Xbox Achievements' Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Fighters Uncaged
Score distribution:
1372 game reviews
    • 70 Metascore
    • 80 Critic Score
    It's not perfect, but it wears its heart on its sleeve and delivers a game that is plain, good old fashioned fun.
    • 70 Metascore
    • 85 Critic Score
    A solid title from a company with years of experience making karaoke games, with a very real possibility of a steady revenue stream for Konami if they handle the DLC well.
    • 70 Metascore
    • 70 Critic Score
    A fresh start for MMA fighting games on consoles, EA Sports UFC is a solid second crack at the sport for EA that still has acres of room for improvement.
    • 70 Metascore
    • 80 Critic Score
    New IPs at this stage of the console cycle are fairly rare, especially those with ingenuity and creativity in abundance, as well as a little innovation to boot. That right there is Remember Me, a memorable experience with a strong female lead, an epic score, a hugely creative world and some deceptively deep mechanics. Here’s hoping we see Nilin and co. again sometime soon as she’s not someone we’re going to forget in a hurry.
    • 70 Metascore
    • 70 Critic Score
    If you like Worms, you'll still love Worms Battlegrounds. Deathmatch and Forts modes are still fun when played with friends, but single-player feels like an interminable grind. Here's what you need to know, in a nutshell: it's a Worms game. Pure and simple.
    • 70 Metascore
    • 80 Critic Score
    A wonderfully realised fantasy world that is equal parts entrancing and disturbing. The story is well realised and will keep you enamoured until the credits roll. There are a few niggles here but nothing to stop Alice: Madness Returns from being a wonderfully different slice of entertainment. Now who's for tea?
    • 70 Metascore
    • 75 Critic Score
    The Gunk is a difficult game to label, but an easy one to enjoy. Whether you’re sucking up a load of the titular gunk to help bring an alien world back to life, or listening to an engaging back and forth between the game’s main characters, there’s plenty to like here, even if it doesn’t quite live up to its early potential.
    • 70 Metascore
    • 60 Critic Score
    Little more than a cash in on the first Lips and one that I would only recommend for people who do not own the original, but even then you are hard done to as you would be missing out on better songs and more achievements. Madness.
    • 70 Metascore
    • 70 Critic Score
    A polished game overall that falls victim to crimes of the past.
    • 70 Metascore
    • 65 Critic Score
    BELOW evokes a fantastically ominous air of foreboding with its soundtrack, and its visual style is unquestionably superb, but as an example of the roguelike, Capy's game does nothing new. Perhaps it's intentionally pared-down, but the resulting game is enjoyable for an hour or two, and a relentless chore thereafter.
    • 70 Metascore
    • 78 Critic Score
    Homefront's story-driven element is a disappointment, but you'll still probably return for a repeat visit. The multiplayer on the other hand is a far more inviting prospect and will likely burn up a fair few hours, days, weeks and even months if you catch the bug.
    • 70 Metascore
    • 80 Critic Score
    An unflinchingly violent and gruesome survival horror that ratchets up the tension from the get-go and doesn't let up, The Callisto Protocol is superlative stuff, and a must for anyone with even a passing fancy for Dead Space and its ilk.
    • 70 Metascore
    • 60 Critic Score
    While not bad enough to be nuked from orbit, Aliens: Fireteam Elite regrettably falls short of what I'd hoped for from the franchise, especially seven years on from Alien: Isolation, which remains the high watermark. A lack of atmosphere, tension, and interesting stuff to do beyond shooting things, makes for a somewhat disappointingly flat experience.
    • 70 Metascore
    • 72 Critic Score
    UFC Personal Trainer is a great addition to the small stable of fitness games on Kinect, offering something that's both in-depth and incredibly intense. However, it's simply let down by a lack of more casual, enjoyable game aspects and pointless trainers with little to contribute. That said, if you give it your time and attention, UFC Personal Trainer should yield some real results to show off on the beach this summer, if that's what you want.
    • 70 Metascore
    • 75 Critic Score
    Vampyr is one of the year's most interesting games, cementing Dontnod as one of the most interesting developers around. Go get your teeth into it.
    • 70 Metascore
    • 74 Critic Score
    This is still a solid tennis game but it is also one that offers almost no improvement over its predecessor.
    • 70 Metascore
    • 80 Critic Score
    Dead Money clocks in at a good five hours or so, and is well worth investing in if you're thirsty for more New Vegas action. There's plenty of what Fallout does best, with new melee weapons and guns to try out as well as several divergent conclusions to reach once you manage to successfully (or indeed unsuccessfully) pull off the Sierra Madre heist. But does Dead Money deliver on the same level as Fallout 3's DLC did? To a certain extent yes, but having played through the DLC episode, we can attest that Dead Money is absorbing while it lasts, yet you might still be left wanting more once the credits have rolled.
    • 70 Metascore
    • 80 Critic Score
    A slender and streamlined FPS made by just one person, Bright Memory: Infinite is quite the feat – an action game that flies by at a lick, bombarding you with slick set-pieces and cracking gunplay. This is a first-person shooter distilled to its raw elemental components, and it's marvellous.
    • 70 Metascore
    • 70 Critic Score
    Bristling with energy and a bright, breezy '90s-inspired style, ToeJam & Earl: Back in the Groove harks back to a simpler time, when life was a little bit funkier. And fun. This is a fun game.
    • 70 Metascore
    • 65 Critic Score
    A movie tie-in that thinks outside of the box, John Wick Hex is an unexpected and unique strategy game with more than a few neat ideas up its impeccably tailored sleeve. Yet, a steep difficulty curve, some fiddly controls, and a frustrating sense of repetition cramp its style. However, cool heads and sharp wits will prevail.
    • 70 Metascore
    • 70 Critic Score
    A solid detective yarn with decent puzzles and a procession of absorbing mysteries to unravel, Agatha Christie: Death on the Nile is an intricate and enjoyable, albeit slightly shabbily presented, adventure with a slightly unusual 1970s style.
    • 69 Metascore
    • 65 Critic Score
    Genesis Alpha One has some really cool ideas going for it, unfortunately they’re outweighed by repetitive busywork that you easily get bogged down in. Sure, it’s an interesting strategy game at times, but the grind is just too damn much!
    • 69 Metascore
    • 70 Critic Score
    While there are numerous better and more comprehensive racing games out there, Project CARS 3 is nonetheless a remarkably solid racer in its own right, with a slew of cool options, customisation features, cars, tracks, and more. If you're in the market for a spiffy new racing title, Project CARS 3 is certainly a solid choice.
    • 69 Metascore
    • 75 Critic Score
    Despite its slow and dreary start, Thief builds to deliver an experience that most stealth fans will lap up. However, most Thief fans will mourn the loss of the reboot’s freedom and choice. That said, Thief is ultimately a game that delivers epic highs and mediocre lows, and for the highs alone, I have no issues recommending it to anyone.
    • 69 Metascore
    • 80 Critic Score
    Providing a complex and multi-layered experience, Section 8 is one of the better multiplayer titles currently available on the 360. With clan support, stat tracking, and more, hopefully this game will sell well and build up the sizable community needed to keep the battles large and epic. Despite some need for the weapon balance to be re-tuned, an undersized HUD, and poor tank controls, Section 8 is a blast, and worth checking out if you're into large-scale multiplayer battles.
    • 69 Metascore
    • 60 Critic Score
    From a design perspective, Cloudpunk is fabulous. Stunning soundtrack, a lovely little voxel-art world, but the game itself (and the bugs! So many bugs!) don’t really inspire like the world itself. In truth, it gets incredibly repetitive and rather boring the longer the games goes on, and the narrative isn’t strong enough to get its hooks into you.
    • 69 Metascore
    • 62 Critic Score
    The story never really takes off and the characters are a bit one-dimensional, plus the lack of anything other than the main quest to occupy your attention is a let down.
    • 69 Metascore
    • 70 Critic Score
    A perfectly decent chunk of linear extra-terrestrial shooting, with a sprinkling of mild Soulslike elements, nice puzzles, and plenty of exploration, Scars Above is a double-A budget game that's worth a look.
    • 69 Metascore
    • 60 Critic Score
    After a rocky start, No Straight Roads settles into a rhythm, but its action is off-key, in spite of its edible looks and funky soundtrack. Regrettably, No Straight Roads is an action game that doesn't quite hit the high notes, with execution that falls some way short.
    • 69 Metascore
    • 74 Critic Score
    Wet
    WET is certainly all about style over substance, but the rather short main story will not keep you occupied for too long. The presentation and music is spot on, but aside from a few achievements and challenge modes, there will be very little reason for most players to come back after one playthrough.

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