COGconnected's Scores

  • Games
For 4,976 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 71 Metascore
    • 80 Critic Score
    For the asking price, you get a solid amount of fun, varied gameplay, and solid audio to top it off. The only thing that can drag this game down is the camera controls at times, and some issues with aiming in Demolition mode, but these issues could well be tweaked later on.
    • 71 Metascore
    • 70 Critic Score
    Regardless of the mediocre upgrades to NHL 24’s game modes, I must admit, the on-ice action is a big step forward for the franchise. The new hitting and passing systems need work, but the changes in how momentum affects the moment-to-moment gameplay have injected new life into the series. At the end of the day, I find myself wanting to step back out onto the ice. And that’s more than I can say for how I’ve felt over the last several years.
    • 71 Metascore
    • 80 Critic Score
    Knowledge is Power is a quirky, fun, bite-sized, quiz game show that utilizes nifty mechanics keeping the categories, questions, and competition entertaining. It’s visually pleasing with its charming cast of characters that surely a group of two to six people will enjoy.
    • 71 Metascore
    • 95 Critic Score
    The DioField Chronicle defied my expectations. It’s a solid strategy RPG that offers lots of depth both in gameplay and in the story. The Blue Foxes experience all the ups and downs and tragedy that come with war. The story does a good job of highlighting your place in the conflict. I really enjoyed the payoff that comes with developing the party through research. The combat encounters are challenging without being frustrating. In short, I loved this game. I’m surprised that I loved it! I’m not very good at real-time strategy games but The DioField Chronicle is accessible and great fun.
    • 71 Metascore
    • 72 Critic Score
    In some respects, there’s barely a game here at all. And yet, I’m still charmed by what I consider to be the core gameplay. Not the tedious battles or the humdrum story, but the interpersonal bonds and endless customization. If you’re looking for some laid-back fun in short chunks, this will be perfect for you. On the other hand, the game is missing big sections of what makes a good RPG. So long as you’re up for a leisurely tour through an endless succession of inns, Miitopia will be a great time.
    • 71 Metascore
    • 78 Critic Score
    It does a lot of things right, but still feels like the sum of its parts don’t quite add up. When it comes down to it your enjoyment of Butcher will directly correlate to how quick and nasty you like your games. But if quick n’ nasty sounds good to you, you’re in for it, because Butcher is awfully quick and wonderfully nasty.
    • 71 Metascore
    • 84 Critic Score
    It’s not a perfect adventure, and there will be some frustrating moments, but I’m ready to hear more of the song that this game brings.
    • 71 Metascore
    • 68 Critic Score
    Robonauts is a game that knows precisely what it is: a classic arcade-inspired shooter with unique mechanics to keep it fresh.
    • 71 Metascore
    • 83 Critic Score
    Despite its style and engagement, it is still pretty formulaic in its execution. Though it lends its own spin to a classic video game genre, fans of the 2D platformer will notice some cues going back to the SNES days. If you love this stuff, there’s every reason to give Foregone a shot. But if you suffer from platformer fatigue, there may not be enough here to rekindle that spirit. If you’re new to the genre, you could do a lot worse than Foregone.
    • 71 Metascore
    • 72 Critic Score
    Hoa
    Hoa is one of the best-looking games I have ever played. Each aspect has been stunningly designed, creating a luscious and captivating world. Areas are varied with new mechanics periodically introduced to ensure the game has a nice sense of progression. Unfortunately, there is a lack of challenge and some performance issues that do hamper the experience. Although Hoa is short, this relaxing, whimsical adventure is a visual landmark that will enamor fans of Studio Ghibli.
    • 71 Metascore
    • 68 Critic Score
    Atlas Fallen is a study in contrasts. A rote story and inconsistent voice acting are married to an attractive setting and generally fluid movement. On the whole, combat is fun but there's also not a huge variety of enemies. Like in their earlier games, Deck 13 Interactive is definitely punching above their weight. If this results in some moments of unexpected awesomeness, it also results in some rough patches and missing polish.
    • 71 Metascore
    • 78 Critic Score
    Overall, Once Human’s blend of action, survival/crafting, and MMORPG-like mission design kept me entertained and happily occupied. While some of the more challenging enemies are designed around multiplayer teamwork, the majority of the game’s content is solo player-friendly. Once Human can be approached and enjoyed in lots of ways. It needs some further refinement, but Once Human’s hybrid genre approach pays off.
    • 71 Metascore
    • 65 Critic Score
    Ultimately, Monster Energy Supercross 25 is a competent but unspectacular entry in the series. The improved visuals and deeper career mode are welcome additions, but the core gameplay remains largely unchanged. The steep learning curve and inconsistent online experience may deter some players, while seasoned veterans may find the lack of groundbreaking innovation disappointing.
    • 70 Metascore
    • 77 Critic Score
    Some weird technical mishaps aside, Afterparty is a helluva ride. Night School Studio’s depiction of Hell is wonderfully inventive, quirky, and surprisingly enticing. While it’s certainly up for debate whether it dethrones Oxenfree, Afterparty is a quality followup that will bring a smile to your face. The story is solid with great relatable characters but the constantly hilarious script and dialogue make Afterparty worth sticking with until the very end, even after everybody’s gone home.
    • 70 Metascore
    • 55 Critic Score
    Overall, Shelter is an indie game that accomplishes most of what it sets out to do but is ultimately not really meant for a console release. The controls just aren’t meant for this kind of game and coupled with just how difficult it really is, it really took away from a lot of the enjoyment I could have garnered from it.
    • 70 Metascore
    • 82 Critic Score
    Overall, Dice Legacy is a fun stress machine that borrows the better parts of other genres. While it doesn’t always do everything well or necessarily telegraph its harder ideas ahead of time, it can be a tense thrill when you get further than you have before. Never before have dice been featured in a game where they’re the biggest thing that matters. If you like rolling dice then I compel you to check out this mash up. Just be ready for the challenge ahead of you.
    • 70 Metascore
    • 77 Critic Score
    With incredible art design, challenging action, and a very innovative, dual-world mechanic, Lords of the Fallen is probably a must-play for fans of Soulslikes. But it’s hard to ignore the game’s issues, too, from sometimes unrefined movement and clunky combat to its many technical hiccups. While these can be frustrating or worse, ultimately the game’s ambition and dark fantasy vision are at least as compelling as its flaws.
    • 70 Metascore
    • 75 Critic Score
    This is a fun, pretty and polished game.
    • 70 Metascore
    • 73 Critic Score
    Aspire: Ina’s Tale is an audacious game that manages to create a remarkable world which you’ll want to explore. The incredible design is consistent for the duration making each area a joy to discover. Puzzles vary and offer a suitable level of challenge, however, the stiff movement in platforming segments hinders the experience. Whilst the game’s runtime is relatively short, this memorable stroll through a stunning gallery is worth your time.
    • 70 Metascore
    • 80 Critic Score
    It seems like every major franchise is getting the open-world treatment. At first, you’d assume that Sonic is a terrible fit for this system. But it works surprisingly well. Every island is broken down into a nested series of combat and platforming challenges. No matter the scale, you’re still getting that essential Sonic the Hedgehog experience. Unfortunately, this also means you’re getting deeply frustrated at times. Exhausting story missions, impossible puzzles, and brutal acrobatics await. But most of the game is incredibly fun. This is what Sonic games are all about. A rollercoaster ride full of dizzying highs and crushing lows. As a game, Sonic Frontiers has some definite flaws to be wary of. But as a Sonic game, this is some truly top-shelf stuff.
    • 70 Metascore
    • 74 Critic Score
    Fractured Soul offers a lot of replay value, and with over 30 levels to navigate, online leaderboards, and unlockable challenges, there are many hours of entertaining, challenging, and addictive gameplay that the hardcore platforming fan should not miss out on.
    • 70 Metascore
    • 64 Critic Score
    Clockwork Aquario is a product of its time. The short game length and high difficulty are similar to its 90s counterparts. Unfortunately, due to this, there aren’t many reasons to revisit the game after playing through the meager number of stages. The score-based gameplay is a fresh twist and makes for an addictive platforming experience. Gaining multipliers and working out routes is fun whether playing on your own or with a partner. Even with its beautiful, chunky pixel art and vivid backgrounds, the game’s shortage of content and high price, make this a forgettable re-emergence rather than a celebrated return.
    • 70 Metascore
    • 82 Critic Score
    Hyper Jam is the perfect couch game with some friends, or a palette cleanser from other denser AAA titles. It will definitely stay in my rotation of games to play with my buddies whenever I have the opportunity. This lightweight arena brawler is a stylish delight.
    • 70 Metascore
    • 84 Critic Score
    Lost Ember is defined by its exuberant art style, musical score, and narrative. It tells a simple yet coherent story and gives you just enough at each memory to make you want to press onwards and learn what happens next. While it could use a few small design tweaks like a simple map, the overall experience was a steady climb into an emotional drop that firmly squeezes your heart. The technical issues this game suffers from can easily be overlooked due to the serene nature of exploring the wilds and the incredible feeling of jumping from animal to animal in search of the truth.
    • 70 Metascore
    • 85 Critic Score
    For my money, Lego Horizon Adventures is the best Lego game I’ve played. It does a great job of retelling Aloy’s story, all the while never losing sight of what makes Lego games great. At times, it’s hilarious, and other times, it’s heartwarming. Plus, it looks absolutely gorgeous. It’s also chock-full of content for players to discover, rewarding those who take the time to search every nook and cranny of its diverse set of levels. I do feel it plays things a little too safe at times. But for fans of the Lego games, it has everything one could want from a new entry into the franchise.
    • 70 Metascore
    • 65 Critic Score
    H1Z1 may have been the king of the battle royale market back in its days of inception, but with Battlegrounds and Fortnite both evolving the genre in distinctive ways, it no longer feels as relevant. For H1Z1 to regain its audience, it needs to take more creative risks as demonstrated by Auto Royale.
    • 70 Metascore
    • 75 Critic Score
    The few hiccups of platforming hell are the only elements keeping Deadlight from being a good game to becoming a great game.
    • 70 Metascore
    • 68 Critic Score
    Starship Troopers: Terran Command does a pretty good job of paying homage to the films, at least in terms of design and presentation. As a real time strategy game, it feels defined by limitations and absent features like multiplayer, map editor, skirmishes and the ability to turn off the omnipresent commander. Gameplay can be challenging and fun, but here, too, dumb unit AI and lack of variety inhibit next-level enjoyment. Both fans of the film and squad-based RTS games will find something to appreciate, provided they don’t come to the experience with super-high expectations.
    • 70 Metascore
    • 72 Critic Score
    All in all, BurgerTime Party! is a delightful take on an older classic, with catchy music and funny sound effects that are perfect for those who enjoy simple platformers. The visual direction chosen for this new version makes it easier to introduce to friends today because of its fresh new look, but it also loses some of its old-school arcade charm. However, as its own game BurgerTime Party! provides a fun experience for up to four people (not including the spectators watching the players fail). Most importantly, BurgerTime Party! transforms a classic into a game for today’s generation, bringing family-friendly competition into our homes once more.
    • 70 Metascore
    • 68 Critic Score
    While the idea of Fight Crab was novel and hilarious, it, unfortunately, fell a tad short because of its average execution. There were a lot of redeeming qualities to the game though, so it was still time well spent. Brawlers can be repetitive by nature, but it was a slow grind to get to where you wanted to be and this made it hard to play for a long time. Even though the controls were slow, I’ll admit it was fun to button mash and I am sure this would be a hit in a household with children and those who want to experience the novelty of this game.
    • 70 Metascore
    • 80 Critic Score
    If you’ve played previous Cruis’n games before, you know what you’re getting into. I had an absolute blast playing Cruis’n Blast and highly recommend it for any speed junkies that need a quick, fun fix on their Switch.
    • 70 Metascore
    • 80 Critic Score
    Liberation sounds just as good as it looks, with or without the use of headphones.
    • 70 Metascore
    • 76 Critic Score
    While it won’t change anyone’s thoughts about the base game, Road to Boruto is exactly what an expansion pack should be. It features a meaningful new campaign, which is fun whether or not you’ve seen the movie, several new characters, and does a good job of scratching the gaming itch for Naruto fans as otherwise there wouldn’t be a new game this year. It’s definitely worth picking up for those that enjoyed Ultimate Ninja Storm 4.
    • 70 Metascore
    • 79 Critic Score
    As repetitive as it is to keep saying for remasters, this is the definitive version and best way to play Resident Evil Revelations.
    • 70 Metascore
    • 77 Critic Score
    Dead Rising 3 is funny, and more importantly a riot to play.
    • 70 Metascore
    • 75 Critic Score
    Despite being a 6-year-old PSP game, God Eater Resurrection looks quite good on the PlayStation 4. While the game does show the odd low-detailed textures here and there, the character designs themselves are well done with smooth animation sequences.
    • 70 Metascore
    • 75 Critic Score
    The Siege and the Sandfox takes a refreshing approach to the Metroidvania formula. With its focus on parkour and stealth, each trip to the array of distinct biomes is a thrill. The core mechanics drive the level design, creating strong segments that challenge your skills. Unfortunately, small but frequent bugs do affect the experience and halt the game from reaching its true potential. Even so, its inventive design and atmosphere make it a memorable entry in the genre.
    • 70 Metascore
    • 71 Critic Score
    It’s not the brand new Fable adventure I’ve wanted for years, but Fable Fortune does an admirable job of bringing the franchise back. The whimsy and humor are back in force, coupled with a competent card game with new ideas and limited execution.
    • 70 Metascore
    • 75 Critic Score
    In a world where everything is so damn serious, Maneater is a refreshing breath of air. It’s a short, fun, memorable romp through the life of a shark that’s better written than a lot of what comes out to today. The game is also narrated by the excellent Chris Parnell, of SNL and Archer fame, who is able to keep the quips coming at you without ever grating on your nerves. The game struggles with issues of mission repetition and a sometimes-wonky camera, but overall, Maneater succeeds with much of what it’s trying to do.
    • 70 Metascore
    • 70 Critic Score
    For all its playful polish, this is a Senran Kagura game at heart. The story battles take time to ramp up. The dialogue between said story battles can get a little tedious. The controls are pretty good, though at times I felt like they were rough around the edges. The fan service vibes are at full power with Peach Beach Splash.
    • 70 Metascore
    • 71 Critic Score
    The narrative, atmosphere, and graphics have proven to be particularly superb; however, the poor voice acting and lack of significant interactive content root this game firmly as a walking-sim above a full horror experience. Serving the niche of Lovecraft fans, this is a marvelous game to play, but as a horror video game it will easily lose those not already interested in this style of macabre.
    • 70 Metascore
    • 79 Critic Score
    All in all, CODE VEIN is great for those who enjoy RPGs and want to feel like they’ve earned the win. Even though I died a lot and there were slight quality issues, CODE VEIN is a game I definitely see myself going back to again and again.
    • 70 Metascore
    • 70 Critic Score
    Madden 25 emerges as a strong continuation of the series, combining stellar player models and environments with an overall improved on-field experience. It’s not perfect by any means, but when compared to Madden entries over the last ten years, Madden 25 easily sits at the top. Though, I understand that the bar wasn’t set very high in the first place. With College Football 25 being a ton of fun and Madden 25 taking a large step in the right direction, I can safely say that I’m excited for what’s to come. See you on the gridiron.
    • 70 Metascore
    • 86 Critic Score
    Obliteracers is beautiful, hilarious, challenging, and a blast to play.
    • 70 Metascore
    • 75 Critic Score
    With questionable graphics interrupting the gameplay every now and then, the visuals may become the game’s undoing for players looking for a high-resolution racer. Fortunately, Redout offers a lot of different modes of play and numerous challenges to keep one entertained, so much so that some of the dips in visuals can be partially forgiven if you are willing to accept it. While it may not be consistent eye candy especially when playing undocked, its contents, gameplay, and attainable goals make it an easy game to pick up if you’re looking for something insanely fast, fun, and entertaining.
    • 70 Metascore
    • 77 Critic Score
    Cotton Reboot is one of my favorite horizontal shoot ‘em ups of all time, alongside Keio Flying Squadron, Harmful Park, Cho Aniki, and Zombie Nation. What those all have in common is that they’re weird and unique in their presentation. They all have solid gameplay but don’t re-invent the wheel with anything other than style. Casual shooter fans can’t go wrong with Cotton Reboot!. It has an interesting presentation, tight controls, and scale-able difficulty. It won’t challenge hardcore bullet hell enthusiasts, but they probably want their shmups to be vertical anyways.
    • 70 Metascore
    • 70 Critic Score
    When Elex came out in 2017, it filled a niche despite its many issues. Elex 2 is bigger and its world is more dense, but Piranha Bytes hasn't really fixed much of what was wrong about the first game. Janky movement and weak combat top the list. Annoying mechanics and glacial progression are right up there, too. Elex 2 has ambition, I'll give it that. If it pared that ambition with polish, a more coherent narrative and better pacing, Elex 2 might be a more viable alternative to those other RPGs that are getting so much deserved attention.
    • 70 Metascore
    • 65 Critic Score
    Overall, Dead Synchronicity: Tomorrow Comes Today uses a great art style, creates great atmosphere and has complimentary music to create a dark and stylish game to liven up its point-and-click gameplay. However, the flow of the story is regularly broken up by puzzles that are equal parts confusing and seemingly without order that end up with the player spending far too much time trying to advance the story.
    • 70 Metascore
    • 70 Critic Score
    This is a challenging game that properly rewards dedicated players with its excellent bike handling physics.
    • 70 Metascore
    • 70 Critic Score
    Mage’s Initiation might suffer from aiming itself at nostalgic fans of a bygone era of gaming, but when someone new stumbles on it, they’ll have themselves a good time…as long as they avoid forests.
    • 70 Metascore
    • 77 Critic Score
    The Turrican franchise features some of the toughest and most punishing run and gun platforming gameplay you will ever come across. Especially the first game. As the series moved out to the consoles, gameplay became more balanced as Factor 5 matured and refined their creative skills. If you are up for a run and gun gameplay challenge, Turrican Flashback fits the bill.
    • 70 Metascore
    • 72 Critic Score
    With beautiful graphics, addictive RTS elements, and many hours of content, including future DLC, this game is one that deserves a close look by PS Vita owners everywhere.
    • 70 Metascore
    • 71 Critic Score
    Though a bit bare-boned, Battlewake will satisfy those looking for a solid VR seafaring adventure. It has a reasonably lengthy single-player campaign and enough multiplayer modes to tide you over – provided you can find other players. It’s just a shame that there isn’t more to the gameplay to keep repetition from setting in because, at the end of the day, blasting holes into enemy ships is glee-inducing fun. Battlewake is simply missing that extra – but very necessary – oomph to elevate it into a must-play.
    • 70 Metascore
    • 60 Critic Score
    The combination of rumor, magazine publication, and CD trading is what made the Monster Rancher games special. It’s hard to recreate that kind of feeling today. But, Koei Tecmo did it very well. The only problem is that there’s not much content in the game, and without multiplayer capabilities, mileage doesn’t go very far. If I have any advice for anyone attempting to play this game, it’s to share this nostalgic story of how the game worked, and don’t just look up the stats of the best monsters on the internet. Play with some friends, use your favorite albums, and see what you get, because that is what makes Monster Rancher 1 & 2 DX unique. Monster Rancher 1 & 2 DX is an effective nostalgic novelty, but as a monster raising sim, it’s pretty meh.
    • 70 Metascore
    • 77 Critic Score
    Despite a few shortcomings, Little Nightmares VR: Altered Echoes is an engrossing journey. Fans and newcomers to the franchise can enjoy the gifts this game offers. Feeling small and powerless is an experience that makes one appreciate life in the adult world. It also gives a new appreciation of how children feel about the world. This game’s VR heightens all these feelings found in the Little Nightmares universe. If you like games of suspense and mystery with a tinge of scary, check this one out.
    • 70 Metascore
    • 63 Critic Score
    Sadly, the combat mechanics do not match Sorcery's good presentation values and most hardcore gamers will notice this; however, the younger target audience may be more willing to overlook this fact.
    • 70 Metascore
    • 77 Critic Score
    With its immaculately executed physics engine and environments both simple yet serene, Human: Fall Flat is a creative and relaxing way to have fun without the pressure of time constraints or limited lives.
    • 70 Metascore
    • 59 Critic Score
    Tech Support: Error Unknown is a short little game, quick to play, easy to digest, and honestly, compelling enough to make me want to find out what happens next. I did a single playthrough, myself, and tried the slightly harder modes, which I didn’t see much of a difference in, but maybe that would become more apparent further down the road. I think, though, that the developers have a lot of unresolved issues from their time at the Help Desk prison and I think I want to hug them. I know I need a hug after that.
    • 70 Metascore
    • 76 Critic Score
    Qomp2 is a wonderful puzzler that is packed with innovation. It’s a refreshing twist on a beloved classic and serves up unexpected elements from start to finish. With bosses, switches and much more, this game of patience and skills is a blast. While it’s only a short ride and lacks real replay value, each bounce is a joy due to its sleek design and intuitive gameplay. I truly hope that this sparks a new wave of spiritual sequels, rejuvenating iconic Atari titles, much like what this game accomplishes for Pong.
    • 70 Metascore
    • 59 Critic Score
    Episode 5 sadly proves the episodic model does not fit the franchise, or at least this incarnation of it, and that we may have been better off with a more traditional release. If it succeeds in one thing, it’s to set up an explosive finale in the sixth episode.
    • 70 Metascore
    • 70 Critic Score
    Overall, Turf Wars felt much more exciting than The Heist in terms of action and combat. The three new suits are way more badass, with the first two being heavy-duty, Iron Man-style get-ups and the third being an insanely satisfying, animated surprise that you’ll have to unlock yourself to admire. The enemies feel more dynamic, and while the content is limited, the story is short, and the plot is easy to feel indifferent towards, Turf Wars is fun and leaves us wanting more in the way of Yuri’s ominous storyline.
    • 70 Metascore
    • 76 Critic Score
    A fairly solid game through and through. Sure, it doesn’t stray from the original formula brought forth from so many other LEGO games, but seeing the Jurassic Park franchise come to life in LEGO form is quite entertaining.
    • 70 Metascore
    • 70 Critic Score
    Demon’s Crystals is a decent game considering the price, but if you’re looking for local co-op mayhem, there are better titles to choose from. There might be some appeal in the character art style, but the only time you can really even see it as at the selection screen. Don’t expect to make out any minute details on your hero as the screen fills with color and mayhem.
    • 70 Metascore
    • 75 Critic Score
    Minecraft Dungeons isn’t the finest ARPG I’ve ever picked up, but it’s a terrific first step in your journey. Minecraft fans and action RPG junkies alike would do well to give this one a good look.
    • 70 Metascore
    • 80 Critic Score
    Norse: Oath of Blood delivered more than I expected, which is always a nice surprise. I really enjoyed the story and characters and the mix of history, melodrama, and humor. The combat was challenging and offered lots of tactical flexibility. Base building and activities between combat missions were nicely streamlined and kept the overall momentum going. Like a good movie or TV series, Norse: Oath of Blood balances historical elements with entertainment, then adds engaging combat and varied side content to round out the package.
    • 70 Metascore
    • 75 Critic Score
    The Collider 2 is a twitchy reaction game that looks gorgeous and is a lot of fun to play. Collider 2 expands on the foundation laid by Collider while still fulfilling the motto of the game publisher’s name – Shortbreak.
    • 70 Metascore
    • 75 Critic Score
    When all is said and done, World War Z is a worthy entry into those Left 4 Dead style of zombie games. At a competitive and reduced price, it is excellent value for the buck.
    • 70 Metascore
    • 50 Critic Score
    Teslagrad 2 is a bit of a fail. It has some interesting puzzle platform gameplay, but its Metroidvania elements are too simple. And it feels like there was very little creativity behind any aspect of it. Almost like the developers were forced into making it. The game’s biggest problem is that it’s way too short. I could see people beating it in 2 hours on a first playthrough. I can’t imagine how fans of the original wouldn’t be disappointed by this sequel, and it’s definitely not going to earn the Teslagrad franchise any new fans.
    • 70 Metascore
    • 91 Critic Score
    Fe
    It exists to tell a beautiful story with no words, and in this, it absolutely excels. The score to Fe is without comparison and that alone is worth playing the game. When you add to that the adorable Fe and the forest full of unique and mystical creatures, the singing mechanic and the gorgeous art style, it’s hard to imagine someone turning this game down, especially because it is nowhere near a standard full price.
    • 70 Metascore
    • 50 Critic Score
    It’s beautiful, it has great music, it shows promise in its themes, but that’s about it. The game is frustratingly lacking in polish and originality, with things as critical as movement falling sub-par. I should say that, if you’re patient, not especially critical, and you’re desperate for a pretty puzzle game to play for a few hours (it took me about three hours to finish), Iris.Fall will not hurt you to play. Just don’t go in expecting a gem. As I said, it’s unpolished at best.
    • 70 Metascore
    • 55 Critic Score
    No, she wasn’t created with the best intentions. No, today’s character design by committee would never give her the green light these days. But there’s still plenty of room for Lara — cheeky, uncompromising, even distasteful — to play for sport. For now, I’ll stick with cleaning Croft Manor in PowerWash Simulator.
    • 70 Metascore
    • 70 Critic Score
    On the whole Hyrule Warriors Legends is a solid game built upon the strong foundation of its predecessor. However it suffers greatly from its existence on a less powerful machine.
    • 70 Metascore
    • 75 Critic Score
    Nobunaga’s Ambition: Taishi is certainly the kind of game that you can get lost in, constantly muttering ‘one more turn’ while losing sleeping and playing into the wee hours of the morning.
    • 70 Metascore
    • 65 Critic Score
    The thing that really bums me out about all this is that there doesn’t seem to be any real plans to release any sort of major DLCs for the game modes or different factions. It isn’t often I see a game that is let down by a lack of ambition. They have such a great foundation, and I think if they had put more time in developing more content, or promised ongoing support, this game could have been the next Heroes of Might and Magic. So, would I recommend Immortal Realms: Vampire Wars? Not at full price, I’m afraid. But if you’ve been craving for some Might and Magic, it may be worth your dime.
    • 70 Metascore
    • 80 Critic Score
    A great game. It’s fun, it’s addictive and it has a learning curve that demands you keep improving. While the multiplayer isn’t nearly as entertaining, at least it offers you a good way to scrap with friends or strangers.
    • 70 Metascore
    • 80 Critic Score
    While I had a good time with The Teal Mask, The Indigo Disk was a marked improvement. You’ve got more Pokemon to catch, tougher battles to win, and more to do. On top of that, the story told in the two releases wraps up in a satisfying, well-crafted way. I still wish the clothing options were more robust, to be sure. And the game still doesn’t always run great. But it got me playing Pokemon Violet again, and I’m going to keep doing so. There’s more Legendaries to scoop up, after all. If you’re looking for more from the latest Pokemon game, the Area Zero DLC has some serious bang for your buck.
    • 70 Metascore
    • 80 Critic Score
    I loved Contra: Operation Galuga. The run-and-gun gameplay is perfect, and all the new levels, characters, modes, and gameplay additions add lots of depth. I just wish there were some options with the graphics. And I wish there was online co-op in addition to the classic couch co-op. But what’s here is great. I hope WayForward makes a Contra: Operation Galuga sequel, or maybe gives Super C similar treatment in the near future.
    • 70 Metascore
    • 79 Critic Score
    Content in Regalia: Royal Edition is spectacular; there’s no question. The art style is unique, in abundance, and vibrant, the world is brimming with lore the same way each character brims with personality. To top it all off, the voice acting is stellar. But the game suffers from quality-of-life challenges that feel pronounced on the console version.
    • 70 Metascore
    • 81 Critic Score
    Ronin is an extremely challenging platformer with a hidden ton of entertaining hours within.
    • 70 Metascore
    • 80 Critic Score
    Road 96: Mile 0 is a wonderful snapshot of a world that many fell in love with. While the game steps away from its procedural roots, it does so to offer a fresh experience. The new gameplay aspects are a joy and the storytelling is stellar which makes DigixArt’s latest release a must for fans of narrative-driven games.
    • 70 Metascore
    • 45 Critic Score
    After the head changing, talking teeth, back and forth repetitive scenes, Clockwork Tales: Of Glass and Ink ends as a disappointing couple hours of play.
    • 70 Metascore
    • 55 Critic Score
    It truly suffers from a lack of personality.
    • 70 Metascore
    • 80 Critic Score
    Even if you owned the 360 version, there is a nice visual overhaul and a handful of new exhibits and animals to utilize. The animals look amazing and the interactive moments can be pretty fun.
    • 70 Metascore
    • 80 Critic Score
    Beneath a simple shell, there’s a playground of warfare that thoroughly detracts from boredom. And while it may not be a graphical marvel, 8-Bit Armies easily employs more fun factor than some of its graphically-demanding peers. If Petroglyph can build on its factions, I don’t see why it can’t renew the foundations of a neglected genre.
    • 70 Metascore
    • 80 Critic Score
    Overall, this game is hilariously entertaining. Friends who joined me could not stop raving about how much they loved its cuteness and appeal, and this game had us in absolute hysterics. One moment we were shouting at the person who timed their switch to the front poorly and left the rest of us for dead, and the next we were cracking up and apologizing for making that same mistake. The fact that the game required extreme amounts of concentration and coordination left us all in agreement about this: you simply cannot play this game while drinking.
    • 70 Metascore
    • 70 Critic Score
    While the planet of Batuu is visually pleasing, I found myself getting bored after the first few hours. Journey to Batuu can be a little a hit and miss depending on what kind of Sims fan you are. It’s a fun experience for the first bit, but if you’re someone who focuses’ more on builds than completing missions, this may not be the right pack for you. For Star Wars fans, I’m sure you would have a much better appreciation for this DLC pack than I did as it’ll likely scratch that tiny itch you may have for more Star Wars content.
    • 70 Metascore
    • 75 Critic Score
    For what it’s trying to do, Disjunction does a pretty damn good job. Hitman 3 just launched and might end up wrapping a garrote around Disjunction's neck. Though, if you’ve had a hankering for some old-school Metal Gear action with solid mechanics, a well-written story that offers replayability, and a musical score that’s been given genuine love and care, Disjunction is for you. Sure, it can get somewhat repetitive. And I did run into a few hit detection issues that cost me a life. I guess that’s just the cost of truth.
    • 70 Metascore
    • 75 Critic Score
    Although Risk System might not appeal to bullet hell enthusiasts, it still provides an excellent challenge. And really, Risk System isn’t trying to appeal to them anyway; it’s made to be much more accessible and innovative. In that sense, it exceeds in shining colors. I just wish there was more game to play. But for the low price tag, anyone interested in the shoot ‘em up genre can’t go wrong with a Risk System purchase.
    • 70 Metascore
    • 85 Critic Score
    It’s clear more time with next-gen hardware has paid off. Madden NFL 22 looks and feels like a step back in the right direction for the series. The core gameplay remains largely unchanged but almost every mode in this Madden experience sees a noticeable bump. Everything from the drastically improved facial animations to a robust new feature set in Franchise mode, Madden NFL 22 quickly erases the stench that Madden NFL 21 left at launch.
    • 70 Metascore
    • 82 Critic Score
    Martha Is Dead offers a narrative that’s provocative, intense, dark, and emotional. And yes, it’s not for the faint of heart. It’s plenty gory. Given that it takes place during WWII the story doesn’t seem out of place either. It pulls you in right away, keeps its intensity and pace, and holds your attention until the very end. The sound and graphical design really fit with the overall vibe and atmosphere of the game. Sure, it’s not perfect, but most of the issues aren’t game breaking. Martha Is Dead is riveting and if you’re a fan of psychological thrillers you won’t want to miss it.
    • 70 Metascore
    • 80 Critic Score
    Hindsight struggles to find a place within traditional expectations of a video game, but aside from some finicky controls, it achieves what it sets out to do. It’s up to you to decide if that journey sounds like a worthwhile endeavor.
    • 70 Metascore
    • 72 Critic Score
    Although true horror or explicit gore is nowhere to be found, Reveil’s gameplay is filled with tension, mystery, and some genuine surprises. Its many puzzles are fairly well integrated into the narrative and rarely too frustrating or illogical. Part walking simulator, part puzzle game, and part mind-bending mystery, Reveil is a genre-bender that packs a lot of story and memorable creepiness into its modest length.
    • 70 Metascore
    • 70 Critic Score
    If you think DLC should offer a literal game-changing experience or massive amount of new content, Wicked Isle will disappoint you. In all ways, it is of a piece with the main game. It expands the world with a relatively large new zone. It deepens or adds a new wrinkle to the base game’s lore. There are some new weapons, a handful of new enemy types and a small cast of new NPCs. If you love Atomfall’s world, fiction and mechanics, Wicked Isle is more of that, and included with the Deluxe Edition. If you were on the fence about Atomfall, Wicked Isle isn’t going to turn you into a fervent believer. Wicked Isle doesn’t do anything to hurt the main Atomfall experience, but it doesn’t do much to change or improve it, either.
    • 70 Metascore
    • 70 Critic Score
    Star Overdrive is a gorgeous and ambitious indie third-person adventure game. It has lofty dreams of being Breath of the Wild with SSX-style hoverboard traversal. The exploration and board riding feel great. I loved the gameplay loop of travelling to new areas and gaining powers from dungeons. But the combat is way too simple, and obviously masked by a way too forgiving difficulty. A lot of the RPG mechanics are light and work well, but the hoverboard crafting system is an unexpected, overly complicated mess. There are a lot of interesting ideas in Star Overdrive. Even though they’re not all well-executed, I urge anyone curious to give it a try.
    • 70 Metascore
    • 59 Critic Score
    While the game's visuals, witty dialogue and chainsaw welding combat are certainly entertaining, the game is just a tad too thin on features for me to recommend it, especially with the lack of any cooperative play. On top of it all, the wonky camera issues, and other combat related issues I experienced pull the entire experience down a few notches.
    • 70 Metascore
    • 65 Critic Score
    It’s wacky, balls to the wall approach to open-world crime games is still in a league of its own, but you could just as easily grab the game on a platform where it runs significantly better than it does on this platform.
    • 70 Metascore
    • 75 Critic Score
    It's hard not to admire developer Ebb's commitment to a bleak and violent biomechanical world. No game has ever nailed the style of Giger quite so precisely and consistently. Scorn is genuinely disturbing in the way of an unsettling nightmare, but even unrelenting tension eventually loses impact. Its puzzles and exploration sometimes feel arbitrary and needlessly obtuse. Ebb might not care if I waste time getting lost or missing important clues, but Scorn's rewards aren't always worth the effort. Scorn is a darkly beautiful vision but just not much fun to play.
    • 70 Metascore
    • 75 Critic Score
    Just like other yearly releases, Just Dance 2015 doesn’t reinvent the wheel but instead take the safe route with the “if it ain’t broke, then don’t fix” approach. We get a new slate of songs and a few new features but at its core Just Dance 2015 remains the same.
    • 70 Metascore
    • 60 Critic Score
    Ghost Recon Wildlands is a game that is hurt by its own ambition. Its blend of genres results in a game that tries to do everything, yet excels at nothing. The sheer scope of the world makes it impossible to be filled with interesting details, and Ubisoft manages to make the entire country of Bolivia feel boring. Nothing fits together as well as it should, and it all results in one very disappointing package.
    • 70 Metascore
    • 80 Critic Score
    Code Vein II is a deep, stylish, and highly accessible entry into the “Soulslike” genre that prioritizes player empowerment over brutal punishment. While it lacks the technical polish of the titles that inspired it – most notably Elden Ring – it successfully carves out its own identity through an exceptional character creator, a unique time-traveling narrative, and a “Partner System” that provides a significant safety net for newcomers.

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