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6.1

Mixed or average reviews- based on 5608 Ratings

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  1. Sep 10, 2014
    3
    Average.

    It is advertised as an action rpg, there is no REAL leveling or customization. It looks nice and pretty and it should given every area takes about 5 full minutes to load. Basically zero difference between the titan warlock and hunter and no real leveling choices, you get the exact same thing for each level regardless of your class, and there is no choice involved. Makes
    Average.

    It is advertised as an action rpg, there is no REAL leveling or customization. It looks nice and pretty and it should given every area takes about 5 full minutes to load. Basically zero difference between the titan warlock and hunter and no real leveling choices, you get the exact same thing for each level regardless of your class, and there is no choice involved.

    Makes for a very average action game minus the load times and other players you cant talk to or interact with, hell you cant even do anything multiplayer without forking out extra for playstation plus .

    Its nothing but a great big very pretty world with sweet f all to do in it, one that you have to spend 3/4 of your time loading just to display other characters that steal your kills and cannot be interacted with. Boring assed storyline and the entire game boils down to run from point A to point B, rinse and repeat.
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  2. Sep 15, 2014
    6
    Review re-write #2: At time of writing, I've reached light level 25 on my Warlock and have fully unlocked the Voidwalker subclass. I haven't been playing a ton like some people; I saw some people nearing 20 on the first day. I've only been playing when I can steal the time and yet I've STILL managed to go beyond max cap in less than a week. I've done every single PVP map, every singleReview re-write #2: At time of writing, I've reached light level 25 on my Warlock and have fully unlocked the Voidwalker subclass. I haven't been playing a ton like some people; I saw some people nearing 20 on the first day. I've only been playing when I can steal the time and yet I've STILL managed to go beyond max cap in less than a week. I've done every single PVP map, every single Strike on all four Vanguard difficulties (18, 20, 22, 24), and, frankly, I've reached a point where I can't see a reason to play anymore. I'm sick of the same tired locales, sick of the same bullet sponge strike bosses who have NO strategy other than "point at person doing highest damage and launch instagib attack at them", and sick of the imbalanced mess that is called PVP (snipers, shotties, and specials, ho!). Like I said, I haven't been playing for several hours a day like some people have been and I can't see how they haven't lost their minds to this borefest.

    Raids are coming soon but I can't figure why I should give a damn about raiding in Destiny at all. Story wise, there's no "big bad" I feel compelled to fight like there are in traditional MMOs. Gear wise, going from 26 to 30 in raid gear isn't going to make the content any more trivial because the content was trivial from the onset. We don't even know when or if another raid will be coming. So where's the incentive to spend hours on end raiding when existing legendary gear is already more than adequate to make the game utterly trivial? The forthcoming events aren't the same as content, they're just going to be events similar to what we saw with Halo and Waypoint where players will get mildly tweaked rewards for doing things within the EXISTING content. Other than Vault of Glass, which, technically, is already in game just not yet unlocked, all future game expanding content for Destiny WILL be locked behind a paywall and likely won't require previous raid level gear because they won't want to alienate or fragment their playerbase.

    The lack of a coherent story, the lack of social elements, and the sheer repetition of the game - far worse than any current MMO on the market - is appalling. Also, since this seems to keep being brought up, anyone who says this game should be rated higher because it's "just like Diablo 3" are ignorant to the differences in genre. They're basing their comparison simply because both games have loot. Diablo 3 and Borderlands are dungeon crawlers. You aren't doing the dungeons in Diablo 3 over and over again to unlock a new tier of content. That's the difference. Destiny gates future content behind a slow gear grind like MMOs. To compare the two is utterly disingenuous. In one dungeon in Diablo, you'll return to town several times with bags full of gear; In one strike in Destiny, you'll be lucky if you see two to three useless greens and one uncommon blue at the end. Even if the comparison were remotely apt, Diablo 3 has more content in the FIRST TWO ACTS than Destiny does in the WHOLE GAME.

    The sad reality is Destiny is a next-gen version of Defiance: Good combat system, but with a head-scratching story, convoluted leveling system, half-arsed public events, bland loot system, poorly designed social functions, horribly balanced PVP, lackluster early end game, and a developer with an inflated ego about how "groundbreaking" their game supposedly is. I suppose Destiny gets a bit better marks for having more than one map but I don't think it has that much more effective playing area.

    If you can only afford one, buy Diablo 3: Ultimate Evil Edition. Although it's a different sub-genre, Diablo 3 contains far more content, far more replayability, and a far more rewarding experience than Destiny. Redbox or GameFly Destiny, play it up till you've gotten a couple light levels, then take/send it back. You will have seen the whole package - a couple of times, no less - by doing so.
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  3. Sep 14, 2014
    4
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet,
    This game is incredibly average. The story is basically Halo 1, but less fun because what little voice acting there is feels wooden and you never do anything that makes you feel remotely cool like escaping an exploding space ship in a car (admit it, when you were young and did that the first time you felt like a bad ass).
    Every mission is literally exactly the same, land on a planet, fight to a secluded area, have your Ghost activate something then fight off waves of enemies, then after the waves a boss either spawns, or you head a little further in and fight a boss. That is it... every single mission in the storyline is exactly that, and the boss fights aren't even fun because there are no mechanics to it, you essentially hide behind something when they attack and then step out to fire.
    Then you have the side mission of which there are only 4 variations, you either have to kill a bunch of enemies, kill a specific enemy, go somewhere and scan something, or kill a bunch of enemies and gather a certain item which is essentially the same as just killing a bunch of enemies.
    The weapon and loot system is basically the same as borderlands except with at best a 10th of the variety. There are 9 weapon types, many of which are very similar, and within those types there is absolutely no variation.
    Now you would think the online play would be redeeming, after all a game is much more fun with more people. Except the people you see playing have virtually no way to contact you or speak to you. There is no point in teaming up to do a mission since they are so incredibly easy, even "hard" mode isn't that much of a challenge.
    The only online feature I enjoyed was the "strike" or dungeon system which was kind of fun because some bosses were vaguely difficult, but they did follow the same lack of mechanics as other bosses.

    Pvp is not half as enjoyable as the mega-fans would have you believe. I think it would be better if there were more of it in the open world, but instead you get put into a limited arena. Once there you will notice how horribly unbalanced combat is. Since a titan has more survivability and there is virtually no difference in damage between the classes since everyone uses the same pool of weapons you either play as titan or die. Hunters can occasionally do well, but thats mostly because of the grenade that homes in when enemies get close and the ridiculously overpowered throwing knife which no other class has anything remotely comparable. Also forget about getting any kills without a sniper rifle, but thats pretty similar to many online shooters.
    The world looks kind of pretty, but the graphics look more like mid last gen than early current gen. So the area you actually play in can look pretty dull, but the backdrop is beautiful.
    The vehicle system is weak at its best moments, and I feel pretty ripped off with that crappy sparrow from pre-ordering.
    Honestly it isn't too awful, the gameplay is moderately fun, but it is nothing new and personally i believe Halo did it better. It helps that I have a couple friends with the game and we play online on occasion.

    I promise I am not just someone who is pissed that the game did not live up to the hype, but they definitely made some big promises on the originality and vast content and we have seen none of that. It isn't even like I haven't given the game a decent try, believe me when I say that I really, reeeeaaallllyyy, wanted to love this game. I played a Warlock all the way to 20 and have about 5 levels into a titan, I might work on a hunter to see if it is any better, but I wouldn't bet on it.

    As for my particular score, I personally believe it should have a 6 or 7, but somebody has to counter the massive influx of undeserved perfect scores when at the very best this game might get an 8, and only if you had incredibly low expectations and very little experience with shooters.

    Update: In a continued attempt to enjoy this game I played more. I had previously hit level 20, but other than a Mars Strike I didn't do much playing after level 20, so I decided to try some vanguard strikes and some other stuff. That is why I lowered the score which was previously a 5/10. All the people saying the game really opens up after level 20 either haven't hit level 20 or are total idiots. What happens is you get access to vanguard strikes which are essentially the same strikes you have been doing but with higher level enemies... that is it, no new content, the loot is awful (I did the level 20 strike and got a level 16 piece of gear), and in general the game actually got worse.

    Now many people are saying that the game is going to get so much better with dlc and all of this other junk. I for one did not pay full price for less than half of a game, and I resent being required to pay $35 for what is bound to be another small portion of said game.

    If it were possible to get my money back from Bungie I would.
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  4. Sep 11, 2014
    2
    Destiny, for it's size and amount of resources put into it, sucks. The story is so bad it reminds me of the star wars prequels. Oh ... a long time ago something happened, this thing showed up, now there is kinda bad stuff around so ... go get rid of bad stuff. Within the first two missions of the "story" they used the excuse "go check this out" so lame. The console may not just provideDestiny, for it's size and amount of resources put into it, sucks. The story is so bad it reminds me of the star wars prequels. Oh ... a long time ago something happened, this thing showed up, now there is kinda bad stuff around so ... go get rid of bad stuff. Within the first two missions of the "story" they used the excuse "go check this out" so lame. The console may not just provide the interface for a MMO those game maybe regulated to PC. Destiny sucks as a MMO, not enough levels, not enough scale,scope, not enough to explore just not enough. Destiny also sucks as a FPS, the controls feel sloppy, the guns are blamed and not easy to understand. Why not show me a delta between impact of what I have equip vs the gun I am evaluating? Compared to it's closest cousin, borderlands, the FPS side of this game is slightly better. It feels like Bungie is stuck in the time when they started developing this game, 2005. Back then a good FPS like the old COD's and Halo's worked. These days Battlefield is a game changer in the FPS world. While Destiny is ahead of the POS Titanfall, it falls behind COD and isn't in the discussion with Battlefield. More bad stuff. The armor, you know what was cool about customizing the armor in the Halo series? Master chief was SO iconic that it was acually interesting to see some customization of it. But sense this series doesn't bother making any kind of iconic character or any kind of connection to it and in addition the build up of the armor is SO fast you basically instantly have cool armor. What about some build up? What about started with very basic looking armor and gradually getting cooler? What about being able to CLEARLY tell who is what class by their armor? Maybe it is clear to some, but istn't clear to me. And you can't paint the armor in any clear way? You can't customize your look at all? It is just bad, bad, bad. The ship, let's talk about how crummy the ship is. No cockpit and confusing scale. Where does my guy sit? Idk, there is no clear cockpit. Wouldn't it be cool to see my guy sitting in the ship while getting ready to head off to missions? Maybe we could even seem him but on that really awesome helmet I finally go, oh wait I had an awesome helmet from jump off. Oh great I can spend money getting a ship that I have no connection to. Remember all the fun adventures we had in that iconic ship from destiny? Ya, neither do i. Gameplay, headshots are way too easy, missions are repetitive. Repetitive missions are usually ok in FPS, because the story drives you to want to complete them. I mean, in almost every level in every FPS game you are going to have to go somewhere and shoot something. Well, in most of those games what is really motivating you is the want to see how the story ends. Since I don't care about the story in Destiny, I don't want to complete the missions and they get boring. That being said, most FPS's mix it up, bomb going off here, time crunch there, run away or rescue mission whatever anything. Did I mention headshots are way to easy? Like, you won't be even trying to get a head shot and you will wind up with one. Also, nothing moves in the environment, nothing is destructible I don't even know if you can knock over a simple can. Can't cut gras nothing changes. It is like it was painting this way and that is how the world always looked. Very 2005. The graphic are nice, they do landscape very well. If I want a landscape painting for my house I am calling bungie. If I want a game that feels somewhat real I am calling Dice. The problem again here is the story, we don't have any feel to see anything cool, because the story doesn't drive anything to be cool. A simple setup example "ion's ago these launchers stood tall and full" then when we see a launcher tall and full in some mission that it actually excites us. Someone in this universe needs to be working towards a clear goal and it needs to be explained to us in that space. I mean, what's the "fallen"'s goal in the game? Is it just to mess stuff up and kill people? That's fine, just say they are some kind of corrupted guardians that now hunt guardians and boom! Suddenly it is like ... that could be us? A little more weight. I could go on and on about this game, it is SO disappointing. All that being said, I give credit to Bungie for trying to be innovative and the game isn't buggy ( that I have noticed ) and navigation in the game and in the system are somewhat clear, plus 1080P gets some credit. That's why it gets a 2 otherwise, I wouldn't buy this game. Expand
  5. Sep 11, 2014
    0
    The most mediocre of mediocre games. It's also not even remotely "social." I agree completely with the Escapist review. This should be a lesson to everyone. No wonder they didn't allow reviews before release.
  6. Sep 10, 2014
    1
    Just another overhyped game. Enemies act like stupid peasants without any significant AI. Even Bosses are not any different. They are just bigger and can take more damage. What means boring hide and shoot, hide and shoot and so on.
    This game plays like it was meant to bring WoW playing housewifes to FPS. The only competitive part is the PvP part. But this only gives you the same gameplay
    Just another overhyped game. Enemies act like stupid peasants without any significant AI. Even Bosses are not any different. They are just bigger and can take more damage. What means boring hide and shoot, hide and shoot and so on.
    This game plays like it was meant to bring WoW playing housewifes to FPS. The only competitive part is the PvP part. But this only gives you the same gameplay we know from CoD for years now...
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  7. Sep 11, 2014
    1
    Boring uninspired Graphics Whores game simple as nothing ecstatically pleasing and made ofr the gamer who does not want games to be called Good art
  8. Sep 30, 2014
    0
    This game is overrated. I don't like fps very much but i think that this one is a complete failure. Same approach, same kind of enemy, history terrible and boring gameplay. The games has been developed to be a rpg/fps game but it seems to be doing bad both the things. I'll never spend again for a game that has been overhyped by marketing strategy and advertisements. Fail.
  9. Oct 29, 2014
    0
    **** this game **** the dlc ****ing money suckers i go rather to some ****ing ho's they suck alot better then ****ing bungie and activsion.

    bungie was a good company but now they sold there soul to the devil and now they suck everybody dry.
  10. Sep 13, 2014
    5
    I played the "Alpha" for a few hours, I put that in quotes because it's not an alpha, it's basically a demo. The public would never be allowed to play an actual alpha.

    Anyways, the more I played, the more bored I got. The missions are nothing but kill X amount of enemies. The enemy spawns are horrendous as they keep respawning so it feels like what you kill doesn't matter. I was
    I played the "Alpha" for a few hours, I put that in quotes because it's not an alpha, it's basically a demo. The public would never be allowed to play an actual alpha.

    Anyways, the more I played, the more bored I got. The missions are nothing but kill X amount of enemies. The enemy spawns are horrendous as they keep respawning so it feels like what you kill doesn't matter. I was literally spawn camping enemies at one point. The classes aren't anything special. I looked over the skill tree and there's not much to even look forward to like you later can triple jump instead of double jump. You can't even sprint while reloading, I figured that would be some lame skill you get later on, but I didn't even see that anywhere. The game has aim-assist, which is totally unneeded and there's no way to turn it off. The sensitivity of the camera is too freaking slow, I maxed it out at 10 and I still wanted it like twice as sensitive. The only plus the game has is that you can slide, which is really only good in competitive MP, not so much vs AI.

    It seems like Bungie is trying to make Destiny be everything for everyone while being nothing for no one. They got the MMO and co-op aspect. It seems like they are trying to be a bit like Borderlands with classes and powers. The classes aren't different enough and the powers are very underwhelming. The only place I think the game may actually shine is in competitive because it's a decent-to-good shooter and building up your "power" would be fun in competitive. Even upgrading your skills should work in competitive because none of them will make you overpowered really.

    I kinda knew this game would be very underwhelming from last year's E3 developer interview where they were saying as a positive that all the classes weren't very different so you'd never regret making the wrong choice, which defeats the whole purpose of classes. And I remember one of the devs was like "we're Bungie and we make great games, so Destiny is gonna be great." If you focused on making a great game instead of taking that for granted, the game may have actually been great. The most entertaining thing about the whole game were all the voice actors like Peter Dinklage and Gina Torres.I played the "Alpha" for a few hours, I put that in quotes because it's not an alpha, it's basically a demo. The public would never be allowed to play an actual alpha.

    Anyways, the more I played, the more bored I got. The missions are nothing but kill X amount of enemies. The enemy spawns are horrendous as they keep respawning so it feels like what you kill doesn't matter. I was literally spawn camping enemies at one point. The classes aren't anything special. I looked over the skill tree and there's not much to even look forward to like you later can triple jump instead of double jump. You can't even sprint while reloading, I figured that would be some lame skill you get later on, but I didn't even see that anywhere. The game has aim-assist, which is totally unneeded and there's no way to turn it off. The sensitivity of the camera is too freaking slow, I maxed it out at 10 and I still wanted it like twice as sensitive. The only plus the game has is that you can slide, which is really only good in competitive MP, not so much vs AI.

    It seems like Bungie is trying to make Destiny be everything for everyone while being nothing for no one. They got the MMO and co-op aspect. It seems like they are trying to be a bit like Borderlands with classes and powers. The classes aren't different enough and the powers are very underwhelming. The only place I think the game may actually shine is in competitive because it's a decent-to-good shooter and building up your "power" would be fun in competitive. Even upgrading your skills should work in competitive because none of them will make you overpowered really.

    I kinda knew this game would be very underwhelming from last year's E3 developer interview where they were saying as a positive that all the classes weren't very different so you'd never regret making the wrong choice, which defeats the whole purpose of classes. And I remember one of the devs was like "we're Bungie and we make great games, so Destiny is gonna be great." If you focused on making a great game instead of taking that for granted, the game may have actually been great. The most entertaining thing about the whole game were all the voice actors like Peter Dinklage and Gina Torres.
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  11. Oct 14, 2014
    0
    If you're looking for a loot game, look away. As someone who has sunk thousands of hours into loot games in general, my extensive experience with Destiny is something akin to heroin abuse with none of the high. It is by far the least rewarding loot centric game I've ever played and I felt like Bungie cheated me out of over a hundred hours, working towards what ended up being nothing. EvenIf you're looking for a loot game, look away. As someone who has sunk thousands of hours into loot games in general, my extensive experience with Destiny is something akin to heroin abuse with none of the high. It is by far the least rewarding loot centric game I've ever played and I felt like Bungie cheated me out of over a hundred hours, working towards what ended up being nothing. Even though the game had an incredible potential, based on their immediate interaction with the community and the lackluster events and knee jerk patches/hotfixes I feel like there's no possible way I can trust Bungie to redeem the mess they've created. Expand
  12. Sep 10, 2014
    7
    I have played game for 5 hours for now, here is my opinions :

    + Stunning graphics
    + Good weapon/abilities upgrade system
    - Too predictable NPC 's
    - Repetitive play
  13. Sep 16, 2014
    3
    Where to start with what is bad about this game....
    1. Sci Fi world written 100's of years in the future and we still use handguns, shotguns, and rocket launchers.....really? Btw, these guns one shot you in pvp even though you have a personal shield and power armor.
    2. I got to level 20+5 Light Levels (25 total) and the end game grind is crazy, you'll need around 30 strikes a week to max
    Where to start with what is bad about this game....
    1. Sci Fi world written 100's of years in the future and we still use handguns, shotguns, and rocket launchers.....really? Btw, these guns one shot you in pvp even though you have a personal shield and power armor.
    2. I got to level 20+5 Light Levels (25 total) and the end game grind is crazy, you'll need around 30 strikes a week to max your Vanguard marks at 100, probably 40+ pvp matches a week, thats well over 40 hours of game play a week to even have a chance at buying one piece of the best gear every 2 weeks.
    3. Pvp is so broken with unbalancing I don't even know where to start, piece of advice...play as a Titan, no other class should even exist.
    4. ALL of the worlds combined in Destiny don't even make up the same land space as the Barrens in WoW, it's so small, zero exploration, but it does look pretty.
    5. AI is so stupid, very predictable, I soloed multiple strikes after team members lost connection, dropped, etc....the bosses just have lots of HP, very little strategy except for running around avoiding damage.
    6. The Pvp reward system does not reward players at the top, it just a random clump of crap, random rewards to random people. You could just go afk and still have a great chance at gear.
    7. Spaceships, Personal Craft, Gear are all just cosmetic for the most, gear just improves your special and grenade timers
    8. Every world is instanced with a 1 minute load timer, there is zero sandbox and zero rewards for even exploring a planet, those public missions would be great if there were even players on the planets, most of the time it's me and just a few others.
    9. Storyline is non-existent......really, there is nothing there.....Zelda on Nintendo had more to offer.

    Good Side
    1. I got $43.00 back from Gamestop and put it towards Shadows of Mordor, so I only spent about $17.00 to explore what Destiny had to offer.

    Have a good day,
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  14. Sep 17, 2014
    1
    This review contains spoilers, click expand to view. Control Your Own Destiny…And Pass!
    I found this game to be way overhyped and other than outstanding graphics, it felt like a generic Halo. First off, you begin with your character being dead? Seriously? Plus if you select a non-human character, why are you ‘found’ on earth? How did you get there and why? Your AI partner, weapons, body shielding and enemies all feel like a poorer version of Halo. I also think the mechanics of combat operate in the same fashion as Its much better ‘forerunner’ and while I consider Gears of War to have the best combat style, Destiny should offer more than just standing in the open during a gun battle. While Halo has the same mechanics, that was a different time and that franchise is so much stronger. I’m an older gamer (over 35 years playing) so I like my main story campaign to be offline and not see a bunch of other players bouncing all over the screen and around my character when I’m trying to play. I also like to be able to pause a game if I need to and you just can’t do it in this game which is a big negative. I just could not enjoy this game given how poorly it is in gameplay and story. I already return it so I could recoup most of my money. I would strongly recommend you rent the game for a $1 or $2 and see what you think. It’s clearly not worth the $60.
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  15. Sep 17, 2014
    3
    After months of hype, I can say I was very disappointed in this game. Open World? Only in the small scale area where you can kill spawns over and over again... but still within a linear story line that is repetitive as hell. Add to that a very boring and poorly told story to begin with... combined with very small maps and lopsided PvP games. I found myself yearning to play other gamesAfter months of hype, I can say I was very disappointed in this game. Open World? Only in the small scale area where you can kill spawns over and over again... but still within a linear story line that is repetitive as hell. Add to that a very boring and poorly told story to begin with... combined with very small maps and lopsided PvP games. I found myself yearning to play other games within the first 6 hours of play and haven't picked Destiny back up yet.

    In my opinion, there is nothing new here... shows us what hype will do to a game before it even launches.
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  16. Sep 18, 2014
    5
    First of all, I love Bungie and grew up with Halo but I am pretty disappointed. They took away the thing I loved most, couch co-op. Having friends over to sit and play with while having some drinks is a fun past time. This game makes you anti-social by only being able to play with your friends who have it and are playing it at their house. The cut scenes have beautiful graphics and gameFirst of all, I love Bungie and grew up with Halo but I am pretty disappointed. They took away the thing I loved most, couch co-op. Having friends over to sit and play with while having some drinks is a fun past time. This game makes you anti-social by only being able to play with your friends who have it and are playing it at their house. The cut scenes have beautiful graphics and game play is fun but having to replay levels over and over to level up is pretty boring. They could have made up for the co-op and repetitiveness if you could at least talk to the people on the same map as you but alas you can only run up to them and dance.. Expand
  17. Sep 25, 2014
    2
    This game is disappointing. The gameplay is great, but that doesn't excuse it from being an incomplete mess of a game. The defense people give for it is that there will be improvements and patches to the game in the future, but what we got from day one should have already been at least decent. From the patches and events we've gotten so far (which actually made the game worse), I do notThis game is disappointing. The gameplay is great, but that doesn't excuse it from being an incomplete mess of a game. The defense people give for it is that there will be improvements and patches to the game in the future, but what we got from day one should have already been at least decent. From the patches and events we've gotten so far (which actually made the game worse), I do not have high hopes for this franchise. Expand
  18. Oct 20, 2014
    0
    Destiny will go down as the BIGGEST DISAPPOINTMENT of the Next Gen. If you want depth, and something fun, LOOK ELSEWHERE!!! --The graphics are comparable to a 2010 PS3 title... is there even a story here?-- With the 5 minute opening scene, 95% of the story was explained to the player via poor voice acting. --The multiplayer is a LAGFEST with broken shooting mechanics-- The game's enemiesDestiny will go down as the BIGGEST DISAPPOINTMENT of the Next Gen. If you want depth, and something fun, LOOK ELSEWHERE!!! --The graphics are comparable to a 2010 PS3 title... is there even a story here?-- With the 5 minute opening scene, 95% of the story was explained to the player via poor voice acting. --The multiplayer is a LAGFEST with broken shooting mechanics-- The game's enemies are bullet sponges with no intelligence whatsoever! Walking 10 feet away makes them forget that they ever spotted you!

    Don't buy this game... unless you want to gift it to Hitler. Horrible Title
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  19. Sep 11, 2014
    6
    After playing this for a couple of hours I'm already getting a "meh" feeling. It feels a lot like Halo+Borderlands. However, both of these games had interesting characters and decent story writing. Destiny has neither. :( In that it feels a lot like the Diablo III adventure mode (ie. it's a loot generator that you get to experience over and over again with random people or your friends).After playing this for a couple of hours I'm already getting a "meh" feeling. It feels a lot like Halo+Borderlands. However, both of these games had interesting characters and decent story writing. Destiny has neither. :( In that it feels a lot like the Diablo III adventure mode (ie. it's a loot generator that you get to experience over and over again with random people or your friends).

    This game is pretty much the definition of over-hyping. The issues are quite apparent as soon as you start playing. Enemies are made to be kinda slow and bullet-spungy in order to avoid network lag and allow for co-op shooting experience. If the team isn't focusing fire or has poor gear, fights can drag on and get annoying (think "just scored 50 headshots and the health bar went down by 20%"). There's quite a lot of grinding going on too as you won't get the best weapons without redoing areas. From the immersion side, since it's got those MMO bits in it, your character is essentially a meaningless "random dude no. 5001", so no "manifest Destiny" here, just keep grinding away with the rest.

    Seems the Borderlands Pre-Sequel might a better choice for co-op shooter fans that like items, skill trees, etc.
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  20. Sep 10, 2014
    1
    Destiniy is a huge step back in Shooter History. The KI is horrible bad, Storytelling is bad Levels are repetetive. Interaction with other players is extremly limited. Its an overhyped boring Game with lot of grind. Dont buy it!!!
  21. Sep 12, 2014
    0
    Boring, repetitive. It feels like Bungie sank most of their $500 million budget into marketing and advertising. They even banned official reviews after release to sell as many copies as possible before reviews start showing up to ruin the Metacritic score. This game feels like a cash grab, with Bungie just trying to get as much money as possible. I never felt ripped off by a game, exceptBoring, repetitive. It feels like Bungie sank most of their $500 million budget into marketing and advertising. They even banned official reviews after release to sell as many copies as possible before reviews start showing up to ruin the Metacritic score. This game feels like a cash grab, with Bungie just trying to get as much money as possible. I never felt ripped off by a game, except Mass Effect 3. Where is the old Bungie I used to know? The one that loved to make GAMES?? Now they only love making MONEY. Expand
  22. Sep 10, 2014
    6
    Without hating the game I have to say it's pretty average. It took me about 15 hours to reach the max level (without rushing, normally I'm more a slow player). The Story itself was a joke but that's okay, it's not the game's focus. What really hurts me are three things: first the weapons are pretty boring and seem like CoD-copies. They look futuristic because of all that white but it'sWithout hating the game I have to say it's pretty average. It took me about 15 hours to reach the max level (without rushing, normally I'm more a slow player). The Story itself was a joke but that's okay, it's not the game's focus. What really hurts me are three things: first the weapons are pretty boring and seem like CoD-copies. They look futuristic because of all that white but it's like playing with normal guns. That's disappointing especially if you think of Halo's creative weapons.
    Second the variety of loot is pretty poor. There are kinda like 5 different shapes of how the gear can look like and in a grinding-focused game that's not enough. Also I really miss the feeling to explore and loot stuff in the world. Most times it's not worth it to leave the quest-paths simply because the world is pretty empty.
    The last thing bothering me are the classes and stats. Yeah they got different grenades and skills but for the most part they play pretty similar and the fact that the most bonuses you can actually get are pretty boring 'reload faster' 'have more ammo' perks just doesn't make it any better. Say what you want but the variety of skills and passives in Borderlands is way better and less generic.
    All in all Destiny is an 'okay-game' but it doesn't live up to the hype. If I had to choose again I would pretty much wait until it's cheaper before I try it but it really isn't worth a day-one-buy.
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  23. Sep 11, 2014
    2
    Not a game for me I'm afraid. Lifeless, uninspiring gameplay, abounding repetition, non existent and I mean non existent storyline which has left me felling apathetic towards the characters (although the word characters is probably a stretch when used here). I persevered for 7/8 hours at this game looking for a silver lining but ultimately I was left extremely disappointed. I seriouslyNot a game for me I'm afraid. Lifeless, uninspiring gameplay, abounding repetition, non existent and I mean non existent storyline which has left me felling apathetic towards the characters (although the word characters is probably a stretch when used here). I persevered for 7/8 hours at this game looking for a silver lining but ultimately I was left extremely disappointed. I seriously cannot understand the critical reviews this game has received...I'm gobsmacked that their experiences are so different to mine. A real shame and I've traded this item in after only 3 days something I've never done before...An online multiplayer shooter is what this should have been rather than giving the pretence of something more. Expand
  24. Sep 10, 2014
    5
    I know that many seeing the number next to this review will be quick to say things like "oh you hate RPGs" or "you hate shooters", when in fact there's a good chance that I've been playing RPGs, shooters, and indeed MMOs since before they were in diapers.

    Destiny is not an awful game. However, it is far from good, and all things considered it is likely one of the biggest letdowns in my
    I know that many seeing the number next to this review will be quick to say things like "oh you hate RPGs" or "you hate shooters", when in fact there's a good chance that I've been playing RPGs, shooters, and indeed MMOs since before they were in diapers.

    Destiny is not an awful game. However, it is far from good, and all things considered it is likely one of the biggest letdowns in my entire gaming lifetime. I want to be having fun, but I simply am not.

    Let's start with the positives to mollify the dissonant fans trying to justify their purchase and hype:
    + The lore itself, strictly the lore, is fantastic. See negatives for why this was a horribly missed opportunity.
    + The music is engaging, I think I may pick up the OST regardless of the game itself.
    + The gameplay itself does feel satisfying at first, it only sours when you realize this is *all* there is.

    And now, sadly, the laundry list of negatives that led to my score:
    - The story might as well not be there. I'm serious. I have played RPGs with the budget of Destiny's daily donut allowance that had better stories than this. Six missions into the game I realized I still had no idea what I was doing, why I should care, or who anyone was. That is COMPLETELY unacceptable for a high school writing project, let alone a game that cost 500 million dollars. People are saying it's like Mass Effect. *Please*. From the get-go in Mass Effect, and indeed any RPG worth its salt, you feel like you're part of a greater story and constantly have a feeling of drive and motivation. Destiny's motivation: to slog through 30 hours of gameplay to reach level 20 where supposedly the actual "game" begins.

    - Several big name voice actors were hired for this project, the biggest of which was Peter Dinklage to play your personal "Ghost". I have to say, the only person more bored with the game during my playthrough was Peter Dinklage. Every single line he gave was basically flat and uninspired, and I really don't blame him for this at all--the script he was given was piss poor.

    - Missions are beyond formulaic. I've played games purported to be formulaic. I even enjoyed Dragon Age II's original, crappy missions because at least I felt like I had a sense of purpose. Destiny's missions all boil down as follows: short exposition from Dinklebot during the opening loading screen that tells you why you should care, even though there's no setup so everything is out of the blue. Then you get dumped into the starting area which is identical between all missions on that planet. You go to your target, constantly activating Dinklebot to find your disappearing waypoint. You may run into monsters far above your level because you took the *wrong* direct path to your target and get splattered. Then you kill a bunch of stuff, reach a limited-respawn zone, then kill a bunch of stuff while Ghost hacks something. You kill the bullet-sponge boss, get a 30-second countdown, get 1-2 pieces of randomized loot at the end, go back to the tower.

    - PvP is a mess. Everyone's been harping on about that so I won't go much further.

    - For such a social game, there are several extremely conspicuous blunders that made them gamebreakers for me. For one, given the game is very clearly balanced for Fireteam play rather than solo, joining and inviting to Fireteams is *extremely* roundabout. Overall, during my time I sent out maybe 40 invites to Fireteams (and made my own public), and I had *one* person actually join for a few minutes. There's no local chat, *two* emotes, and so few people are in the shard/instance of your planet that odds are most people will be over-leveled or under-leveled compared to you.

    - Apparently the game only really opens up close or at level 20. I don't see how anyone can offer this as an excuse. I refuse to pay 60 dollars and 30 hours of my life on the promise that it gets better later on. Endgame is what should *keep you coming back*, not what motivates you. It baffles me how this can be offered as an excuse, as what this says is "we acknowledge that the leveling is **** the story is uninspired, and the socialization is poor."

    Of course, many who praise the game accuse people like me of hating gear grind, of hating FPS/RPG hybrids, of all sorts of ad hominem things. Son, I was grinding gear in Diablo while you were being potty trained. RPGs and shooters are my gaming passion, and given how much I was promised for Destiny, it is one of the biggest let downs of all gaming time for me. It's not a bad game--it's a competent shooter. However it's laughable how Activision and Bungie are planning a ten year development cycle for this game. Unless there are serious changes (and the story is retconned and rewritten, which we all know won't happen) this game is just going to be another fizzle-out like Titanfall and Firefall.
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  25. Sep 13, 2014
    1
    This game will go down as by far the most disappointing game i've played in the past 3 years. Many things we were promised are non existent or the deliverance of said 'promises' are completely lacking in anything interesting. I see people getting bored with this game fairly quickly.. It's simply just.. boring after awhile.

    It's not that it isn't a 'big' game but it truly does feel
    This game will go down as by far the most disappointing game i've played in the past 3 years. Many things we were promised are non existent or the deliverance of said 'promises' are completely lacking in anything interesting. I see people getting bored with this game fairly quickly.. It's simply just.. boring after awhile.

    It's not that it isn't a 'big' game but it truly does feel "empty". The loot is sub-par and the variations between classes aren't all the game changing. You don't really get the feeling of being 'unique'.. It's more "just run in and shoot" that's it..

    Buy at your own risk.

    I would give it a 7-7.5, I gave it a 1 because there are so many biased fanboys just plopping 10's on it for no reason. This game doesn't deserve praise for being a subpar game. The fact that you give crappy games excellent scores is what wrong with the gaming industry. These companies need to understand to not just release pure crap.. Stop being sheeps and demand better from these companies.

    Bungie has let us all down.
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  26. Sep 18, 2014
    2
    Unfinished, empty, boring, and extremely repetitive. Every mission is "go here..wait..fight off 3 waves of enemies". I made it as far as Venus before I traded the game back in (thankfully I only paid $30 and got $30 back for it). I would say it's the biggest letdown in the past 5 years..easily.

    Also the always online is horrible. What's that you say? You're at the final boss during a
    Unfinished, empty, boring, and extremely repetitive. Every mission is "go here..wait..fight off 3 waves of enemies". I made it as far as Venus before I traded the game back in (thankfully I only paid $30 and got $30 back for it). I would say it's the biggest letdown in the past 5 years..easily.

    Also the always online is horrible. What's that you say? You're at the final boss during a strike and he's almost dead? Too bad, we're sending you back to orbit because your internet dropped for a millisecond.

    You're betting off playing ANYTHING else. The grind in this game is unbearably boring, with little chance to even get good gear.

    DO NOT compare this game to Borderlands. It is as much like Borderlands as a Nancy Drew point and click adventure is.
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  27. Sep 13, 2014
    1
    It's a genre mix of borderlands, halo and an mmo,but if you imagine this means it takes the best parts of these genres and combines them into something beautiful , think again.

    It mostly takes the flaws and bad aspects of these genres and combines them. Destiny ticks off most of the MMO tropes: You have reputation npcs, dungeons, a raid (including a weekly raid lockout timer) and
    It's a genre mix of borderlands, halo and an mmo,but if you imagine this means it takes the best parts of these genres and combines them into something beautiful , think again.

    It mostly takes the flaws and bad aspects of these genres and combines them.

    Destiny ticks off most of the MMO tropes: You have reputation npcs, dungeons, a raid (including a weekly raid lockout timer) and battlegrounds where your gear from the pve mode is put to use as well as fairly big instanced zones with npc enemies/monsters sprinkled across them and even some warhammer style public quests.
    What it lacks though is anything that makes mmos enjoyable:
    -It does not have smartly designed boss encounters like world of warcraft or terra, instead the elites and bosses are just big bulletspongers with the nonexistent behavioral patterns of an elwynn forest boar.
    -It lacks the social aspect of mmos, instead of being put in the zones with hundreds of other people you are (hidden)matchmade to some instant area with a handful of players that you will most likely never see again (as they will be in a different instance than you next time)
    -there is no real way to communicate, there is no text chat, no zone chat, no proximity based voice chat, nothing, you can't play or communicate with people unless you invite them to your party first.
    -there is no mmo style economy or trading to bring people together
    It's all the bits that make an mmo bad, without the good bits that make people tolerate all the bad in a game like wow.

    On the fps/halo side:
    The game lacks the vast variety of game modes from halo multiplayer, there are no skull modifiers to make you want to replay missions, there is no epic campaign with story exposition , no unique weapons like the needler.
    Instead you get a story with less effort put into it than your average f2p mmo and mmo style monster spawns(the boring ones you grind your levels up on in mmos, not the cool bosses with cool mechanics).

    On the borderlands/diablo loot side:
    There is not even a quarter of the variety in the weapons you get compared to borderlands, there are little to no cool effects or modifiers, most of the loot is just the same weapon within its category with a different skin, a slightly higher fire rate or higher damage. If you expected anything remotely as cool as a rocket launcher that shoots 5 homing rockets that also act as mini black holes when they explode like in borderlands then you thought wrong.

    The way loot is delivered is awful too, instead of loot fountains or beams from diablo/borderlands and being able to instantly see what item you got, you have to exit to the main hub town of the game , talk to an npc and open what is essentially a gambling chest with random loot (just with a different name)
    What was the point of this extra step other than to make it more laborious and annoying to check out that legendary drop (that will turn out to just be a rare weapon or helmet most of the time when you open it)

    Speaking of the hub town, it serves absolutely no purpose.
    There is no voice chat in the hub town even within your own group, there is no way to text chat to people, the only way to 'communicate' is with some pointless emotes.
    Since the world is not actually connected (you just load into different instanced zones with loading screens from a menu) and you can't use the hub town to meet or talk to people, who did they bother with it?
    They copied the concept of an mmo town (including the reputation, quest , class and vendor npcs dotted across it) without understanding why it exists in the first place in mmos...
    It's just ... there... it would have been much more convenient to replace it with a menu that let you access all the store/storage/reputation menus with the press of a button, rather than force you to run back and forth between characterless meaningless npcs in a hub area that serves no purpose.

    Now that I covered the game, it's time to talk about false advertising:
    there have been videos of the developers pointing at the environment in the distance and saying 'see all that, you can go there! (but we won't now in the interest of time), they sold the world as being bigger than anything they had done before and set a new standard in the industry.
    But you can't go there... the world is not very big at all,each planet has one biome to visit and that is full of invisible walls, battlefield type forbidden zones where you simply die if you enter and physical walls. You can't go anywhere

    They claimed the game only begins after the level cap and the story, when in fact the 'post game' consists of a few boring sterile dungeons with the same boring bulletsponge bosses that can't hold a candle to an mmo boss, ONE raid (which isn't out yet) and repeating some missions in areas you have already been to , where you fight higher level versions of the exact same enemies you fought in the story , at the exact same places. If there ever was any post game content they cut it all out to sell as DLC
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  28. Sep 11, 2014
    2
    Uh, is that it? The greatest game of the next 10 years? What a joke!
    Sent back for reimbursement after a few hours.

    / The bad: graphics are lame, game is repetitive (to say the least), never seen such stupid IA

    / The good: I loved the character editor, cool soundtrack.
  29. Sep 13, 2014
    3
    Is this seriously what millions of dollars in development gets us these days?
    Take a look at those positive critic "reviews" and tell me that all those high scores didn't come from websites with Destiny advertisements plastered all over them. Nope, no conflict of interest here at all!
    Also, I have a sinking suspicion that a good chunk of those User Review "10" scores are from Bungie
    Is this seriously what millions of dollars in development gets us these days?
    Take a look at those positive critic "reviews" and tell me that all those high scores didn't come from websites with Destiny advertisements plastered all over them. Nope, no conflict of interest here at all!

    Also, I have a sinking suspicion that a good chunk of those User Review "10" scores are from Bungie employees trying to counter the damage from irate customers leaving zeroes. After experiencing buyer's remorse a day after plunking down my $60 on this POS, I was angry enough to create an account and write an honest review devoid of fanboyism and corporate sponsorship. Why do you think there is so much hatred for this game?! People feel RIPPED OFF and are voicing their anger about it. This isn't some troll tactic (or this whole "zero campaign" would have afflicted other games, too), this is how user reviews work: people are voicing their opinions based on their experiences with a product. In this case, I'm ranting about why I feel like this game isn't worth the disc it was printed on. I came in with the expectation of a shooter-MMO and ended up with a half-assed, last-gen console port on my brand new PS4.

    The Good:
    The music is decent

    Some of the shooting feels fun (for a few hours)

    I didn't experience any major technical hitches online

    The Bad:
    30 FPS?! I didn't buy a PS4 to play games at 30 frames per second!

    The sparse amount of mute players that flutter around during the campaign - they vanish when they're needed and are just annoying when they're not.

    The mission designs are lazy and amateur. I've seen more complexity and encounter structures in the original Everquest from 1999!

    Speaking of MMOs, Destiny is NOT an MMO - sure you can /dance emote but that's not what makes an MMO an Massively Multiplayer Online game. There are very few people around (maybe a small handful in the single Tower/Town) and even PvP matches are small-scale. Defiance was a (bug-ridden turd of an) MMO and actually had an open, shared world with hundreds of players. Firefall (PC only) is a shooter-MMO with an open world and hundreds of players sharing it. Planetside is a shooter-MMO (albeit PvP-only). etc. etc. etc. Destiny is a small collection of maps (that are called "planets" or "The Tower") where a few mute players occasionally drive by on their Star Wars SpeederBikes while you shoot waves of identical enemies over and over.

    Also, this game is suffering from last-gen-itis. It was definitely made for last gen consoles because all of the limitations were ported "up" to the PS4. Why are we being sold a last gen game for next gen consoles?!

    The story is laughably bad. I mean "Magic Missile!" bad. They seriously want me to visit their website to read up on the "lore?" How about you actually let players experience it in the damn game FFS?! Also, Tyrion Lannister as an Asperger's patient squawking in your ear through a malfunctioning auto-tune filter is TV-mute inducing.

    There are like 5 enemies in the entire game and you've seen them all about an hour into playtime. Hope you like flying claymore charges and robots with many arms because you'll be fighting them for the entire game (with a few 3D Studio Max primitive spheres thrown in now and then).

    Why am I forced to use a f***ing cursor on a console menu?! Who designed this and why are they still employed?

    Bottom Line:
    This lazy, sloppy and completely uninspiring game was squeezed out with little to nothing new to offer for its $60 asking price. Seriously, what does this game offer players that older games in this genre don't already do better? All that money clearly went to promoting the game and buying "professional" reviews because it's apparent none of it went to actually making the game.
    I really hope this warning reaches someone on the fence and saves them from wasting $60 on this pig with lipstick. Mine's going on Craigslist.

    Wow. That was surprisingly cathartic.
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  30. Sep 11, 2014
    2
    Too much hype for this game and does not have any innovation, We need more depth in terms of classes, weapons and more likely to mix with these, in this case we can compare to Borderlands and this last one is better game in many options.

    All the people who played Halo, should feel familiar and even cheated by the similarity in the art, the essence and especially the gameplay, Those who
    Too much hype for this game and does not have any innovation, We need more depth in terms of classes, weapons and more likely to mix with these, in this case we can compare to Borderlands and this last one is better game in many options.

    All the people who played Halo, should feel familiar and even cheated by the similarity in the art, the essence and especially the gameplay, Those who do not, will seem to them the best They have played in your life.
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Metascore
76

Generally favorable reviews - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 95
  2. Negative: 1 out of 95
  1. Nov 25, 2014
    70
    Although Destiny isn't the brilliant start to a franchise that many had hoped for, it's a great game for those who can push through its flaws and enjoy the ride.
  2. Edge Magazine
    Nov 5, 2014
    80
    What is most amazing of all is that despite its litany of weird little problems, Destiny is fantastic, its combat up there with the very best, the thrilling rhythm of its battles still not fading the 30th time through, and it has no single systemic problem that is not fixable. [Dec 2014, p.106]
  3. Pelit (Finland)
    Oct 25, 2014
    89
    Destiny is a flawed but still extremely fun first person shooter. While the Destiny universe itself seems intriguing, the storyline is told in such an incoherent manner that it's hard not to be turned off by all the technobabble. Fortunately the co-op shooter mechanics are absolutely perfect. The loot system can be maddening, but in a way it adds to the game's addictiveness. [Oct 2014]