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6.1

Mixed or average reviews- based on 5608 Ratings

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  1. Oct 11, 2014
    4
    Hello game Destiny released in 2014, the games from 2000 (or earlier) want their mapping techniques back again when your finished with them. Seriously, losing a bounty because you fell of the massive 6 foot drop, a distance easily jumped, is lame and shows just how poor Bungie have been with this game. At least not every map guides the player with linear cliffs or caves, oh wait it does.Hello game Destiny released in 2014, the games from 2000 (or earlier) want their mapping techniques back again when your finished with them. Seriously, losing a bounty because you fell of the massive 6 foot drop, a distance easily jumped, is lame and shows just how poor Bungie have been with this game. At least not every map guides the player with linear cliffs or caves, oh wait it does. Well at least you can explore, no wait you fall off the edge of the map. I was less critical of this game when I hadn't spent time with it, the more time I spend with it the more I hate it. I so wish I hadn't pre-ordered the digital version, at least you can take the disk back to the store and trade it in for a real game like angry birds. What a heap of sh*&*t. Expand
  2. Oct 6, 2014
    4
    This game would be the best game ever if it was actually FINISHED!!! Everything about it is great but the game feels like huge chunks are missing. If you buy, it's basically a free-roam CoD mixed with Halo.

    Buy with caution...
  3. Sep 13, 2014
    7
    While this game is good and looks good, the game is insanely repetitive.
    level 18, 20, 22, hard and heroic strikes are all the same just with metered damage output.
    I really didn't want to do that beta septimus prime strike again, I did that enough. This game would definitely benefit from separate strike for different difficulties. I enjoyed my access to the vanguard armoury level 10
    While this game is good and looks good, the game is insanely repetitive.
    level 18, 20, 22, hard and heroic strikes are all the same just with metered damage output.
    I really didn't want to do that beta septimus prime strike again, I did that enough.
    This game would definitely benefit from separate strike for different difficulties.
    I enjoyed my access to the vanguard armoury level 10 items, shame they appeared at level 18.

    Overall good game but as said very, very, very, very repetitive.
    Did I mention this game is very repetitive?
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  4. Sep 16, 2014
    2
    Destiny is boring, with not only no interesting additions to the genre, but poor execution of the basics. Not interesting, not fun, not challenging. Extremely disappointing.
  5. Sep 23, 2014
    3
    It's a sign of BAD decisions ruled by marketing and hype arround videogames. Everything from bullshots, gameplayless teasers, downgraded graphics, DLC and lack of polish is included, Is this the evolution of gaming?
  6. Oct 3, 2014
    1
    Overpriced POS game. All these high ratings are people trying to justify their purchases. The fact that the story is non-existent that sends you to the website to read cards to piece together the damn story (which is allegedly from the original version of the game before they were told to turn it into an MMO-style game) should be your first warning. This game is such a big letdown. While,Overpriced POS game. All these high ratings are people trying to justify their purchases. The fact that the story is non-existent that sends you to the website to read cards to piece together the damn story (which is allegedly from the original version of the game before they were told to turn it into an MMO-style game) should be your first warning. This game is such a big letdown. While, I never was a fan of Halo I can say that this game plays and looks great (there is nothing inherently wrong with the mechanics of game play)... the problem is you're paying full price for a game with limited missions, limited weapons, armor and enemies.

    The fact that content was recently discovered to have been CUT OUT OF THE GAME only to be sold to us later is just a HUGE slap in the face to gamers everywhere. Ask yourself "why would I play DLC for a level 10 strike on Earth when many of us are already level 25?"--assuming that that cut content is actually going to be released. The fact that they've fired writers and composers didn't bode well for Destiny either. The soundtrack is the best part of the game to me... I could have saved myself $45 by just buying the soundtrack off of iTunes and gotten just as much enjoyment out of this game. If you like shooting things over and over mindlessly and playing the same levels over and over... grinding away to upgrade items then this game is for you. I beat this game in less than a week and I was only playing about 3-4 hours at a time most days and now there's nothing else to do... so unless they add in NEW content via their servers it's pretty much DOA.

    I thought there was going to be more to the game than what was in the beta but it's the same types of weapons and only 3 more worlds. You can tell they put a lot of time into the design of the characters, lore and ships to build this world but they just pissed it all away to appease Activision and get it out there. Destiny should be held as an example of what not to do when you're developing a game. I should also add that the fact that you can only play with 3 of your friends at a time for strikes and main missions is just stupid. Most games do 4 players these days and that leaves out one of my friends that could be playing with us. This game was without a doubt over-hyped... I wasn't even all that interested in it until I played the Beta and fell for it hook line and sinker. All these people telling you how weapons are customize-able--compared to actual RPGs and games like Battlefield--it's a joke. I don't normally buy anything from Activision and I have a feeling this will be the last time. Do yourself a favour and just go back to playing Borderlands or Diablo III. We had Titanfall, Watch Dogs and now... Destiny. Here's to a better year of well-designed games in 2015.
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  7. Sep 30, 2014
    4
    After numerous hours of grinding and repetition, I am really disappointed at Bungie. Destiny is like a poorly designed game with numerous faults and very little rewarding experiences.

    First off, the story was a freaking disaster. Compared to their masterpiece, Halo, this "game" was a nightmare. Next off, the repetition in this game that many agree upon is annoying. Daily missions and
    After numerous hours of grinding and repetition, I am really disappointed at Bungie. Destiny is like a poorly designed game with numerous faults and very little rewarding experiences.

    First off, the story was a freaking disaster. Compared to their masterpiece, Halo, this "game" was a nightmare. Next off, the repetition in this game that many agree upon is annoying. Daily missions and strikes are all from campaign mission. Everything is a constant grind to grab the best gear to level up. Fighting low levels yield the same results as fighting high level bosses? The abilities and skills were pretty bland. Health and shield system is definitely ripped off Halo. No single player option. High level strikes require players to find their own groups of six which is annoying. There are other problems that I may have missed, but **** it. I am believe that this game is not worth the 60$. Do yourself a favor and spend it on something more worthwhile.
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  8. Sep 11, 2014
    6
    One big letdown, potential is there but its buried under a lack of identity. Story is an afterthought along with missions that are incredibly repetitive. Peter dinklage sounds as bored as you are playing. Flaws could be rescued with DLC, but by then you wont care about being charged for what was meant to be there in the first place. Enjoyment from this is gained from what your expectationsOne big letdown, potential is there but its buried under a lack of identity. Story is an afterthought along with missions that are incredibly repetitive. Peter dinklage sounds as bored as you are playing. Flaws could be rescued with DLC, but by then you wont care about being charged for what was meant to be there in the first place. Enjoyment from this is gained from what your expectations are, with friends/strangers its fun but nothing you havent seen before. Borderlands and others do much of what is attempted here only better. Bungie already knows the flaws here, what they do with them in future versions will be far more interesting than the current game. Expand
  9. Oct 7, 2014
    4
    This review contains spoilers, click expand to view. I have a titan level 29 and a hunter and warlock both level 27 but i bought this game because of it's rpg element. it's become another pvp shooter and looks more like a prologue than a full game. I do enjoy the game and voice acting is really good. unfortunately it feels like a unfinished product. I was hoping the hall solar system to start and not a few planets. doesn't look to improve with dlc either. Expand
  10. Sep 11, 2014
    5
    The truth is that while there's obvious skill and experience in the FPS mechanics and gameplay, Bungie has failed almost completely in building a living, interesting, believable game world. The fact that it is so small, each "planet" about the size of three or four CoD MP maps strung together, would almost work in its favor if there were more to do in those tiny worlds -- but there's not.The truth is that while there's obvious skill and experience in the FPS mechanics and gameplay, Bungie has failed almost completely in building a living, interesting, believable game world. The fact that it is so small, each "planet" about the size of three or four CoD MP maps strung together, would almost work in its favor if there were more to do in those tiny worlds -- but there's not. Whether you're playing through the story or farting around alone or with friends, you're going to be doing the same things in the same places in a matter of hours, the repetition setting in and growing until, around three days in, you just can't stand it anymore.

    Social game, Bungie warned the reviewers. No one could possible review this game (threatening implication implied) until playing it for a week, and any site that does is "suspect!" Despite the fact that they've been reviewing games MUCH bigger, much more complex and rewarding, than Destiny for over a decade, Bungie strong-armed the press into keeping stum about the inadequacies of Destiny. And judging from user feedback (like mine, and my friends') delaying those reviews probably worked a treat for Activision/Blizzard's bottom line, because none of us would have bought this if we'd read what we all know now. Sure, some seem to love it. But just as many feel it's a cynical, under-delivery on the hyperbole that was this game's marketing campaign.

    And it's a shame, because there is real talent here. If some work had been put into story, some effort into marking what competitors, from MMOs to RPGs, have been establishing as genre-standards for size of worlds and complexity of habitation. Hell, if you could simply bloody talk to the other gamers about! So much opportunity. Did Bungie think they were mixing a cocktail so potent they didn't need to meet those standard expectations? We may never know.

    One thing I do know is I'll never pre-order a game again. Never. If the publishers want to play games with reviews, want to rig the game, then I'll happily wait a few weeks and see if their wares are worth buying. Especially if it's got Activision on its label.
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  11. Sep 12, 2014
    6
    I was very excited about destiny... Once i started playing it I couldn't feel anything that could let me continue playing the game. The game looks wonderful and the soundtrack is amazing. The game lacks of personality and it's a mix of Halo and Borderlands...
  12. Sep 17, 2014
    3
    I´m afraid that Bungie/Activision have failed.
    It has turned out to be an extremely repetitive, unimaginative and twodimensional game. Can they fix it? Maybe, but that would force them to start almost from scratch and that won´t happen.

    To give this a 10 is as wrong and deluded as givin it a 0. 3 - 4 is fair in my book.
    Very very boring pretty much sums it up.
  13. Sep 21, 2014
    4
    Although the game was pitched and hyped very well, I find the content reminiscent of some Korean MMOs. In fact, the lack of story content is very disappointing. The FPS component of the game and the PvP portions of the game are what prop it up. The amount of the content on release is just poor and the game outside of PvP is grindy and RNG based.
  14. Sep 22, 2014
    4
    Short: if you like MMO games and want to try FPS - its not your game, if the other way - its OK.

    It's a game for people who never heard about MMO games. If you rate it as MMO(rpg/fps), its 0 of 10. 4 dungeons, 4 small narrow zones, you will never see more then 15 people in one place. There is no communication between people (no chat or voice-chat, only among your PSN friends). So,
    Short: if you like MMO games and want to try FPS - its not your game, if the other way - its OK.

    It's a game for people who never heard about MMO games. If you rate it as MMO(rpg/fps), its 0 of 10. 4 dungeons, 4 small narrow zones, you will never see more then 15 people in one place. There is no communication between people (no chat or voice-chat, only among your PSN friends).

    So, its mostly single, solo MMO (how the hell?). Amount of content available is for 20h really slow-paced gameplay.

    Levelcap game is really crap, story is so boring, no characters except your little robot.
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  15. Sep 23, 2014
    4
    I did not have sky high expectations regarding this game as I played beta and knew how it will play more or less - games nowadays don't really change from beta versus final product...it seems to be part of marketing plan.

    First thing I noticed, after buying the game soon after the release, was advertisement of expansion packs from day1 - this was the first warning message as I know what
    I did not have sky high expectations regarding this game as I played beta and knew how it will play more or less - games nowadays don't really change from beta versus final product...it seems to be part of marketing plan.

    First thing I noticed, after buying the game soon after the release, was advertisement of expansion packs from day1 - this was the first warning message as I know what it smells like (LITE version of the product with DLCs which multiple the price of the final product by 4.
    But heck, if the game is really cool, I can survive that (have quite some experience with MMORPG products that follow the same route).

    So to give you an idea on my feelings after playing bit beta:
    Shooting felt satisfying, graphis were nice and the idea of online pve shooter in Sci-fi environment sounded plausible. After an hour or two sessions during the beta, I felt bit bored and always went back to other games I had. Game looked polished, shooting was fine, but it was just missing something which is not easy to describe with one particular word - it felt like a shooter mix with a little bit of other games, without actual good plan on how to put things together to give players a feeling of a complete product.
    - You do have Tower as a base, but I kind of assumed there will be few of those and they will be full of life and interaction once the game goes life.
    - There are different missions and areas on the planet, but you basically start from same point and go little bit further or turn once different direction for smaller area which is designed for this particular mission.
    - Other players are on the same map, but you cannot communicate with them unless they are in your fireteam and they might be basically doing some other mission or patrol in similar area, so wont help you much in your duty.
    - weapons have stats and slightly different looks, but we've seen them all and they look more like from game set in 2020 than production set long long time in the future.
    - there are skills but I did not really feel any diversity between classes

    Those were my few points I noticed after some hours with Beta, hoping that there is some more as lvl cap was 20 and I reached only lvl 6 and was on the first planet. After all shooting as a core was done very well!

    So I bought the game with hope that the full version has some more to offer than I already saw.
    Indeed there were more planets, the story went further (so I assume from poping up notifications to visit website), I leveled higher and improved my character.
    Problem is, it felt like "mishmash" and that the Beta had everything the full game has to offer.

    I tried to follow the story, but the missions were so uninspiring that I forgot what the story is about very fast. With nice cinematics at the beginning of the journey, you would expect some nice cutscenes implemented in the game. Missions are always the same... and I don't think the word "same" is exaggeration. You go to spot B, deploy ghost who does some decoding, etc. while he works you defeat few waves of enemies, go to another spot and defeat level boss with minions. boss fights are always the same - kill minions, jump out, hit boss weak spot and hide again to regenerate.
    I haven't played engame, as after reading that it is just same strikes I have just been to and doing them on higher level (which means more hp of enemies), I decided it is not my style of grinding.

    Communication and feeling of belonging to a community in this game is made very bad, in my opinion. Unless community is considered as a fireteam created with friends from PSN, then Bungie did heck of a job to prevent getting to know new folks and have fun together. Biggest flaws I find are little amount of people in Tower you can meet, no chat even though console supports external keyboard. There is also no trading with other players or any clan/guild functionality.

    Other issue is loot and its variety. There are few types of weapons but they are not really inspiring weapons. Shotgun looks like a shotgun, rifle like a rifle. Weapons have different stats and colours, but I have not noticed much of a difference between the look of weapon on lvl 3 till end of the game.

    Games I have played with focus on loot grinding were more enjoyable, but have to say that some of them started also from the wrong foot and improved as the game developed, which might be the case for Destiny's destiny.

    The game had some nice moments, like first strikes which I attended were quite fun and had this feeling of a relief after clearing the last boss. However, after doing it for a while, it lost fun factor and I had to force myself to clear them, which should not be the case.

    Please note that I did not have friends to play with, so I either played alone or strikes with PUG.
    I guess the experience enhances with few good folks you can have fun with, but well, I didn't buy into this game enough to keep it for months on the shelf to see how company develops it
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  16. Oct 15, 2014
    3
    Bungie created a full game, all the content that we need to make us happy, But the suits told them, Give the the players only 1/4 of the game & we'll sell the rest in bits & pieces as DLC's & make quadruple the money.
    (Some of the CEO's need $500,000 yearly bonuses) Unfortunately this plan just makes the game feel short & Sh++y. Thus getting poor reviews for becoming boring &
    Bungie created a full game, all the content that we need to make us happy, But the suits told them, Give the the players only 1/4 of the game & we'll sell the rest in bits & pieces as DLC's & make quadruple the money.
    (Some of the CEO's need $500,000 yearly bonuses) Unfortunately this plan just makes the game feel short & Sh++y. Thus getting poor reviews for becoming boring & repetitive all too quickly. Not Bungies fault.
    Greedy suits killed this game & that's the bottom line.
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  17. Sep 29, 2014
    4
    Ripped off story, repetitive gameplay, lack of content and functionality. It really does deliver some nice visuals and music, but, apart from that, Destiny feels like an empty and soulless shell of what it could have been.
  18. Oct 11, 2014
    0
    Destiny is a MMO styled FPS developed by Bungie and published by Activision. Now lets jump right in the pros and Cons and find out why I award this game a 0/10.

    Pros: I can't think of ANY pros for this game besides "Its made by Bungie." Cons: Repetitive: The gameplay element, the objective, the landscape. Example 1: Point defense Horde mode. Example 2: Same spawn location for
    Destiny is a MMO styled FPS developed by Bungie and published by Activision. Now lets jump right in the pros and Cons and find out why I award this game a 0/10.

    Pros:
    I can't think of ANY pros for this game besides "Its made by Bungie."

    Cons:
    Repetitive: The gameplay element, the objective, the landscape.
    Example 1: Point defense Horde mode.
    Example 2: Same spawn location for every mission on a given planet.

    No Story: That's right, this game has no story or plot you just fight bad guys why? Because you do. Nothing is ever explained. Oh well, Maybe in DLCs...

    Everything is planned as payed DLCs: Self explanatory, everything is to be paid for. Even the story.

    End note: Thing of it as buying a bag of chips, but just the bag. You'll have to pay for the chips at a later date. I can't bring myself to believe the good User reviews are made by other people then fanboys. As for the critics, that's probably where most of the development money went. (Knowing how corrupt the gaming press has been this last couple of years.)
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  19. Jun 24, 2015
    3
    Dear Activision and Bungie
    ....................../´¯/)
    ....................,/¯../
    .................../..../
    ............./´¯/'...'/´¯¯`·¸
    ........../'/.../..../......./¨¯
    ........('(...´...´.... ¯~/'...')
    ..........................'...../
    ..........''............. _.·´
    ..........................(
    .............................
  20. Sep 11, 2014
    6
    The game so far is literally go there and kill what ever you find or go there and let the ghost scan that and some times you need to protect the ghost while it scan. The games is really pretty and feels really good control wise. But the story is so generic and uninteresting, it's just the classical save the world against the aliens but with no real interesting characters or narrative. TheThe game so far is literally go there and kill what ever you find or go there and let the ghost scan that and some times you need to protect the ghost while it scan. The games is really pretty and feels really good control wise. But the story is so generic and uninteresting, it's just the classical save the world against the aliens but with no real interesting characters or narrative. The game has a lot of Halo, like the needle weapons the enemy uses against you, but you don't get to enjoy them because the enemy does not drop weapons. You would get the occasional and very seldom loot but not as often to be satisfactory. In other words, I totally get the low reviews, although it does not deserve anything below 5 for sure, in my opinion the game is a 6 or 7. Technically is very good, but at this point in the history and development of games, it is lacking a lot. Maps are big but small because of a lack of differentiation from one place to another. They should have shot for something like Red Dead Redemption where you see how the map changes and it had such distinctive land marks that I can still remember the different places after so many years from it release. Extra note: this is not an MMO, it is just a regular coop game where some times you get to see no more than 4 players in your missions instances, clearly not massive at all. Strikes are 3 players, so no MMO. Expand
  21. Sep 12, 2014
    6
    Honestly?

    This game doesn't deserve anything higher or lower than a 5 to 7. People giving it 10's are just stupid fanboys trying to justify their $500 + dollars spent on a generic Bordlands game, and the people giving it 0's are just autistic neckbeards who want to watch this game burn. My honest score would probably be 6. It's nothing new by far, and enemies feel like HP sponges
    Honestly?

    This game doesn't deserve anything higher or lower than a 5 to 7. People giving it 10's are just stupid fanboys trying to justify their $500 + dollars spent on a generic Bordlands game, and the people giving it 0's are just autistic neckbeards who want to watch this game burn.

    My honest score would probably be 6. It's nothing new by far, and enemies feel like HP sponges instead of actual challenges. It honestly is nothing more than Halo/Borderlands smeared in grey and black.
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  22. Sep 10, 2014
    7
    An incredibly mediocre game given the time and money spent. Sure, the graphics are nice and the shooting mechanics are decent, but at the end of the day its just another online shooter. Given the time and money spent, and given the fact that its Bungies first game since Hao....well, I expected a lot more. As I play this game, I just keep thinking to myself....where did all of that moneyAn incredibly mediocre game given the time and money spent. Sure, the graphics are nice and the shooting mechanics are decent, but at the end of the day its just another online shooter. Given the time and money spent, and given the fact that its Bungies first game since Hao....well, I expected a lot more. As I play this game, I just keep thinking to myself....where did all of that money go?

    Dont get me wrong, its not a bad game by any stretch. Then again, its also not a great game either and lets face it, anything less than great for this game was going to be a letdown. All in all, I think a 7 is a very accurate score for this game. Welcome to the world of big money mediocrity.
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  23. Sep 18, 2014
    6
    I admit that I was really psyched for the game and I've spent far too many hours since release leveling my Titan. She's level 27 now - thanks to a LOT of luck with the Cryptarch - and, according to the website, I've spent 72 hours on her alone. I would say a good 50 to 55 of those hours have been pure grinding (for Vanguard and Crucible marks, mostly, some engram and reputation farming).I admit that I was really psyched for the game and I've spent far too many hours since release leveling my Titan. She's level 27 now - thanks to a LOT of luck with the Cryptarch - and, according to the website, I've spent 72 hours on her alone. I would say a good 50 to 55 of those hours have been pure grinding (for Vanguard and Crucible marks, mostly, some engram and reputation farming). Therein lies the problem with Destiny.

    Unless you're willing to make this game your life just to grind gear capable of raiding and unless you're really jonesing for an archaic MMO style raid like BWL or AQ from vanilla WoW, take a flyer on Destiny and move on. For someone unwilling or unable to make those commitments, all they have to look forward to is a short, pedantic storyline, exceedingly repetitive strikes, and imbalanced, terrible, PVP matches.

    It's quite a shame because the shooting elements are so very strong, yet the game is shallow for anyone not willing or able to partake in the grind fest. 6 out of 10 for being graphically stunning and with solid shooting mechanics, but it loses a lot for its terrible story and sheer repetitiveness
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  24. Sep 11, 2014
    8
    I want to feel the love for this game but i just cant. The game was over hyped to say the least, starting the game up i was impressed, as the graphics are beautiful, but thats it. the rest of the experience is BORING.
  25. Oct 6, 2014
    0
    BORING! Seriously!?! I can now see why they packaged this with the PS4 white machine, and that reason is because it wouldn't have sold as much otherwise!

    I played several hours and the repetition was extremely annoying. The fact this is a one player, with NO local multi-player ability makes it even worse! It's a bit too easy to level up. I had a friend that leveled up to level 30 in
    BORING! Seriously!?! I can now see why they packaged this with the PS4 white machine, and that reason is because it wouldn't have sold as much otherwise!

    I played several hours and the repetition was extremely annoying. The fact this is a one player, with NO local multi-player ability makes it even worse! It's a bit too easy to level up. I had a friend that leveled up to level 30 in a matter of days. The game will not have re-play-ability! That is a deal killer for me!. I can't believe all the positive ratings!
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  26. Sep 25, 2014
    5
    Mediocre all the way through. The story is basically stripped down to being almost non existent for DLC obviously, but still no excuse for this. The gun play is solid but the other mechanics are broken or non existent. The crucible in its unbalanced state is the only semi fun part of the game. Everything else is half arsed. The strike missions are repetitive and dull with bullet spongeMediocre all the way through. The story is basically stripped down to being almost non existent for DLC obviously, but still no excuse for this. The gun play is solid but the other mechanics are broken or non existent. The crucible in its unbalanced state is the only semi fun part of the game. Everything else is half arsed. The strike missions are repetitive and dull with bullet sponge bosses. You have a glimmer currency but basically have nothing to spend it on. The levels in this game are worthless beyond relief. You will be a level 28 getting 1 shot by level 15 monsters still, and Bungie studio's idea of making something difficult involves making an enemy a bullet sponge and making it do a lot of hard to avoid splash damage. This game was absolutely over hyped and is not worth it at all at this current time. Expand
  27. Sep 11, 2014
    5
    I've been a huge fan of Bungie ever since playing the original Halo. Their worlds have always been packed with a very focused and unique style. I remember just staring at little corners of levels in Halo CE, and really feeling the care and passion that the developers must have had for their game. The story and environments felt like more than just typical FPS narrative for the time; forI've been a huge fan of Bungie ever since playing the original Halo. Their worlds have always been packed with a very focused and unique style. I remember just staring at little corners of levels in Halo CE, and really feeling the care and passion that the developers must have had for their game. The story and environments felt like more than just typical FPS narrative for the time; for some reason, I actually cared about what was happening in this universe (so much so, that I ended up reading a good portion of the Halo novels).

    We all knew that Destiny would not be Halo. What I didn't know however, was that Destiny wouldn't even have Halo's level of soul and identity. I feel nothing for the world of Destiny. On the surface, its ideas are intriguing. The Traveler's interactions with humanity and the events that come after all seem to set the stage for what should be an engaging story. The art style, while not exceptionally unique, does manage to add a certain personality and look to the game. Destiny however ends up doing almost nothing with its own setting and visuals.

    My character is a faceless nobody with almost no presence in the world. Every time he spoke a line of dialogue aloud, I was almost surprised. Why even bother giving a voice actor to such an uninspired and weak character? He seems to have no real motivation, no personality. Only useless comments and the occasional snarky one-liner to his Ghost. Dinklage himself gives an incredibly boring performance, but it's one that I don't think I can entirely blame him for. It's clear that bad (or maybe even absent?) directing must have had some role to play here, and the writing itself doesn't do him any favors.

    The story feels dead. It's lonely. Each story mission felt more and more like some banal task for an astronaut janitor to take care of. You go to a location (that you've probably seen multiple times before), and you press square. Dinklage mumbles something about how he's using space magic to learn something about some other thing. Then you fight off waves of enemies until he's done. At the the end of the mission, Dinklage reveals that he has indeed, figured out where you need to go for your next mission. Rinse and repeat. Why is my character doing all this? To fight the Darkness. What's the darkness, and why are they bad? Well, because they are attacking the Light. Destiny's story is trying hard to combine futuristic sci-fi with mysticism, but it ends up coming off as incredibly simplistic and shallow. What lore there actually is in the universe is hidden away on Bungie.net in the form of Grimoire cards. Perhaps Destiny could have benefited from including this fiction in the actual game.

    The combat is fun enough. It feels like a further evolution of Halo, with armor abilities replaced by space magic. The customization systems within the game give you some amount of control over your character, but nowhere near the levels seen in a Diablo or even a Borderlands. Gear comes with a defense stat, and sometimes cooldown reduction for your abilities. There are some additional gear effects, but they're often not truly interesting enough to really change how you play the game.

    In conclusion, my biggest emotion in reaction to Destiny is pure surprise. I was expecting a Bungie game. What I got was something that feels hollow. It's as if something tore the heart and soul out of Bungie, and the withered husk was forced to produce a triple-A game. If that sounds harsh or dramatic, it's probably because my second biggest emotion right now is disappointment. Ever since the Halo franchise was handed off to 343, I've been incredibly curious and optimistic about Bungie's future. Destiny held the promise of even more greatness for the company, and the gamers who loved their work. Destiny does not hold up to that expectation. Being led through the various environments of Destiny, I did not feel the same wonder and curiosity I felt while walking around even just the bridge of the Pillar of Autumn in Halo.
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  28. Sep 14, 2014
    5
    I'm trying to be as un "biased" or "hater" as i can be in scoring this a 5. I think it's a fairly generic, and average game with a very, very nice presentation visually, an audibly.

    Graphics are fairly nice with with great colour variation and some nicely varying locations. The music is probably the highlight of the entire game itself. Very nice and atmospherically enhancing
    I'm trying to be as un "biased" or "hater" as i can be in scoring this a 5. I think it's a fairly generic, and average game with a very, very nice presentation visually, an audibly.

    Graphics are fairly nice with with great colour variation and some nicely varying locations. The music is probably the highlight of the entire game itself. Very nice and atmospherically enhancing soundtrack.

    The core game itself is where it comes to a screeching halt as you drudge through extremely repetitive "quests" and "scenarios" which take their toll fairly quickly. The landscape itself is fairly barren and desolate with not much at all to give any feeling of it being "alive". Bungie professes that the game doesn't truly "start" until level 20. However, at level 20 it's just more of the same repetitive gameplay and recycled locations with a mere "illusion" of variety.

    It's a shame really as this game had potential to be something really special and give undeniable proof of Bungie's genius as a developer. Seeing Destiny's final delivery and presentation makes me wonder just how "lucky" Bungie had been with their Halo franchise. Maybe, MS had more to do with it's success than we may think.

    To summarize, I wouldn't really recommend Destiny to friends or anything, but, I wouldn't shout out any warnings to avoid either. It's just an average shooter with a pseudo large scale scope to give the illusion of depth and involvement.
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  29. Sep 12, 2014
    5
    I was looking to write this review as soon as I played the Beta. I played the Beta for about 4 hours on the first night it was offered and I soon realized that I was not having fun, your supposed to have fun in a video game, right? Well when I am not having fun I play another game, which is exactly what I did - and never went back or missed playing any more of the Beta. I decided thenI was looking to write this review as soon as I played the Beta. I played the Beta for about 4 hours on the first night it was offered and I soon realized that I was not having fun, your supposed to have fun in a video game, right? Well when I am not having fun I play another game, which is exactly what I did - and never went back or missed playing any more of the Beta. I decided then that I would not be buying and playing the full game, after reading the reviews - a lot of people agree with me and my first impressions of the game - it is just not fun, it is too repetitive and is not interesting enough to hold my attention. Expand
  30. Sep 10, 2014
    5
    This game is just far to small, that it doesn't deserve to be 60$ I enjoyed the controls, music, and graphics, everything else was just disappointing. The bosses are nothing but bullet sponges, no tactics are required... just get your buddies or randoms and just shoot everything and call for revives. Sorry to say that this game just fails to be an rpg. Got it used on day one, and had nowThis game is just far to small, that it doesn't deserve to be 60$ I enjoyed the controls, music, and graphics, everything else was just disappointing. The bosses are nothing but bullet sponges, no tactics are required... just get your buddies or randoms and just shoot everything and call for revives. Sorry to say that this game just fails to be an rpg. Got it used on day one, and had now returned it.

    If you just like shooting things for hours, then this is the perfect game for you.
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Metascore
76

Generally favorable reviews - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 60 out of 95
  2. Negative: 1 out of 95
  1. Nov 25, 2014
    70
    Although Destiny isn't the brilliant start to a franchise that many had hoped for, it's a great game for those who can push through its flaws and enjoy the ride.
  2. Edge Magazine
    Nov 5, 2014
    80
    What is most amazing of all is that despite its litany of weird little problems, Destiny is fantastic, its combat up there with the very best, the thrilling rhythm of its battles still not fading the 30th time through, and it has no single systemic problem that is not fixable. [Dec 2014, p.106]
  3. Pelit (Finland)
    Oct 25, 2014
    89
    Destiny is a flawed but still extremely fun first person shooter. While the Destiny universe itself seems intriguing, the storyline is told in such an incoherent manner that it's hard not to be turned off by all the technobabble. Fortunately the co-op shooter mechanics are absolutely perfect. The loot system can be maddening, but in a way it adds to the game's addictiveness. [Oct 2014]