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5.8

Mixed or average reviews- based on 161975 Ratings

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  1. Dec 19, 2021
    7
    The good:
    Gameplay excluding the auto-aim.
    Music
    Voice acting

    The bad:
    The wokeness
    The story

    Overall the worst PlayStation exclusive I’ve ever played but it is a decent game.
  2. Feb 6, 2022
    6
    Gameplay is fun although a bit repetitive after a while, the jumpscares get predictable and the game keeps using the same formula. Shootouts are fun. Overall its too long. Graphics are nice. The story is just horrible... characters seem off and artificial, plot seems like a teenager wrote it,
  3. Feb 22, 2022
    6
    This is a very polarizing game. While most people think it’s either a masterpiece or one of the worst games of all time, I meet them right in the middle. TLOU part I is my favorite game of all time, so I had extremely high standards for the sequel (which wasn’t needed in the first place). For me, this game has it’s positives, which are:

    1) gameplay - many people disliked the gameplay on
    This is a very polarizing game. While most people think it’s either a masterpiece or one of the worst games of all time, I meet them right in the middle. TLOU part I is my favorite game of all time, so I had extremely high standards for the sequel (which wasn’t needed in the first place). For me, this game has it’s positives, which are:

    1) gameplay - many people disliked the gameplay on part I, but I really really enjoyed it, and in part II it is slightly improved. Overall pretty fun to play. 2) visuals - when it comes to animations, graphics, how realistic killing a person or an infected looks, it is legitimately top tier.
    3) sound - everything in the sound department was nailed.
    4) AI - the AI is pretty good, which is very important in games like these where immersion and believability is key.

    It’s negatives:
    1) plot - the story is absolutely terrible. To have the daughter of such an irrelevant NPC in part I magically matter so much in this world is ridiculously unbelievable. It is a petty revenge story with nothing good in it.
    2) characters - there are really no good characters in this story, not a single one. Some are mediocre, some are atrocious. It is a shame how such bad writing can forever destroy the love we all had to a character like Ellie. 3) pacing - who thought it was a good idea to go back and forth between characters and setting? All to make the audience care for such a bad and irrelevant character in Abby. Guess what Naughty Dog, we do not care, and in any subsequent games featuring Abby we won’t either. You already had great characters in Joel and Ellie which both worked by how well they complimented each other, and now that is lost in a story that simply DID NOT NEED TO HAVE BEEN TOLD. 4) length - this game is unnecessarily long. It doesn’t appreciate the players time and gets extremely tedious right at the halfway point. 5) the infection- such interesting lore surrounding this world, which is impressive considering how bloated this genre is, and it was completely ignored and wasted.
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  4. Mar 1, 2022
    5
    This review contains spoilers, click expand to view. People who don’t love this game are either homophobic/transphobic, or just don’t understand the narrative.
    Abby and Ellie are not “heros” or “villains”. They’re just people making choices, some good, some bad. They both grow and they both decide to end the cycle of violence, but more than that, they both find meaning and understanding in life through their journeys.
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  5. Mar 22, 2022
    5
    This review contains spoilers, click expand to view. Очень сильно качественная игра, проработанная, сюжет, графика, качество на высоте. Naughty dog вы лучшие!!! ))) Expand
  6. Mar 21, 2022
    5
    Jeux magnifique, j'étais presque au bord des larmes sur la fin du jeux, mais quand même quelques petites longueur scénaristique.

    Ça faisait bien longtemps qu'un jeux ne m'avais pas apé de cette manière !!!
  7. Mar 27, 2022
    7
    Juego técnicamente completo, pero historia bastante deficiente y un final mas que tediosos y aburrido
  8. Apr 22, 2022
    6
    It's a game designed around story but I was never drawn in because I did not identify with the playable characters(s), nor understand or agree with their actions.

    The original was amazing for me because it grapples with moral conundrums; and realistically makes the player think about what you would do in a destroyed world to survive or help the people you love. The sequel did not do that
    It's a game designed around story but I was never drawn in because I did not identify with the playable characters(s), nor understand or agree with their actions.

    The original was amazing for me because it grapples with moral conundrums; and realistically makes the player think about what you would do in a destroyed world to survive or help the people you love.

    The sequel did not do that for me, so it was just a tedious slog through watching the characters you play make decisions that irritate you.

    The Gameworld is also lost its coherence. In the last game it actually felt like a desolate place where civilization has basically collapsed, with pockets of people or humanity left where you struggle to survive. The factions in the new game are thriving and the plot driver of a war between them doesn't make sense in the context of a world where there is plenty of room for both to expand, and both have plenty of resources (and therefore have no reason to fight).
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  9. Jun 7, 2022
    5
    Absolutely loved the first one and had such high hopes for the sequel. As much as I truly enjoyed it, there were some very large deficiencies in the layout and logistics of the story and gameplay that just felt forced. I hope they take the reviews into consideration when making the next sequel.
  10. Jun 27, 2022
    7
    I love the gameplay, graphics, and dialogue. However, some of the story choices bogged down the experience.
  11. Jul 2, 2022
    5
    Decent story (especially the ending), but the repetitive gameplay drags it down a few. Overall a must play if a fan of the original, but not for the most amazing experience. The graphics do shine to be one of the best features of this game props to the developers for making a beautiful game.
  12. Jul 15, 2022
    6
    Achei interessante o tema de vingança do jogo, uma pena que foi mal executado. A história foi o clássico clichê de: "vingança é ruim e só machuca as pessoas em sua volta", os devs queriam mostrar em como as mortes causadas pelo player pode ter consequências no futuro, o ponto ruim é que são personagens tão mal desenvolvidos e esquecíveis que você nem liga (ou simplesmente se esqueceu) praAchei interessante o tema de vingança do jogo, uma pena que foi mal executado. A história foi o clássico clichê de: "vingança é ruim e só machuca as pessoas em sua volta", os devs queriam mostrar em como as mortes causadas pelo player pode ter consequências no futuro, o ponto ruim é que são personagens tão mal desenvolvidos e esquecíveis que você nem liga (ou simplesmente se esqueceu) pra quem morreu e quem viveu, um exemplo disso são os companheiros da Abby (WLF). Finais alternativos com certeza deveriam ter sido colocados no jogo.

    O combate é o ponto chave do jogo, é uma gameplay rápida, desafiadora e divertida dependendo da dificuldade em que você está jogando, mas senti falta de uma variedade nova de inimigos/infectados e novas mecânicas de gameplay, não teve muitas mudanças do TLOU 1, exceto pela evolução dos gráficos.

    É uma pena que a sequência do grande jogo do ano acabou assim.

    Recomendo fortemente comprar somente quando estiver em promoção.
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  13. Jul 21, 2022
    7
    This review contains spoilers, click expand to view. Everything in this game from Graphics,Sound,mechanics is top-tier. It falls short in the story by making us see the death of Joel by a gruesome way suffer, slowly dying in his own blood it was the saddest thing I had to feel until I found him only to see him die with a final blow in his head. that made me wanted to hunt her down and then I had to play as Abby for many hours and the only think I was thinking was when I will finish with her. Expand
  14. Jul 22, 2022
    7
    Good, but not so good. It's soooooo long and boring, with a stupid plot. I prefer the first chapter.
  15. Aug 4, 2022
    7
    The Last of Us Part II was visually stunning and created a brilliant atmosphere, and the gameplay was fun and rewarding. The narrative was always emotionally compelling, and the emotional roller coaster was intense, heartbreaking, and enlightening. But, it failed to achieve for me what the game was trying to do. I found difficulty sympathizing with characters, new and old, a problem thatThe Last of Us Part II was visually stunning and created a brilliant atmosphere, and the gameplay was fun and rewarding. The narrative was always emotionally compelling, and the emotional roller coaster was intense, heartbreaking, and enlightening. But, it failed to achieve for me what the game was trying to do. I found difficulty sympathizing with characters, new and old, a problem that wasn't present in the first game. I found that The Last of Us Part II was very different than part I. Part I focused on paternal love, where part II focused much on hate. This of course isn't necessarily a bad thing, but the tone change was a hard roadblock to get over. The immense complexity and depth of the characters was clearly evident, however the story tended to cut corners in unsatisfying and seemingly lazy ways. The biggest failure was the pacing. The narrative tried to achieve parallel plot structure but chose to go down both narratives one at a time instead of neck and neck, even playing sections of the game in the past which eliminated a sense of surprise in coming events. The verdict; The Last of Us Part II challenged me emotionally and followed a mostly satisfying narrative supported by incredible gameplay, but the narrative shortcomings and very poor pacing tainted the experience. Play the Last of Us Part I first, and then I implore you to experience Part II and come to your own conclusion. Expand
  16. Sep 14, 2022
    6
    Oh man...I played this directly after finishing Last Of Us Part I for the first time. And boy was it a jump. Story wise it was still fantastic. The main story hits hard, it's shocking, it's emotional, it's dramatic. But gameplay wise...oh God. What a chore.

    FLASHBACKS I really wanted this game to end. I hate flashbacks so much and to force the player not to just watch a
    Oh man...I played this directly after finishing Last Of Us Part I for the first time. And boy was it a jump. Story wise it was still fantastic. The main story hits hard, it's shocking, it's emotional, it's dramatic. But gameplay wise...oh God. What a chore.

    FLASHBACKS

    I really wanted this game to end. I hate flashbacks so much and to force the player not to just watch a flashback...but to PLAY THE CHARACTERS IN THE FLASHBACK is a whole new level of my hatred haha. At one point it's like "3 years earlier." You beat that part then it says "1 year earlier" then you beat that part and it says, "3 months earlier." I was like STOP IT! Let me move forward! I think it could've cut out like 17 flashbacks and we would've still understood the points they were trying to make. There is no excuse for this amount of flashbacks.

    It doesn't help that many of the flashbacks are such mundane, boring things. Playing guitar, forcing you to play fetch with a dog, forcing you to play a mini-game where you shoot suction cupped arrows at targets...forcing you to walk through an entire museum and look at every exhibit and every display while WALKING (and not letting you sprint). And you cannot skip these things. You have to do them in order to move on to the next level. WHY?!

    And if the flashback itself wasn't painful enough to be forced to play through...the game forces you to play as the character as you travel to the place to do the boring thing in each flashback. Going to a museum? Great. You have to HIKE THERE, and SWIM, and travel for miles before reaching it. Just to go inside and do a boring thing. Fun. So. Fun.

    It makes you travel everywhere in general. Some of the moments where I almost turned the game off are when characters have to reach a building that's super far away. There's a cinematic where they're like "oh look that building is WAY over there. Let's go." and I expect it to cut to me there. But nope...the cinematic ends and my character is standing miles away. And now here I go...I have to once again hike, climb, and swim my way all the way over there. Because that's so very fun to do...

    SKILL TREE

    The skill tree is also strange. You level it up downward. So for instance if the top-most skill is crafting med-kits and the bottom-most skill is "increased health." Then you're forced to purchase every pointless skill in that skill tree just to get to "increased health." Whereas in the last game you can level up whatever skill you wanted, whenever you wanted, which was nice. I found myself just gathering things and pointlessly level up skills just to reach the one I really wanted. Felt very wasteful, as if they knew they were just designing skills to get in the way. As opposed to actually designing helpful ones that would be useful.

    PLAYING AS TWO CHARACTERS

    Just like in the first game, you play as another character in this one. I wont say who. But it goes on for so long that you kinda forget why you're playing as this person. You do a whole bundle of side-objectives that don't feel that relevant. And they have their own entire skill tree and level up system so it's a whole other branch of the game that pulls you away from the main story. It feels odd. As if they couldn't decide which storyline to commit to so they tried to just squeeze them both in together.

    The game basically doubles down on all the things I hated about it by adding a second character. Only this time it makes you go through many of the exact same areas that you already beat as the first character. Spent a lot of time sneaking around this area before? Sucks...now you gotta do it again as THIS CHARACTER.

    OVERALL

    A highly repetitive game that I wished would end many different times. In-between all the filler and fluff though is a solid story screaming for attention. But it's a chore to find, and a chore to stick with.
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  17. Jan 15, 2023
    7
    This review contains spoilers, click expand to view. Honestly, the game is really good. The graphics are impressive even 5 years after it's release, especially when it comes to face expression and details. My only problem with it is the story, and NO, I'm not talking about Joel being killed in the first 2 hours. My biggest problems with it's ending.

    Basically after going a rampage for about 15 hours looking for Joel's murderer, Ellie decides to have a family with her girlfriend, Dina, and her son. If you ask me, that would've been the perfect ending for Ellie, where she realizes that revenge wouldn't make her feel any better, and how all that **** is behind her now, but she decides to go after Abby again, making the game 3-4 hours longer than it needed to be.
    All of that culminates in Ellie fighting Abby, letting her go, going back home and realising her family moved away.
    All of that makes you feel that all of the time you spent on the game was completely thrown away. I even thought the game would still carry on after that part because it just doesn't feel like an ending at all if you ask me. But it's still a good game at the end of the day.
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  18. Feb 9, 2023
    5
    By the end the story gets very very poor with decisions only to keep the game going turning around same table
  19. Mar 5, 2023
    6
    I tried very hard to find some way to like this game, and I was successful, but just barely.

    The Last of Us Part 2, though graphically beautiful, is not a logical continuation of part 1. It feels more like a fiction within a fiction, a deliberately structured by-the-book revenge allegory that ultimately delivers a relevant social message but at the cost of mangling the plot themes and
    I tried very hard to find some way to like this game, and I was successful, but just barely.

    The Last of Us Part 2, though graphically beautiful, is not a logical continuation of part 1. It feels more like a fiction within a fiction, a deliberately structured by-the-book revenge allegory that ultimately delivers a relevant social message but at the cost of mangling the plot themes and character development events of the original game. In fact the hardcover placard contained within the limited edition written by Druckmann himself alludes to such a plot contrivance.
    The question I suppose, is why? Why did they choose this path for part 2? Why castrate the characters and story of one of the greatest games of all time just to deliver an admittedly artful social commentary? Based on the new characters, events and story as it all plays out this game should have been a standalone entry in an original universe. I think it would have done great on its own. It makes no sense whatsoever that ND cannibalized the The Last of Us characters and universe to create this game. It’s not like they needed the pre-sales dollars (apropos the notoriously deceptive pre-release advertising) to fund it. Their reputation alone would have guaranteed their budget.

    I have to conclude that the answer is simple: Colossal miscalculation. I don’t think the ND dev team deliberately set out to eviscerate The Last of Us storyline potential and anger the game’s fans. Somewhere along the development trail the plot analysis -vs- target demographic ball got dropped in a significant way. While trying to create an impactful work of art they lost sight of their number one mandate: serve your audience. Of course they had to know or at least suspect that the final plot line would earn the ire of a portion of their loyal fan base. But I don’t think they realized the extent of their error until after the massive numbers of negative user reviews started rolling in. By then it was too late.

    It is true that there are lots of gushing 9/10 star reviews out there. Many are reactionary to the negative ones and thus act as balancers; the informed reviews are coming from multimedia critics more attuned to the allegorical architecture than to the fictional world in which it takes place. And yes to the game’s credit it IS beautifully presented with great acting, visuals and gameplay. There are also some moving and interesting flashbacks. Ultimately however, the good elements of the game are overshadowed by the infuriating overarching main plot.

    More disheartening - in spite of the game’s gut-twisting opening scenes which set up the revenge plot - the writing team could actually have saved the story to some degree by providing us with a satisfying, contextually consistent ending. However, instead of remaining true to the violent nature of the game universe and giving us the closure that Ellie’s character most certainly would have demanded, they opted for a formulaic ‘high road’ finale that leaves the player staring at his monitor in stunned disbelief. Given the amazingly high body count over the extended play through, the absurd ending sequence was the loudest WTF moment I’ve ever seen in a game, and I’ve played a LOT of games in the last 30 years.

    After finishing, I mulled it over for a few days before writing this review and settling on a medium score. In this at least, Druckmann’s team succeeded in their stated goal of engaging the player to examine the revenge conundrum. I did, and while I agree with the real-world synopsis that revenge-seeking needlessly perpetuates a cycle of violence that ultimately harms everyone it touches—The Last Of Us is not the real world. It is a game and it depicts a world in which humanity is on its last brutal march to annihilation. ND created this world and the gameplay delivered it: no quarter, no compromise, ‘endure and survive.’

    So…everything else remaining the same, maddening initial plot premise and all, here is how The Last of Us Part 2 SHOULD have ended:

    ‘ We don’t see the fiery explosion of the awkwardly thrown Molotov as it engulf’s Ellie’s battered enemies. There’s no need. Instead we see the fire reflected in Ellie’s eyes as she watches briefly, perhaps feeling a quick stab of sadness for all the death - mixed incongruously with a weary satisfaction.

    As the image of her face fades with the waning flames, we hear Ellie say in a half whisper, “that’s that.” ‘

    Had they at least thrown their core fans this small bone, or something similar, I think their user reviews would have been much higher. As they left it, well….If they’ve got any savvy new hires up at ND, I sure hope they’re putting in a sh*t ton of overtime thinking up ways to retcon this albatross out of the canon and win back some of their fans. Indeed, with their shiny new HBO contract, they have a golden opportunity.
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  20. May 6, 2023
    7
    So, I recently played the last of us 1 for the first time and loved it. It has become one of my favorite games I have played, so when I heard the sequel had gotten mixed thoughts from fans, I came into The Last of Us Part II hopefully optimistic and I liked it a lot. Nowhere near as good as the first, but still good. The gameplay is fantastic. Even on normal difficulty it can get reallySo, I recently played the last of us 1 for the first time and loved it. It has become one of my favorite games I have played, so when I heard the sequel had gotten mixed thoughts from fans, I came into The Last of Us Part II hopefully optimistic and I liked it a lot. Nowhere near as good as the first, but still good. The gameplay is fantastic. Even on normal difficulty it can get really challenging. There isn't always a lot of ammo and shooting both people and infected has never felt so fun. The stealth was also so fun and so filled with tension. The story is where this game kinda falls apart. There are a lot of plot holes and contrivances. I also thought that the game was kinda in the wrong order. You first play as Ellie and then you play as another character and you play through the same days as you did Ellie. If you rearrange the scenes, it becomes a lot less messy. At first, the direction the story took seemed baffling, but over time, I grew to understand why they took the route they took. Another problem is that many of the character deaths don't have that huge of an effect on the story. Other than that though... Idk, I didn't really hate this at all. This was great. To me personally, plot holes don't really ruin a story for me, unless there is nothing holding the story together and I wouldn't really say that counts for this game. I liked this a lot and if you don't, that's fine, but don't get mad at me just because I liked a game you didn't. I liked this a lot and even with the huge story problems, I still couldn't not like this a lot. Hot take, I know. Expand
  21. Apr 15, 2023
    7
    This review contains spoilers, click expand to view. holy **** the graphics and gameplay is good, it puts every other game to shame 10/10 on that

    buuut.... damn the main motivation of the story and pay off suck! im not going to spoil anything but damn... didn't except that hot garbage of a payoff 4/10 story telling. I thought the Lgbt stuff was fine im not against any of that I just simply didn't mind it

    also I kinda just didn't like Abby's design
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  22. May 21, 2023
    5
    This game had so much potential, but it floped badly. My main issues with this game are story and characters. Story is full of plot holes and pacing is really bad. Characters from first game are dumb down and Ellie is not recognizable. Others new characters are bland and uninteresting.

    Story: 0/10 Characters: 0/10 Graphics: 10/10 Gameplay: 10/10 Music: 10/10 Overall score is 6/10
    This game had so much potential, but it floped badly. My main issues with this game are story and characters. Story is full of plot holes and pacing is really bad. Characters from first game are dumb down and Ellie is not recognizable. Others new characters are bland and uninteresting.

    Story: 0/10
    Characters: 0/10
    Graphics: 10/10
    Gameplay: 10/10
    Music: 10/10

    Overall score is 6/10 but story and characters are two most importing things in story driven games like this game is, so my final score is 5/10 because gameplay was super fun and graphics/music are outstanding.
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  23. Jul 8, 2020
    5
    Que decepção! Imaginem aguardar um game por 7 anos por se basear em uma premissa e comportamento dos personagens do jogo anterior e ver que sua espera foi infrutífera, sim o jogo é ruim. Não que o jogo tecnicamente não seja excelente, a jogabilidade, os gráficos e sons, a violência e música são o que eu esperava. Porém, todos os bons pontos se dissipam em um mar de péssimo enredo, não digoQue decepção! Imaginem aguardar um game por 7 anos por se basear em uma premissa e comportamento dos personagens do jogo anterior e ver que sua espera foi infrutífera, sim o jogo é ruim. Não que o jogo tecnicamente não seja excelente, a jogabilidade, os gráficos e sons, a violência e música são o que eu esperava. Porém, todos os bons pontos se dissipam em um mar de péssimo enredo, não digo isso por questões de sexualidade e inclusão, mas sim pela história repleta de falhas, comportamentos incondizentes e bizarros, é a sensação de estar vendo uma série barata de televisão. É uma tristeza ver uma sequência que não deveria se intitular parte 2. Que decepção! Expand
  24. Jul 5, 2020
    6
    The last of us part 2 is a good game with breaking all the rules. It is not a bad thing in fact its good that a big company let that happen. But in that case we need a very very good ending which sadly this game didn't have.
    When I ended the last of us 1 I bended for that game and the last of us 1 was a masterpiece for me.
    But in the end of the last of us part 2 only thing what I did was
    The last of us part 2 is a good game with breaking all the rules. It is not a bad thing in fact its good that a big company let that happen. But in that case we need a very very good ending which sadly this game didn't have.
    When I ended the last of us 1 I bended for that game and the last of us 1 was a masterpiece for me.
    But in the end of the last of us part 2 only thing what I did was to be silent
    I didn't know what should l say about this game because the game wasn't bad at all its a good game and by the way it wasn't a masterpiece and the end of the game disappointed me
    If you don't care about what the last of us 1 was you should play this game but if you really loved part 1 l thing its better you don't play part 2
    Last but not least I want to say if the last of us 1 didn't exist this game didn't sell 4 million dollars
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  25. Jul 2, 2020
    6
    "I've never seen a worse story more poorly written"
    -Spoony

    Graphics, gameplay and sound were too notch though

    Special mention to the enemy AI being the best thing since the original F.E.A.R.
  26. Jun 19, 2020
    6
    Критики подсасывают разрабам, больше 5-6 эта игра не заслуживает и шедевром точно не является. Графика не очень, стелс тоже. Консоль пыхтит как сучара.
  27. Jun 23, 2020
    5
    Not bad gameplay-wise, a bit repetitive, stealth gets old and not so effective as the straight-forward run-and-gunning everything. Graphics, sound and overall atmosphere are the best parts about this game. The story... Is bad. Characters lack of chemical, back-story and have questionable motivations to their actions. Ending is so surreal, i can't even explain my feelings... I hope thatNot bad gameplay-wise, a bit repetitive, stealth gets old and not so effective as the straight-forward run-and-gunning everything. Graphics, sound and overall atmosphere are the best parts about this game. The story... Is bad. Characters lack of chemical, back-story and have questionable motivations to their actions. Ending is so surreal, i can't even explain my feelings... I hope that this is the last game for the franchise. Expand
  28. Jul 10, 2020
    6
    From the perspective of learning more about the world of TLOU, part II does a superb job of highlighting the raw, unrelenting lives of those who survived outbreak day. It may not be what fans wanted; it may not be what I wanted from the story, but it's certainly a story worth exploring. Actions have consequences and every single character will be held accountable for theirs.

    Soundtrack,
    From the perspective of learning more about the world of TLOU, part II does a superb job of highlighting the raw, unrelenting lives of those who survived outbreak day. It may not be what fans wanted; it may not be what I wanted from the story, but it's certainly a story worth exploring. Actions have consequences and every single character will be held accountable for theirs.

    Soundtrack, gameplay, and graphics are the best I have ever seen.
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  29. Jun 30, 2020
    6
    This review contains spoilers, click expand to view. This game has the potential to be an 8 outta 10 or even a 10 out of 10 for me because the gameplay and animations are great the world and graphics are beautiful the sound and details and all the little things that went into this game is top notch. I loved the different zombies and enemies types and loved the just scares in this game but the only thing that killed it for me was the story. I did not mind that they killed Joel for shock value I like how the game had a dark tone and was gory it felt like a horror game. Which makes sense for this world that these characters have to live in. Having what happened to Joel makes sense for the revenge rampage Ellie then goes on in this game. I just wish they didn’t lie to us in the trailers making it out like we can play with Joel because I bought the game thinking I was going to get a different experience then what I got. I still would have possibly bought it if I knew what the game was actually gonna be like but for a lot of people they would not have the dynamic of Joel and Ellie was not there in this game and Abby and Lev dynamic definitely didn’t make up for the loss or feel the same way they did in the first game. That dynamic is why people loved the fist game in the first place and wanted to buy Part 2 because people wanted more of the Joel and Ellie duo and wanted to see where the story took these two. Also a lot of people did not like the fact that they were lied to about not having to kill dogs but in this game you are forced to which I don’t mind it doesn’t bother me but I can see how it bothers some people. I also did not like how we had to play 10 hours with Abby and where forced to sympathize with her character and understand why she did what she did to Joel when in the beginning of the game they made us absolutely hate her and her character. Maybe if they reconstructed the story and had all the Joel and Ellie flash backs and Abby’s flashbacks actually be apart of the story and happen in the beginning of the game we might have liked her character more and understood why she did what she did but no that’s not the story we got. I also didn’t like when we finally got done playing through with Abby we were forced to beat up and almost kill Ellie and Dina I didn’t like how Abby was such a cold hearted killer with no remorse and dealt with no side effects to her daily life and mental health I did like how Ellie had ptsd from what happened bc it makes sense. Going through what she had to go through and living in that world would be hard for anybody and I like how they did that they made Ellie feel more like an actual human. I also like how naughty dog tackled real like issues and topics with this game without getting to political the world is crazy enough and that’s why we play video games is to get away from that kinda stuff sometimes. Which brings me to the last part of this game that I did not like which was the ending. They should have just ended it with her on the farm with her new family trying to live and learn how to be herself again and get over the all of the things she has seen and gone through up until that point and maybe left us with a cliff hanger for the third game but no. They had Tommy show up who I thought was dead and guilt trip her into keeping her promise and going after Abby again. Which felt rushed And didn’t feel like was the original ending that was supposed to happen. I didn’t mind the Rattlers and I liked playing in Santa Barbara but I didn’t like how they caught Abby and Lev and that’s how Ellie finds her all weak and dying and that’s when you finally get to fight her. We have seen Ellie take down some big enemies but instead they have us fight Abby like this. It made it seem like Ellie could not beat Abby at full at strength and they knew this and it felt kinda disrespectful to her character. I loved the fight between the two at the end but the fact they just let her go made it feel like I wasted my time and killed all those people to get to Abby for nothing. Definitely super unfulfilling and unsatisfying ending for me and she still didn’t get Justice for Joel. She did not keep her promise to Tommy. Dina left her and now since Abby bit her two fingers off she can not even play the guitar which was one of the last things she could do to remember Joel by and just leaves the house and walks into the woods and that’s it. Terrible ending story wise in my opinion. I do feel like this is a game everyone should play but in my opinion just wait until it goes on sale or just borrow it from a friend. 6/10 Expand
  30. Mar 3, 2022
    7
    It's more like an expansion. I really like the environment and parts of the story.
  31. Jun 19, 2020
    7
    The game's story is really about the endless circle of violence due to a ''revenge vendetta''. I believe the aim is to show the destructiveness and truly ugly nature when one goes down such a path.
    Sadly, the game actually fails to deliver that goal in a meaningful way and I'll explain why.
    At the start, it tries to anger the player by using a beloved character like Joel as the
    The game's story is really about the endless circle of violence due to a ''revenge vendetta''. I believe the aim is to show the destructiveness and truly ugly nature when one goes down such a path.
    Sadly, the game actually fails to deliver that goal in a meaningful way and I'll explain why.

    At the start, it tries to anger the player by using a beloved character like Joel as the catalyst that should anger you enough and put you in the mindset of seeking revenge. It's the reason his death is so demeaning and horrible, otherwise if he had a heroic end you'd feel sad but not really pissed off and I get that. The real problem is what comes after and how it's handled. Instead of the game taking you through a trip of violence and allow you to make hard choices at the end of grizzly violent encounters that has a chance to shift your ''revenge at all costs mindset'', it takes a rigid linear approach. It doesn't provide opportunities to the player to test and see if your mindset shifts. For example this is something the Witcher 3 did so excellently where despite what you thought was the right course and good intention, you ended up with a less clear cut result making you question your choices. Instead of short, violent and shocking encounters that have deep impact (because the game is so over-bloated), that violence loses it's shock value and becomes casual which works against what they're trying to achieve. Even when they're trying to 'humanise' Ellie's adversaries, it's done in a wrong way that feels contrived rather than letting you experience it whilst playing as Ellie. Instead they put you right in the boots of her adversary which doesn't work well.

    In the end, instead of building an experience that let's you question this cycle of violence and built up a culminating moment where you get to choose whether you end it by letting the ' main adversary' live or complete your revenge by killing her and continuing that circle...it chooses for you. This is the ultimate failure where turning the game into a preaching session instead of a lesson at the end of which you decide what to take away from it. This falls short of the excellent ending of the first game which allowed the player to walk away with their own interpretation of weather Joel was right or wrong.

    Sure, the graphics are very good and the animations amazing, but the core mechanics and gameplay are not certainly not engaging enough for the length of time you're required to use them to finish the story. The game is of course technically accomplished and very polished which is not something we're used to as much these days.

    Ultimately, it's not really the type of story that they chose to tell, nor the killing of one of the most beloved characters in gaming (very much inspired by Glen's end in The walking dead), but rather their failure to provide a similarly meaningful payoff and satisfaction for the audience after such a shock move. In the end it feels like a very shallow, uninspiring revenge story.
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  32. Apr 23, 2023
    5
    The gameplay is better but the story is very awkward. I loved the prequel but TLoU2 potentially ruined the franchise.
  33. Jun 24, 2020
    6
    Great gameplay, bad story but with a few cool moments sprinkled in. Feels like it's trying to manipulate us against our favourite characters.
  34. Jul 2, 2020
    7
    El Juego no es un mal juego , buenos gráficos y jugabilidad, pero...
    La historia Floja y un sin sentido lo que hicieron , a los fans del 1er juego puede no convencerles como a Mi y sin Ser Homofobos y esas chorradas...
    La historia se hace pesada casi todo el tiempo , sólo queda lo bueno que fué el Primer juego.
  35. Jun 26, 2020
    6
    This review contains spoilers, click expand to view. Biggest gaming disappointment in my life

    I expected more knowledge about the virus, zombies, the pandemic of humans disappeared, the reason of ellies immunity and making a vaccine. But there is no mention about that anywhere. Its a big female drama. Transgender and female problems were tried to squeeze into a zombie apocoplyse, which wouldn't even matter for the story. The topic of revenge and violence has influenced the writers to much, that they ruined it for the player. Its not new, not fresh, it's the present picture of movies and series. It's sad they had to kill the franchise with that.
    Graphics: 10/10, looks like a PS5 game
    Gameplay: To much looting, but great combat improvment with dodges. Realistic reaction, AI is quite good, even as comrade.
    Sound: Super nice sound on the point. Maybe to quiet at some places, where nothing happens

    Overall gameplay, graphics and sound make the most out of this game. Many people worked on this and without the story, this is top game. Most annoying for me, they ignore the apocoplyse story completley.
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  36. Jun 19, 2020
    5
    Graphics and Sound excellent, as always. The lore... hours and hours that builds nothing, kills a lot and tries to surprise the player with "first game shocking moments x500" and nothing more. Don't care about the feminist/gender thing, doesn't bother me at all, the game's story is worse than the first one and nothing will change this.
  37. Jun 22, 2020
    7
    I’ll just write what comes to my mind about the game.

    It broke my expectancy. Doesn’t get near what the first game was. Joel killed hundreds to save Ellie but she wasn’t able to kill the girl that killed Jesse, almost killed her beloved, took Tommy’s eye and Joel’s life. I think what the game tried to say to us in the end is that Ellie saw on Abby’s relationship with Lev, the same she
    I’ll just write what comes to my mind about the game.

    It broke my expectancy. Doesn’t get near what the first game was. Joel killed hundreds to save Ellie but she wasn’t able to kill the girl that killed Jesse, almost killed her beloved, took Tommy’s eye and Joel’s life. I think what the game tried to say to us in the end is that Ellie saw on Abby’s relationship with Lev, the same she had with Joel or that she has evolved by seeing that revenge won´t take her anywhere, for me that´s **** About the first reason, it would be interesting but the way how the game developed their relationship (Abby and Lev) is so boring, Lev is just a quiet boy totally different of how Ellie was introduced in the beginning of the first game, wouldn’t feel sorry if he died, instead I would be happy to see Abby in tears.

    Totally unnecessary making us play with Abby through half of the game. I know she had reasons to kill Joel, but wtf Neil Druckmann thought? That we would like to play with her. The first time i played with her after Joel’s death I turned off my console. Why you want me to play with the girl that killed my favorite character in the whole novel. Neil Druckmann could explore other ways to end the story. I know it would be cliche to end by Ellie killing Joel after knowing the truth about the first game ending but even though it would be a better ending. What makes me pissed off is that we waited 7 years thinking the way Ellie would discover that Joel was lying about the fireflies, and how Naughty Dog did it? They just brought up in a flashback, giving the feeling that the whole TLOU ending was meaningless. Naughty Dog could explore the whole “Joel’s lie” thing so much better. About the end. I think that the way it ended showing Ellie leaving the farm, gives us a hint to think what will happen: Ellie will go after the remaining of the fireflies maybe to sacrifice herself for the cure since her life doesn’t have more meaning before Dina’s departure. Why they did it? To profit more with TLOU 3.

    About character development. What I really missed about the first game was the way I got emotionally closer till the point that I really start caring about the character like I did with Henry and Sam. The closer of that, that I got in this game was the relationship with Jess but even thought it didn´t feel the same like with the brothers.

    And for those that are trolling the ratings, bro it’s a **** zombie apocalypse the more stronger, better. What you guys did expect, a character looking like Lana Rhoades?

    Resuming, the game is beautiful, revolutionary but the story is dissapointing. My last complaint: any game industry should not do what Naughty Dog did by revealing a trailer that doesn´t have any thing to do with the actual story. I was expecting a game that would made me burst into tears but in the end i got a game that made me fill upset and disgusted with the way Druckmann disrespected Joel to focus on a non-captivating lesbian romance.

    Neil Druckmann gave us what we didn´t want, maybe that is why we are really dissapointed. To really understand the end you have to be open minded and try to understand it in a philosophical way and for me, I was expecting an end to the whole novel, not a question mark. The Last of Us didn´t worth the hype it received and maybe that´s Naughty Dog purpose, to surprise us by not giving us the story we wanted on a silver platter, that´s why I give it a seven.
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  38. Jun 23, 2020
    6
    Last of us the best game of all time.Last of us part 2 worst story all time at least both are the best of something
  39. Jun 24, 2020
    6
    This review contains spoilers, click expand to view. Man I waited 7 years for this game. And It was something I was looking forward to in 2020. Unfortunately 2020 is a cursed year. The Last of Us 2 was a huge disappointment. And I have a lot to say. The game was a beautiful and entertaining game. I had fun wondering around Seattle. And the opening of Jackson. But I am really disappointed with that I was sold on a game by the trailers shown and ended up with a different game entirely. My problems with this game is completely the story and the narrative it decided to tell. Right off the back 30 minutes into the game they kill off one of the most important characters of the Franchise. Joel! I was sold on a story I thought was going to be another adventure with Joel and Ellie dealing with their conflicts from where the first game left off. Instead I got a game that felt like It was a shove into the mud on a rainy day. Instead I got a game that was a false glimmer of hope of trying to gain justice and ended with more tragedy than triumph. I absolutely did not feel anything Naughty Dog was aiming for. And maybe it was just poor execution. But right after joel died all I wanted was to get vengeance and justice for his death and I was IN for that. But it kept dragging on and on and eventually you get into these missions where I feel like the game was trying to make you empathize with the Antagonist. Which is all well if you hadn't killed off an important character too soon. After that all I felt was lust to kill Abby. And I completely did not care for Abby's friends. Nor the kids she cared about. During all of the Abby drama. I just felt like I wanted her dead, her purpose meant nothing to me. And I was just trying to rush through her story to get back to trying to kill her. And then when you finally got back to it, You are let down. Ellie let's Abby Live. She finally could of had justice for Joel. And Ellie let her go.. How big of her. But that's not okay for a player who wanted to get justice served. Maybe others feel differently. But I was not happy at all with that decision. And to make it worse. Ellie lost some fingers sl she can't play the guitar Joel gave her and she lost everything. Dina was gone all of her belongings were put into one room just to be left to be forgotten. And that hurts. Joel dying was not the reason I was angry at this game. It was that it felt like the game didn't want to continue where the first game left off. Sure it did! But in poor poor flash backs just to establish a bunch of meaningless characters for a future game. It just felt like a huge disrespect to the first game. Unfortunately Just like this game. I will also leave it to be forgotten. I am just disappointed. Huge fan lf the franchise and my love was killed and I feel like the first game is meaningless now. Hopefully Part 3..if there is a part 3 ..makes up for what was unfairly done. I just hope I'm not sold on a game I won't get. Expand
  40. Jul 6, 2020
    6
    I just finished the Last of Us Part 2 and I can't help but feel sorry for the developer team. They did such an outstanding job with the graphics, the voices the physics... But the writer team.. You can kill a beloved character but if you gave no meaning to his death other than delivering the message with this never ending circle of violence that just not cut it. I enjoyed my time with theI just finished the Last of Us Part 2 and I can't help but feel sorry for the developer team. They did such an outstanding job with the graphics, the voices the physics... But the writer team.. You can kill a beloved character but if you gave no meaning to his death other than delivering the message with this never ending circle of violence that just not cut it. I enjoyed my time with the game thou I cannot lie. The flashbacks and the moments between Dina and Ellie was well put together but poor writing and plotholes made that impossible. I just can't like Abby no matter what. Naughty dog tries so hard to make us love her but its sooo forced it just doesnt land. The story in general was lacking and comes down as one of the many revenge stories and not a good one at that. But as I said before I have nothing but praise to the folks at Naughty dog. It could have been a true masterpiece. But in my humble opinion The Last of Us part 2 while it's nothing less than technical marvel with good gameplay with it's lacking story and a weak character like Abby end's up being nothing more than a good game. Expand
  41. Jul 8, 2020
    6
    While the gameplay was enjoyable and I had an actual fun time playing it whenever the cutscenes didn’t start playing for those key story moments, the story wasn’t as enjoyable some stuff were pretty dumb and overall bad story writing and the old characters felt wrongly written. And the ending while when you go deeper into the story yeah made a little sense in a way but it’s definitely notWhile the gameplay was enjoyable and I had an actual fun time playing it whenever the cutscenes didn’t start playing for those key story moments, the story wasn’t as enjoyable some stuff were pretty dumb and overall bad story writing and the old characters felt wrongly written. And the ending while when you go deeper into the story yeah made a little sense in a way but it’s definitely not what we wanted to do especially knowing how much you’ve been through in the 25 hours that it’ll take you to get to that point. But hey at least in a weird realistic human way the story makes a little more sense (in some areas) but it definitely absolutely could’ve been way better than what it was. Expand
  42. Jul 25, 2020
    6
    The game is really bad!

    A history full of cliche's, maybe the graphics and form of play are ok.

    Introduce some new characters with any sense in a game who have lovable people like Ellie and Joel.
  43. Jul 26, 2020
    6
    Игра неплохая, но есть недочеты.
    1. Сюжет очень затянут
    2. Локации однообразные
    3. Тупой финал
    Из плюсов
    Хорошая графика
  44. Jul 6, 2020
    7
    Rating: M for Blood, Gore, Drugs, Brutal Sequences of Killing, Decapitation, and Extreme Violence with Vulgar Language and taking the Lord in vain and sexual content featuring some nudity.

    “Revenge is a dish best served cold!” The thing about revenge is that it slowly strips away your humanity. A plot of a game based on revenge is a hard road to follow, especially when the game
    Rating: M for Blood, Gore, Drugs, Brutal Sequences of Killing, Decapitation, and Extreme Violence with Vulgar Language and taking the Lord in vain and sexual content featuring some nudity.

    “Revenge is a dish best served cold!”

    The thing about revenge is that it slowly strips away your humanity. A plot of a game based on revenge is a hard road to follow, especially when the game FORCES you to play as Abby, a character that savagely murders a central character to the game that in turn compels Ellie venture on a revenge mission.

    Four years after their perilous trek across the treacherous post-pandemic United States, Ellie and Joel have returned back to Jackson, Wyoming, where for all intent and purpose, live in a safe compound. However in the world of the Last of Us, safety is an illusion that can easily reveal itself, as while out on patrol with her girlfriend Dina, Ellie’s world is shattered to pieces and she vows revenge on each of the perpetrators.

    Abby Anderson is a playable character from Seattle Washington that treks across the dangerous journey to Jackson where they hash out their plan for revenge. Once she finds the person she stops at nothing to destroy everything sacred to Ellie.

    Ellie leaves the safety of Jackson and travels to Seattle Washington where she has to deal with infected, the Washington Liberation Front (WLF is also known as “Wolves”), and the Seraphites, called Scars by the WLF.

    The Wolves are a strong paramilitary group that in the early days of the outbreak overwhelmed the military and scored a foothold in Seattle. They are well armed and their structure enables them to control most of the area around Seattle where they maintain control and patrol most of the area with their way of justice.

    The other faction is a cult-like group calling themselves the Seraphites. They live in trees and abandoned basements or up in the skies. Most of them use arrows, spikes, knives, and other homemade weapons. Only the leaders have guns but most of the firepower is with their modest weapons and stealthy ways. Their way to communicate is via whistling and the first time you hear it sounds kind of ominous and creepy.

    Ellie arrives in Seattle and finds herself in the midst of a turf war between the Wolves and the Scars. She must defend herself and survive between the hordes of infected, the Wolves, and the Scars.

    The infected have also evolved, as now you have a new infected known as Shambler and the hulking menacing Bloater infused with other forms of the infected identified as the Rat King.

    At the risk of spoilers, the game is broken into three days in Seattle period where you first play as Ellie, and then you play in the same three days from Abby’s perspective. Naughty Dog is ramming Abby down our throat trying very hard for the player to feel sympathetic for her, almost as an explanation for her actions in the very first section of the game.

    We can emphasize with Ellie, we have an emotional connection with her and Joel, but in my playtime with Abby, I could care less. Additionally, the Ellie of this game isn’t that likable either. She can be cold and ruthless and lacks emotion. The game wants us to form an emotional connection with her based on everything she’s been through, however, she is a shell of the sweet and feisty Ellie that we loved in the first game.

    I do not care for the gay agenda that Naughty Dogs wants ram down our throats. If the relationship between her and Dina is relevant to the story is warranted then that is one thing, but it seems to me that this wasn't warranted in the game.

    The ending of this game also makes you wonder why we played this game. We went alone on this killing spree for hours only for the game leave us on an ending that made regret putting the twenty to twenty-five hours into an emotional rollercoaster of feelings that at the end made no sense.

    I cannot give this game a zero but by the same token, I cannot give a ten. Originally after giving it an eight, I must reduce my score to a seven based on other factors of playing a new game plus.
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  45. Jul 24, 2020
    5
    This review contains spoilers, click expand to view. The last of us part 2 lacks nuance.

    This story may seem like it's about revenge... but it's a tale about forgiveness. As the player you immediately hate certain characters and want blind revenge.
    In the end it all comes together and wants to show you that no matter what happened, you can still forgive people and find peace in yourself, even without fulfilling your vengeance; which wouldn't leave you satisfied anyway. If we're all driven by revenge, we will never find peace. Find it in your heart to forgive your enemies.

    Up until the ending, the entire game is filled with death; useless and mostly without purpose. I didn't feel for most of the characters; like at all. Jesse was, for example, a funny, witty and like-able character. He was killed off with a snap. Soooo... okay??? Super edgy...

    There's a HUGE disconnect between the story they wanted to tell and how they told it and what it ended up making the player feel. The game made me feel like **** throughout about 60% of it. Not sure if that was the goal, but you can't tell me a game is great when I just want the 'pain' to end and see the ending. I waited 7 years, was hyped for more than 2 of those, just to literally sit there and consciously WANT the game to end... Yikes.

    It feels like I'm playing for a message; not the story in of itself. Also, you can't tell me they were so passionate when they left behind (no pun intended) multiplayer, just to have the only thing being a message shoved down our throats, because that's what the whole thing boils down to: Revenge bad.

    As it's own, standalone experience: Very strong 5 for me.
    As a sequel to the first one: Probably a 1 or 2. If you did things well in the first one, you have to be criticized if the sequel doesn't manage to at least do what the first one did.

    I feel like a moron for judging something before having finished it, although human beings are easily manipulated and the illusion of choice and cleverness can be achieved with the right knowledge.

    Also, what the **** is up with the **** and manipulative trailers??? Non-pre-rendered cutscenes are dangerous man. Go back and change things without any amount of effort...
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  46. Jun 19, 2020
    5
    An absolute character assassination. The decisions Ellie, Joel and Tommy make completely out of character just for that sake of driving this petty plot forward.
    Though the graphics, acting and overall detail on this game are the best there is, gameplay feels the same as it's predecessor that came out 7 years ago.
  47. Jul 24, 2020
    6
    It's a good game, but not a TLOU.
    -This is terrible writen, there's alot of contradictions and plays with fake scenes that we're showned in the trailers so you can earn more money.
    -It's a waste of potential, 'cuz the graphics, mechanics, and flashbacks are well maded, it's a shame, cuz with the same resourses, and the same characters you've could done a well MADED WRITEN story.
  48. Jun 19, 2020
    7
    This review contains spoilers, click expand to view. The first game left big shoes to fill and the second game is not worthy to step into them.

    First of all, I'd like to get the easy part out of the way: this game is a technical marvel. The graphics are superb, the sound is masterful, the acting is next level and beyond. The production value blurs the lines between gaming and cinema, but unfortunately, the story and characters don't live up to the standards set by the first game, nor the incredible technical effort present in this one.

    Gameplay is much smoother than the original, but does not add enough to revolutionize the genre. Level design can feel repetitive, even when you're in different areas. The walking and the conversations are nice, but they out stay their welcome at times. The game is not difficult, and it's about as long as the the average single player games; 25 hours. The story is told from different perspectives to make an obvious point ; conflicts in the form of vengeance may consume people and outlast them. The main characters are single minded and their negative emotions leave no room for growth or development throughout the journey. They are charged with destructive emotions that ultimately lead them to lose everything, making the characters and the player feel empty because of how tragically primitive their world has become. Violence and bloodshed are detailed and magnified in a disturbing manner which only show us how far humans have strayed from values and civilization. Sadly, it all makes it a world not worth visiting and the characters do not merit our company.

    It is a regrettable that the second game couldn't push storytelling like the original did. But it did push the technical aspect and I wish it is enough, but it is the one aspect that will be overshadowed by future games with better technology.
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  49. JVT
    Jun 20, 2020
    6
    A honest review here. Graphics and sound is really good. Gameplay is very similar to the first game, with some improvements. Story is the games biggest problem. Its so bad that I wanted to stop playing the game. The ending is so bad it makes playing through the entire game feel unsatisfying and a waste of time.
  50. Jun 20, 2020
    5
    I have been waiting for this game to come out, and thus far I’m happy with the work of naughty dog. The game still has the same style as the first, yes the controls are I bit clunky, as they were in the first, but this isn’t street fighter or mortal Kombat. This game has followed direction from the first, and although, admittedly, I have not finished, I am about 25 hours in, there isI have been waiting for this game to come out, and thus far I’m happy with the work of naughty dog. The game still has the same style as the first, yes the controls are I bit clunky, as they were in the first, but this isn’t street fighter or mortal Kombat. This game has followed direction from the first, and although, admittedly, I have not finished, I am about 25 hours in, there is nothing that would merit anyone to rate this game with anything less then an 8 let alone a 3. Smh users. DHAME Expand
  51. Jul 4, 2020
    5
    This review contains spoilers, click expand to view. What's a pitty to play as a Joel killer... I felt disgusting! I give 3 points just because of in-game great level design and lighting. Soundtrack is also a weak part of the game. Storytelling is ragged and dull.
    I always respected this company but now it is hard not to be disappointed from that...
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  52. Jun 22, 2020
    5
    This review contains spoilers, click expand to view. Naughty Dog is a (deeply) flawed hero in this story. I can understand the parallels between Ellie and Abby: both of them lost so much due to hatred and revenge. I understand the immersion with the character that Naughty Dog tried to make between us and Ellie: (HEAVY SPOILERS!!!) When Abby kills Joel, Ellie is **** pissed, and we are **** pissed. When Ellie questions why did that happen, we question WHY DID THAT HAPPEN (naughty dog)!? By the end of the game, after going in a killing spree, Ellie feels uncomfortable, and so do we. We realize the consequences of hating and the eternal cycle of vengeance, just like Ellie, and to break this cycle (Lev would probably go in revenge after Ellie if she had killed Abby), Ellie chooses to spare the person that made her transform into something practically inhuman. The idea of this kind of immersion with a character is one of the most amazing ideas I have ever seen in entertainment history. The choice of killing Joel early on is one of the most bold moves i have ever seen in my life: it´s unfair... it´s **** disappointing... but it serves the idea of connection between character and player (or at least it should). That said, the gameplay, the graphics, the level design, the accessibility, and the CONNECTION between player and character are breathtaking (NOTE: I said the CONNECTIONS between player and character, and not the characters themselves, with few exceptions). The 10-hour long gameplay with Abby was unnecessary. I understand that Naughty Dog wanted to present the ultimate lesson that we can extract from this game: It doesn´t exist good or evil. All that exists is the point of view (or some **** like that). With a 30 minute or an hour gameplay we could have know all that we should know about Abby and her motivations, and the people that she cares about. But she IS the villain. Why would you wanna play for more than 2 hours as the villain of a game? Why does this game have to act like the world is 90% of the time a cruel place, and that ultimately there is more "bad" than "good"? Why does it has so much negativism in such dark times? Why wouldn´t you feel the same connections and lessons by keeping Joel alive for more than 2 and half hours? Joel being alive could add SO MUCH MORE in terms of gameplay and more in therms of history. Imagine that in the 5 years time jump between the first and the second game, Ellie actually had built an extremely deep relationship with someone (Dina maybe). A relationship that was the OPPOSITE of what it was with Joel, and with that, Ellie actually had a bigger emotional gap between her and him. Because she found out the truth. And she found out that she was starting to become like Joel. So she pushed him away and found love with someone else. The same **** in Jackson with the WLF, only this time Joel doesn´t die. But Jackson does, maybe Tommy as well. Not only Ellie would be **** pissed off but Joel would too. Imagine a more brutal combat with JOEL. A man who had everything taken away from him. But in case if you´re wondering "Wouldn´t this compromise the emotional relationship that we have with Ellie? I mean, we have a much deeper connection with Joel then with Tommy and a bunch of generic NPCs, because we played with him during the entire first game. So killing somebody other than Joel as a motivation of vengeance for Ellie wouldn´t cause the same impact and rage on US, and consequentiy we wouldn´t have the same connection we have with Ellie when Joel was killed". I understand that. I DO. Naughty Dog had to sacrifice Joel in order to deepen an emotional connection between us and Ellie. But it could have been in SO MANY different ways. Joel could have feel guilty because he had put his guard down with Abby and because of that he blames himself for the destruction of Jackson. So we would play the 10 hour section with JOEL, and not Abby. By mid-game he could die in a more meaningful way, maybe he could die learning an ultimate lesson that we would only discover when playing with Ellie, maybe he should have achieved some level of redemption for all horrible things he did. It´s a real shame ND just cutted off the connection between Joel and Ellie in favor of some parts, that weren´t really necessary and could have been avoided. My admiration for Naughty Dog improves a little bit when I take a look at their point of view, and the genuine balls they had on killing off this iconic character in favor of something new, and an amazing connection between player and character. But ND also had to assume the possibility of dissappointing their fans. And as we can see by these scores (most from people who didn´t played the game, but still) people are pissed. A BIG part of me is **** pissed. I don´t know if anyone is gonna see this but I HAD TO LET IT OUT. What a shame Naughty Dog. Hopefully you get the chance of having the redemption that Joel never had. 5/10 - Congratulations, you may have just broken your fanbase in two. Expand
  53. Jul 2, 2020
    6
    Decent enough game-play, phenomenal visuals, good score. Everything about this game is good, except for what matters most in story-driven games: The story. The story and the characters are an undeniable downgrade from the first game. Many illogical choices are made by the characters. If you care about the characters or the story, you almost certainly wont like this.
  54. Jun 27, 2020
    5
    This review contains spoilers, click expand to view. Neil Druckmann Joel üstüne tükürülecek adam değil bide üşenmeyib onun animasyonunu çalışmışsınız.Al istediğin oldu bol bol nefrettt Expand
  55. Jun 25, 2020
    5
    Ахуэна, это ахуэнаовлвлвллвлвллвлвллвлвлвллулвлуллулуллулуллуллулуллу
  56. Aug 6, 2020
    7
    this game is actually good alright? its definetly not a masterpiece but its good
  57. Jul 8, 2020
    7
    This game is a real mixed bag. (very light spoilers)
    Story-wise there where some fantastic and moving moments, yet also moments where the pacing felt off (story has unusual structure and some bits of the game where nice but could have been left out) or characters decisions didn't feel as though they completely added up from what we knew about them (but aren't too unreasonable and they do
    This game is a real mixed bag. (very light spoilers)
    Story-wise there where some fantastic and moving moments, yet also moments where the pacing felt off (story has unusual structure and some bits of the game where nice but could have been left out) or characters decisions didn't feel as though they completely added up from what we knew about them (but aren't too unreasonable and they do have to make a story) plus characters didn't have the same level of chemistry between them that made the 1st game so great. They made a compelling story / narrative about the nature of revenge, characters where able to break out of the cycle though it took a great personal toll on them. I like how these games have used the all too familiar zombie apocalypse setting in a unique way for character based stories, that shine a light on human nature (but not just in the sort of way that only shows how messed up things can get), yet aren't always out for a happy ending. I applaud the devs for being brave and creative and not playing it safe, could have been more polished but keeps it interesting definitely.
    In regards to game-play again moments where I was on the edge of my seat, and a well balanced degree of challenge for each difficulty (at least from what I've heard and what I'd expect from normal difficulty), the few boss fights where all really enjoyable, great graphics, sound and decent AI; then times when the world felt big but not interesting enough to want to always explore it, looting felt mandatory as supplies are short, which makes sense but isn't always that fun (it takes ages) but you have to do it for the small chance you find a new weapon to use. Similarly levels where perhaps a little too big, I liked the more open feel but bigger doesn't necessarily equal better. Also they could have added more features to it, plays like the 1st game as there is only 1 type of new zombie and only really the addition of dogs added to the stealth / human fights, on the other hand I liked the combat in the 1st game and wouldn't call it bad just a missed opportunity to do more.
    As for the problems others have had, I'll briefly discuss them here. I still found Abby a well written character and her half of the game is still compelling to play, her character arc may even be the better one, people weren't too accepting of a new character/ group but I didn't mind too much. Killing characters in a thought out way shouldn't be a problem especially when the whole idea of the game revolves around it. Killing dogs in a video game when they are trying to kill you also should be fine. They do push a bit of a SJW agenda, for most the game I was fine with it as they didn't break the 4th wall to give a message to the player it was just trying to normalise, gay relationships and buff women (which makes even more sense for one that fights so much), the kids gender preferences where harder to believe, but there is nothing wrong with it, just at this point it felt too coincidental to have all these things together and it took me out of my immersion as it felt the game was pushing something, this can be included but it annoys me when media goes out of its way to spread the message it takes away from the story telling when it is too apparent in my opinion. It also felt a bit unrealistic the girls fell so deeply in love so quickly, but they had known each other a long time perhaps some tweaking would have made it more believable.
    As for the reviews on this site: the reviews that give 0-3 out of ten some an hour or so after release are probably from people who care too much and are honing in on anything bad to say. Those that are giving 10's are perhaps tying to balance out the overall score personally I think the reality is somewhere in between. Critic reviews also seem unusually high, if its that they need to write good reviews to get invited back, then this is a shame and would explain why they are so far out from what the community is saying.
    TLDR / conclusion: the hype around this game wasn't met up to but I think we had insane expectations too. The game is good and if you where like me a big fan of the original and interested in what happens next then I'd recommended; otherwise it's up to you its no masterpiece but still a decent triple A game which also feels unique, both of which are more of a rarity for games these days so for that it's worth considering if you want something to play for 20-30 hours, and are okay with the price tag (but that is a different debate). For those unsure still playing I'd recommended finishing it as I felt the same near the middle of the game but it does pick up and I was satisfied with the ending but get why others may not be. As a final note this game is violent and dark at times due to the setting and themes it has, if that isn't for you this may not be your cup of tea.
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  58. Jul 8, 2020
    5
    This game is not like the first part...it's sad and depressive. The first was sad too, but there were happy moments.
  59. Nov 8, 2022
    6
    The last of us part 2 é um jogo com gráficos excelentes e uma jogabilidade ótima mas que faz vários erros durante o enredo, principalmente no seu final sem sentido e forçado. eu esperava muito desse game infelizmente ele não correspondeu as expectativas e é um jogo totalmente superestimado por fanboys. eu adoro o primeiro the last of us é um dos meus jogos favoritos, e the last of us partThe last of us part 2 é um jogo com gráficos excelentes e uma jogabilidade ótima mas que faz vários erros durante o enredo, principalmente no seu final sem sentido e forçado. eu esperava muito desse game infelizmente ele não correspondeu as expectativas e é um jogo totalmente superestimado por fanboys. eu adoro o primeiro the last of us é um dos meus jogos favoritos, e the last of us part 2 é um jogo que não vou ter boas lembranças justamente pela história fraca e dificilmente irei jogar novamente. Expand
  60. Sep 23, 2020
    6
    J'ai été très déçu par cette suite. Tout d'abord au niveau du rythme, là où le premier épisode m'avait aspiré dans un déluge d'émotions d'entrée de jeu, avec sa mise en scène au service d'une intrigue extrêmement bien construite et crédible, tlou2 m'a endormi. Le début du jeu nous confisque les commandes du personnage pendant un très long moment, une grande frustration liée au fait queJ'ai été très déçu par cette suite. Tout d'abord au niveau du rythme, là où le premier épisode m'avait aspiré dans un déluge d'émotions d'entrée de jeu, avec sa mise en scène au service d'une intrigue extrêmement bien construite et crédible, tlou2 m'a endormi. Le début du jeu nous confisque les commandes du personnage pendant un très long moment, une grande frustration liée au fait que l'histoire et les dialogues ne m'ont pas captivé une seule seconde. Je n'ai pas retrouvé la force de la complicité entre Elie et Joel du premier épisode, qui avait été amenée progressivement. Nous avions vu les personnages évoluer, leur caractère s'adapter, leur cœur s'ouvrir, c'est tout cet ensemble qui rendait le duo extrêmement attachant au milieu d'un contexte extraordinaire de crédibilité grâce aux graphismes et à la mise en scène.

    Mais ce qui a définitivement gâché mon expérience avec cette suite c'est le gameplay absolument identique au premier. Sauf qu'à l'époque je ne savais pas ce qu'était un open world, les capacités de la ps3 étaient parfaitement exploitées malgré les ressemblances flagrantes avec la série uncharted, ce qui pour moi était accrocheur c'était l'histoire et les phases de combats ultra nerveuses et riches en subtilité en fonction des adversaires. Ce rythme exploration / combat, certes répétitif était suffisamment stimulant car entre coupé de scènes bouleversantes mettant en œuvre les personnages et faisant avancer l'histoire vers l'inconnu, il y avait du suspense ! Dans cette suite, l'alternance exploration / combat est d'un profond ennui car l'histoire est pompeuse d'une part, de l'autre avec la puissance de la ps4 j'attendais beaucoup plus d’interaction avec l'environnement sans souhaiter pour autant un monde ouvert, mais j'attendais une cohérence ! Si je peux grimper ce mur ici pourquoi pas là ?! Si je peux ramper sous cette voiture, pourquoi pas celle là ?! Si je peux casser les vitres des voitures, pourquoi ne pas y insérer des mystères ? Quel intérêt alors ?!

    Mon sentiment a été de me sentir verrouillé complètement dans ce jeu, sauf dans les phases de combat très bien réalisées et améliorées. Mais je ne supporte plus de voir mon personnage forcé de marcher quand je veux le faire courir, qu'on me dise où regarder (L3 !), qu'on me dise quand le danger arrive où quand il n'y a plus de danger avec une parole d'un compagnon de route. Je ne supporte plus tous ces triangles dans le décor pour me dire quoi faire en permanence.

    Ce jeu vous prive de l'essentiel du gameplay : la tension. L'histoire a beau être extrêmement violente, il n'y a aucune tension ! Pourquoi ? Parce qu'on sait qu'il ne peut rien nous arriver SAUF durant une phase de combat, à savoir à un moment où l'on sait qu'on va mourir car notre barre de vie nous le signale. Pour être sous pression il faudrait nous lâcher la grappe avec les signaux, les flèches pour nous dire quoi faire et nous serions immergés totalement dans le jeu, nous chercherions avec NOS yeux, nous écouterions avec NOS oreilles et nous aviserions avec NOS réflexes. Il faudrait cesser de segmenter le jeu en phases, en périodes explicitement insérées dans le temps, mais laisser le combat arriver n'importe quand, l’exploration exister que par la volonté du joueur.

    Ce jeu nous conditionne à ne rien attendre, il anéantit tout désir d'être surpris car il éteint par son gameplay d'entrée la possibilité d'être surpris. Par conséquent il n'y a en réalité pas de véritable phase d'exploration. Explorer c'est chercher, c'est faire une démarche, c'est un acte volontaire. Dans ce jeu on détruit cette liberté d'action, on donne la becquée au joueur, tout est maché il n'a plus qu'à avaler. Ce jeu se fond dans le décor de notre société qui habitue les jeunes et les gens en général à aimer ne pas penser. Comme les émissions débiles dont la masse dira qu'elle sait que c'est débile mais que ça fait du bien de pas se prendre la tête. Comme les gros block buster au cinéma qui ne sont que des clones les uns des autres, sans surprise, juste là pour le défoulement vide d'âme. Et uncharted est parfaitement placé dans ce type d'expérience. Sauf que The last of us était épargné car son histoire et son gameplay (pour l'époque) apportait un réalisme visuellement mais surtout dans les rapports humains. D'où la naissance d'émotions véritables chez le joueur.

    The last of us part 2, ce n'est pas simplement une histoire ratée comme je lis partout, c'est surtout un gameplay daté dissimulé sous un sublime visuel.

    S'il devait y avoir une suite sur ps5 j'ose espérer que l'expérience serait autre chose qu'un assemblage de couloirs d'exploration et de combats et qu'on utilise enfin la puissance pour nourrir le gameplay...
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  61. Aug 7, 2020
    5
    This review contains spoilers, click expand to view. Very good uehhxueueuss
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  62. Aug 9, 2020
    7
    This review contains spoilers, click expand to view. I liked the game but didn’t love it. At times it was everything you could want. At other times, it felt like a hard slog. I think it could have been reduced by 4/5 hours.

    There were clearly a lot of ideas that were put into the game; some great, some not so great. Fair play to ND for expanding TLOU universe but they could have probably held some ideas back. Part 2 improves on everything except the story and pacing for me. It was never going to be easy to top Part 1 either.

    Part 1 flowed better because you play it mostly as Joel, with Ellie by your side. It progresses nicely towards its conclusion. You care a lot more about the characters and what happens to them.

    Even so, I can understand why Joel was killed. It gave the game purpose. The manner in which he died has clearly infuriated people and I can understand that. Joel wasn’t perfect by any means but we rooted for him. I’m not sure if we were supposed to ever like Abby. I think playing as Abby was purely to try and understand her struggles and what she had been through. We have to remember that she has lost people too.

    For me, I would have preferred to play Day 1 as Ellie, then Day 1 as Abby and so on, so forth. There was such a big moment in Ellie and Abby finally meeting after the death of Joel and then we kind of lost that momentum as we were forced to play as Abby for a long period of time and go through parts of her story.

    What TLOU does well is show us that there are no heroes or villains. People are just trying to endure and survive. The level of detail is incredible and one of the best additions to Part 2 was hearing people scream out their friends name when you took them out. It added weight to the decisions you were making.
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  63. Aug 19, 2020
    5
    This review contains spoilers, click expand to view. Firstly, TLOU2 deserves 6 but one of the most important person's death undercuts 1 point all alone. Pros of TLOU2 are graphics and the playability/style of the game. Graphics are amazing. I am pleased about the playability. You really feel punching, stabbing, killing, taking revenge or caring people in the game. Atmosphere of the game is good. Playability and graphics combined are really good as RDR2 or maybe GoW series. Sounds, npcs, communication of npcs, darkness or lightness of sections, fighting etc make you pleased. They are all good for Naughty Dog. But, cons are very bad. All of pros of the game sinks because story is very poor. When I played TLOU, I loved Joel. I really developed empathy with Joel. We saw the story of Joel and Ellie. We waited for the last section of the game which is plot of the story. I was not bored. Also the storyline of TLOU was not boring and it built up the plot of the game. It was helpful to understand the choice. Actually I think story of TLOU is better than playability. In TLOU2, it becomes reversed. I will draw attention to some points. We meet Abby in TLOU2. Abby has a story. Abby is a protagonist in TLOU2 and this story affects our game experience. Because of her story we lost an important person. It is a concious choice of Mr. Druckmann. I dont like it. TLOU affects GoW series. They adapted daughter/son-father road story, they go from somewhere to somewhere. You follow them and somethings come up. You fight and kill and escape and run. End of the story/game, you should be pleased because of game experience. One of initial section, the person is killed by the new person and you are shocked. TLOU's sole developed empathy figure for me is dead. I really do not understand this choice. OK. You are in revenge stories. I do not empathy Abby or other people. Druckmann does not succeed and i also think it is concious choice. But, I saw this in game all the way, someone has revenge story, someone kills somebody, we saw teeneger love stories, someone has revenge story because of death of somebody, someone goes across the states, they fought and there goes nothing. This storyline has no interest for me. We found a child in this chaos, Lev. This child is a kind of Ellie from TLOU and Abby is a Joel figure. But, in TLOU, we saw Joel lost his daughter and then he met Ellie. Road story of them makes us felt empathy. We understood one by one of their stories with feelings. We hugged them. But, in the Abby and Lev situation, i did not. Story does not work. Ok, Abby is a caring person and Lev is a sibling for her, but that is it. No more understanding, no more feeling. I just played TLOU2. That is one of the worst choice of story. I must understand them, I must feel so much things, I wish that I like Abby, Lev and Abby - Lev siblinghood because of story and storyline. Second of worst choice of story is brutality for nothing sometimes. For instance, we found someones and we want to help them for what reason. This section of stories we killed 50 people for 1 person because we want to help. The theme of TLOU2 is love is the most important thing, love is precious, life of person is important so i must help him. But we killed hundreds. This, my friends, is ludonarrative dissonance. Also check ludonarrative dissonance. Story wants to help us understanding the theme, but gameplay wants lots of death. This is a contradiction. It does not help the game, on the contrary, it makes the game bad. I am really feeling awful. I replayed TLOU because of story. I loved the game because of story. Gamers loved TLOU because of story. In the end, they have no choice to screw up the story and storyline. But they achieved it. Thank you Druckmann.

    I have no problem Abby, Lev or killing Joel in the story, yeah I have to say it. Really. But if you kill Joel , you have to build up something too good. We just saw killing instead of very good storyline. We saw ludonarrative dissonance. They are not in a fantasy world, they want to make a realistic world as they can. Like Lara Croft, we played as powerful girl and if we are in a danger, we can kill the bad people or hit and run from the situation. In Tomb Raider series, we faced tough situtions, We fought thugs. Because they are bad people in the game. For example, in TLOU2, we left our team for saving Lev and we object Lev's commune. Because Lev is in a danger, Lev will be killed so I (Abby) have to save Lev. This is ok, this is a good reason. Abby's team and Lev's commune clashes. But we killed so much people at that moment. Those people also are someone's a father, mother, sibling or relative in ridicilous way. Not good.

    Also, TLOU2 does not highlight SJW or LGBTI +. Ellie and Dina have a relationship which is very good one and they have a very cute baby. This is normal. And then some jerks said Abby is transgender individual, so it is wrong. Evils are evils. I did not feel disturbed and I don't mind any of things. I think TLOU2 has not that kind of a goal.
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  64. Jan 14, 2023
    5
    I just finished part I and played this to complete the series. I am really dissapointed with Naughty dog and what they did to this story and the political flavor but honestly it is an incredibly powerful and moving story. Awesome gun battles and addictive game play. I loved both part 1 and 2. Amazing story telling. Even though some of the scenes were really awkward because of the wholeI just finished part I and played this to complete the series. I am really dissapointed with Naughty dog and what they did to this story and the political flavor but honestly it is an incredibly powerful and moving story. Awesome gun battles and addictive game play. I loved both part 1 and 2. Amazing story telling. Even though some of the scenes were really awkward because of the whole political thing the polished cinematic gameplay just made up for it. Expand
  65. Jul 13, 2020
    6
    This review contains spoilers, click expand to view. Spoiler ALERT don't read in case you want to experience the game yourself! The last of us 2 can be reviewed in 2 sentences. Game mechanics are great, it was a lot of thinking taken and the details including how the rope will go around various materials require standing applause. The story is very simplistic, with core only human feelings, without getting to details until the very end. Making it boring, lack of motivation for completing goals and fully concentrating on "villain" that become sympathize character till the scene with slitting a throat of a pregnant woman. The story was so poorly written than it's hard to understand reasoning behind the producer decision. Last scene with Joel shows that Ellie want to forgive him for lying and want to rebuild the bond between them. This scene should be on the beginning of the game, so we could cry when he is tortured and then killed by Abby. Instead, we saw him killed with a background noise of Ellie treating she will kill them all.

    We don't know what's going on, and we only can wait to get to snap her neck. Instead, we got a 2 days holiday travel around the Seattle. Most of the game is about Abby only, and revelation the reasoning for torturing her saviour Joel and then killing him. For those who played the part 1 know he did kill or fireflies to save Ellie from operation. Including Abby's dad "the doctor" that want to kill Ellie for better good. This was already a bad (not enough) reason to kill not mention torturing, spitting and cursing Joel. The only reason the game did sell well was a made-up propaganda about SJW influence in the game. When realistically this part of the story was really well written without forcing or changing player way of thinking. Our Liv or Lily was great character that didn't want to be a wife of old prick. He wants to be a hero a warrior. Easy and great example of many people that going thought that process. But for the story it was a valid and great twist.
    Unfortunately, this wasn't a big thing as we were forced to like Abby who constantly was admitting that WLF is right, even when they killed kids or torture people. We should like her because she lost her dad. Entire game couldn't explain why she has friends and why they support her so much. On the end she was happy to kill Ellie and her girlfriend, even she realizes how stupid that is. Only Liv stopped by looking at her as looking on the monster. Rest of the game is not worth a mention as is boring, unrealistic and repetitive. The baby ending will be much better than fight in the water against half size Abby. The last of us 2 should be named differently and shouldn't be a part of the game. 6/10 when comes to outstanding graphics and mechanics. The rest is boring, repetitive enemies are easy and blunt. Cut scenes are too long and contain just normal conversations. You could tell that the team spent most of its time-wasting on videos and motion capture instead gameplay. Big applause for programmers and designers, I would personally pay off the producer who stood behind story like this, and create hostile advertising to create a big talk about how much propaganda will be in this game. When on the end was nothing critical or wrong doing apart the wholes in the story and boring narrative.
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  66. Jun 19, 2020
    5
    10/10 graphics, sound, overall atmosphere
    7/10 gameplay, MGS and SC are still better
    1/10 story, it’s not only anti white, it’s anti lesbian, anti trans, but most important, it’s anti Joel! You should have made new story with new characters, and not abuse our beloved ones! P.S. And gosh, what’s up with all this false advertising? You have no moral right to use Joel in any representation of
    10/10 graphics, sound, overall atmosphere
    7/10 gameplay, MGS and SC are still better
    1/10 story, it’s not only anti white, it’s anti lesbian, anti trans, but most important, it’s anti Joel! You should have made new story with new characters, and not abuse our beloved ones!
    P.S. And gosh, what’s up with all this false advertising? You have no moral right to use Joel in any representation of this product, after what you’ve done to him! Shame on you Neil and your New Dogs(
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  67. Jun 22, 2020
    6
    This review contains spoilers, click expand to view. Needless to say this is a Day and Night difference of opinion between critics and the general gaming public. Naughty Dog’s formula with games since the original Uncharted has been:
    Mediocre game mechanics. But amazing animation, set pieces, character development, and story telling.
    Unfortunately with this particular title significant character development and storytelling has disappeared. On top of this, it’s no secret at this point that the game is significantly longer then it actually needs to be. Inhabiting an additional character, who a majority of players can’t connect with or care about for obvious reasons. The final confrontation in the game easily being one of the most satisfying, then most dissatisfying moments in the story, not to mention video game history. Not to mention nonsensical.
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  68. Jun 23, 2020
    5
    (Seems there's an issue with reviewing this game, I have tried unsuccessfully to post this review countless times)

    I love the diverse representation in this game, love the graphics and the game play, I wish I could say that this game is great because that would be amazing and encouraging for a game with this level of diversity. There are some great moments, but the game just falls
    (Seems there's an issue with reviewing this game, I have tried unsuccessfully to post this review countless times)

    I love the diverse representation in this game, love the graphics and the game play, I wish I could say that this game is great because that would be amazing and encouraging for a game with this level of diversity. There are some great moments, but the game just falls flat...

    The issue with this game is not the story itself, it's not the characters, or even the event that happens early on which angered everyone (I personally think that needed to happen for the game to exist)
    The problem is how the story has been told, it's the pacing, it's simply the sheer amount of time you are forced to play as an unrelatable , unlikable character. They could have told this characters part of the story in a quarter of the time they did (or going back and forth between this character and Ellie) and it honestly would have been more effective.

    I can see why so many are disappointed with this game, what could have been something great was completely ruined by how the story was told. The heavy handed approach and trying to force empathy just had the opposite effect and made you feel frustrated and bored with the game.
    This is the real reason I believe the game has had such a bad reception from the community it was made for, on top of that, the contrasting high reviews from critics just angers the community more and really shows how disconnected critic reviews are these days. It feels like we can't even honestly express our displeasure with something without being told we're "wrong".

    At the end of the day, we're all just disappointed with a game we were so invested in emotionally and had so much potential to be great.
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  69. Jul 1, 2020
    6
    In it's closing scene, you feel a sense of absolute emptiness. The bad kind. There is nothing to look forward to because the game leaves you with nothing....after destroying everything. The only reason I'm giving a 6 and not lower is simply because the naughty dog team did an incredible job in so many technical ways that has set a new bar in character depth for a video game going forward.In it's closing scene, you feel a sense of absolute emptiness. The bad kind. There is nothing to look forward to because the game leaves you with nothing....after destroying everything. The only reason I'm giving a 6 and not lower is simply because the naughty dog team did an incredible job in so many technical ways that has set a new bar in character depth for a video game going forward. (Even if I despise the characters themselves...) Expand
  70. Nov 21, 2021
    5
    TLoU 2 s'assume comme suite et continuité du scénario entamé tout en ne respectant pas la psychologie des personnages précédemment construite (car volonté de servir le thème de la spiral de la haine). On passe d'un grand jeu narratif en 2013 à une écriture frustrante et incohérente en 2020 :
    1/ Ellie était prête à se sacrifier pour sauver les humains -> elle tue désormais sans distinction
    TLoU 2 s'assume comme suite et continuité du scénario entamé tout en ne respectant pas la psychologie des personnages précédemment construite (car volonté de servir le thème de la spiral de la haine). On passe d'un grand jeu narratif en 2013 à une écriture frustrante et incohérente en 2020 :
    1/ Ellie était prête à se sacrifier pour sauver les humains -> elle tue désormais sans distinction ni empathie des gens qui lui laissent la vie sauve.
    2/ Joel était prudent et extrêmement méfiant des autres survivants -> il fait désormais confiance aux premiers inconnus qu'il rencontre... a-t-il subitement oublié son vécu ?
    3/ Surabondance de flashbacks, de longueurs, de trous scénaristiques, qui cassent le rythme et rendent confuse la narration, soit les deux grandes forces du premier jeu !
    4/ La résolution de la contamination n’avance en rien, alors que l'atout de ce genre de jeu est justement de savoir entremêler la progression d'enjeux personnels avec celle de problématiques à grand échelle (par exemple Days Gone le fait très bien avec un héros qui à la fois cherche sa femme et espionne des scientifiques menant des recherches sur les infectés).
    5/ Trop de "casual talk" là où il pourrait y avoir des propos intéressants et profonds sur le contexte.
    Pour le reste, l’infiltration, le tir, et plus encore l’intelligence artificielle sont des éléments particulièrement réussis d'un jeu qui reste trop fermé dans ses environnements pour en exploiter le plein potentiel.
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  71. Jun 28, 2020
    5
    Gameplay is great. Graphics is good but the story is disappointing. Especially the second part. Hope we will never see part 3.
  72. Jun 21, 2020
    6
    Simply the best game of the generation and one of the best games ever made.
  73. Jul 2, 2020
    6
    Review bombs aside, I am torn on how I feel about TLOU2. I paid no attention to the hype or the post-launch aftermath so I was able to pop it into the PS4 with absolutely nothing to color my opinion of what was to transpire. To wit, most of the complaints about an agenda are ultimately unfounded, but that only means that the game isn't 'trash', but I am struggling to say that it's great.Review bombs aside, I am torn on how I feel about TLOU2. I paid no attention to the hype or the post-launch aftermath so I was able to pop it into the PS4 with absolutely nothing to color my opinion of what was to transpire. To wit, most of the complaints about an agenda are ultimately unfounded, but that only means that the game isn't 'trash', but I am struggling to say that it's great.

    I really enjoyed my time with TLOU2 while also disliking it at the same time, but not to the point where I would call it a bad game. On the one hand, as with its predecessor, Naughty Dog has made a solid stealth action game and proven that it can make games where weapons sound and feel powerful unlike with its other globetrotting action franchise (that, for the record, I despise - all four of 'em). On the other hand, it is absolutely enslaved by the story it wants to tell and the game suffers for it despite much of its execution being really well done.

    Like my opinion, TLOU2 seems ultimately divided on what it wants to be. As a game, it is solid fare, but brings absolutely nothing new to the table and doesn't further the genre one bit. However, its production values are through the roof and if you have any appreciation for 3D artistry, it is found here in droves. Every little detail is accounted for and in a delightfully-smooth way. I spent much of my time simply admiring the environments, knowing just how much work went into each prop, character, and piece of debris, let alone gawking at the tremendous achievements in lighting. Yet despite all that, you're still scavenging for crafting items, sneaking around boxes, desks, crates, or whatever, and stabbing or choking people out. Unfortunately, due to the story TLOU2 wants to tell, you spend more time fighting people than zeds and a lot of the tension and suspense that the original title excelled at providing (courtesy of no-longer-at-Naughty-Dog Bruce Straley) is missing as TLOU2 becomes a standard shooter. It's very clear when danger is approaching as you'll pull out a weapon. It's very clear when you've killed everyone because the music stops and the character tells you so. It is very clear when you are expected to simply be exploring because it's safe to do so. Where traversal of the environment in the original was often clever and thrilling, here it's simply going from one arena to another and it just. Doesn't. Stop. For a game that brings so little to the table in terms of gameplay, to stretch what little there is over several tens of hours became absolutely mind-numbing, especially when the AI is so extremely exploitable. The game excels, as expected, when you are traversing zed-infested areas because they are relentless when alerted, but these are relatively few and far between. Most of the time, you'll be facing humans and they will file at you one by one, rendering most of the cat-and-mouse game completely moot. I often found myself going through empty areas because I simply killed everyone in one corner.

    It's the other half of the game's identity - the one in which it pretends to be a film - that holds the game hostage. While it has been accused of having an agenda, I have to say that people with agendas tend to be more overt about it. Instead, TLOU2 suffers from an obsessive need to be understated and subtle. It's really not about furthering politics on any level (it's really not that deep), but hopelessly devoted to the "craft" of the storytelling. To its credit, it doesn't feel the need to bash you over the head and say "look at what we're doing," and quite often, the execution of key elements in the story are expertly done. It's the stuff surrounding it that really drags things out and the best way I can describe it is like a terrific novel that could be made better if you ripped about 200 pages out of it without losing a thing. Because of the obsession to give you as little explicit material as possible, you spend most of your time simply slogging through drip-fed revelations when much of the game could actually be cut out. If an entire third of your story is simply travelling from one point to another (and remember, the gameplay doesn't evolve at all), then most of it can be cut. As a result, the story isn't bad, but it's entirely too drawn out and the game itself is ultimately too damn long because of it.

    Ultimately, it comes down to a game that, on the whole, is fantastic, but could use a tremendous amount of improvement. If gameplay evolved over its 30-40 hours of runtime, perhaps it would have been more compelling. If much of the fluff and uneventful content was removed, perhaps it would have been more thrilling. The story can be poked several times for its weaknesses, but it could also be held up several times for its strengths. Some characters have wildly inconsistent motivations or logic, yet those same characters can have extremely strong foundations and compulsions as well. It's rather inconsistent, and that's the rub.
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  74. Jul 5, 2020
    5
    Probablemente el juego que he esperado con más emoción en mi vida, pero la decepción es más grande aún :(, gráficamente es de lo mejor que existe, el gameplay está muy bien, soundtrack y sonido no tienen falla alguna, pero la historia realmente es muy sosa, el primer acto que hace que se desarrolle la historia de este juego es muy absurdo, hace que varios de los personajes hagan cosasProbablemente el juego que he esperado con más emoción en mi vida, pero la decepción es más grande aún :(, gráficamente es de lo mejor que existe, el gameplay está muy bien, soundtrack y sonido no tienen falla alguna, pero la historia realmente es muy sosa, el primer acto que hace que se desarrolle la historia de este juego es muy absurdo, hace que varios de los personajes hagan cosas totalmente absurdas, perdonando eso, siguiendo con el juego, la verdad es que la historia parece que nunca despega, se siente más como vivir con los problemas de adolescentes que otra cosa, también cabe mencionar que la variedad de enemigos es nula, si el juego no se llamara The Last Of Us, lo más seguro es que ni siquiera hubiera pasado de las 5 horas de juego, envidio a los que si lo disfrutaron. Expand
  75. Jun 19, 2020
    6
    This review contains spoilers, click expand to view. Parabéns Naugthy Dog... por criar um jogo tecnicamente tão bem feito, mas narrativamente tão questionável. Expand
  76. Jul 6, 2020
    7
    After getting the platinum I was left with a bitter taste in my mouth. Graphically the game is stunning, by far the best graphics iv seen this generation. The gameplay is pretty much the same as its predecessor but much more refined with some new added mechanics. The attention to detail is insane. The story was abit of a mess tbh. Way to many flashbacks after flashbacks which affects theAfter getting the platinum I was left with a bitter taste in my mouth. Graphically the game is stunning, by far the best graphics iv seen this generation. The gameplay is pretty much the same as its predecessor but much more refined with some new added mechanics. The attention to detail is insane. The story was abit of a mess tbh. Way to many flashbacks after flashbacks which affects the pacing massivley. This game felt more like a tv series compared to the previous chapter. I would of given this game a 8 but the replay value is laughable tbh. No difficulty trophys meant you can platinum the game in 2 playthroughs. Expand
  77. Jun 20, 2020
    6
    Ground breaking graphics and gameplay
    Terrible narrative. Forced SJW stuff isn't really a problem for almost any people playing.
  78. Jul 18, 2020
    7
    Apart from the 'obvious' The Last Of Us II is very good but in my opinion not good enough for GOTY,
  79. Jun 21, 2020
    7
    This review contains spoilers, click expand to view. A fantastic game that unfortunately drains you emotionally so much that makes you not wish for a sequel. Short review
    Gameplay and graphics: 10/10
    Story: 5/10

    From the technical aspect I believe this is one of the best PlayStation exclusives I've seen. From the graphics to the controls and level design, this game was strongly satisfying and for that I do believe it gets a 10/10. Now when it comes to the story, this game is a mixed bag. I do want to start by acknowledging that this story would very well serve as a plot for a movie or show as it analyzes from different perspectives, very strong emotions we as humans experience: loss, anger and pain. Now with that said, the story as good as it might does not entirely work for me with this franchise . I believe this comes from the fact that many... many fans just expected the game to take a different route. Ever since the previous installment, some fans begged Naughty Dog for a sequel as means to continue the ever evolving relationship between Ellie and Joel and based on the misleading trailers it looked like we were going to get it. Instead we were treated with a harsh realisation as during the first couple of hours the latter dies in a way that was very upsetting for anyone who loved the character. Throughout the entire game as you survive the streets of Seattle as Ellie, you keep hoping that he magically reappears wishing that he somehow survived his injuries. He does appear later in the game in the form of flashbacks and without a doubt those to me where the best parts of the game. These playable flashbacks serve as connecting tissue, explaining what happened in the 4 years in between each game, however; I can confidently say that they are way too short and do not do the characters any justice. In the game you do explore Ellie's relationship with Dina (her girlfriend) and Jesse (friend) but unlike with Joel it only takes a couple hours for you to feel that her relationship with them cannot evolve any further. Halfway through the game you are abruptly taken from Ellie's perspective and into Abby's perspective (antagonist). You can clearly see that it is an attempt to make the player empathize with the antagonist, to show that she is actually a good person and that she did what she had to do... That did not really work. I do have to admit that the best levels of the game are played through Abby's eyes and ultimately were the most fun for me. With that said, at no point was I able to take off the back of my mind that she was the one responsible for Joel's death. Although I could see that she had a noble goal throughout the game, I couldn't stop believing that everything horrible that occurred to her was deserved. At times I would even purposely let her character fall off a cliff and get swarmed by clickers just to be able to say "you deserve that **** However, her relationship with a young boy named Lev later in game did make me feel familiar emotions as it resembled that of Ellie and Joel but even with that I hoped for Ellie to end Abby by the end. The ending of this game was a bit of a letdown as it did not provide in my opinion a good nor satisfying closure to most of the plots in the story. The beginning of this story leaves our beloved Ellie hurt and broken and by the end of it we see that she remains that way both emotionally and literally. Naughty Dog effectively conveys the same emotional toll for the player as you also feel emotionally broken once you finish, that however does not mean it is a good thing as it also makes me not wish for another installment. I do believe the game was good overall but I think I would have preferred this as the third installment with the second taking place in the 4 years in between with both Ellie and Joel. In the end, The Last of Us part 2 makes a great game that people should definitely experience but the story somewhat disappoints.
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  80. Jul 22, 2020
    5
    Amazing graphics and animation with some tweaks to the combat that makes it more fun than the first game but i was the story really disappointed me but thats just my opinion
  81. Jul 6, 2020
    6
    poor storytelling and character building, but graphicly great and I enjoy the overall gameplay.
  82. Dec 24, 2022
    5
    Nice graphics, nice game, the plot makes no sense, the Abbies part is just not interesting enough, bad ending, they forgot about all the nice ideas they started in TLOU1
  83. Jun 21, 2020
    5
    This review contains spoilers, click expand to view. I can only comment on the story rather than my experience with the game-play at this stage because I watched a nearly 9 hour play-through from Gamer's Little Playground.

    Upon reflection I do not think I could have played this game and enjoyed it, as a passive experience it worked and there were some amazing moments, the emotional roller coaster of a Revenge Plot at it's best. However if I was an active player controlling Abby after witnessing what she did to one of the best characters in all gaming, I would not have been able to play further.

    I want to give a negative score because of the wasted opportunity to see Joel & Ellie triumph over all obstacles. However as I continued to watch and see the flashbacks of Ellie's and Joel's relationship it was amazing.

    I enjoyed witnessing Ellie's quest for revenge but was left feeling empty by the ending (I assume this is what was intended) but to spend the entire game seeking for revenge but to let Abby go was a poor decision on the part of the writers, one of many in my opinion.

    So in short I understand why Game Journalist gave this such high reviews, but I absolutely understand why it is getting review bombed now.
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  84. Jun 19, 2020
    6
    This review contains spoilers, click expand to view. Listen i'm not here only to either hate or fanboy over this game blindly this game was pretty disappointing to be honest.This type of games have mediocre gameplay and basically a movie that depends on the story.Unlike that last of us 1 who got carried by the story and graphics this one sadly did not.This game had amazing graphics even tho i had alot of fps problemes but i get it its on console so not that big of a deal,the animations,voice acting were really well done but in this type of game it doesnt stand out because the sotry was so bad in my personal opinion the new character abby was really trash. Its not about her being mascular(or people claiming we didnt like it because of that) i actually like that part since it makes sense for her to survive but her killing all those characters and then giving us her backstory trying to make us feel empathy for her didn't work.The worst thing was ellie forgiving her and saying she doesn't want to be a murder after all those people she killed was so contradictual. Expand
  85. Jul 21, 2020
    5
    juego mediocre en la historia, parece una novela mexicana de adolecentes, comprar solo si esta en oferta al 60% .
  86. Jun 26, 2020
    6
    I want to give it a 0, but that's not fair. It's a solid 5 or 6/10 game. Everything is amazing, but the story, and in a story-driven game if the story isn't good, then it's not a good game.
  87. Jun 19, 2020
    6
    This games gets two points, one for graphics and one for having some improvements to the gameplay. The story itself is terrible, I find myself unable to like anyone in this game. Was this story even written by the same person who wrote the first one? If so, what were they smoking! Put simply, this naughty dog peed on the carpet, destroyed the sofa cushions then sat there and waited for aThis games gets two points, one for graphics and one for having some improvements to the gameplay. The story itself is terrible, I find myself unable to like anyone in this game. Was this story even written by the same person who wrote the first one? If so, what were they smoking! Put simply, this naughty dog peed on the carpet, destroyed the sofa cushions then sat there and waited for a treat. Bad dog...bad! Expand
  88. Jun 19, 2020
    7
    Naughty dog does not understand the concept of revenge. The graphics are good and the gameplay has been improved since the first, the game is brutal and visceral. But the story suffers from a lack of writing, especially the new character in the game. The way her is introduced in the game, hinders any chance of the player sympathizing with his goal
  89. Jun 19, 2020
    5
    This game is absolutely beautiful. It deserves the highest accolades in that department. I have an issue with review scores. This game has a horrible story but a game review of 0 isn't fair. 0 to me is a game that is broken. It can't even run and crashes none stop. The story is horrible but it's not a 0 at all. It is all around average game that is undoing it's fanbase. The storywritersThis game is absolutely beautiful. It deserves the highest accolades in that department. I have an issue with review scores. This game has a horrible story but a game review of 0 isn't fair. 0 to me is a game that is broken. It can't even run and crashes none stop. The story is horrible but it's not a 0 at all. It is all around average game that is undoing it's fanbase. The storywriters should've seen this coming and I doubt there will be Lou3. Also this game isn't 10/10. According to Mr. Ifyoudontlikeityouplayfortnite this game is perfect. It's not a 10 but it's not a 0. 5 I'd fair. It's beautiful yet stupid like that girl you dated (or wish you did) in high school. Expand
  90. Jun 20, 2020
    6
    This review contains spoilers, click expand to view. On the technical site the game really shines, everything looks amazing, the acting, the emotions, voiceacting everything is brilliant. 10/10 for me. I got to say it kinda felt like Uncharted 4 with TLoU skin, gameplay wise, which in my opinion is not a bad thing as I loved Uncharted 4.

    Storywise and this is only my personal opinion and I'm happy for everyone who got what they wanted out of the game and the story. We knew the second game will be really dark and I looked forward to this.

    We even knew that Joel would probably not make it and that he would go out one way or the other.. For me personally Joel was my character, I really loved him in the first game and while he may not always made the right decisions, I as a player could still stand behind him because we knew why he did what he did. In the second part we now get to see that some decisions have really harsh consequences.

    I generally like revenge plots in games and in movies but I really did not like the way they tried to play it out in this game. Maybe if we would have gotten more time with Joel & Ellie together, how they developed in the years we haven't seen them and then get to know Abby, her struggles, her story of revenge etc. before she gets her chance to complete her revenge it would have resonated better with me.

    Playing as Abby after she killed Joel made it hard for me to continue and the end didn't do it for me. I think with a better order of events the same game could have been much more enjoyable. I really tried to feel bad for Abby but in the end she was still the one who killed the character I cared the most about. The story had great moments and I don't want to spoil to much but I think this game is still worth a playthrough. Maybe with knowing what I know now I wouldn't pay full release price but it is what it is.

    Ending the game left me feeling empty and unsatisfied, maybe that is what they wanted to archive but honestly I'm not looking forward for a third part.

    I would love to give this game a 10/10 but I just can't. I love ND and I see where they wanted to go with this but it just isn't for me, and that is Ok. I think for anyone that is not as invested with Joels Character as I am the game will be amazing. That's why I give it a 6/10 but remember for you this game could be a 10/10 so play it, in the end it's just a game and it is not on us to decide which directions the creators want to go.

    On a side note, I really have to disagree with people saying that they pushed some kind of agenda in this game. It didn't feel forced and I think it fits the way the game is designed. Sex scenes are normal in 18+ series/movies and shows a side that is often dismissed in storydriven games.
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  91. Jun 20, 2020
    6
    Definitely far from perfect. Graphically downgraded, more cinematics than Gameplay and the Joel dead was definitely bad, a beloved character can't die that way
  92. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. Esse jogo não é uma obra prima, e nem o pior jogo da história ate por que a gameplay e os graficos não deixam, O ponto mais fraco da história foi o jogo tentar humanizar os atos da abby, e entregar um final contraditório, fodasse se a ellie matou meio mundo, grávida, cachorro, a mensagem do jogo contradiz com a morte do joel, se vingança não é uma resposta, e sim PERDÃO, a morte do joel foi totalmente em contra partida disso, a abby está ERRADA, assim como a decisão da ellie no final do jogo é sem sentido nenhum. Expand
  93. Jun 21, 2020
    5
    This review contains spoilers, click expand to view. Naughty dog has set the bar on graphics and gameplay and world design again. The story on the other hand is trash joel dies and you dont even get to kill that sad excuse of a character Abby. Expand
  94. Jun 22, 2020
    5
    This review contains spoilers, click expand to view. This game does not deserve a 0/10 rating but it's definitely not a 10/10 Masterpiece either. The gameplay is quite cinematic and fluid , but doesn't do enough to distinguish itself from the revered first entry it's absolutely a 7/10 for me , the story is where this game falls apart characters from the first game make some questionable decisions not resembling their previous choices and the new characters the game introduces aren't memorable or well developed enough to have an impact , also the plot is needlessly bleak and let me tell you this is not an easy game to play , its downright harrowing at times and that goes for the ending too which is bleak for it's own sake nor there's any feeling of contentment and not to serve the story in any meaningful way , it has to be a 5/10 for me and for a series that was revered for its amazing story that's a disappointment,.The first game is my favorite game of all time and I'm sad to see this is where they took they took the story Expand
  95. Oct 2, 2020
    7
    This review contains spoilers, click expand to view. Basically this game is a much better version of the last of us part 1 in terms of graphics and mechanics, BUT the story is an absolute piece of garbage, killing JOEL, (THE SAME MAN THAT DESTROY AN ENTIRE ARMY OF TRAINED SOLDIERS BY HIMSELF) in that stupid way, leaving behind the father-daughter connection of the first game that give chills to anyone and having a harsh 10 hours of gameplay with the least remarkable character of the game is just sad.
    I think we all agree that this is not the way we wanted the game to go but, THERE IS MORE
    The final..... just......i dont have words..... its just so trash that I want to take this game from the canonical story of the last of us
    Anyway, keep playing gta v
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  96. Jun 24, 2020
    7
    Well, I don't think the game was bad. I was having fun playing it. I even didn't mind Joel's death. But the ending and composition of the plot, like playing Abby for 10 hours instead of making 3-5 flashbacks, each 20 minutes long, have ruined the game for me.
    -2 fingers out of 10
  97. Jul 9, 2020
    5
    This review contains spoilers, click expand to view. Such a disappointment, I really expected so much more from Naughty Dog.; especially after how great the first game was. This for me would have been a 10/10, if it was based solely on the first half of the game. I may be one of the few who didn't have a problem with the first plot twist of the game. It pissed me off a treat and got me pumped for the next part. However, the second half of the game is where it really fell apart. Being forced to play in a certain way and feel someones agenda being forced onto us, seemed unnecessary and in al fairness, killed the game. By the end I couldn't wait for the credits to roll. I was free running through the last parts of the game , not even caring about threats or being bothered to pick up resources. The game had beat me, but not in the way it should have. I even got so bored i came up with fun ways to throw myself of buildings. The visuals were stunning, game play was good, and I loved some of the Ellie flash backs. That's why it pains me to have to give this game such a low rating. Shame on you Naughty Dog; who probably wont care as their wallets will be brimming. Wish I had saved my money. Shame Expand
  98. Jun 24, 2020
    5
    In short, the game has it's good and bad elements.

    To start of the game itself technically is amazing. The visuals/graphics, cinematics, audio quality (incredible), character acting and overall game mechanics are spot on. It ran beautify on my ps4 slim (lots of fan work but hey it worked). Saying that, TLoU is a praised for it's narrative and it's relatable characters, and this
    In short, the game has it's good and bad elements.

    To start of the game itself technically is amazing. The visuals/graphics, cinematics, audio quality (incredible), character acting and overall game mechanics are spot on. It ran beautify on my ps4 slim (lots of fan work but hey it worked).

    Saying that, TLoU is a praised for it's narrative and it's relatable characters, and this sequel does not deliver that same level of storytelling we see in the first game. There's plenty of spots in the game that could have resulted in a more compelling story and characters but the placement and pace of the game didn't accomplish what the game was trying to do. I must say it started well but lost it's momentum as you played through. In the end the game felt hollow and fell flat on it's main revenge based theme.

    In summary, if you get this game you're gonna wanna play it for the experience of being back in the TLoU world, not for the story.
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  99. Jun 26, 2020
    5
    Making a real review for this game with spoilers (aka not a meme review):

    The gameplay works for me, it doesn't really have to be revolutionary. The story is really spotty, Joels death makes the part of the game with Abby not really enjoyable, and it makes the story kinda irrelevant. Personally i think that if i would be with Ellie throughout the game i think i would like the game much
    Making a real review for this game with spoilers (aka not a meme review):

    The gameplay works for me, it doesn't really have to be revolutionary.
    The story is really spotty, Joels death makes the part of the game with Abby not really enjoyable, and it makes the story kinda irrelevant. Personally i think that if i would be with Ellie throughout the game i think i would like the game much more. I am actually going to try to play the game with just Ellie by jumping over the Abby part right now and and forget the part with Abby, and see if the game becomes better.

    Thank you for reading the mini review :)
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Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]