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4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 13, 2016
    2
    I want my money back. Utter disappointment.. massive let down and not up to the hype. could have been so much better. its Ok for the first 4-5hrs but becomes so repetitive
  2. Aug 13, 2016
    2
    It's incredibly repetitive, they promised multiplayer and there is none, it runs horribly on pc (crashes and hitches constantly) there is very little variation in planets
  3. Aug 13, 2016
    2
    For the $60 price tag I feel I've been ripped off a bit. NMS was pretty fun and adventurous for the first few hours and since then it seems I'm just playing so I don't feel like I gave away my hard earned money to charity. The game could be a bit better with some simple things like #1. Why on earth does this game not mark landmark discoveries on your current planet.....or at the leastFor the $60 price tag I feel I've been ripped off a bit. NMS was pretty fun and adventurous for the first few hours and since then it seems I'm just playing so I don't feel like I gave away my hard earned money to charity. The game could be a bit better with some simple things like #1. Why on earth does this game not mark landmark discoveries on your current planet.....or at the least allow me to instantly travel back on waypoints. It's extremely frustrating so re-search the same thing over and over just to trade. That's my biggest complaint by far just because it's such an obvious thing that should have been done. Also while it's wonderful that we can randomly generate ridiculous looking creatures we couldn't randomly generate different bases and buildings. It's all the same all the time. Aliens interaction is all the same as well. Now these 2 things could be a little less bothersome had someone taken the time to create at least the slight bit of variety. I also think it wouldn't have been to much to ask to put in more tracking stats.....such as I've mined x amount of gold and iridium. My next complaint is upgrades seem to be lacking as most of them aren't all that good. I've only had time for like 4 good play sessions since launch and I'm already bored debating to sell it and cut my losses or keep it while hoping they add to the game. I'm so bored in fact I paused so I could come here create an id and review the game. I honestly don't see what the creators have to be proud of other than the being able to randomly generate this vastness. Good job to them that's an awesome thing and one day someone will use that to build some really great games. The problem I see is that not enough things were created to keep that randomness truly random feeling. It's the same few items splice together just slightly different. That's the biggest letdown. I was excited for the game didn't have multiplayer expectations didn't have storyline expectations.....I expected what I thought was coming a huge game with plenty to discover only to find out that all those discoveries are way too similar to really be considered different. If I took a rainbow and made it a square then a circle maybe change around the colors is that really all that different?...No not really. Well sadly that's all this game is. He'll there aren't even that many different style ships or multi tools and those are the 2 most important things in the damned game. Really guys all those years and you couldn't come up with some different designs wtf. If I weren't hopeful that you'll add on to and enhance this game I'd suggest ya close up shops and go find jobs with companies that know what they are doing. I've log complained about the lack of variety in games as most of them are just clones of others doing this same thing with a different look and story but goddamn at least they make the effort to make it look different. Expand
  4. Aug 14, 2016
    2
    Please do not pay full price for this game. While I would have been happy to pay $15 for the content provided, at $60, I feel like calling the local police and reporting a robbery. The content is extremely basic, and the gameplay simply trash.
  5. Aug 16, 2016
    2
    Overall, NMS is a disappointment unfortunately. The visual style can be amazing sometimes but after a while you'll see a lot of the same things with different shades or slightly different shapes. I began NMS thinking there would be many planet types as opposed to just different species & colors. This could be my fault for not looking into the game more but with games I'm really lookingOverall, NMS is a disappointment unfortunately. The visual style can be amazing sometimes but after a while you'll see a lot of the same things with different shades or slightly different shapes. I began NMS thinking there would be many planet types as opposed to just different species & colors. This could be my fault for not looking into the game more but with games I'm really looking forward to I try to avoid getting too much information to keep from spoiling the game. From what I've seen/played, all of the planets are rock planets that vary slightly in topography but don't look too different. I was hoping I'd travel to gas giants, molten worlds, maybe even words where volcanic eruptions are happening constantly (as was the case in Earth's early life). It was a bad idea thinking this game would be as mind bending as a huge blockbuster like Interstellar but that was what I was thinking. Thought I might fly down to a planet thats almost completely water, or down to a planet that has raging dust storms that limits visibility & is throwing rocks around that we have to watch out for. Instead I go down to a planet that has red water & green grass that reminds me of something out of a Mario game & then move on to the next planet where there is RED grass & BLUE water. This boredom started within 3-4 hours for me.
    The worst part of NMS is that it slows down progression by making you do menial, repetitive tasks. The game honestly reminds me so much of Destiny & I don’t think any of those ways is good. To get it out of the way bc so many people already mentioned it, the fact that you hold down the button to do an action in the UI all the time is an odd choice. It’s just not necessary & making a cursor be the way you select things instead of the normal way on consoles where something is always highlighted & to select something you move to it & tap a button doesn’t make sense to me. The worst way this game feels like Destiny to me is how you have to mine materials to do ANYTHING. Need more life support? Scan the area, aim at resource, hold trigger, get material, use to refill life support. Same exact thing for ammo, fuel, etc. The fact that you can hold so little makes it so much more unbearable. It feels like you’re mining for resources to level up an exotic weapon in Destiny except you don’t get a cool ability at the end, you just don’t die from lack of life support.

    NMS has been compared to Elite Dangerous & I agree that the gameplay (GP) is pretty similar. The art style is very different but the general GP is very similar in that you fly around to different planets exploring & completing your objectives. Both games have a HUGE amount of planets & you warp to different systems while needing resources to continue your journey. But it’s also different from Elite Dangerous & some of those differences are good while others are bad in my opinion. First the good: When I played Elite Dangerous, it took me forever to even master the basics of flying. It’s very punishing & even if you start to get the hang of flying, you could make a mistake that leaves you stranded between two planets as your life support fails & you slowly freeze to death. Now that sounds fun in the way a lot of survival games sound fun but when it happens a couple of times you’ll soon grow frustrated. Now the more you play Elite, the more you’ll get the hang of that & it will happen much less so if you spend enough time playing the game I know you’ll have fun & start having long runs.
    NMS is like a more on rails version of that: speed of your ship is easy to control warping is easy, & all the asteroids I’ve found in space will blow up if shot & give you fuel so it is hard to get stranded. I like this because it allows me to just play the game. But the bad part of this is that it also holds your hand with your ability to fly your ship. It’s not as bad as Destiny where you never actually fly your ship but I was expecting to be able to fly your ship like you could fly planes in Crimson Skies. It was very free flying but NMS is the opposite. There’s an invisible barrier that prevents you from getting within about 50 feet of anything on the ground unless you hit the ‘Land’ button which the computer controls for you. I just fly in the sky looking for the same looking base on every planet & the ship feels like its on rails & you just move it left & right sometimes.
    The last way this reminds me of Destiny is that it really looks like they finished an unfinished game with the intent of finishing it within the first year or two of it being out. It feels like a more polished (not finished) Steam Green Light game. Its an early access game that has its skeleton structure laid out but the details that will make it a blast havent been implemented yet. Id highly suggest waiting for a while until they update it a lot. I think in a year, maybe two, it will be one of the best games out there. But right now, its a $60 early access game.
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  6. Aug 16, 2016
    2
    In the beginning, I was really excited about this game! Watched all the trailer, creators interviews, gameplays, etc. In the few hours, the game is really amazing. The worlds are beautiful, you have a certain amount of stuff to do, etc. Finding your first animal, your first alien, going to another solar system for the first time is quite interesting. Unfortunately, as the game moves on,In the beginning, I was really excited about this game! Watched all the trailer, creators interviews, gameplays, etc. In the few hours, the game is really amazing. The worlds are beautiful, you have a certain amount of stuff to do, etc. Finding your first animal, your first alien, going to another solar system for the first time is quite interesting. Unfortunately, as the game moves on, you realize that what you did in the first 3 or 4 hours is EXACTLY what you will be doing as long the game lasts! You travel from planet to planet, just to mine the SAME minerals (what is frustrating since almost all minerals can be found in any planet...), to meet the SAME aliens (whose AI seems like an old (read: obsolete) RPG game), to find the SAME "technological" structures (which led you to a stupid puzzle that is repeated over and over again), etc.. In other words, what you see in the first hours, is what you will be doing over and over and over again. About the 18 quintillion planets, it may be true, but what you see in the game is just variations of the first planet (not to mention animals, which are randomly generated, without regarding any relations to the planet and/or environment they're in. Sentinels are just the awesomely ANNOYING. They are not cool, nor interesting, or even presents itself as a real challenge. Just BORING. The planet conditions (radiation, toxic, ice and hot) are all the same, with a different symbol above your shield. The effects are the same: your "environmental protection" starts decreasing and, when it's over, you start to get damage until you die. One more thing, the only thing the game value is exploration, which is constantly denied by the minimal slots in your suit/ship (not to mention that they're the same slots that you use to install new technologies on both of them). Technically, the game is good (besides its FPS dives), but it is not enough to keep you playing for a long time since it lacks a good (and rewarding) gameplay. Expand
  7. Aug 17, 2016
    2
    This review contains spoilers, click expand to view. No Man's Sky feels unfinished in pretty much every possibly way. It is unacceptably below the standard of a game for its price, and feels like little more than a crude galaxy simulator.

    At the most basic level it is painful to play because both the on-foot and in-ship controls feel absolutely terrible. Movement on foot is slow. Infuriatingly so. Spaceships are slightly more satisfying to pilot but are extremely clunky and allow little room for aerial acrobatics of any kind. Aiming and shooting with your multitool or ship cannons is equally appalling. I don't think I've ever played a game with less impressive FPS handling.

    If the worlds of No Man's Sky were compelling, the handling issues would feel like a frustrating hindrance to discovering awesome things - perhaps an intentional design feature to create the immersive feeling of clunky primitive space technology. However, the worlds of No Man's Sky are impressively unimpressive after the first few hours of gameplay. The novelty of exotic plants and animals quickly wears off as you begin to see the same plants, the same obvious resource spawns, the same points of interest. There are no meaningful plant ecosystems; I have been to forest planets that are covered in a single type of tree, all of which look exactly identical. The wildlife of No Man's Sky is even less remarkable. The creatures are sometimes cute, sometimes scary-looking, and sometimes humorously bizarre, but in no instance ever are they compelling or believable as real inhabitants of their world. They don't appear evolved or adapted in any way that would suggest a relationship with their environment or the other creatures of their biomes. They act like very simplistic automatons.

    So you struggle with bad controls through environments that aren't interesting. These issues might be forgivable if, through the void, the game managed to articulate some message or provided some other meaningful aesthetic or gameplay-based experience. However, it rarely does. The "intelligent" aliens you encounter are flat automatons that cannot move and allow only a few interactions, none of which resemble conversation. They just stand there. You cannot ask an alien about its life or its people. You cannot observe it to see what its life is like. You can only trade with it, appease it, or displease it. Interactions with a single alien then influence the opinions of every character of that race, as if they were all the same person. There are not meaningful differences between the alien races, either. One is "warlike", another is "smart", and another is "merch-y". The story of the game is equally nonexistant. It delivers no profound message.

    On top of this bleak soullessness, there are almost no gameplay features or objectives to speak of. In order to progress, you must tediously collect resources, and progressing just unlocks more of the same. The most exciting game feature is collecting words in alien languages, which I clung to like a liferaft of depth or meaning until it, too, proved trite. Other that you can pretty much only collect resources, travel, or pick fights with robots that pose no threat to you.

    At its very best, what No Man's Sky offers is a new aesthetic experience. Flying down into an atmosphere and seeing it burn against the windshield of your ship as the planet's surface grows in detail is an experience I had never had before. Landing in a jungled planet in your cool ship, feeling like Luke Skywalker, those moments made the game enjoyable. However, the total lack of substance or depth makes it uninteresting and potentially offensive. The simple inconvenience and time-consuming nature of piloting your character makes playing feel like a waste of time. I wanted to stop playing out of boredom about two hours in, but pushed onwards. I was briefly engaged for a few hours on a moon I liked, but now after fifteen hours of gameplay I have to say that I am exhausted and have no interest in continuing.
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  8. Aug 17, 2016
    2
    No Man's Sky is the child you put your time, money and effort into in hope that they will make you and themselves proud. When the time came for that child to show it's potential, shame, disappointment and blindness was all that ensued.
  9. Aug 18, 2016
    2
    So, so disappointed. A small team made this, which makes the outright lies they told about what would be in the game (and hardly any of it is) somehow worse. The game is shallow, crashes frequently, and worse all the "discoveries" you make (the main reason for playing) can just vanish with no way to recover and the problem not even addressed by the developers. This is more like a free toSo, so disappointed. A small team made this, which makes the outright lies they told about what would be in the game (and hardly any of it is) somehow worse. The game is shallow, crashes frequently, and worse all the "discoveries" you make (the main reason for playing) can just vanish with no way to recover and the problem not even addressed by the developers. This is more like a free to play game than a full price release. I'm so disappointed. Expand
  10. Aug 27, 2016
    2
    There just isn't a game here. You get about eight hours of entertainment before you realize there's nothing to do. Even with limitless exploration, there's almost nothing to explore. It's all the same. Maybe if they put back everything they took out, it would be worth it. This is a $10 game at best.
  11. Aug 19, 2016
    2
    This is a scam, simply and plainly.

    The "exploration" in this game becomes boring after leaving the first planet and getting to another and realizing you have to do the same in EVERY. SINGLE. ONE. There's no point in finding new creatures or new things if everything is made of the same parts. I have found around 10 animal species and 3 of them had the same turtle shell. Also,
    This is a scam, simply and plainly.

    The "exploration" in this game becomes boring after leaving the first planet and getting to another and realizing you have to do the same in EVERY. SINGLE. ONE.

    There's no point in finding new creatures or new things if everything is made of the same parts. I have found around 10 animal species and 3 of them had the same turtle shell.

    Also, animals are obviously stitched together, it's like some kind of Frankestein freak.

    Having to control how many time you have left because your suit is degrading CONSTANTLY is tiring. Having to mine iron to repair your ship is tiring. Having to wait because your mining ray has overheated is tiring. Having to run constantly from sentinels because yes is tiring.

    Speaking of sentinels. WHY. Simply WHY. Why do you put a thing that discourages you from exploring in a game that is supposedly about exploring?

    There is no reward on exploring more than getting to name things in the remote case some other player gets to the same planet as you and see the ridiculous name you gave it.

    Also, the lack of multiplayer and the constant lies and overhype from the dev, Sean Murray. 60 dollars for this mess is a total rip off.

    They played us, and nobody should be ok with that.
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  12. Aug 21, 2016
    2
    Wide as an ocean and deep as a baby's tear. Looking forward to what could be considered as a groundbreaking game, turned out to over hyped steaming crap fest! I have played the game gone round in one cycle, and still left feeling as if was that it, Have got more out of Elite Dangerous pulling out of a station trying to be robbed by other players, and they got a beating as I was flyingWide as an ocean and deep as a baby's tear. Looking forward to what could be considered as a groundbreaking game, turned out to over hyped steaming crap fest! I have played the game gone round in one cycle, and still left feeling as if was that it, Have got more out of Elite Dangerous pulling out of a station trying to be robbed by other players, and they got a beating as I was flying on HOTAS and I dont know what they were doing! Let's be honest here. The game lacks everything apart from exploring and that is also very narrow. All good critique videos will lay down what is wrong with the game. It's simple Sean Murry sold out to sony! Again I was looking forward, It looked great, I have played it solidly even putting up with the woeful pc effort. The idea was groundbreaking the delivery wasn't. Ironically all their so called little game play displays is the game, and only recently, which i find even more ironic, it was not procedural generated by their own game engine, they fluffed something up that would be not hard for the public to take! All the problems are now coming out! I do love it for what it is, equally I'm highly disappointed with what it is! If you want something that has a true universe Elite Dangerous is for you. If you want something that is made from the future Peter Molineux then NMS is for you Over planned under developed released Alpha sell out to a big company! It offers nothing but a time loss as the game is a forever closed loop, there is no story, not involvement, and realistically in their right mind 4 sentient species, and 3 of those are Non playable characters, in an infinite galaxy that is some of the stuff that is there in the game to accept. In the end, It is boring, it is limited due to the size, It's got no depth the procedural generation is questionable, It's good only for picking up when you have nothing to do for an hour pass some time away where you don't have to think and then put it down. Shame it's not mobile, you could use it for the same purpose a paper would be while taking a dump. something there to pass the time away! Expand
  13. Aug 24, 2016
    2
    uno de los peores juegos que e jugado últimamente, no tiene objetivo, los gráficos dan risa, todas las promesas que Hello Games nos hicieron no fueron cumplidas. no tiene multijugador
  14. Aug 23, 2016
    2
    A game full of false promises, priced at a full retail 60 dollars. Worth 20, do not buy. It is a mile wide and a inch deep. Tons of bugs, crashes, and repetitive gameplay.
  15. Aug 24, 2016
    2
    Look im someone that doesn't like to be lied to and doesn't like people taking advantage to mislead others. THIS MY GOOD gaming friends is no mans wtf were is everything we were promised !
  16. Aug 24, 2016
    2
    No Man's Sky cost almost $90 in Canada and the graphics look like a ps2 game. DO NOT BUY THIS GAME.
    Hello Games created the biggest scam in video game history.
  17. Aug 25, 2016
    2
    I'd rather be playing Tetris on Atari 2600 than this.

    All that beautiful promises about players running into each other in a massive world,joining factions sounds cool right ? Except that none of it is there in the game.. what is this an early Alpha ?

    Oh.. and yeah the ending OH MY GOD!!! the ending AAHHHHHH!!!!! you get a slap in your face for being so dumb and playing through it all.
  18. Aug 30, 2016
    2
    While I feel this is a fine game for some, I found it lacking much of the content and features sean murray represented in many interviews. As a PS4 player I have been flat out refused refund credits. I'm so dissapointed in this game. So repetitive and grindy, crashes left and right, too many glitches to list. Hello games will have to do one hell of a rework in patching this turd into someWhile I feel this is a fine game for some, I found it lacking much of the content and features sean murray represented in many interviews. As a PS4 player I have been flat out refused refund credits. I'm so dissapointed in this game. So repetitive and grindy, crashes left and right, too many glitches to list. Hello games will have to do one hell of a rework in patching this turd into some semblance of what was alluded to. As of now, the way things are and the horrible experience I've had. I hope it is the end of Mr. Murray and hello games. You have a lot to right for that check your mouth wrote. Expand
  19. Aug 31, 2016
    2
    While the scope of the game is amazing, after playing the game since release it gets old quick. If you've ever read the book "Ready Player One" (if you haven't, go read it now, you'll thank me), this game feels like a beta test for the OASIS, more like a proof of concept. Don't get me wrong the scale of the game is impressive but the repetitiveness of the game makes it feel like more of aWhile the scope of the game is amazing, after playing the game since release it gets old quick. If you've ever read the book "Ready Player One" (if you haven't, go read it now, you'll thank me), this game feels like a beta test for the OASIS, more like a proof of concept. Don't get me wrong the scale of the game is impressive but the repetitiveness of the game makes it feel like more of a job and is the last thing I want to play after coming home from my actual job in the real world. This game is definitely a rent before buying as it feels like an over-hyped version of minecraft. Expand
  20. Sep 1, 2016
    2
    This review contains spoilers, click expand to view. do you like doing the same thing over and over again. Want to visit the same planets with creatures that look the same. Or how about have zero story and meet npc that all look the same. Well that is no mans sky, the fable of the sky. Talk about over promise under deliver. This is a glorified tech demo. Hello games and sony should offer a refund for this mess Expand
  21. Sep 1, 2016
    2
    Sold this game after 1 day of playing it. This game is the biggest disappointment of 2016. This game was marketed as something different to what we got.
  22. Oct 5, 2016
    2
    This is a genre I love. Hello Games are the worst kind of liars. Key features that were promised aren't there..yadda yadda yadda. We all know this. The fact that this was sold for 60 USD though is the biggest insult, and they're still selling it at that price. Beware. I know you might want to play this because, well, to hell with the haters. This is the first review I've everThis is a genre I love. Hello Games are the worst kind of liars. Key features that were promised aren't there..yadda yadda yadda. We all know this. The fact that this was sold for 60 USD though is the biggest insult, and they're still selling it at that price. Beware. I know you might want to play this because, well, to hell with the haters. This is the first review I've ever written in my almost 20 years of gaming. So please take that as a hint of how utterly disappointing this game is. Expand
  23. Oct 5, 2016
    2
    No man's sky took a bite out of more than they could chew. They were extremely ambitious and in the end could not deliver on their promises.

    The whole game is around exploration and this part actually is still in the game. I found it..aesthetically pleasing to walk around planets...for about 30 mins but the lack of anything to do but mine some resources and collect words is utterly
    No man's sky took a bite out of more than they could chew. They were extremely ambitious and in the end could not deliver on their promises.

    The whole game is around exploration and this part actually is still in the game. I found it..aesthetically pleasing to walk around planets...for about 30 mins but the lack of anything to do but mine some resources and collect words is utterly boring. The animals don't do anything but walk around waiting to be shot. There is no interaction between the wildlife and its planet to give it any kind of "living feel". The giant space battles...uh are not in the game...in-depth faction system PFFFT! even the progression is not there...unless you want to waste your money...do NOT BUY THIS GAME.
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  24. Oct 9, 2016
    2
    Incredibly boring after the first few planets. After a few hours of gameplay, you will have experienced everything the game has to offer. The crafting system is tedious and surviving is not really a worry for you, since resources are overly abundant and dying is not punishing enough. In other words, it's okay to die. No big deal.

    The lifeforms are all too similar. The only
    Incredibly boring after the first few planets. After a few hours of gameplay, you will have experienced everything the game has to offer. The crafting system is tedious and surviving is not really a worry for you, since resources are overly abundant and dying is not punishing enough. In other words, it's okay to die. No big deal.

    The lifeforms are all too similar. The only difference you'll be seeing is extra limbs and/or larger smaller sizes of the same recopies.

    The most important thing worth mentioning is the controversial misleading or false claims about features in the game from the now infamous (and absent), developer. There are no desert planets or large sand worms or unique lifeforms as shown in the trailer. Space battles are very limited compared to the official trailer.

    If that isn't enough, the ending slaps you in the face instead. Interested in what the creators of the game might have in store for you at the center of the galaxy? Umm well, here is a hint: watch The Sopranos ending at 1 minute.
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  25. Nov 3, 2016
    2
    Worst game this year by a country mile. Lies, cons and deceits by HG are despicable. They should be ashamed. Barebones gameplay and repetitive grinding are just a few painful examples of why this game is a complete disaster. The ending is perhaps the most insulting part which made me lose it big time. 2/10 and no more. Fix your game HG.
  26. Dec 5, 2016
    2
    It starts out a 10 and after about 3 hours it begins an exponential fall from grace, reminiscent of Nixon as Watergate played out. If you pay more than $10 for this game, you've been ripped off.
  27. Mar 21, 2017
    2
    Do not buy this game, the game is empty if nothing is promised inside the game, the animals so fantastic shown in the conference that interacted with the environment in the final game were changed by some horrible T-rex, the so promised Online mode was not and had an extreme downgrade, for my opinion one of the worst games ever created.

    What a bad game 2/10
  28. Mar 9, 2017
    2
    The game seemed to have a interesting concept going on, which is the only reason its not getting a zero. As i started playing the game i was intrigued by its unique aesthetic i was curious to explore. After exploring for a few hours and reaching another planet i realized it all looked the same. I tried to give the building thing a go but i quickly became bored. it didn't offer the artisticThe game seemed to have a interesting concept going on, which is the only reason its not getting a zero. As i started playing the game i was intrigued by its unique aesthetic i was curious to explore. After exploring for a few hours and reaching another planet i realized it all looked the same. I tried to give the building thing a go but i quickly became bored. it didn't offer the artistic freedom of a game such as mine craft, and it lacked the characteristics of a survival game, it also lacked the beauty and diversity of a exploration game. The few "enemies" were more annoying than fun to defeat as their was nothing building upon that. All this plus the fact it was 60 dollars make this a **** game. Walking around game 2/10. I played the game at launch for about 1.5 hours, no idea if it got better with updates but i doubt it. Expand
  29. Sep 22, 2017
    2
    “Ignore all of the negative reviews, they just don’t know what the game is about.”

    Do you like doing nothing but staring at planets, space systems, flora and fauna that gets mind-numbingly stale after a week? Is that worth $60? I enjoyed playing this game for roughly two days, and only kept it installed for seven. This game is the epitome of untapped potential, and pure laziness. The
    “Ignore all of the negative reviews, they just don’t know what the game is about.”

    Do you like doing nothing but staring at planets, space systems, flora and fauna that gets mind-numbingly stale after a week? Is that worth $60? I enjoyed playing this game for roughly two days, and only kept it installed for seven. This game is the epitome of untapped potential, and pure laziness. The game is nothing more than a flying/walking simulator with procedural generation.

    The crafting is boring, the animal and plant life quickly got old and found myself not caring whatsoever about them. The enemies and combat are merely afterthoughts, it’s not refined at all. The tools and weaponry are jokes, nothing looks unique, feels good to use, or has any imagination. Don’t even get me started on the base building, just no. The devs were more concerned with you looking at the sky than they were with base building. You can name stuff that *supposedly* other people can find, but won’t. After I found myself in a downward spiral in not enjoying the game I just flew to other planets and named them, not once finding other players.

    This game could’ve been awesome, game of the year even. REAL base building, unique and good weapons/tools, and the ability to fight/meet other people would make this game unreal. They could’ve taken inspiration from games like ARK and Destiny to amalgamate into a good game. I don’t feel scammed or ripped off, I’m just disappointed.

    Positives:
    It’s a good looking game, the space portion and environment specifically. This excludes weapons/tools, etc. as I’ve stated previously.
    Naming stuff. Cool feature, however I never was able to find others named planets (etc.)

    Negatives:
    Boring crafting
    Bland weapons and tools
    Enemies and combat are afterthoughts
    Complete joke of base building
    No multiplayer activity
    Little to no customization
    Generally uninteresting. Does not hold onto one’s attention

    In conclusion, before you ever consider buying it, go rent it for 5 days. If the game still has grasp of your interest by the end of the 5 days, maybe the game is for you.
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  30. Aug 21, 2019
    2
    I only played to the NMS Beyond release.
    At the beginning I had fun exploring the environment, doing the tutorial, even if the onboarding happens on a hostile planet where you have to understand quickly how to survive (maybe not the best way to onboard new players?)
    But...after 6-7hours spend on the game, it is boriiiiiiiiing. Why? "There is no place in your inventory" ... I can resume
    I only played to the NMS Beyond release.
    At the beginning I had fun exploring the environment, doing the tutorial, even if the onboarding happens on a hostile planet where you have to understand quickly how to survive (maybe not the best way to onboard new players?)
    But...after 6-7hours spend on the game, it is boriiiiiiiiing. Why?
    "There is no place in your inventory" ... I can resume the game to this sentence. And you lose the item if you do not have any place! why we can not have the item on the ground???
    I spent 1 hour to craft item to unlock a suit amelioration just to... lose it, a bug! the item is not in my inventory...
    I stopped playing to this game because the inventory system, it is so annoying, even the UI. And the crafting system, not easy to know what you can do, can not do.
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  31. Sep 20, 2017
    2
    When I first played this game i went in with high expectations and hopes and was thoroughly disappointed. This game was so unfinished and boring. Not being able to play with my friends even though i am online is something that should never be done if you choose to make it an online game. That's why I am giving Paper Mario: The Thousand Year Door a solid 4/5 it's a great game.

    As for No
    When I first played this game i went in with high expectations and hopes and was thoroughly disappointed. This game was so unfinished and boring. Not being able to play with my friends even though i am online is something that should never be done if you choose to make it an online game. That's why I am giving Paper Mario: The Thousand Year Door a solid 4/5 it's a great game.

    As for No Man's Lie it's a 1/5 in my book. After updates, 2/5.
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  32. Nov 23, 2017
    2
    As much as No Man's Sky is an easy target simply because of how bad it is, I feel as though it is worthwhile to review just so it's possible to isolate exactly what is important to oneself in an open-world game. Exploration, discovery, adventure, and variation have always been the four aspects I deemed essential to an open-world experience, so while looking at No Man's Sky, a game whichAs much as No Man's Sky is an easy target simply because of how bad it is, I feel as though it is worthwhile to review just so it's possible to isolate exactly what is important to oneself in an open-world game. Exploration, discovery, adventure, and variation have always been the four aspects I deemed essential to an open-world experience, so while looking at No Man's Sky, a game which technically tries to deliver on all four of these aspects, I want to determine what differentiates this game from something like Breath of the Wild or Red Dead Redemption. Both of which I believe are the best of the best in all four of these areas. In terms of variety, I think where No Man's Sky fails is how it executes its variation with gameplay. The fact that it is procedurally generated means that this game will undeniably have easily distinguishable wildlife and environments, so in this area above all others, I thought the game would be able to execute it correctly. However all the variation is completely surface level. None of it changes the way you approach the game or traverse an area, and all it does is make some areas cumbersome to navigate. Now look at Breath of the Wild, the complete opposite of No Man's Sky in this perspective. Most of these shrines may look the same, but the variety in the micro-challenges and small puzzles they present you with work wonders to make them fresh and constantly surprising. The environments aren't just designed that way because that looks the best, their variation forces the player to make different preparations or use different gear and weapons depending on which they plan on venturing into. Traversing mountainous areas is completely different from traversing Hyrule Field because they're both laid out completely differently and require different techniques to move through them. This helped by the large selection of rewards one can hope to find. This directly ties to No Man's Sky's hours upon hours of exploration. Exploring is the very purpose of No Man's Sky, and is the core gameplay from which everything else stems. In this, No Man's Sky fails because, the only goal in the game is to mine for materials. Occasionally there will be a new creature or environment that may be visually interesting, however they all act essentially identically to every other creature and environment in the game. There is no purpose to simply exploring and looking for things of interest in No Man's Sky, because there will never be anything out of the ordinary to find. Nothing that offers anything more than a new sky-box to mine things in. Nothing ever feels new or surprising, so the discovery aspect completely fails as well. Red Dead Redemption, by contrast, differentiates every town and landmark due to the activities one is able to do there. No Man's Sky, however briefly, does understand this. The first hour of this game easily delivers one of the strongest feelings of exploration in any game as the player is able to go wherever they wish and do whatever they wish, until they realize that wherever they go, everything they do is a carbon copy of whatever it was they were doing before. The sheer fact that mining is the core gameplay mechanic in No Man's Sky simultaneously hinders the game's feeling of adventure, which requires a feeling of progression and journey. The easiest way for a game hoping to achieve this feeling is to demonstrate that the player is strong enough to take down foes that were deadly at the beginning of the game. With a goal in mind, a player can feel a sense of adventure by taking their own steps to accomplish that goal. The very purpose of Breath of the Wild is to deliver an adventure. The player can nearly constantly see Hyrule Castle, and thus are always reminded of their goal as they go about preparing for it in whatever way they deem necessary. In terms of what I value in an open-world game, No Man's Sky is an abject failure, and despite how amazing the initial half-an-hour to an hour was, I still cannot justify giving No Man's Sky any score higher than a 2 out of 10. Expand
  33. Jan 29, 2018
    2
    NO MANS LIE

    Way to many lies in the trailer
    1. Multiplayer was a lie
    2. Mediocre IA
    3. You barely see like a fleet of 4 or 5 ships
    4. All the ships dont handle different btw you cant name your ship
  34. Sep 9, 2018
    2
    Unfortunately, the (unwarranted, imo) abuse Hello Games experienced following the 2016 launch of No Man's Sky has resulted in a bunker mentality so desperate to introduce the features promised before launch that they have no resource available to fix the myriad bugs they introduce in each update and, indeed, patch. From the malfunctioning scanner to broken portals (the central focus of itsUnfortunately, the (unwarranted, imo) abuse Hello Games experienced following the 2016 launch of No Man's Sky has resulted in a bunker mentality so desperate to introduce the features promised before launch that they have no resource available to fix the myriad bugs they introduce in each update and, indeed, patch. From the malfunctioning scanner to broken portals (the central focus of its ARG) and hydroponic trays, Atlas Rises (v1.3) was a colossal cock-up that ended with HG walking away from it leaving game-breaking bugs in their wake (crafting the highest value items without the ability to harvest gases because the atmosphere harvesters are broken results in the game working definitely not as intended).

    Technical abilities and arsedness aside, the game is basically a deception. Claiming 18 quintillion 'unique' procedurally-generated planets is dishonest when the planets are all basically the same: avoid exposure to local environmental hazard by hiding in caves or sparse buildings (civilisations with no cities?), or activating exosuit upgrades. The environmental hazards all have exactly the same effect so the game's insistence on hot/cold/toxic/radioactive is quite insulting. The individual planets even have the exact same biome stretching from north pole, through equator to south pole.

    In terms of player activities, the game's puzzles are frankly laughable and, between them and the extremely limited dialogue in the 'conversations' with aliens, it becomes stale and repetitive when played for any significant length of time. The added 'quest' in the Atlas Rises update is very short, simplistic and ultimately pointless. Most bizarrely, Hello Games have never addressed the problem of randomly falling through the floor (whether drawn or not) into a subterranean sea that is almost impossible to escape from, a bug that, from what I can gather, has been there since launch. Pretty pitiful.

    Pros: It looks pretty.
    Cons: It basically is one.

    UPDATE

    Oh dear. I just spent a couple of hours on the new 'Next' update that they've had a full year to try to get right and it's appalling. Frame rate issues when the frame rate is locked, sky and water effects that look like it's 1999 again, game crashes, petty gameplay decisions that increase the complexity of the most basic tasks tenfold, brazenly designed to keep you stuck in preliminary gameplay because they still haven't worked out how to make an actual game out of it... this is all on a PS4 Pro, btw. Lots of games use procedural generation. You have to do more than that to make a game of it. Your procedural generation should also work, fyi.

    Score reduced to 2.

    And...

    It's really bad. After 1.57 – seven patches into trying to make a buggy broken mess playable – it's still a buggy broken mess. Missions are broken so they're a waste of time. Base-building is garbage so that's a waste of time. Animals disappear into nothingness when you're trying to scan them so exploring and uploading is a waste of time. Atmosphere harvesters are proper broken so high-end crafting is a waste of time. All of these issues have reported via HG's Zendesk bug-reporting system and, obviously, ignored. Trying to work your way through all the broken and boring to the galaxy centre must be soul-destroying. Hello Games are truly the most incompetent, deceitful and lazy game developers operating at the moment and they bring shame to the British gaming industry. They're good at talking about video games, just not much good at making them.

    Now the abuse is warranted.
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  35. Nov 15, 2018
    2
    Worst game I have ever bought full price, I gave it away to my friend for free after about 5 days, then not long after he sold it on Ebay for £1, says it all, terrible, just terrible shame on me for buying that crap.
  36. Aug 26, 2019
    2
    The idea of a prodecurally generated universe with millions of planets to explore is tempting, but the game is not accompanied by an alluring gameplay. Before I left the first planet I was already bored of the repetitive mechanics. Seen a planet, seen the rest, because other than color or orography, in all of them you will find the same plain and static intelligent alien species that tellThe idea of a prodecurally generated universe with millions of planets to explore is tempting, but the game is not accompanied by an alluring gameplay. Before I left the first planet I was already bored of the repetitive mechanics. Seen a planet, seen the rest, because other than color or orography, in all of them you will find the same plain and static intelligent alien species that tell you something irrelevant and give you some blueprints to build an enhancement for your equipment, you will learn alien languages from cylindrical monoliths, scan animals, harvest resources to make the aforementioned enhancements or to feed your suit and ship energy needs. No motivation via an engaging story or interesting side quests, nothing, just follow the mysterious signal, go to the center of the galaxy. Expand
  37. Jul 20, 2020
    2
    Has a nice idea, but poorly executed, just felt that I lost my money, hopefully they fix it
  38. Oct 28, 2020
    2
    Prometio más de lo que dio , los mundo son aburridos , las criaturas parecen muy torpes e inutiles
  39. Nov 22, 2020
    2
    Basically it was too lonely in my opinion. How can you explain no planet is filled with skyscrapers to the brim, or just why doesn't any planet have more civilization developed in it?
  40. Aug 31, 2016
    1
    What was said/shown by Sean Murray about what the game would be and what the end product delivered actually is are as vast as the universe itself... I feel cheated and angry... I even gave time to see what a few updates might fix... you gave a fraction of the game promised yet still charged full price... shame on you hello games
  41. Aug 31, 2016
    1
    After few hours of playing it starts to be extremely repetitive and boring. A big disappointment. Maybe the developers will further expand the game, but to make this game funny will be extremely difficult.
  42. Aug 15, 2016
    1
    Wow i got this for free and still feel like i got ripped off
    I spent 1hr painfully walking around trying to get my ship back in the sky.
    Walking/running feels like im barefoot walking on glass Shooting feels like i'm fighting the controller Graphics look like a 360 game. I got excited for this game a year ago. Then every trailer after it got me less excited Finally it's here and it
    Wow i got this for free and still feel like i got ripped off
    I spent 1hr painfully walking around trying to get my ship back in the sky.
    Walking/running feels like im barefoot walking on glass
    Shooting feels like i'm fighting the controller
    Graphics look like a 360 game.
    I got excited for this game a year ago. Then every trailer after it got me less excited
    Finally it's here and it should be thrown back in the black hole it came from IMO.
    1/10 for me.
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  43. Aug 10, 2016
    1
    The most succinct review I can concoct about this game is to simply quote Total Buscuit on Skyrim: "it's an ocean of content with the depth of a paddling pool" the underlying technology is undoubted a great feat unfortunately once the novelty of the the tech wears off dawns the realisation that simply the game is doesn't possess any engaging game mechainc loops outisde of the "mine toThe most succinct review I can concoct about this game is to simply quote Total Buscuit on Skyrim: "it's an ocean of content with the depth of a paddling pool" the underlying technology is undoubted a great feat unfortunately once the novelty of the the tech wears off dawns the realisation that simply the game is doesn't possess any engaging game mechainc loops outisde of the "mine to progress - Move to next planet and mine to progress" and as in the case of ED when you are dealing with 18000000000000000000 permutations using fundamentally the same maths to pin it together you get recycled or close to recycled content very quickly and the fact that you are going to be doing this same grind on your quest to the centre of the galixy for a very long time, it's really the perfect game for OCD explorers or autistic kids who get fulfilment from progressing on a repetitive game loop, sadly my bordom tollerence is not what it was 20 years ago so off to CEX we go :(

    TL;DR - Great technology, where's the [REDACTED] game?
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  44. Sep 22, 2016
    1
    I dont even have to say why this game is utter **** It's already all been out there since day two. I played this for a couple days and it always almost hysterical how much of a scam the release date was. It's a great if you don't like story/progression/ or anything else other than looking at colors change. I'm just posting this as a reminder to the developers that I will be following yourI dont even have to say why this game is utter **** It's already all been out there since day two. I played this for a couple days and it always almost hysterical how much of a scam the release date was. It's a great if you don't like story/progression/ or anything else other than looking at colors change. I'm just posting this as a reminder to the developers that I will be following your careers as you slide this one under the rug and move onto more ****. Goodbye Hello Games. The irony is not lost on me, you fake ass scammers. Expand
  45. Aug 10, 2016
    1
    This game is very much like Starbound. How is it like starbound? Well... its a game... its about a universe, it has almost no fun features, and it relies on hype to generate the bulk of its sales.

    What is the reason for exploration when there is nothing interesting in an entire universe. Keep searching planets, you might find a lizard panda!
  46. Aug 9, 2016
    1
    Got bored after just a couple hours. There is not much to do in this "game," and what there is to do gets super repetitive remarkably quickly. I'm supposed to hate myself enough to spend the time finding enough plutonium to get to the center of the galaxy... and then what? Find more terribly low-res textures there? No thank you. Can't believe this studio is getting away with chargingGot bored after just a couple hours. There is not much to do in this "game," and what there is to do gets super repetitive remarkably quickly. I'm supposed to hate myself enough to spend the time finding enough plutonium to get to the center of the galaxy... and then what? Find more terribly low-res textures there? No thank you. Can't believe this studio is getting away with charging $60 for this pile. Good concepts, horrible execution. Your algorithms are no doubt complex, but maybe you should have developed a game around the math? Expand
  47. Aug 29, 2016
    1
    Redoing my positive review: loved the first 20 hours, before I realized this game is 85% mining sim and 15% space exploration. Should receive an award for sheer drudgery. What a wasted opportiunitty
  48. Aug 15, 2016
    1
    I really wanted to enjoy this game. I knew it was coming from a new team so I tempered my expectations a bit but to be honest nothing could've prepared me for the absolute underwhelming feeling I get when playing this. It is absolutely gorgeous yet dreadfully drab at the same time. The gameplay is extremely weak and the whole inventory management thing wears out quickly. Aside from theI really wanted to enjoy this game. I knew it was coming from a new team so I tempered my expectations a bit but to be honest nothing could've prepared me for the absolute underwhelming feeling I get when playing this. It is absolutely gorgeous yet dreadfully drab at the same time. The gameplay is extremely weak and the whole inventory management thing wears out quickly. Aside from the beauty of the game (which for me has worn off) there isn't much left that I enjoy. Game is in no way worth $60 to me, I honestly might have more fun with a farming simulator or even the goat simulator because NMS lacks to key things for me in a game...fun factor and mission objectives that feel like I've accomplished something. Anyways sad to write such a poor review but it is how I feel. Expand
  49. Aug 9, 2016
    1
    No multiplayer.
    No mountains.
    No deep caves.
    No deep sea exploration.
    No forests.
    No customizable FOV.
    No challenge.
    No interesting NPC.
    No story.
    No ending.
  50. Aug 15, 2016
    1
    Commonly hit soft lock bug with the preorder ship locking me out of the main quest. Took me a solid 4 hours of trying random / reddit searching to progress the game.
  51. Aug 9, 2016
    1
    I waited years anticipating a game where all you do is endlessly mine and look at your inventory? This is the most tedious game I've played. The gameplay isn't satisfying, and most of the planets I've visited have been incredibly barren. What a waste of money. I'll give it 1 point for art direction, but otherwise it's a pretty awful game.
  52. Aug 12, 2016
    1
    So it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you getSo it looks all nice, and has some colour, but No Man's Sky is a mess and is most problematic with its crafting system and pace. You start with a spaceship, and then the game opens you up to a universe with uncountable planets to discover.......after a long tutorial to recover a missing component of your ship. Pre order players get it on launch, but we gotta do that grind. Then you get launched into a amazing universe, and here is an excellent part of this game, the generation of the various planets. You will get lost in the exploration that awaits you and they all look spectacular. But the things you do on each planet are uninteresting, repetitive and tedious. As you whizz away at rocks with your mining laser and walk tediously through dense, boring terrain, you begin to think that this is not the gameplay you were promised by Hello Games. You were promised exploration, and to do that you gotta play Space Minecraft. There is also some lore hidden in deep clutches of the game and sadly, they are the only good parts of the game. I wish that we could have had more of that then grind for hours just to visit a disappointing outpost. The stories you create yourself are engulfed in the tedious grind that is No Man's Sky. There are also some aspects of the game that are combat related both on foot and in ship. On foot is basically a really bad first person shooting experience that is ruined by the control scheme. In the air, you can fight space pirates, a concept that works on paper, but all you shoot are blinking red targets to pass time, not to mention they lack depth that is found in other games. No Man's Sky promised exploration, but everything ambitious it tries, fails hard. I wanted to love it so much, but the repetitive gameplay, bad controls and weakly excecuted space battles pull me away from a game that had so much potential. Best to pass this one. Expand
  53. Aug 15, 2016
    1
    I have seen a lot of press on this game, on the huge "procedurally generated" universe, and the unlimited exploration options. Both of these facts are true. I have read much about the flow of the UI, the flight controls, etc, all being intuitive rather than being a hassle and I can agree with that. It was easy to learn and use the basic gameplay/controls, the graphics are cute even thoughI have seen a lot of press on this game, on the huge "procedurally generated" universe, and the unlimited exploration options. Both of these facts are true. I have read much about the flow of the UI, the flight controls, etc, all being intuitive rather than being a hassle and I can agree with that. It was easy to learn and use the basic gameplay/controls, the graphics are cute even though they appear dated, and the sounds are okay. Okay, now that I have said something good about the game. Let me tell you the rest.

    This is a game of boredom with all the challenge, risk and excitement of a game of solitaire.

    You start, alone, the only member of your species (you cannot see yourself and all others you encounter see you as being alien, plus the game gives you credits for meeting them, as they are ALIENS) with no other data, no story-line, no compelling reason to do anything. Game hints will let you fix the ship crashed next to you. Of course, fixing stuff is basically walking around and patiently mining and hunting without any challenge other than boredom. So, you fix your ship, you get to take off! Now you are in space, you can fly to another planet and mine it or explore it. Bored of the planets in that system? Hyperdrive will take you to the next system and you can rinse, lather, repeat.

    Tired of planets? Check out a space station per system (or an alpha station) or fly around ships that only exist to shoot at pirates. Want to fight pirates? Not sure why, you make more cash walking around and mining with plasma grenades and the combat is simple and boring.

    Tired of mining? Hunting for rare parts to make other parts to make other parts? Learn a language! One word at a time, through repetitive menus.

    Tired of learning languages? Just move around and every 15 minutes you will complete some sort of journey item(distance traveled, words learned, aliens met) and the game will cut screen for 30 seconds to tell you.

    Traveling to another system? Go get a soda, it is slow.

    Oh, yeah, traveling. You can see how long it will take at your current speed to get somewhere, but can you skip the interim and just hop there? Nope, regardless of how many times you have been there, you will manually have to do it again. Walking, Spring, Jet Packing, Pulse Engine'ing, etc. it is all the same thing.

    You would think that on a planet you would keep an electronic map with areas visited and such, but nothing exists of that nature. A universe with interstellar travel and no mapping tech?

    Oh hey, I am bored, I can approach that animal and feed it carbon, it will poop diamonds! That was interesting once, not the 20th time.

    So, yeah, so far the only goal is to explore and reach the center so you can start all over again. After fighting the crappy inventory system, the vague tech tree and the mind numbing mining I am not sure why anyone will be that much of a masochist.

    This is a great UI, once they make a game it might be impressive. Running around trying to keep my ship and spacesuit fueled is a spreadsheet, not a game.
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  54. Aug 22, 2016
    1
    This review contains spoilers, click expand to view. This game is so incredible BOOOOOOOOOOOORING!
    and repetitive as hell, not to mention his pokemon graphic view
    this is not a game worth 60$, his price should be 5$ and developers of this game should beg you 2 days to buy it!
    I'M SO DISAPPOINTING OF THIS GAME :(
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  55. Dec 3, 2016
    1
    No Man's Sky is just an infinite mass of giving you the same experience over and over for however long you drag yourself through it. There is no story or real objectives, so everything you do is pretty much pointless. There is NO point in playing this game, and as such, no one should have wasted their time with it.

    It's just a buggy Minecraft ripoff on LSD, without being able to create
    No Man's Sky is just an infinite mass of giving you the same experience over and over for however long you drag yourself through it. There is no story or real objectives, so everything you do is pretty much pointless. There is NO point in playing this game, and as such, no one should have wasted their time with it.

    It's just a buggy Minecraft ripoff on LSD, without being able to create anything or even have fun.
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  56. Aug 9, 2016
    1
    This game is tedious, repetitive and boring. I would not recommend this game to no one. The textures are horrible and outdated and the gameplay is very bland. A big game with little depth.
  57. Aug 15, 2016
    1
    Huge game with massive potential, am really loving my time with it so far.

    EDIT - i am 60 hours in, and frankly, this game is far too big, i was advised by a friend to check what the ending is because he knew i would be disappointed if i spent even more days getting towards the end, im so glad i watched the end, and did not waste my time getting to it. The ending is not much 1 minute of
    Huge game with massive potential, am really loving my time with it so far.

    EDIT - i am 60 hours in, and frankly, this game is far too big, i was advised by a friend to check what the ending is because he knew i would be disappointed if i spent even more days getting towards the end, im so glad i watched the end, and did not waste my time getting to it. The ending is not much 1 minute of the time i invested in the game. The exploration and discovery gets bored after 30 hours, trust me on that, so after all that, im not really left with much to play and enjoy am i?

    2/10
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  58. Aug 10, 2016
    1
    I was expecting a next gen space exploration where I can do anything but instead I got a Standard survival game I had more fun with Elite Dangerous. NMS boasts a huge galaxy but whats the point of having it when the mechanics and gameplay are boring AF
  59. Aug 11, 2016
    1
    Me and my friend bought this game thinking we would try to meet each other and that would be how we 'beat' the game. It turns out the people who made the game lied about multiplayer, and it's really not in the game...
  60. Aug 22, 2016
    1
    We were promised a dynamic universe with endless possibility's, what we got was boring and repetitive. The visuals seem to be its only redeeming feature.
  61. Aug 9, 2016
    1
    It's a mediocre space minecraft... that's all you need to know.
    Interesting concept but never becomes an actual game, for a universe that is so big, you can do very little in it.
  62. Aug 24, 2016
    1
    This feels like they built a world for a game but haven't built a game in it yet. There is nothing to do except wander through a repetitive landscape, and when you realize there is nothing to do you fly to another world with another repetitive landscape and nothing to do.
  63. Aug 16, 2016
    1
    Overhyped Indie-Game by the Press. The graphics looking worse, the performance is terrible - the price is to high and it has to less gameplay functions. No real Multiplayer !

    This Game is not worth $60... maybe $15 or something.
  64. Aug 12, 2016
    1
    It is not the first time I've seen this happening. A marketing campaign that shapes a game with little or even nothing to do with what the game really is. No Man's Sky is boring after a few hours of gameplay: It is repetitive and there is no multiplayer, nothing impressed me. It is certainly beautiful but that's it. I don't like games which main feature is to name planets, flora and faunaIt is not the first time I've seen this happening. A marketing campaign that shapes a game with little or even nothing to do with what the game really is. No Man's Sky is boring after a few hours of gameplay: It is repetitive and there is no multiplayer, nothing impressed me. It is certainly beautiful but that's it. I don't like games which main feature is to name planets, flora and fauna either, I want more sauce in my salad. I give it one point for the art style, but even it doesn't match the expectations of a AAA priced game or the hype the marketing campaign generated. Expand
  65. Aug 12, 2016
    1
    4 Hours into it, and it already gets way too repetitive. There's not much you can do besides farming, upgrading, naming stuff no one will care about?

    Definitely not worth the 60 bucks in any way. In N O way. This whole hype about those 54635632 quadrouplobillion of Planets. Who gives a sh*t if every planet plays out the same. They don't look interesting, they're just boring and empty.
    4 Hours into it, and it already gets way too repetitive. There's not much you can do besides farming, upgrading, naming stuff no one will care about?

    Definitely not worth the 60 bucks in any way. In N O way. This whole hype about those 54635632 quadrouplobillion of Planets. Who gives a sh*t if every planet plays out the same. They don't look interesting, they're just boring and empty. Would get it for 10$ MAXIMUM in a sale.
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  66. Sep 25, 2016
    1
    O jogo mais lixo que já vi. Como podem ter hypado essa merda? Eu ainda me pergunto o porquê da sony ter ajudado a Hello Games no Marketing dessa porcaria. A Sony deveria perder tempo com jogos melhores e não com esse lixo. Esse jogo é uma decepção, Sean Murray enganou muito trouxa por aí.
  67. Aug 9, 2016
    1
    One of the worst "games" of the century. There is nothing to do beyond the same monotonous activities of flying, mining, and upgrading. All planets are the same, with slight color swaps separating them. Pathological liar and snake oil salesman Sean Murrey lied about the inclusion of multiplayer, as there is no such feature in the actual game. The ending of the game is lackluster, theOne of the worst "games" of the century. There is nothing to do beyond the same monotonous activities of flying, mining, and upgrading. All planets are the same, with slight color swaps separating them. Pathological liar and snake oil salesman Sean Murrey lied about the inclusion of multiplayer, as there is no such feature in the actual game. The ending of the game is lackluster, the framerate is not 60, and the FOV is vomit inducing. Avoid No Man's Buy at all cost,as it is one of the biggest flops of all time, on the level of disappointments like Spore and KOTH. Expand
  68. Aug 27, 2016
    1
    I've changed my mind about this game, first I somewhat liked it giving it a 5, but now I'm re thinking it and going for a 2, because I saw the trailer and you can clearly see that the advertising was misleading. What you see in the trailer is totally false, from the graphics to the number of animals and plants. Trees are not affected by animals, animals won't flee in mass from predators asI've changed my mind about this game, first I somewhat liked it giving it a 5, but now I'm re thinking it and going for a 2, because I saw the trailer and you can clearly see that the advertising was misleading. What you see in the trailer is totally false, from the graphics to the number of animals and plants. Trees are not affected by animals, animals won't flee in mass from predators as there are not even close the number of animals as shown in the trailer. Expand
  69. Aug 13, 2016
    1
    This game is a huge let down. It is basically Spore 2. A ton of hype very little fun. After the novelty wears off from launching into space you will quit. Remember Bungie saying Halo's hook was "30 seconds of fun, then repeat" well this game's hook is "30 minutes of no fun, then repeat" Do no spend 60 US dollars on this crap game. Wait for it to show up in a Crap game sale on steam orThis game is a huge let down. It is basically Spore 2. A ton of hype very little fun. After the novelty wears off from launching into space you will quit. Remember Bungie saying Halo's hook was "30 seconds of fun, then repeat" well this game's hook is "30 minutes of no fun, then repeat" Do no spend 60 US dollars on this crap game. Wait for it to show up in a Crap game sale on steam or another huge markdown. Highly disappointing in this mess,what a waste, mostly so unhappy because it had such good potential. I would say your money would be better spend on even, gasp, Ghostbuster's (2016) tickets (I know that bad....) Expand
  70. Aug 23, 2016
    1
    Should be titled as No Man's Lie. Everything that was suppose to make this game epic was never delivered. Go through all the interviews with the devs and the promises they made. You'll see none of that is in the finished product.
  71. Aug 12, 2016
    1
    A mile wide and and inch deep. The colours are great the graphics not so much. In fact the character models look like they have been made in a high school project. I appreciate the maths to randomly generate stuff...clever. But randomly generated rubbish is still rubbish. I was over this after 3 hours. Bored of sheer repetition and just bad gameplay mechanics. Played a further 15A mile wide and and inch deep. The colours are great the graphics not so much. In fact the character models look like they have been made in a high school project. I appreciate the maths to randomly generate stuff...clever. But randomly generated rubbish is still rubbish. I was over this after 3 hours. Bored of sheer repetition and just bad gameplay mechanics. Played a further 15 hours...just to get my money's worth. This game should be free on PSN not a full price title. Do not buy this full price. You will be disappointed Expand
  72. Sep 3, 2016
    1
    One of the greatest hypes of E3 and I must say that I personally did not have great expectations, but this game turned out to be complete disaster. Developers openly lied and promised us many awesome features and exciting gameplay, but instead of that we get boring, repetitive and unfinished game that is a mere shadow of No man's sky presented at E3.
  73. Aug 10, 2016
    1
    Ever feel like you've been had? Well you should. No Man's Sky is no way a $60 game. The excuses this game is receiving in some of the positive reviews is incredible. This game offers nothing but an endless, boring, sight-seeing holiday in space. After the initial "wow, isn't this big" its replaced by repetitive grinding and planets that look the same as the last. Look at stuff, scan stuff,Ever feel like you've been had? Well you should. No Man's Sky is no way a $60 game. The excuses this game is receiving in some of the positive reviews is incredible. This game offers nothing but an endless, boring, sight-seeing holiday in space. After the initial "wow, isn't this big" its replaced by repetitive grinding and planets that look the same as the last. Look at stuff, scan stuff, mine stuff... move on. Why would this be fun? In fact that's something you'll be saying a lot playing this game. I just can't believe gaming has come to this. An indie developer with a silly idea for a game getting huge bucks thrown at them by Sony. Dumb. This is also the same company that thought allowing Microsoft to steal Tomb Raider away from them was a good idea!? I'm done with this company. Its time to quit the console market when No Man's Sky is your big release of 2016. A definite low point of gaming. Expand
  74. Aug 17, 2016
    1
    Good game? It might as well be. Still, no matter how enjoyable No Man's Sky is you should not buy it, simply because Sean and Hello Games methodically lied about what the game does and how it functions. All the past trailers were faking features that never made it into the final game.

    Do yourself a favor and please do not support these con artists like I did. Source:
    Good game? It might as well be. Still, no matter how enjoyable No Man's Sky is you should not buy it, simply because Sean and Hello Games methodically lied about what the game does and how it functions. All the past trailers were faking features that never made it into the final game.

    Do yourself a favor and please do not support these con artists like I did.

    Source: https://archive.is/V5Zns#selection-5019.22-5019.31
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  75. Aug 9, 2016
    1
    All planets only have one climate/biome each. Planets are miles away (note some trailers show short travel to moons, not planets which are much further away). Can rename any creature/planet, but doing so is completely redudant given the fact there's no reason to stay on a planet and chances of another player seeing said planet is almost 0. The online "multiplayer" is extremely misleading -All planets only have one climate/biome each. Planets are miles away (note some trailers show short travel to moons, not planets which are much further away). Can rename any creature/planet, but doing so is completely redudant given the fact there's no reason to stay on a planet and chances of another player seeing said planet is almost 0. The online "multiplayer" is extremely misleading - players cannot bump into each other in the world; rather, actions they do (like renaming things) will take effect in an asynchronous manner. The "quests" shown off were literally to gather matetials or defend/attack a faction.
    NPCs have no AI whatsoever, only a select few scripted events to trigger the above. Less than 10 actual climates seem to exist in the game, with recolours being their compromise for looking like more. Due to the insanely high number of apparent planets in this game, statistically the chances of you seeing many unique ones is miniscule - rather, you're more likely to see a planet with tall mountains in red, then one with slightly shorter mountains in blue, then in green with a lake.
    The more permutations in a procedural structure, the less different they are to one-another. "Combat" appears to only be basic gunplay (one of the easiest things to implement to make what would otherwise just be a simulator into a game, since implementing guns just requires basic raycasting). Optional weapon upgrades that are """crafted""" by dumping random collectibles on it. Trees, creatures, and NPCs shown off so far already have duplicates in promotional material, which is quite an antithesis to all the "there's so many permutations!" point they hammer-in
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  76. Aug 11, 2016
    1
    Absolutely NOT what I was anticipating. Pretty much, fly, dig minerals, repeat. The graphics are **** the only fun aspect is the flying and exploring. This is the sole definition of an overhyped turd. Brink all over again.
  77. Aug 11, 2016
    1
    Nothing more than a chore to play, micro managing everything. I did not expect such a shallow game for the money, i never want to see another fat lizard alien holding an iPad ever again. I regret buying this game.
  78. Aug 13, 2016
    1
    This sandbox with infinite potential and plenty of opportunities, which is not yet fully implemented. I'm waiting for 18 quintillion patches to call the game a masterpiece!
  79. Aug 9, 2016
    1
    Boring gameplay, ugly planets, hideous UI, r e c h a r g i n g 2 4 / 7. Worst space simulator in years. I laugh every time when meteor spawning right in you'r face. 10/10
  80. Aug 9, 2016
    1
    Visually the game is stunning. The problem arrives in the form of the repetitiveness that becomes a lifeless shambling doing the same things over and over. That was my worry about this game, that and the procedurally generated worlds. Using algorithms to produce thousands of world's or millions of possibilities sounds great on paper but loses the human touch and loses the feeling of lifeVisually the game is stunning. The problem arrives in the form of the repetitiveness that becomes a lifeless shambling doing the same things over and over. That was my worry about this game, that and the procedurally generated worlds. Using algorithms to produce thousands of world's or millions of possibilities sounds great on paper but loses the human touch and loses the feeling of life that immerses you in the game. It becomes a sterile repetition that loses most of it's entertainment value within the first 6-10 hrs of gameplay..guess the devs were right this isnt for everyone. Expand
  81. Aug 9, 2016
    1
    Once the nice looking planets and whacky procedural animals stop being your focus, you begin to notice repetition. The game's "grind" feels very artificial. You're constantly "recharging" your life support, and refueling your "launch thruster", this breaks flow and seems to have only been added to crowbar in the survival element.

    There's nothing to the NPC races. They just stand still
    Once the nice looking planets and whacky procedural animals stop being your focus, you begin to notice repetition. The game's "grind" feels very artificial. You're constantly "recharging" your life support, and refueling your "launch thruster", this breaks flow and seems to have only been added to crowbar in the survival element.

    There's nothing to the NPC races. They just stand still and talk to you, to which there is no feedback. They simply rotate their head and move their arms slightly.

    Going in with the expectation the marketing lead to believe and the 60$ price tag makes it seem like this really was a waste of money.
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  82. Aug 9, 2016
    1
    This game was sold as an exploration game but is more of a survival game. It is a pretty solid survival game, but it didnt turn out to be the game we were told it would be. I wouldnt recommend the game.
  83. Aug 9, 2016
    1
    One point for trying. People have been very delusional when talking about this game. They put on some hype-glasses and falsely believed (even when evidence was presented):

    * 60 FPS on PS4 [Game is 30 FPS with frame drops] * No pop up [People giving this game a pass because of proc-gen] * Planet textures from space are unique [Nope, it is the same, people] * No loading [Space warp
    One point for trying. People have been very delusional when talking about this game. They put on some hype-glasses and falsely believed (even when evidence was presented):

    * 60 FPS on PS4 [Game is 30 FPS with frame drops]
    * No pop up [People giving this game a pass because of proc-gen]
    * Planet textures from space are unique [Nope, it is the same, people]
    * No loading [Space warp times are long and covers up loading]
    * Online multiplayer [Nope]
    * Grass doesn't rotate [Grass and shrubs rotate to face the player at all times]
    * Real physics [Blasting holes in rocks leaves parts floating]
    * Full of action akin to the four fast paced trailers [Nope, it's boring as heck]
    * Animal food chain [Nope, very simple behaviors]
    * Never ever see the same thing twice [Space stations all the same, and many variations of the same object]
    * Realtime day/night cycles [Nope]
    * Planets orbit their sun [Nope, fixed skybox]
    * and much, much more...

    It's not even a game, it's a tech demo. It's pretty much only one planet with variations that have been all figured out. Spend your money elsewhere.
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  84. Aug 9, 2016
    1
    This game is boring very quickly and lacks any reason to continue to play this game . This was a over hyper game that fall short . Which is sad ... its trying to be the minecraft of space and its a boring one at that
  85. Aug 10, 2016
    1
    Unfortunately not what I expected from the hype. It's more of a rock mining simulator than it is about exploring different planets/space. Every planet is pretty much the same anyway so it's kinda pointless to play for more than an hour or so because you will have seen it all by then. It's mindless grinding, my least favorite part of gaming. Wait until you get it for free from PS Plus andUnfortunately not what I expected from the hype. It's more of a rock mining simulator than it is about exploring different planets/space. Every planet is pretty much the same anyway so it's kinda pointless to play for more than an hour or so because you will have seen it all by then. It's mindless grinding, my least favorite part of gaming. Wait until you get it for free from PS Plus and then give it a try. $60 is way too much for what you are getting. Expand
  86. Aug 10, 2016
    1
    No Man's Sky does an extremely poor job of hiding it's mechanics. Many games hide how they work to achieve a sense of wonder. The Walking Dead Season 1 (widely accepted as a great game) was a game based of choice and consequences. After playing the game for a second time and making the opposite decisions, I realized the end results didn't change at all. It doesn't make it a bad game, asNo Man's Sky does an extremely poor job of hiding it's mechanics. Many games hide how they work to achieve a sense of wonder. The Walking Dead Season 1 (widely accepted as a great game) was a game based of choice and consequences. After playing the game for a second time and making the opposite decisions, I realized the end results didn't change at all. It doesn't make it a bad game, as the first playthrough was amazing.
    No Man's Sky was hyped to basically be an infinite playground of wonder and discovery. The thing is, the underlying design and mechanics are so obvious that it is a constant struggle to suspend disbelief in order to feel immersed. I've seen many people call the game "relaxing" but how could a game be relaxing when you need to work so hard to like it? A first impression review said it well: you get out of the game what you put in. But this is supposed to be a game. A "relaxing" one at that.
    When you see reused assets, the same weather effects with different labels, lack of physics or any other glaring sign of bad game design, it is on you, the player, to make an excuse to yourself to keep enjoying the game.
    I did not find the game fun at all.
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  87. Aug 11, 2016
    1
    the game is not worth it. I played it for a few days and its the same same. Going galaxy to galaxy picking up junk and mining planets for stuff I have no inventory for. The game is not good. The UI isnt good the game doesnt look good either.
  88. Aug 12, 2016
    1
    This review contains spoilers, click expand to view. overpriced trash

    no gameplay, no multiplayer, all routine and monotonous

    failure, as well as spore. interesting to play only one hour. Then boredom begins.
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  89. Aug 12, 2016
    1
    I've been playing games since the early 90's and this ranks as one of the most empty experiences I've ever had gaming. Literally nothing to do but mine. But after 5 minutes of mining, The sentinels try to kill you. Ludicrous. Not to mention all the technical issues I'm having (PC). Worst $60 investment of my life and that includes the time I was sold bunk coke. Pick up for $5 in a steamI've been playing games since the early 90's and this ranks as one of the most empty experiences I've ever had gaming. Literally nothing to do but mine. But after 5 minutes of mining, The sentinels try to kill you. Ludicrous. Not to mention all the technical issues I'm having (PC). Worst $60 investment of my life and that includes the time I was sold bunk coke. Pick up for $5 in a steam sale a year from now. Expand
  90. Aug 12, 2016
    1
    I registered an account so that I could register a review.

    If this were a $20 game, it'd be pretty strong.

    As a $60 game, it's a $20 game masquerading as a AAA $60 title. It's repetitive and boring. It benefitted tremendously from some really exceptional trailer design that portrayed it as something it simply isn't. It's empty, vapid, dull, annoying...ugh, I wish I hadn't bought this.
  91. Aug 13, 2016
    1
    Much hype about nothing, a disappointment, a game so buggy that perhaps deserved to be published only as early access.

    I managed to play ten minutes maximum before the crash, a tutorial beginning ... and not even seem bad!
    A mix of resources research, crafting and exploration ...

    Under these conditions € 60 is not worth it, maybe 15 for early access as a beta would be more honest.
  92. Aug 13, 2016
    1
    After seeing the first couple of planets there is no need to explore anymore as you'll have seen pretty much everything the game has to offer it's is a very mediocre game with awful fps mechanics the enemies are beyond frustrating to fight also the it seems developer lied about multiplayer as well so even if you wanted to you couldn't meet your friends i would rate the game 5 but seemingAfter seeing the first couple of planets there is no need to explore anymore as you'll have seen pretty much everything the game has to offer it's is a very mediocre game with awful fps mechanics the enemies are beyond frustrating to fight also the it seems developer lied about multiplayer as well so even if you wanted to you couldn't meet your friends i would rate the game 5 but seeming so there is evidence to suggest the developer lied about multiplayer to sell more copies I have to rate it a 1 out of 10 due to disgraceful business practices selling a product by lying about what is can do is illegal and if it turns out they did lie i hope they see massive repercussions for that Expand
  93. Aug 13, 2016
    1
    Не оправдывает свою стоимость наличием контента. Это прекрасное демо процедурной генерации. Но не более. Красная цена 1200 р. Игра максимально повторяется. Планеты отличаются только цветом...постоянное ощущение что все тоже самое.Не оправдывает свою стоимость наличием контента. Это прекрасное демо процедурной генерации. Но не более. Красная цена 1200 р. Игра максимально повторяется. Планеты отличаются только цветом...постоянное ощущение что все тоже самое.
  94. Aug 13, 2016
    1
    - You can't build anything.
    - You can't see anyone besides NPCs that don't even move at all.
    - You can't effect the planets in any way beside mine their resources. - All the planets have the same resources and they looks the same. - All all the planets almost the same, so more hot or toxic but they feel the same. - you can't do with NPC's nothing beside buying or selling resources to
    - You can't build anything.
    - You can't see anyone besides NPCs that don't even move at all.
    - You can't effect the planets in any way beside mine their resources.
    - All the planets have the same resources and they looks the same.
    - All all the planets almost the same, so more hot or toxic but they feel the same.
    - you can't do with NPC's nothing beside buying or selling resources to them.
    - all the space station looks EXACTLY the same, same doors and same NPC.
    - the game is boring as hell after 3-4 hours.
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  95. Aug 14, 2016
    1
    Extremely repetitive. Same planet pattern, no story, no feeling of progression, lame space battle. The game isn't optimised for PC so even with a good computer there is a lot of lags.

    Otherwise, the world is big enough, destroyable terrain, nice ambiance. Not worth 60$ but 20$.
  96. Aug 30, 2016
    1
    Creating video games is an art AND a science- while the creators may have established a unique artistry for their game, there's a few important pieces of science missing. First, the reason we "grind" is because of a "variable reward schedule"- never knowing when an epic piece of gear will pop up, for example. As far as I can tell, this game doesn't incorporate this mechanic, and it's suchCreating video games is an art AND a science- while the creators may have established a unique artistry for their game, there's a few important pieces of science missing. First, the reason we "grind" is because of a "variable reward schedule"- never knowing when an epic piece of gear will pop up, for example. As far as I can tell, this game doesn't incorporate this mechanic, and it's such a basic part of amusement - from slot machines to Pokemon- it breaks a cardinal rule. The second piece of science missing is that some basic physics like orbits (day/night cycles) seem to be missing. Besides just incorporating a randomizing element, how hard would it be to make the result follow some basic laws of physics? Of course then you'd be searching for years to find ONE planet that had life, but oh what a game THAT'D be! Expand
  97. Aug 15, 2016
    1
    I like many others was captivated my the promise of the initial trailer. This was going to be a game changer, something we'd still he talking about in twenty years. So imagine my dissapointent after one hour of playing when i realised the game had nothing to offer.

    Big games are nothing new, hell i remember "lords of midnight" on the ZX spectrum in the 80's with its 150000 screens or
    I like many others was captivated my the promise of the initial trailer. This was going to be a game changer, something we'd still he talking about in twenty years. So imagine my dissapointent after one hour of playing when i realised the game had nothing to offer.

    Big games are nothing new, hell i remember "lords of midnight" on the ZX spectrum in the 80's with its 150000 screens or so. Thats was a technical masterpiece as well, but heres where hello games have royally screwed the pooch, that game was fun, engaging, stirred your senses, all the things nms doesnt do.

    save your souls, for this game has none...

    Biggest let down this year
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  98. Aug 15, 2016
    1
    Frankly seems like a bare bones tech demo more than a game. Thus the 60 price tag is abhorrent. This game plays at being massive when in reality it is very small. Been to one planet been to them all. Interaction with sentients is so minimal and basic this game leaves you bored to death in about an hour.
  99. Aug 16, 2016
    1
    No Man's Sky is a huge disappointment with a 60 dollar price tag. The developers lied constantly about what would be in the game all to get people to buy into a game that is a mile wide but two inches in depth. If you want a sandbox game with not much to do in it, pick this up in a few months when it's 20 bucks. It's worth 20 bucks, not a penny more.
  100. Aug 17, 2016
    1
    This game is repetitive/boring and over-priced.

    Most planets look the same with very minor alterations in textures. Space battles are hard to navigate and reloading your shields/guns is un-necessarily stressful. It's extremely lonely (I know it's a survival game, but even other survival games have some good interaction) and the interactions you do have with aliens are dull and lifeless.
    This game is repetitive/boring and over-priced.

    Most planets look the same with very minor alterations in textures. Space battles are hard to navigate and reloading your shields/guns is un-necessarily stressful. It's extremely lonely (I know it's a survival game, but even other survival games have some good interaction) and the interactions you do have with aliens are dull and lifeless. Nothing about this game is rewarding or fun from beginning to end.

    Apparently the developers are patching in a base building mechanic, however with a game that has no multiplayer... or should I rephrase 'with a multiplayer that's not really accessible because the world is too big to find anybody' (Which is even worse if you think about it) and lifeless NPC's, do you really think that base building will be any fun or a rewarding experience?

    *NO SPOILERS INCLUDED*
    I have seen the ending and I am honestly glad that I spoiled this game for myself and stopped without investing any more time into it.

    This game is a pointless waste of your precious time.
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Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.