ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 68 Metascore
    • 75 Critic Score
    The large number of different tracks, some of the greatest names in racing and the smell of petrol you "feel" after being in the cockpit for some time are reason enough to play this game.
    • 68 Metascore
    • 68 Critic Score
    When the game is firing on all cylinders, it is one of the most refreshing new IPs this generation. The problem is that the charm begins to wear off with age and the mediocre loot system doesn’t do enough to incentivize excessive replay.
    • 68 Metascore
    • 58 Critic Score
    If you like Enemy Territory enough that you're willing to play another somewhat flawed version of it, you may enjoy Brink.
    • 68 Metascore
    • 53 Critic Score
    Diving into the game's competitive multiplayer modes is practically all there is to enjoy. Even that sentiment won't last long. To be completely honest, I can't recommend much beyond that.
    • 68 Metascore
    • 73 Critic Score
    The Guest does drive that mansion-horror vibe quite well, but by the end, you can’t help but feel like you missed something crucial, like Leonov’s past perhaps.
    • 68 Metascore
    • 56 Critic Score
    In its effort to provide a mix of simulation style flying challenges and an arcade-based aerial combat game, the developers failed on both fronts.
    • 68 Metascore
    • 70 Critic Score
    The whole thing pretty much boils down to a lot of rinse and repeat, but I still played the damn game because I like Vikings so much.
    • 68 Metascore
    • 77 Critic Score
    Graphics are really high quality...Sound is probably the worst aspect in the entire game.
    • 68 Metascore
    • 74 Critic Score
    The Cave is a reasonably entertaining product, giving you a sufficient amount of content for its price tag. While all the adventure and platform elements were fused well together, you'll always somehow find yourself expecting more. It almost seems like the devs were playing it safe, never going that extra mile, never pushing the limit in any way.
    • 68 Metascore
    • 68 Critic Score
    In the end, the bad camera and the glitchy nature of Trine 3 just get in the way of a game that otherwise screams ‘huge potential’.
    • 68 Metascore
    • 55 Critic Score
    PC players will somehow have to cope with the pathetic controls and camera in this obsolete game.
    • 68 Metascore
    • 60 Critic Score
    The fact remains that it has nothing new to bring, neither in gameplay nor in graphics.
    • 68 Metascore
    • 53 Critic Score
    I’ve played a lot of decent horror games and out of all of the classics like Resident Evil, Silent Hill and the more recent ones like Amnesia: The Dark Descent and Outlast, I just cannot seem to find a place in my heart or in my brain for The Evil Within. It’s not worthy to tackle any of the aforesaid games. Not on any level.
    • 68 Metascore
    • 71 Critic Score
    Despite the fact that Vietnam's overall presentation, its price ($19.99 USD), and especially the marketing campaign (or the lack of thereof) surrounding the game may've indicated that this is just another value title by Infogrames, the quality of the gameplay, and Vietnam's intense in-game atmosphere painted a different picture.
    • 68 Metascore
    • 57 Critic Score
    Zoo Tycoon is somewhere on the verge of turning from nice fun for long winter nights into arduous work that would make your eyes, hand and brain hurt.
    • 68 Metascore
    • 84 Critic Score
    Instead of investing time and energy into making demanding 3D graphics, the crew at FireGlow has concentrated on improving the gameplay by increasing the number of missions, units, and tactical possibilities.
    • 68 Metascore
    • 77 Critic Score
    The whole system works pretty well and thanks to the vehicles, the awesome physics engine, and the variety of modes and missions, Mobile Forces can keep you hooked for some time.
    • 68 Metascore
    • 67 Critic Score
    Due to several such flaws, the short main story and lack of more engaging side missions, the good stuff about this game, like its relatively open-ended nature and decent plot, good AI and fun combat, don't get a chance to truly shine.
    • 67 Metascore
    • 84 Critic Score
    The gameplay is intense and the visuals are impressive, which means that all the shooter basics are in place.
    • 67 Metascore
    • 77 Critic Score
    A decent rehash of the X-COM oldies. Its gameplay is complex, fun, and engaging... Unfortunately, weak sounds, sub par story presentation and certain aspects like crashes and occasional flops in the AI might put off some gamers looking for a more immersive cinematic experience.
    • 67 Metascore
    • 78 Critic Score
    Despite some of its major flaws - the many-times mentioned control system, unnerving camera angle (which can be adjusted, but with poor result), the fairly idiotic combat system and the lack of more challenging puzzles - I still enjoyed the game for what it was, and that is a freaking scary horror adventure.
    • 67 Metascore
    • 75 Critic Score
    I enjoyed my time with Rubble Without a Cause, but it was still disappointing that this episode didn’t have the grander scale presented in A Knight to Remember.
    • 67 Metascore
    • 70 Critic Score
    There are many issues conflicting with the actual story and we were rather disappointed that the game fails to convey the epic scope of Tolkien's mythology...Conversely, if you are a casual gamer looking to enjoy an RTS classic like "Battle Realms" and "Warcraft 3," this one should be right up your alley.
    • 67 Metascore
    • 43 Critic Score
    The environments are practically lifeless, with poor textures and hardly any additional detail in the background, the characters are uninteresting, the narrative has been oversimplified and, finally, the hack'n'slash combat isn't different from the average generic console game we often see today.
    • 67 Metascore
    • 59 Critic Score
    All in all, Area 51 is a pretty standard first-person shooter with little if any original content, an unintelligible storyline, and game options typical for the genre, packed with some intense combat and an occasional feel you're actually onto something, while in fact you will only be browsing levels in search for bigger, badder, and meaner opponents.
    • 67 Metascore
    • 86 Critic Score
    Mediocre in many ways, with very little in the way of originality or true substance and with far too linear game play.
    • 67 Metascore
    • 70 Critic Score
    If you're a hardcore military buff, I might recommend it to you for the fun firefights. Other than that, I think you're better off getting "SWAT 4." That one flows much better and has a much nicer feel to it.
    • 67 Metascore
    • 81 Critic Score
    Play it patiently, explore, fight and enjoy... It just might do the trick before the heavy hitters like Starlancer and Freelancer arrive.
    • 67 Metascore
    • 70 Critic Score
    While deliciously unpredictable most of the time Bedlam is still brutally difficult, thus sadly obliterating your chances of a potentially great turn-based tactical experience.
    • 67 Metascore
    • 71 Critic Score
    Despite it lacking the “wow factor” and extended runtime of the series’ other iterations, it is still worth sauntering out to pick up.

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