- Publisher: TalonSoft
- Release Date: Jul 31, 2000
- Summary: Choose from three warring factions; the Milagro, Neuropa, and Rimtech are competing CorpoNations, each with its own technologies and research capabilities. Build bases, research new weaponry and unit types, and engage the enemy on three different levels simultaneously! [TalonSoft]
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- Developer: Zono Inc.
- Genre(s): Strategy, Real-Time, General, General
- # of players: 1-8
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 5 out of 20
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Mixed: 15 out of 20
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Negative: 0 out of 20
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With its catchy graphics and refreshing gameplay ideas, it turned my skepticism into a full-fledged, addictive gaming experience.
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Does the formula of giant robots and three-tiered combat succeed? Definitely. But there are a few quirks along the way to deal with, most notably the anemic unit pathfinding AI.
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The real standout feature that sets this game apart is how players must manage their forces not only on the planet's surface, but also in the asteroid orbit above, and in the deep tunnels and caverns below.
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An alternative name for the aptly titled Metal Fatigue could just as well be "Human Fatigue" in terms of stamina required to enjoy the experience.
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Has some arguably unique approaches, but seems to be lacking many of the checks and balances that would reign said approaches in from out-of-control excesses to interesting novelties.
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This isn't a game that sets out to change the world or to redefine the genre, but rather to rehash an existing genre in a solid and playable way. An objective which it achieves with room to spare.
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Daily RadarGiant robots Good, lame story Bad, stealing sechnology Good, weak level design Bad, nothing innovative... that's bad Homer.
Score distribution:
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Positive: 8 out of 10
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Mixed: 2 out of 10
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Negative: 0 out of 10
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Aug 28, 2012
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AnonymousNov 1, 2008
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Apr 14, 2023
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ChrisS.Jul 31, 2007Great game with pretty good implementation but the bugs hold it back from being a 10.
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Sep 11, 2019
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May 7, 2016
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EricG.Aug 16, 2004
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