ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 71 Metascore
    • 79 Critic Score
    A rip roaring fun game, if you get over the massive frustration level, the immense difficulty, which naturally can't be adjusted, and the load times.
    • 72 Metascore
    • 79 Critic Score
    It does have that irritating childish feel and some minor bugs, but if you're an incorrigible animal-lover such as myself you will love it, for one and one reason only, and that is its addictiveness.
    • 80 Metascore
    • 79 Critic Score
    The short lifespan of individual episodes is a drawback once again. But, even with all the glaring omissions related to mostly unchallenging puzzles and a generally repetitive setting, Telltale Games is successfully keeping up the pace and continually offers splendid dialogue and trademark wisecracks from the two main characters.
    • 72 Metascore
    • 79 Critic Score
    Its non-linear gameplay will occupy you for quite some time, until you become an expert pilot, professional trader or whatever. The sheer quantity of missions, challenges, and star systems is almost unbelievable, so there's no question that you'll have your hands full throughout the whole game.
    • 63 Metascore
    • 79 Critic Score
    It was meant to be the ultimate installment that would bring the franchise closer to the US gamers, but given all the technical errors I'm not sure that's possible.
    • 88 Metascore
    • 79 Critic Score
    This game looks and feels like "GTA3," only better looking and not as funny and 'open-ended.'
    • 75 Metascore
    • 79 Critic Score
    Downsides do not outweigh the game's good sides, which are plenty: Solid gameplay design, nice voice overs, and a story that though clichéd, is presented in a way that intrigues you enough to keep going.
    • 83 Metascore
    • 79 Critic Score
    My only real gripe with Michael Ancel's latest creation had to do with the god-awful camera and the overall console feel to the controls.
    • 74 Metascore
    • 79 Critic Score
    Certainly the best representative of its series and genre. Its charm will surely attract even the players, which are not too keen on strategies.
    • 87 Metascore
    • 79 Critic Score
    Sorry guys, you really nailed the atmosphere, but at the end of the day you left us with an overload of tanks, repetitive missions, and a story that’s okay, but just felt it could’ve been so much more.
    • 72 Metascore
    • 78 Critic Score
    Even with all its frustrations and flawed combat, Dungeon Siege 3 is a well-polished game and can be a good action RPG experience; that's assuming you get used to the gameplay mechanics. Somehow, it still feels satisfying.
    • 73 Metascore
    • 78 Critic Score
    It gets very exciting at times and you can be sure that most enemies (be they large or small) offer a decent challenge even to hardcore FPS fans.
    • 81 Metascore
    • 78 Critic Score
    My final score will be a compromise between what the game meant to me and what I believe it will mean to a hardcore puzzle gamer. If you feel like testing yourself, you'll enjoy Vessel. But if you're in the mood for adventure and relaxation, avoid it or you'll be disappointed.
    • 59 Metascore
    • 78 Critic Score
    The units do not look as detailed as they did in "Ground Control" or "Earth 2150." Their design is simply too rough. On the other hand, their AI is literally brilliant.
    • 69 Metascore
    • 78 Critic Score
    It's a shame 'I Am Alive' didn't end up being a triple-A game, because there are some pretty cool and unique concepts here that actually work and are quite entertaining. Granted, the controls may need some tweaking and the AI isn't as smart as it could've been.
    • 81 Metascore
    • 78 Critic Score
    The good part about this game is that it is fun, looks good, sounds great, and plays exactly like one would expect a game of this magnitude to play, minus the aforementioned technical issues of course.
    • 82 Metascore
    • 78 Critic Score
    The campaign mode simply seems lacking. However, when you get into the groove of things, the challenging AI might be able to keep you busy for a while.
    • 71 Metascore
    • 78 Critic Score
    The simplicity with which you get to choose spells and cast them is really amazing, which is really useful as the scenarios represent combat arenas where two or more wizards try to destroy their opponents with spells.
    • 62 Metascore
    • 78 Critic Score
    Truly an interesting piece of work, not only because it is currently the only naval sim, but also because the gameplay and the brilliant atmosphere.
    • 71 Metascore
    • 78 Critic Score
    Those of you who are military shooter buffs should certainly want to play it, but don't expect the type of nail-biting action that we've witnessed in "Call of Duty" or "MoH: AA."
    • 80 Metascore
    • 78 Critic Score
    What's more, Fable 3 is definitely a beautiful-looking game, with incredibly imaginative and well-designed locations where players may lose themselves in.
    • 82 Metascore
    • 78 Critic Score
    Contains all the best elements of its predecessors, and introduces novelties that will make it popular today.
    • 83 Metascore
    • 78 Critic Score
    The main thing is that despite some of its obvious drawbacks, Tomb Raider: Anniversary is quite enjoyable. It takes you back to the days of leaping across ravines, sliding down misty passageways and performing a variety of stunts and acrobatics.
    • 78 Metascore
    • 78 Critic Score
    Now if I can only find that "Nude Julie" patch everybody's been talking about.
    • 70 Metascore
    • 78 Critic Score
    I can definitely recommend this game to all patient adventure players who wish to take part in an engaging story, talk to some intriguing characters and use their intelligence for solving different puzzles.
    • 84 Metascore
    • 78 Critic Score
    The arcade version/part of the game offers more cars than I've ever seen in an arcade racing game ever, although you probably won't giggle like you did when you crashed while playing Burnout.
    • 85 Metascore
    • 78 Critic Score
    Although the game is fun while it lasts (with plenty of stuff to build and plenty of macro-areas to manage), the pre-defined scenarios do not offer any qualitative innovations. They're just harder, and with different starting configuration.
    • 73 Metascore
    • 78 Critic Score
    The fighting engine is unconventional, but the difficulty is better balanced this time, and eases you in slower.
    • 78 Metascore
    • 78 Critic Score
    EA tries to do a lot with NFS: Carbon, but that still doesn't help me shake the feeling that the accelerated pace of NFS releases is in many ways pointless and counter-productive. It dilutes the overall impression of the franchise, rather than make it more appealing to the fans.
    • 69 Metascore
    • 78 Critic Score
    Mad Max is a fun ride, even without a deep, rich storyline. It won’t change the minds of anyone who doesn’t love these kinds of open world games, but for those who do, Mad Max will hit that addictive spot to clear all of the map blips.
    • 76 Metascore
    • 78 Critic Score
    Again, the greatest advantage of Singularity is that it takes a lot of different elements and molds them into one constantly dynamic gaming experience.
    • 61 Metascore
    • 78 Critic Score
    Fugitive Games has created a unique twist for typical space strategy games, and what they have will appeal to many looking for something that isn’t Elite Dangerous or a typical real-time strategy game set in space.
    • 77 Metascore
    • 78 Critic Score
    What impressed me the most, however, were the units. They are detailed and varied, especially the infantry - Each type of infantry looks different, moves and shoots in a specific way.
    • 80 Metascore
    • 78 Critic Score
    Even though The Suffering does most things right for a survival horror game, it sadly lacks more replay value and is just too damn short. It's still a hair-raising and very fun experience, but I suspect many people will be discouraged by how quickly it all ends.
    • 76 Metascore
    • 78 Critic Score
    Those who have already found themselves smitten with the series will find plenty to enjoy the second time around.
    • 79 Metascore
    • 78 Critic Score
    The story isn't brilliant, but definitely interesting enough to make you play on. But don't forget, you'll also need a powerful PC to run the game smoothly with all the visuals maxed.
    • 74 Metascore
    • 78 Critic Score
    We were happy to see so many delightfully crafted boss fights, even though the actual clashes and brawls weren’t as challenging as we hoped. They are still very entertaining and were excellently incorporated into the main tale.
    • 72 Metascore
    • 78 Critic Score
    For those gamers that are already running Vista on a beefy enough system, have not yet experienced Halo 2 on the Xbox or are just looking for some fun multiplayer action on the PC, this would not be a bad title to add to your collection.
    • 74 Metascore
    • 78 Critic Score
    Titan Souls will not relax you after a hard day’s work. It will make you work harder and harder, until you pull that one arrow out of the grayish carcass of that annoying boss who made you scream and swear like never before.
    • 84 Metascore
    • 78 Critic Score
    The levels still feel a little too restrictive, the scripted scenes will break again, and the German AI does tend to show flashes of blinding stupidity.
    • 67 Metascore
    • 78 Critic Score
    Despite some of its major flaws - the many-times mentioned control system, unnerving camera angle (which can be adjusted, but with poor result), the fairly idiotic combat system and the lack of more challenging puzzles - I still enjoyed the game for what it was, and that is a freaking scary horror adventure.
    • 82 Metascore
    • 78 Critic Score
    Mind you, with these commendable adjustments to the previous game, Slightly Mad Studios still didn't quite push this one into the big league category where we find racers as Forza Motorsport 3.
    • 86 Metascore
    • 78 Critic Score
    Many of these elements seem like an experiment gone bad, as opposed to a decent new addition to the gameplay. As a result sometimes it seems you'd be better off just playing the original.
    • 71 Metascore
    • 78 Critic Score
    Fans of the LEGO games and Marvel movies will enjoy it regardless of the minor issues.
    • 74 Metascore
    • 78 Critic Score
    There is one thing, typical for most parties, missing - there is no spirits. I never saw any of the Sims getting drunk and imbarising themselves however hard I tried to make them do so.
    • 82 Metascore
    • 77 Critic Score
    While the entire game may be likened to a trip to Chili's rather than Ruth's Chris Steakhouse, you should come away from the table satisfyingly full nonetheless. Just make sure to bring a breath mint to get rid of the lingering effects of the cut scenes.
    • 75 Metascore
    • 77 Critic Score
    Fix the physics on the engine, scale it for lower-end machines, tweak the netcode on the multiplayer side and overhaul the AI and Renegade is the game that every C&C fan wants it to be. It's a good game, just not a great one.
    • 80 Metascore
    • 77 Critic Score
    LEGO Dimensions is a great first start for TT Games with the toys-to-life genre, but since their game is the most expensive of all of them, it makes it a hard recommendation, especially for parents. Once they find a nice balance between promoting other packs and their paywall to unlock other areas, it will be the best of the toys-to-life game out there.
    • 68 Metascore
    • 77 Critic Score
    The whole system works pretty well and thanks to the vehicles, the awesome physics engine, and the variety of modes and missions, Mobile Forces can keep you hooked for some time.
    • 77 Metascore
    • 77 Critic Score
    The mission editor and multiplayer (I tried that, but it wasn't a good experience for me) are perfect additions to this extremely popular tactical game. If that kind of thing is your bag, baby, then there is no reason you shouldn't own this game by now.
    • 74 Metascore
    • 77 Critic Score
    Many will find the game dynamics too slow, the missions too tedious, and the combat dull. All this wrapped up in mediocre graphics and sound. So, in a sense what we have is an MMORPG that is made for fans of MMORPG's, and not for many others.
    • 75 Metascore
    • 77 Critic Score
    I think it's fair to say that if you sit down and decide to play this game you will undoubtedly have a lot of fun.
    • 79 Metascore
    • 77 Critic Score
    With all its fancy visuals and some properly directed cinematic moments, in addition to all the features packed into the solo mode and multiplayer mode, Hitman: Absolution can still get tedious.
    • 75 Metascore
    • 77 Critic Score
    Play this just for yourself and try to see where things might go from here. The possibilities are endless and almost completely unexplored.
    • 73 Metascore
    • 77 Critic Score
    Mark of Chaos probably makes a worthwhile purchase for fans of the universe. RTS fans may also find it entertaining, but not very innovative in terms of the gameplay basics it has to offer.
    • 80 Metascore
    • 77 Critic Score
    One of the reasons why this game received a lower score is because it left too many things untold and, while I appreciate the effort to create an immersive authentic world laid to waste by a nuclear disaster, I simply can't escape the recurring feeling that something is missing in this game.
    • 76 Metascore
    • 77 Critic Score
    Awesome paint job and horsepower, but you might not rack up a lot of mileage on this puppy.
    • 77 Metascore
    • 77 Critic Score
    Technically, this porting job sucks, and it's the biggest problem I've had with this game, but that would hardly stop me from buying it anyway.
    • 68 Metascore
    • 77 Critic Score
    Graphics are really high quality...Sound is probably the worst aspect in the entire game.
    • 80 Metascore
    • 77 Critic Score
    A good game. It will likely be a very good game after a couple of patches (it is damn buggy on the PC and slow as hell), so I'd advise you to wait a while before you actually buy it.
    • 67 Metascore
    • 77 Critic Score
    A decent rehash of the X-COM oldies. Its gameplay is complex, fun, and engaging... Unfortunately, weak sounds, sub par story presentation and certain aspects like crashes and occasional flops in the AI might put off some gamers looking for a more immersive cinematic experience.
    • 73 Metascore
    • 77 Critic Score
    Even with all its drawbacks it managed to hold my attention and interest with its intriguing plot and versatile gameplay.
    • 79 Metascore
    • 77 Critic Score
    With one new rich location and a lot of opportunities to enter show-business, playing Superstar can be an interesting venture.
    • 58 Metascore
    • 77 Critic Score
    There's quite a lot to enjoy in this game. In most aspects, it stays true to the traditions of the genre, provided you can stomach the unnecessarily lengthy prologue and the aforementioned drawbacks (bad camera, lousy voiceovers, atrocious vehicle physics and so on).
    • 81 Metascore
    • 77 Critic Score
    In the end, Prince of Persia is nothing more than a beautifully animated and brilliantly directed ride through impressively designed environments. The problem strictly resides in its watered down gameplay mechanics, which, although well-executed, did not exactly meet our expectations, let alone provide a decent challenge.
    • 69 Metascore
    • 77 Critic Score
    Can be a satisfying experience, and the added features may increase the replay value, but the game still has some rather annoying gameplay problems, which shouldn't be there in the sequel.
    • 86 Metascore
    • 77 Critic Score
    Our main beef is that the developers have spent an excessive amount of time polishing and perfecting those cinematics and QTEs, instead of developing more engaging puzzles and even the occasional riddle wouldn’t have gone amiss.
    • 77 Metascore
    • 76 Critic Score
    This is definitely not the high point of the series. Someone may need to return to the old drawing board.
    • 74 Metascore
    • 76 Critic Score
    The game is ultimately very linear and shallow, and it doesn't do the comic book characters justice, but it's still enjoyable and addictive if viewed as a pure arcade action / beat-em-up experience.
    • 87 Metascore
    • 76 Critic Score
    In short, it doesn’t matter if you’ve seen it all before, you’ll still enjoy the hell out of it.
    • 75 Metascore
    • 76 Critic Score
    At some point, the game is bound to become tedious and there's not much in it that would increase its replayability... The game lacks the hugeness of "Sim City" and the exciting twists of, say, "Caesar 3."
    • 78 Metascore
    • 76 Critic Score
    The immersion is there, the gameplay can be fun, but overall, Lost Odyssey fails to "go the distance" as a modern-day RPG. Whilst it offers a unique twist to the genre, it definitely lacks more content and depth to be regarded as a truly great RPG. Hardcore RPG gamers won't find it rewarding enough.
    • 71 Metascore
    • 76 Critic Score
    Yes Bethesda pulled out all the stops and got professional talent to voice the NPCs. It has a huge impact on the gameplay.
    • 82 Metascore
    • 76 Critic Score
    The overall narrative may not be as deep and epic as in the first game, but it still offers some unexpected and pleasant variables, which, as we all know, is BioWare's forte exhibited in games like the Mass Effect trilogy.
    • 72 Metascore
    • 76 Critic Score
    I got hooked on the neat puzzle-solving, just as if I was playing one of my favorite classic adventures, and that alone can be a rewarding enough gaming experience.
    • 83 Metascore
    • 76 Critic Score
    When you consider all the ups and downs of this one, I must admit it just doesn't retain thrill we've got from titles like Most Wanted and the Underground series.
    • 82 Metascore
    • 76 Critic Score
    Desert Siege brings virtually nothing new in terms of mission design, interface, weapons (well you get some new ones in multiplayer) or anything like that. It's a pretty straightforward expansion pack.
    • 72 Metascore
    • 76 Critic Score
    It presents players with a unique twist to the sub-genre as well as a highly imaginative and beautifully designed game world that will let you lose yourself in all the unique characters and environments as well as the often humorous dialogue.
    • 68 Metascore
    • 76 Critic Score
    It's quite possible to enjoy the game's story, characters and eerie ambience. But just how long are you prepared to endure through an experience riddled with problems, from clumsy combat mechanics, serious freezing and screen tearing, as well as other glitches.
    • 81 Metascore
    • 76 Critic Score
    While some features reflect the students' life accurately, the general atmosphere makes the experience rather childish and not very varied, as there are simply not enough elements from the college life.
    • 71 Metascore
    • 76 Critic Score
    Silent Hunter II could satisfy an average player who is in for some experimenting, but it was primarily meant for the Hard-core sim fans.
    • 85 Metascore
    • 76 Critic Score
    If a decent, demolition-oriented action game is what you seek, chances are you won't be disappointed with this game. Don't expect much beyond that.
    • 82 Metascore
    • 76 Critic Score
    The Battle for Middle-Earth is not a story-driven game. It is simply a collection of different chapters in the history of Middle-Earth that you'll have to finish to defeat the other side. You get no explanation why you need to undertake certain actions or get involved in specific missions at a certain stage of the game.
    • 72 Metascore
    • 75 Critic Score
    This game captured my attention… for about a day and a half.
    • 82 Metascore
    • 75 Critic Score
    Its promise of new content every month with a changeable world affected by the players is very attractive, but the game itself can be laden with boredom, substandard equipment and obnoxious PvP (in the wrong zones).
    • 67 Metascore
    • 75 Critic Score
    If you loved Hard Reset when it first released, give Redux a try, especially if you never played the DLC.
    • 77 Metascore
    • 75 Critic Score
    The lack of mission variety and combat tools hold the game back from being something truly groundbreaking.
    • 75 Metascore
    • 75 Critic Score
    Dying Light is an interesting mix of standard, now over used gameplay features but with a (mostly) well-implemented parkour slant.
    • 80 Metascore
    • 75 Critic Score
    It just lacks the depth and growth potential to have any genuine longevity. Do yourself a favor and wait for this one to hit the bargain bins. It is worth playing, but if its predecessor was any indication, you won’t have to wait long to get this experience at a far more acceptable price.
    • 75 Metascore
    • 75 Critic Score
    The stupid and uninspiring storyline, coupled with some EAX related problems never got me hooked on this one. Unreal 2 is still an entertaining game, but it's way too simplistic and "old school" to live up to today's single player FPS standards.
    • 76 Metascore
    • 75 Critic Score
    If you're in for some solid multiplayer fun and a rather superficial, but spectacular looking single-player action, I think Delta Force: Blackhawk Down will have enough to offer to justify the purchase.
    • 79 Metascore
    • 75 Critic Score
    I especially hope that another cross-over comes down the line, as these two finger-pointers make mystery-solving magic together.
    • 67 Metascore
    • 75 Critic Score
    I enjoyed my time with Rubble Without a Cause, but it was still disappointing that this episode didn’t have the grander scale presented in A Knight to Remember.
    • 73 Metascore
    • 75 Critic Score
    Broken Age sadly suffers from a case of too much. The watercolor art style, humorous dialogue, and clever writing are unfortunately buried under too much backtracking, too much obscurity, and therefore, too much frustration.
    • 84 Metascore
    • 75 Critic Score
    Still, I guess hardcore RPG players, those who are after a huge world with plenty of interesting side-quests, will surely find a home here.
    • 80 Metascore
    • 75 Critic Score
    Gameplay wise, younger gamers should be in love right out of the gate regardless which version you opt for.
    • 68 Metascore
    • 75 Critic Score
    The large number of different tracks, some of the greatest names in racing and the smell of petrol you "feel" after being in the cockpit for some time are reason enough to play this game.
    • 72 Metascore
    • 75 Critic Score
    The noticeably well-conceived single-player, intense boss fights and a solid multiplayer keep this one in tact. Otherwise it's the usual action you can get from most FPS titles.
    • 77 Metascore
    • 75 Critic Score
    You'll be drawn deep into Brute Force until the conclusion of the game. Sadly, the abovementioned deficiencies throw the squad based gameplay slightly off balance and can turn the game into an average single-character oriented shooter.
    • 70 Metascore
    • 75 Critic Score
    Sure Hellgate: London has many features that are found in the Diablo series but they have not made a Diablo clone. The games could be called kissing cousins but for all its downsides, HG:L can be an addicting experience.

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