Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 75 Metascore
    • 80 Critic Score
    It runs and plays remarkably in all modes and retains its great gameplay mechanics and innovations from other versions and is, at time of writing and in the current absence of Wave Race on the Switch, one of the best racing games on the machine that exceeds what one could expect from a game at that price.
    • 75 Metascore
    • 90 Critic Score
    The Walking Dead: The Final Season - Episode 1: Done Running lays down a strong foundation for upcoming events of the season, although it focuses strongly on re-establishing past events and linking them to current ones. It ends on a strong cliffhanger that is going to make the wait until next month's release really hard. The story delivery is the strongest seen so far, with improved presentation and voice acting being as good as ever.
    • 75 Metascore
    • 90 Critic Score
    Aside from the absence of proper pointer controls in docked mode, The Inner World: The Last Wind Monk takes everything that was good about the first game, improves on all the things that were not quite as good, and still delivers the same magical universe but expanded upon, then served in a more swift and reactive way than previously. What this means is that while the previous title was a point-and-click title with a charming universe well worth checking out, this one elevates itself above that by fixing what needed to be fixed and manages to offer quite an exquisite experience overall that keeps the player hooked thanks to the sum of all of its qualities.
    • 75 Metascore
    • 40 Critic Score
    Although Labyrinth of Refrain: Coven of Dusk presents itself well enough, it ultimately falls short due to the incredible lack of pacing, a roller coaster of a difficulty curve, and generally not that engaging gameplay. Combat is mindlessly repetitive, exploration tedious, and progression is severely stunted. This is the culmination of too many moving parts that are for show, but don't achieve any real goal.
    • 75 Metascore
    • 70 Critic Score
    Spyro Reignited Trilogy is the best way to experience the original Spyro the Dragon trilogy, two decades after the first entry was released. The games on offer were never major classics, of course, and their heavy collect-athon nature won't appeal to everyone. The new, upgraded version is simply beautiful, making the originals look even older than they truly are, so Spyro fans will simply love this… as long as they have the patience to endure 30-second-long loading times (or more).
    • 75 Metascore
    • 80 Critic Score
    In the grand scheme of things, Atelier Ryza: Ever Darkness & the Secret Hideout is just another entry in the series, which doesn't have what it takes to be declared the absolute best amongst its many siblings. That said, and although a little more emphasis in alchemy and storytelling, as well as a more open-ended structure would be more than welcome, this is definitely one of the best Atelier titles ever. It's an immersive, beautiful, and relaxing journey, which smells like summer and childhood adventure.
    • 75 Metascore
    • 70 Critic Score
    For those who don't care much about storytelling and are wondering if this makes for a great puzzle title, well, the plot and the puzzles are intrinsically linked - finding the answers to a puzzle may depend on whether the technician read a specific journal entry that seemed otherwise unrelated to anything. However, applying oneself to this world is ultimately a rewarding experience, and puzzle-lovers will find plenty to enjoy in terms of solving these challenges.
    • 75 Metascore
    • 80 Critic Score
    It would be remiss to not point out some severe flaws, notably how boring the actual combat is, or the lacklustre exploration. Despite this heavy criticism, there is something definitely charming about the whole experience. The de-levelling novelty is notable, if nothing else, and there is a feeling of being pulled into the game that many modern JRPGs sort of lack nowadays. This is the type of game that shows heart and passion can trump huge budgets.
    • 75 Metascore
    • 50 Critic Score
    Shiren the Wanderer: The Tower of Fortune and the Dice of Fate does an incredible job at showing where the roguelike genre started. Fans of this series and its 'all or nothing' gameplay will adore this port and all its new content. However, players new to this genre or this series will find very little good here. There has been no effort to reach out to a wider audience or bring this game forward to a level of modern quality. Although it is still the Shiren the Wanderer that fans know and love, it is more than obvious that this is a game stuck in time.
    • 75 Metascore
    • 90 Critic Score
    Regardless of which ending is first discovered, Yumetsutsu Re:Master is a fascinating visual novel that throws light on life within the gaming industry and the complicated relationship of two sisters. The hours spent lost in the tale are rewarded with a gallery of scenes and a few videos to collect which necessitates further play, an act that will not become boring with the mystery of whether the sisters will reunite in the best ending to aim for.
    • 75 Metascore
    • 80 Critic Score
    The distinct graphic style and story based on friendships and gaming, adds to the fun factor of Arcade Spirits. It is suitable for any player regardless of the level of arcade system knowledge, as a lot gets explained. It isn't solely an arcade history lesson, though. There is a slightly supernatural element that creates a lot of mystery and thrills, making a sequel rather desirable. The solid plot combined with retro style colours and game appropriate menus all add to the arcade machine feel of this visual novel, which most will appreciate and enjoy.
    • 75 Metascore
    • 90 Critic Score
    The price of admission might be somewhat high, as the games on offer are good, but not really that good, yet these remain classics in one way or another, even if there were far better alternatives, even at the time of their development. Having said that, they are definitely enjoyable; a bunch of titles that have stood the test of time. More importantly, the quality of this collection couldn't be any higher. It's basically a fantastic bundle of nostalgia, with lots of different versions of each game, plus plenty of behind-the-scenes material, excellent for those who are into the historical preservation side of the industry.
    • 75 Metascore
    • 80 Critic Score
    QV
    Filled with humour and mystery QV is a fine puzzle addition to Nintendo Switch. Quby's inquisitive nature coupled with her determination to make friends no matter how spikey the personality is makes playing as her a joy. This is accessible for all players no matter their puzzle ability, and there are hours to be spent figuring out how to get Quby to each gate, avoiding environmental traps, as well as enemies who will chase her. This isn't over once the story is completed. There are seventy nine achievements to unlock for completionists, an extra difficult level, and it is easy to want to re-experience levels simply for the fun of being with the charming Quby again. Apart from occasional levels that seemed set at the wrong difficulty for both the difficulty setting and the point in the game, QV is a must-play for all puzzle enthusiasts.
    • 75 Metascore
    • 80 Critic Score
    Girl of Glass: A Summer Bird's Tale draws elements from point-and-click adventures, visual novels, and turn-based RPGS, blending them with a whimsical world and sympathetic characters to make a wonderful story. The battle system, while at times too difficult, adds flavour and action to the point-and-click formula that some might otherwise find slow, and the characters and their stories pique the player's interest and keep them wanting to dig in more and keep the story going. Where a lot of point-and-clicks feel slapped together to make a quick experience, this is a rare gem that feels like it was designed from the ground up to be exactly what it is. It doesn't try too hard, it doesn't cram in aspects from other genres in ways that don't fit. Girl of Glass: A Summer Bird's Tale is a wonderful story, built into a game that tells it wonderfully.
    • 75 Metascore
    • 80 Critic Score
    The levels in YupiterGrad don't drag and the challenge gets pretty hard to surmount, but if players stick with it the game is incredibly awarding and satisfying. It's not a short VR experience but a decent length Deiselpunk Sci-fi adventure with a fun cell shaded cosmonaut aesthetic that makes it truly unique. This is a must-buy for PSVR owners!
    • 75 Metascore
    • 70 Critic Score
    Old Skies features an imaginative time travelling narrative that becomes more gripping as each chapter is worked through, although the lack of choice and sections that should be playable in latter stages feel like missteps. It is a welcoming game for anyone unfamiliar with the genre, and the New York setting and periods travelled to are appealing and make for fascinating scenarios. Coupled with excellent voice work, Old Skies delivers a satisfying personalised story, albeit in a universe that is difficult to comprehend.
    • 75 Metascore
    • 70 Critic Score
    Worms Armageddon may not be as compelling on the content front as sequel Worms WMD, and it is a missed opportunity to not make use of the touch screen for map creation, but this is still classic Worms at its finest. The range of customisation options and trademark humour go hand in hand to ensure this is always going to be a game to come back to when pining for wriggly multiplayer warfare.
    • 75 Metascore
    • 50 Critic Score
    At the surface, Randomax looks like a quite promising title, and in many regards, it might sound too good to be true. Well, in this case, it is. "Rogue-lite" here is just a fancy word for a basic durability system similar to what can be found in just about any sandbox title, and a simplified reskin of a decade-old genre feature. In addition, the gameplay is flat, and the screen is often cluttered to the point of being inconvenient. It is a somewhat fun romp, yet not that much more.
    • 75 Metascore
    • 90 Critic Score
    The level of detail means that Garden Life: A Cozy Simulator is an idealised portrayal of having a successful green thumb. The customisation for building style and colour may be limited, but since the focus is on planting and flower care rather than architecture, dozens of options aren't needed. There are styles of tools to suit all tastes, with a mode for those who don't care for the story and want to focus on only the gardening. Let's hope a sequel is in the works with bigger gardens and new features.
    • 75 Metascore
    • 80 Critic Score
    Ridge Racer 3D is easily one of the safest options when choosing your first few Nintendo 3DS titles.
    • 75 Metascore
    • 90 Critic Score
    Nintendo has taken what were two already extremely impressive DSiWare download collections and pieced them together perfectly, with the help of Headstrong Games, into one absolutely stunning package.
    • 75 Metascore
    • 60 Critic Score
    It works best when there is a decent cast of characters that fans want to see more of, and Fate has that in spades. Even with 26 playable characters here, it's barely scratching the surface of the roster available. That being said, this doesn't feel like much of an improvement over the Umbral Star, feeling more like a DLC - More of the same, and something only for hardcore fans.
    • 75 Metascore
    • 70 Critic Score
    Below is a niche title if there ever was one. Beautiful, haunting, and downright demanding of the player, it's a game of little victories. Explore mode is only moderately easier, but it does make this a bit easier to grasp for those who aren't particularly adept at dungeon crawlers. However, the price of death feels too steep, and it's hard to recommend Below to anyone who isn't a diehard fan of the genre. It's very good, but definitely not a good first dungeon crawler.
    • 75 Metascore
    • 80 Critic Score
    There are things that are easy to point out as flaws, such as the unnecessary and weird flying battle system, but the root of Dragon Star Varnir is solid. The story is interesting, the characters create a curiosity to see where the plot goes, and the darker tone is so revitalizing to the genre. Yes, anime tropes exist, but when the plot revolves around girls trying to save their life from the creature growing within them, a lot of these issues can be overlooked. The beautiful artwork of the characters, the graphics of the dungeon, the music are all high points, adding the cool plot brings this package to a high recommended level for JRPG players.
    • 75 Metascore
    • 80 Critic Score
    WarioWare: Move It! is a return to form for the barmy microgame curator Wario. With his group of familiar friends, odd concepts and motion controls, it's back to basics! There are some slight teething issues with motion controls, but one that may come with practice. A whole host of fun microgames, multiplayer modes and new ideas build on what's made the series a hit with fans. Those who shy away from motion controls would likely prefer Get it Together!, also on Nintendo Switch, instead. Fans of that classic WarioWare feel will be right at home with WarioWare: Move It!!
    • 75 Metascore
    • 80 Critic Score
    The Medium isn't an unflawed masterpiece. It's got some performance issues on PC and some jankeyness in unexpected places. However it has got this absolutely unique horror atmosphere, beautifully crafted worlds and some absolute heart-string pulling story moments. This is a successful return of the "horror adventure" game style from those golden oldies everyone fondly remembers. Bloober Team has done an outstanding job making this title and it's one hundred percent recommended to all fans of horror.
    • 75 Metascore
    • 70 Critic Score
    While not revolutionary by any stretch, Mortal Kombat 11: Aftermath breathes new life into the experience in smart and welcome ways. With the exception of the average Robocop, the new characters are unique and brimming with potential, and the story content is a short but sweet trip through the world of Mortal Kombat post-MK11 - hefty price-tag aside.
    • 75 Metascore
    • 70 Critic Score
    Tango Gameworks' latest outing won't scratch that survival horror itch the same way The Evil Within does, but Ghostwire: Tokyo has more than enough going for it to warrant at least one playthrough. A creative skill set keeps combat fresh and engaging even if enemies aren't the most in-depth when it comes to challenging the player. Exploration is enhanced by parkour-esque platforming that makes navigating in first-person a thrill. Tokyo is a moody, lonely setting dripping in atmosphere at all times. Level design is perhaps too restrained when it comes to eclectic set pieces, but the open world packs itself full of secrets while pacing its main content out appropriately. Ghostwire: Tokyo is a worthy entry in Tango Gameworks' catalogue.
    • 75 Metascore
    • 70 Critic Score
    Ken Follet's The Pillars of the Earth is a beautifully hand-drawn retelling of the original novel that visualises the story through the eyes of three different characters: Tom Builder, Philip, and Jack. They each play a role in the overall story that intertwines with each other, with the threat of a greater war over the kingship looming over everyone's heads. Uneasy alliances are formed, and major moves are made that cannot be undone, while Tom is focused only on building his grand cathedral, while Philip is trying his best to restore the Priory to its former glory, and young Jack is simply trying to find his place in the world of men. While the story can be slow-going due to the sluggish gameplay and technical limitations causes graphical headaches, this is a great way to introduce new people to the wonderful story.
    • 75 Metascore
    • 90 Critic Score
    The Denpa Men 3: The Rise of Digitoll takes the original concept of the first two games and pushes it to the next level.
    • 75 Metascore
    • 70 Critic Score
    It is difficult to pull off, but Utawarerumono: Mask of Truth has managed to both make a solid SRPG and visual novel in the same game. The world is interesting, and the characters are enjoyable to play as and to see the world with, even though sometimes it is too reliant on common tropes. The combat system also has depth to it with a lot of systems in place to reward those who think several turns in advance. The problem is that both aspects of the game are somewhat bloated. For fans of both genres this will not be obvious or even an issue at all, but for those who only likes the former or the latter, this might quickly make either feel like it's overstaying its welcome, in a good 80+ hours long game.
    • 75 Metascore
    • 60 Critic Score
    Fire Emblem DLC rarely comes in at a cheap price, and this is no different, and, disappointingly, this recycles existing maps, has very little in the customisation department, and removes many of the features that made Three Houses popular in the first place. There doesn't seem to be enough substance in this eight-to-ten-hour journey to really strongly recommend this as a must have, but for those itching to add to their Fire Emblem experience, will manage to enjoy this, even if it is a bit pricey.
    • 75 Metascore
    • 60 Critic Score
    Disappointing is the word that perfectly describes Kvark, the very enjoyable Soviet-flavoured FPS that’s like the less charismatic offspring of Half-Life and Hrot. Sadly, it has numerous problems, and while some, like its linear structure and repetitive gameplay, are easy to accept due to its deeply atmospheric world and enjoyable combat and exploration, there’s an irritating lack of polish, making it a hard recommendation to anyone but those few passionate indie game aficionados that can appreciate a hidden gem even if it happens to be placed inside a rusted, stinky, cracked box. Again, disappointing.
    • 75 Metascore
    • 60 Critic Score
    For the right customer, Spin the Bottle: Bumpie's Party will be a lot of fun. For people who want a substantial videogame, though, save the money.
    • 75 Metascore
    • 80 Critic Score
    Pokémon Picross succeeds flawlessly with its goal of making an easily accessible Picross title with additional appeal for people who are used to the puzzles.
    • 75 Metascore
    • 70 Critic Score
    Rebellion has done a splendid job with reigniting the Battlezone franchise, and if the Gold Edition is anything to go by, then there is a great foundation upon which to build.
    • 75 Metascore
    • 70 Critic Score
    Epic Mickey: Rebrushed will be a fun time for any 3D platformer and Disney fan, with all sorts of references to the past. It is a fascinating game that brings people deeper into the characters and worlds that Walt Disney created in his early days, and will be worth exploring Wasteland again for those that played the original Wii version thanks to the improvements made mechanically and visually. This is still a rather basic platformer that treads the line of tedium due to outdated fetch quests, and voice acting could have really benefitted the story scenes, but there is a great charm to this game, despite the darker tone, that will appeal to many.
    • 75 Metascore
    • 70 Critic Score
    Sniper Elite: Resistance is a good game. It is not pushing new ground for the series except in the multiplayer functionality. What Rebellion has made is a solid title that expands carefully on the concepts of the previous game without rocking the boat. An explosive and gut-exploding dose of sniper fun. If this doesn't explode your testicles, nothing will!
    • 75 Metascore
    • 80 Critic Score
    There are better JRPGs that could be played portably on the GBA, DS, and Vita, but I Am Setsuna is the best JRPG that can currently be played on Nintendo Switch. The game isn't without its faults, though - namely the repetitive nature of environments, enemies, and bland NPCs. However, it has a powerful narrative that is driven by its backdrop and score; elements that should be greatly appreciated by all fans of the genre.
    • 75 Metascore
    • 60 Critic Score
    At $99.99, this is a hefty sum for the only way to get Persona 4 Dancing on PS4, but considering the entire package as a whole, the three rhythm games do provide a good deal of content...even if the entire track selection and remixes aren't top tier. There is some good stuff here if you can deal with the poorly-designed gameplay interface, but only the most enthusiastic of Persona fans will want to fork out for this collection.
    • 75 Metascore
    • 70 Critic Score
    Bloodroots is madness in all the best ways… and in one of the worst. Difficulty is well balanced, and even when combat gets truly maddening, the experimentation the title offers is so much fun, it's hard to complain. However, when trying to platform through the many perilous environments, it becomes obvious where its faults lie. The camera and controls in these sections work against what's otherwise a very fun brawler, and drag the experience back from true excellence.
    • 75 Metascore
    • 80 Critic Score
    The first few hours with A.O.T. 2 feel like a huge disappointment, a cheap-cash in re-tread that doesn't reach further into the original story and feels almost identical to the first but as the story develops and more and more elements are unlocked, this really shows off its strengths. The gameplay is explosive and dynamic, the ODMG is an absolute joy, and there's enough content to keep playing for a very long time.
    • 75 Metascore
    • 50 Critic Score
    The very idea of Cloudberry Kingdom's procedural level generation might be enough to entice people to give it a try, and, certainly, some will enjoy the challenge it puts up. However, the tediousness of the same-looking levels that can only be completed by being pin-point accurate and its quickly-growing frustrations don't really spur on any sort of drive to see the game through and, more importantly, deliver very much in the way of enjoyment.
    • 75 Metascore
    • 70 Critic Score
    There are legitimate moments of fun and almost a harkening back to major JRPG classics in Tokyo Xanadu eX+, but all too often the pacing detracts from being truly great. The battle system is excellent, with a single but significant flaw of fighting with only one character, despite the large crew acquired. The entire game would be better served immensely by being about half its length, as nothing truly gets kicking before it burns out on itself.
    • 75 Metascore
    • 90 Critic Score
    All in all, Sakura Wars: So Long, My Love is a worthy addition to Wii's library.
    • 75 Metascore
    • 90 Critic Score
    This is adventure gaming distilled down to its most essential elements, compounded with a healthy challenge and atmosphere like no other.
    • 75 Metascore
    • 80 Critic Score
    .hack//G.U. Last Recode is a remaster of PlayStation 2 games... and it shows. The resolution is crisp and razor-sharp, but there is no hiding how basic these character models are. Lead characters fare best, but most NPCs are hopelessly devoid of detail or articulation - typically stuck with frozen expressions, too. On Nintendo Switch, .hack//G.U. Last Recode runs a perfectly stable 30 frames per second. The new bonus chapter is an epilogue where gamers can find out what has happened to all the characters that they have grown attached to. It is a welcome addition and lasts a few hours, but is ultimately unnecessary.
    • 75 Metascore
    • 50 Critic Score
    Samurai Warriors 5 is a game of reductions. In its move to reboot the series it seemingly has gone back to providing as much content as the first entry. A cynic may say they'll likely slowly start to reintroduce these established features like they're new innovations. Innovation… It's insane that while Omega Force continues to do just that. To innovate. To deliver. But only with titles it produced for other people's franchises. When it comes to its own franchises, frankly, the developer is going backwards. Following the disappointment of what Dynasty Warriors became, Samurai Warriors has now joined the club as a shadow of its former self.
    • 75 Metascore
    • 80 Critic Score
    Slayaway Camp: Butcher's Cut is as good as you heard it was. Thanks to a great wealth of content, not all of which is as exciting as others, it would be easy to get lost in the seemingly endless list of new levels and character unlocks, without feeling overwhelmed. Really, the game's biggest strength is how smart the puzzles are and how it balances a lot of content without feeling like there's too much. Unfortunately, some of that content feels underwhelming, almost like the game is ripping itself off.
    • 75 Metascore
    • 80 Critic Score
    Anyone with a fond taste for such arcade classics as Qix, Pac-Man and the more recent Cubixx are likely to thoroughly enjoy escapeVektor, whilst anyone with an eye for action puzzle games in general will equally be hooked.
    • 75 Metascore
    • 60 Critic Score
    The root of the story is legitimately interesting, but the problem is that there is a lot of work to get there. Between various platform issues and a meandering plot, the payoff often isn't worth it - which is unfortunate as some aspects really stand out. While the overall premise of the story is memorable, everything it takes to get there is not.
    • 75 Metascore
    • 60 Critic Score
    Dead, fountain pen shaped birds and big reveals are the main motivations to play Inked: A Tale of Love. There is a lot of good stuff here to like no question, particularly with some story beats, and the whole relaxed tone that embodies the experience, when it's not drawing out a vibration of two. It is hampered by some minor presentation issues, and, much worse, control issues that require the patience of a saint if playing in docked mode - but it really is unique to itself, except for perhaps maybe… Comix Zone? Like Gary Coleman, short and quite easy, but there is some replay value here too with collectible paintings that are scattered and hidden around each chapter. These paintings can be an added incentive to go back and enjoy the art; or perhaps it is the love, the sacrifice, muse, or obsession that one should pay heed to.
    • 75 Metascore
    • 50 Critic Score
    AI WAR 2 is the type of game that would normally be very good. The concept and guerrilla warfare are both interesting ideas. However, this just doesn't really click or feel that interesting. Given players have access to so much stuff from the beginning, there is no sense of progression which might be the largest killer, if not the steep learning curve. Some might really enjoy it, but general strategy players won't want to hop through all the hoops.
    • 75 Metascore
    • 100 Critic Score
    No guns, no damsel in distress, no witty vocal main character, but easily one of the most memorable experiences anyone will ever have on a Nintendo 3DS.
    • 75 Metascore
    • 70 Critic Score
    The fact that it is a visual novel in the stricter sense of the term, unlike games such as Virtue's Last Reward, which contained much more interactivity than most games of the genre, may put off certain players.
    • 75 Metascore
    • 70 Critic Score
    The remaster’s quality-of-life improvements, like streamlined menus and faster load times, are appreciated, but they can’t fully mask the game’s age. The story, while interesting with its mix of occult conspiracies and historical intrigue, unfolds at a sluggish pace, and the cast, outside of Raidou and Gouto, lacks depth to carry emotional weight. Raidou Remastered: The Mystery of the Soulless Army is a solid effort to revive a niche gem, and its unique setting and demon-collecting hooks still shine. The repetitive and stiff combat and uneven pacing keep it from greatness, but it's still come a long way from its PlayStation 2 origins. It’s a nostalgic trip worth taking for Shin Megami Tensei fans or those curious about its lesser-known corners, but it’s not quite the rousing action game it could be.
    • 75 Metascore
    • 90 Critic Score
    Cupid Parasite: Sweet and Spicy Darling lures in new fans to the adorable Lynette's love life through balanced backstory telling in this full-length sequel, each route taking a few hours of play depending on reading speed. Returning fans will be ecstatic to see what happens during the happy ever after version of the original tale. The sole difficulty of the game lies in choosing which bachelor story to start with as they are all so interesting. The eye-catching colour palette pairs perfectly with easy-to-use menus and wildly different plot routes. Lynette's married life is not perfect but addresses relatable issues that get solved with humour and make a perfect bedtime read on Nintendo Switch.
    • 75 Metascore
    • 80 Critic Score
    What Bleed lacks in play time, it makes up for with one of the most fluid control schemes to grace a platformer. Wryn's triple jump allows for a flow of movement that encourages dodge heavy, bullet hell style level design. Coupled with a well implemented bullet-time mechanic, stages require quick reflexes to complete, especially when taking rank into consideration. While the main story takes less than two hours to complete, unlockables, Arcade mode, and higher difficulties keep Bleed a highly addictive, and highly replayable, experience.
    • 75 Metascore
    • 90 Critic Score
    There is far more to Moero Crystal H than its mature and perhaps more widely advertised aspects initially indicate. Fans of both the genre and the cute graphics style will easily take over forty hours to complete the main story, and then collect all the adorable monster girls, maxing out their friendships and making their rooms at the inn luxurious. This humour filled, slightly niche title is certainly at home on Nintendo Switch, has next to no gripes apart from the mini games being outside some players' personal comfort zones, and hopefully the series may get expanded one day.
    • 75 Metascore
    • 80 Critic Score
    Those who loved Don't Starve will find their new obsession here. The Flame in the Flood is a highly enjoyable rogue-lite survival title that makes a fantastic game to play on the go. Headphones on, volume on full and enjoy the ride with this addictive new release. Get ready to welcome yet another distinct and individual game into the fold, fattening up the Switch's already bulging catalogue.
    • 75 Metascore
    • 60 Critic Score
    It's hard to rate something like Black Book. It's a mix and match of things that are generally fun and refreshingly new, but the whole thing carries with it a lack of polish and balance, which could make this dark tale of witchcraft and demonology shine much brighter. This is basically a high 6, or a low 7. A mediocre, repetitive CCG/RPG, with some neat moments that'll - barely - manage to keep you interested. If looking to experience something outside of generic medieval fantasy, though, do give it a try. Morteshka's creation is basically Slavic Pagan Mythology: The Game.
    • 75 Metascore
    • 80 Critic Score
    Joining many other quality examples of its genre on Switch, Broken Sword 5: The Serpent's Curse continues the series' excellent storytelling and puzzle structure, with what is sure to please both fan and newcomer alike with fiendish brainteasers and the optional hint system. A more contained story structure, and character movement hitches aside, point-and-click adventure devotees will find a lot to love here.
    • 75 Metascore
    • 60 Critic Score
    The Stretchers is a jovial, anarchic affair. It looks like a Dreamcast title and, in some respects, feels like playing one too. That comparison isn't meant as a pejorative to say it's dated, as it isn't, and certainly it has a charm all of its own. Despite some small annoyances, it is the freshness, and an arcade-y fun-ness that feels like something off of Sega's last console. This is brimming with engaging ideas, which constantly build on or mix up the core mechanic, which taken on its own merits is strong.
    • 75 Metascore
    • 70 Critic Score
    Although there is a quality campaign to be enjoyed, it is little more than a way to unlock all the factions, units, abilities, and spells to be used in the skirmish modes, because the skirmishing is where Swords & Soldiers II really shines.
    • 75 Metascore
    • 60 Critic Score
    Not much happens in the final episode of Life is Strange: Before the Storm, and, at first, it doesn't seem to matter as, instead of any new stuff, it's the "feels" that are in the spotlight this time around. The only true problem seems to be the sleep-inducingly slow pacing of it all, something that sort of ruins the end of this prequel.
    • 75 Metascore
    • 60 Critic Score
    VirtuaVerse isn't all bad. It is a solid 10-plus hour plot that is a clear homage to some of the best portrayals of this dystopian vision of a futuristic world. There are a few nice set pieces here and there, and from a graphical standpoint, the visuals pop on the screen and are incredibly memorable. Likewise, the musical score compliments them ideally. However, this is an adventure that never gets off the ground thanks to lacklustre main characters, forgettable dialogue, and a clichéd plot. Worse still, the puzzling point-and-click adventure aspects of gameplay detract from the above more often than they enhance.
    • 75 Metascore
    • 50 Critic Score
    Even if a fan of sci-fi and visual novels, Root Double -Before Crime * After Days- Xtend Edition will largely fail to click with most. The pacing is way too slow, the characters are not interesting, and the overall plot takes too long to get going. Despite a few redeeming factors, it simply cannot be recommended due to the many failings across the board.
    • 75 Metascore
    • 60 Critic Score
    It's hard to recommend Breath of Death VII: The Beginning: Reanimated to anyone but fans of the 2010 original and maybe to a few of those diehard aficionados of super old-school JRPGS. Bad? No. It's actually a pretty good game, but it leans too much on comedy to be immersive, and its short length makes it feel more like a taste of something more epic in scale and scope.
    • 74 Metascore
    • 70 Critic Score
    Wayforward Technologies has managed to successfully craft a fine one-player character-switching platform adventure that proves to be fun for all; not only fans of the cartoon show, but fans of the genre in general.
    • 74 Metascore
    • 60 Critic Score
    Aegis Defenders is an average, run-of-the-mill indie game. It had some worthwhile goals, like hybrid tower defence and action gameplay mechanics with Lost Vikings character puzzles. The most interesting quality is that there is a two-player co-op mode, which changes the dynamic of the game drastically. The real shining moments are during the defending the target portions of the levels, since teamwork actually matters and doing these alone can be a bit much to manage. With a bit of polish and tighter balancing, this could have been a real darling.
    • 74 Metascore
    • 80 Critic Score
    It is a pleasure to experience Metal Gear Solid: Master Collection Vol. 1, with every single entry holding up as well as it did when first released. For a pure gaming experience, this would be pushing perfection. What keeps it in a category below is the question of purchase for long-term fans. New content? Certainly. Best way to play? Possibly. Enough to warrant the price point? Potentially not until every Metal Gear is given the collection treatment.
    • 74 Metascore
    • 80 Critic Score
    It's completely understandable why Neo Cab wouldn't be for everyone. A completely unique experience of this kind could alienate, and make it difficult to justify taking a punt without an in-depth examination of what to expect. Take the chance however, and an immersive, fascinating commentary on the evils of technology interspersed with a murder-mystery novel, are delivered. If excellent pacing and a character driven narrative are the major plus points when handing over the cash, sit back, strap in, and enjoy the journey. With the multiple endings on offer, and only a few hours needed to go from start to finish, the Switch feels like the perfect place to meet new people, embroil yourself in their lives, and appreciate the highs and lows of cyberpunk couriering.
    • 74 Metascore
    • 90 Critic Score
    Sega Ages Space Harrier is a perfect port of a great classic that remains a milestone in video gaming technology to this day, perfectly preserved for both home and portable play in its Switch incarnation. It could have included a better integer scaling option in docked mode, but it nails it flat on the head in every other area. The amount of content may be a bit small, even with Komainu mode thrown in, but for any Sega fan out there looking to revisit this classic, it's hard to go wrong with this. The 3DS' 3D version still remains attractive for "exclusively portable" gameplay, since it offers stereoscopic 3D, and this one doesn't.
    • 74 Metascore
    • 70 Critic Score
    For the price tag attached to it, Sky Force Reloaded is the perfect antidote for Nintendo Switch fans that love this genre. As long as you came here in order to experience a pretty basic, and grind-heavy (but immensely addictive) vertical shoot 'em up, where the only modern thing about it is its graphical update, then you simply cannot go wrong!
    • 74 Metascore
    • 80 Critic Score
    After the rather lacklustre LEGO The Incredibles recently, Tt is back on top form with LEGO DC Super-Villains. This is a real joy for fans of DC Comics, absolutely stuffed with Easter Eggs and inside jokes that cater to every type of DC fan. From the DC films, the Arrowverse TV shows, to the classics, the cartoon series, and, of course, most of all, the comics. Along with containing some really great designed stages and areas, it also has the best story and cast in any LEGO title to date. It's this high quality across the board that will make this more than just another LEGO game.
    • 74 Metascore
    • 70 Critic Score
    Heading Out is one of those games that will either grip you from the outset or show all of its hand in the first hour, never to be looked at again. If invested in the character and the story, a really interesting tale will be laid out with lots of opportunity to review and revise the outcomes. If it’s a fully realised driving experience that is being wished for however, this may get left on the side of the road.
    • 74 Metascore
    • 80 Critic Score
    The clever mix of standard RPG adventure with an intriguing football-based storyline and innovative battle system - in the form of tactical stylus-controlled football matches - makes this one of the most unique games not only on 3DS, but on any system right now.
    • 74 Metascore
    • 80 Critic Score
    What Lode Runner Legacy isn't: something new and innovative that focuses on adding new elements to that distant classic from the '80s. What Lode Runner Legacy is: the original game at its best, with added levels, a retro-friendly voxel art style that fits like a glove, and a level editor that raises the replay value sky high… and it's on Nintendo Switch!
    • 74 Metascore
    • 80 Critic Score
    Pokémon LeafGreen is a showcase of what made and still makes Pokémon games so appealing thirty years later. Timeless critters in a colourful Game Boy Advance palette, the joy of catching and battling, plus a sense of adventure that’s woven throughout. It is a shame that the port lacks additional quality-of-life updates or online play, though. The Nintendo Switch re-release is ideal way for both newcomers and seasoned Poké-veterans to get their Kanto fix, with the benefit of being able to experience FireRed and LeafGreen on the big screen.
    • 74 Metascore
    • 70 Critic Score
    Unlike most Minecraft clones, Portal Knights delivers an experience wholly its own and for the most part it succeeds. Playing through the main story is a highly enjoyable experience and for those who are looking for a new sandbox to build in. The home worlds allow the freedom to craft to your heart's content. It's even better with friends, too. The inclusion of co-op was a very wise choice and gives yet another element to elevate it above its competitors.
    • 74 Metascore
    • 90 Critic Score
    Inazuma Eleven 2: FireStorm / Blizzard is a wonderful follow-up to what was already a fantastic concept, expertly blending an intriguing RPG adventure with some highly skilful touch-screen football fun.
    • 74 Metascore
    • 60 Critic Score
    The rearranged soundtrack coupled to new compositions is stunningly awesome, as Yuzo Koshiro recaptures brilliantly the spirit of the original and the gameplay of the side-scrolling sections is even better than in the original. However, the questionable choices in the art direction, the bugs, poor performance and the, at times, way too wordy expanded script, mar the experience in such a way that what should have been the masterful return of a masterpiece instead turns out to be a nice introduction to the classic for new audiences, but not much more. There's no shaking the feeling that this re-release was not treated with all the care that such an important landmark title deserved. The extra content sweetens the deal somewhat, and encourages fans of the original to come back for more, but the price of admission for such an end result is a bit too much perhaps.
    • 74 Metascore
    • 70 Critic Score
    Technical foibles aside, Darksiders Genesis provides yet another fresh take on everyone's favourite Horsemen of the Apocalypse. The isometric viewpoint is an interesting new direction and one that isn't quite justified by the familiar hack 'n' slash action, but this is nevertheless a fun and well-designed experience that stays true to its roots despite its diminished scale. Fans of Darksiders will surely find a lot to enjoy here.
    • 74 Metascore
    • 70 Critic Score
    ICEY has a lot going for it; the combat is fun, the story and writing smart, plus it has some great designs and animations. It's definitely an enjoyable little addition to the libraries of Switch players, but its flaws are evident to see. If only it was a little longer, or had a bit more of a replayability factor, and if only the voice acting was better... Still, more than just a good game, and well worth checking out.
    • 74 Metascore
    • 70 Critic Score
    Although not without its faults in due part to the trial-and-error situations that require exhausting all options in conversations, Emio - The Smiling Man is a game that will keep fans glued to the end, topped off with a very appealing art style and fair 10+ hour storyline that doesn't overstay its welcome. There isn't much else to see and do once the full story is done, but it is one worth experiencing.
    • 74 Metascore
    • 70 Critic Score
    Playing Hitman: Absolution on Switch is a great way to replay it or give it a second chance. The gyro aiming improves the playability dramatically and may get veteran naysayers to accept the game on its own terms. It's a flawed and sometimes dumb experience with situations that make no sense, but still manages to be one of the better third-person action-adventure games, and a lot of it has to do with the gritty signature Hitman ambiance, presentation, and 47's impossibly cool dialogue and wit. He's a fun character, and getting any chance to be him is worth a few instances of sloppy design.
    • 74 Metascore
    • 60 Critic Score
    If in search for the next best thing in adventures, A Vampyre Story isn't it. While it has some issues, and an obvious lack of polish at places, it definitely has its moments, and some of these moments are awesome. It's not perfect, but genre fans will enjoy the three or so evenings they'll spend on it, with its humour, likable protagonist, and beautiful vistas being the best things on offer… and the fact that this is basically a Part One of a Part Two that never came (and probably never will) ruining the experience.
    • 74 Metascore
    • 80 Critic Score
    Fans of Tetris will be over the moon with this latest version, with it bringing back the classic mode that every knows and loves, as well as other popular takes on the theme that have proven to be widely accepted by loyal gamers.
    • 74 Metascore
    • 70 Critic Score
    Just like with…pretty much every instalment so far, Just Dance 2026 Edition can be described as more of the same - but it’s the good kind of same. It doesn’t reinvent the franchise (and doesn’t really have to) but it keeps the dance floor alive and booming, with the unpredictability of the new Party Mode being this year’s highlight.
    • 74 Metascore
    • 80 Critic Score
    Starlink: Battle for Atlas is a surprise hit for Nintendo Switch. Furthermore, embedding Star Fox in was a masterstroke. From a surprisingly good score and audio cues from characters, to stunning vistas and scenery, there are many positives to be had. There will be many who appreciate the large number of tasks to do, but others will be deterred by the repetitiveness of them, although these are largely optional. The main issue is essentially asking what point of sale is the best value for money as no option is cheap.
    • 74 Metascore
    • 90 Critic Score
    If there's one title that deserves a spot in the upper echelons, it's The Alliance Alive. Its battle system is reminiscent of the SaGa franchise, except taken to the next level through superb balancing and design. No matter the player's skill level, they are treated to an adventure that caters to them, without coming off as condescending or frustrating. Not only is the world filled with wonders to explore, anyone who takes the time to do so will find their efforts appropriately rewarded. Simply put, this game is a modern classic.
    • 74 Metascore
    • 80 Critic Score
    Story of Seasons: Trio of Towns could have been a repetitive and tedious experience, and indeed the first few days playing it seems to deliver exactly that, but this breaks expectations in the long run. It manages to keep a steady flow of new gameplay elements and mechanics to continually keep the action interesting. This is the perfect title to chill out with after a long stressful day, and thanks to its addictive gameplay and huge amount of things to do, it's one to keep returning to again and again.
    • 74 Metascore
    • 80 Critic Score
    However minor the various issues may seem, LEGO Star Wars: The Force Awakens is a worthy addition to the LEGO Star Wars videogame franchise.
    • 74 Metascore
    • 40 Critic Score
    Lineage 2: Revolution is a reminder that there's a reason some things haven't really been done before. If it weren't for the weird way it approaches IAPs, this would have still only rated slightly higher. It's not particularly exciting, and setting it down almost has a lifting of weights from one's back feeling to it. Grinding gets old quickly, and the micro-managing of so many different things is so overwhelming that many might find themselves not even bothering with half of it. The game gives special rewards just for not playing it.
    • 74 Metascore
    • 60 Critic Score
    This has some merits to it that can't be denied, such as its artwork and very good English voice acting. The problems are, for a horror game, beyond some parts of its plot, the story gets lost with far too much fluff about dorm life, and walking around the same town over and over. This could easily have been cut in half to deliver a better narrative. The 'pinball' battle system is such a break from anything horror related, it serves as icing on a cake that had good intentions, but the ingredients simply were not right for what was required.
    • 74 Metascore
    • 60 Critic Score
    The Coma 2: Vicious Sister would be an acceptable entry level horror-adventure for teenagers. It is easy enough to be picked up by mostly anyone, and the multiple endings add some replay value to encourage new gamers to try things differently next time. The low-key art and animation just barely get the game's point across, and would be more impressive in an adventure title that wasn't horror-themed. Fans of Clock Tower might find this interesting, but it is an amusing distraction at best.
    • 74 Metascore
    • 70 Critic Score
    Trepang2 is a very fun and surprisingly accomplished FPS that thrives on its physical and fast-paced action combat. Players who don't mind the simpler aesthetics will find a game that has a certain catharsis that up until now was pretty much only scratched by the original F.E.A.R.. It is more than worth a look and comes recommended on PlayStation 5.
    • 74 Metascore
    • 50 Critic Score
    Some of the power-ups are fun, like spawning small fighters or missiles, but the core loop of Galactic Glitch is simply far too repetitious, the upgrades are too slow, the meta-progression is glacial, and any driving factor to continue is non-existent. The idea could have been fine, but everything previously mentioned needed major overhauls and pretty much could be summed up by "needing cooler stuff faster" at every stage of the game.
    • 74 Metascore
    • 60 Critic Score
    OFF
    Off has always been a strange, atmospheric, and undeniably influential RPG - one that’s ultimately more compelling for its ideas than for its gameplay. This remaster is easily the best way to experience it, thanks to its various QoL improvements, even if the new soundtrack may prove divisive among long-time fans. Combat and pacing issues prevent it from standing shoulder to shoulder with the genre’s greats, but its bizarre world, cryptic storytelling, and historical importance still make it a fascinating curiosity for lovers of unconventional indies. You may not end up liking it that much, but it’s the kind of game that’s worth experiencing at least once.
    • 74 Metascore
    • 90 Critic Score
    Inazuma Eleven 2: FireStorm / Blizzard is a wonderful follow-up to what was already a fantastic concept, expertly blending an intriguing RPG adventure with some highly skilful touch-screen football fun.

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