Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
Like Veruca Salt, this game should be dumped down the garbage chute. [Nov 2005, p.79]- Computer Games Magazine
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- Critic Score
A game that breaks the mold and takes dull minimalism to new levels. It seems that scraping the bottom was the goal of its creation.- Computer Games Magazine
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- Critic Score
But this isn't so much a racing game as a slapdash splash of smeared color that never quite captures the feeling of hurtling down a track. [Jun 2006, p.92]- Computer Games Magazine
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- Critic Score
There are very few games that could get away with being re-released, unmodified, three years after they came out. Industry Giant isn't one of them.- Computer Games Magazine
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- Computer Games Magazine
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- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
But this isn't so much a racing game as a slapdash splash of smeared color that never quite captures the feeling of hurtling down a track. [Jun 2006, p.92]- Computer Games Magazine
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- Critic Score
It's a bullet-ballet rail ride with decent graphics, passable physics, horrible character animation, and an uninteresting world. [Feb. 2007, p.69]- Computer Games Magazine
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Your best bet? Leave this game at the store and pick up a VHS copy of the "V" miniseries if you really need a cheesy alien invasion fix.- Computer Games Magazine
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It doesn't just crush your soul; it zaps your will to live. [Jan 2003, p.79]- Computer Games Magazine
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- Critic Score
A nightmarish collection of bad ideas, bottom barrel production values, and exists only to steal $19.99 from the pockets of passionate Civil War fans that deserve better. [July 2003, p.86]- Computer Games Magazine
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From opening the box to viewing the end credits, playing Timeline in its entirety takes roughly an hour and a half...Are you still here? What the hell is it going to take to convince you not to buy this?- Computer Games Magazine
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- Critic Score
It's hard to imagine for whom this game was made. It's certainly not for gamers. And it's even more certainly not for nongamers, who are going to be entirely confounded. [Feb. 2007, p.68]- Computer Games Magazine
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- Critic Score
You could also gouge out your eyes, stick sharp objects in your ears, and break your wrists, and if that sounds like a fun way to spend your average Sunday, maybe this is the game for you. [Jan 2003, p.73]- Computer Games Magazine
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- Computer Games Magazine