User Score
8.5

Generally favorable reviews- based on 3214 Ratings

User score distribution:
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  1. Jan 1, 2021
    10
    لعبة صعبة لكنها جميلة حتى في مواجهة الزعماء بتكون مستمتع رغم أنك متت اكثر من الف مرة بس تظلك مستمتع في المواجهة وتولد الإرادة بالمحاولة أصوات السيوف جدا حلوة العالم واسع و جميل والمكافات على الإستكشاف مرضية وتصميم الزعماء مبهرة والموسيقا ممتازة
    بس سلبياتها ان جرفكها عادي وبغض مشاكل في الكميرا وما انصح فيها للي ما بحبوا التحدي
    لعبة صعبة لكنها جميلة حتى في مواجهة الزعماء بتكون مستمتع رغم أنك متت اكثر من الف مرة بس تظلك مستمتع في المواجهة وتولد الإرادة بالمحاولة أصوات السيوف جدا حلوة العالم واسع و جميل والمكافات على الإستكشاف مرضية وتصميم الزعماء مبهرة والموسيقا ممتازة
    بس سلبياتها ان جرفكها عادي وبغض مشاكل في الكميرا وما انصح فيها للي ما بحبوا التحدي
  2. Feb 25, 2021
    1
    This game was very promising, but in reality it is terribly boring. Only two interesting bosses with unique gameplay, everything else based on parry + mikiri counter. Can't even call it a souls game, in which you can fight against bosses with your own way. Every battle is the same , you are just learning boss moves and then you are doing parry+mikiri actions. Dont waste you time on thisThis game was very promising, but in reality it is terribly boring. Only two interesting bosses with unique gameplay, everything else based on parry + mikiri counter. Can't even call it a souls game, in which you can fight against bosses with your own way. Every battle is the same , you are just learning boss moves and then you are doing parry+mikiri actions. Dont waste you time on this overhyped **** Expand
  3. Feb 18, 2021
    10
    Stop comparing Sekiro to Dark Souls, matter of fact stop comparing games at all. Sekiro stands well on its own, also GIT GUD
  4. Feb 15, 2021
    10
    Sekiro is by far the hardest Fromsoftware game yet. So much so I even disliked the game for nearly 6 months before I enjoyed it. Once I took the time and learned how to play its unique style it made me truly feel achieved by overcoming its massive difficulty.
  5. Feb 14, 2021
    10
    Absolute masterpiece. Very high quality game. It's hard, but fair. Nice sceneries.
  6. Feb 10, 2021
    8
    As most people probably already know, the game is very challenging. If it's your thing to get off by bashing your head against the wall and spending hours (yes literally) fighting the same boss until you figure out the pattern and memorize it, then this game is for you. Took me about 100 hours to complete the game and I'd say about 30% of that was grinding to level up skill and 30% of itAs most people probably already know, the game is very challenging. If it's your thing to get off by bashing your head against the wall and spending hours (yes literally) fighting the same boss until you figure out the pattern and memorize it, then this game is for you. Took me about 100 hours to complete the game and I'd say about 30% of that was grinding to level up skill and 30% of it was getting my ass kicked over and over again on the boss fights. It took me like an hour to defeat the first mini boss! Spent 8 hours on a couple of bosses each. Of course this goes way quicker if you actually look up tips on how to fight the boss which I would not consider cheating because even after you know what needs to be done, executing it, is quite another story in and of itself. The story was OK but the VO acting was pretty darn good though. I am in NG+ and it seems to have very little replayability IMO. Its no Bloodborne but I would say I like it better than the Dark Souls series which I can't seem to get into as much. If you are into Japanese lore and like a challenging game I think it is worth a peek. Expand
  7. Feb 8, 2021
    10
    I gave up, for now. It's so annoying that other users rate so many games 10, because it dilutes the potency of my own 10, which I've come specifically here to award to my all time favourite games.

    I will remember Sekiro forever.
  8. Feb 8, 2021
    10
    This review contains spoilers, click expand to view. Great level design, the music and characters are outstanding. Multiple endings is a good addition to the game. I played the games numerous times in NG+ and it's really addictive. Expand
  9. Feb 7, 2021
    8
    The game is pretty solid, but I suggest that you go in trying to completely forget everything you know and love about Dark Souls. As a lot of comments here have expressed, you'll be disappointed greatly as things like: building your own character, backtracking and getting stronger, co-op, and even efficiently dodging attacks is just basically not something you'll find here. This game'sThe game is pretty solid, but I suggest that you go in trying to completely forget everything you know and love about Dark Souls. As a lot of comments here have expressed, you'll be disappointed greatly as things like: building your own character, backtracking and getting stronger, co-op, and even efficiently dodging attacks is just basically not something you'll find here. This game's tough, I'd say the hardest of all Miyazaki games given that most of your meaningful progress is based on whether or not you are able to defeat a VERY strong boss/mini-boss, which sucks in a way because I can't talk about this game with my friends because they simply couldn't keep up with the difficulty (and that's perfectly fine, no need to throw that **** cancerous and overused "Git Gud" meme). But if you take the time, learn the mechanics, and even realize how many weaknesses the enemies have that can be exploited to your advantage, you'll figure your way through and hopefully have a good time
    What really rubs me the wrong way with this game though, is that, after so many years, FromSoft still doesn't seem to be willing/capable of fixing the serious camera issues. It's particularly more noticeable with this Purple Ninja mini-boss that you'll find inside a very VERY tight spot. Your camera will go absolutely crazy, even if you stand still, this enemy has the tendency of kicking you pretty far away, into a corner, where you can hardly see ****
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  10. Feb 1, 2021
    10
    It's just divine, when I first entered this game, I thought that I could pass this game as well as Dark Souls, but when I entered, I was disappointed, because I was just torn, I sat on the initial warlord(second) for an hour, while knocking down the first phase from above, I reached the giant in the pads and threw. I started to pass the second time, reached Genichiro, passed it, I thinkIt's just divine, when I first entered this game, I thought that I could pass this game as well as Dark Souls, but when I entered, I was disappointed, because I was just torn, I sat on the initial warlord(second) for an hour, while knocking down the first phase from above, I reached the giant in the pads and threw. I started to pass the second time, reached Genichiro, passed it, I think finally I killed him and the last phase begins, I just deleted the game. Now I went for the third time and started again and lo and behold, I began to like it, and I really like it. All who whine that it is impassable you just need to adapt and study the enemy's attacks. I write a review right after the murder of Isshin Asin, this was the best boss fight in my entire life, I even somehow remained with 5 flasks of medicine. XD The plot is similar in structure to dark souls, the same unfriendliness, a small narrative of the plot and understanding it through objects. But the most interesting thing is that even a chip with constant rebirths and repetitions of the world. Just great! Expand
  11. Jan 30, 2021
    10
    El mejor juego de la historia, el vinculo y desarollo del juego es increible, eso si preparate para una de las experiencias mas dificiles de tu vida, eso si despues te sentiras como un autentico shinobi y aprenderas a tomarte las cosas con mas paciencia
  12. Jan 29, 2021
    10
    best combat in gaming history for sure. deflecting is so satisfying. story is not that interesting but the world is.
  13. Jan 26, 2021
    10
    Reminds me a lot of the most charming aspects of Ocarina of Time- a unique world to explore, with intimidating locals and a bevy of interesting enemies and equipment. Except this time, the game is made for adults.
  14. Jan 25, 2021
    10
    Visceral swordplay that feels chunky and satisfyingly deep. Movement is so fluid and responsive that it has spoiled other games for me a little. Poetic item descriptions, detailed and dynamic environments, and an extraordinarily beautiful art style complement the gameplay so well, forming part of the reward of progressing through the game. The story is engaging, dialogue isVisceral swordplay that feels chunky and satisfyingly deep. Movement is so fluid and responsive that it has spoiled other games for me a little. Poetic item descriptions, detailed and dynamic environments, and an extraordinarily beautiful art style complement the gameplay so well, forming part of the reward of progressing through the game. The story is engaging, dialogue is well-written, and voice acting is excellent - I played with Japanese audio and would recommend it. Boss and level design are outstanding. SEKIRO is very challenging at times but, faced with determination, it is enormous fun. My heart was pounding every time I came close to beating, and eventually did beat, a difficult boss. I'm looking forward to my next playthrough already.

    My choice for best game of the 2010s.
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  15. Jan 19, 2021
    7
    TING CLANG TING CLANG TING CLANG TING CLANG TING CLANG.

    I like the game, but the sound design is straight up annoying. I find gunfire in war games to sound beefy and relatively low pitch, and even Dark Souls seemed to have a little more bass with their swordplay, maybe because it wasn't sword on sword. But in Sekiro, since parrying is the only way to win and all enemies do until you
    TING CLANG TING CLANG TING CLANG TING CLANG TING CLANG.

    I like the game, but the sound design is straight up annoying. I find gunfire in war games to sound beefy and relatively low pitch, and even Dark Souls seemed to have a little more bass with their swordplay, maybe because it wasn't sword on sword.

    But in Sekiro, since parrying is the only way to win and all enemies do until you break the posture is block, TING CLANG TING CLANG TING. The sound is really high pitch and if you're wearing earphones, it gets annoying very fast. I won't fault the game for having less build variety than Souls since this isn't Souls, but TING CLANG TING CLANG TING I get it From it's realistic but it's way too loud for something that's going to happen 24/7 while you play this game. 7 tings out of clang.
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  16. Jan 3, 2021
    10
    Fantastic game. It is not nearly as similar to Dark Souls as I thought it would be, the game is definitely a lot more of its own thing than something like Bloodborne, but that's a very good thing in my opinion. After 5 Souls games plus all the clones like Lords of the Fallen and Nioh, change is very nice.

    Incredible game so far, looks great, runs well (with an unfortunate 60 FPS cap,
    Fantastic game. It is not nearly as similar to Dark Souls as I thought it would be, the game is definitely a lot more of its own thing than something like Bloodborne, but that's a very good thing in my opinion. After 5 Souls games plus all the clones like Lords of the Fallen and Nioh, change is very nice.

    Incredible game so far, looks great, runs well (with an unfortunate 60 FPS cap, which is fine by me), and has the great and challenging gameplay and interesting lore filled world that you'd expect from a game made by the same people who made Dark Souls.
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  17. Jan 1, 2021
    8
    A serious test of your concentration, and reflexes.

    The Good - the fights can be frustrating but after you beat it, it feels satisfying. When I finally beat the game, it felt like a long journey finally complete. - have to be careful when to heal. Keeps the tension up even when you are half health, even if you have a bunch of healing items. - I like how the saving is done. It
    A serious test of your concentration, and reflexes.

    The Good

    - the fights can be frustrating but after you beat it, it feels satisfying. When I finally beat the game, it felt like a long journey finally complete.

    - have to be careful when to heal. Keeps the tension up even when you are half health, even if you have a bunch of healing items.

    - I like how the saving is done. It prevents save scumming to retain XP and money.

    - the posture and health battle mechanic is clever. It forces the player to parry, and learn the pattern and timing of the enemy's moves, instead of just blocking forever. The game rewards you for parrying successfully. A fight can be over fast if you are good at it. Long and stressful if you are bad at it. Hence, it rewards skill, which is great.

    - Enemies and bosses are unique. Each boss encounter threw something interesting your way. Every fight was a new challenge.

    - The visual style is really cool, if you like historical Japan/Asia. The design of the enemies and allies were interesting too. Involving spirits and mythical creatures was a nice touch.

    The Bad

    - the respawn points for a boss fight should be right before the Boss encounter. Having the spawn point so far back just causes unnecessary travel time. Every death you are guaranteed a death screen, a loading screen, and walking to the boss fight. These three things add up. It may only take about 30 seconds in total, but when you die 30 or 50 times it adds up to a lot of unnecessary time loss.

    - skills in the skill tree could have used a video or gameplay sample before the player decides if they want it or not. XP is precious in the game cause you can lose it so easily. Knowing exactly what you're spending it on is important. Text explanation simply isn't detailed enough.

    - the respawn points annoyed me so much I decided to use a trainer to just practice the boss fight, before taking it on for real.

    - the grappling points on the trees against the Guardian Ape boss was very finicky. I would be trying to grapple the monkey but end up grappling the tree.

    - lock on can be finicky sometimes too, especially against lady butterfly. If the poles break your line of sight with her for too long, you lose the lock on. Or if she goes too far away, the lock on will also disappear.

    - the camera can feel wonky sometimes

    - items being used up after a lost battle made me not want to use them in case I needed them for a hard boss fight. In the end I didn't use any buff items because of that reason. Losing money and XP is one thing, but losing items after a boss fight is kind of annoying. Perhaps there could have been a better way they could have done this, while still retaining the difficulty.

    - it was really hard to get much of the extra skills because I kept losing XP from losing boss battles. I decided to farm XP off of weak enemies. This took forever. This felt inevitable because I had to go back to the boss fights over and over to learn the patterns. Unless your second playthrough or you have prior experience with the game, there's just almost no way you can build up a much XP. Hence most of the skills will be out of your reach. Luckily almost none of the skills are mandatory to win the game, it just makes it a bit easier.
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  18. Dec 28, 2020
    0
    veru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very veryveru very very very hard ! Expand
  19. Dec 27, 2020
    10
    Masterpiece, truly a unique experience, despite being build on familiar elements.
  20. Dec 25, 2020
    7
    Corto, tremendamente corto. Se fosse stato più longevo era perfetto! Sistema di combattimento stupendo, fantastico.
  21. Dec 24, 2020
    9
    There is a 75 character minimum for reviews. If your review contains spoilers, please check the Spoiler box. Please do not use ALL CAPS. There is no linking or other HTML allowed. Your review may be edited for content.
  22. Dec 16, 2020
    10
    This is the only RPG game that fighting is a part of the world in the game, and the only game that player really use a weapon to fight.
    It is hard for sure, and that is it for the character sekiro. Not like other game, you save the world but actually the fighting is so easy. You only need to spell a magic or use a magic weapon to kill the target.
    But for sekiro, every fight is done
    This is the only RPG game that fighting is a part of the world in the game, and the only game that player really use a weapon to fight.
    It is hard for sure, and that is it for the character sekiro. Not like other game, you save the world but actually the fighting is so easy. You only need to spell a magic or use a magic weapon to kill the target.
    But for sekiro, every fight is done usinga single sword! You defeat an enemy because you are strong enough, not because you got some premium weapon or you just got a high level. It is you defeat the enemy, you feel the same thing sekiro feels! That is a true RPG.
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  23. Dec 16, 2020
    0
    overhyped game
    fights are boring
    just button smashing and you "win"
    not worth
  24. Dec 13, 2020
    9
    This game is not for everyone as it is indeed very difficult and extra difficult if you played past Souls games as you will need to unlearn everything you do by muscle memory past that the game is amazing, the challenge and satisfaction of defeating a difficult enemy is even better than in previous soul games, some mechanics like confetti and spirit emblems are tedious but nothing big, aThis game is not for everyone as it is indeed very difficult and extra difficult if you played past Souls games as you will need to unlearn everything you do by muscle memory past that the game is amazing, the challenge and satisfaction of defeating a difficult enemy is even better than in previous soul games, some mechanics like confetti and spirit emblems are tedious but nothing big, a really amazing game and a must play. Expand
  25. Dec 12, 2020
    10
    the game is so beautiful that you would play it again after finishing even if it is hard because of the gameplay mechanics it's better than dark souls imo and this is coming from a soulsborne fan
  26. Dec 12, 2020
    9
    This game gave me masochistic tendencies for I am always coming back to this game no matter how hard it kicks me to the ground.
    This is what an abusive relationship feels like
  27. Dec 11, 2020
    8
    Speaking seriously for a moment, don't go in expecting a Souls game just because it's made by FromSoftware, this is a completely different game, even if it borrows some key elements from Souls.
  28. Dec 8, 2020
    10
    What make this game Great? The answer of this question is not that simple. Let discuss the unique factor of it. Just forget about dark souls for a moment. Protagonist starts with very low health, which will increase as you lean forward with the hardness of game and your decisions. This game have several mini bosses, bosses and several ways to slay them. Story of Sekiro is up to the markWhat make this game Great? The answer of this question is not that simple. Let discuss the unique factor of it. Just forget about dark souls for a moment. Protagonist starts with very low health, which will increase as you lean forward with the hardness of game and your decisions. This game have several mini bosses, bosses and several ways to slay them. Story of Sekiro is up to the mark too. And gameplay is massive. Items use in this is also make it unique.
    I have initially complain with the enemy respawn when you rest in sculptor. But that make sense for farming. Like pokemon when you go to the grass and wild pokemon appear or trainer in routes. For gold or level. It deserve 10/10.
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  29. Dec 2, 2020
    8
    Очень смелый ход со стороны From Software, который оказался успешным. Механика выбивания стамины и необходимость постоянно парировать атаки врагов постоянно держит в тонусе на протяжении всей игры. Так же в игре присутствует скрытое перемещение и вертикальный геймплей, что разбавляет драки. Игра сложная, но возможность воскрешаться разбавляет сложность.Очень смелый ход со стороны From Software, который оказался успешным. Механика выбивания стамины и необходимость постоянно парировать атаки врагов постоянно держит в тонусе на протяжении всей игры. Так же в игре присутствует скрытое перемещение и вертикальный геймплей, что разбавляет драки. Игра сложная, но возможность воскрешаться разбавляет сложность.
  30. Nov 21, 2020
    10
    very very good very very hard
    enjoy it ...
    بازی فوق العاده زیبایی هست واقعا همه باید تجربه کنن
Metascore
88

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 25
  2. Negative: 0 out of 25
  1. Game World Navigator Magazine
    May 15, 2019
    80
    There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
  2. Apr 27, 2019
    88
    Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
  3. Edge Magazine
    Apr 25, 2019
    90
    Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]