COGconnected's Scores

  • Games
For 4,976 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 73 Metascore
    • 68 Critic Score
    The Innsmouth Case is a beautifully written, delightfully dark, and truly excellent experience on a rainy day. The writers at RobotPumpkin Games are clearly fans of Lovecraft’s work and they capture the soul of his writing with their own humorous twist. Fans of Lovecraft or Tim Burton will adore the narrative and the visual style of the game, no doubt getting lost in trying to uncover each of the curious endings. This is, however, a game made to appeal more to the hardcore fans than a general audience. The lack of voice acting and the minimal on-screen animations can make for a dull experience if you aren’t committed to playing a game entirely comprised of reading, but it is a fantastic little story to get lost in when you need a break between car chases and gunfights.
    • 73 Metascore
    • 78 Critic Score
    Everything that made Warhammer 40K: Boltgun a refreshing return to Doom-era shooter vibes is there in Forces of Corruption as well. The new weapons, enemies, and environments are seamless additions to the base game. A year later, a bit of the novelty has disappeared but like the base game, Forces of Corruption reminds us of simpler times when games had modest ambitions and a focus on fun above all.
    • 73 Metascore
    • 79 Critic Score
    I feel like in many ways we’ve entered an era of meta-design, where entire games are built around challenging or redefining tried-and-true mechanics. I see Iron Danger falling into that legacy and, in such context, I think it’s a game that is easier to appreciate for veteran players of the genre. I don’t mean to say that this game is inaccessible to newer gamers. Certainly, the low-stakes nature of it can accommodate them quite well. However, if you are a lover of RPG games such as Divinity: Original Sin 2, and are a frequent abuser of the quick-save button like me, you’ll find Iron Danger quite fun and refreshing.
    • 73 Metascore
    • 69 Critic Score
    Overwatch on Nintendo Switch is a prime example of a fantastic game marred by a sub-par port. The core experience remains compelling and the new portability and motion controls are nice additions, but the trade-offs are just too significant. The dramatic drop in frame rate and overall performance make it hard to recommend this port if you own the game on any other platform. However, if you travel often and need that Overwatch fix wherever you go, you’ll at least have a better experience there than on your TV at home.
    • 73 Metascore
    • 85 Critic Score
    At its core, Far Cry 6 both shines and suffers from many of the same strengths and weaknesses that have characterized the last few entries in the franchise. On one hand, it has incredibly engaging action and an open world begging to be used creatively. On the other, it has repetitive and sometimes rote mission design, with disconcerting tonal shifts that seat inconceivable brutality and violence at the same table with silly, absurd humor that feels at best disrespectful, and at worst, wildly inappropriate. What finally elevates Far Cry 6 is a better-than-average cast, and a more comprehensible and grounded story that is set in one of the most lavish and beautiful environments ever created for a game. It’s fascinating, flawed, and full of contradictions. It’s a Far Cry game.
    • 73 Metascore
    • 60 Critic Score
    Rusty Rabbit is a game packed with potential, thanks to its intriguing premise, promising gameplay loop, and distinct art direction. Unfortunately, it struggles to capitalize on these strengths. The combat lacks impact, the gameplay loop quickly becomes formulaic, and the visuals feel dated, all of which contribute to an experience that, while occasionally enjoyable, ultimately feels uninspired and forgettable. There are glimpses of here and there, but the game never does quite enough to stand out from the crowd.
    • 73 Metascore
    • 77 Critic Score
    NASCAR 25 is impressive in its scope. From Quick Race, Championship, Multiplayer, or Career, the combinations of tracks, cars, and experiences will keep oval racing fans busy for quite a while. While not perfect, NASCAR 25 is an impressive debut entry in the series.
    • 73 Metascore
    • 68 Critic Score
    Assetto Corsa does a lot right, and a lot wrong. It does; however, get the gameplay right which is far and away the most important aspect in racers, even if it fails to deliver a compelling career mode. In its Special Events mode the game shows off its best side while the career mode is average at best. Not to mention the antiquated look cannot be ignored. That being said, Assetto Corsa has a unique tone and feel that differentiates it enough from the competition.
    • 73 Metascore
    • 80 Critic Score
    All in all, I had a great time with Another Code: Recollection. I recommend it to fans of interesting stories, mysteries, and puzzles. It won’t provide a real challenge, but it has a great atmosphere. And if you haven’t played the original games, this is a great opportunity to fill the hole in your library.
    • 73 Metascore
    • 80 Critic Score
    Fans of the Killer Instinct franchise need not worry, this is a great game to launch with the Xbox One.
    • 73 Metascore
    • 68 Critic Score
    Overall, 112 Operator is a fun game for anyone who likes to play management sims. Unfortunately, when the easy control system and preset stories wear thin, there’s nothing to keep this dispatcher from changing careers. I know the developers are planning to release more content, which will help, but I don’t think that will be enough to completely salvage the experience.
    • 73 Metascore
    • 85 Critic Score
    Atari has done an excellent job with this upgrade of a classic game. If you like the original game and would like to play it with modern gameplay sensibilities, this is right up, or down, your alley.
    • 73 Metascore
    • 65 Critic Score
    Yesterday Origins is yet another game to add to the point & click genre that serves up a fairly unique story. It may not be the “must play” point & click adventure game of the year, but it’s one that you can escape in fairly enjoyably.
    • 73 Metascore
    • 80 Critic Score
    Sonic Superstars manages to capture the magic of his earlier releases. The multilayered levels and innovation throughout make this one of the best Sonic games in years! While the multiplayer aspects are not as strong, the single-player portion undoubtedly proves that Sonic is back!
    • 73 Metascore
    • 80 Critic Score
    What is great about Warlords is that you can invest as deeply or casually as you like.
    • 73 Metascore
    • 70 Critic Score
    System Shock 2: 25th Anniversary Remaster is the original System Shock 2 experience for better and for worse. It includes every aspect of the original game, including the clunky menus and side features that don’t work as well as intended. Fans of the original will miss nothing, and have a smooth-running version on consoles. While System Shock 2 is an important video game, it’s going to be difficult for modern players to experience it for the first time. I recommend Nightdive’s System Shock remake for anyone who wants to get into the series for the first time. Undoubtedly, System Shock 2: 25th Anniversary Remaster is the best way to play this classic open-world survival horror FPS CRPG.
    • 73 Metascore
    • 81 Critic Score
    I love Star Ocean: First Departure R. It’s a must-play for JRPG fans, and gaming historians. By modern standards, it might seem fairly simple, but this is a port of a PSP port of a Super Famicom game. It holds up very well and is by far the most accessible way to play this first story. Even players who aren’t JRPG fans might really enjoy the combat. Especially if they’re into hack and slash and beat ‘em up games.
    • 73 Metascore
    • 83 Critic Score
    Yooka-Laylee is a whimsical and witty gem of a 3D platformer, offering a wealth of secrets to find, puzzles to solve and large colorful worlds to explore each of which are populated with some of the most charming characters to hit a video game in years. The good far outweighs the negative and any shortcomings found never outshine the fun to be had. Yooka-Laylee made me feel like a kid again and proves there’s still a place for the classic 3D collectathon.
    • 73 Metascore
    • 75 Critic Score
    This experience has a cool agenda beyond having a fun, silly time, and that makes it greater than the sum of its parts. Mulaka is a thoughtful, beautiful game that will transport you to a magical world. That it’s a world that I’ve never seen before makes the game even better.
    • 73 Metascore
    • 80 Critic Score
    Despite several issues, Iron Man VR was worth the time. A severely repetitive mission structure, lackluster enemy variety, mediocre environments, and a dull story can’t stop this train from rolling. It’s the beauty in the uniqueness of its sales pitch. This is the closest to being Iron Man you’ll ever get. We’re in this exciting, quiet-before-the-storm era of VR gaming. Developers have the opportunity to lay extensive groundwork and show us the possibility of what we’ll see in the future. That’s what Iron Man VR has going for it.
    • 73 Metascore
    • 77 Critic Score
    All in all Dragon Ball Z: Kakarot is an engaging and immersive experience that transports the fans back to the very beginning and for me, that came with a heavy serving of nostalgia.
    • 73 Metascore
    • 80 Critic Score
    It would be easy to break this game down to its constituent elements. You drive, shoot, and soak up loot, slowly growing strong enough to rip the head off of an evil empire. Each piece holds satisfaction and joy that belies its base description, however. Combat in Rage 2 feels smooth as glass, with every gunfight playing to a violent rhythm. Travelling throughout the world is fast and engaging, with every pit stop bringing new wonders of varying quality. Even the stock-standard open world components have been polished to a vibrant sheen. While it hasn’t reinvented the wheel, Rage 2 still manages to deliver on every promise with ease. Among sandbox shooters, this game shines, crackles, and sparks.
    • 73 Metascore
    • 75 Critic Score
    No, it’s not a bull’s eye by any means, but Hard West will certainly hit close enough to provide you with hours of Wild-West fun.
    • 73 Metascore
    • 80 Critic Score
    Slavic mythology, card minigames, and hexagonal turn-based strategic gameplay are just the beginnings to what Thea: The Awakening has to offer. With such a high replay value, it’ll keep you entertained and busy for much more than you would expect.
    • 73 Metascore
    • 72 Critic Score
    I feel like fans of tile-based tactical games and fans of Warhammer 40K will enjoy this entry into the series. With visually appealing designs, Cyanide Studios did a wonderful job with bringing the dark atmosphere of the Blood Angels vs Genestealers to life. Topped up with fairly decent voice work, a solid game design, good writing and a plethora of things to do, Space Hulk: Tactics has got a lot of things right. With working out a few kinks, and hopefully a more active online presence, you’ll certainly be getting your monies worth for this title.
    • 73 Metascore
    • 69 Critic Score
    Bus Simulator 21 turned out to be a lot better than I was anticipating. It has a ton of the typical shortcomings you see in simulator-type games, but it also gets a lot right. The maps are large, pretty, and varied. Busses handle well and feel weighty when making corners. And the multiplayer is genuinely fantastic. If other sims take note of what Bus Simulator 21 is doing in regards to cooperative modes, this might be a genre I start to pay much more mind to.
    • 73 Metascore
    • 70 Critic Score
    Star Wars: Tales from The Galaxy’s Edge – Enhanced Edition allows you to step into the franchise and use a range of iconic weaponry. Fans will love the faithful representation of the world and its inhabitants, however, the uninspiring opening and aging design hinder the experience.
    • 73 Metascore
    • 85 Critic Score
    Not only does it look significant better than its little brother on the current generation systems, Madden 25 on the Xbox One seems more authentic and more true to life.
    • 73 Metascore
    • 72 Critic Score
    The graphic art may not be what you’d hope for in a space oriented game, but the fluidity of game play and sheer engagement makes it easier to overlook any shortcomings.
    • 73 Metascore
    • 80 Critic Score
    Dark Crystal Games’ passion for this type of game shines through in every facet. They have made every attempt to make the game as accessible to a wide range of players as possible. The game feels tight in terms of performance and I encountered no bugs. How much one will enjoy the game really depends on how much one will put into it.
    • 73 Metascore
    • 72 Critic Score
    The most important aspect of a visual novel is that it has a compelling story, and in that aspect, Werewolf: The Apocalypse – Heart of the Forest delivers in spades. I just don’t feel like the mechanics in Heart of the Forest justify it being a videogame over a straight up novel. If you’re a fan of the Werewolf: The Apocalypse franchise, then Heart of the Forest should serve as an excellent love letter. Newcomers to the franchise who are visual novel fans will find a driving narrative, but those who like a lot of play in their game best stay away.
    • 73 Metascore
    • 70 Critic Score
    Overall, Tandem: A Tale of Shadows is a fine game. There are some flaws for sure, but nothing that ruins your overall experience, and what’s there is solid. I’d recommend this game for people who are interested in the light/dark puzzle mechanics, but if you are thinking of getting into it for the aesthetics or the story, I’d give it a pass.
    • 73 Metascore
    • 81 Critic Score
    The game’s style is good, and the basic structure is engaging and challenging. Combat could be a little more tactical, but overall it’s a solid game that provides a great outlet for any turn-based craving you might have.
    • 73 Metascore
    • 72 Critic Score
    On the flip side, I'm not sure who this release is for. If you've never played Diamond and Pearl, you'll probably love these games. Assuming you don't mind a couple of tiny steps backwards in terms of mechanics. If you're familiar with the old games, this will be a mostly pleasant nostalgia trip. Especially if you've forgotten everything that happens, like me. The only hitch is the baffling visual and audio design. More than anything, these choices suggest that the Pokemon Company isn't exactly sure what fans want out of these games. Brilliant Pearl feels well-crafted yet confused, like they pursued several disparate visions at once. If you can see past these strange decisions, you'll find a set of pretty respectable Pokemon games.
    • 73 Metascore
    • 68 Critic Score
    JoJo’s Bizarre Adventure: All-Star Battle R is a celebration of the weird and wonderful world of the franchise. Fans will love the number of characters and nods to key moments from the series, however, the gameplay lets it down. Its age becomes more apparent as you fight. The sluggish combat and simple systems mean that it can’t compete with its peers. While fans of the original will enjoy the new features, it misses that knockout blow.
    • 73 Metascore
    • 80 Critic Score
    Draugen is not a revolutionary game, but it is a smart one. The story teeters between being overly explanatory and too ambiguous but never manages to succumb to either. Additionally, the two lead characters feel deftly crafted and relatable. The short length and a lack of replay value may deter some, but Draugen is a mystery worth losing yourself in.
    • 73 Metascore
    • 80 Critic Score
    New mechanics, some tweaks to the level design, and more unique enemy AI would go a long way to making this one of those games you absolutely need to check out.
    • 73 Metascore
    • 72 Critic Score
    The general gameplay is a bit simplistic but your actions result in high-stakes scenarios that make you immersed in the world and the experience which is a hallmark positive in any survival game.
    • 73 Metascore
    • 85 Critic Score
    Evil West is the third in an unrelated trilogy of games that weave together the old West with supernatural elements. The West has recently been Hard, Weird and now, Evil. To me, this is the best of the bunch. It’s definitely the most fun. It combines an old-school shooter’s lack of fussy complexity with plenty of depth and engaging, fluid, frenetic combat. Add in a well-acted narrative and some iconic environments, and you’re in for a great time slaying vampires and taking names.
    • 73 Metascore
    • 80 Critic Score
    In the smaller moments, Kingmaker captures the tabletop experience better than any single player game I’ve ever played. I’ve never had to set up watch rotations before or go hunting for meal ingredients. I love how every character has a favorite food and how it affects their stats. There’s a lot of game to this game, and I can’t imagine I’m going to want to stop playing it any time soon.
    • 73 Metascore
    • 70 Critic Score
    The fact is that most players will just want to hop in and play rather than build. Those players will ultimately be left wanting after play set boredom sinks in. Still, it is an improvement over 1.0 and it makes me hopeful for what we might see out of the eventual successor in Disney Infinity 3.0.
    • 73 Metascore
    • 86 Critic Score
    A strong starting point for this episodic series. I for one am quite eager to see where Eliot’s story ends up leading and if you’re a fan of Noir fiction, or have a taste for the gritty, Blues and Bullets will definitely scratch that itch for you.
    • 73 Metascore
    • 80 Critic Score
    Though I feel I’ve experienced every facet of what the game currently has to offer, I’ve enjoyed my time with Last Year: The Nightmare. It radiates the amusing aspects of teen horror films while introducing me to an excellent style of multiplayer, and I eagerly await the game’s evolution.
    • 73 Metascore
    • 85 Critic Score
    The amazing foundation that Second Son laid down is still strong here and makes for an amazing piece of DLC.
    • 73 Metascore
    • 75 Critic Score
    There are a lot of things it does right — from the boo-tiful visuals to the haunting music, to the mostly-fun gameplay. It could use a bit more work in its jumping mechanic, and there are some segments that go on longer than they should. But I had a hell of a good time overall and Pumpkin Jack is much more treat than trick.
    • 73 Metascore
    • 76 Critic Score
    At first glance, Arcade Spirits may appear to be only fun and pleasantly nerdy, but it is actually a visual novel packed with unexpected and heartwarming lessons. While not entirely perfect with room to increase character customization and to adjust audio consistency, Arcade Spirits demonstrates what a geeky romantic visual novel should be like. Besides the friendships and romantic relationships you develop on your journey to self-discovery, it also teaches the player a lesson on not giving up on your dreams. Despite how cheesy this may sound, sometimes all we need is a lighthearted dating sim to remind us of what truly matters.
    • 73 Metascore
    • 72 Critic Score
    SCHiM is a unique adventure that intuitively blends platforming and puzzling to deliver a memorable experience. Although the game lacks challenge, it seamlessly slips you into a relaxed state with its chilled beats and minimalist art style. Packed with character, this clever title will keep you enthralled throughout.
    • 73 Metascore
    • 71 Critic Score
    Temtem is a unique yet familiar take on the monster-collecting genre. Its blend of MMO mechanics gives it the potential for a long-running, sustainable community with more to enjoy than a single-player narrative. The new combat mechanics are a fantastic upgrade. However, the Tems themselves and the overall lack of guidance aren’t quite up to standards. Tems aren’t that memorable themselves and many of their names just don’t click. Having no guidance on typing, advantages, or explanations on a number of smaller features drops the enjoyment of gameplay. It’s a great experience, but it expects you to already have a certain amount of knowledge of both genres before picking up the controller.
    • 73 Metascore
    • 75 Critic Score
    Once I got past those first matches, Battle League was a lot more fun. Every match is tense, fast-paced, and packed with action. You've got a layer of strategy with the gear, and every character plays differently. If you're looking for some Mario-style soccer, this game delivers. On the other hand, it's a thin offering for solo players. Online matches will greatly extend the life of this game, if you're looking for more challenges. I wish the teammate switching system wasn't so clunky. I'd also love a larger roster to choose from. But if you've got enough opponents, Mario Strikers: Battle League is a pretty great time.
    • 73 Metascore
    • 80 Critic Score
    Though not without its problems, LEGO Harry Potter Collection is a solid remastered that is full of magic. The real question to ask, much like Dumbledore’s question to Snape: is LEGO Harry Potter worth the money, is it better after all this time? Always, especially if you are fan of LEGO games and Harry Potter himself.
    • 73 Metascore
    • 71 Critic Score
    West of Dead offers a satisfying blend of tactics and rogue-like gameplay that I didn’t expect. Levels offer plenty of options for how you want to approach a situation, the gunplay is fast and precise, and the execution of creating a wild west style shoot out is perfect. The game is dripping with personality and Ron Perlman delivers each word with purpose and meaning. Every aspect of gameplay and aesthetic is tailored to telling the story of Mason in a way that feels natural and unique. It’s a blast to play over and over again despite issues with the geometry interfering with aiming and dodging not quite feeling as useful as it ought to.
    • 73 Metascore
    • 78 Critic Score
    While providing little bursts of harrowing, strategic survival, Grimmwood falls a little short.
    • 73 Metascore
    • 85 Critic Score
    Mafia: The Old Country is a refreshing story-driven adventure that delivers exactly what it sets out to achieve. Strong voice acting, stunning visuals, a cinematic score, and a well-paced plot come together to create a memorable experience that stands proudly alongside its predecessors. The gameplay doesn’t break new ground, but it executes its ideas expertly, even while staying firmly conventional. For anyone seeking a focused, story-driven gangster tale, it doesn’t get much better than this.
    • 73 Metascore
    • 76 Critic Score
    It’s an extremely polished and tight shooter that offers an unparalleled experience in the Star Wars universe. For 10 hours, you’ll be thrilled. Beyond that, you’re going to run out of things to do. But those 10 hours are a blast.
    • 73 Metascore
    • 83 Critic Score
    It’s exciting, not disappointing, that there’s so much left undiscovered for me, and I can’t wait to pick up GHOST’s world again, only for some dour fast-food employee to tell me to get lost. Gladly, I’ll say, in this hypothetical scenario I have created inside a video game for myself. I’ll gladly get lost.
    • 73 Metascore
    • 68 Critic Score
    I am reminded of Sid Meier’s often repeated quote: “games are a series of interesting decisions.” I never really felt that my decisions were all that interesting in Astronaut: The Best. Either the course of action is fairly obvious, or it’s totally opaque. Click a button, find out what happens next. But then I keep looking at images from the game, which reminds me how consistent the whole experience is. I appreciate the wild swing, but ultimately, I don’t think Astronaut: The Best, is (the best.)
    • 73 Metascore
    • 70 Critic Score
    There’s a good formula hiding somewhere in Agents of Mayhem, I just don’t think the solution was ever found. Perhaps in time with some improvements, my mind will change, but right now I don’t know if I’ll enlist with the Agents of Mayhem again.
    • 73 Metascore
    • 75 Critic Score
    Big Brain Academy games ride the line between entertainment and training. You’ll churn through the content being offered in an hour, but that’s by design. A proper playthrough of this game is stretched over several months, with you improving slightly every day. Although I can’t imagine extensive research would teach you anything really new. Even a couple hours with these challenges would be enough to illuminate your weak points. Such is the central tenet here. If you’re looking for a gaming experience, you’ll be disappointed. But if you want to train that brain of yours, that’s a different story. These tools and tasks take on a whole new purpose then, one with practical ends. I’m not sure you’ll enjoy your time with Big Brain Academy: Brain vs Brain. But I’m certain your time playing the game will be well spent.
    • 73 Metascore
    • 82 Critic Score
    All I know is I was thoroughly entertained playing Children of Arkham and am jazzed to play the next episode and see where the story goes next.
    • 73 Metascore
    • 75 Critic Score
    Players of the first Sniper Ghost Warrior Contracts game will find this second game an all-around improvement, especially in mission design and pacing. The story is a bland concoction of cultural and military stereotypes but it does a proper job of setting the stage for the action, which can be very satisfying, at least at sniping distance. The less open-world nature of the campaign keeps things moving and the large toybox of gadgets and weapons is there for players to use, or not. I wish Sniper Ghost Warrior Contracts 2 had a more engaging set of characters and better action combat outside the sniping mechanics, but the game is a well-made step in the right direction for the franchise.
    • 73 Metascore
    • 68 Critic Score
    The soft reboot of Sakura Wars leaves much to be desired but it is an adequate experience that accomplishes what it ultimately set out to do. It's a decent blend of multiple genres but does not particularly excel at any of them. The setting and backstory are interesting, but unfortunately, Sakura Wars did not fully utilize them to their advantage.
    • 73 Metascore
    • 83 Critic Score
    There’s not much to dislike about Dandara. It certainly could be more accessible for newbies but any gamer that’s played a Metroidvania before should have an idea of what to expect. What’s unexpected is the totally cool and trippy traversal system. It might take some time to get used to, but it’s very intuitive. Dandara’s sharp level design and enemy encounters are memorable in a genre that is starting to get overcrowded. The story isn’t anything to write home about, but Dandara makes up for it with fun and challenging gameplay. Regardless of your platform of choice, Dandara: Trials of Fear Edition needs to be your next game.
    • 73 Metascore
    • 77 Critic Score
    Digimon Story Cyber Sleuth: Hacker’s Memory is a worthy successor. It is not a jaw-dropping, life-changing piece, but it is an enjoyable experience especially for a Digimon fan. The story is engaging from the first minute of gameplay and I personally found it difficult to turn the game off to go to bed. Overall, Hacker’s Memory is addicting and extremely satisfying, and here’s to hoping for a similar title in the near future.
    • 73 Metascore
    • 75 Critic Score
    A welcome addition to Rise of the Tomb Raider even if it runs a little shorter than most people might like. The battle with Baba Yaga alone is worthy of the price of admission.
    • 73 Metascore
    • 80 Critic Score
    Minor issues aside, Kick & Fennick is a delight.
    • 73 Metascore
    • 77 Critic Score
    Throw some supplies into a duffle bag, find a map to Canada, and hop in the van folks, because the zombie masses of Death Road to Canada are coming for you, and getting eaten alive was never so much fun.
    • 73 Metascore
    • 80 Critic Score
    Overall, I can easily recommend A Pixel Story. Although I was ultimately bested by the game’s brutal difficulty, I can still recognize the excellent design philosophy at work here.
    • 73 Metascore
    • Critic Score
    Double Kick Heroes is a friend to all manner of gamer, headbanger or not. It’s wonderful tracks, post-apocalyptic backdrop, and various features boost the fun factor well beyond your typical rhythm experience. While I don’t consider the IP to be anything groundbreaking, Headbang Club clearly has an audience in mind. I’d say they’ve managed to cater to that audience and then some. [Early Access Review]
    • 73 Metascore
    • 75 Critic Score
    Overall, TOHU’s lovely aesthetic, challenging puzzles, and do-it-yourself style of direction make this a real winner in my eyes. While so much good hits a real stumbling block with controls not designed for a controller, it didn’t stop me from really enjoying this unique and wacky world. And I appreciate the complicated puzzles that are enjoyably difficult instead of ‘smash your head against a wall’ hard. I would recommend TOHU, especially if you’ve somehow managed to figure out quicker reaction times with your controller than I have.
    • 73 Metascore
    • 75 Critic Score
    I wish it was longer and ended better, but in its early and middle stages, A Rogue Escape provides enough satisfaction to make it worth a try.
    • 73 Metascore
    • 82 Critic Score
    If there’s a sticking point to really enjoying Xuan Yuan Sword VII, it’s that not everyone will respond to its pace and insistence on story and character over action. While its mythology, history and politics are firmly rooted in Chinese culture, this 20-hour family drama is moving, universal and entirely relatable, and its action is rewarding. For those with patience, Xuan Yuan Sword VII is a unique and memorable action roleplaying game experience.
    • 73 Metascore
    • 75 Critic Score
    A fast-paced and easy-to-navigate game, there is never a dull moment in Headland. Levels don’t take forever to clear. Rewards are not impossible to earn, and death and failure are forgivable. Headland has a simple plot with a fearless protagonist. It features quick battles without requiring players to think deeply about their actions and choices. Though it may not have a memorable story, Headland provides more than a momentary enjoyment for would-be adventurers.
    • 72 Metascore
    • 78 Critic Score
    The Dark Pictures Anthology: House of Ashes is a unique tale from the crypt of Supermassive Games. The intriguing premise and methodical pacing help to build an overwhelming sense of trepidation, making you question what lies in the myriad of breathing shadows. Although the final third lacks the ambition and ingenuity of its early segments, it’s another great example and celebration of the horror genre.
    • 72 Metascore
    • 85 Critic Score
    Dreamfall Chapters – Episode 1 does an excellent job of laying the groundwork for what is to be sure to be a helluva journey.
    • 72 Metascore
    • 60 Critic Score
    Styx: Shards of Darkness had the potential to be a really fun and clever stealth game in a high-fantasy setting with a memorable and witty protagonist. Unfortunately, it never progresses beyond being a moderately functional game with low-fantasy aspirations and an irredeemable main character that would be pretty forgettable if he wasn’t so damn annoying.
    • 72 Metascore
    • 80 Critic Score
    Haven is a noteworthy story that defines what it is like to find your home with your loved one. Yu and Kay have their ups and downs, but Haven shows that love conquers all hardships. The game is about exploring and finding new places, and of course being free to love whoever you want. Like all relationships the game isn’t perfect, but it successfully presents a warm and powerful narrative that demonstrates an adult relationship with characters that we can all relate to.
    • 72 Metascore
    • 68 Critic Score
    If you don't mind being patient, however, Mundaun might be right up your alley. The hand-drawn graphics are beautiful yet unsettling, the worldbuilding is baked into every surface, and the lonely horror atmosphere reaches some terrific high points. If you don't mind some long walks through the mountains, there's a compelling story here, just waiting to be told.
    • 72 Metascore
    • 75 Critic Score
    Evil Dead: The Game is mostly everything I hoped it would be. It’s a fun, logical next step in the asymmetrical multiplayer horror genre. Sure, it doesn’t reinvent the wheel, but it did enough to reinvigorate my passion for this type of experience. I’ll be keeping a close eye on Evil Dead: The Game over the next few years. It’s a few maps and some solid single-content away from being truly great.
    • 72 Metascore
    • 74 Critic Score
    In one sense, spending hours mowing virtual lawns in a game could be considered a ridiculous waste of time. But aside from being a satisfying management sim, the act of mowing lawns in Lawn Mowing Simulator can be surprisingly relaxing and maybe even a little inspiring. This isn’t a lawn mowing version of Formula One, where you play a plucky kid with a push mower dreaming of glory on a shiny, souped- up John Deere. But it’s also much more than a one-joke game. Lawn Mowing Simulation is a full-featured product with a very specific focus, and a pretty well-made one, at that.
    • 72 Metascore
    • 85 Critic Score
    Lamplight City is the rare detective game where the mysteries are challenging to solve and satisfying to do so. While the world-building often doesn’t stand up if you peel back the initial layers and there are frustrating elements to the way cases stack against each other, I thoroughly enjoyed exploring the world of New Bretagne and the mysteries inside of it. The game handled sensitive topics with real care and integrated them seamlessly into the story of Miles Fordham.
    • 72 Metascore
    • 60 Critic Score
    There’s lots to do in this game, there’s lots of challenge and it all works pretty smoothly. But Project Highrise just feels flat and never achieves the “just one more turn” level of addiction that I love in the best sim titles. Despite its strengths, including the extra content in the Architect’s Edition, there’s a certain je ne sais quoi that’s lacking – be it color, humor, variety, what have you – that had me just wishing I could hang up my hardhat after not too long.
    • 72 Metascore
    • 67 Critic Score
    Where Cards Fall is a lovely puzzler that fails to capitalize on its innovative premise. While The Game Band nails the design, the gameplay experience is hindered by fiddly controls that mar the experience. Puzzles are enjoyable offering a suitable level of challenge but fail to deliver any truly memorable moments. Although the developer’s desire to tell a sympathetic narrative is clear, its delivery lacks the nuances required to engage the audience. Even though there’s an ace somewhere in the hole, several issues leave the game in the lurch.
    • 72 Metascore
    • 75 Critic Score
    MADiSON is a solid, polished indie horror game. It struggles with pacing because of the mechanics involved with the puzzles. For collectors and completionists, you may find some replay value as you can collect camera skins and special photos.
    • 72 Metascore
    • 55 Critic Score
    Treasures has a lot of good building blocks, but they don’t add up to much. The gameplay loop starts out compelling, but it quickly goes stale. The visual presentation is alright, but the music is terribly flat. And the act of traversal, of actually exploring, left me unsatisfied. Worse, I never felt like I was working towards anything particularly interesting. Money eventually ends up meaningless in most RPGs, and this game does not buck that trend. If you find yourself hopelessly compelled by the prospect of hunting for loot, this might be your game. Otherwise, I can’t really recommend Dragon Quest Treasures.
    • 72 Metascore
    • 80 Critic Score
    Mirror of Fate is as enjoyable reboot, if you will, to an age-old franchise. The game has all the right elements to make it fun and enjoyable. Sure, it has a few issues but fans of the series, and genre as a whole, will most likely love it even if it does bristle with the liberties in the storyline. That being said, the casual fan may have trouble with the sometimes-tough control and dark undertones of the subject material.
    • 72 Metascore
    • 80 Critic Score
    Dead Rising 4 took everything that was great about Dead Rising 3, removed the timer, and brought back the franchises most prominent protagonist in a big way. The game isn't without it's faults. You're more than likely going to encounter the occasional glitch, some of which may require reloading a previous checkpoint. Also, the lack of co-op in the main campaign is a huge disappointment, but the separate co-op campaign is an okay compromise. Dead Rising 4 is an absolute must for fans of Dead Rising.
    • 72 Metascore
    • 78 Critic Score
    Men of War 2 appears more approachable than it actually is. There’s a depth and complexity that’s rewarding to master, but getting there takes a lot of time. Fans of the original will find it to be a worthy sequel. Casual RPG players might feel a little overwhelmed at first. Although there’s plenty of content for single players, Men of War 2 really comes into its own with or against other humans on the battlefield. In that genre, it’s one of the best.
    • 72 Metascore
    • 65 Critic Score
    The NHL series hasn’t drastically changed the formula for fifteen years, so why would I expect NHL 21 to be any different? I certainly appreciate that Be a Pro has been fleshed out, but I’d trade it in a heartbeat for a game that looked and felt like an NHL broadcast. I stand by that it plays as well as it ever has. That doesn’t necessarily mean it’s a proper representation of the sport. And most of the changes that have been implemented haven’t translated in the way I hoped they would. The defense is still sporadic, your teammate AI is still clueless, and goalies still get beat by the same exploit goals. If EA Vancouver ever hopes to stand alongside the giants of the genre - NBA 2K and MLB The Show - they’ll need to rethink what simulation hockey really means.
    • 72 Metascore
    • 76 Critic Score
    Havok comes across as more of the same old featuring four maps, a new weapon and an Exo Zombie mode featuring the likes of John Malkovich and Bill Paxton.
    • 72 Metascore
    • 70 Critic Score
    If you can swallow (heh, bird puns) the basic idea, there are a lot of weird and wonderful stories to be uncovered in Hatoful Boyfriend. Just don’t expect to do much actual playing.
    • 72 Metascore
    • 90 Critic Score
    A fun, thrilling – and yes, very scary ride. Its amazing visuals and fascinatingly-creepy environments will have you hesitating at times, jumping at others, but always pushing onwards to uncover the story of its insane protagonist.
    • 72 Metascore
    • 73 Critic Score
    Both the storyline and gameplay in the Zombie Army series have that classic “B movie” vibe to them, and with a storyline as insane as this one, it just feels right as the game is self aware and gives the audience what they would want, including tons of gore, humour, and satisfying kills. Rebellion really took things to the next level, not only with tons of variety of undead, but missions and areas to explore. There is so much game here with replayability and I hope it will be expanded with some DLC or online challenges. Even if this is your first time experiencing the Zombie Army franchise, or a game like this, this is a great title to start with. Rebellion really has perfected the zombie shooter. So grab a drink and lets go!
    • 72 Metascore
    • 85 Critic Score
    Aside from the wonky camera, the battles are fast-paced and rewarding that makes the game stand out amongst other Final Fantasy titles giving a unique experience.
    • 72 Metascore
    • 75 Critic Score
    When you consider the cross platform abilities, low price tag and just the enjoyably ridiculous nature of the game, I think it's safe to say Clever Beans did a great job for their first game out of the gate.
    • 72 Metascore
    • 74 Critic Score
    CastleStorm VR is a relatively enjoyable game with an addictive loop, and it’s easy to lose hours to it. While I wish more was done on the VR side, it’s a solid addition to the game. It doesn’t do much to improve the lackluster story or repetitive gameplay, however. Addictive or not, some variety would not hurt at all.
    • 72 Metascore
    • 60 Critic Score
    There’s definitely a market for this game, but I completely understand why so many long-time fans are so upset. It feels like Ubisoft basically tried to dumb down an amazing series to gain more popularity, and I’m not so sure expansion packs can fix this.
    • 72 Metascore
    • 80 Critic Score
    Just Dance 2014 is about the about as good as it gets when it comes to a virtual dancing simulation game for your Wii U. With over 48 tracks available at launch and the possibility of more DLC to come, it is perfect for those tweens, teens and adults looking for a fun social game to play.
    • 72 Metascore
    • 55 Critic Score
    Ultimately, great controls and some occasional laughs aren’t enough to stop Loadout from being an average game and one that doesn’t deserve your time. However, it does have one positive effect and that is, it makes you want to play UT2K4 again and that my friends, is never a bad thing.
    • 72 Metascore
    • 60 Critic Score
    Granted, Block ‘N Load doesn’t have any of the same balance issues that plagued Ace of Spades, but it has fallen into the unconscious trend of making the most boring ways to play the game become the most effective.
    • 72 Metascore
    • 80 Critic Score
    If you’re more of a casual racing fan looking for something different, it might scratch that itch, especially if you prefer more simulation-style racers over arcade racers.

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