on Nintendo's DSiWare service, mixing together the need for quick reactions with a modicum of brain power to give gamers a thoroughly enjoyable puzzle outing for the low price of 500 Points.
    • 72 Metascore
    • 60 Critic Score
    Any fan of puzzle games would be well advised to pick up Ninja Usagimaru: The Gem of Blessings, but moving blocks around can only provide so much entertainment, even with a variety of movement options and tools available.
    • 72 Metascore
    • 70 Critic Score
    As expected, Picross e6 is a well presented package and plays wonderfully in either stylus or button mode.
    • 72 Metascore
    • 60 Critic Score
    Dead Synchronicity: Tomorrow Comes Today doesn't try to reinvent the wheel or fix some of the genre's frequently occurring, yet small, flaws, but that's not a problem, as point-and-click adventures are mainly about the story and presentation. In that regard, this will surely offer a fun, and heavily dark, ride in the few hours that it will last. The only problem? It strongly feels as if it is missing its final chapter.
    • 72 Metascore
    • 70 Critic Score
    Designed for short bursts and with more than enough content to justify its incredibly generous price tag, Grid Mania offers a unique puzzle experience with plenty of challenge to go around. The four game modes aren't as distinct as they perhaps could or should be, but the core design is strong enough to keep each mode from feeling derivative of one another. As the difficulty gradually curves up and critical thought becomes a more frequent demand, Grad Mania establishes itself as a highly satisfying puzzler that still manages to be quite relaxing at its hardest.
    • 72 Metascore
    • 60 Critic Score
    The blatant repetition, the largely pointless narrative, the unlikeable cast; if even one of these elements were out of place, then the adventure would probably fall apart. Frankly, this is a baffling conclusion to arrive at, but few titles are designed to own up to their bad qualities. This one knows it has poor ideas, and runs with them anyway. It's actually kind of admirable, but still really hard to recommend on a whim.
    • 72 Metascore
    • 90 Critic Score
    Evoking the sense of classic Arcade gaming, Don't Die, Mr. Robot! DX embodies the strengths of pick up and play games to their fullest, providing mere minutes or many hours of satisfaction as needed. Much more of a solo offering than a crowd pleaser, Mr. Robot's ease of play and addictive high score trophy collecting ensure the game's icon will find a recurring place on the Switch's home menu.
    • 72 Metascore
    • 40 Critic Score
    Altogether, Devil Engine is an intriguing STG that's held back by rough fundamentals. Given enough tuning, it could turn out to be welcome entry in any fan's library. There's plenty of content, and the two playable ships are impressively realized. However, the weak arsenal is a constant nuisance. Attempting to destroy massive bosses or even moderately-sized foes with a pea shooter isn't fun. There are options for quickly eliminating adversity, but getting past their constant waves of fire is also an ordeal. Simply put, it feels like this is trying too hard to break its players.
    • 72 Metascore
    • 80 Critic Score
    Nickelodeon Kart Racers 2: Grand Prix is packed with hours of fun, much friendly competition, and encouraging new character dynamics who do everything in their power to make sure first place is the only place to be. This is a definite must-have if in search for a new racing simulator, and it's not just for kids either!
    • 72 Metascore
    • 60 Critic Score
    The simple gameplay of Battle of Polytopia is actually a pretty fun breakdown of the genre - the problem is ultimately its simplicity is its undoing. Despite what it says or looks like, every starting race is nearly the exact same, which is a huge missed opportunity to diversify them. Battles late-game are very dry. For some casual players it is a fun romp, but anyone looking for depth or longevity won't find it here.
    • 72 Metascore
    • 70 Critic Score
    Embr is, in a way, a lot like its namesake. It burns bright while it lasts, sure, and it is initially a lot of fun to run around putting out fires and dealing with the general chaos of the game. Unfortunately, it burns out quickly, and soon all that is left is the faint glow of the once bright fire. At this point, this just doesn't have any sort of staying power, and the novelty of the whole experience wears off very quickly. This isn't a bad title, and even with its shortcomings it is worth the time for a quick play-through. Perhaps it might even warrant a second one some time down the line, but this is the sort of game that could've been much better with a few more ideas, and maybe if improvements come in the future this could truly be a great experience. For now, it doesn't quite generate the heat it was hoping to.
    • 72 Metascore
    • 80 Critic Score
    A great addition to anyone's Switch catalogue, Battle Axe provides some neat pick-up-and-play value with an Infinite mode accompanying the standard story fare. In tandem, these modes are perfect for coping with the daily commute with some bashing and slashing and are backed by a fantastic soundtrack and gorgeous retro art style. Although it has a savagely brutal difficulty curve for the young'uns (as well as older folk who don't have the reaction times they once did), Battle Axe is a decent conversion full of nostalgic fun.
    • 72 Metascore
    • 80 Critic Score
    This collection is fun simple because the old games are good, but the real problem is that there is zero extra content added to the package. No quality-of-life improvements, no graphics updates, nothing that make the two games more accessible. The old games are essentially great, but the package itself is non-existent and feels half-hearted. This is such a huge waste and a missed opportunity, unfortunately it drags down what could have been an outstanding experience.
    • 72 Metascore
    • 50 Critic Score
    Ixion perhaps could be used as an example of flying so high... and then missing the mark and falling pretty far down. There was so much to recommend and enjoy about the game, especially if only checking the first few hours. But the more you play, the flaws, difficulty, unraveling story, and pretty much everything else frustrates the player to such a degree that many players are not going to finish the game, either due to the difficulty, or simply not wanting to do the same thing for 5 hours and hoping their ship doesn't blow up randomly.
    • 72 Metascore
    • 60 Critic Score
    Qomp 2's premise is novel but it is mercifully short. It becomes too annoying to play and there is no replay value. The puzzles and exploration are only made challenging because of the way the ball does its own thing, and once the correct path or sequences are apparent, there is not much else here - yet it is also the entire backbone that Qomp 2 relies on, ultimately becoming a shallow experience.
    • 72 Metascore
    • 50 Critic Score
    A frustrating case of style over substance, Near-Mage dazzles with its art direction and whimsical Eastern European charm but fails to back it up with compelling storytelling. What begins as something that looks it will turn into a heartfelt journey into a world of wonder, fizzles into a predictable plotline with shallow characters and gameplay that rarely requires more than clicking and walking from A to B. This is undoubtedly a passion project, but passion alone can’t save what can be described as an impressive spell full of sparkle and colour that’s barely potent.
    • 72 Metascore
    • 60 Critic Score
    Black the Fall is... okay. Not the worst atmospheric puzzle-adventure out there, but also very far from the top steps of the podium. A strong, oppressive atmosphere can get you places, but a game of this kind still needs a good plot, and some gameplay mechanics that are more than decent.
    • 72 Metascore
    • 80 Critic Score
    Apex Construct is a perfect example of just how far VR games have come and shows that VR gaming isn't just a gimmick. It's clearly going to be the next step for gaming. However, it also shows some of the glaring issues still being faced with the technology. The controls are still difficult, with the system of teleporting rather immersion-breaking and the wand-style controllers still not quite fitting the bill. Regardless of its flaws, this is one of the best VR experiences currently available and a must experience.
    • 72 Metascore
    • 40 Critic Score
    The most important thing in video games is the fun factor. Forget the visuals, forget the story, forget everything else; it's all about fun, fun, fun. The Dungeon of Naheulbeuk: The Amulet of Chaos isn't aware of that, which makes you think whether its developer even had any people test it out. The storytelling bit that mocks D&D tropes tries too hard to be funny and fails while at it, with the playable characters being a bunch of completely unlikable "heroes." As for the actual, turn-based strategy affair, while definitely the better part, it has some severe issues of its own, with the most game-breaking one being the existence of an aggravating RNG that frequently ruins one's plans.
    • 72 Metascore
    • 60 Critic Score
    There are over 500 monsters in Dragon Quest Monsters: The Dark Prince, and over 40 hours of main story to trudge through. Fans will get a lot of bang for their buck, but expect to wince at the presentation which is embarrassingly low for Dragon Quest standards. The battles in the colosseums are a little tense to watch as the AIs smack each other around, but are otherwise tedious. The substance of Dragon Quest Monsters: The Dark Prince is in being the coach to a team of cartoony-looking Toriyama monsters.
    • 72 Metascore
    • 80 Critic Score
    Unepic may not stand out as one of the more original titles in the genre but it does what it sets out to do very well, offering plenty of addictive exploration, challenging combat and fairly in-depth character customisation.
    • 72 Metascore
    • 70 Critic Score
    On one hand there are 4 great games in Sonic Origins, all are well cherished by Sonic fans, and are games that are considered some of the best in the Sonic franchise. Players might not even notice some of the glitches if they have never played Sonic, some long-time veterans might not even encounter them, but then on the other hand, these games, which have been out on the market for 25 years or more, cost a premium price with so many bugs and glitches present. Anniversary mode, Story mode and Mission mode will certainly be a refreshing change of pace for those that have completed these games dozens of times and it's fun while it lasts, but the package falls short by not including more than previous collections.
    • 72 Metascore
    • 70 Critic Score
    It may be incredibly simple to work through the single player mode, but entertaining friends or family is where the package really shines through.
    • 72 Metascore
    • 80 Critic Score
    A heavily stylised game based on programming is hardly destined for universal appeal, but those who do fall into its niche will find plenty to love about Human Resource Machine. Whether you are unfamiliar entirely with computing, or a professional in the field, the charm on the game's surface is such that it's impossible not to fall in love with the cute characters and hilarious dialogue, even if it's all over a little too soon.
    • 72 Metascore
    • 60 Critic Score
    While Batman: The Telltale Series pulls off a novel retelling of the titular Bat's origin, it still falls into the same traps that plague much of Telltale's catalogue of games. Low stakes choices, inconsistent storytelling, and short episodes all culminate in a season that squanders all its potential by the finale. This is especially disappointing since there are genuine high points. The relationship between Bruce and Selina is handled excellently, and the concept behind Harvey Dent's downfall is arguably more iconic than ever thanks to the intimate nature of the game. Unfortunately, these moments aren't enough to save the story from unearned twists and a lacklustre conclusion. Batman: The Telltale Series is worthwhile enough for Batman fans looking for an original story sporting a fresh-faced Bruce Wayne, but this is one series that will struggle to win over any Telltale detractors.
    • 72 Metascore
    • 70 Critic Score
    Even with some unfulfilling visuals, Shiftlings: Enhanced Edition provides a very engaging and challenging puzzle experience. Whether taken on alone or with a friend, fans of puzzle games should find quite a bit to enjoy in this goofy, soda-filled occupational adventure.
    • 72 Metascore
    • 70 Critic Score
    Short, sweet, and essentially a Sega Mega Drive shoot 'em up developed for modern audiences, Sky Racket is a fantastic throwback to 16-bit gaming. Emphasising mechanical mastery and pattern memorisation, the core design is philosophically in-line with the era it's throwing back to - a sight for sore eyes, considering so many indies never take their inspiration beyond the surface level. The main campaign admittedly could have benefited from more stages, but optional challenges and multiplayer do add replay value. With a title as strong as Sky Racket opening its gameography, Double Dash Studios has a bright future ahead of it.
    • 72 Metascore
    • 70 Critic Score
    Sticking close to a tried and tested formula, The Next Chapter refines what the first Drawn to Life brought to the DS, yet doesn’t solve the all-too basic platforming issue, only makes it more diverse.
    • 72 Metascore
    • 70 Critic Score
    While Dark Devotion is in no way a perfect Souls-like or metroidvania, it's definitely a pleasant mix of those two "genres." Some of the design choices at hand can make the experience feel a bit repetitive, and even annoying at times, but, as a whole, this is a pretty solid recommendation for lovers of challenging action-adventures with a dreadful atmosphere.
    • 72 Metascore
    • 70 Critic Score
    They Are Billions does a lot of things great. The survival twist of a city-builder is unique, and lots of fun. Dealing with the huge waves is always as fun as it is stressful, including the huge final waves. Things that hold the game back are difficulty playing a computer game on console controls, and various UI and graphics issues as well as slowdown. This being said, it's a solid and unique RTS title.
    • 72 Metascore
    • 50 Critic Score
    The Count Lucanor is as average as it gets. The most impressive aspect is definitely the animated cut-scenes and how many different ways the story can be completed. The problem is that the whole thing is over so quickly - about as long as it takes to tell an actual fairytale. In-game pixel art fails to impress and the amateurish designs and animations undercut the story and themes as depicted in the writing and cut-scenes. Also, Metal Slug 3 is on the Nintendo Switch and runs perfectly, so there is no reason why The Count Lucanor suffers some egregious performance issues.
    • 72 Metascore
    • 70 Critic Score
    The beauty of the world depicted within Candle: The Power of the Flame is immediately apparent, as it comes alive through striking design, superb musical direction, and memorable characters. Numerous design issues soon become apparent, yet regardless of this, dedicated fans of the adventure genre would be wise to give this one a look, albeit a cursory one as it requires patience and persistence.
    • 72 Metascore
    • 80 Critic Score
    MySims: Cozy Bundle offers two solid titles for Nintendo Switch that promise relaxation and a tad of creativity. It is the ideal game for those that like to bundle up in a cosy blanket and enjoy non-threatening gameplay.
    • 72 Metascore
    • 60 Critic Score
    Animal Crossing: Pocket Camp has a lot going for it and does a lot right. It has some elements that looks really promising and can take the whole franchise in exciting new directions in the future. However, a lot of the soul of the franchise has been removed by becoming too punctual and predictable. The player knows exactly everything that is going to happen at exactly every time of the day.
    • 72 Metascore
    • 80 Critic Score
    Although Yakuza fans are certain to notice its imperfections, Fist of the North Star: Lost Paradise still exceeds expectations. The fighting system is so good that even the battles with the lowliest of lowlifes are entertaining. Every boss fight ranges from great to fantastic. They are exactly what long-time fans of the anime and manga franchise deserve. Then again, some gamers might just be happy to get a Fist of North Star game that's actually satisfying. It's been far too long since the last remotely decent one.
    • 72 Metascore
    • 80 Critic Score
    Yet again, Matrix Software have produced a great example of JRPG goodness.
    • 72 Metascore
    • 80 Critic Score
    While the procedurally-generated campaign does leave much to be desired in the way of level and mission design, the core gameplay loop is solid and the missions themselves emphasise the action more than anything else, keeping consecutive playthroughs engaging. Controlling the plane is easy to pick up and hard to master, but it all pays off due to just how satisfying the gameplay is. Rogue Aces is a by-the-books arcade experience that offers a fresh take on dogfighting.
    • 72 Metascore
    • 70 Critic Score
    Tormented Souls is a great nostalgia trip taking full advantage of updated graphics and controls to bring a tense, uncomfortable trip for all willing to risk it. Worth taking the time on by both fans of the genre and newcomers wondering what all the fuss is about. Turn those lights on full, open the curtains and prepare to have nightmares.
    • 72 Metascore
    • 70 Critic Score
    Just Dance 2019 is exactly like Just Dance 2018, 2017, and so on. In other words, it's extremely fun… but it also feels like a cash-grab, since it doesn't try anything new. Also, the 400+ long song list, arguably the bulk of the experience, remains hidden behind a subscription… albeit, a reasonably priced one.
    • 72 Metascore
    • 70 Critic Score
    Earth Defense Force 5 is a blast through and through. Blowing away insects and spaceships with a shotgun or energy blaster never gets old, and the various classes are diverse and worth trying out to see which one best fits your play style. Admittedly, 110 missions of non-stop shooting does get a bit tiresome, but just when you think you've seen it all, the game introduces a new enemy type or throws in a big set-piece level to shake things up. Even with the added improvements and changes, though, this is still a typical Earth Defense Force. Besides, who needs plot when you have giant mechs fighting giant monsters?
    • 72 Metascore
    • 70 Critic Score
    Star Ocean: The Last Hope is a massive game with plenty to do and see. While the acting might be very poor and the character models weird and unnerving, the rest of the game is littered with things for the player to do, regardless of if they are adventurous or just want to rush to the end. It terms of good RPGs, this isn't the best, or even the best in the series, but it's still an excellent title that only holds itself back enough to notice. Thankfully, it's not back far enough that you won't care.
    • 72 Metascore
    • 70 Critic Score
    Call of Juarez: Gunslinger is an absolute diamond in the rough. The motion-comic cut-scenes get the job done, but are otherwise unimpressive to look at. The frame-rate can get really rocky when there are tons of lawmen about, firing rifles or revolvers from all over a town, as Silas darts from cover to cover. The overall concept and execution on the other hand is pure genius and fully takes advantage of the historical setting, flawlessly weaving it into the gameplay. John Cygan as Silas Greaves is an utter joy to listen to, as he gradually succumbs to a hilarious stupor. The arcade-like structure makes Gunslinger a natural fit for the Nintendo Switch's portable mode, so that chunks of the game are easily digested and completed while on the go.
    • 72 Metascore
    • 70 Critic Score
    The combat system has been tweaked just enough to keep things fresh for Dead or Alive 6, but there is this niggling feeling that the budget just wasn't there for this game, which is unfortunate, because there are plenty of modes and great characters to enjoy. A few too many aspects stand out as sub-par, though, leading to disappointment for many that have been waiting so long for the next entry in this franchise. Still a whole lot of fun and worth at least trying the free-to-play version out if curious, but it may be best to wait for the likely Ultimate edition.
    • 72 Metascore
    • 70 Critic Score
    The Station is one of the best narrative-driven sci-fi adventures, and while its walking simulator-like gameplay, low replay value, and tiny length, will annoy those who wanted something meatier, the story and its fantastic conclusion provide enough reason for fans of the genre to give it a go.
    • 72 Metascore
    • 80 Critic Score
    This year's edition of the Just Dance series lifts the game beyond its former releases thanks to its focus on treating players to various extras the more they play, as well as integrating the online component so smoothly. There will always be a tendency to jiggle the Joy-Con randomly - as with the Wii Remote in the past - in the hopes of cheating to get a decent score, but some of the fun factor is removed by doing that. Just Dance 2017 on Nintendo Switch is as close to perfection in the genre as possible, even if this version has lost some of the features included in the already released Wii U edition.
    • 72 Metascore
    • 80 Critic Score
    Almost every single one of the so-called "boomer shooters" tends to focus almost entirely on fast, high-octane action. WRATH: Aeon of Ruin fools you by thinking it's the same as them but it isn't. Oh, sure, it has plenty combat to satiate your need for killing evil things with cool weapons, but you are also meant to soak into its strong dark fantasy atmosphere, and spend hours exploring its beautiful, vast realms. While it has its flaws, with chief among them its needlessly large maps, it's safe to call this trip back to the magic of the past a modern classic of the genre.
    • 72 Metascore
    • 70 Critic Score
    For a first effort on Wii, Red Fly Studio have put forward a great little title.
    • 72 Metascore
    • 50 Critic Score
    Steel Empire is a good game at its core, and it was far ahead of its time when it first came out. The problem is, though, that at this point and time a lot of the game's elements are extremely dated.
    • 72 Metascore
    • 70 Critic Score
    Zombie Incident is not without a couple of annoying factors at times, and some decisions in terms of game design do seem odd. Saying that, though, the feeling it provides coming out of playing it is a good one - a rewarding sense of accomplishment.
    • 72 Metascore
    • 60 Critic Score
    Hours of Darkness is a solid DLC entry for an already great title. It certainly presents a diverse style of stealth oriented gameplay, alongside a different setting to the main story. Seeing the background context of a previously acknowledged Far Cry 5 NPC is also a neat bonus. However, there are issues with the lack of content and having just one main objective in a relatively straight and linear path means that the realistic timeframe of a play-through is going to be somewhere in the region of one to three hours depending on how incentivised the player is to complete side objectives and collect items.
    • 72 Metascore
    • 60 Critic Score
    Endearingly minimalistic and simple enough without compromising potential depth, Bad North works surprisingly well with its premise, but is ultimately held back by from reaching the greatness it easily could have attained. A roguelike RTT is an interesting concept, but the title does suffer from a lack of traditional level design once the difficulty curve begins to spike. On top of that, freezing can occur when returning to the world map after a mission. Autosave ensures progress is never lost, but it's nonetheless frustrating. Bad North is not a bad RTS by any means, offering a fairly strong first half, but a lack of cohesion between difficulty and level design makes its back half less palatable.
    • 72 Metascore
    • 70 Critic Score
    While it's mostly a by-the-numbers tower defence game, and a dated one at that, it's also surprisingly enjoyable. The comedic tone and writing, while not laugh-out-loud funny, has some pretty amusing moments. It's just a little too short, but fans of this one can look forward to the sequel reaching Switch soon.
    • 72 Metascore
    • 60 Critic Score
    Bare minimum ports with performance issues they may be, but Ninja Gaiden: Master Collection is a most welcome release that hopefully fuels the flame for a fourth in the 3D series. The lack of polish or any real noteworthy adjustments or additional content, as well as the third game losing its way following the first two great entries, put a dampener on the package, but there is still good value for money here that fans of challenging games will do well to check out.
    • 72 Metascore
    • 70 Critic Score
    It's got all the components you could ever ask for in a Dr. Mario game, and the inclusion of Wi-Fi and Wiimote modes gives players a few decent options when approaching it.
    • 72 Metascore
    • 50 Critic Score
    Disappointing is the best word to describe GreedFall. The 17th-century-esque fantasy tale of imperialism-versus-nature told here is ripe with potential, but the world/character-building, and story-telling soon runs out of "fuel;" the role-playing element starts great, giving you the chance to choose amongst many a path, only to become way too simplistic and limiting; the combat is fun, but it gets monotonous before hitting the 10-hour mark; and, finally, doing quests quickly gets rid of its "do it your way" mind-set, for an endless marathon that has the player running back and forth between quest markers. Disappointing…
    • 72 Metascore
    • 70 Critic Score
    Light Fall is a very competent 2D platformer with a fairly low barrier for kids to enjoy. This could be a good gateway game for the likes of N++ or Super Meat Boy, since the checkpoints are plentiful and it is generally not a punishing title. The visuals are not going to win any awards but they are not offensive or too derivative; merely adequate. Light Fall is a great one for those who are not quite ready to take on Donkey Kong Country: Tropical Freeze, but are growing out of Kirby Star Allies.
    • 72 Metascore
    • 70 Critic Score
    This remains a great action choice even on Switch, and the only version that can be undocked from the TV and taken on the go to be enjoyed anywhere at any time, which makes fitting a full chapter in a gamer's day schedule more practical.
    • 72 Metascore
    • 50 Critic Score
    For some hardcore fans and for some casual players, Marvel vs. Capcom: Infinite will do the job. The online and training modes are there for the former, whilst the arcade and accessible gameplay is there for the latter, but it doesn't make an effort to go all out and do all it can for both sets of players. Add to this the inexcusable locking out of characters as DLC, the weak overall roster, and rubbish presentation, and it is clear Capcom didn't want to put the effort into what could have been a great revival for the series. No doubt Infinite will still have appeal when it comes to the esports scene, but in the face of stiff competition, this one is likely to fall by the wayside before too long.
    • 72 Metascore
    • 60 Critic Score
    Leisure Suit Larry: Wet Dreams Don't Dry is part tribute, part return to form, and, finally, probably the best attempt to bring the series to the new millennium so far. While this is certainly a breath of fresh air after the retched Box Office Bust, however, it could also be much better, first from a gameplay standpoint, but especially when it comes to its naughty humour.
    • 72 Metascore
    • 70 Critic Score
    Scribble definitely carves its own niche as a solid, out of the box party game for the Wii U. Since it doesn't require anyone to mess around with additional Wii Remotes or other accessories, it's really easy to set up and play anytime. It's hard not to wish there was slightly more to the game, and despite the simple controls, it would have been nice if there were a couple of options for alternative control setups. It won't turn any heads, but it's a solid Pictionary clone, and one that's sure to please party-goers of all ages.
    • 72 Metascore
    • 30 Critic Score
    When it comes to Dead Rising 4: Frank's Big Package, the same question comes up over and over again: Who is this for? Here's a title that not only fails to win over fans of Dead Rising, but it also fails to win over fans of videogames. Slaying hundreds of thousands of zombies is not compelling entertainment, especially when the combat mechanics are so unsatisfying. The entire adventure just feels tired and cynical, sapping players of the necessary energy to carry on with their day. This critic racked up well over 25 hours of play and didn't laugh, not even once. What else needs to be said? Maybe this game is for people who no longer wish to experience joy.
    • 72 Metascore
    • 50 Critic Score
    This is a series that has far more iterations and versions that anyone could possibly imagine. While a huge contributor to the 'grand strategy' genre, Romance of the Three Kingdoms 8, even remade and expanded, is too dense with too little payoff to highly recommend to anyone except series fans. General strategy gamers will be put off by the death-by-menu gameplay and lack of interesting things happening for what amounts to playing small hands of poker and shuffling Microsoft Excel spreadsheets.
    • 72 Metascore
    • 60 Critic Score
    Pokémon Scarlet is as fun as the franchise has always been, no one can deny that. The new Pokémon creatures are endearing and the series still manages to create new and fun ways to get the player invested in their Pokémon training and catching sessions. As with Pokémon Legends Arceus before it however, this is all marred by a level of technical mastery that is downright inexcusable. Not only is the game still not quite up to the level of something like The Legend of Zelda: Breath of the Wild released over five years ago on the same system, but it is, at least at time of writing, riddled with visual glitches and performance issues. It looks downright unfinished at times. This is simply intolerable. Therefore, it is impossible to give this a better score in good conscience as a point has to be made once and for all that things need to change going forward.
    • 72 Metascore
    • 60 Critic Score
    Dragon Ball Fusions is such an original and fun idea, yet is plagued with so many flaws and annoyingly flawed aspects of the gameplay that the final product is reduced to something that ends up being a specialist game for hardcore fans that can ignore a 10-12-hour title tripling in lifespan due to so many repeating animations bloating out every combat sequence. There's still an enjoyable game here with some addictive aspects, but it could be so much better with just a few minor tweaks. Quite disappointing.
    • 72 Metascore
    • 70 Critic Score
    Death's Gambit is a substantial entry into the souls-like genre, even if it is very derivative. Some of the ways it was "inspired" by Dark Souls feel a bit dangerously too close at times. It does enough to make itself unique, and it does bring some new ideas to the table that will absolutely tickle fans of this genre. Don't expect Hollow Knight levels of polish or content; this is more closer to Salt and Sanctuary in terms of quality, but with a more refined art style.
    • 72 Metascore
    • 60 Critic Score
    It doesn't tarnish the first two books all that much, but it is sad to see this story go out on such a low note. Still, the time spent with the series is definitely a treat and, overall, the entire series is one of the best adventure games to come out in some time.
    • 72 Metascore
    • 70 Critic Score
    A suitable title for the Nintendo switch, El Hijo introduces a lighter touch to the more familiar stealth genre. With its endearing art style and storytelling, it is plainly set for a younger audience. Although more seasoned players may find it lacklustre or too laid back for their taste, some will still find enjoyment through the challenges set by taking the mixture of diverse paths.
    • 72 Metascore
    • 80 Critic Score
    Battletoads is a retro comeback that not only revives the much-loved series for fans, but one that elevates it to new heights! Truly, the development team has worked some magic to make this the best it can be, truly knocking it out of the park. There is very little wrong here that can stop from this being a star recommendation. The small amounts of missteps it does have don't hurt the experience in a meaningful way, leaving this to be an absolutely fantastic retro revival. It's great to see Rare credited on a game that is genuinely great.
    • 72 Metascore
    • 80 Critic Score
    The visuals and atmosphere at first seem standard as far as pixelated indie games go, but it does have more going on than it may initially suggest. Things start out very bright and colourful, like most Ghibli-inspired indie titles tend to be, but Phoenotopia: Awakening has a much darker side to it. There are some weirdly chilling moments and well directed sequences that build a profound sense of unease and alienation. There are some surprises within that may shock people who dismiss this as another generic Zelda II clone. The team behind this is not afraid to get dark and to show a little teeth.
    • 72 Metascore
    • 70 Critic Score
    Simply put, Super Swing Golf is an extremely solid golf simulation title.
    • 72 Metascore
    • 90 Critic Score
    AlienAfterAll and Neko Entertainment have out-done themselves with DodoGo! Robo. Some may think that three entries into a series in roughly a year might be overkill, but this third iteration takes the original formula, tweaks it to perfection and delivers changes requested by fans themselves to serve up one of the most delicious gaming dishes for gamers to tuck-in to on the DSiWare download service. At a mere 200 Points, DodoGo! Robo is even better value than Nintendo's releases at the same price-point!
    • 72 Metascore
    • 60 Critic Score
    Kat may be a Layton but she's far from the Layton everyone knows and loves. Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy feels more like a pale imitation with glimpses of the greatness that has come before. There's a ton of potential here and the adventure is still enjoyable, but just falls short. It holds a lot of promise for the future, at least, and the story wraps up with plenty of questions unanswered. Level-5 is clearly ready to keep this story going; however, hopefully it is with something much better and more deserving of the series' lineage.
    • 72 Metascore
    • 60 Critic Score
    The concept of Dimension Drive offers a unique style of gameplay that would melt most brains with the frantic on-screen action, particularly as players have to navigate two different set of maps at the same time on the same screen. From the outset, this particular feature will overwhelm many who aren't familiar with shoot 'em ups, yet with dedication and time, Dimension Drive can offer a gratifying experience once the powers and abilities have all been mastered.
    • 72 Metascore
    • 90 Critic Score
    With a very small amount of reductions made for performance, Roller Coaster Tycoon 3: Complete Edition on the Nintendo Switch is a triumph of port work. The developers should be proud to have pulled off what seems like an almost impossible feat. To have this fully featured and much-loved title on a portable console will have revolutionised many people's spare time. A fantastic game and one that nobody should hesitate to pick up!
    • 71 Metascore
    • 70 Critic Score
    nintendogs + cats embraces elements of the 3DS such as StreetPass and the cameras, introducing the novelty of kittens as it goes, but otherwise acts as a refinement of the first game more than anything else. However, a virtual pet simulator of this nature in 2011 is not as exciting as it was six years ago when the genre was less common on consoles, and disappointingly it does not do much to push the series forward.
    • 71 Metascore
    • 80 Critic Score
    Just Dance 2018 does not offer much new, but it truly does not have to at this point. The things it does offer adds to the already great experience in unexpected ways. The mojo gashapon adds yet another addictive component to the mixture of feel-good-hormones the game has offered for ages in a way that is obviously clever once explained. What players are here for, though, is the fun and addictive dance gameplay, which is as strong as ever with the ever growing Unlimited library. This makes Just Dance 2018 well worth a go for fans and newcomers alike.
    • 71 Metascore
    • 70 Critic Score
    The uDraw Studio software is generally excellent, accessible for new or casual artists, and has the potential for highly detailed art. The main drawback is the GameTablet's lack of true sensitivity - when you venture into more complicated work it becomes far trickier and more of a hassle to use, with constant switching of options required to get the strokes just right.
    • 71 Metascore
    • 60 Critic Score
    Despite this solid grounding though, the price leaves a lot to be desired. This one is best saved for players in unique circumstances: those who lack a smartphone and are craving something in the genre.
    • 71 Metascore
    • 60 Critic Score
    Enjoyment for Hazumi will very much depend on the player's determination. A solid core idea is let down by the repetition necessary to succeed, ensuring for many people much of the content will never be seen.
    • 71 Metascore
    • 80 Critic Score
    Jackbox Party 6 has some great mini-games, and some decent ones. Far more adult oriented, its major downside is the higher degree of involvement and lesser payoff for some of the games. That being said, every single one in here is good, and some of them get some serious group laughs. Not as beginner friendly as some others, even a moderately committed group of people will find great fun somewhere in the five different games here.
    • 71 Metascore
    • 50 Critic Score
    In a sea of mediocre, mobile-born, turn-based tactical RPGs, it's easy to find something even more lifeless than Dread Nautical, but that doesn't say much. Zen Studios' creation lacks the depth usually expected from the genre, is way too repetitive, and even seems uncertain of what kind of atmosphere it wants to have. The only dread players will feel here is from the lengthy loading times.
    • 71 Metascore
    • 70 Critic Score
    Picross S5 is a simple title much like its predecessors. However, there is a certain charm to the experience, allowing for a relaxing journey for new and experienced players alike. Different modes and help settings offer the possibility to tailor the game to personal enjoyment, making this another great entry that can satisfy puzzle-lovers.
    • 71 Metascore
    • 70 Critic Score
    The Plucky Squire is a great little adventure game. It has a fun, if slightly cliché, story but executes it in a very unique way. Gameplay is always chill, the writing and art style are charming, and it's a really solid package. It stumbles a little on the clarity and iffy stealth, but it's not enough to detract from the charming animation work and fun puzzles. A fun pickup for fans of older-style Legend of Zelda titles and crafty-looking games.
    • 71 Metascore
    • 80 Critic Score
    One for the FPS enthusiast.
    • 71 Metascore
    • 60 Critic Score
    Episode 1: Hero in Residence is a slow start to the new season of Minecraft: Story Mode, as Jesse tries to ready Beacontown for the Founding Day celebrations. Fortunately, this early section of the game is quite fun to interact with, and the various characters create various types of "mini-games" to accomplish. Unfortunately, once Jesse and Petra jump into the mines to start their adventure, the story takes a bit of a downward turn, becoming a little bit cumbersome to complete due to the dullness of Jack's character. Audio cues sometimes miss their mark and the scenes have rough cuts between them that disrupt the experience. While these may seem like minor issues, for a game that doesn't revolve a lot around "game mechanics" and focuses more on story-driven episodic adventures, the story and the sound need to be the best they possibly can be to make it a worthwhile experience.
    • 71 Metascore
    • 60 Critic Score
    Maxima provides a good reason for players to return to World of Final Fantasy, but only really because of its extra bosses and dungeon. The rest is really just minor nostalgia-driven content, which does fit in well given that's what the game is built around. The avatar change system is neat if only to use fan-favourite characters in battle now, and might provide some new set-ups for bosses, but don't expect much in the way of cut-scenes and major roles for the new champions. Taken as a whole, still one of the better Final Fantasy games in many years, but Maxima as an upgrade is only worth it for the title's biggest fans.

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