Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
-
29% higher than the average critic
-
3% same as the average critic
-
68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
-
Positive: 463 out of 1338
-
Mixed: 567 out of 1338
-
Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
-
- Computer Games Magazine
- Read full review
-
- Critic Score
Despite the lack of satire and occasional lack of sense, the game is mostly playable. However, the interface and the odd bugs make it a chore. [July 2006, p.65]- Computer Games Magazine
-
- Critic Score
What a mess. Even when it's not baffling, Big Biz Tycoon gets completely bogged down in thoroughly not-fun minutia. [Sept 2002, p.83]- Computer Games Magazine
-
- Computer Games Magazine
-
- Critic Score
In the end, Shadowflare simply becomes a chore, lacking any depth or flair that might justify the heat energy spent in the mouse clicking. [Mar 2003, p.88]- Computer Games Magazine
-
- Critic Score
A lame expansion... Towers, cars, and six worlds. These are the sort of additions that belong in a patch. [May 2003, p.79]- Computer Games Magazine
-
- Computer Games Magazine
-
- Critic Score
The incomplete A.I. and numerous bugs indicate that somebody was more concerned with getting the game on shelves before Christmas than providing a finished product. [Apr 2004, p.68]- Computer Games Magazine
-
- Critic Score
Combined with the recent God of War, a pattern seems to be developing: the gifts Ares bestows come at the cost of a clad torso. [Dec p.88]- Computer Games Magazine
-
- Critic Score
One of those half-baked ports of a console game that someone figured might squeeze a few bucks out of PC owners. [Feb 2004, p.77]- Computer Games Magazine
-
- Critic Score
Primal Hunt is a collection of annoying "Quickload" moments resulting in a thoroughly annoying game. [Nov 2002, p.84]- Computer Games Magazine
-
- Critic Score
One final warning to keep you from you buying this game: The sound effect you hear when you gulp a potion is a squeak akin to fingernails scraping a chalkboard or the running of unoiled machinery. [Jan. 2007 p.62]- Computer Games Magazine
-
- Critic Score
There's a way to remake "Pac-Man" for the 21st century, but it probably involves realistic weapons, stealth, full frontal nudity, and/or Nazi zombies. [Oct 2002, p.81]- Computer Games Magazine
-
- Critic Score
Overall, you'd be better off just going to see the movie again. [March 2005, p.85]- Computer Games Magazine
-
- Critic Score
Ironically, the real sorrow of Seven Sorrows is how laughably, arrogantly short it is: two players can easily finish the entire campaign on the hardest setting in a night. [Mar 2006, p.91]- Computer Games Magazine
-
- Computer Games Magazine
-
- Critic Score
The lack of polish is most obvious in the awful pacing and terrible controls. [Feb 2006, p.62]- Computer Games Magazine
-
- Critic Score
You can finish the entire single-player game in a single evening, with time left over to take a dinner break, watch an hour or two of television, and then turn in early. Some demos are longer. [Feb 2003, p.75]- Computer Games Magazine
-
- Critic Score
A port of a three-year old Swedish game called "Svea Rike III," a lighter precursor to the original "Europa Univsersalis" with weaker AI, sparse strategic options, and an unfriendly hotkey-heavy interface. [Dec 2003, p.95]- Computer Games Magazine
-
- Critic Score
Offers a quick toot of dopey euphoria, followed by twitching hours of comedown and regret. [July 2005, p.90]- Computer Games Magazine
-
- Critic Score
Never has contract killing, extortion, and prostitution seemed so pointless. [June 2004, p.78]- Computer Games Magazine
-
- Critic Score
There is a nice mix of unit types including heroes and the game even gives you spells to cast, but the AI is so poor and the presentation so lazy you'd be much better off buying the boardgame from an import store.- Computer Games Magazine
- Read full review
-
- Computer Games Magazine
- Read full review
-
- Critic Score
The much-touted "realism" vanishes entirely once you get to the military phase of the game. [March 2005, p.87]- Computer Games Magazine
-
- Critic Score
It's crude, lewd, incompetently produced, and generally behaves like an ill-mannered 12-year-old. [Oct 2005, p.69]- Computer Games Magazine
-
- Critic Score
Pure blah from the opening missions in snowy Stalingrad to the last hurrah on the beaches of Normandy. [Jan 2004, p.67]- Computer Games Magazine
-
- Computer Games Magazine
-
- Critic Score
Divided Nation is a step backward. It's a journey to the past in more ways than one, and not an interesting trip at all. [Oct. 2006, p.73]- Computer Games Magazine
-
- Critic Score
To get an accurate sense of what playing Star Wars: Battle for Naboo is like, find a heavy object and bash yourself over the head with it.- Computer Games Magazine
- Read full review
-
- Critic Score
It may be time for EA Sports to do what it did with its old "Triple Play" series: Scrap the whole thing and start over. [Jan. 2007. p.67]- Computer Games Magazine