User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 21, 2023
    5
    I was loving the game but the absolute trash of an update for Season 1 feels like a game killer. D4 needed some tweaks and balances, but this update nerfed everything to the point that the game will feel extremely tedious to play.
    I will continue to update my review once I see how the developers handle the latest changes.
  2. Jul 19, 2023
    5
    The game at launch was very fun. The campaign was good with the final act being phenomenal from its cut scenes, story and actual game play. After that it was fun to grow your character and progress up through the tiers to world four. Around lvl 60 it becomes a bit of a slog with minimal gear upgrades and turns into gear salvage game. Still fun doing different events and nightmare dungeons.The game at launch was very fun. The campaign was good with the final act being phenomenal from its cut scenes, story and actual game play. After that it was fun to grow your character and progress up through the tiers to world four. Around lvl 60 it becomes a bit of a slog with minimal gear upgrades and turns into gear salvage game. Still fun doing different events and nightmare dungeons. But I didn’t see myself going much past lvl 75 (69 now).

    That is until the season 1 patch which just made it unfun and worse of a grind. I’ll play other games and see if they fix it.

    Pre patch rating = 8
    Post patch = 5
    Expand
  3. Jul 19, 2023
    5
    I've enjoyed how it's started and I hate what it turned into.
    First of all and the ost important - quality of the product. It's literally unplayable when you are in the open world. Stuttering and lagging up to 1-2s caused by networking and not your PC power. I have 3080ti and a strong connection over 300mbps, seems it's a server issue. While you're in that responsive state your character
    I've enjoyed how it's started and I hate what it turned into.
    First of all and the ost important - quality of the product. It's literally unplayable when you are in the open world. Stuttering and lagging up to 1-2s caused by networking and not your PC power. I have 3080ti and a strong connection over 300mbps, seems it's a server issue. While you're in that responsive state your character gets easily killed. This is much less reproducible when you are doing dungeon alone.
    Drops. I had to reach almost 100th level to get frostburn gloves dropped for my sorcerer, really?

    Then patch 1.1 comes. Instead of improving QoL, they are nerfing sorcerer, really?
    I've spent days squeezing out some damage and now I get 3x times less crit strikes.
    Expand
  4. Aug 2, 2023
    5
    This game had what felt like a good foundation. It came out and there were some broken mechanics, and a lot of missing quality of life features even implemented in Diablo 3 that they did not transfer over.

    However, the developers have continuously nerfed things over and over with hard hitting sweeping changes that have nearly completely invalidated some players hundreds of hours already
    This game had what felt like a good foundation. It came out and there were some broken mechanics, and a lot of missing quality of life features even implemented in Diablo 3 that they did not transfer over.

    However, the developers have continuously nerfed things over and over with hard hitting sweeping changes that have nearly completely invalidated some players hundreds of hours already invested into the game. This while not improving major problems with the game. Season 1 due to the changes looks to NOT be shaping up to be a fun experience.

    This game may improve in the future but I'm basing my review off it right now. I may come back and see if Season 2 actually provides us some necessary improvement (resistances?) and quality of life changes improves the fun of the game, but right now it's not fun for me.

    Updated: Lately Developers have been listening and things seem to be improving albeit slowly. I moved my review up to a 5 for the time, being. The game still has potential but it has a ways to go to get there.
    Expand
  5. Jul 19, 2023
    5
    After the honeymoon phase expires as it does with every other media what is left and how it performs after that time will determine the true worth of the game. Unfortunately, Diablo 4 has not delivered and is on a course to continue on this trend.

    After the initial euphoria of a new Diablo title and romp around sanctuary, one starts to realize that there is very little to do after the
    After the honeymoon phase expires as it does with every other media what is left and how it performs after that time will determine the true worth of the game. Unfortunately, Diablo 4 has not delivered and is on a course to continue on this trend.

    After the initial euphoria of a new Diablo title and romp around sanctuary, one starts to realize that there is very little to do after the campaign, and what is being offered to you after said campaign is repetitive disappointment. Not repetitive in the sense that you are spamming the same dungeons or locations over and over again, rather, the constant tone deaf alterations to the game that makes these repetitive actions even MORE obnoxious to do which damage this game for the foreseeable future.

    Specifically, the myriad of patches and hotfixes with the intent to lengthen some of the worst parts of gameplay are being, and continue to be implemented that run counter to the desires of the most loyal and knowledgeable fans of the franchise and genre. Sweeping nerfs to experience point gains so that it takes longer for people to experience what the majority calls "the real game" which transpires upon entering World Tier 3 (usually level 50-52). In reality it is upon reaching World Tier 4 (usually around level 70+) that the game is truly "opened" in such that you can now obtain the unique items that define most builds and are the target of many players (not including uber uniques).

    The EXP nerf is further exacerbated by a torrential downpour of nerfs to damage on ALL major fronts IN ADDITION TO Defensive nerfs. Critical Damage, Cooldown Reduction, Core Stat, Crowd Controlled Damage, Total Armor, and Damage Reduction all nerfed. Monster Health can QUADRUPLE So not only does it take you longer to kill enemies, they also kill you faster, thereby arbitrarily increasing time played. They nerfed avenues of reward obtainment as well, by making Hell Tides (events in their game) redundant and relegating them to only being a place to farm 2 or 3 resources from a place that was previously used as an alternative means to obtain gear by reducing gear drop frequency and increasing the amount of resource required from 175 to 250, a 42.8% increase on a TIMED event that REMOVES all of said resource when it ends. Meaning there is no longer an incentive to even do these events if you aren't low on the materials.

    Some character builds suffer horrendously with 0 change in sight despite the many many patches. And their "nerf everything" mentality doesn't bode well for character builds like Fire Sorcerer, Boulder/Companion Druid, or Minion Necromancer; Fire Sorcerer being the most egregiously terrible build that its pathetic.

    It feels like Blizzard is giving the playerbase 30% of what they want at the cost of 70% of what they currently have. "You wanted higher mob density? Ok well we will take away the density right now but we will give you more in the FUTURE. Oh you want us to buff loot drops? Ok but we will decrease loot from some other part of the game as a trade. You want buffs to damage? Ok we will give you a 25% buff to basic damage but as an exchange we will make you take more damage and we will nerf damage multipliers by 30%. Oh you want stash tabs because you have no more space for gear? You'll get it, EVENTUALLY, even though our game is about getting a ton of loot."

    Their actions are almost completely disconnected from the community that the community at large consistently wonders if they play their own game. It feels like Diablo 4 is a Wet Towel and each nerf is the towel being twisted and stretched as Blizzard attempts to squeeze playtime out of the game in as many undesirable ways as possible.

    I scored this game as a 5 because despite its current trajectory I was having fun during launch and for many weeks after, almost maxing out my first character and making plans to start a new one and I can't just give a troll low score. However, it is the current trajectory and decisions being made by Blizzard that cause this score to be lower to virtually negative. Their decisions are laying the foundation of the future of the game and this score takes that into account.

    As long as they keep this mentality of nerfing constantly in ways that increase tedium and frustration in the game the reviews and the moral of the community will remain low and when other games capitalize on this, the players will leave in droves to places that offer the BARE MINIMUM in terms of this type of game
    Expand
  6. Jul 19, 2023
    5
    Live service games deserve live service ratings Latest patch on 7/18/23 ruined the game 100%. The devs don't respect your time or mine. Respect your own time and don't get this game.

    7/21 live stream outlined future changes, trying to have hope for this game.
  7. Jul 20, 2023
    5
    Whoever's giving a 0 is just mad. However, I can say that with 80 hours of gameplay, the single player campaign is good, leveling and grinding until 55 is good, then 55+ is TRASH. ABSOLUTE TRASH. No reason to grind whatsoever. Horrible itemization and mechanics. This is why I'm giving 5/10.
  8. Jul 20, 2023
    5
    good hotfixes after 1.1 keep it up this way, literally just let us have fun
  9. Jul 20, 2023
    5
    Pros : Music, Graphics, Combat, Story.
    Cons :
    -No "find party",
    -Uniques you won't see in your lifetime,
    -Extremely tedious to levelup in end-game
    -Only weak legendaries, nothing feels strong
    -Lack in-game info ( need to search online )
    -Devs that nurfs all the good builds
    -Mount is buggy, gets stuck everywhere
    -Too much promotion for the in-game Shop
    - etc...
  10. Jul 20, 2023
    5
    While I have not made it fully into the min/max build grind of World tier 4 post game I have made it into world tier 3 and was enjoying the start of doing Helltides and Nightmare dungeons. Then after the newest patch I have almost no survivability it seems. The story is possibly the only saving grace, the main quest line got a bit tedious but now,... the game itself got overly nerfed
  11. Jul 20, 2023
    5
    so the main reason for my lowish score is the most recent patch, i love this game and because of this love the developers need to learn the hard way what happens when they make bad decisions. my score will either go to a 0 or a 10 depending on how they handle what i think is the very critical campfire chat tomorrow
  12. Jul 21, 2023
    5
    The campaign is well written, and the game is a lot of fun initially. However, once you get into the "end game", the meat and potatoes of the aRPG genre, the luster quickly fades away. The game becomes a chore and gives very little in terms of reward. Itemization is boring, you get flooded with loot drops, which feels cool at first until you realize all the loot is trash. It seems toThe campaign is well written, and the game is a lot of fun initially. However, once you get into the "end game", the meat and potatoes of the aRPG genre, the luster quickly fades away. The game becomes a chore and gives very little in terms of reward. Itemization is boring, you get flooded with loot drops, which feels cool at first until you realize all the loot is trash. It seems to be there just to get salvaged and fuel the gear upgrading mechanic. The balance is worse than ever for a Diablo game. For each class there's only a few (sometimes only one) path to successfully do the harder content. I struggled with a sorcerer for a couple of weeks listening to my friends brag about how much damage their barbarian and their druid were doing. The "tanks" do more damage than the glass cannon, and the sorcerer is STILL made out of paper, dying multiple times. They've stolen the soul out of the series. Hopefully they'll find it, but for now everything after the campaign still feels like it's in beta. Expand
  13. Aug 7, 2023
    5
    Fun moments:
    -Running around like a moron in dungeons, strongholds, open world,
    -some bosses, -some class builds, -art team, animations, environments, graphics, -casual gameplay, -long term updates. But it's not enough. -The grind between fun moments and downtime is made needlessly harder by bugs or design choices. Blizzard are taking months to fix the stash tab issue meaning you
    Fun moments:
    -Running around like a moron in dungeons, strongholds, open world,
    -some bosses,
    -some class builds,
    -art team, animations, environments, graphics,
    -casual gameplay,
    -long term updates.

    But it's not enough.
    -The grind between fun moments and downtime is made needlessly harder by bugs or design choices. Blizzard are taking months to fix the stash tab issue meaning you spend less time playing and more time in a menu.
    -Several characters are far weaker than others with players quitting or switching classes as a result of balance changes to their character.
    -Big red BUY NOW button directly below the seasonal boons, flashing store on the in-game menu, ads when you open the client to play the game. (not added to score, but for me makes it a 4/10)
    -Having to redo side quests and unlock teleports every season is circus tricks for content.
    -The expected late game is bare bones.

    Imho the most enjoyable gameplay is playing 3 characters on eternal realm and 2 on the seasonal realm, until early lategame (60-80).

    I would recommend this game only if you know about this upfront because it is quite pricy and had less content than people expected given they have 20+ years experience making this type of game.
    Expand
  14. Jul 25, 2023
    5
    I'll start with the good. The game is pretty. The controller support is S-tier. The skill tree and paragon system are good. If you are casual player, the game is approachable and enjoyable.

    Now the bad. Resistances don't work. The endgame is severely lacking in content. Balance is in a bad place. Stash tabs are too limited. Bosses are boring and too weak. Arter the recent experience
    I'll start with the good. The game is pretty. The controller support is S-tier. The skill tree and paragon system are good. If you are casual player, the game is approachable and enjoyable.

    Now the bad. Resistances don't work. The endgame is severely lacking in content. Balance is in a bad place. Stash tabs are too limited. Bosses are boring and too weak. Arter the recent experience nerfs the leveling pace becomes tedious in the 40s. There is just a lot of stuff that is broken, and due to the way they overengineered their systems is not easily fixable. For example, they can't add more stash tabs because they designed the game to load every players entire stash into memory, which will cause lag if they expand stashes. That sort of design philosophy doesn't give me much faith for the future of the game.

    Overall it's an inferior game to Path of Exiles, but easier to learn for casual player.
    Expand
  15. Jul 26, 2023
    5
    What an incredible miss by Blizzard. The atmosphere is great, graphics and sound are good but wow they really messed up the gameplay and end game.

    I'll keep it brief - -- Uninspired itemisation, for a game thats all about items they made them as boring as can be. A handful of unique items and then just completely randomised items with completely unimaginative affixes - %Damage to
    What an incredible miss by Blizzard. The atmosphere is great, graphics and sound are good but wow they really messed up the gameplay and end game.

    I'll keep it brief -
    -- Uninspired itemisation, for a game thats all about items they made them as boring as can be. A handful of unique items and then just completely randomised items with completely unimaginative affixes - %Damage to distant, %damage to close, % damage, %damage to people with red hair... etc.

    - As bad as the itemisation is the re-rolling/crafting is even worse

    - levels are so boring and insanely repetitive; End game is nightmare dungeon - there is a handful of dungeons and they are all identical with identical bosses/mobs and layout. They consist of the most mundane objectives (kill all mobs, collect and bring back stone, kill special mobs etc). There is zero fun here, its like all the lessons from running D3 and D2 for 40+ seasons were forgotten

    - One of the most fun things in diablo has always been doing new builds.... well guess what, they made it as hard as possible for you to do this. Paragons, not a bad concept but damn if you want to change a build you have to unclick 200+ allocations so you can try a different build - not fun on a mouse but eveb worse on controller. No unselect all, or save current selection.. Did they even test their own game? I am guessing not.

    Gameplay - so many cheese mechanics, I spent many hours playing hardcore in previous franchises. I don't even want to try here... The butcher is an example; yay you're pushing hard content go around a corner and you hear fresh meat... sure in softcore you have a laugh and in the end you will usually kill him but hardcore.. further the stun mechanics followed by stupid 1 shot stuff.. just not fun.

    I am confident that the game will get there, just I wish they talked to the teams of the previous games and started d4 where they left off.
    Expand
  16. Jul 31, 2023
    5
    Just meh. I give it a solid 5. Not total garbage like the other reviews show, but nothing to write home about. Gameplay is fun early on. Building a character and getting through the story is fun. Once you hit wt4 though there isn't really anything to do or any point in advancing. No fun boss fights or endgame like in POE. Just grinding the same dungeons and helltides for better gearJust meh. I give it a solid 5. Not total garbage like the other reviews show, but nothing to write home about. Gameplay is fun early on. Building a character and getting through the story is fun. Once you hit wt4 though there isn't really anything to do or any point in advancing. No fun boss fights or endgame like in POE. Just grinding the same dungeons and helltides for better gear for...pretty much no reason. Gets boring and repetitive after a while and not enough to do endgame to make it worth playing endgame, but it's still a fun ride. Hopefully the endgame will change and evolve like POE and have a lot to do a few seasons in and I'll update my score and review then. The clan is a fun thing, but no real purpose other than a group finder which would be nice and maybe better to have in the game. Expand
  17. Aug 2, 2023
    5
    + Campaign is good
    + good mechanics + good range of monsters + open world feel with some cool events
    - game ends after level 60 since there's nothing else to do once you have done the capstone - have to re grind renown every season is annoying - battle pass is disappointing having certain items level locked - season one was a massive disappointment, just a reconstructive dungeon with an
    + Campaign is good
    + good mechanics + good range of monsters + open world feel with some cool events

    - game ends after level 60 since there's nothing else to do once you have done the capstone
    - have to re grind renown every season is annoying
    - battle pass is disappointing having certain items level locked - season one was a massive disappointment, just a reconstructive dungeon with an extra gem type with no additional end game activities

    If you are interested in the campaign and like ARPGs then you may like this but in its current form you won't get much more from this game after that at this moment of time.

    It's just extremely meh
    Expand
  18. Aug 7, 2023
    5
    Its overall for me meh

    The endgame is just too little badly done and quite annoying. It simply lacks depth. The Season 1 is quite okay but nothing that could be forgotten after a few days already.If there were more Overworld stuff to do than just shooting Nightmare Dungeon all the time, it would be a lot more fun to play... While we're on the subject of Nightmare Dungeon. I just don't
    Its overall for me meh

    The endgame is just too little badly done and quite annoying.
    It simply lacks depth. The Season 1 is quite okay but nothing that could be forgotten after a few days already.If there were more Overworld stuff to do than just shooting Nightmare Dungeon all the time, it would be a lot more fun to play... While we're on the subject of Nightmare Dungeon. I just don't find the concept of playing with 10000 negative affixes funny, but unfortunately you are forced to play them.

    I hope they get the problems fixed in the next 2 seasons.
    Expand
  19. Aug 13, 2023
    5
    It's an early access incomplete game loaded with predatory cash grabs systems. Due to connectivity and increase of player base globally AAA devs can make a $buck$ and get away with it, blizzard needs to go trough a trial by fire as future looks bright for indie studios armed with AI tools will be able to release amazing games without 7 layers of management and marketing department callingIt's an early access incomplete game loaded with predatory cash grabs systems. Due to connectivity and increase of player base globally AAA devs can make a $buck$ and get away with it, blizzard needs to go trough a trial by fire as future looks bright for indie studios armed with AI tools will be able to release amazing games without 7 layers of management and marketing department calling of shots. Expand
  20. Aug 12, 2023
    5
    Cute if you've never played an arpg before and will actually take time to go through the campaign, but utterly useless to anyone that's played one before. PoE blows it out of the water and both Diablo 2 and 3 have better systems/progression/etc. Blizzard cares way more about microtransactions than making fun games these days.
  21. Aug 28, 2023
    5
    Great game hehehehehhehehehehhehehehehehehehehehehehhe
    Ehhehehehehehehehehhdhd
  22. Sep 11, 2023
    5
    Unfinished game at high price point and loaded with macro ($25 ugly skins) and micro transactions. Missing tons of quality of life features that ARPGs released 2 years ago have. Huge rubberbanding, meaningless loot, no loot filter (to be coming but it's rather too late), little multiplayer interaction, no spec loadouts. This game is the human equivalent of a hamster wheel. Also, this gameUnfinished game at high price point and loaded with macro ($25 ugly skins) and micro transactions. Missing tons of quality of life features that ARPGs released 2 years ago have. Huge rubberbanding, meaningless loot, no loot filter (to be coming but it's rather too late), little multiplayer interaction, no spec loadouts. This game is the human equivalent of a hamster wheel. Also, this game is made by a despicable company who only cares about your money. Expand
  23. Jun 8, 2023
    4
    Reskinned Diablo 3, except even D3 had more build variety and more impressive bosses for when it was released.

    Story and the writing is mid and very symptomatic of current age, evil presented as sympathetic, the good corrupted, typical. The core gameplay is solid, ranged classes have smoother experience, since they dont have to deal with the movement of ranged enemies and melee
    Reskinned Diablo 3, except even D3 had more build variety and more impressive bosses for when it was released.

    Story and the writing is mid and very symptomatic of current age, evil presented as sympathetic, the good corrupted, typical.
    The core gameplay is solid, ranged classes have smoother experience, since they dont have to deal with the movement of ranged enemies and melee characters have to be much more proactive in boss fights to stay alive, but all classes, even the melee ones are viable.
    Good audiovisuals and competent art design, even with the bland soundtrack. And its worth noting since its rare nowadays, its well optimized, runs great.
    But overall its a huge disappointment. If this game came out in 2012, I´d be playing the **** out of it like I did with D3 despite the hate that game got, but re-releasing the same game in different coat, with renamed systems and worse UI, its not fresh enough. The itemization isnt exciting enough to grind nightmare dungeons and I doubt their seasonal content will be very inspiring, most likely uber versions of bosses and new gems/legendary items.

    If your plan with this game is to beat the main story, maybe few times with different classes and be done with it, it might be worth buying, but if you hoped like me for this to be your new grind game for months or even years to come, this aint it, at least not for me.
    Expand
  24. Jun 7, 2023
    4
    Tl;dr While the cinematics and impactful action show exceptional craftsmanship, they barely conceal what Diablo 4 is at its core: A grimdark demon cookie clicker that revolves around user retention and mindless busywork.

    Monetisation isn't the only problem of D4 but still a central one. When a 69$ game (at minimum) features in-app-purchases at 99$, that you can buy an unlimited number
    Tl;dr While the cinematics and impactful action show exceptional craftsmanship, they barely conceal what Diablo 4 is at its core: A grimdark demon cookie clicker that revolves around user retention and mindless busywork.

    Monetisation isn't the only problem of D4 but still a central one. When a 69$ game (at minimum) features in-app-purchases at 99$, that you can buy an unlimited number of times, and an upcoming battle pass, it's not just about "cosmetics". It's about its consequences for game design, about the fear of missing out, about game mechanics that try to nudge you towards paying that 99$ regularely. It's about gameplay that turns into a chore you endure because of sunk cost fallacy. And yes, that's exactly how D4 quickly starts to feel.

    Setting and atmosphere: D4 is "dark" and "gritty" again. Well yes, the writers can now comfortly tread the well-trodden paths in the wake of Game of Thrones, Witcher 3, and their many copycats. But there is one very essential difference in comparison to the first two Diablo games: D4 takes itself way, way too seriously.

    By doing that, regrettably, D4 entirely misses and contradicts the tone of the original Diablo games, as the reviewer of The Guardian benevolently put it. D1 and D2 had a "dark" setting but they were also over-the-top and hilarious. They relied on their simple setting. Just like Doom or "Heavy Metal F.A.K.K.". Yes, a big evil hidden somehwere below the church of a once tranquil village were more than enough to build up tension and an eery atmosphere. D1 and D2 didn't need tragic family dramas or discussion about overcoming human nature. The only thing that really is horrible in D4 is its attempt to add "deep quality HBO content" to a simple formula, resulting in an extremely shallow and heavily misinformed kitchen psychology. Even Genshin Impact had a more profound side story about humanity emancipating from gods and demons.

    Considering lore, D4's main antagonist Lilith (and Inarius) were hinting at an elegant solution to the games' central conflict with a nod to the ambivalent myths the lore has been inspired by. But not in the days of live service games where conflicts must go on forever.

    D1 was a dive into a crypt of ever increasing madness, D2 was an adventurous trek, hunting the "dark wanderer" which caused mayhem wherever he went, always just a step ahead, with interesting locations that build up on each other. D4's battles are fought on a big, grey, largely indistinctive "open world" battlefield and in dungeons populated with arbitrary packs of demons and monsters.

    Multiplayer: Also gone are the days of casually joining a game called "Act 1 Andariel" or "Act 3 Quest 2" with your friend, easily grouping up with up to 8 players. I remember D2 games as exactly that: Fun parties most of the times, like randomly joining a party of 6 barbarians all shouting war cries, whirling and jumping around. Just join a game, say "Hi!" and write "TP plz", and off you go - fun times. I never played alone even with the option to play offline. Now you have to look for other groups and players doing the same quests, join a clan, ask around, invite them, etc. It's possible but needlessly complicated and it's no wonder then that even many streamers play this game alone or just with their buddy.
    Expand
  25. Jul 6, 2023
    4
    I had written a longer review but then the site messed up on me, so I'll just keep it short now. This is not a bad game - but it's just not worth $70. The builds are fun to play around with and have their own playstyles. Combat is smooth. But itemization is still boring and doesn't offer much room for creativity in the same way that D2 did. Not much content in the game other than hackingI had written a longer review but then the site messed up on me, so I'll just keep it short now. This is not a bad game - but it's just not worth $70. The builds are fun to play around with and have their own playstyles. Combat is smooth. But itemization is still boring and doesn't offer much room for creativity in the same way that D2 did. Not much content in the game other than hacking and slashing monsters - and the bosses are just bigger monsters with more health. I don't think the developers understand that itemization was the core of D2 and the reason for its popularity. It also tries to capture the dark and gritty atmosphere of D1 and D2, but fails. Also, there is not much opportunity - or reason - to interact with the other players in the game.

    My recommendation is to save your $70 and keep playing D2 and PoE. A few years ago I swore not to buy another Blizzard title again, and I failed on that. This is a reminder of why. It's too late for me - but, maybe not for you.
    Expand
  26. Jul 22, 2023
    4
    Good graphics and sound. The gameplay is extremely simple and easy. The monsters are sponges armed with toothpicks (they take lots of damage but deal very little), making playing the game an almost unbearable chore. Blizzard needs to introduce higher difficulty levels. Also, it's simplified over other diablo games in that almost every item base is the same (same stats, only picture andGood graphics and sound. The gameplay is extremely simple and easy. The monsters are sponges armed with toothpicks (they take lots of damage but deal very little), making playing the game an almost unbearable chore. Blizzard needs to introduce higher difficulty levels. Also, it's simplified over other diablo games in that almost every item base is the same (same stats, only picture and name are different).

    Immersion is frequently broken by the bizarrely high diversity in, for example, a quasi-Russian setting. If everybody is speaking in a Russian accent, they should look Russian. It's fairly obvious that Blizzard is doing what every major company around the world is: cashing in on that DEI / ESG money.
    Expand
  27. Jun 10, 2023
    4
    Good for non-ARPG players and for the ones who are interested in audiovisuals only. Bad as an ARPG game. 15 years behind...
  28. Jun 30, 2023
    4
    Diablo 4 has had a lot of time spent polishing the gameplay and it shows.
    There are very few bugs, and the graphics are beautiful.
    Why 4/10 then? Two reasons: if you are going to have an always online game, you need stable servers. I'm not just talking about the problems around launch when the servers are getting slammed. It has been a couple of weeks now and the servers are still laggy
    Diablo 4 has had a lot of time spent polishing the gameplay and it shows.
    There are very few bugs, and the graphics are beautiful.
    Why 4/10 then?
    Two reasons: if you are going to have an always online game, you need stable servers. I'm not just talking about the problems around launch when the servers are getting slammed. It has been a couple of weeks now and the servers are still laggy and occaisionally crash. This is making it hard to enjoy the game.

    The other reason is the bizarre zoomed in feel of the game. It feels like I'm looking at it through a telescope. I keep constantly trying to scroll my mouse wheel to zoom out. Enemies attack you from off screen and the range of your own abilities is often off screen. I can't fathom why they have done this, maybe performance on consoles? However these two issues combined are seriously affecting my enjoyment of the game, which is a huge shame as there is a lot to love on the gameplay side.
    Expand
  29. Jun 25, 2023
    4
    I have finished act 3 and am debating whether to continue or not. The game just is a slog and not really fun. The story is unengaging, lacks emotion and has no sense of urgency. I hate the fact that all enemies level up with you, it is lazy game design and makes you never feel stronger or more powerful, the reason for a leveling system in the first place.

    I hope the people who thought D3
    I have finished act 3 and am debating whether to continue or not. The game just is a slog and not really fun. The story is unengaging, lacks emotion and has no sense of urgency. I hate the fact that all enemies level up with you, it is lazy game design and makes you never feel stronger or more powerful, the reason for a leveling system in the first place.

    I hope the people who thought D3 was too colorful got what they wanted now, because the game looks so bland and boring I don’t know where to go. Everything is just the same dark color. A swing and a miss.
    Expand
  30. Jun 7, 2023
    4
    BORING and UNINNOVATIVE

    What a waste of my $70. So many people at Blizzard worked on this game. So many people failed to make a good game.

    At least the graphics aren't a travesty like with Diablo 3.
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.