ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 73 Metascore
    • 70 Critic Score
    It’s a fun ride even if it does not make much sense. In other words, never underestimate how much a good explosion can make up for other shortcomings.
    • 74 Metascore
    • 70 Critic Score
    The new Hitman game does bring a lot of moodiness and great cinematic value, in addition to some of that customary gameplay that drew me to the franchise in the first place. Ultimately, however, because of some rather silly design mistakes, it fails to deliver the kind of experience I was hoping for.
    • 81 Metascore
    • 70 Critic Score
    With both the beauty of Firewatch and its varied tones and exploration, this is one game that will resonate with players just as variously.
    • 61 Metascore
    • 70 Critic Score
    An altogether mediocre game, which might be interesting to some strategy fans, but has no chance of becoming too popular among the rest of the gaming population.
    • 69 Metascore
    • 70 Critic Score
    The beautiful vehicles made me feel good even with all that tumbling. They might seem to lack details both in textures and mashes, but after some driving you realize that is all compensated by their in-game behavior.
    • 68 Metascore
    • 70 Critic Score
    There are precious little true innovations in O.R.B.. This is altogether an interesting game, in spite of the cliché story and occasionally slow-paced missions.
    • 70 Metascore
    • 70 Critic Score
    Citizens of Earth has a good balance of humor, old-school RPG, and solid turn-based mechanics.
    • 81 Metascore
    • 70 Critic Score
    These HD collections are simply getting us all prepared for 2017, and the wait will all be worth it. I just know it. (Please don’t let me down.)
    • 70 Metascore
    • 70 Critic Score
    It’s amazing how sometimes the simplest of puzzle ideas can turn chaotically complex.
    • 57 Metascore
    • 70 Critic Score
    It's nothing more than a generic action-packed game experience, inspired by a Hollywood blockbuster with very little depth. If you've seen one, you've seen 'em all.
    • 65 Metascore
    • 70 Critic Score
    A decent action-adventure that should provide players with some fun moments, albeit without any background or meaning to it. I had fun with it, but not as much fun as I could've had if the story and voice acting were even half-decent.
    • 77 Metascore
    • 70 Critic Score
    It’s not devastating, just disappointing for what it appeared to be and what it could have been.
    • 66 Metascore
    • 70 Critic Score
    I understand that the game had not been developed in an English speaking country, but they could have at least found one male and one female actor with decent pronunciation.
    • 53 Metascore
    • 70 Critic Score
    Most of the game is very well done, but none of it is that innovative or imaginative. It’s fun, but it’s a slightly above average RPG.
    • 70 Metascore
    • 70 Critic Score
    It looks as though the programmers just rushed to wrap the game up, eliminating any possibility to get a good background story, and incorporating only the basic Multiplayer options (LAN or Internet, but you'll have to set the IP addresses manually).
    • 78 Metascore
    • 70 Critic Score
    It’s clear that they’ve upped the ante when it comes to action and EA and Visceral are not shying away from this fact, often admitting openly that it was the right course for the series to take. This, however, doesn’t mean they made the right decision.
    • 63 Metascore
    • 70 Critic Score
    If The Order: 1886 released at launch as it was originally intended, it most likely would have reviewed far differently because at that time, it would have showed us things we’ve never seen. However, with this generation of consoles, we’ve already seen how visually stunning the PlayStation 4 can be, we’ve seen better third-person shooters, and we’ve had more in-depth stories.
    • 81 Metascore
    • 70 Critic Score
    All that aside, Lone Survivor is solid. It delivers in all the areas a horror game should. You'll feel fear, loneliness, desperation and those of you who aren't familiar with the Silent Hill formula will also be intrigued by the narrative.
    • 79 Metascore
    • 70 Critic Score
    Complexity, configurability, a large number of technologies and freedom in designing new units will provide a lot of fun hours of play.
    • 74 Metascore
    • 70 Critic Score
    Prototype 2 just doesn't do its best to pull you into the mind of Heller and why he's doing the things he's doing. Oh sure you eventually understand what motivates him, but that's not enough to make you like and truly appreciate the central character of the story.
    • 69 Metascore
    • 70 Critic Score
    We miss games with more flare, better characterization, cool missions, an interesting story, interesting new worlds and so on. It takes a lot of creativity to come up with such qualities, especially in a video game. Still folks, it is possible.
    • 73 Metascore
    • 70 Critic Score
    The visuals sound effects and gameplay concepts are great, yet the length of the game will surely make this product less popular than other FPS sneaker games like "NOLF" and the "Thief" series.
    • 58 Metascore
    • 70 Critic Score
    A lot of the same, but nothing remotely new, which, with this title, is not such a bad thing.
    • 63 Metascore
    • 70 Critic Score
    The variety of gameplay styles and different options offers something for everyone's taste, and that is probably the game's biggest quality.
    • 67 Metascore
    • 70 Critic Score
    There are many issues conflicting with the actual story and we were rather disappointed that the game fails to convey the epic scope of Tolkien's mythology...Conversely, if you are a casual gamer looking to enjoy an RTS classic like "Battle Realms" and "Warcraft 3," this one should be right up your alley.
    • 78 Metascore
    • 70 Critic Score
    Out of Time may not be as captivating as the first episode, but it leaves plenty to look forward to and answers just enough questions to ask a few more.
    • 58 Metascore
    • 70 Critic Score
    The Wii version still costs 50 big ones, but there's a world of difference between experiencing this game with a Wii-mote and playing via the PC mouse-keyboard.
    • 82 Metascore
    • 70 Critic Score
    All the features, boss fights, stealth elements and VR missions just can’t compensate for the game’s relatively short story mode, as well as some nasty AI bugs and annoying camera issues.
    • 60 Metascore
    • 70 Critic Score
    Spiderman Friend or Foe for the Xbox 360 has a lot going for it and players can have a good time as long as they understand that this is a game that has been targeted towards a younger audience or the causal gamer.
    • 72 Metascore
    • 70 Critic Score
    Despite the abundance of clichés, you can see that a lot of effort went into setting the right tone and atmosphere. There are some downright mind-blowing scenes and unique uses of audio and color.
    • 67 Metascore
    • 70 Critic Score
    While deliciously unpredictable most of the time Bedlam is still brutally difficult, thus sadly obliterating your chances of a potentially great turn-based tactical experience.
    • 68 Metascore
    • 70 Critic Score
    The whole thing pretty much boils down to a lot of rinse and repeat, but I still played the damn game because I like Vikings so much.
    • 77 Metascore
    • 70 Critic Score
    Evolve has a lot going for it on the surface, but I fear it may not have enough variety to keep it in players favorite list for the long run.
    • 62 Metascore
    • 70 Critic Score
    Occasional engine bugs and terribly optimized AI. Because of that, the single-player experience feels like you're playing against an army of total idiots that seem willing, if not eager, to run right out into the open where you can pick them off.
    • 77 Metascore
    • 70 Critic Score
    Street Fighter V has a lot of potential, but unless you’re training for those ranked matches, that’s all the game will be for you – potential.
    • 73 Metascore
    • 70 Critic Score
    Shows signs of brilliance, but STILL lacks that finishing touch that would make it very good or excellent even...I felt like I wanted to play on, but only barely after I've ran into some serious frame rate issues and AI glitches.
    • 62 Metascore
    • 70 Critic Score
    Sadly, Assassin’s Creed Chronicles: Russia fell below the bar that ACC: China set.
    • 82 Metascore
    • 70 Critic Score
    The Chronicles of Riddick: Assault on Dark Athena doesn't know what it's supposed to be. It shifts from being an intense, yet frustrating shooter, to a buggish sneaker. Starbreeze didn't make the most out of this recipe. There's so much wasted potential
    • 66 Metascore
    • 70 Critic Score
    In the end, Star Trek Online is a mixed bag. If you are a Star Trek fan you will get a huge kick out of being able to pilot your own ship into combat and having brushes with people places and things you have seen in the series and movies. Gamers who are not fans will still find a beautiful game with wonderful audio and music, but the shortcomings in gameplay outside of space combat leave much to be desired.
    • 73 Metascore
    • 70 Critic Score
    Even though micromanagement style games have been a staple on PC for as long as the platform has existed, something about this game feels like it would be more at home on mobile, where the repetitiveness can be indulged in more approachable, bite-sized doses. That said, even on PC, this is still a time-suck that oozes personality and charm, while also simultaneously justifying its $9.99 sticker price.
    • 59 Metascore
    • 70 Critic Score
    The game is definitely not for everyone and it’s not something I can recommend to each and every gamer out there, especially those who love a challenge or action-heavy gameplay. But for the story gamers out there, here is your own personal gaming paradise.
    • 81 Metascore
    • 70 Critic Score
    What RollerCoaster 3 lacks is some excitement that can't be artificially created with some clever scenarios. The biggest drawback of this game is the fact all scenarios tend to play the same no matter what the goals are, otherwise I'm convinced I would have enjoyed it even more.
    • 79 Metascore
    • 70 Critic Score
    In order for a game to be considered something worth your time and money when you finish it, you should be left with either the desire to jump back in and have another go at it or fond memories of the experiences and challenges you played through. Rage falls short on both those points.
    • 73 Metascore
    • 70 Critic Score
    In some missions the dreadful AI causes enemy units to simply refuse fighting - basically, they'll just be sitting and waiting for your archers to kick their butt. Now, that's really sad.
    • 72 Metascore
    • 70 Critic Score
    Whoever designed the levels in this game, clearly didn't bring a lot of effort or imagination into it.
    • 65 Metascore
    • 70 Critic Score
    What it lacks in variety, it tries to make up in quantity. Speaking of quantity, I've already mentioned that you'll meet gazillions of enemies along the way.
    • 72 Metascore
    • 70 Critic Score
    The gameplay is well-executed, albeit it gets increasingly repetitive as you move on with the story (which, as we’ve already said, leaves a lot to be desired).
    • 71 Metascore
    • 70 Critic Score
    Clone Campaigns has a unique spark thanks to the inventive mission concepts and plot.
    • 67 Metascore
    • 70 Critic Score
    If you're a hardcore military buff, I might recommend it to you for the fun firefights. Other than that, I think you're better off getting "SWAT 4." That one flows much better and has a much nicer feel to it.
    • 69 Metascore
    • 70 Critic Score
    Even with all its peculiarities, I have to be honest, I did have fun along the way. Plenty of fun. The quest structure is solid and rarely feels repetitive or bored.
    • 58 Metascore
    • 69 Critic Score
    This zany, uncensored version of "The Sims." Relatively sluggish performance and lack of more replay value indicated by the deficiency of online play or more creative off-line sex options are its crucial drawbacks. The up side, however, is that up to the point where you've done just about everything in the game, it plays very nicely and you will be having fun.
    • 59 Metascore
    • 69 Critic Score
    Poor graphics and sound have their good side as well - the game will run smoothly on older machines, regardless of the number of units appearing on screen, and loading and saving games is as fast as it can get.
    • 65 Metascore
    • 69 Critic Score
    The game retails for $40, for what is essentially a rehash of the most popular maps, coupled with a few new arenas, with bots capable of making the game fun for lone wolves and LAN parties.
    • 61 Metascore
    • 69 Critic Score
    There's a nice opportunity for you to learn a lot on the subject, as the developers and their associates really took history for serious.
    • 62 Metascore
    • 69 Critic Score
    Not a breakthrough in any way, nor does it bring any innovations to the RTS genre. However, while it may not hold the attention of "Warcraft III" vets, it still offers a fair slice of enjoyable classic RTS gaming.
    • 59 Metascore
    • 69 Critic Score
    I have to admit that this simplicity also makes it highly playable… I simply couldn't stop playing it until I conquered Britain, and that took me some time.
    • 66 Metascore
    • 69 Critic Score
    I must say it's a pity that a game with such a realistic feel and a believable atmosphere suffers from several annoying problems, such as the lack of an in game mini-map or an inventory system and the inability to save your progress or use the health packs at will.
    • 65 Metascore
    • 69 Critic Score
    If we take it for what it really is - a mod, then one could label Rewolf's baby as a nice mod success story with mediocre retail reach and appeal.
    • 77 Metascore
    • 69 Critic Score
    The game's innovative plot and magic system, supplemented with a great deal of interactivity, will surely appeal to most gamers, while the sheer complexity and skill advancement should please RPG fans.
    • 64 Metascore
    • 69 Critic Score
    Won't bring you too many new things that haven't already been seen in Commandos.
    • tbd Metascore
    • 69 Critic Score
    Two very important things have downgraded the game's score I'm afraid: the aforementioned graphical disadvantages and only two locations for exploring.
    • 73 Metascore
    • 69 Critic Score
    Yes, so this is an obvious money grab. But at times, you just can’t help it. Humming all-too-familiar John Williams’ themes and flying an X-Wing and blasting TIE Fighters out of the sky is as fun as ever.
    • 63 Metascore
    • 69 Critic Score
    The absolute beauty of the painting-like art style also helped.
    • 61 Metascore
    • 69 Critic Score
    Lost Planet 3 is a bit of a wasted opportunity, but still a journey worth taking if you’re into some solid action and pretty visuals.
    • 74 Metascore
    • 69 Critic Score
    If this game was a Roman and it was giving a speech in the Senate, I'm afraid it would likely get stabbed 18 times in the back by a bunch of conspirators just because it was boring all the Senators to death.
    • 70 Metascore
    • 69 Critic Score
    Hard-core fans will love the story and eventually, if they're persistent and patient enough they'll get over the horrendous controls and camera and other gameplay drawbacks.
    • 67 Metascore
    • 69 Critic Score
    Earth 2150 trilogy fans will be overwhelmed with this game. The rest of you would be better off with something else.
    • 75 Metascore
    • 69 Critic Score
    Upgrading the main character, using diverse skills and fighting abilities, coupled with a range of impressive execution moves, make for an exciting combat system.
    • 81 Metascore
    • 69 Critic Score
    I felt like Ubisoft Montreal has made this game exclusively to be shown at gaming conventions. They have this great tech demo, this one looping level complete with cool graphics and gameplay mechanics, but they ultimately had no idea what to do with it. They just kept on going with these derivative missions until you become fed up with it.
    • 80 Metascore
    • 69 Critic Score
    If you want an action strategy with unique moments, and you don't mind stupid camera placement, and you're not too much into online fighting, and live in Europe, Hostile Waters is a decent choice.
    • 75 Metascore
    • 69 Critic Score
    The great graphics and the pleasure you will get from leading the young lady through the world if imaginary history is sufficient to make this a generally good game. For one afternoon…
    • 70 Metascore
    • 69 Critic Score
    The gameplay has vastly improved for this new genre, the game mechanics and puzzle solving are unique and fun, the voice acting was incredible, and it is visually stunning. It’s very unfortunate that the story has continuity difficulties, unnecessary padding, too many boring stretches, and repeated plot devices, as the story is what’s supposed to keep you going in an interactive drama.
    • 64 Metascore
    • 69 Critic Score
    The unbalanced AI, weak diplomacy, poor combat, steep learning curve, are all pieces that draw the players attention away from the game and ultimately decreases any replay value.
    • 74 Metascore
    • 69 Critic Score
    It features some nicely executed gameplay concepts, but all this is too shallow and repetitive to warrant a higher score.
    • 72 Metascore
    • 69 Critic Score
    Doesn't justify the relatively hefty price tag. Owners of the original game who are not fanatical about "Raven Shield" are better off downloading the patches and sticking to the original multiplayer.
    • 61 Metascore
    • 69 Critic Score
    That doesn't mean you won't have some fun if you take the time to learn how each robot operates and in time you should get a kick out of the multiplayer. We regret the developers didn't iron out some of the technical issues, which often ruin the experience throughout the single-player campaign.
    • 70 Metascore
    • 68 Critic Score
    When it works, it works really well and it's a better game than the original. Unfortunately, the expansion doesn't work well all the time. In addition to that, its single-player facet is not particularly lengthy even if it is a bit harder and has lengthier missions than the original.
    • 71 Metascore
    • 68 Critic Score
    The puzzles are your standard - "push-lever-break-thing-press-button" type of brain crackers, which will be about as challenging to a HL veteran as… well okay, some of them are somewhat inventive, but on aggregate they'd only be interesting to the DC crowd I guess.
    • 57 Metascore
    • 68 Critic Score
    A disk full of bugs, striving to be a slow "Diablo" based on AD&D third edition rules.
    • 65 Metascore
    • 68 Critic Score
    Make no mistake though, Servants of the Dark is fun; it's just that the whole experience is a bit short when compared to the lengthy and extensive original.
    • 68 Metascore
    • 68 Critic Score
    In the end, the bad camera and the glitchy nature of Trine 3 just get in the way of a game that otherwise screams ‘huge potential’.
    • 70 Metascore
    • 68 Critic Score
    Blues and Bullets has a very rough start, but it has enough shining moments to keep players intrigued to see where Ness’s story will roll.
    • 74 Metascore
    • 68 Critic Score
    The co-op is actually very fun and leaves more room for tactics and combat variation, unlike the single-player segment. This may be enough to warrant a purchase or a rent for gamers who appreciate that type of entertainment. Those seeking a deeper experience with a richer story and generally more content will be sorely disappointed.
    • 68 Metascore
    • 68 Critic Score
    The game is also rather short, which is both good and bad; it's bad because… well, because *I* say it's bad; and good, because you'll get sick of that linear hack-and-slash action.
    • 67 Metascore
    • 68 Critic Score
    This is a title that falls in an odd position in the spectrum of racing titles. It is far too ambitious to be considered an arcade racer, but too unpolished to be a simulation. Regardless of your level of skill, this may be one experience worth steering clear of.
    • 68 Metascore
    • 68 Critic Score
    When the game is firing on all cylinders, it is one of the most refreshing new IPs this generation. The problem is that the charm begins to wear off with age and the mediocre loot system doesn’t do enough to incentivize excessive replay.
    • 73 Metascore
    • 68 Critic Score
    If you are already an Xbox One owner, it would be nigh impossible to make the argument for buying the game on PC instead of on the console. Make no mistake: this is a buggier and less convenient way to consume something that was designed exclusively with the console in mind.
    • 67 Metascore
    • 68 Critic Score
    Runaway: The Dream of the Turtle never really lives up to the likes of long-established adventure franchises from LucasArts. Quite simply, they don't make 'em like they used to.
    • 65 Metascore
    • 68 Critic Score
    I can only do so much collectible hunting and identical mini-games, and this is coming from someone who has loved the inFamous games. As such, Gat Out of Hell is strictly for fans of Saints Row IV, those who have been wanting to play more of exactly that.
    • 72 Metascore
    • 68 Critic Score
    It's painfully obvious that the Half-Life 2 engine caused many problems, which weren't ironed out in time by the programming team. Consequently, players with modest rigs won't be able to experience the game in its true visual potential.
    • 62 Metascore
    • 68 Critic Score
    After a while, it all turns into a dull routine, with precious little replay value. For an RPG, this is not good.
    • 83 Metascore
    • 68 Critic Score
    As pretty as the game looks and sounds, it just doesn’t make up for shallow gameplay and a story that really fell flat for me in the end. At least I was able to complete it in six hours, so the tedium didn’t last for that long.
    • 63 Metascore
    • 68 Critic Score
    Despite its drawbacks, this is one of the better games in the Harry Potter series. Regrettably, it still lacks the kind of depth that would bring it closer to other competing games on the market.
    • 77 Metascore
    • 68 Critic Score
    Those of you who spent months playing "Caesar III" or "Zeus" can give this game a miss, as it won't bring them anything new at all.
    • 80 Metascore
    • 68 Critic Score
    Dead Island's saving grace is its open-world approach, cool custom weapons and fun coop. Nonetheless, Techland created a perfect foundation for a cool, RPG-flavored survival horror game, but forgot to polish it, in addition to providing a dull narrative.
    • 81 Metascore
    • 67 Critic Score
    While the atmosphere can be great from time to time, on the whole, we just missed the post-apocalyptic sci-fi flavored ambience that’s heavily incorporated into games like Fallout.
    • 59 Metascore
    • 67 Critic Score
    For a game that looks like it's striving to be Wing Commander under the sea, the designers still have a lot to learn about creating a game with decent cinematic appeal or good story presentation. I don't mind linear single-player gameplay, just as long as the events in between missions are not presented in such a basic and dated form.
    • 57 Metascore
    • 67 Critic Score
    The game lacks gameplay depth for an action RPG, which means more skills, weapons, and items are needed to grab the attention of the hardcore crowd.
    • 63 Metascore
    • 67 Critic Score
    Some more difficult puzzles are likely to turn less experienced players away, but the game was not really meant for them anyway. The players who are ready to invest a lot of time into this title will be rewarded by discovering a beautiful world.
    • 76 Metascore
    • 67 Critic Score
    Although it's always nice to see developers facing challenges and taking their talents across new ground, in Bizarre's case, it's safe to say they're far better off making racers.

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