Vgames' Scores

  • Games
For 578 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 30 Cobra Kai 2: Dojos Rising
Score distribution:
  1. Negative: 13 out of 578
580 game reviews
    • 69 Metascore
    • 85 Critic Score
    Microsoft and Undead Studios succeeded in delivering a good Xbox-exclusive game. The coop and loot elements are well done with smooth gameplay and upgrading mechanic. Unfortunately, the huge amount of bugs sometimes cause it to be unplayable. Apparently, due to the latest game patches, the bugs are being fixed quickly.
    • 69 Metascore
    • 80 Critic Score
    Is it still repetitive and dated in some ways? Yes. Is it still charming, addictive, and fun? Heck yes. And with the new art style and improved soundtrack, this game, while not the best Pokemon game out there, still shines.
    • 69 Metascore
    • 70 Critic Score
    Marvel Vs. Capcom: Infinite has the heart of a warrior but a tad ugly one. The game’s gameplay is still top notch, with a great combo system and an addition of nice new features such as the infinite stones and the return to 2v2 battles. But the weird character design, mediocre story and omission of key fighters such as Wolverine and Magneto really prevent it from reaching its full potential.
    • 69 Metascore
    • 70 Critic Score
    It's a good Mecha video game, hindered a bit by an overly convoluted story and a very slow pacing to its gameplay and world building.
    • 68 Metascore
    • 60 Critic Score
    Lost Sphear is a nice little JRPG, but with all the hype that surrounded it, I believe that nice is just not enough. The soundtrack is awesome and most characters are funny and cool, but the rest of the game screams mediocrity. For an indie title, that isn’t a bad game, but for a Square Enix published title? Not good enough.
    • 68 Metascore
    • 65 Critic Score
    While very far from perfect, Ninjala has a good foundation to build on, and create a truly great online experience.
    • 68 Metascore
    • 50 Critic Score
    I think 2K needs to adapt to a new model, I believe that they need to stop launching the same game every year, and instead start to push towards updating the existing game every year. 2K21 is the best basket sim you’ll get to play, but I could’ve said the same on 2K20.
    • 68 Metascore
    • 70 Critic Score
    While not as good and engaging as the previous DLC, Pagan: Control still gives us some wonderful gunplay and cool roguelike elements, even if the story doesn't play well with that kind of gameplay.
    • 68 Metascore
    • 65 Critic Score
    Lollipop Chainsaw is exactly the same unforgettable experience from 2012, for better and for worse. It has all the problems that games had at that time, and adds horribly embarrassing sound errors - but with them also adds a new sense of nostalgia and love for games as they were used to get made that will leave you room for one more candy.
    • 68 Metascore
    • 75 Critic Score
    This is the best portable FIFA experience, period. The graphics look surprisingly nice, the option of playing Ultimate Team anywhere is an option that many football fans were craving for and the great frame rate make this game a must buy for Nintendo and football fans. Now, is the game worth a second purchase if you have the PS4 version already? Probably not. Compared to the PS4 and Xbox One, this version is a second division team.
    • 68 Metascore
    • 75 Critic Score
    Shadow Labyrinth is a celebration of the beloved Namco yellow ball brand, however it feels like a wasted concept with lacking visuals and a lacking story. This game has the potential to be a cool action game with interesting designs, but it needs more.
    • 68 Metascore
    • 60 Critic Score
    Bugs, technical issues and lags simply hold this game back from being a solid FPS. The gunplay is good and some of the maps are really great, but the game lacks some of the things that made Battlefield, Battlefield.
    • 68 Metascore
    • 65 Critic Score
    Rocket Arena is a nice, fun game, but the lack of content and balancing issues it has, really bring it just short of seeing its full potential utilized.
    • 68 Metascore
    • 70 Critic Score
    Tokyo RPG Factory's third attempt at the RPG genre was their closest one yet to being a very good game - it just falls a bit short on some places.
    • 68 Metascore
    • 75 Critic Score
    Although it does not fulfill its potential to the end - but it is fun in an exaggerated way that will make you pick up the controller and in a moment be... two hours later.
    • 67 Metascore
    • 60 Critic Score
    Sea of Thieves came with a big promise to give us hours of content and a fun open-world using a funny and non-serious environment. It succeeded in delivering the open world and funny feel but missed the content. Eventually, it depends on what happens next with future updates from Rare.
    • 67 Metascore
    • 45 Critic Score
    Stunning visuals and a well-thought story cannot compensate for this game’s lackluster gameplay. Recurrent frame drops, detached development decisions and generic fight mechanics make Gotham Knights nothing more than a disappointing grind-fest and serve as a stern reminder for the cruciality of player feedback during the development cycle.
    • 67 Metascore
    • 70 Critic Score
    In the past years we have seen a lot of great and ambitious attempts at the Beat-em-up genre. Double Dragon Gaiden: Rise of The Dragons is mostly a step backwards towards more traditional arcade ways, and it pays of in his unique, quite rough-like, take on the story - whileֲ the basic combat and non-existing other game modes making the game feels empty.
    • 67 Metascore
    • 75 Critic Score
    Marvel's Avengers has it's downsides, but all in all, it's a fun looter-brawler with a wonderful single-player campaign and great combat. It's repetitiveness hampers it quite a bit and the performance issues are annoying, but it has a solid foundation to work with.
    • 67 Metascore
    • 80 Critic Score
    AI Limit is a cool Souls Like anime experience, not one that is very unique, but if you like games like Code Vein, this one might just land in a comfortable spot for you.
    • 67 Metascore
    • 70 Critic Score
    Dissidia Final Fantasy NT is a good online competitive fighting game. It has a lot of depth and complexity that stems from the mechanics this game presents to the player. I just wish the game had more significant offline modes other than the gauntlet and sparring matches and that the story was handled better.
    • 67 Metascore
    • 60 Critic Score
    SCHiM is a creative attempt to adapt the gameplay of Frogger to the current generation. It's full of unique ideas that sometimes work great - but in practice even the beautiful visuals fail to leave his flaws in the shadow of the experience.
    • 67 Metascore
    • 80 Critic Score
    High on life isn't here to change your game of the year or to make history. It knows is place as a great send off to a great year and does this job phenomenally. While it's fun combat lacks the diversity the rest of the game has, the humor, fantastic level design and surprisingly good plot will make you leave with a big smile.
    • 67 Metascore
    • 65 Critic Score
    While Sonic fans (me amongst them), would certainly love this game, it does have its drawbacks that make it a good, yet kind of forgettable game. Still better than Sonic 4 though - by a landslide.
    • 67 Metascore
    • 65 Critic Score
    This new party game is not all bad, with some good mini games, and incredible presentation, but the lack of content coupled with unstable online and weird 2 player cap on single couch play, prevent it from reaching it's full potential.
    • 66 Metascore
    • 75 Critic Score
    WWE 2K18 is a big improvement over the last iteration of the franchise. The gameplay is great and the new MyPlayer mode is better in almost every way. The game falls flat in the sound department with no voice acting and the annoying commentary make the experience less realistic but it is still a fun game.
    • 66 Metascore
    • 60 Critic Score
    Biomutant is a game with a true great potential but it just misses the mark on so many aspects. I hope to see Experiment 101 try to develop another game and see this potential through, in hopes that I won’t be disappointed again.
    • 66 Metascore
    • 50 Critic Score
    There's a sort of tradition to COD games lately - every couple of years we're getting a game that is absolutely lazy and unoriginal. Black Ops 7 is one of those games.
    • 66 Metascore
    • 60 Critic Score
    These are OK ports, sure, but they could have been a lot better: With barely passable graphical quality and mediocre performance, these ports surprisingly fall behind those of another game published by Square Enix on the Switch - NieR:Automata - a high speed character action game. Now that's a twist.
    • 66 Metascore
    • 60 Critic Score
    Pokemon have had a lot of brilliant spin-off games over the years. Detective Pikachu Returns isn't one of them. It's a fine game, but it has little to go with in terms of gameplay or even story.
    • 66 Metascore
    • 65 Critic Score
    This is a game that I quickly forgot and probably won't play again. The online mode has hardly worn out because of the bugs that turn every attempt into one long Crucio curse. As of now, I don't see the justification for its price and releasing it as a standalone game. Others will try to find solace in playing with their favorite characters, while regular players will simply move on.
    • 65 Metascore
    • 70 Critic Score
    Saints Row is the perfect solution for those who seek to scratch that GTA 6 itch. The plot is extremely enjoyable and brings the series back to its roots just as i hoped it would, mixed with supreme cutscenes filled with action and energy. And speaking of action, as much as i like shoving grenades down someone's pants and tossing them to a group of enemies, the combat system just feels like it fits to a game released a decade ago. Overall, the game is a lot of fun, and that is all that matters.
    • 65 Metascore
    • 50 Critic Score
    A fine story and the return of some old favorites can't mask what is a poorly coded, poorly optimized and poorly performs new area. They could have taken the time and effort to fix problems with this DLC, but instead they made some things worse.
    • 65 Metascore
    • 55 Critic Score
    While the remake part is great, with fantastic visuals and awesome music, the rest of Alex Kidd in Miracle World DX didn't age well, with cumbersome gameplay mechanics, some questionable level designs and annoying bosses.
    • 65 Metascore
    • 55 Critic Score
    Human: Fall Flat, is a nice puzzle game with funny mechanics that make the first few hours engaging and good but after that the game can get quite frustrating and annoying. The game experience is improved during Co-Op plays, but in regards to the game as a whole, Human: Fall Flat, falls flat.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is a respectable spin-off that expands Kratos' mythology with a charming brotherly story and solid Metroidvania bones - but it never quite reaches the heights of either the franchise or the genre it's borrowing from.
    • 64 Metascore
    • 52 Critic Score
    Rico Rodrigues returns once again to his island homeland of Medici. While exploring new areas, armed with a giant mech and a gravity gun like weaponry to aid to the total chaos and destruction. Mech Land assault DLC falls on the same trope of its original release. Repetitiveness ensues almost immediately.
    • 64 Metascore
    • 65 Critic Score
    I don't know what happened during the development of Forspoken, but this can't be what they were aiming for. The traversal, story and graphical elements of the game all suffer from the same issue: untapped potential.
    • 64 Metascore
    • 50 Critic Score
    Darksiders 3 tried something new with the series yet again, but unlike it's two predecessors, this game fell flat. The only redeeming factor here is the combat, while the graphics and unfitting hard difficulty hurt it.
    • 63 Metascore
    • 60 Critic Score
    The battles themselves are great, with the game treating them as puzzles the player has to figure out. But the slow open-world gameplay combined with the subpar graphics and story keep the game from being truly great. Sometimes less *is* more.
    • 63 Metascore
    • 50 Critic Score
    Who would've thought that in 2024 we would actually get Skull & Bones, after 11 years in the oven and it still feels incomplete, unserious and it is pretty boring. Whoever is looking for a fun pirate experience, can already find it elsewhere.
    • 63 Metascore
    • 55 Critic Score
    Like other reviewers and players, I too really wanted to like Chocobo GP. But in the end, it's lackluster gameplay, weird design choices and absolutely despicable microtransactions make it a subpar experience - even if I my time with it had its moments.
    • 62 Metascore
    • 60 Critic Score
    Monsters of the Deep is not very innovative with the fishing mechanic and the story is not exciting but boy did I enjoyed every second of it. From the incredible graphics to soothing sounds and music, this game is a must for everyone who's looking for a game to lay back, relax and have a cold one. Daemon battles are a blast but my favourite game type was free fishing.
    • 62 Metascore
    • 40 Critic Score
    Concord is a hero shooter game that came to the scene 8 years too late, it doesn't renovate the genre in any way, just another live service game to the live service well...
    • 61 Metascore
    • 75 Critic Score
    Cyberpunk 2077 didn't meet my expectations, but also didn't disappoint me. It delivered an RPG experience like no other, delving deep into themes like control, awareness and addiction. The combat is great and the graphics are amazing, but the bugs and some under-cooked systems make it seem like the devs got lazy, and that's always a bad sign. (Played on Xbox Series X)
    • 61 Metascore
    • 63 Critic Score
    WWE 2k17 is very disappointing, and it has a lot of unclaimed potential. The graphics aren't all that good, especially the audience. The ranking system of the Online doesn't work well, and the game is full of bugs. On the other hand, the special abilities are great, the customization system is wonderful and the special games modes are perfect.
    • 60 Metascore
    • 75 Critic Score
    WWE 2K Battlegrounds is a fun arcade wrestling game, far different than the sim we know and love (or hate). Its got tons of different modes, arenas and wrestlers to choose from, each with his own special abilities and signature moves. Some moves are missing, its got a lot of bugs and the micro-transaction ruin your progression, but it doesn't change the fact that this game is fun, and it doesn't need to be anything else.
    • 60 Metascore
    • 55 Critic Score
    Khaos Reigns is a very bland and boring story expansion, with the addition of only 3 new characters (with 3 more guests to come), it is a very expensive package for what we are offered, at this point it's recommended to just wait for the ultimate edition of the game to come out with all the dlcs.
    • 60 Metascore
    • 50 Critic Score
    Brawlout tried to differentiate itself from its inspiration, but ultimately the changes it made, took their toll on the overall experience. The omission of blocking and grabbing is weird and the online could be better, but it’s still a fun game, albeit a bit underwhelming.
    • 59 Metascore
    • 55 Critic Score
    Overall, The Inpatient is a mostly disappointing. The game tries to take the background story of Until Dawn and upgrade it using the intriguing "Butterfly Effect" system. Despite its dreadful atmosphere and the unique VR perspective, the story of The Inpatient only gets weaker as you progress. The lack of interesting characters, short lifespan, unchallenging decisions and poor controls makes it feel half-baked.
    • 59 Metascore
    • 60 Critic Score
    What a waste of a good game by Naughty Dog and Iron Galaxy. What should have been a celebration of one of the best games of all times coming to PC, turned into a disappointment after getting a mediocre PC port. Play the PS5 version.
    • 58 Metascore
    • 50 Critic Score
    Again we were promised a lot but again it seems that the whole is less than the sum of its parts. Yes, those who liked the original game will also enjoy the expansion just like me, I have no doubt about that and it is definitely a wonderful way to add another 10 hours, depending on how fast you are, I'm just not sure it's worth another $30. At the end, there is no pain like the feeling of finishing a game that you have invested dozens or hundreds of hours in and for a moment you are not sure how to continue. I didn't feel that way about Starfield in the base story, and unfortunately not in the expansion either. I forgot almost it and immediately and moved on.
    • 57 Metascore
    • 60 Critic Score
    Sonic Forces is uninspiring and disappointing. The game excels with its’ great music and robust character design, but most of the levels have been lazily put together, the story is rushed and the graphics are subpar. It is not a bad game, just feels OK-ish. The guys at Sonic Team should look at this game and improve going forward.
    • 57 Metascore
    • 65 Critic Score
    While being a good first shot at the gaming market, AEW Fight Forever has too much mediocre parts to make it a good competitor for the WWE 2K Series.
    • 57 Metascore
    • 30 Critic Score
    Goblin Slayer -Another Adventurer -Nightmare Feast is a game I'm just not interested in recommending. If you enjoy visual novel games, you might find some enjoyment out of the concept and the combat, but otherwise, don't bother.
    • 56 Metascore
    • 70 Critic Score
    While it may not be heavy on jump scares, Choo Choo Charles does offer an open world for players to explore. However, the game does have some rough edges, including lifeless NPCs and an empty open world as well as an excess of mechanics that don't always mix together. A co-op option would have been a welcome addition to the game, but despite these issues, Choo Choo Charles does have some standout features, including impressive graphics and unique gameplay that combines shooting elements with monsters and quests throughout the map.
    • 56 Metascore
    • 50 Critic Score
    Jump Force is a great game - if you only play it for 2 hours max. The graphic design decisions make your beloved anime characters look like cheap action figures, the story missions are bland, boring and repetitive, and the combat system is mostly flashy animations rather an actual challenge - it's just too easy to win once you get to know the controls. Seems like the developers were targeting a younger audience, since Jump Force just isn't worth your time while there are games like Tekken 7, Naturo Ninja Storm & Dragon Ball Xenoverse out there, which offer an actual challenge compared to it. Jump Force offers a big anime crossover... but nothing else.
    • 56 Metascore
    • 40 Critic Score
    Drawn to Death has tons of potential, so it's a shame to see almost all of it go down the drain. The game promised a cool and fun arena style shooter with tons of funny and creative weapons and characters, all with the amazing sketchbook art style. What we got instead was a shallow game, full of unnecessary profanity, mostly useless weapons, forgettable soundtrack and an annoying announcer. The art style is cool and the arenas and characters are fun to look at, but even they can't.
    • 56 Metascore
    • 40 Critic Score
    Mafia 2: Definitive Edition is a complete mess. It's technical flaws and lack of effort hold it from being a great remaster to an otherwise fantastic game that still manages to shine 10 years later.
    • 56 Metascore
    • 40 Critic Score
    The snowball that started rolling in Black Ops: Cold War has reached its biggest form, which is basically its lowest point yet. A game that's good on the surface but is laced with the constant feeling of disrespect to its fans and consumers. How the mighty have fallen.
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon: Breakpoint is a bland, boring experience that brings nothing new to the table and goes as far as to make the franchise stray further away from what made it unique years ago, a ghost of its former self.
    • 55 Metascore
    • 55 Critic Score
    Lost Soul Aside is an action-RPG that promises a thrilling blend of Devil May Cry-style combat and Final Fantasy-inspired aesthetics but only partially delivers. Its generic story and flat characters fail to captivate, while the world-building lacks depth. Visually, the game impresses with vibrant environments and stunning boss designs, though technical issues and dated textures detract from the experience. The soundtrack shines, enhancing the atmosphere, but lackluster English voice acting disappoints. Gameplay is the highlight, with fast-paced, stylish combat and memorable boss battles, yet repetitive enemies and a linear structure hold it back. Despite its potential, Lost Soul Aside feels unpolished, making it a fun but flawed experience for action game fans, earning a 5.5/10.
    • 54 Metascore
    • 45 Critic Score
    Even if I ignore all the bugs, glitches and disconnects I had, Anthem is still, by and large, a mediocre game. The lackluster story, loot system and gameplay make this game one to pass on. At least in its current state.
    • 54 Metascore
    • 60 Critic Score
    Time Carnage is coming to a repleted game genre with too many rail shooters. It's not a bad game, but it's also not a good game. On the bright side - the tracking on the Move controller is very smooth and accurate.
    • 53 Metascore
    • 50 Critic Score
    Fallout 76 isn't your typical fallout experience. You don't have NPCs or dialogue, but instead get real players that should fill this void - that ultimately fails to do so. It does some things right, but as of now I cannot recommend getting this game as long as it stays a broken and boring mess that it is right now.
    • 51 Metascore
    • 30 Critic Score
    Balan Wonderworld is a very ambitious looking game, and yet it manages to accomplish very little. I was very much expecting a new IP I would enjoy and ended up sorely disappointed by it. I don’t know what Square Enix's higher ups are thinking right now, but I'm guessing that it's not “This is the next big thing".
    • 43 Metascore
    • 85 Critic Score
    I applaud Capricia Productions, they have managed to capture exactly what they’ve wanted in this game and more. The soundtrack, which is the real highlight here, comes with some of the biggest names in the metal genre, and it’s done so well.
    • 42 Metascore
    • 35 Critic Score
    VR Karts features nothing but being an exclusive karts game on the VR platforms. The gameplay isn’t tight enough, it lacks original fun content and even the power-ups are totally boredom. With so many good karts game on the gaming history, it’s surprising that a game developer will deliver such a bad experience.
    • tbd Metascore
    • 80 Critic Score
    Don't let the weird presentation through you off on this one: King of Fighters XIV is the same great game that we all know and love. While the characters do look a lot less lifelike and their animation, particularly in cutscenes, can seem jaggy and stiff, the animation during battles and the awesome, fun and engaging gameplay more than makes up for it. It may not be one of the best entries, but it is worthy of its name.
    • tbd Metascore
    • 55 Critic Score
    Ben 10: Power Trip had the potential to be very good, being an Open-world game, but it's uninteresting combat, combined with it's short length and lackluster missions, means that it just can't live to its premise.
    • tbd Metascore
    • 80 Critic Score
    Piposh is undoubtedly an Israeli gaming industry icon, and this 2021 does it justice. The dialogs are hilarious, the voice acting is incredible and the story is fantastic. It could have been amazing with a little more polish, but the talent and heart were definitely there. A job well done.
    • tbd Metascore
    • 65 Critic Score
    Dawn of Ragnarok marks the end of Assassin's Creed for me. The graphics are still beautiful, and the combat is somewhat challenging, but the story itself and anything that was ever unique in the AC series is just gone. If you long to play as Odin again you might find some interest in it, but I doubt the almost-full-priced expansion you'd end up buying will make it feel worthy. Dawn of Ragnarok is the last straw for me - The assassins need either a brand new leader, possibly not even Ubisoft, or to be left alone.
    • tbd Metascore
    • 30 Critic Score
    Cobra kai 2: Dojos rising finds the perfect direction for a great Cobra Kai game but doesn't walk a single step towards it. With a dull fighting mechanism, bad menu design and some performance issues you will probably prefer to put the controller down and keep dreaming about the possibility of playing a good Cobra kai game someday.
    • tbd Metascore
    • 90 Critic Score
    The Last Spark Hunter managed to do something we didn't think was possible: It made us care for a DLC other than the one that has Rayman in it. What a great DLC, with great combat, great new characters and fun world to explore.
    • tbd Metascore
    • 60 Critic Score
    Thunder Ray is a polished game - while it lasts. The absence of other game modes, including a scoring system, makes this a good, but extremely short experience.
    • tbd Metascore
    • 80 Critic Score
    There is no simple way to say this, Laika: Aged Through Blood is an extremely flawed masterpiece, but a masterpiece nonetheless. An amazing, and at times unforgettable experience that fell short by bad controls and some poor level design.
    • tbd Metascore
    • 30 Critic Score
    As a kid who grew up playing licensed video games, it hurts seeing what GameMill is doing to this sub-genre.
    • tbd Metascore
    • Critic Score
    RuneScape: Dragonwilds is an ambitious spin-off that brings the charm of RuneScape to the survival genre, set in the dragon-filled, mysterious continent of Ashenfall. In early access, it offers a compelling foundation with familiar skill systems, creative base-building, and innovative magic mechanics, but stumbles with a thin story, optimization issues, and clunky inventory management. [Early Access Score = 75]
    • tbd Metascore
    • 80 Critic Score
    Eternal Afternoon is not an ordinary game. It is a game that combines a lot of different elements that come together to create a very different experience that will enchant many players, as well as cause a significant portion of them to skip the game altogether - and this is where its uniqueness lies.
    • tbd Metascore
    • Critic Score
    Morbid Metal is a promising debut with a combat system that earns real respect. Screen Juice has built something genuinely worthwhile here - a fast, expressive, multi-character action game that holds its own alongside its clear inspirations, even if it hasn't matched them yet. The roguelike structure introduces limitations that blunt some of that momentum, the bugs in the current build are disruptive in a system where precision matters most, and the story hasn't yet justified its ambitions. But the foundation is strong, and Ubisoft's decision to back this small German studio looks, at least so far, like one of the smarter calls they've made in a while. The full release could be something worth getting loud about. [Early Access Score = 65]

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