Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Command & Conquer
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1338 game reviews
    • 56 Metascore
    • 30 Critic Score
    At least you can thank Bet on Soldier for making it easier to go back to boycotting Starforce. [Dec p.62]
    • Computer Games Magazine
    • 42 Metascore
    • 30 Critic Score
    Archlord is nothing but a grind, one with very few players. [Mar 2007, p.63]
    • Computer Games Magazine
    • 45 Metascore
    • 30 Critic Score
    It's a cynical and soulless exercise that deliberately eschews any aspect of modern game design that might make it accessible - like complexity, stylish art direction, and mechanical variety. [Feb 2004, p.78]
    • Computer Games Magazine
    • 68 Metascore
    • 30 Critic Score
    Too bad Star Fury fails so spectacularly at creating the sense of moving a ship through space. [Feb 2004, p.80]
    • Computer Games Magazine
    • 66 Metascore
    • 30 Critic Score
    A Johnny-come-lately budgetware version of "Majesty." [Dec 2004, p.88]
    • Computer Games Magazine
    • 56 Metascore
    • 30 Critic Score
    What makes the name so highly appropriate...is the constant assault that the game wages on your patience and sanity. [Sept 2004, p.68]
    • Computer Games Magazine
    • 55 Metascore
    • 30 Critic Score
    Aside from the TV tie-in, there is nothing in Alias to recommend it over other games of its type. [Sept 2004, p.69]
    • Computer Games Magazine
    • 73 Metascore
    • 30 Critic Score
    Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]
    • Computer Games Magazine
    • 46 Metascore
    • 30 Critic Score
    Stick some embalming fluid in this one—it's done.
    • 57 Metascore
    • 30 Critic Score
    Given the charm, elegance, and imigination of designer Benoit Sokal's best-known work, "Syberia", it is a crushing disappointment that these qualities are almost entirely absent from Paradise. [Sept. 2006, p.58]
    • Computer Games Magazine
    • 49 Metascore
    • 30 Critic Score
    At its core, Archangel is all self-absorbed scenario development, and endless circle-strafe packed to its pimpy neck witih occult imagery and amateurish design. [Mar 2003, p.84]
    • Computer Games Magazine
    • 41 Metascore
    • 30 Critic Score
    Finding [four] people who would sit still for a single session of Alien Blast would serve as a remarkable testament to the power of sedatives. [June 2004, p.80]
    • Computer Games Magazine
    • 50 Metascore
    • 30 Critic Score
    Offers a quick toot of dopey euphoria, followed by twitching hours of comedown and regret. [July 2005, p.90]
    • Computer Games Magazine
    • 77 Metascore
    • 30 Critic Score
    Don't be fooled: Your score is not an accurate measurement of intelligence. But whether you buy this game is. [July 2006, p.91]
    • Computer Games Magazine
    • 80 Metascore
    • 30 Critic Score
    Dear Tricky, we miss you. [Jan 2006, p.91]
    • Computer Games Magazine
    • 79 Metascore
    • 30 Critic Score
    They don't feel much different from regular guns and planes. [Dec 2003, p.86]
    • Computer Games Magazine
    • 26 Metascore
    • 30 Critic Score
    The biggest problem is that it's a cop-out. Serpieri's brand of blatant sensuality is absent, his wildly explicit sex scenes having been replaced by momentary clips showing the lead character topless.
    • 58 Metascore
    • 30 Critic Score
    Unfortunately, at $30, the shot is foul. Guys, it's called a roster patch. Look it up.
    • 56 Metascore
    • 30 Critic Score
    But stripped of its hype, what's most shocking about the game is its mediocrity.
    • 70 Metascore
    • 30 Critic Score
    Unless you're just here to admire teh decent-ish graphics, suck it up and play "Combat Mission" already. [Aug 2004, p.60]
    • Computer Games Magazine
    • 63 Metascore
    • 30 Critic Score
    An inferior game in nearly every respect, including interface, artwork, setting, game mechanics, and card rarity.
    • 65 Metascore
    • 30 Critic Score
    You've basically got a barely interactive "Splinter Cell for Dummies." [Sept 2005, p.91]
    • Computer Games Magazine
    • 71 Metascore
    • 30 Critic Score
    The most maddeningly convoluted gaming experience this side of Derek Smart. [Feb 2006, p.67]
    • Computer Games Magazine
    • tbd Metascore
    • 30 Critic Score
    If an adult can finish all of this in a little over one hour, how long will it take your kids? Britney's Dance Beat is just another empty cash-in featuring a disposable pop star. Oops, they did it again. [Oct 2002, p.77]
    • Computer Games Magazine
    • 66 Metascore
    • 30 Critic Score
    A pretty bad role-playing game published here in the states by folks who should know better. [Feb 2006, p.92]
    • Computer Games Magazine
    • 64 Metascore
    • 30 Critic Score
    A meager grab 'n go meal. [June 2005, p.88]
    • Computer Games Magazine
    • 39 Metascore
    • 30 Critic Score
    As a third-person action game, 25 to life is kind of a "Max Payne in the Hood," only without the quality gameplay. [Apr 2006, p.62]
    • Computer Games Magazine
    • 73 Metascore
    • 30 Critic Score
    Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]
    • Computer Games Magazine
    • 37 Metascore
    • 30 Critic Score
    A great concept gone horribly wrong... It's too short, too dull, and too poorly executed. [Oct 2002, p.75]
    • Computer Games Magazine
    • 63 Metascore
    • 30 Critic Score
    The biggest problems are the shockingly short play time, and repetitive gameplay. [Jan 2005, p.73]
    • Computer Games Magazine

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