- Publisher: Activision
- Release Date: Mar 22, 2019
- Also On: PlayStation 4, Stadia, Xbox One
User Score
Generally favorable reviews- based on 3214 Ratings
User score distribution:
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Positive: 2,674 out of 3214
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Mixed: 202 out of 3214
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Negative: 338 out of 3214
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Jun 23, 2021A departure from the Soulsborne formula, while Sekiro has some of those features (Gourd seeds reminding Souls players of Estus flask upgrades for example) from Miyazaki's past games the entire experience is still brand new & was originally going to be another game in the Tenchu series.
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Jun 23, 2021Everything is very simple: You don't learn mechanics - git gud. This is the best experience i ever got.
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Jun 23, 2021If u have already played ds series and bloodborne, u can have a try on this game. But once again Sekiro is way harder than other game made by Miyazaki. Just prepare to die endless times.
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Jun 23, 2021
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Jun 23, 2021
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Jun 23, 2021Just finished the game 50 hrs for me . It’s really satisfying when u beat the bosses and multiple ending with different final bosses for different endings . I just love the game .. combat , story , music everything. I’ve beaten final boss with luck involvement and ending that I got is not really great ! So time to play again!
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Jun 23, 2021Remember when in Dark Souls 2 the monastery scimitar was broken and had 0 frames of startup on its parry animation? That's the main mechanic in this game, except when you land it, the enemy doesn't stop attacking, so you need to do about eight in a row.
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Jun 23, 2021"Parry this you filthy casual" on a whole new level. Parrying death sim for the win.
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Jun 23, 2021Fresh setting
- reduced RPG elements
- fast-paced combat
- hard bosses (some of the endgame bosses made me doubt I'd ever finish this game) -
Jun 22, 2021
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Jun 22, 2021One of the greatest game i've ever played. This a must play for soulsborne fans.
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Jun 22, 2021
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Jun 22, 2021
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Jun 22, 2021
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Jun 22, 2021I have never been more in love with a game that punishes you as hard as Sekiro does.
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Jun 22, 2021Sekiro is truly a FromSoftware game. Great atmosphere, exploration and combat. The difficulty varies from hard to brutal - and you're awarded for playing an intense and aggressive style of combat.
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Jun 22, 2021A stunning and incredible game. One of the most mechanically satisfying games I think I've ever played. It's hard but fair and aesthetically apes (sorry) the Ninja films of old. It won't be for everyone but I think it's telling that I completed it and instantly started a NG+. Will live with me for a while.
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Jun 22, 2021Sekiro: Weebs Die Twice is an action-adventure game developed by FromSoftware.
The game takes place in the the Sengoku period (1467-1600). Sekiro the One-armed Wolf is the main protagonist that is bound to protect a young lord named Kuro. -
Jun 22, 2021Sekiro: Shadows Die Twice: Dark Souls the Anime is an excellent game with exceptional, finely tuned combat and great level design that lets it stand above the rest of From Software's already outstanding catalouge.
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Jun 22, 2021
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Jun 21, 2021In a nutshell, it's part Souls part Tenchu. This is a fast-paced action-esque Souls-like game with some stealth and less emphasis on customisations and stats. On the other hand, it's a Tenchu with challenging combat plus a lot more boss fights.
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Jun 21, 2021One of the best Stealth / Hack and Slash games to exist. Feels more like Onimusha than it does Demon Souls. Requires patience and rhythm style parrying in swordplay. Love the overall Japanese Aesthetic and Atmosphere. You truly feel like a badass Ninja once you master the mechanics.
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Jun 21, 2021Love the setting of the game and the gameplay! Different from your typical Souls-like game.
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Jun 21, 2021
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Jun 21, 2021Sekiro: Shadows Die Twice? Well, its probably at least in my top three for From Software games.
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Jun 21, 2021
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Jun 21, 2021die simulation, although often die but this game makes me feel exciting, frustrated and slamming the controller. need patience and must dare to die first.
for the contents of game play is very good, the delivery of the story is easy to understand but it must really explore all the corners of the game.
really really like the character of a sekiro.
good job form software and activision -
Jun 21, 2021
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Jun 21, 2021Well wow! It's fresh it's fun, and it's still frustrating ( well typical Miyazaki fashion) lol. Bosses are always epic, and hard at the same time you still feel the pump and excitement when you beat a boss just like other soulsbornekiro game ( You see what i did there? Okay fine ignore it.)
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Jun 21, 2021
Awards & Rankings
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Game World Navigator MagazineMay 15, 2019There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
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Apr 27, 2019Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
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Edge MagazineApr 25, 2019Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]