XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • tbd Metascore
    • 53 Critic Score
    If you like Tetris style puzzle games, you may enjoy Kick It, Bunny!. For me, since there was no real dynamic game balancing or progression evident, and I found myself bored quite quickly. My recommendation would be to hop, skip and jump to find better games elsewhere.
    • 58 Metascore
    • 53 Critic Score
    God of Rock is an interesting title that blends the odd pairing of fighting and rhythm games, and while it may not always stick the landing due to its odd design choices, there’s some entertaining moments here and there. Even with online play and a track creator, it’s clear extra effort was made to have God of Rock be something special, even if it misses a few notes.
    • 49 Metascore
    • 53 Critic Score
    Windscape was an odd experience for me. While I enjoyed the Skyrim-like feel to many of the mechanics, it simply felt like a poor man’s Skyrim for the whole adventure. There’s nothing inherently wrong or poor with Windscape at all, it simply didn’t do anything to impress me and I never really got that sense of vast accomplishment, even when completing a dungeon and defeating its boss. Windscape is completely average, which isn’t a bad thing, but it’s tough to keep your attention in the long term.
    • 52 Metascore
    • 53 Critic Score
    Needless to say, this is a dated experience that will only appeal to a certain type of gamer. That is, folks who grew up with this type of game, or those who consider themselves students of the medium. DreamBreak is definitely a tough sell, but it’ll be worth it for people who fall into either of these categories. That’s especially true since there aren’t many games like this these days.
    • 63 Metascore
    • 52 Critic Score
    Definetly work on the camera...and add a jump button!
    • 57 Metascore
    • 52 Critic Score
    If abstract platforming is your thing, you’ll enjoy ‘n Verlore Verstand, but beware that the mechanics are not fun or entertaining with the first person view, and with a lack of any ‘reason’ to play, you probably won’t feel very connected to the symbolism it represents. ‘n Verlore Vertstand is an interesting concept, but as a game it’s not very entertaining. I fell somewhere in between trying to understand my motives and the visuals for what they mean, but also trying to enjoy a game at the same time. I’m not sure if I ended up accomplishing either.
    • 54 Metascore
    • 51 Critic Score
    The Way I See It: Horrible controls, busted gameplay and a frustrating experience.
    • 53 Metascore
    • 50 Critic Score
    If this game is a penny over $4.99 it feels like theft, pure and simple, so imagine how we feel about the $10 price point. If you're that hard up for literally one of the most repetitive matching games you'll ever experience feel free to pick it up, but when you feel that overwhelming sadness for having wasted $10 on something that now is the cause of your severe case of the boredoms, don't say I didn't warn you.
    • 53 Metascore
    • 50 Critic Score
    Revenant Dogma feels like it was put together with RPG maker software by somebody with a genuine interest in the genre, but has no talent for detail or nuance. I appreciate anyone who has the kind of passion for games that I do, and even greater respect for those that put themselves out there and bringing a product of their passion to the market because they love the medium. Unfortunately passion and talent don’t always line up, and this is one of those cases.
    • tbd Metascore
    • 50 Critic Score
    While Guilt Battle Arena makes for a fun distraction, there’s simply not enough content included to justify its staying power, rotating into party game night, mostly due to its price. If it was priced at about $5 then it would be a different story, as I’d have no problem dropping that for a quirky party game now and then, but it’s listed at $13. Sadly, the price tag is too high for what’s offered.
    • 61 Metascore
    • 50 Critic Score
    Ary and the Secret of Seasons feels like needed to be worked on just a little longer. There are far too many glaring issues that need to be addressed before I can give someone at least a 'Give er a try' recommendation. I mean, I can't tell you what to do, but I would proceed with a bit of caution while playing through Ary and the Secret of Seasons. It has a fantastic idea at its core, but this one I just can't fully stand behind right now.
    • 66 Metascore
    • 50 Critic Score
    My advice to the developers would be to broaden their horizons and come up with something a little more original, or if you're going to repaint an old car, disguise it better. It just doesn't seem a lot of effort went into this one.
    • 64 Metascore
    • 50 Critic Score
    There’s a large number of levels and bonuses to play through, and if you were ever addicted to Angry Birds at some point, you’ll know exactly what to expect, even if at times it feels like you need more luck than skill. That being said, given its low price point, there is a decent amount of value contained within, even if the fun can be fleeting.
    • 68 Metascore
    • 50 Critic Score
    The biggest failure of TDU2 is the random game save corruption that happens for no reason at all. You could be at level 50 and when you load up your game you run the risk of having a corrupted save which forces you to start your career from the beginning.
    • 74 Metascore
    • 50 Critic Score
    Overall, I thought I was going to be more impressed with You Suck at Parking, but as I played it more I found myself feeling like I had done the same exact thing before in the previous dozen levels and that there was no real change in what was happening, just that it got more difficult to park.
    • 55 Metascore
    • 50 Critic Score
    The bottom line is that I could only recommend this collection to the diehard fan that is already familiar with most of these games.
    • tbd Metascore
    • 50 Critic Score
    Played in small doses, Tiles is a fun time waster if you’ve only got a short time to play something and don’t want to get too involved. If you’re looking for a fun puzzler for around $5 with near endless levels, Tiles has you covered, just prepare for a challenging and bland experience that will have your fingers begging for a break afterword.
    • 49 Metascore
    • 50 Critic Score
    Ready at Dawn has made an incredible game in the past, but Deformers won’t be their crowning jewel. Gameplay is incredibly basic but the content within is severely lacking with only a handful of maps and 3 very basic modes, one of which is a knockoff of a currently popular game from a completely different genre. If some new and interesting modes were added for free and the matchmaking actually worked, then I could see Deformers being a fun time waster. As it stands now though, the cuteness and squishiness of the characters isn’t enough to justify the asking price when the core premise of online multiplayer doesn’t even work properly which the gameplay revolves around.
    • tbd Metascore
    • 50 Critic Score
    The execution of Haunted Halloween '86 leaves little to be desired. While attempts are made to deliver that experience, the execution seems to be lacking intently. I would identify Haunted Halloween '86 as that one cartoon that was in the middle of your Saturday Morning Cartoon block that just didn't deliver that same "wow" factor as your favorites did. Remember, this is costing you $9.99 to experience this yourself, but is $9.99 worth 1000 Gamerscore boost in less than 15 minutes? That's a mystery you'll have to solve for yourself.
    • 55 Metascore
    • 50 Critic Score
    Fans of the series will know exactly what to expect; tons of guns, aliens and terrible one-liners. Like a cult movie with a dedicated following, fans will simply get it while everyone else won’t understand; Serious Sam 4 will most likely fall under this type as well, appealing to longtime fans but new players wondering what the hell is going on. Serious Sam 4 is absolutely outdated in its design and mechanics but can be fun in very short bursts for those times you want to turn off your brain and blast away some aliens.
    • 50 Metascore
    • 50 Critic Score
    More a fancy visualizer with some light gameplay elements, Music Racer: Ultimate won’t impress with its basic and bland gameplay without much inspiration behind it besides being a visual smorgasbord overload. Since I spent well over an hour unable to get my own musical libraries working with Music Racer: Ultimate, I was unable to access its most important feature until an alternate fix came later on, one that isn't user friendly by any means. While it’s hard to fault a game when its asking price is quite low and fair, sitting around 7 bucks, it becomes apparent quite quickly that Music Racer: Ultimate is all style and no substance.
    • 51 Metascore
    • 50 Critic Score
    Jaws Unleashed is on par with its classic and memorably terrible 1987 NES counterpart. The only thing going for Unleashed as opposed to the 8-bit rendition is that you finally control the shark.
    • tbd Metascore
    • 50 Critic Score
    When you boil down Car Detailing Simulator’s gameplay elements, it really just comes down to changing one soiled texture into a shiny one by holding the Right Trigger and moving the Left Stick. For how simple the gameplay boils down to and for how repetitive it is, it’s oddly soothing, relaxing and addictive. More than one night playing I found myself saying ‘just one more car’. It’s not the most polished simulator out there, but it’s entertaining in its own way.
    • 56 Metascore
    • 50 Critic Score
    When it all boils down to it, the lack of multiplayer for this game is a huge disappointment and will probably be the main reason the game is not embraced by most folks.
    • 75 Metascore
    • 50 Critic Score
    It sort of waffles around with a weak story, and that, coupled with generic gameplay and some sloppy execution on the fine points, makes it hard to press on at some points in the game.
    • tbd Metascore
    • 50 Critic Score
    The movement controls that you deal with constantly are over sensitive, which making controlling your character through the pipe puzzles relatively difficult. there have been better graphics through Mario Paint and the sound was terrible in every aspect. However, the pipe puzzles in 2.5D were both frustrating yet delivered a tremendous amount of satisfaction upon completion. Should you spend your $10.99 on Pipe Push Paradise? Quite simply, no.
    • 54 Metascore
    • 50 Critic Score
    The game design is pretty cool for a next-gen console, but the meat and potatoes of a real exciting street racer got checked at the door.
    • 65 Metascore
    • 50 Critic Score
    I had a hard time with understanding the purpose of Windbound. The concept set forth is relatively easy to understand but the execution fell flat and left me with more questions than answers. Aside from the graphics being gorgeous beyond expectations, Windbound wasn't a game that I found I enjoyed thoroughly. Some gamers may appreciate the survival mechanics and the overall style though. Windbound for me isn't a game I'd jump on my raft and cross oceans for, so I think I'll set up camp and chill on my island.
    • 71 Metascore
    • 50 Critic Score
    I think this title is a disaster. It would be one thing if this were the first of the Tiger Woods PGA Tour franchise, but this franchise has been around for a long time, and there is no excuse to take things away from the game, throw in a few catchy animations to "wow" people, and then wrap it up and charge more than previous installments.
    • tbd Metascore
    • 50 Critic Score
    Even though Echoes of the Fey only lasts a handful of hours, it felt a little too packed with lore at times. There’s so much dialogue included that it can be a slog to get through as you have so much to read, especially when sometimes it’s voiced for you and other times not. Given that the entry point has a low cost of $7.99, it’s worth a shot for those looking for a story with rich lore and backstory with the hopes of subsequent episodes in the future. If you’re big on reading fantasy novels then Sofya’s journey should intrigue you, but if you’re looking for interesting gameplay, or any gameplay for that matter, then you may want to skip this glorified visual novel.
    • 63 Metascore
    • 50 Critic Score
    One of my biggest positive impressions is that the visuals are fantastic; the detail that went into the robotics, the space station itself, the surrounding outside area, and the holograms that pop up, as opposed to boring menus full of text, are a huge plus and very impressive! However, I do feel that a little more work could have gone into the in-game player experience so that it doesn't simply fall into the 'walking simulator' category. On that note, if some sort of fixes or changes are made in the gameplay areas that just don't make sense, than by all means, it could be a phenomenal game, but for now it's no where near out of this world.
    • 54 Metascore
    • 50 Critic Score
    The visual aesthetic of Away: Journey to the Unexpected sold me right away, as it’s absolutely gorgeous with its blend of 2D and 3D and bright colorful environments and characters. Below the surface though, the rest of the experience is as bland and uninspired as you can imagine a boy fighting with a stick would be. It’s tough to recommend when it’s only redeeming quality is how pretty it looks, like a gorgeous date you picked up that happens to have a terrible personality and annoys you.
    • 65 Metascore
    • 50 Critic Score
    If any time at all is spent on polishing up combat and the introductory segments of the game, then Outward could find itself in a much more favorable situation, but unless numerous patches or a sequel are in our future, then we may just have to accept this game for what it is: not great. That isn't to say that there isn't at all an audience for a game such as this. If you get off on diving into the unknown in a truly old-school way, only this time without an instruction manual, then you might consider giving Outward a try. Just don't say I didn't warn you.
    • 54 Metascore
    • 50 Critic Score
    I fully expected Shaq Fu: A Legend Reborn to be a complete disaster, and while it has faults, it’s competent, but yet mediocre at best. Even though it’s not completely terrible like its predecessor, Shaq needs to be remembered for his ball skills, not voice acting and games. Icy-Hot won’t save you from this one.
    • 48 Metascore
    • 50 Critic Score
    I had some fun with Police Simulator at first, but the bugs and glitches really hurt the experience. It’s fun enough running around for an hour or so issuing tickets for parking, littering, drinking in public and jaywalking, but when you really have to interact with the AI the game really breaks down. Having the game mechanics of investigations, arresting and calling for backup completely fail due to poor AI is really disappointing. There’s a decent core game here, but it trips over its own feet too much that it can be really frustrating to play at times. There is some fun to be had causing havoc and seeing what you can get away with before your shift is forcefully ended, but after an hour or so of that the novelty wears off and you’re left with getting back to work.
    • tbd Metascore
    • 50 Critic Score
    Rooted in reality, the gameplay blends simulation with arcade, though because of the wacky ragdoll physics and awkward controls, it takes some time to really grasp and perform the moves you want to. Think of Pro Gymnast Simulator as a simple sidescrolling platformer where you can perform gymnast moves as you launch yourself in the air from one swing and bar to the next in some crazy setups that would never happen in real life, failing hundreds of times before you finally land on the finish mat but becomes fun when you get the swing of things. 'Dumb Fun' really is the best way I can describe Pro Gymnast Simulator.
    • 55 Metascore
    • 50 Critic Score
    It wasn’t scary, it wasn’t enthralling, and the only feeling that it ever gave me was that I wasted 4 bucks to rent it.
    • tbd Metascore
    • 50 Critic Score
    VED
    VED has some interesting ideas but it’s as though the game didn’t know quite what it wanted to be at times. This is possibly because it was a completely different game in its early stages. It's hard to be harsh towards a small indie team that clearly made VED with their passion, but there’s so many different components that don’t mesh cohesively, and a story that becomes so confusing that it’s difficult to follow. Even if you could follow the convoluted narrative, you’ll be too distracted with the abysmal voice acting to even remember that combat was actually quite interesting.
    • 55 Metascore
    • 50 Critic Score
    It saddens me when I see a game is very good graphically have so many glitches and issues with the gameplay. I feel like if more time was spent focusing on the puzzle experience, The Bradwell Conspiracy would be a fantastic experience for those who are veterans and newcomers to a narrative first person game. Right now, as it stands, I cannot score Bradwell Conspiracy any higher than where it is right now due to the problems that blocked my completion. I can see the idea and concept Bossa Games was going for and unfortunately this won't be a conspiracy I'll be recommending you delve into.
    • tbd Metascore
    • 50 Critic Score
    Tunnel of Doom is hard to recommend for Tower Defense fans, and for Roguelike followers there’s nothing new here to excite you either, so it falls into this kind of ‘meh’ category. Not bad by any means, but nothing excited me either, even when I finally faced and defeated the final boss.
    • tbd Metascore
    • 50 Critic Score
    All that's missing is a “hey bud, pass me a beer." DLC. I guess for now I'll just drink a real one and take a nap while I wait for a fish to bite. I don’t think developers MasterCode could have made Fishing Adventure any simpler, and it takes a lot of mundane grinding to get enough money to buy the best gear, though that's no different than real life I guess. Therefore, you could be dared to say this is an accurate fishing simulation because its exactly the same as fishing in real life for the most part. Seriously though I find myself conflicted because as I’m an avid fisher who enjoys going out fishing in real life whenever I get the chance, but with Fishing Adventure I found myself kind of struggling to stay interested, as the gameplay came across more of a mobile game than a console game experience.
    • 60 Metascore
    • 50 Critic Score
    This title is just one of those three-button platformers that can keep you entertained in bite-sized sessions, but only if you are a true Spider-Man fan.
    • tbd Metascore
    • 50 Critic Score
    SimAirport isn’t easy by any means. The learning curve is almost a sheer cliff, though that’s more due to the terrible controls of porting from its PC origins. With better controls I probably wouldn’t have had as many frustrations, but even hours in I was still struggling and constantly having to remind myself which buttons to use in different menus. The $25.99 CAD price point may deter some if you were judging solely based on its screenshots, but there’s an immensely deep management sim underneath if you can spend the time to figure it out how to best develop your dream airport, down to the smallest details, just be aware of the frustrating controls.
    • 50 Metascore
    • 50 Critic Score
    For how clunky the overall experience is, I will admit there’s plenty of replay value if you can ignore all of its shortcomings, issues and suffer through Silver's delivery. While some might not being locked into their choices permanently, it makes you deal with the consequences of your actions, also a clever way to force multiple playthroughs if you want to experience everything The Last Oricru has to offer and I did enjoy going with my gut reaction rather than seeing a ‘good’ vs ‘bad’ option. Unless you’re a massive Soulslike fan looking for a new game to stream or master, it’s hard to recommend joining the Ratvolution.
    • 57 Metascore
    • 50 Critic Score
    For those that truly enjoy Souls games, even budget titles, Dolmen should give you a good twenty or so hours of content to get through, but at its current high price I can only suggest waiting for a massive sale for the rest of everyone else curious. While I didn’t enjoy it nearly as much as say Hellpoint, I have to commend their bravery releasing this so shortly after Elden Ring. There’s some good ideas here, and with some more polish and refining I probably would have enjoyed my time with Dolmen much more than I did, but as it stands now I simply wanted it to end.
    • 56 Metascore
    • 50 Critic Score
    Perhaps you have a friend or family member that isn't into gaming but is really into drones and you want to crossover the hobbies to spend a little extra time together without the overall cost of the drone equipment and/or potential damages. If so, then go ahead and give Liftoff: Drone Racing a try, but otherwise, maybe see if you know anyone who does play with drones in real life and see if they have one you can learn on; it might be more fun.
    • 47 Metascore
    • 50 Critic Score
    I had just hit what I thought was the climax and I got really excited. But then, shortly after, I was met with a brick wall of disappointment. I was ready to score Headspun much higher than what it received, but unfortunately without the ability to progress and continue Theo's story, my hands are tied. Theo's recovery might be a little longer than anticipated.
    • 51 Metascore
    • 50 Critic Score
    Blood Bowl 3 was lackluster at launch due to many problems, but the core gameplay was solid and could be fun once you got past all of the issues that will hopefully be fixed shortly in the future with some patches. Most of the aforementioned issues can be patched later, but the version I played on felt like it did not change much from its prequel.
    • tbd Metascore
    • 50 Critic Score
    I’m still somewhat surprised at how little actual racing there is, as you’re generally just managing your meters and team orders throughout a race for the most part. Races are quite long, so you need to have a dedicated amount of time to see each to completion, but it does become monotonous to simply be watching two meters for the majority of each race outside of the attacking portions. I’m sure true fans of the sport will enjoy seeing actual Pro’s and Teams as it caters to its niche audience, but as a newcomer there wasn’t enough to want me to compete for that yellow jersey.
    • 60 Metascore
    • 50 Critic Score
    While I’d categorize Firefighting Simulator - The Squad more of a simcade than a pure simulator, it does have some enjoyment to it regardless of its many shortcomings. Even though it has a lot of ‘jank’, I found myself trying to do just one more mission until the late hours of the night. Aside from playing alongside from friends though, there’s not much longevity here, as the gameplay loop doesn’t change from start to finish. On a half-off sale I could recommend Firefighting Simulator - The Squad for a few hours of entertainment, but at full price (currently $38.99 CAD), it’s a bit too pricey for what it offers.
    • 54 Metascore
    • 50 Critic Score
    Overall, the game is a brilliant idea that was executed terribly.
    • 63 Metascore
    • 50 Critic Score
    Don't get me wrong, the simplistic core gameplay mechanic of destruction can provide hours of enjoyment, but there are also hours of waiting, and it is the latter point that takes away from the overall enjoyment of it.
    • 67 Metascore
    • 50 Critic Score
    There’s a ton of potential in Raiders of the Broken Planet, but it feels like a game that shouldn’t have been released without more QA testing and all of the campaigns available. There’s only so many times you can repeat the same four missions, eight if you buy the Wardog Fury DLC, unless you’re a true glutton for punishment or simply have an obscene amount of time to wait for matches to be found. Sadly, potential doesn’t equate to an enjoyable experience, as the game in its current state, even with the second campaign DLC, is nearly void of this completely.
    • 69 Metascore
    • 50 Critic Score
    MX Nitro is a title that had a chance to be good, but it failed to really make much of a mark as a result of several unfortunate mistakes. The game’s frustrating rubber-band AI and the need for near perfect runs on the included tracks really hurt it, which is a shame because those issues could have been aided if not wholly corrected by the inclusion of a difficulty system. Do your research before buying this one folks, because it’s not the easygoing, fun experience that its title makes it seem like.
    • 65 Metascore
    • 50 Critic Score
    You’re going to die a lot, and in the beginning it’s going to feel unfair, especially when you starve to death. You’ll eventually learn all of its quirks and how to circumvent many of its ‘unfairness’, but I found I had to focus on doing that more so than simply enjoying a mindless zombie slasher. Ed-0: Zombie Uprising has a long grind to strive towards, but it’s monotonous and feels like a very low budget title, even if there are brief moments of fun here and there.
    • 54 Metascore
    • 50 Critic Score
    I have to say that the music is the best part of this entire game, though that isn't saying much. With so many sources of inspiration that would have set this game up for tremendous success, you can't help but feel that this was an opportunity that sadly missed the mark.
    • 46 Metascore
    • 50 Critic Score
    Balance is the keyword here. Some of the weapons are actually pretty fun to use. Too bad they dont let you use them. This game is in dire need of extensive testing, and should be recalled for wasting time.
    • 62 Metascore
    • 50 Critic Score
    If you're buying Splatterhouse (past or present) you're most likely getting it for the over the top gore and violence which granted; should be the main selling feature of the game. Unfortunately the rest of the game outside of combat and voice acting bring down the whole package so much that it becomes mundane and a chore.
    • 48 Metascore
    • 50 Critic Score
    Starting a game off incredibly difficult and then getting easier as you go seems like backwards game design, but if you can reach that apex of gameplay and bring back a vaccine or two, subsequent runs become actually much more enjoyable, again, as long as the randomization gods are on your side.
    • tbd Metascore
    • 50 Critic Score
    It's these natural shortcomings that make Chessarama feel like a good idea and premise, however the execution came up short and then abandoned all together. This is even more heartbreaking when you consider how rare a chess game actually is on the Xbox platform. Go ahead and search for the store. There are only a handful of titles, and some are even free. When you take these factors into consideration, Chessarama should be a title that is avoided or wait till it's free. I can say with a sad heart that when you have free games that offer more content, why pay for it?
    • 63 Metascore
    • 50 Critic Score
    Should you plunk down $14.99 plus tax on the 'Gamepad Edition'? In simple terms, I would say no. There is little to no replay value, mediocre music, and if you already own the Kinect version then you already have the best version available. On the plus side though, if you don't have a Kinect, then consider yourself blessed as you won't have to waste money on Air Guitar Warrior: Gamepad Edition.
    • 56 Metascore
    • 50 Critic Score
    So to the folks at Sonic Team I say this, give me the Sonic that I fell in love with way back in the day, hell, even the Sonic from Sonic Heroes is much closer to what I want from my blazing blue buddy, but don't sell him short.
    • tbd Metascore
    • 50 Critic Score
    Regrettably, Chronus Arc can easily be considered a cash grab by a company who believes in the quantity of games rather than the quality. Chronus Arc was first released in 2013, and unlike a good wine, it doesn't get better with age. It's unfortunate that an anemic story that had tremendous potential got overshadowed by numerous setbacks and problems which make the already short gameplay an even less entertaining experience. When you start factoring in the recycled audio that you'll hear constantly due to your need to grind, the desire to even finish the game feels like a waste of time.
    • tbd Metascore
    • 50 Critic Score
    Death God University offers up a weak story filled with repetitive missions that require repetitive actions that require very little problem or skill solving abilities. The game does offer up a somewhat enjoyable music score, but it's horrendous sound effects and graphics have a last generation feel to them.
    • 66 Metascore
    • 50 Critic Score
    A bit too bland for this day and age of cutting edge racing physics. While this would be a good title for beginners, the scantily clad women and their dancing caused SRS to be rated T which eliminates a choice demographic of beginner racers.
    • 70 Metascore
    • 48 Critic Score
    It's time to give buyers of $50-$60 games the content that we're paying for.
    • 52 Metascore
    • 48 Critic Score
    Given the lack of stage variety and basic gameplay, it’s mediocre at best, borderline boring at times, slightly improved if you have a partner to play with at home. It really comes down to if you want to play a new tower defense game, and if you do, enter into this one with caution.
    • 62 Metascore
    • 48 Critic Score
    You should have been able to make four video games with these guys let alone one! For all that is holy, let the gamer have the freedom to do what they want in a game, to make choices, to figure out things for themselves. Please don't tell us exactly what to do, it makes us feel like idiots and trust me, we don't need any help with that.
    • 55 Metascore
    • 48 Critic Score
    The old Fable games were filled with promises of amazing adventures, and sadly most of them never came to fruition. I guess that's where the final nail in the coffin rests because instead of trying to achieve lofty goals and falling short, Fable Heroes doesn't even try.
    • tbd Metascore
    • 47 Critic Score
    ACL Pro Cornhole certainly looks and sounds like a match of Cornhole and has certainly recreated the sport, but getting consistently demolished by the near perfect CPU every single match only stays entertaining for so long. While it’s hard to recommend outside of the diehard Cornhole fans, those that enjoy the niche sport will surely find some entertainment here, even if the game is trying to constantly setup blockers to prevent you winning.
    • tbd Metascore
    • 47 Critic Score
    There’s always some design decisions that have to be made when balancing fun gameplay versus pure realism. When simulator is in the name though, you generally expect it to be as realistic as possible, regardless of how mundane or tedious certain aspects may be, as simulating said job is the goal. Ambulance Life: A Paramedic Simulator gives an insight into the life of a paramedic, but there’s certainly a lot of design choices that were made for ‘gameplay’ over realism.
    • 71 Metascore
    • 47 Critic Score
    This is supposed to be a reboot for the Ridge Racer series, yet it feels like it's just trying to be a Burnout, Split Second, or FlatOut rather than a true Ridge Racer.
    • 49 Metascore
    • 47 Critic Score
    Playing throughout the levels I found myself becoming annoyed with the repetitive pop/techno loops that weren't that good. Eventually I turned off the music all together and found my gaming experience somewhat improved, which shouldn't happen when you turn off a game's soundtrack.
    • 55 Metascore
    • 47 Critic Score
    Once you have the majority of the skills have been earned and have a handful of cabbies working for you, there’s really not much else to work towards. That said, there’s still some enjoyment to be had to picking up a few customers and bringing them to their destination within a gorgeous city. Clearly rough around the edges, Taxi Life: A City Driving Simulator frustrates in certain ways, yet is relaxing in others.
    • 61 Metascore
    • 46 Critic Score
    The only reason I could find for a person to finish this game would be if it was their first exposure to the Revenge of the Sith story.
    • 53 Metascore
    • 46 Critic Score
    The volleyball part of the game is decent and racing sea-doos is fine for a whole 10 minutes but after that this game just gets repetitive.
    • 60 Metascore
    • 46 Critic Score
    While the potential for what one could do in the video game world of Constantine was unlimited, it is ultimately not realized due to the fact that action is the same throughout the whole game and is only carried by adding a slightly different objective for each stage.
    • 43 Metascore
    • 45 Critic Score
    Did I hate the game….no, do I recommend the game…no. Would I like the developers to get there combined @#*& together and give us the game that all of us know could be created….you bet your naughty points I do!
    • 61 Metascore
    • 45 Critic Score
    Sure, if futuristic racing is your absolute happiness and joy, then obviously you’ll probably enjoy the aesthetics alone, but for everyone else, there’s more frustration than fun. Xenon Racer is trying to be Ridge Racer though looks like it’s two generations too late and is topped off with terrible drifting controls and unbalanced difficulty from the get go.
    • 62 Metascore
    • 45 Critic Score
    I’m not sure if anyone was really clamoring for this double pack on console, but here we are. While not a bad pairing, the main issue is that both games, Commandos 2 and Praetorians, suffer from showing their age. Time has not been kind to them, and while they’ve been given the “HD Remaster” treatment, it’s still quite a rough go visually and mechanically. I actually ended up enjoying Praetorians moreso than Commandos 2, but time has not been kind to both games.
    • 72 Metascore
    • 45 Critic Score
    The only people I would recommend this game to are the hardest of hardcore music gamers. Otherwise, save the $60 for something better and wait for the disappointed gamers to trade in and buy it used if you really have to have it.
    • tbd Metascore
    • 45 Critic Score
    Great games are supposed to ease you into the experience, to build your confidence and strategy building skills before hitting a steep difficulty curve. Frost does nearly the opposite, simply throwing you in, causing you to lose a lot of games before getting close to the refuge and losing again because of a bad hand. Frost is unforgiving, and worse yet, seemingly more based on luck than skill, which is a shame, as it has a ton of potential otherwise.
    • 42 Metascore
    • 45 Critic Score
    Gameplay mechanics are flawed, graphics and sound are passable at best, and there is a complete lack of online multiplayer; all of this makes not only the actual value low, but the replay value incredibly low as well. Given the sum of all of its' parts, there's no way I can recommend buying this game at that price. It's a shame because with such a wealth of content available to draw comedic inspiration from, Tango Fiesta just got terminated. If a sequel gets released though, and it fixes the issues of this game, I'll be back.
    • tbd Metascore
    • 45 Critic Score
    Disaster Band is hilarious... at first. The novelty of playing terrible sounding music is funny for a while, but with such a limited song selection (currently), the gag can get old quickly. The potential for longevity is there with Mod.io support, but that will rest on the shoulders of the community to create, which has not been seen yet. At under ten bucks USD, I’d still suggest waiting for a sale until more song content is created. Maybe my Hot Crossed Buns on the recorder doesn’t sound too bad after all.
    • tbd Metascore
    • 45 Critic Score
    While I did find the overall gameplay to be quite a miss, I did enjoy the unusual concept of a game within a game meta, but it left me with a manic feeling of what I am doing in this game. While I really enjoy the concept of Behind Closed Doors: A Developer's Tale and the inclusion of various game styles, it felt as though this could have been executed smoother. Make baddies respawn, add more tracks, give me a little more to do, not just run in circles, and this game could have a lot of great potential. For the low price listed, give it a try and see if you agree or think I'm off my rocker!
    • 51 Metascore
    • 45 Critic Score
    Dark Souls was so popular, not simply because of its daunting challenge and difficulty, but its balanced and fair gameplay once you learned from your mistakes. That doesn’t really exist here as prominently with the major change to ranged combat. Sure it has the difficulty, but it’s lacking the soul and fun for the most part. This immortal should have stayed chained.
    • 47 Metascore
    • 44 Critic Score
    A decent attempt at making a game around !&%$@#* appeal, but it still doesn’t quite hit the mark. The repetitive questions in each episode give the game almost no replay value.
    • 61 Metascore
    • 44 Critic Score
    Although Monster Energy Supercross: The Official Videogame 4 looks better and has seen noticeable improvements in its menus, career mode and some of its racing mechanics, it’s simply not fun due to punishing physics and cheap A.I. A lot of this could be addressed with a patch, but I have no idea as to whether Milestone sees the shocking difficulty curve as a problem. Skip this one. For now, at least.
    • 43 Metascore
    • 43 Critic Score
    At its heart, Crypt of the Serpent King is a very simple and basic dungeon crawler. It may even make for a decent ‘my first dungeon crawler’ game for someone new to the genre or who is new to gaming as a whole. It is by no means going to excite you, but given that it’s only priced at $3, its' issues can be somewhat forgiven. Regardless of its score, you’ll get $3 worth of entertainment out of it, just don’t expect much more value than what is offered so you won't have any regrets when finished.
    • 42 Metascore
    • 42 Critic Score
    I cannot stress this enough, Bloodforge is a game that could have been absolutely amazing and could easily have been a contender for the top game on the Xbox Live Arcade, but sadly this title gets ripped limb from limb with everything that is wrong with it and then it gets impaled on the massive 1200 MS price point and has nothing to help it recover.
    • tbd Metascore
    • 42 Critic Score
    I can appreciate that the Accolade Sports Collection is trying to preserve some classic sports titles and bring them to a new audience, adding some modern features along the way, but the games have not aged very well at all, some downright awful. Gamers that grew up with these titles will surely enjoy the nostalgia hit, as well retro fans, I just don’t see myself going back to play it anytime soon when there’s access to many other superior titles that I have fonder memories of.
    • 39 Metascore
    • 41 Critic Score
    The gameplay is horrendous, and the whole lack of multiplayer makes Battle: LA absolutely worthless.
    • 53 Metascore
    • 40 Critic Score
    Don't Knock Twice doesn't offer much more that would constitute any sort of positive reinforcement for picking this up for any reason what so ever, which is sad, as a good 'scare game' is something that can be fun, as Halloween is approaching. Even at the admission price of $9.99, it's unfortunate that I would have to say you should avoid this game entirely. It suffers tremendously from numerous faults and setbacks that prohibit a truly horrific experience. Regrettably, the only positive that I can see is that the game does offer a lot of easy achievements to obtain, so if you want a "cheevo" boost then this might be for you. Games based on movies never tend to work well, and unfortunately Don't Knock Twice is yet another example of why titles like these should be avoided. Forget knocking twice, just don't knock at all and go play something else.
    • 49 Metascore
    • 40 Critic Score
    Knights Contract has a cool premise by design but an abysmal AI completely defeats the purpose and chance at having any fun within.
    • 64 Metascore
    • 40 Critic Score
    Speaking of pain, whoever wrote this script really needs to make a public apology. Cliché piled on cliché is the only way to describe this story. I’m not even sure why they even bothered with a story to begin with. I think everyone would have just accepted the words “Go Shoot Bad Guys” appearing at the beginning and that being the end of it.
    • 40 Metascore
    • 40 Critic Score
    If you like arcade types of games where you're standing in one place and basically on a shooting spree, by all means this is your type of game. However, if you're looking for an action packed, heart racing, engaging FPS, I don't feel Heavy Fire: Red Shadow is right for you. Sorry to say, I'll be aborting this mission.
    • 44 Metascore
    • 40 Critic Score
    A mish mash of already existing titles that seems to have been hastily thrown together to feed off the popularity of the television series. Playing this game for more than an hour is a truly challenging task.
    • 38 Metascore
    • 40 Critic Score
    A great deal of smoke with little flame, this game has the potential to be significantly better if perhaps more time was spent on developing some sort of plot…any plot really, rather than the endless wanderings and inevitable rival battles thrown at us.
    • 67 Metascore
    • 40 Critic Score
    It’s just so hard for me to warm up to this game for some reason. Maybe it’s the sloppy game play, lack of understandable plot, unlikable characters, or probably a combination of those things and more.
    • tbd Metascore
    • 40 Critic Score
    While not a terrible game, Gleamlight simply has way too many flaws to overlook, not even including the $21.99 CAD price tag for one to two hours of gameplay that frustrates more than it gives enjoyment. At half the price it would still be a hard sell, but bearable for those that wanted a quick game to finish on a lazy weekend, but even with its colorful aesthetic, there’s little to see here.

Top Trailers