User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

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  1. Aug 29, 2023
    2
    Just boring from the go. Making an open world is just a good idea if you can fill it. They couldn't.
  2. Jul 18, 2023
    2
    To start off I played as sorcerer to lv 67 and druid to lv 43 and neither one of those gave me any fun. The game is shallow as hell, there is very little in variety in gear, skill tree and paragon board give you fake illusion of choice in most cases and punishes you for messing up your build or trying to experiment by forcing you to grind for gold with possibly broken character. LevelTo start off I played as sorcerer to lv 67 and druid to lv 43 and neither one of those gave me any fun. The game is shallow as hell, there is very little in variety in gear, skill tree and paragon board give you fake illusion of choice in most cases and punishes you for messing up your build or trying to experiment by forcing you to grind for gold with possibly broken character. Level scaling removes any power gains that you might get. if you do not get decent gear for your level and invest in right skill you will just get weaker and weaker with each level ! I simply do not see how this game can be consider a upgrade from D3 or even D2. All the things people complained about in D3 are still there they are just more hidden this time and nothing good from D3 has carried over. Open world is empty and you will feel like every location is the same. The only good things are the campaign and graphics which are upgrade compare to previous games, but other then that you are paying 70 $ to play a worse game. Either play D3 or D2 or even POE as all of them are cheaper and offer greater arpg experience. At the moment I am treating this game as early access and hope they can fix it soon.

    Edit: Patch 1.1 is out and the game is not improving but just getting worse. Dropping score from 4 to 2 as the overall experience is even worse and Blizzard is making only fun parts of the game (Helltides) not fun anymore.
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  3. Jul 25, 2023
    2
    At this point in the games development it's basically only good for one play through with very little playability at the end game. Had fun leveling and getting two classes to 80-90 but then its no longer fun. Quite a disappoint as these types of games really start becoming fun at the end game. End game is terrible compared to ever other diablo. Then they nerfed all the fun things on seasonAt this point in the games development it's basically only good for one play through with very little playability at the end game. Had fun leveling and getting two classes to 80-90 but then its no longer fun. Quite a disappoint as these types of games really start becoming fun at the end game. End game is terrible compared to ever other diablo. Then they nerfed all the fun things on season release. The dev team is so out of touch that I am very surprised they are still on this team. Expand
  4. Jun 17, 2023
    2
    Beautiful game, open world, cool effects but boring as **** Probably first diablo ever I am bored to play after literally 10 days. Level scalling killed the motivation for investing your time in game to get overpowered, There is simply no point in playing once You finish dull campaign, do some side quests, dungeons, nigtmare dungeons. You are at level around 70 and thinking : omg I amBeautiful game, open world, cool effects but boring as **** Probably first diablo ever I am bored to play after literally 10 days. Level scalling killed the motivation for investing your time in game to get overpowered, There is simply no point in playing once You finish dull campaign, do some side quests, dungeons, nigtmare dungeons. You are at level around 70 and thinking : omg I am literally forcing myself to grind, to do the almost the same over and over again. And these archaic online modes. There is no way atm to play with randoms online (besides events). I did not expect that diablo 4 will be just a time waster before wo long dlc. A bit dissapointing overall. Expand
  5. Jun 26, 2023
    2
    MMO **** I'm no where NEAR a world event on the map, and enemies keep spawning everytime some xbox kid runs by
  6. Jun 20, 2023
    2
    I wanted to like this game. Wanted to love it. But there are just waaay too many issues and problems for that.
    So, I will start with the lesser problems and work to the worst ones.
    First issue we come across, is the story. Which, in fairness, is actually pretty good at the start. However, the final acts of the game feel a bit rushed in terms of the story beats. The quests themselves
    I wanted to like this game. Wanted to love it. But there are just waaay too many issues and problems for that.
    So, I will start with the lesser problems and work to the worst ones.

    First issue we come across, is the story. Which, in fairness, is actually pretty good at the start. However, the final acts of the game feel a bit rushed in terms of the story beats. The quests themselves feel dragged out, which is fine, I could deal with that is the payout is worth it. But as it is we end up going from struggling to find the main villain to killing her way too quickly, at least if you sit down and do the story in 1 or 2 sessions.

    Next issue, continuing in line with the theme of story. The characters. Not player ones, but the villains and "heroes" of the story. Who are with the exception of 2 or 3 of them, are pulled right out of the generic character handbook. Calling them 2 dimensional would be generous. The second main villains only character traits are that he is a coward and doesn't want to die. There is literally nothing else to him. I can't even remember his name to put here he is that boring, I mean the pale guy who freed Lilith.

    Now, moving on to gameplay issues. Oh boy are there a lot of them. Now, unlike most here, I will not complain about the level scaling. The level scaling is okay imo. Not prefect, but it's okay. Especially when there is far worse to worry about.
    The classes. Where too many abilities are either useless or completely pointless. I'll give you an example of this, playing a blood based Necromancer I naturally looked at the blood ultimate, Blood Wave, an aoe ability with a near minute long cooldown, meant to feel OP just for that one ability, but... It's not actually any stronger than my main spammable resource using ability called Blood Surge, also an aoe that actually hits more enemies than Blood Wave due to a large circle around me than a straight line in front of me like Blood Wave.

    Moving on, we next find issues in the classes special abilities. Now, I can't speak for most of them, but I have tried both Necro and Sorceress to quite a high level and... There are no true options as such. The line "As wide as an ocean, deep as a puddle" would be fitting. You are forced into 1 or 2 options because everything else is just useless.

    Aspects, so, on the surface I see nothing wrong with aspects. However... Certain playstyles get ignored on ones you can collect from dungeons, forcing you to use playstyles that you don't like or wait until you get the one or two aspects by RNG to play the style you want until that gear is just that outlvl'd that you have to switch for survival again.

    The repetitiveness. So, nearly everything is literally just doing one of three variations for every activity. Dungeon? One layout per dungeon and most dungeons using the same layout as 5 others, sometimes mirrored to try and trick you into thinking it's different. All of these dungeons following one of a few patterns of "Collect x item and place it here" or "Kill x mobs for animus and place it here" Random zone events? 90% of the time you'll be defending some random npc from waves of mobs which go in this pattern every single time normal mobs>normal mobs>normal mobs with an elite>normal mobs>normal mobs>event boss. Even if you don't have to defend an npc, that pattern is the same. I'd go through more, but you're probably seeing much the same pattern here as I did.

    Levelling. It's slow. Made to feel slower by the amount of times you'll be doing repeated content to the point of tedium. And this has been admitted to be intentional. The developers have called reaching the level cap "Aspirational" and said it's not something that they expect or even want people actively going out of their way to do.

    The UI: It's just bad. There is a lack of customisation, a lack of info in some places and just feels waaay too big for anything less than a huuuge tv. It's awful. Example of this is the skill tree, where you can see 1/5-1/6th of it on average. Despite not having enough abilities in that small an area to justify the amount of space it uses.

    And now, finally, we get to the first issue I encountered and it's am issue shared by a good chunk of others. The zoom level and fov (google "Diablo 4 too zoomed in, you'll see what I mean about others)
    They designed the game around ultra widescreen without any true zoom options. Meaning if you play on a standard monitor or TV you look really far zoomed in and can't see as much of the screen as you should be able to. Leaving you feel super far zoomed in and feeling like you're constantly being loomed over by every single piece of scenery while not being able to see the full scenery. Or in most cases any scenery beyond what it right on top of you. It is terrible.

    If you're wanting a main game? Go play one of the older Diablo games, they're better.
    If you're planning to play once then quit? This game is probably fine for you
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  7. Jul 7, 2023
    2
    right now, this game is an empty vessel. With a huge potential and the greed of the blizzard, quality content will flow very very very slowly. Cant be more disappointed after the season 1 theme...
  8. Jul 19, 2023
    2
    This review contains spoilers, click expand to view. uninstalling right after reading season 1 patch notes.
    making the game slower and more tedious (unfun) does not equal balance.
    the dev team are completely clueless on what makes a game fun. it seems they are
    more worried about keeping the player base mindlessly grinding than actually creating fun content.
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  9. Aug 11, 2023
    2
    Season 1 took the potential and changed the future of the game and made it exponentially worse that diablo 3 is now
  10. Jul 20, 2023
    2
    The game Story of the game until endgame is decent. The endgame is really bad. nothing to do until lvl 100. Even if you care you can only kill uber lillith, but she one shots you anyway. Ah the new patchnotes are really bad and makes the game worse and slower
  11. Jun 11, 2023
    2
    Scaling feels bad
    No attribute points to spend
    Feels like immortal with less p2w
    No diablo feeling for me
  12. Aug 13, 2023
    2
    This review contains spoilers, click expand to view. Ich war nach 25 Stunden durch die campain und alles danach is eigentlich nur noch das ein und selbe dungoen immer und immer wieder machennich hab lange auf ein diablo2 gewartet was an diablo 2 rankommt aber das hier is es definitiv nicht Die angeblich 200 dungoens sind nur 15-20 die einfach copy Paste über die ganze map verteilt sind und das fühlt sich nicht nur so an das ist auch so
    Die Bosse später sind auch nicht wirklich herausfordernd sogar uber nicht Dann dieser überlegung komm wir machen jetzt die nightmare dungoens level 100 für die nächsten 6 seasons schon mal aber was die Leute nach dem ersten Season Start oder nach dem Leveln machen scheiss egal … die können ja was anderes spielen is ja kein spiel das man länger spielen sollte für 120€ in der teuersten Edition Und der eigentliche Witz kommt jetzt ich hab 350+ in dem Spiel und hab noch nicht mal jemanden mit nem shako oder einem von den Entwicklern gezeigtes uniqe GESEHEN nicht ich hab keins ich hab bis jetzt niemanden gesehen der eins hat und das ist ganz ehrlich ne üble sauerrei in der Zeit hätte ich bei dia2 n Magier ne amazone und noch n Pala halb aufgebaut klar nicht auf 100 beide allerhöchstens auf 80 aber da hätte wenigstenseiner n shako 100%
    Es ist einfach nur simple hinhalte Taktik mal schauen wie lang se sich die scheisse noch geben und das ist ziemlich übler scheiss find ich Diesen hate von den POE entwicklern kann ich zwar auch nicht verstehen POE ist in meinen Augen noch viel üblerer Schrott aber Ich hoffe das dieses Baldurs Gate mal die Leute wach rüttelt und mal wieder zum normal denken bringt und nicht blind jeden scheiss zu kaufen so wie ich dieses Mal wieder
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  13. Jul 25, 2023
    2
    My favorite series on PC has become PayToWin, even as fuil price title.
    After 1000+ hours in Diablo 3, this is one of the saddest things ever.
    The story and graphics are great, but the Seasons ruin it for me. You can cash for Season Pass Levels to increase experience gain and loot. Season 1 came way too fast and leveling takes too long to make it interesting.
  14. Aug 10, 2023
    2
    The reason it gets a 2 rather than a 0/1 is because it is a game, there's no denying that. It just really sucks.

    I didn't play much of D3, only the last couple of seasons, but I actually started launching it instead of D4 a week into the release. That's how bad it felt to play D4. They're trying so hard to save the sinking ship as well, which is pretty sad to watch. Whoever thought that
    The reason it gets a 2 rather than a 0/1 is because it is a game, there's no denying that. It just really sucks.

    I didn't play much of D3, only the last couple of seasons, but I actually started launching it instead of D4 a week into the release. That's how bad it felt to play D4. They're trying so hard to save the sinking ship as well, which is pretty sad to watch. Whoever thought that repeating NM dungeons from level 45 to 100 was a good idea (what is that like ~70-100 hours of gameplay?) was foreseeably wrong.

    If it took 30 hours to level a character from 0 to 100, then I would play. But as long as they continue to burn players time so that they can point to a graph of playtime and feel good about themselves I will not be reinstalling.
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  15. Sep 11, 2023
    2
    A great game that has been killed by Blizzards incompotence at the Season 1.1.0 Patch, Microtransactions and a multitude of Pointless Useless Stats.
    The moral of the story is don't kill your game with pointless and needless nerfs. I am glad that I waited a few weeks to do the review.
  16. Aug 6, 2023
    2
    The game is okayish, but boring very fast. Gameplay is not that deep, world is not so interesting. It just feels like another ARPG.

    update: Blizzard thinks D4 must feel like a job.
  17. Jul 19, 2023
    2
    Was great before the season 1 patch thought the game could just get better. Thought they'd buff sorc survivability and leave it's damage alone. Ruined my favorite class. Ruined the game already.
  18. Aug 10, 2023
    2
    This game felt great when I first got it and was leveling through it with friends. I was never a huge Diablo player, but had played diablo 3 quite a bit and had recently started a Diablo 2 playthrough. The combat in the ACTION RPG is very very slow and once you finally get through the main story and get max level. There is absolutely nothing to do. I may update this review later, but atThis game felt great when I first got it and was leveling through it with friends. I was never a huge Diablo player, but had played diablo 3 quite a bit and had recently started a Diablo 2 playthrough. The combat in the ACTION RPG is very very slow and once you finally get through the main story and get max level. There is absolutely nothing to do. I may update this review later, but at this time, avoid this game until they fix it like D3. Expand
  19. Jun 10, 2023
    2
    I was really hungry for it, trust me. But it disappoints and I have to stay hungry because it is a terrible snack.

    Diablo 4 is something that was truly anticipated for years. And therefore it hits harder that it is just a mixed bag of Diablo 3 (before it got polished, nowadays it is a solid ARPG in many regards) and Diablo Immortal. This game is no 10/10 and it is not black white to
    I was really hungry for it, trust me. But it disappoints and I have to stay hungry because it is a terrible snack.

    Diablo 4 is something that was truly anticipated for years. And therefore it hits harder that it is just a mixed bag of Diablo 3 (before it got polished, nowadays it is a solid ARPG in many regards) and Diablo Immortal. This game is no 10/10 and it is not black white to also give it a 0. It has good graphics (likewise to DI for terrain, but more polished to PC performance) and campaign/story - that is the good part. Now the bad: Itemization simple for monkey brain. Complexity and true skilltree choices that matter to make something special outside the box of what the developers intented to make as a build is missing completely. In the current state it does not even have sets, runewords or anything to do when you reached 100. The journey to 100 was ok, but the progression felt like you are losing and there is no anticipation whatsoever to get anything particularly worthy as item or reward when you continue the grind. It is also too easy, not only can anybody easily oversee the best choice to make in skills and points, but also there is no challenge whatsoever. Mobs need too long to die, while making not enough damage. I played to 100 HC in 70 hours and experienced everything once and killed it. I didnt have one challenge, where I died. The fixed hotkeys for the 6 skills, while having to pick, as intended for the developed build, a primary skill and set skillpoints in it, a secondary and so on, makes it just worse. People are given too much hand and developers thought for them instead of giving them itemization and complexity so the players can create something new, that was not intended before. Lastly I can say that the shop is just Diablo Immortal 2.0 . But this is not f2p. You pay 70-100 bucks and afterwards you pay 20 for battlepass monthly (when it ll release, ....) + many mtx , up to more than 100 bucks for the platinum package with almost 800% extra value. It is a joke and I rate it 4.6/10.

    PS: I have to add, that I checked the 10/10 reviews, which were there first and it is very obvious that most of them are paid or bots. Like amazon recommendations or anything is faked nowadays. You can often see that the blockbusters of all genres, which were released, all got 10/10 from these persons. Or they are just new accounts

    EDIT: NO HUD OVERLAY :D - yes in an ARPG Diablo , better skip this one

    EDIT2: lowered score from 5/10 to 2/10
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  20. Jun 8, 2023
    2
    Art:

    Overall the art is cool, the concept artists did a great job. Character models are not up to AAA standards. Lots of atrocious choices, and there aren't even a lot of choices. Inconsistency with visual style of the game (i.e. Barbarian should not look like he took a shower and combed his hair nicely today) Animations are lackluster. Looks about the same quality as D2R which is
    Art:

    Overall the art is cool, the concept artists did a great job.

    Character models are not up to AAA standards. Lots of atrocious choices, and there aren't even a lot of choices. Inconsistency with visual style of the game (i.e. Barbarian should not look like he took a shower and combed his hair nicely today)

    Animations are lackluster. Looks about the same quality as D2R which is imitating a 23 year old game.

    Music is terribly inconsistent with the Diablo franchise, and there's only been one song that actually had a tune you could remember and hum to.

    No "Pay to win" according to Blizzard, hopefully this does not change in the future -- however, one of the most interesting parts of the game is obtaining cool looking gear, and when the best looking gear is offered as a shop exclusive, it diminishes the potential for really good looking gear being obtainable by playing the game.

    Gameplay:

    I am falling asleep playing. There is almost zero thought going into my actions. Walking through the world is just another chore, there is a complete lack of interest in the open world.

    Enemies spawning out of the sky is absolutely terrible. There is no immersion to how anything is spawned, not just visually, but the enemies themselves bear nearly no semblance to the narrative of where they are.

    There's no benefit to trying to make your own build. Just go with the cookie cutter, or suffer being absolutely terrible. The game was clearly designed to have only a couple viable builds per class.

    It's also boring to have basically the same skills that existed in other Diablo games. Whirlwind Barbarian once again... it doesn't even fit the tone of the game now. They couldn't come up with something more interesting?

    There is an incredible lack of variation in how enemies fight. Everything just plops down a pool or a cone attack or a circular attack around them... wow except this one is blood instead of bile. They couldn't learn how to make more interesting mechanics?

    Level scaling just makes character progression feel more stagnant.

    Dungeon design is boring, repetitive, and monotonous. Making everything a labyrinth and having to backtrack all the time to go the correct direction is not fun. Visually, just because you have a procedural level design does not make it interesting just because that layout is different from another, in fact it is less interesting because you did not visually design it to be interesting. Repeated elements over and over, no focal points, it's just boring to look at very quickly. Not to mention just how drab everything is, you can still have a dark tone without everything literally being desaturated or dark. Please refer to film and other video games that accomplish this well. As it is, it just adds to the sleepy factor.

    Multiplayer feels completely untested. It's very easy to miss a cinematic because someone went 10 seconds further ahead. Only one player can look at landscape views. Players can't hear a lot of dialogue only the initiator can hear. Things like time of day or weather not being synchronized.

    Lots of additional annoyances, like being ported back to town when logging out in the open world. Why? It doesn't hurt anyone if you log back into where you were.

    Story:

    The story is all over the place. Characters get introduced out of nowhere, then they're suddenly dead or something. It feels like they made a lot of different plot ideas, then just plugged them in sequence and called it a day.

    The tone is also all over the place. The beginning starts very "artsy", dark horror ala something like The Witch, then it falls off a cliff and we start getting corny World of Warcraft-esque dialogue and cinematics. What happened?

    It is hard to believe this game had the writer of Witcher 3 and Cyberpunk 2077. Did the team not know how to implement the story properly into the gameplay experience, or did his writing get stifled? It feels like bullet points slapped together.

    Being better than a 23 year old game does not make this a great game. It's clear Blizzard doesn't know how to learn from other companies and only looks at themselves when they design games.
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  21. Jun 16, 2023
    2
    I like animations -- Intro and Outro --thus I'm giving this game 2 points. That's fair but that's it.

    Everything about this game is boring and lame. Slow, forced and tiresome. Specially combat and traversing. Remember that excitement we used to have? World exploration? Boss fights? In this game you will run right pass through all these hidden caves and lairs and you will avoid fights
    I like animations -- Intro and Outro --thus I'm giving this game 2 points. That's fair but that's it.

    Everything about this game is boring and lame. Slow, forced and tiresome. Specially combat and traversing. Remember that excitement we used to have? World exploration? Boss fights? In this game you will run right pass through all these hidden caves and lairs and you will avoid fights like it's your mother-in-law.
    That's how bad it is.

    It's a dull, boring and 100% soulless product. Yes, it's a product, not a game. They tried to make it gore and dark -- cause of Path of Exile I suppose -- but failed. Atmosphere is gone. Mystery is gone. Somehow they managed to turn the game about fighting the hell into a snoring fest. What an achievement!
    No Matt Ulman (so screw OST, I can not remember a single tune from D4 already), no good story, no meaningful characters. Powerful women all along the way again. And dumb and boring male characters. And Inarius is nothing but a miserable idiot. Sure thing.

    Besides modern vibes -- it's just a milking cow, a twisted nostalgia trip, a pinnacle of marketing research. But not a game.
    Skills are few and boring. That Prime Evils chore and SOULSTONES again... really? And all that hype about endgame? Man, I'm not paying for that thing in an endgame. I'm paying right from the start. And I wish I knew beforehand how empty that game really is. Cause I would say: ok, thank you, but keep your endgame for yourself. I don't want to push myself for like 20 hours through that PoS and wait for your endgame. I don't need that.
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  22. Jul 21, 2023
    2
    The game is incredibile repetitive, boring in the endgame. The skill's cooldown is the worst part of gameplay. Also the crafting system and itemisation are very poor and far away from that a true Diablo game deserve...all of this for a overpriced arpg with no fun in it. Well done
  23. Jul 20, 2023
    2
    Boring, tedious.
    It takes a lot of time to find a pack of enemies, it takes a lot of time to kill them, especially with certain builds, like bear druid.
    The dungeons are all the same, there are just a few types of task in a dungeon: kill all enemies, kill specific elite enemies, pick items and bring them to a pedestal to open the door. The order of these activities is just different in
    Boring, tedious.
    It takes a lot of time to find a pack of enemies, it takes a lot of time to kill them, especially with certain builds, like bear druid.
    The dungeons are all the same, there are just a few types of task in a dungeon: kill all enemies, kill specific elite enemies, pick items and bring them to a pedestal to open the door. The order of these activities is just different in every dungeon. At the end is a boss, which is immune to lots of your control effects.
    Some monster waves which are scripted give no loot and experience and are only there to slow your progress down.
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  24. Jul 26, 2023
    2
    First of all i buy preorder coz i was hope blizzard cant ruin this game .... WRONG , i didnt play 24h , i dont use "popular build " just my own and mostly play at weekend coz i dont hame time for play, and before patch all was fine. I was enjoy game, just like on the beta and THEN guess what patch comming and my build go into trash. My question is - this is your final game Blizzard??First of all i buy preorder coz i was hope blizzard cant ruin this game .... WRONG , i didnt play 24h , i dont use "popular build " just my own and mostly play at weekend coz i dont hame time for play, and before patch all was fine. I was enjoy game, just like on the beta and THEN guess what patch comming and my build go into trash. My question is - this is your final game Blizzard?? ...no its a JOKE, plz stop creating the games and maybe start a sheep farm. I'm dissapointed Expand
  25. Jun 12, 2023
    2
    Es gibt wieder mal ein Ingame Shop obwohl man ein Vollpreis Titel sich leistet. Warum kauft man sich ein Spiel wo es ein Ingame Shop wo man 3 Gegenstände kaufen kann die dann zusammen teurer sind als das Spiel selbst. Alle Charakter sind sehr langsam und fast unbeweglich und falls mehr als 10 Gegner erscheinen die Fern und Nahangriffe kompinieren verliert man sehr den Kampf gerade wenn manEs gibt wieder mal ein Ingame Shop obwohl man ein Vollpreis Titel sich leistet. Warum kauft man sich ein Spiel wo es ein Ingame Shop wo man 3 Gegenstände kaufen kann die dann zusammen teurer sind als das Spiel selbst. Alle Charakter sind sehr langsam und fast unbeweglich und falls mehr als 10 Gegner erscheinen die Fern und Nahangriffe kompinieren verliert man sehr den Kampf gerade wenn man am anfang ist stirbt man gerne sehr oft. Expand
  26. Jun 21, 2023
    2
    This review contains spoilers, click expand to view. 100 euros??? Are you serious??? grinding - one button for 100 euros??? + very boring Expand
  27. Aug 6, 2023
    2
    Review só pra lembrar a nota que eu dei pro jogo:
    Jogo mt ruim, agora só escrever pra passar dos 75 caracteres.
  28. Jul 15, 2023
    2
    Path of Diablo 2 Resurected: Resurected

    I don't know what this game is, but it is not a Diablo title in anything other than name. I take that back. I know exactly what it is. A storefront posing as a beloved title. Do you enjoy ARPGs with good loot and an exciting, yet challenging gameplay loop? Well keep perusing the store shelves because this isn't it. Loot: One word. Abysmal. I
    Path of Diablo 2 Resurected: Resurected

    I don't know what this game is, but it is not a Diablo title in anything other than name. I take that back. I know exactly what it is. A storefront posing as a beloved title.

    Do you enjoy ARPGs with good loot and an exciting, yet challenging gameplay loop? Well keep perusing the store shelves because this isn't it.

    Loot: One word. Abysmal. I can't count how "Big Bads" i've killed during the story and exploring that drop two measly pieces of loot that wouldn't even have been good 10 levels prior. Chest loot is not any better. Treasure Goblins need to be renamed to Trash Goblins. Everything looks the same and is littered with word salad to make you think it's good. But fear not. If you want great looking gear, all you have to do is open that wallet again and head on into the store. That's where the real effort went into gear design.

    Combat: Combat is fun for about the first 20 levels. And then the realization that you will be using the same few skills for 80 more levels comes crashing down on you. Most skills are boring to use and look at. Everything else are passives that add little to no value to your build. Enemies will stun lock you constantly as the only way the game can pose a challenge is to take control away from the player. I remember another game that tried a similar approach. Warhammer Online relied heavily on CC'ing the player. How's that game doing? Oh right, it shut down 2 years after launch. Good model to follow Blizz.

    Also, get used to fighting the exact same enemies over and over again regardless of zone. 20 hours in I was done with combat and just running from quest to quest.

    Dungeons: Remember the feeling of delving deep into a dungeon, each level taking you closer to Hell and giving you the feeling of impending doom? Well forget that and get to finding the two keys that unlock the boss door or untying 5 bodies from stakes. Why? Creative Bankruptcy. Now get to it.

    MMO BS: Collect 5 flowers, fill this flask, go get my dry cleaning. This crap has no place in an ARPG. It is useless filler created by the same creatively bankrupt people mentioned above.

    No new classes: If this isn't proof of the lack of creativity the D4 team possess, then I don't know what is. They couldn't even be bothered to create a new class. They literally ripped the classes from D2, renamed the Assassin and called it a day. I have no clue what they worked on for all these years when all they did was copy Brevik and Co's hard work. Although, I would put every cent to my name on them selling a new class.

    In short, I hate this game. I really, really hate it. It's the kind of game that comes out an makes me question gaming as a hobby all together. This game is a store first and a playable game 126th.

    TLDR: Why are you here if you don't want to read?
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  29. Jun 7, 2023
    2
    **** company. Game's alright though. Just still salty that they prioritized the cash-grab that was Diablo immortal and scammed people with Over**** 2 before we got an actual somewhat passable game. Opinion may change in the future but for now, I can't in good conscience give then anything higher.
  30. Jun 7, 2023
    2
    It's money-grab before blizzard is sold to Microsoft. Boring repetitive game play, not worth the money.
    The world is empty and gives the impression that it has been enlarged to add only mounts.
    Can't tell any difference between 20lvl and 80lvl.
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.