Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's not particularly new or original, but it's a well-done adventure for all ages. [March 2005, p.79]- Computer Games Magazine
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- Critic Score
The whole package is worth the money of any hack-and-slash fan who hasn't played "Dungeon Siege II", but it's a shame that Gas Powered Games didn't close out this installment in better style. [Nov. 2006, p.75]- Computer Games Magazine
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It's not great, and using the keyboard is murder, but with both solid single-player and multiplayer support, Battlegrounds is a surprisingly commendable mix of card fighting and 3D brawling. [Mar 2004, p.79]- Computer Games Magazine
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Any way you cut it, Full Spectrum Warrior: Ten Hammers is one rigid, uncompromising design with a high frustration factor. [July 2006, p.60]- Computer Games Magazine
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Instead, it's a competent but ultimately trivial experience that's only memorable as the weird RPG with Al Capone in it. [Jun 2006, p.92]- Computer Games Magazine
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- Critic Score
When the missions remain outdoors, Hidden & Dangerous stays fun. It's when you have to go into houses that it begins to fall apart.- Computer Games Magazine
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- Critic Score
The graphics are sharp and the engine is smooth, providing good control once you get a feel for the slippery vehicles. [Feb 2003, p.85]- Computer Games Magazine
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- Critic Score
With the Stetchkov Syndicate, the bar continues to plummet in terms of how much we can expect in our expansion packs. [May 2006, p.46]- Computer Games Magazine
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An enjoyable game for its 10-12 hours. It's still better played on a console, but if your siblings have the PS2 cornered, the PC version will do just fine. [Mar 2004, p.80]- Computer Games Magazine
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Friendly AI, on the other hand, can be frustratingly idiotic and suicidal. [March 2005, p.76]- Computer Games Magazine
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While Heroes V might be a hard game to hate, it's also a hard game to love. [Sept. 2006, p.61]- Computer Games Magazine
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- Critic Score
They're made something complex and sophisticated and then locked most of it away under a dazzling imaginative front end. [Feb 2003, p.74]- Computer Games Magazine
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Top Spin 2 is the most complete tennis experience on any platform to date. [July 2006, p.93]- Computer Games Magazine
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Once you've seen the new tricks, Tetris is still just Tetris. [Jun 2006, p.92]- Computer Games Magazine
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It’s all in the cards. Play the campaign to earn them and then use them to build your decks. [Mar 2006, p.91]- Computer Games Magazine
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It's still the best mass market chess game you can buy at your local software shop, but with a few bugs squashed and the fuller featured online features of last years' version revived, it could be a much better program.- Computer Games Magazine
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- Critic Score
Take Heroes seriously and it fizzles. But as a loosey-goosey melodrama, it's not half bad. [Apr 2006, p.64]- Computer Games Magazine
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The story and cut scenes are brilliant, in a kitschy Starsky & Hutch kind of way... Not since LucasArts' "Full Throttle" has a game maintained such a singularly unique style.- Computer Games Magazine
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- Critic Score
The missions can be skin-crawly tense and the strategic planning is a joy. Nevertheless, poor AI, coupled with mundane and buggy graphics give the game a "late-beta" feel.- Computer Games Magazine
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- Critic Score
This will do just fine until the real first-person shooters come out. [Oct 2005, p.90]- Computer Games Magazine
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- Computer Games Magazine
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It never goes beyond being just another real-time strategy game. [Feb 2006, p.63]- Computer Games Magazine
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It's not quite in the same league as "Out of the Park Baseball" and "PureSim Baseball", but Baseball Mogul is no longer an after-thought. [July 2006, p.67]- Computer Games Magazine
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Succeeds despite some serious problems, but only if you're persistent and willing to put up with its quirks, style of gameplay, and pacing.- Computer Games Magazine
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- Critic Score
This isn't a quick play, and games can drag out for ages, making the battles either a labor of love or just plain laborious. [May 2004, p.68]- Computer Games Magazine
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For now this feels like a course at the naval academy while you wait to get out to sea. [Aug 2003, p.87]- Computer Games Magazine
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Of drive-in movie reviewer Joe Bob Brigg's infamous three B's, Giants' developers in a politic move took out two (Blood and Breasts). The third, Beasts, is still enough to carry the game, though the addition of a fourth B—Bugs—is certainly regrettable.- Computer Games Magazine
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- Critic Score
As a playful arcade game, this offering is betrayed by its simulation fetish.- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
It's not bad, but some straightforward tweaks and adjustments could have resulted in a much better game. [Feb 2006, p.60]- Computer Games Magazine