ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 70 Metascore
    • 78 Critic Score
    I can definitely recommend this game to all patient adventure players who wish to take part in an engaging story, talk to some intriguing characters and use their intelligence for solving different puzzles.
    • 70 Metascore
    • 50 Critic Score
    As far as intuitive interfaces go, this one is about as user-friendly as the Russian "Lada" service booklet.
    • 70 Metascore
    • 68 Critic Score
    When it works, it works really well and it's a better game than the original. Unfortunately, the expansion doesn't work well all the time. In addition to that, its single-player facet is not particularly lengthy even if it is a bit harder and has lengthier missions than the original.
    • 69 Metascore
    • 71 Critic Score
    The large number of missions, the three campaigns, authentic ships and weapons and historical battles are bound to thrill any fan of naval RTS games.
    • 69 Metascore
    • 81 Critic Score
    Chrome's strong points make it a shooter worth playing. I highly recommend it for anyone looking for a good, albeit rough around the edges shooter experience.
    • 69 Metascore
    • 87 Critic Score
    Atmosphere and dynamics of Sudden Strike are a reason why computer games remain more interesting than adventure novels.
    • 69 Metascore
    • 77 Critic Score
    Can be a satisfying experience, and the added features may increase the replay value, but the game still has some rather annoying gameplay problems, which shouldn't be there in the sequel.
    • 69 Metascore
    • 57 Critic Score
    We've tried to have fun with this game and it ended up biting us in the ass... several times. Even with its truly gorgeous graphics and highly detailed tracks, in addition to a kick-ass soundtrack, the game won't keep you occupied for long. Moments of sheer entertainment are all-too-brief and are quickly overshadowed by frustration.
    • 69 Metascore
    • 61 Critic Score
    Wet
    WET's distinct over-the-top action is ironically its primary weakness.
    • 69 Metascore
    • 81 Critic Score
    You might find Iron Storm too hard at times this will probably get you more addicted to its gloomy, hopeless and war-torn game world than anything else. Make no mistake about it; this is a tough shooter to beat.
    • 69 Metascore
    • 80 Critic Score
    If you're a fan of puzzle games, you can go and buy Q.U.B.E. now. If, on the other hand, Portal is the closest you ever came to the genre and if you can live without Portal's charm and are willing to take on a more challenging series of brain teasers, then, by all means, go for it.
    • 69 Metascore
    • 62 Critic Score
    Even though I cannot say it hadn't been fun plying Leadfoot, Ratbag games could really have introduced something new in its gaming cliché.
    • 69 Metascore
    • 70 Critic Score
    Even with all its peculiarities, I have to be honest, I did have fun along the way. Plenty of fun. The quest structure is solid and rarely feels repetitive or bored.
    • 69 Metascore
    • 80 Critic Score
    Fans of these simulations will fully enjoy this game, but the rest of the gamers will probably do best if they stick to games with a couple of dozens commands less.
    • 69 Metascore
    • 60 Critic Score
    The level design is very poor. All the environments look uninspiring in addition to being loaded with invisible walls and being very, very small. You totally feel like you're on rails throughout the game.
    • 69 Metascore
    • 78 Critic Score
    Mad Max is a fun ride, even without a deep, rich storyline. It won’t change the minds of anyone who doesn’t love these kinds of open world games, but for those who do, Mad Max will hit that addictive spot to clear all of the map blips.
    • 69 Metascore
    • 70 Critic Score
    The beautiful vehicles made me feel good even with all that tumbling. They might seem to lack details both in textures and mashes, but after some driving you realize that is all compensated by their in-game behavior.
    • 69 Metascore
    • 79 Critic Score
    It is also the best CTF add-on pack out there, which means cash-spending time if you're a consumer looking to play the best games for a specific type of online gameplay that money can buy.
    • 69 Metascore
    • 74 Critic Score
    Turok is a fun FPS game, but one that lacks depth in many aspects. In the end, odds are players will fail to immerse themselves in a setting as bland and superficial as this.
    • 69 Metascore
    • 78 Critic Score
    It's a shame 'I Am Alive' didn't end up being a triple-A game, because there are some pretty cool and unique concepts here that actually work and are quite entertaining. Granted, the controls may need some tweaking and the AI isn't as smart as it could've been.
    • 69 Metascore
    • 90 Critic Score
    This $10 standalone game is far longer than most $60 games, and I still have the New Game Plus mode to try and unlock the rest of Shao Jun’s abilities.
    • 69 Metascore
    • 57 Critic Score
    If I had to describe this game in one word, I'd say it's... decent. Then I'd add that it's at times illogical, unnerving, dull, and painfully slow-paced.
    • 69 Metascore
    • 59 Critic Score
    Anything that was good about Armies of Exigo is irreparably ruined by the woefully cliché story, simplicity, repetitive mission objectives and often dimwitted AI. I would have forgiven it all that, if only it hadn't been so boring.
    • 69 Metascore
    • 70 Critic Score
    We miss games with more flare, better characterization, cool missions, an interesting story, interesting new worlds and so on. It takes a lot of creativity to come up with such qualities, especially in a video game. Still folks, it is possible.
    • 69 Metascore
    • 60 Critic Score
    The base idea has plenty of potential, although for some reason the developer built only the bare minimum around it. At least the game is cheap. If you're looking for something unusual, and temporarily weird but in semi-satisfying way, I recommend giving it a chance.
    • 68 Metascore
    • 72 Critic Score
    JTF was an experience bordering on mediocre that only managed to rise sporadically above my overall impression of it.
    • 68 Metascore
    • 68 Critic Score
    The game is also rather short, which is both good and bad; it's bad because… well, because *I* say it's bad; and good, because you'll get sick of that linear hack-and-slash action.
    • 68 Metascore
    • 87 Critic Score
    With its catchy graphics and refreshing gameplay ideas, it turned my skepticism into a full-fledged, addictive gaming experience.
    • 68 Metascore
    • 70 Critic Score
    There are precious little true innovations in O.R.B.. This is altogether an interesting game, in spite of the cliché story and occasionally slow-paced missions.
    • 68 Metascore
    • 76 Critic Score
    It's quite possible to enjoy the game's story, characters and eerie ambience. But just how long are you prepared to endure through an experience riddled with problems, from clumsy combat mechanics, serious freezing and screen tearing, as well as other glitches.

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