Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 76 Metascore
    • 60 Critic Score
    Sol Cresta can be a little annoying with its mechanics for anyone who is willing to take the time to get good at it. There are way better scrolling shooters already on Nintendo Switch and the one thing that makes this one notable is the pedigree behind it. At the very least, the music is pure fire and energy - some of Koshiro's best work to date.
    • 76 Metascore
    • 80 Critic Score
    Whilst not perfect, DuckTales: Remastered stays faithful to the NES original and its gameplay mechanics, with the exception of forced collectibles and prolonging levels with cut-scenes.
    • 76 Metascore
    • 60 Critic Score
    Pikuniku's minimalistic visuals, wacky humour, overall happy vibe, light collect-athon mindset, and simple gameplay mechanics, make it a good pick for those who just want to kill an evening or two with something that's fun, but not that demanding. Sadly, there's a severe lack of content at hand, which is surprising given the length of it all.
    • 76 Metascore
    • 80 Critic Score
    Chariot is a true co-op game. The beauty is that the game can be played and enjoyed in two completely different styles.
    • 76 Metascore
    • 60 Critic Score
    The original Beyond: Two Souls was an interactive drama with a severely inconsistent level of quality when it came to gameplay and storytelling, and completely consistent when it came to its stunning audio-visuals. This new version, is still an interactive drama with a severely inconsistent level of quality when it comes to gameplay and storytelling, and even better in regards to how it looks and sounds. Any reason to try it out now? Only if you haven't done so before, as the remaster is a bit of a poor one to warrant a second purchase.
    • 76 Metascore
    • 80 Critic Score
    It's rare for a long-running series to disappear for a decade, come back with some fairly dramatic changes, and still come away on top. Any one of these factors would be a death-knell for a worser series, so the fact that this title can balance all of them at once is truly impressive. WarioWare: Get it Together may not seem ambitious at a glance, but at a closer look, the scope is genuinely admirable. Somehow, Intelligent Systems was able to create 200+ microgames that could each be played by 19 characters, without any of these elements feeling bloated or ancillary. Time will tell if this installment remains as beloved as its cult-classic counterparts, but even after one whole week, Cubed3 is not ready to put the game down just yet. Especially when there's still some high scores that need beating!
    • 76 Metascore
    • 60 Critic Score
    Everything from the first episode is still here; the writing, the direction, the audio-visual style, the great character development, and, of course, the feels. Unfortunately, it's not the same game, for the simple fact that it doesn't really care about pushing the story forward, which is a shame as the next chapter is actually the very last one.
    • 76 Metascore
    • 80 Critic Score
    It's not perfect, but what Cronos: The New Dawn does right is done so incredibly well. Across the runtime of the game, the battle arenas can be a little tiring, but the bread and butter of the exploration and moment-to-moment combat carry it through easily. This is a very competent, scary and exciting horror title with some amazing, unique visuals. Get on it, horror fans!
    • 76 Metascore
    • 90 Critic Score
    What it may lack in terms of presentation, Crimson Shroud more than makes up for in the narrative department, soundtrack, and the originality of its battle system (at least for a video-game RPG).
    • 76 Metascore
    • 70 Critic Score
    A fairly by-the-book platformer where gameplay never goes to any great heights or depths. Certain small aspects regarding platforming and combat can occasionally become annoying, but these negatives aside, the art and general charm of the game is quiet compelling. The story hints at some dark sci-fi plots, and exploration is satisfying, if sometimes annoyingly difficult. The characters are especially attractive with their highly animated visual novel portraits, which gives a sense of life this genre often doesn't have. Overall, though, Kotama and Academy Citadel feels like it needed more cohesion to really come together.
    • 76 Metascore
    • 80 Critic Score
    Geared primarily towards the series' fans Re:ZERO -Starting Life in Another World- The Prophecy of The Throne is also the perfect match for newcomers to enter Suburu's world without being overwhelmed on where to start. The action parts are more infrequent than anticipated, and may not be enjoyed by all, but this excels in the visual novel elements. In the future it would be good to see the original visual novels brought to Nintendo Switch, until then this instalment of the series exploring Suburu's unusual ability and how it helps Emelia be a royal candidate will more than suffice.
    • 76 Metascore
    • 80 Critic Score
    Even though an RPG lover since an early age, the thought of a stripped down, bare bones experience raised a lot of questions. The answer, however, is that Voice of Cards: The Beasts of Burden is an absolute treat on a handheld console. Easy to pick up and bash out for a quick half hour but still allowing you to fall in love with a beautiful world and its cast of characters as well as retaining every factor that makes an RPG great. There is certainly no burden giving this one your time.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, this is a strong twin-shooter that might be a little too confident in how much people will enjoy replaying older stages on a higher difficulty.
    • 76 Metascore
    • 80 Critic Score
    Ideally, players should try to experience Surviving Mars on the PC, but the Xbox One version is a fine substitute. In any case, they are treated to a very impressive simulator that rewards expert resource-management. The emphasis on automated drones helps to streamline all of the menial tasks, leaving players plenty of time to focus on constructing the perfect colony. Of course, the game features a steep learning curve, but there's always something new to learn.
    • 76 Metascore
    • 70 Critic Score
    Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV shakes up the Mario Party formula with additional mini-games, enjoyable camera support and the return of team play. The good is undermined, however, by splitting the game between the untouched original release and the improved Jamboree TV portion. It is a shame as Jamboree TV could be the definitive release with better considered UX. As a result of this, it comes down to whether you feel the additional mini-games and modes are worth the upgrade price or if the feature-packed original release will suffice.
    • 76 Metascore
    • 50 Critic Score
    Story of Seasons is a very run of the mill farming sim. It doesn't elevate the genre and it is a very long and tedious endeavour.
    • 76 Metascore
    • 80 Critic Score
    WayForward take advantage of capitalising on all of DS' limitations and have created a title that has genuine affection and impact.
    • 76 Metascore
    • 80 Critic Score
    Thankfully, a few of the early bugs were ironed out of Call of Duty: Black Ops Cold War, and subsequent season passes have patched up modes and maps that were lacking. The campaign is genuinely intriguing but may not appeal to those who just want to run and gun. Zombies and Multiplayer modes are plentiful and there should be something for everyone to thoroughly enjoy. Call of Duty: Black Ops Cold War should be used as the poster child for PlayStation 5's DualSense controller which has been put to full use for an immersive experience. Casual players will be somewhat put off by the sheer storage space required to fully experience everything that is on offer, especially given that SSD capacity is this generation's gold dust, but Call of Duty die-hards will most likely overlook this.
    • 76 Metascore
    • 70 Critic Score
    Necrobarista: Final Pour is a going to bring a lot of new fans to the visual novel genre once it's fascinating concept is made known to the mainstream. If this is a first experience, it's a great introduction and one that will set the benchmark for others. The story is engaging and looks great on the Switch, and any chance to explore is rewarded with world building insights that frame the main plot. Don't expect any earth-shattering revelations, but instead cosy up for a very human tale with a relaxing narrative and engaging characters. Except Ashley. She sucks.
    • 76 Metascore
    • 70 Critic Score
    Withering Rooms boasts a surprising amount of content, rivalling some AAA titles. Players will encounter a variety of outfits, weapons, enemies, and challenging boss battles, offering a high value proposition. For fans of Bloodborne seeking a 2D action RPG with a focus on witchcraft, Withering Rooms provides a compelling experience despite its uneven rogue-lite mechanics.
    • 76 Metascore
    • 50 Critic Score
    For long-time fans, Super Robot Wars Y is probably...maybe...hopefully a buffet of nostalgia. The thrill of assembling a dream team of mechs and watching them interact, however briefly, is pretty darn cool if an afficionado of the genre. As a standalone product? It never rises above its crossover gimmick and is far from a solid recommendation for those in love with tactical games. Oh, and the price tag is ridiculous.
    • 76 Metascore
    • 70 Critic Score
    Madison is a great VR horror game. With a constant biting tension and excellent puzzle design, utilising the camera mechanic throughout, players should be thrilled. It is highly recommended for the install base of PS VR2 owners who are into horror content. Bring a spare pair of underwear and strap in for some very cool spooks.
    • 76 Metascore
    • 90 Critic Score
    Hyrule Warriors is an outstanding crossover of The Legend of Zelda and Dynasty Warriors with addictive gameplay, a slick presentation, and a lot of content.
    • 76 Metascore
    • 80 Critic Score
    The fact that a game with this style of presentation works so well to make you feel uncomfortable and creep you out is a testament to how well written and designed it is. It would have been easy to put too much of one thing or another in it so that the subtle balance of it all would be lost and this adventure feel like a complete mess, but that's not the case. It's a truly disturbing story that demands using your imagination to perceive this as more than a bunch of huge pixels on a screen, and this involvement is part of what makes the cake lift at the end of the day, and that is a genuine tour de force. That's not to say that it's perfect, as some things are not always executed brilliantly, and yet, in the end, the atmosphere and immersion are not spoiled by such little shortcomings, and the experience ultimately still comes highly recommended.
    • 76 Metascore
    • 60 Critic Score
    The premise is simple: shoot stuff, run towards the finishing line, and do these as fast as possible, with a meter acting both as a timer, and a health bar. It's simple, yet very effective at getting you immersed and addicted, however, while, the frenzy of Post Void is definitely thrilling, the visual "noise" can get in the way of your score-chasing fun. Some small changes here and there, as well as tiny bit of additional content, could definitely turn this into a much bigger recommendation. Otherworldly fingers crossed...
    • 76 Metascore
    • 70 Critic Score
    Deadcraft offers a stimulating farming and harvesting mechanic that keeps the gameplay engaging, despite the easier difficulty level. It targets those who prefer a darker, more punk-nihilistic aesthetic compared to the lighter, cuter style of series like Rune Factory. It runs very well on Nintendo Switch, and while the visuals may not be as polished as a AAA title, Deadcraft makes up for it with its unique style and creative gameplay.
    • 76 Metascore
    • 50 Critic Score
    It is unfortunate that the last Atelier on Nintendo Switch before Switch 2 launches has so many issues. There is great strength in the Atelier Yumia: The Alchemist of Memories & the Envisioned Land character personalities, stories and design, yet the world is either environmentally rich or totally empty with little in it to see and do. By the time the credits roll, Yumia is loved enough to replay for the story's sake, as well as enjoy the New Game Plus extra bosses to fight and clear everything 100% for completionists. Nonetheless, it is not an Atelier game that fully showcases why the series is so beloved. Perhaps if there is a sequel it will solve all the bugs that so heavily affect gameplay.
    • 76 Metascore
    • 60 Critic Score
    Paper Mario: Color Splash is a complete joy aesthetically, looking and sounding fantastic, complemented by some very amusing script work. At its core, though, whilst attempting to mix things up as much as it can in order to keep the action fresh, its battle system grows tiresome very quickly, dragging the enjoyment factor down several notches.
    • 76 Metascore
    • 70 Critic Score
    Wulverblade is a welcomed addition to an already impressively broad catalogue of titles on Nintendo Switch. It's exactly these types of games that make the Switch so appealing, giving it a varied selection of superb smaller titles on top of the big blockbusters. Challenging, nostalgia-filled, brutal, and fun - it is an arcade classic in a brand new form for all the '80s and '90s gamers out there.
    • 76 Metascore
    • 90 Critic Score
    Marvelous have absolutely succeeded in making Rune Factory 3 Special endearing to newer fans despite some obvious differences compared with the newer Rune Factory titles. It remains a great blend of RPG farming and fighting, the latter can be focused on for farming aficionados, holding off main story progression until it is desired. The comprehensive post-game content that is not conditional on various requirements only adds to the experience. Let's hope Rune Factory 1 and 2 receive similar treatments in the future!
    • 76 Metascore
    • 60 Critic Score
    Forgotton Anne is a charming little adventure, with an interesting, and good-looking, hand painted world that's fun to live on for the eight or so hours that this will last. Unfortunately, the story never really manages to become as emotional and engrossing as it thinks it is, and the rest of the experience, the actual jumping and puzzle-solving, feels more like useless baggage.
    • 76 Metascore
    • 70 Critic Score
    All three games available in Darius Cozmic Collection Arcade, in all of their included versions, are well worth playing for any fan of shoot 'em ups out there. Those are the best ports anyone could hope for, and there is nothing wrong with them in their own right. The fact that running them on a home arcade cabinet is practically impossible because of the multi-monitor nature of the first two games included, makes this collection very desirable indeed for the sake of preservation alone. The price of admission, however, is pretty steep if one considers that only three games are truly included - no matter how great they are, and that the first neither has aged particularly well, nor is comfortable to play on modern 16:9 displays.
    • 76 Metascore
    • 70 Critic Score
    Who knew that arranging gems and collecting cards could be so cool! Anthem#9 is a stylish hybrid of puzzle mechanics and deckbuilding that manages to stand out in an oversaturated market. Combat is highly tactical and fast paced, and it’s super satisfying when abilities are chained together to cancel enemy attacks and trigger long combo streaks. It suffers a tiny bit in terms of balance and a lot more in replay value, yet its slick presentation and rewarding gameplay make it a fun, challenging experience overall.
    • 76 Metascore
    • 80 Critic Score
    Even one amongst the games included is very enjoyable to play through, and having two in the package makes it that much better. Despite the huge battles of so many characters, it actually goes quick and, gives a much more chaotic yet satisfying experience rather than the "perfect" style Fire Emblem requires to play. This lacks many newer conventions, like managing relationships, as an example, and feels somewhat aged, but despite all this, it is still fun to play. The bundle is just so polished, that it's hard not to recommend.
    • 76 Metascore
    • 80 Critic Score
    XType Plus is the essence of the Wii U eShop's potential for quick, cheap and accessible games, wrapped up in a tightly controlled and satisfying game with endless potential for replayability.
    • 76 Metascore
    • 70 Critic Score
    Amnesia Collection on Switch may lack the slick polish and fidelity of the PlayStation 4, but at the very least, The Dark Descent survived mostly intact, and is still an excellent version of the scariest game ever made. It is too bad that the other entries in the collection are not quite up to the Frictional Games' standard of quality, but even in their own merits they are decent compared to most other first-person horror titles on Switch. A Machine For Pigs, being the least restraint and absurd, makes it hard to take it seriously, but does have some qualities that make it an amusing guilty pleasure. At the very least it never bores.
    • 76 Metascore
    • 70 Critic Score
    A Hat in Time is a delightful 3D platformer, with tight controls, some of the best humour seen in the genre to date and compelling scenarios driving the collectathon aspect of the game. It doesn't revolutionise anything in the presentation department, with rather low polygon models and scenery, but that doesn't take anything away from the enjoyment to be had on any platform it has been released on so far. On Switch, it is held back by some low-res textures and a resolution of only 720p in docked mode, but it does fare better overall in portable mode. Then, still specific to this Switch version is occasional stutter and long load times giving it a rough looking varnish that could perhaps still get ironed out through a patch.
    • 76 Metascore
    • 80 Critic Score
    Max and the Magic Marker is yet another considerable addition to the Wii's download library, and a great start for new developers Press Play.
    • 76 Metascore
    • 50 Critic Score
    Floor Kids starts as a breath of fresh air for the rhythm genre, and a blessing for those who wanted a break-dancing title on Nintendo Switch, which, for people's information, is not really such an abundant group. It feels and looks quite good… but that's all there is to say about it, as its replay value is so low that it's impossible to recommend it to anyone but unique indie game aficionados.
    • 76 Metascore
    • 70 Critic Score
    A true classic survival horror title that still manages to shine brightly in today's market...
    • 76 Metascore
    • 70 Critic Score
    It is very difficult to complain about such an affordable and aesthetically-rich package. For its price point, Forma.8 is a surprisingly long and thoughtful Metroidvania-style experience. While the overall balance is a little off, largely due to the lack of precision handling and awkward combat, this is more than made up for through the game's rich atmosphere, depth of progression, and the attention to detail paid to elements of gameplay and aesthetic contrast. The Nintendo Switch also seems an ideal home for this indie adventure, with no discernible issues with this version, granting it another opportunity to shine. While it hardly reinvents the genre, it's certainly worth adding to the library, considering the price, particularly for fans of Metroidvanias. In addition, with the tablet and mobile version suffering from touch screen controls, this version undoubtedly reigns supreme as the penultimate portable version, too.
    • 76 Metascore
    • 40 Critic Score
    If looking for a simple port, as well as a bundle of the Shenmue duology, you are in for a treat, despite the fact that the enhancements of this version are underwhelming. Those expecting an action-adventure that is as good as it is popular, though, get ready for a rude awakening, because, nostalgia, and pioneering innovations aside, this just isn't fun anymore.
    • 75 Metascore
    • 90 Critic Score
    There's nuance to every aspect of gameplay, from the Press Turn battle system to Demon fusion and recruitment. As true in 2021 as it was in 2003, Shin Megami Tensei III Nocturne HD Remaster is nothing short of a must-play RPG.
    • 75 Metascore
    • 80 Critic Score
    Super Monkey Ball: Banana Mania is a surefire sign that the series was and still is great to play. The change in game engine adds a vibrant coat of paint while tweaking the physics to a slightly faster alternative. However, this does not change the fact that some levels are too stuck in the past. Topped off with some very welcome accessibility options, this package is well worth playing even if the mini games and customization have some notable downsides.
    • 75 Metascore
    • 60 Critic Score
    This game has the makings of something really great. The art and sprite work is outstanding. Wildly inconsistent difficulty jumps, frustratingly long bosses, fights, check point lengths and cheap deaths all ruin what absolutely would have been a title much higher rated. The majority of the experience is fun, with a good difficulty level, but inevitably there will be these randomly, absolutely killer, difficulty walls, which ruin how good it was going up to that point.
    • 75 Metascore
    • 60 Critic Score
    Adding a magical twist to agriculture certainly helps Fae Farm stand out from competitors, but unfortunately so does the myriad of glitches. These may yet be fixed in future updates, just like the latest one mended some bugs. For some, the cute vibe makes up for the aforementioned issues. It is still essentially an extremely fun life-sim, with a considerable number of quests to fulfil while sporting wings (after a set story point) and quirky characters to befriend, providing dozens of hours of gameplay for those with the patience to forgive the sometimes poorly executed parts that sorely need polishing.
    • 75 Metascore
    • 90 Critic Score
    With Mary Skelter 2, Compile Heart has shown that they can deliver a phenomenal DRPG. Every aspect of this entry has been refined to a near-flawless level. The labyrinths are fun to explore, and their gimmicks, while plentiful, never reach the point of overbearing. Instead, they lend the adventure a unique identity, one that's rarely seen in dungeon crawlers. As far as battle-systems go, the developer has done a lot to keep this from being one-dimensional. You can attempt a full-on attack, but the mental state of your allies might suffer, leaving you at risk for the devastating Blood Skelter. Plus it's impossible to say no to an enhanced edition of the first game. All in all, this is a must-have for any fan of the genre.
    • 75 Metascore
    • 80 Critic Score
    Sam & Max Save the World is notable for starting Telltale's reign over episodic games that lasted for nearly a decade. Upon a revisit, it's easy to understand why. The writing oozes in charm and wit, and solving some of the trickier puzzles requires quite a bit of detective-work. While a few quality-of-life upgrades introduced in later Telltale Games would have been appreciated, the visual enhancements are still welcome. Hopefully, Skunkape Games remasters the other two seasons of Sam & Max, as well, because this is a case that deserves to be revisited for years to come.
    • 75 Metascore
    • 50 Critic Score
    A somewhat droll campaign will greet players of Modern Warfare II. It's a short bombastic romp with some fun gunplay moments and fantastic graphics. The multiplayer, however, is a miss as it is no longer a properly combined entity and the lack of replayability is disappointing. A recommendation for CoD fans but for anyone even slightly on the fence perhaps keep shopping or waiting for a sale.
    • 75 Metascore
    • 50 Critic Score
    The Escapists 2 makes a valiant effort at being a challenging, realistic take on prison life, but is a let-down in some crucial areas. The inadequate tutorials fail to capture what the rest of the experience demands, and even when this code is cracked it all becomes tedious quickly. It's a game behind the times, from the way it plays to its awkward design choices, and its weak performance and optimisation on consoles is further cause for frustration. For those willing to put themselves through an unbalanced learning curve there is some enjoyment to be had on the far side, but beyond the fleeting charm of some of the levels, the rest of the experience falls flat.
    • 75 Metascore
    • 80 Critic Score
    SteamWorld Dig holds up tremendously well considering it originated on 3DS back in 2013. All these years later, despite its sequel surpassing it, this original has so much to offer that it should not be overlooked. If having never tried it before, Nintendo Switch fans owe it themselves to dig deep, unearth their hard-earned coin, explore Image & Form's treasure, and definitely make this gem of a game their own.
    • 75 Metascore
    • 60 Critic Score
    Katanaut delivers a stylish cosmic horror atmosphere and hints at an intriguing story inside a space station full of mutated horrors, but those elements never get enough room to grow thanks to the game’s relentless, fast-paced combat. While swordplay and gunfights are satisfying, the speed and constant action kill any sense of tension or dread that the setting tries to build. Players looking for scares or deeper lore may wish the game was slowed down to explore its world, but fans of quick, action-heavy roguelikes will find the mechanics solid and replayable. It’s a technically impressive indie with promise, though its horror gets overshadowed by non-stop adrenaline, making it a slightly above average experience in general.
    • 75 Metascore
    • 60 Critic Score
    Shadow of the Tomb Raider takes Lara Croft to the most beautiful locations of the Peruvian jungles, rewarding players that search around with well-made and challenging tombs. For a change, it actually feels like you are a treasure hunter grappling and platforming through ancient ruins. Unfortunately, this is all offset by a forgettably weak and over-dramatic story, and simple combat sequences that do little to push creativity, underutilising what is otherwise a cool stealth and camouflage mechanic. In many respects, it is the best in the trilogy - but it is also so severely lacking in other areas that it just doesn't reach its full potential.
    • 75 Metascore
    • 80 Critic Score
    Arriving nearly a year later, but losing none of the charm and gaining some new tricks, Dragon Ball: Xenoverse 2 is ultimately a very solid version of the game on Switch, performance downgrades aside. An enjoyable and versatile battle system, coupled with a plethora of content that fans will appreciate, and an engaging story both new and old makes for a viable purchase option for both arena fighter and franchise devotees alike.
    • 75 Metascore
    • 80 Critic Score
    The Surge 2 rises above both its technical limitations and its predecessor to set itself apart in the action RPG genre. It could even be debated that it makes a case for being lumped in with its genre cohorts - a case that is strong indeed thanks to its innovation and willingness to change and improve upon the foundations set in the first game. While it flits in and out of being a smooth-sailing and sleekly presented package, it nevertheless provides a walloping good time and can't be faulted for its enjoyable combat and exploration, navigation issues aside.
    • 75 Metascore
    • 80 Critic Score
    Mario Kart Live: Home Circuit is immersive, addictive and refreshingly fun - a fresh way to interact with the living space; blending a traditional toy with that intense Mario Kart action! Throw in those familiar items, themes and chirpy music and Mario Kart Live: Home Circuit is a recipe for an afternoon of Augmented Reality racing. Home Circuit does certainly have room to grow and questions around replay value - whether through more affordable additional RC cars, extra accessories, and additional extras in the game.
    • 75 Metascore
    • 70 Critic Score
    The sheer variety of playable units combined with a lightweight, paper-rock-scissors-esque strategy component allows for simple fun without the intense learning-curve of a more sophisticated strategy title.
    • 75 Metascore
    • 60 Critic Score
    Sparklite is a colourful rogue-like that yearns for the pixel-based games on the original NES. By removing most of the challenges generally found in rogue-likes, this puts itself at the top of the list for newcomers who want to dip their toes into the water. Aged fans of the genre won't find any surprises or challenges here, and the lack of a real contest or a risk-versus-reward system can be a turn off. Ada's journey can be a short one, as it can be completed in less than five hours, and it provides enjoyment due to an addictive gameplay loop, catchy music, and the ability to relive the pixelated days of old.
    • 75 Metascore
    • 70 Critic Score
    As an expansion to the main game, The Crown Tundra offers perhaps even less varied distractions than its predecessor, The Isle of Armor, and fewer rewards or strategic advantages to unlock. However, it also potentially offers more playtime, since Dynamax Adventures are sure to keep players invested in search of a sought-after rare or legendary shiny Pokémon with good IVs. Since both expansions can't be bought separately and come bundled no matter what, both ultimately complement one another rather well. It is therefore hard to scoff at what's on offer in the Expansion Pass, although it should only be considered indispensable by the most eager Pokémon fans, who are more likely to get the most value out of it.
    • 75 Metascore
    • 60 Critic Score
    From the initial outset, Mario Tennis Aces looks and sounds like it should, with vibrant colours and familiar sounds. Camelot has gone far enough to refine the controls and gameplay to feel ostensibly different from other tennis games. However, the back to basics approach has left behind the legacy, rendering this as a title that has a severe lack of content when compared to the past greats.
    • 75 Metascore
    • 80 Critic Score
    Tales of the Abyss is a great addition to the series with a good story and excellent additions to gameplay. Fans of RPGs and especially fans of the Tales series will love the game, but so will newcomers; it's a great start to what may be a long line of excellent 3DS RPGs.
    • 75 Metascore
    • 60 Critic Score
    For all its beauty in the presentation stakes, Paper Mario: Sticker Star is certainly not the RPG than many fans of the series in general were expecting. It does prove to be a satisfying enough adventure after becoming accustomed to the mix and match of gameplay styles included, but the back-tracking and frustrating limitations of the sticker battling system fail to impress. The whole package feels a bit 'lost and confused.'
    • 75 Metascore
    • 70 Critic Score
    It's definitely a good thing that Blade of Darkness exists, therefore its 2021 update is more than welcome, despite the fact that it is an extremely conservative remaster that hasn't really "fixed" the game. Flaws put aside, though, this is not one of those titles that belong in the past and are best left there to collect dust. It's not a title to recommend to just anyone, especially to those with an aversion to its heavy "retro" sensibilities, but those who can get past the clunky and slightly unreliable controls, and stomach the occasionally repetitive gameplay, will immediately get immersed to the strong atmosphere of this Conan the Barbarian-meets-Dark Souls fantasy land of sword and sorcery. And death. Plenty, and plenty of bloody death.
    • 75 Metascore
    • 80 Critic Score
    Using Journey to the West more as a clever backdrop rather than outright adapting it, Unruly Heroes makes for a charming action-platformer that pokes fun at one of China's most important novels, while also crafting together a wildly fun experience. With four distinct characters to choose from across 29 visually stunning levels, and the journey to restore balance to Heaven and Earth results in rarely a dull moment. Toss in a surprisingly engaging combo system, on the fly character switching, and plenty of secrets to uncover to tie the package together, and Unruly Heroes winds up quite the formidable platformer.
    • 75 Metascore
    • 90 Critic Score
    Kingdom Hearts 3D: Dream Drop Distance is the culmination of several trial ideas tested across various formats over the years since the release of Kingdom Hearts II and succeeds in being the strongest of the side-stories so far.
    • 75 Metascore
    • 80 Critic Score
    It may seem to lack a few features found in other formats' versions, but FIFA 10 on Wii still manages to claim the trophy for best Wii football game so far.
    • 75 Metascore
    • 70 Critic Score
    Despite the DLC gripes and the heavy downgrade in visuals for this Switch port, Samurai Shodown really stands out from the crowd, and it's great to see the revival of a popular series return in such a good way on the gameplay front. It takes weapons-based combat and creates a smart system out of it, putting players on edge, and provides moments of pure bliss when bare knuckle comebacks are made. The strong Japanese style only adds to the appeal. It really could have done with a more fleshed out story mode, though.
    • 75 Metascore
    • 80 Critic Score
    Rock of Ages 2: Bigger & Boulder is an ingenious mixture of madness that is punctuated with highly entertaining animated sequences. The striking visual style that ACE Team is known for is distinct with just an acceptable amount of amateurishness keep it hilarious and memorable. Whether it's going up against another human or the AI, everyone should always throw rock.
    • 75 Metascore
    • 70 Critic Score
    The mixture of varying styles throughout the entire Bit.Trip Saga package is enough to keep fans of rhythm games content thanks to it proving to be far more than a run-of-the-mill music-based product, instead being a wonderful combination of great tunes and intriguing genre-splicing.
    • 75 Metascore
    • 60 Critic Score
    Observer could have been more. It has style and exceptional art direction, a creative premise but flaccid and unimaginative gameplay. Maybe this comes with the territory when it comes to walking-sims or first-person adventure games, but there really is no excuse for the lack of imagination because much older games have found ways to keep things fresh while adventuring. There is very little attention to detail when it comes to interaction and player-choice. Observer should have been like playing a pacifist run on the original Deus Ex.
    • 75 Metascore
    • 80 Critic Score
    From the stunning, emotion-filled prologue to when the credits roll, Visions of Mana is a spectacular journey that is more than just a visual delight. Understanding the magic system and switching mana elements once obtained is not hard for newcomers to the series to understand. The captivating story is elevated with the memorable soundtrack, and all the characters were likeable. It has its flaws, especially post-game, but overall it is a great introduction to the legendary series and without doubt will lead newer fans to explore older titles, and hope for a new one in the future.
    • 75 Metascore
    • 50 Critic Score
    A compilation does not need to do much to honour its legacy. It is expected that the games play exactly as they did when they released, at the very least. Having them play worse is unacceptable. The technical issues may not be as noticeable in some titles, but they utterly break the likes of Alien Soldier.
    • 75 Metascore
    • 70 Critic Score
    Hakuoki: Edo Blossoms is potentially the best otomate game made thus far and is in its finest possible form here. The extra bachelors give fans a new perspective on a now old story. With the Vita on the way out and a new Sony handheld seemingly unlikely, visual novel fans should rejoice in these stories while they have a chance. That being said, the format of the game makes little sense, splitting the story in half like this and punishing fans.
    • 75 Metascore
    • 70 Critic Score
    Tesla plays differently in each stage, but they can sometimes be repetitive as they are quite simply slaughterhouses. For a twin-stick shooter, however, this plays exactly as expected and time quickly flies due to the simple nature of the mechanics; blast everything and watch the screen fill with a crescendo of colour.
    • 75 Metascore
    • 80 Critic Score
    This is easily in the Top 5 best racing games for the DS format.
    • 75 Metascore
    • 80 Critic Score
    Manifold Garden builds a compelling, meditative world, and easily stands on its own merit as a highly recommended first person puzzle. It is short but sweet, as they say, and paced excellently. Jumping off into the abyss, and thinking about how to solve the next puzzle will never fail to reward - it makes one feel clever and always fits within the framework of rules which were previously set.
    • 75 Metascore
    • 70 Critic Score
    One Piece fans rejoice, there's a ton here to enjoy. The prospect of getting hands-on as Big Mom, Kaido, and Katakuri then smashing through armies of Samurai on Wano is wonderful. The characters play fantastically, each distinct and diverse, with fantastic realisations of their moves and abilities. The cleaned-up combat system makes for a smoother experience, and many issues have been addressed. That being said, there are some little annoyances that hold it back, such as the key absentees of the roster, and the constantly frustrating camera. For all of its flaws, though, this is a solid Musou title, and a significant step forward beyond Pirate Warriors 3. A must buy for Musou fans. A must buy for One Piece fans. For fans of both an absolute joy.
    • 75 Metascore
    • 80 Critic Score
    The Angry Video Game Nerd: I & II Deluxe may actually have permanently damaged any further AVGN episodes by James Rolfe. By taking all those years of experience reviewing the worst of the worst, the game based on his visage has taken all those elements and crafted an incredibly fun pair of platformers. As a re-release there have been a number of welcome additions and compared to the original PC releases both are a lot more forgiving than previously. It's a must buy for any fan and an invitation for new players to revel in the unique humour while playing a tight, fun platformer at the same time. Not a whiff of Buffalo Diarrhoea to be found here.
    • 75 Metascore
    • 80 Critic Score
    In spite of an ending that leaves much to be desired, Ys: Memories of Celceta is a great action-RPG that re-contextualizes a decades-old franchise for a modern audience. Adol's adventure mapping out the Great Forest of Celceta is an excellent introduction for newcomers, and a competent re-release for series veterans. Complete with dual audio and 60fps gameplay, the PS4 release is the definitive version. On a design level, the opening hours aren't as strong as they should be, but after the halfway point this finds its groove. An emphasis on exploration, layered dungeon design, excellent boss fights, and a generous amount of customisation, keep combat gripping throughout. The title might not be the series best, but Ys: Memories of Celceta is a love letter to one of the RPG genre's premiere franchises.
    • 75 Metascore
    • 60 Critic Score
    While an enjoyable and relaxing title, Doraemon Story of Seasons: Friends of the Great Kingdom needs some major improvements when it comes to translation and some graphical and gameplay elements. Nevertheless, it is not unplayable, and those who enjoyed the first game will also have a good time with it.
    • 75 Metascore
    • 80 Critic Score
    However, this space journey is a splendid combination of old school adventuring and strategic battling, complete with an absolutely engrossing story and sublime soundtrack that all adds up to an unforgettable gaming experience on the humble DS.
    • 75 Metascore
    • 60 Critic Score
    Big booties aside, the easiest way to sum up Atelier Ryza is: an absolutely great game framework, waiting for a game. The battles are interesting enough, the gathering okay, and the alchemy very good, but it all fails to connect on a purposeful or coherent level. With no driving narrative or reason, pretty rapidly the whole point becomes to simply battle, gather, alchemize, repeat; all of which fails to pull the player into something deep or meaningful. The is a great casual-friendly title, but it lacks any serious staying power.
    • 75 Metascore
    • 70 Critic Score
    Pop Cap has delivered a well-rounded puzzler that keeps on delivering, albeit one that is so similar to Mitchell Corporation's original game, actionloop, that it ventures into plagiarism territory. If anyone is looking for something to keep themselves occupied for a while and if you need your perfect scores skills itch scratching, Zuma's Revenge on DSiWare will definitely soothe the pain.
    • 75 Metascore
    • 70 Critic Score
    Grid Legends achieves a great deal at nailing down the fundamentals of a modern racer, but not much else. While the roster of cars is fine, the upgrade system and process of obtaining new vehicles leaves something to be desired. Codemasters provides handling of most vehicles on the track and stable performance and visuals on PC to make up for the awkward feeling story mode and lacklustre AI in offline modes. In the end, Grid Legends doesn't quite match up to the competition but may be worth a look as a more straightforward title.
    • 75 Metascore
    • 50 Critic Score
    Too easy, too simple, and more often than not, too dull and slow, LUNA The Shadow Dust counts on its beautiful, fairy-tail, dreamy graphics, and soothing OST, a bit too much than it should. It's not a bad point-and-click adventure, sure, and those who can look past its heavy flaws will be entertained for about two to three hours, but if it weren't for its stunning hand-painted world, few would give it a second look.
    • 75 Metascore
    • 80 Critic Score
    Etrian Odyssey is very much a love or hate affair. If you enjoyed the classic role-playing games of yore you'll probably going to love EO and its simple-yet-addictive battle system, extensive character customisation, and charming map-making features.
    • 75 Metascore
    • 60 Critic Score
    Decent. That's the only thing that comes to mind when thinking about Blade Strangers. Besides the novelty of being able to choose amongst indie game characters from Studio Sanzensen and Nicalis, there's nothing special about this fighter, other than the fact that it's built in such a way that it makes it a perfect entry for genre greenhorns.
    • 75 Metascore
    • 80 Critic Score
    The clever mix of standard RPG adventure with an intriguing football-based storyline and innovative battle system - in the form of tactical stylus-controlled football matches - makes this one of the most unique games not only on 3DS, but on any system right now.
    • 75 Metascore
    • 60 Critic Score
    Dead Rising Deluxe Remaster offers a streamlined experience with an easier gameplay balance, improved controls and some regretful censored content. While some of these changes may disappoint series veterans, the core appeal remains intact. The overhauled visuals and simplified gameplay mechanics make it more accessible to a wider audience, including younger and casual players.
    • 75 Metascore
    • 80 Critic Score
    Absolutely sublime platform action from the team behind Banjo-Kazooie, et al. Yooka-Laylee is everything fans have been waiting for, transporting gamers back to the 3D adventure heyday of the Nintendo 64, but bringing a wealth of updates with it to help it feel not just familiar, but also equally fresh. Between Super Mario Odyssey and this, Nintendo Switch owners are certainly being given some amazing treats in the first 12 months of the system's lifespan!
    • 75 Metascore
    • 90 Critic Score
    Wild Hearts S' deft art direction carries it through the down-porting process onto lower spec hardware. Despite some minor complaints, the main game offers a robust 30-40 hours of content, with seamless four-player co-op adding replayability. Hunting with friends is always fun, as coordinating Karakuri setups and weapon synergies elevates the chaos to new heights and offers a lot of bang for one's buck.
    • 75 Metascore
    • 70 Critic Score
    While there's depth in the action there's not a lot in the single section to keep your attention for more than an hour or so in one sitting.
    • 75 Metascore
    • 80 Critic Score
    Color Zen is great, both as a game and tool to reduce stress in one's daily life.
    • 75 Metascore
    • 90 Critic Score
    This year's edition of the Just Dance series lifts the game beyond its former releases thanks to its focus on treating players to various extras the more they play and integrating the online component so smoothly into the regular play.
    • 75 Metascore
    • 60 Critic Score
    With a bit more time and a few new features, Blek has all the ingredients to become a strong entry into the puzzle world, should a sequel ever transpire.
    • 75 Metascore
    • 70 Critic Score
    While it fails to capitalise fully on its core ideas, it still works exceptionally well as a quick game to load up when there are a few minutes to spare, letting you blast away, exploring the latest new zombie-killing method before giving it a rest again for a while.
    • 75 Metascore
    • 50 Critic Score
    Bulb Boy certainly has an intriguing visual concept, but lays it on a bit thick with the weird and wacky side of things later on without really explaining why, or even bothering to draw everything together into a cohesive package. Rather than being an extremely smart point-and-click adventure with mind-bending puzzles and a clever-but-creepy storyline, it instead strings together a handful of simple scenarios that do not hold the attention for long, and barely offer any challenge - unless awkward controls and long re-loads count. To top it off, there is barely any story to tickle gamers' imaginations, and then it finishes in about an hour, which for its price makes it hard to recommend.
    • 75 Metascore
    • 80 Critic Score
    While dying in the same place over and over gets frustrating after awhile, Son of Scoregasm does a great job pushing the player to try one more time. Bite-sized levels are so chaotic that it feels like each one was a major achievement, even if the next level is patiently waiting to show you what the real definition of difficult is. Any twin-stick fan would be remiss not to pick up Son of Scoregasm, as it's just a delightful entry to the Vita catalogue, through and through.
    • 75 Metascore
    • 70 Critic Score
    Episode 2: Giant Consequences seems to steady the ship for Minecraft: Story Mode Season Two, as the Admin's gigantic boss fight at the beginning sets the stage for the subsequent episodes. The challenges do a great job in testing the friendships of the heroes, and the surprise twist at the end is an unexpected surprise that makes sense, and proves that the Admin is a vile creature who will stoop to any level to get exactly what he wants. The "gameplay" sequences play out more or less the same as in the first episode, with more crafting tables to get that Minecraft experience, but the unfortunate scene rough cuts are present and detract from the quality of the story delivered.
    • 75 Metascore
    • 80 Critic Score
    Overall, Onrush is just a fantastic change of pace. It excels in scratching an itch that you never knew existed. Extremely good fun!

Top Trailers