VG247's Scores

  • Games
For 310 reviews, this publication has graded:
  • 47% higher than the average critic
  • 2% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Psychonauts 2
Lowest review score: 20 Tom Clancy's Ghost Recon: Breakpoint
Score distribution:
  1. Negative: 9 out of 310
395 game reviews
    • 91 Metascore
    • 100 Critic Score
    Dragon Quest 11 has its flaws, and it may ultimately function as a breezy trip down memory lane for the experienced and a fabulous gateway experience for the uninitiated, but that is exactly what it sets out to be. At that, it is perfect.
    • 90 Metascore
    • 100 Critic Score
    Split Fiction, just like Hazelight's projects before it, will not only have you belly-laughing throughout the experience, reminiscing about games, movies and literature the game regularly reminds you of, but it’ll also tug at your heartstrings and have you wiping tears from your eyes. The game's biggest victory is that it reminds you that endeavours as wonderful as Split Fiction (and those that it pays homage to) were created by the passion, devotion, and authentic experiences of humans such as Zoe and Mio, and the team over at Hazelight — not idea-extracting machines trained solely for profit off the human ingenuity that's so rawly at the beating heart of Split Fiction.
    • 89 Metascore
    • 100 Critic Score
    It’s a game about finding out who your mates are, and that they’ll be there for you no matter whether you need a good laugh, a telling off or a helping hand.
    • 84 Metascore
    • 100 Critic Score
    This is not only a great Dynasty Warriors game, but also a nice chance for historically-curious folks to hop on board. If you do decide to pick up Dynasty Warriors: Origins as your first title in the franchise, you'll be introduced to one of the most enjoyable action series and historical stories out there. If you're already a Dynasty Warriors fan, you know what you're getting into. Roll up those sleeves buddy, China won't save itself.
    • 89 Metascore
    • 100 Critic Score
    While Super Mario 3D All-Stars was content rich but low on actual effort, Super Mario 3D World + Bowser’s Fury feels like a necessary release. It brings one of the best ever Mario titles to a platform people actually own, but also adds a new exclusive that’s completely worthwhile. It easily cruises onto the list of best Nintendo Switch games – and it’s a great start for Nintendo’s 2021. Just don’t leave us waiting too long for an Odyssey 2, yeah?
    • 87 Metascore
    • 100 Critic Score
    You can, perhaps, reductively describe Gran Turismo 7 as 'GT Sport with a single-player component'. But seeing as that was all GT Sport needed to be an absolutely stellar racing game, this is a must-have for hardcore racing fans and the kind of game that is so good it might actually transform a few casual players into bonafide petrolheads themselves.
    • 87 Metascore
    • 100 Critic Score
    Ultimately, those who are familiar with the original Silent Hill 2 will constantly be surprised by this remake, and those who aren’t as familiar are geared up for a great (albeit heart-wrenching) time. All of the pivotal moments remain, but veterans will find that they’re in different orders or brand-new rooms now. There’s new dialogue to look out for, and plenty of new notes, memos, and Easter eggs to discover, especially in New Game Plus. These changes may seem odd at first to existing fans, but all-in-all, they allow the story to flow much more smoothly, or add to it altogether. Think of the remake as a continuation — or a new rendition — of the never-ending, looping purgatory that many theorize James is trapped in.
    • 85 Metascore
    • 100 Critic Score
    You’re bound to make mistakes with such an emotionally-driven narrative at play, but with some hope from beyond the grave in Closer the Distance, you can help Yesterby move on. And if you had as wonderful a time as I did and are wondering how you can do things differently, there’s nothing stopping you from going back in time and trying to pick up the pieces all over again.
    • 81 Metascore
    • 100 Critic Score
    It is a genuine pleasure from start to finish, as dark and uncomfortable as it may be. But for every moment that might make you grimace, there is satisfaction to be found in seeking THE GIRL’s revenge, and destroying THE CULT is definitely a damned good way to spend 5-6 hours of your time.
    • 94 Metascore
    • 100 Critic Score
    While the start of Shadow of the Erdtree can come off as a regression, really, the DLC as a whole is FromSoftware flexing all of its creative muscles - including some it hasn’t used in a while and others it might be building up for the future. The depth of storytelling in the Lands of Shadow, as well as the new weapons, spells and items (all of which add to the lore themselves, of course), only better your experience of the Lands Between, and make for a worthy upgrade to what is already an unforgettable adventure.
    • 80 Metascore
    • 100 Critic Score
    That’s what Avowed is: strong storytelling, great combat, lovely visuals, and utterly charming. It’s not going to light everyone’s hair on fire, but that’s fine - because I know for a certain subset of people - refined people of taste, if you ask me - Avowed will enjoy cult classic status. It doesn’t necessarily push the envelope, but nor does it need to. It’s exactly what it needs to be.
    • 79 Metascore
    • 100 Critic Score
    I cannot help but to love Elden Ring Nightreign. It's a strange beast, kitbashed from parts of Elden Ring that feel clunky in places (god, the vaulting system can be frustrating at times). It has bugs, and it has blemishes. It's not a traditional Soulslike experience and as such will surely turn away fresh faces and diehard veterans alike. But it's also a celebration of you, the massive community of Soulslike players, and, specifically Elden Ring players. It's a game and a story about you, and all the weirdos you've met along the way. If this is a send off to Elden Ring and The Lands Between, it's a perfect one.
    • 84 Metascore
    • 100 Critic Score
    In a world where we've seen Square Enix fall down with remasters (examples include the lacklustre Final Fantasy Pixel Remasters and the egregious Kingdom Hearts on Switch), Tactics Ogre: Reborn highlights something special – a change of the guard, so to speak, that bodes remarkably well for the rest of the publisher's classic RPG oeuvre.
    • 88 Metascore
    • 100 Critic Score
    Paper Mario: The Thousand Year Door is a richly-deserved, lovingly-crafted redo of a classic. It takes one of Mario’s finest spin-offs and does just enough to refresh it while retaining everything that made it beloved in the first place. I only hope this leads to more Paper Mario games in this vein.
    • 94 Metascore
    • 100 Critic Score
    What ultimately matters, however, is that Elden Ring succeeds at almost every goal it sets out to achieve. It’s the culmination of years of refinement of FromSoftware’s formula. Mechanically, and thematically, this is a game making a statement: that you can buck industry tendencies even as you adopt their trends.
    • 79 Metascore
    • 100 Critic Score
    RGG’s also embraced visual customisation in a more in-depth manner than it ever has before here – not just with your ship, but with putting together custom outfits for Majima that’re mix-and-matchable, rather than rigidly set. You’ll spend most of your time in your getup of choice, ticking off suitably piratey sub-stories and goals in order to recruit new crewmates, as well as hunting down bounty targets pulled from IW’s array of different enemy categories to beef up your bank balance in refreshingly ungrindy chunks.
    • 87 Metascore
    • 100 Critic Score
    Taken individually, Hitman 3 feels like great value, with plenty of variety and lots to do. When taken as a whole, the World of Assassination trilogy is hands-down one of the best and most complete-feeling trilogies in video game history. It’s a fitting finale for 47 – at least for now – and it has naturally left me thrilled to see what IO does with James Bond or whatever else comes next. It might only be January – but I can pretty much guarantee this will end the year as one of my 2021 favourites.
    • 94 Metascore
    • 100 Critic Score
    So much information is communicated to you so naturally by subtle things – the clunk of an inert attack on an armoured enemy, or the slight twinkle of a fully-charged swing – that finding your own style within the skillset is instinctive. And that’s without the jarring stops and slowdowns that give knuckle-cracking impact to every hit and have you throwing yourself into each shot, like a football manager kicking every ball for their team on the sidelines. You get the biggest sense of this in the many, passionately fierce boss fights that punctuate the game. They do a great job of incorporating unique mechanics without coming off as cheap or overly simple. And, really, these boss fights are emblematic of what makes God of War Ragnarok great: they’re hugely successful meldings of an involving story and brutal action that not only produce an eye-popping, absorbing spectacle, but an impassioned investment in the outcome as well.
    • 90 Metascore
    • 100 Critic Score
    Animal Crossing: New Horizons is everything I hoped it would be, and it’s yet another stellar release that showcases a confident Nintendo at its best. It is excellent, and is easily another must-own Switch title – at least, if you can understand and embrace Animal Crossing’s uniquely lazy pace.
    • 83 Metascore
    • 100 Critic Score
    Stray might ultimately be indie in size, but it’s triple-A in quality, and while it may only last eight to 10 hours, it’s a game that has touched me for a lifetime. I can’t wait to see how Straybrings people together, because that’s exactly what it’s going to do. Now, go hug your cat for me, if you have one.
    • 88 Metascore
    • 100 Critic Score
    This is a full-fat, planet-hopping, mystery-filled adventure that PS5 owners will lap up and non-owners will resent not being able to play, perhaps through no lack of trying. Miles Morales and Demon’s Souls were superb launch titles for the PS5, but we’re now through the looking glass. The bar has been set. The PS5 has arrived.
    • 91 Metascore
    • 100 Critic Score
    Crusader Kings 3 is my Game of the Year so far. If you’re looking for a new strategy title with some RPG flair that will suck you in for 500 hours or more during this endless lockdown, then it should be on your wishlist already. Better still, future support is already assured – there’s one expansion already in the works plus a few flavour packs coming soon if the huge base game isn’t enough for you.
    • 83 Metascore
    • 100 Critic Score
    Dead Rising Deluxe Remaster stands is a prime example of how to do remasters right. It doesn't cut or alter hastily. What Capcom has added, and what it has improved, only enhances the original experience. For Dead Rising fans, this is like a re-opening of your favourite childhood fast food spot, a brand-new un-torn version of your favourite t-shirt, or returning to a beloved holiday destination and finding all the places you've missed are still there and with a fresh coat of paint.
    • 73 Metascore
    • 100 Critic Score
    There’s just so much to love about Spirittea, and I’m very glad to be able to say that this adorable rural-life sim has been well worth the wait. As fans of Stardew Valley patiently wait on ConcernedApe’s upcoming game, Haunted Chocolatier, I hope to see plenty give Spirittea a go. It’s certainly one way to bridge the gap while we wait, but you might be pleasantly surprised by just how lovely - and truly addicting - this game and its host of unique spirits and townsfolk are. I mean, I would genuinely live in this adorable town where realities collide, if I could.
    • 92 Metascore
    • 100 Critic Score
    They say art is all about eliciting an emotional reaction; if you can do that, all the effort expended in creating it was worth it. I think Clair Obscur does that with aplomb. If you have ever loved role-playing games, ever, you owe it to yourself to play this. It has the capacity to touch you.
    • 89 Metascore
    • 100 Critic Score
    Dead Space doesn’t just place you into the role of Isaac Clarke, it forces you into his head, too. You’re constantly questioning if the apparitions he is seeing are real, and his physical reaction to the unbelievable events aboard the space ship only fuel yours further. You are completely at the whim of the USG Ishimura, and it never lets you forget that. Ultimately, Dead Space is a game that a lot of horror developers can learn from when it comes to creating suspense and a feeling of dread in its players. And as far as remakes go, Dead Space has me thoroughly pining over a decade-old series. That’s a success, if you ask me.
    • 85 Metascore
    • 100 Critic Score
    Tunic comes at a perfect time; in the middle of a packed release schedule dripping with titles that delight in killing you, it’s a calmer, more mild-mannered take on the adventure game that wants to engage in a friendly dialogue. It doesn't want to yell at you – it wants to encourage you. To explore, engage, and experiment. It’s the perfect palate cleanser, taking anywhere between six and 20 hours, and absolutely essential if you’ve got a fondness for adventure games with a potion in their pocket, a cape around their neck, and a twinkle in their eye.
    • 92 Metascore
    • 100 Critic Score
    What speaks volumes about Street Fighter 6, in a sense, is the length of this review. It’s long, and yet I barely feel like I have scratched the surface. World Tour is a slightly ropey debut for a really strong single-player format – but SF6 is ultimately more than the sum of its parts, and the core fighting system alone justifies a high score and a strong recommendation. The previous entry launched with potential, but was racked with problems. This is a worldie from minute one. It’s a must-have. And it might just be the most compelling overall fighting game package of all time.
    • 93 Metascore
    • 100 Critic Score
    Alyx has been the last week of my life, switching between this virtual reality world and the horror of our actual existence. In a week where we’ve had all the time to do what we want, it’s been hard to do anything but think. Alyx is the only thing that has grabbed my attention away, like an alien barnacle waiting high above with a hungry mouth and a sticky tongue.
    • 86 Metascore
    • 100 Critic Score
    Sunbreak is an essential expansion for any Monster Hunter fan, and – paired with Rise – may well be the best entry point for anyone eager to learn more about this fascinating series, too.
    • 89 Metascore
    • 100 Critic Score
    Honestly, It Takes Two is one of the most pleasant surprises in video games I’ve ever had. I went in more or less expecting a fairly gimmick-laden brief but fun escapade, but it’s so much more than that. This is a game that I would recommend to anyone who longs for the kind of no-holds-barred childlike fantasy so common in the 80s but seems less common today. If that is you, don’t sleep on this real gem.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot only cares about fun, and I genuinely can't think of a single moment it made me wish something had been handled differently, tweaked to be easier, or expanded upon. It's just perfect.
    • 91 Metascore
    • 100 Critic Score
    Developer Asobo Studio says Microsoft Flight Simulator 2020 is a ten-year project with many additions to come. That makes sense, as it’s a brilliant base package with so very much to love that I can still see myself returning to for years. For me, the casual, it’s a perfect low-stakes, relaxing gaming experience. It’s a technical achievement and an excellent training aid, but it’s also a brilliant piece of escapism, transcending its purpose as a tool to become something far more widely enjoyable – and I can’t recommend it enough.
    • 89 Metascore
    • 100 Critic Score
    If this wasn’t a remake, I firmly believe it would be right at the top of Game of the Year articles as we assess things over a bit of Christmas Pudding. The PS5 has had some brilliant games already, no doubt, but as a fan of The Last of Us, Part 1 is my new favourite exclusive on the console. If you dislike Naughty Dog games, nothing here is going to change your views, but existing Doggers (yes, I’m using it) will lap this up and appreciate the work that’s gone into it.
    • 81 Metascore
    • 100 Critic Score
    Like a Dragon: Ishin in my eyes earns the lofty score I’m giving it. The game is the most fun I’ve had with a single player game in years, and getting a review code for it the same day as Hi-Fi Rush left me spoiled, incredibly tired, and astoundingly happy. It’s worth your time and your money.
    • 92 Metascore
    • 100 Critic Score
    Though somewhat stylistically uneven, Demon’s Souls PS5 manages to capture the spirit of the original game. The experience is certainly not for everyone, but if you manage to get your head around its steep learning curve and obtuse mechanics, Demon’s Souls will give you a rewarding experience, seeped in an unrelenting and oppressive atmosphere that you will almost certainly never forget.
    • 88 Metascore
    • 100 Critic Score
    Dragon’s Dogma 2 is wickedly clever, tightly designed, self-aware in all the right ways, and refreshingly unconcerned with whatever the latest trends are. The only game Dragon’s Dogma 2 is really interested in iterating on and answering to is the original Dragon’s Dogma. For fans of that game there’s delightful bonuses, references, and punch-the-air moments, too. But even for newcomers, what should be plain is that Dragon’s Dogma 2 does its own thing - and its own thing is magnificent.
    • 86 Metascore
    • 100 Critic Score
    In the midst of such intense anticipation and scrutiny, it’s easy to get carried away with what Cyberpunk 2077 could have been. The final experience might be more familiar than many predicted, with plenty of elements that aren’t perfect, but it's dripping with detail and engaging stories. With so much to see and do, Cyberpunk 2077 is the kind of RPG where you blink and hours go by, which is just what we need to finish off 2020.
    • 92 Metascore
    • 100 Critic Score
    Let’s be clear for a moment: Forza Horizon has always been good. From the moment it burst onto the scene in 2012 as a spin-off to the core, more po-faced Forza Motorsport series, it established itself as a fun, thrilling, and subversively moreish alternative thread for racing on Xbox. It was in many ways the spiritual, open-world successor to Project Gotham Racing, and in turn traced its roots back to arcade racing royalty like OutRun. This is a tough lineage to stand up to, but Horizon 5 takes all that history and experience and runs with it, incrementally upgrading this series into must-play brilliance. It’s an achievement of a game.
    • 88 Metascore
    • 100 Critic Score
    Taken as a single-player experience, Deathloop feels complete and incredibly well-rounded. The extra injection of optional multiplayer action is a fabulous cherry on top. Basically, Deathloop is everything I wanted it to be. It’s confident both as a successor to many of the ideas of Dishonored while also expressly its own thing, with a tone and sense of style I absolutely adore. It’s one of my favourite games of the year - and one we’ll surely be talking about for months to come.
    • 92 Metascore
    • 100 Critic Score
    Every individual strand weaves together to form something utterly exceptional in Metaphor. It may well be Atlus’ masterpiece; well-presented, well-realised, and totally unashamed to be a big, silly, fantastical piece of role-playing genius. Don’t be put off by the fact it isn’t wearing the Persona moniker; chances are, if you love anything about the Persona games, you’re going to find it in Metaphor - but better. As a foundation for a new IP, I don’t think the developer could have done better.
    • 82 Metascore
    • 100 Critic Score
    Black Ops 6 isn't just a strong new entry in a massive franchise that feels like going to Burger King and getting exactly what you ordered. It's the most confident Call of Duty has been in years, with both Raven and Treyarch taking a few well-calculated chances where they could afford to do so, and trimming the fat off the core 'Twitch FPS' experience that regular customers come for year after year. As a direct result, the whole package becomes a really easy recommend to anyone with even a passing interest in military-themed competitive shooters. Respawn issues and small glitches are a thing, but there's a rock-solid offering of varied FPS thrills here that are just well-executed all the way through. As the kids say: we're so back.
    • 88 Metascore
    • 100 Critic Score
    I am already 50 hours in, and I can’t wait to double - triple, quadruple! - that number in the coming weeks and months. This one’s a classic, as far as I'm concerned.
    • 86 Metascore
    • 100 Critic Score
    As a game, and as a tonic for people sick of buying season passes and DLC, Bayonetta 3 is an essential romp; a love-letter to classic Nintendo games that delight in making you laugh, smirk, and feel like an absolute badass. PlatinumGames has misfired a little lately, but with this fitting conclusion to the original Bayonetta trilogy, the studio proves it can still fire on all cylinders and then some. This might just be one of the best games on the Nintendo Switch.
    • 93 Metascore
    • 100 Critic Score
    When the credits rolled on The Last of Us Part 2 I was still buzzing from the excitement of the final few hours. My loyalty shifted between characters. I grew to love who I hated and dislike who I loved. I laughed, I teared up. I felt anger and elation. It’s the new high water mark for video game characters and I can’t wait for everyone to see just how special it is. As soon as it ended, I booted up New Game Plus and I’m experiencing it again with my eyes open, the context of the finished story imprinting new meaning into those early scenes and characters. I’m not swiping in the dark anymore.
    • 89 Metascore
    • 100 Critic Score
    Modern day horror experiences don’t get much better than this, and I'm pleased we've got more to come in, at least, two sets of DLC.
    • 85 Metascore
    • 100 Critic Score
    Between musings of transhumanism, capitalism, power, and technology are human stories about real people. No space wizards, no ship shootouts, no heroes. Just the everyday reality of folks trying to survive. It’s incredibly grounded, and something I wish we would see more of in sci-fi. Citizen Sleeper’s world belongs to its junkyard scavengers, grubby engineers, repair technicians, cargo haulers, and everyone else on this ramshackle asteroid belt. I don’t want the glitz and gloss of Starfield, Star Wars Outlaws, or Cyberpunk 2077. I want grounded, punchy stories about nobodies, and that’s what Citizen Sleeper 2 is. What a fantastic start to 2025.
    • 81 Metascore
    • 100 Critic Score
    Eyes in the Dark is a real testament to the efforts and inspirations of developer, Under the Stairs, and after this experience with Bloom Manor, I truly look forward to seeing what it's capable of next.
    • 89 Metascore
    • 100 Critic Score
    Whatever path you choose, Fire Emblem: Three Houses is an absolute blast. It’s the best Fire Emblem title since Awakening, and it goes straight onto my list of must-play Switch games.
    • 87 Metascore
    • 100 Critic Score
    Every now and then, a game comes along that just full-on surprises you. I love the Indiana Jones movies (at least, the first three) and so always had an interest in this game. I ultimately sort of expected a fun bit of inconsequential blockbuster, though. The sort of thing you play over the Christmas season and promptly forget about. The best thing I can say about Indiana Jones and the Great Circle is that I know I’m going to be thinking about this for a long time yet.
    • 91 Metascore
    • 100 Critic Score
    If this review appears glowing, frankly that's how I feel about the game. It's without a doubt my favourite fighting game out right now, and I've been fiending to get back online ever since they took the pre-release servers down. The one scratch on the game's spotless form is online infrastructure that doesn't quite live up to other games on the market right now, which makes it hard to recommend to those with seperated friend groups or subpar online connections. If neither of those apply to you, Tekken 8 is absolutely worth picking up at your earliest convenience.
    • 86 Metascore
    • 100 Critic Score
    Other than that, Dragon Quest Builders 2 is a masterpiece. No joke. If automation was to take my job right now, at least I’d have something to lose myself in during these long summer months.
    • 85 Metascore
    • 100 Critic Score
    Jusant is another banger in a year of endless bangers, as notable for everything it isn’t as much as what it is: a meditative, evocative odyssey up a big tower, with plenty of time to reflect and ponder deftly weaved through the experience by master storytellers who want you to feel every pore of the rock as you ascend, and every ache of the heart that its residents left behind.
    • 81 Metascore
    • 100 Critic Score
    The learning curve is a bastard and, while the matchmaking is generally pretty good in terms of finding you opponents, you’re going to die again and again, in awful and hideous ways. It’s grim and beautiful, with no single-player mode outside of the tutorial. And if that sounds awesome – and honestly it is – then you know what to do.
    • 87 Metascore
    • 100 Critic Score
    Halo Infinite isn’t perfect. It has foibles and struggles here and there. But it’s also a slam dunk of a release; it’s exactly what Halo needs to be now. As Halo’s relevance has felt to wane over recent years, this is a bold statement that, no, Halo isn’t ‘over’. It was never close. It matters, and it’s still brilliant. I don’t mind waiting to see where updates take it, because what’s here at launch is already largely brilliant. I’m excited for the future of Halo again.
    • 74 Metascore
    • 100 Critic Score
    Hollowbody is a testament to the work of Hamley, and is phenomenal within its own right, but the dedication to various cult classic horror and sci-fi games only adds to how enamored I was with the game; this is how you make a game heavily inspired by other media while making a whole new experience entirely, in a nutshell. But don’t get me wrong, Hollowbody is so much more than its inspirations, made up of multiple moving parts that provide fans of the survival horror genre with something new and refreshing.
    • 82 Metascore
    • 100 Critic Score
    This remaster is a winner. It’s a stellar package, and hopefully a template for what is to come. The minor shortcomings are all due to the age of this title – but this is an old game. You have to take it for what it is – a glorious little piece of history. In presenting that, this is a practically flawless release – but the old-fashioned, less friendly design in places will mean this one isn’t quite for everyone.
    • 78 Metascore
    • 100 Critic Score
    My big takeaway from Like A Dragon Gaiden is that I really hope RGG does more side stories in the future or at least takes a similar approach to new mainline games. The chance to slow down and experiment with character growth, different storytelling styles, and a more focused approach to narrative building paid off brilliantly with Joryu’s tight tale.
    • 85 Metascore
    • 100 Critic Score
    Playing KoF 15, I recall one of my favorite memories – one where I spent multiple hours playing fighting games at an arcade during a trip to Japan. By staying true to that identity as an arcade fighter and focusing on what it is are good at, rather than making sweeping changes in the hope of appealing to crowds other than the communities that have risen around these games for decades, SNK has created a game that reminded me of the quality that can be found in a simple, honest fighting game without too many bells and whistles.
    • 88 Metascore
    • 100 Critic Score
    Granblue Fantasy Versus: Rising is a bonefide cure-all for your fighting game ailments. A banger release, right at the end of the year.
    • 89 Metascore
    • 100 Critic Score
    When a classic is remastered, there is really only one mission: don’t mess it up. Monolith and Nintendo have admirably improved upon a Wii classic, delivering the one version of this game that people should now aim to play. It’s true that some of the original game design frustrations remain untouched and performance is solid but sadly not perfect. These things barely matter, though; Xenoblade Chronicles Definitive Edition is easily a must-own for any RPG fan with a Switch.
    • 92 Metascore
    • 100 Critic Score
    Within the understood parameters of what 2D Mario can be, this has to be the single best entry since Super Mario World - and is the perfect first game to launch a new era of Mario games with his new-found elevation to movie star status.
    • 86 Metascore
    • 100 Critic Score
    Pentiment is about that phenomenon, and also a manifestation of it. It's one of the most engaging and accessible works of living history ever commissioned, and the fact that it exists at all - let alone as a major platform holder's first-party RPG heading into the Christmas season - is a miracle worthy of the saints.
    • 71 Metascore
    • 100 Critic Score
    In truth, I’m not the biggest thinker when it comes to media. I watch a film, read a book, play a game, and take what’s happened at face value. If meaning is hidden behind a 10k-post Reddit thread, then, well, maybe it wasn’t conveyed well enough. Somerville doesn’t have this problem. It’s affecting in all the right ways, and a game I really can’t recommend strongly enough.
    • 74 Metascore
    • 100 Critic Score
    Peach’s foray onto the stage is is full of whimsy and many moments of sheer joy, just as 2023's Super Mario Wonder is, but the difference is that this is Peach’s game – and hers alone. Despite the Sour Bunch trying to sully the Sparkle Theater’s reputation, Princess Peach is here - as a Cowgirl, Ninja, Detective, and so forth - to put a stop to that. And she puts on a wonderful, replayable, empowering performance while doing so.
    • 87 Metascore
    • 100 Critic Score
    Mini Motorways is a game that I can just vibe with. There was a period of time when I’d boot Mini Metro every single day in order to undertake the daily challenge. I can see that being the case again here. There’s an intricate, impossible-feeling balance to this game; it is fiendishly difficult and filled with tactical nuance with even things like the angle of how roads join one another impacting traffic speed - and yet it is also joyously mellow and inviting, the perfect way to whittle away some spare minutes. I can barely say a bad word about it.
    • 96 Metascore
    • 100 Critic Score
    Although it takes place on the same map as Breath of the Wild (with a few key changes owing to the time-skip and Upheaval, of course), Tears of the Kingdom feels different enough from its predecessor thanks to the new powers and mechanics to stand all on its own. It’s a massive open world that feels dense and exciting without getting clogged up with icon fatigue, since so much of the play is based around physics interactions with the core mechanics, rather than rigid systems.
    • 89 Metascore
    • 100 Critic Score
    But even if you feel a touch frustrated at the busywork, I would urge players to at least finish the first map of the game. If you get to this point and still find yourself keen to play, I'm happy to say that the game truly blossoms in its second half. The best quests, narrative moments, the funniest moments, and best side characters can be found here. There's one Polish guy who I guarantee will steal the hearts of thousands. Please hang in there. There is gold buried in this game, and it's not even that hard to prospect out.
    • 92 Metascore
    • 100 Critic Score
    Part of what I love so much about this game, and series, is that it marches to the beat of its own drum – eschewing the RPG trends of the moment (no romances for you) and doubling down on what makes it great. A tight, infinitely satisfying combat system, fun and unpredictable demon negotiation, and a metal-as-hell world. Everything it sets out to do, it does well. Even if it does feel like you’re playing a glorified, modernised PS2 game. It’s intentional, and it rules.
    • 86 Metascore
    • 100 Critic Score
    Ghost Trick: Phantom Detective pairs distinct gameplay with a strong story and characters you will surely become affectionate towards. I can’t recommend it enough, and if you do play it, make sure to stick around until the end. Working your way through to the conclusion and discovering the fate of each beloved character is well worth it. If you give Ghost Trick a chance, I expect that, like me, you’ll be hoping Capcom will deliver a new instalment in Sissel’s story someday.
    • 90 Metascore
    • 100 Critic Score
    Spider-Man 2 is exceptional. In your hands, it’s the best a superhero game has ever felt. On your eyes, it’s a pure tour de force of what the PlayStation 5 can do. On your heart, it’s heavy, enticing, exciting. The open world is a tonic, the characters are a riot, the villains are unbelievable in the best way. Suspend your disbelief in a neat little web above your head, dive in with your mask pulled tight over your face, and prepare yourself for the daftest, most earnest action game of 2023. It’s a 20-or-so hour hoot you’re not going to be able to put down until the post-credits scene has rolled.
    • 81 Metascore
    • 100 Critic Score
    There are problems with Assassin’s Creed Shadows, for sure. But it’s so fun to play, it’s telling a gripping story, and there is so much sense of progress and reward for every little thing you do that it actually feels like an open world game that’s taking its cues from a modern roguelike, or something. Every action has meaning, and the breadcrumbs that tempt you to clean up all the icons on the map are moreish. This may be one of the biggest Assassin’s Creed games ever made, but it also feels like the most well put-together.
    • 93 Metascore
    • 100 Critic Score
    The continuing string of successful Resident Evil Remakes makes me hopeful for the future, too. I’ve made it very clear over time that I am not the biggest fan of Resident Evil 5 or 6, however, this Remake – and seeing all the intricate detail entwined into the remake of this timeless classic without losing its magic – has me more open-minded for what’s coming next.
    • 89 Metascore
    • 100 Critic Score
    Vicarious Visions has proved that Tony Hawk’s Pro Skater was more than just a product of its time, and that – like skating itself – it has every chance of penetrating the mainstream once again. The studio should be lauded for twice proving that it is a steward of 90s nostalgia, and that it can reanimate games to be just as good – if not better! – for their second turn under the sun.
    • 89 Metascore
    • 100 Critic Score
    This was a review I picked up on a whim, looking to try something new, and now I’m walking away with a strong new game of the year contender. Psychonauts 2 is fun, funny, heartfelt, and handles its themes with a deft and gentle hand. Thanks to its great recapping, anyone can play regardless of their history with the series, and I recommend you do!
    • 85 Metascore
    • 80 Critic Score
    Kirby and the Forgotten Land is a little safe at points to make it a proper all-timer, but I’m not sure that was ever the intention. It’s a game that is easy to like, can be played by everyone, and sits nicely alongside other Switch exclusives from Nintendo. If Kirby becoming a car is everything you want in life, good for you and welcome to your new favorite game of all time. For me, Kirby remains just below A-tier, which is still a great place to be. It’s often where some of the tastiest snacks are.
    • 79 Metascore
    • 80 Critic Score
    Squadrons feels like more than the sum of its parts. Most importantly, it does exactly what it set out to do – and does it very well indeed. It’s EA’s smallest-scale console Star Wars title yet – but also its best. Fleet Battles feel a little long and sometimes listless, and some will no doubt pine for a little more content – I personally would’ve really liked to see a 20-player (or more) deathmatch mode. But it’s nevertheless difficult to really criticize such a tightly-wound, complete package. As such, it’s an easy recommendation.
    • 75 Metascore
    • 80 Critic Score
    Can it tackle some of the greats in the genre? Your Warzones and Fortnites? Absolutely not, but that’s obviously not the goal here. It will, however, surely tempt a portion of players away. Hopefully, the players it can suck away from other games is enough to slowly grow a community here. With that, and a slow drip of new archetypes, weapons, and other significant changes I can totally see Vampire: The Masquerade – Bloodhunt becoming this slow burner you hear about every now and again. A great game to jump in and try right now, and a title you should keep an eye on in the years to come.
    • 72 Metascore
    • 80 Critic Score
    When Nintendo gets these sort of lifestyle ‘event’ games right, they’re always a slam dunk. Sometimes, the accuracy of MotionPlus is missed. One can see how Nintendo could've done more new, and included more all-new stuff. And yet... Nintendo Switch Sports is pretty much exactly what I wanted. I can see how it'd be one of my absolute favourite games of the year. That's Nintendo's magic power.
    • 72 Metascore
    • 80 Critic Score
    Ultimately, the Assassin’s Creed Valhalla Siege of Paris DLC is a worthy add-on with a good story and great emphasis on more interactive gameplay. While its narrative stakes feel relatively low, Eivor has real impetus in how everything unfolds throughout the well-paced plot.
    • 87 Metascore
    • 80 Critic Score
    This is a top-tier rhythm action game that’s pitched as a love letter to the Final Fantasy series, brimming with content and packed with love and care. But – like some of the more ambitious double-albums out there – it sometimes feels like quantity over quality, as you trudge through some of the less well thought-out note maps in order to get to the ones you know will inspire you. Some will have more patience for that than others. Given that I’ve already played through Blue Fields about 20 times, I’ll leave you to figure out where I land on that.
    • 74 Metascore
    • 80 Critic Score
    As any Trekkie will tell you, discovery is addictive, and Journey to the Savage Planet is almost all discovery.
    • 74 Metascore
    • 80 Critic Score
    Whatever angle you’re coming from, it’s fair to say that PGA Tour 2K21 will likely satisfy your golf game needs. If you’re new to this sort of game, you’ll be gently introduced by well-crafted tutorial mechanics and charmed by the quiet chill of it all. If you’re a lapsed EA Tiger Woods player, you’ll likely be impressed by the systems and mechanics HB Studios has built up over the last four games to differentiate their take. And if you’re a Golf Club veteran, this is another solid entry, iteratively improving on those that came before. It ticks all the boxes, and it’s great to see fully-licensed PGA Tour golf back at the forefront of sports video games once more.
    • 80 Metascore
    • 80 Critic Score
    It’s a game I could easily see myself winding down with during the evenings, ticking off my to-do list of tasks while wrapped up cosily. The music, the style, the brief thrill of finding rare components or clearing dungeons; it gives me the same feelings that Harvest Moon once did, but God damn, there’s a lot to be cracking on with at any given moment. With that in mind, I think it’s about time I return to Sandrock.
    • 77 Metascore
    • 80 Critic Score
    Chimera Squad is an XCOM game with its own identity. But in carving that identity, in adding characters, it loses some of its own character. It hopes to create a more engaging story, but the story it creates is nowhere near as memorable as the ones we create for ourselves when everything turns to shit. Still, XCOM: Chimera Squad is perhaps the best value proposition I’ve seen in video games for a long time. It’s well worth the modest price, it’ll last you a long weekend, and it still delivers some of the best turn-based strategy around. I just wish it had been brave enough to let us live with our mistakes.
    • 82 Metascore
    • 80 Critic Score
    For my money it probably doesn’t best SF4 – there’s something special about the way that game moves even if it is now ugly as sin in comparison to its successor – but Street Fighter 5 is easily one of the best fighting games of this generation, perhaps only bested by the dark horse that is Xbox’s Killer Instinct.
    • 84 Metascore
    • 80 Critic Score
    So, it’s a little on the easy side. But in the 90s, Mario RPG created a new generation of role-playing fans with a mix of whimsy, magic, and familiar characters that back then was incredibly uncommon. This remake retains all of that - all of the stuff that matters. At some point, I have to accept that us old’uns who remember it probably aren’t the primary audience for this remake - and that’s okay, too. It’s an easy recommendation, regardless.
    • 80 Metascore
    • 80 Critic Score
    That simplicity is overridden by originality and vigor, then – but I also know all too well that some fans of the older Paper Mario games will once again walk away a little disappointed. This is still undoubtedly no Thousand Year Door. Perhaps the next outing can bring back a little of that RPG depth – but regardless of that, this is still the best Paper Mario game in years.
    • 76 Metascore
    • 80 Critic Score
    WarioWare: Get It Together is unabashedly Nintendo, fulfilling its mission statement to the letter with alarming precision, but also not rocking the boat very much at all. The game’s one big change - controlling a cast of characters - didn’t turn out to be that big of a deal after all. The result is a wonderfully infectious game to play alone - while it lasts - but the true value of the package will be in playing it with others.
    • 89 Metascore
    • 80 Critic Score
    Standing on its own, Unicorn Overlord is an excellent expansion of Vanillaware’s now-trademark visual style and its newer RTS mechanics, offering both gripping strategy and an atmospheric pulp fantasy world that you're going to want to sink hours and hours into.
    • 76 Metascore
    • 80 Critic Score
    Mirage represents Ubisoft at its best; fuelling historical intrigue with tight, uncomplicated gameplay systems that make puzzles out of environments, that breadcrumb you to fantastic treasures, that sucker punch you out of your false sense of security whenever you get too comfortable. The game comes undone under the pressure of combat, but that’s OK, because the options it gives you to tiptoe around it feel superb in the hands. Assassin’s Creed is a helix, representing Ubisoft’s future and its legacy, and Mirage is at the intersection of both – proving it’s possible for Ubisoft to deliver something focused and fantastic, even without that new-fangled RPG finish.
    • 73 Metascore
    • 80 Critic Score
    Making games is hard, regardless, and the fact that the team was able to put together a package like this that's so earnest, so passionate in its revisit of a world enshrined in PC gaming's history, is more than impressive. It's an admirable feat that I hope isn't lost on the general gaming crowd who don't know too much about the games outside of their time playing them. I would recommend Stalker 2 to fans of the Stalker series, obviously, and as anyone with a love of open world FPS games and distinct sci-fi. The good thing is it's available on Game Pass, so you can pay less than full price and try it out.
    • 80 Metascore
    • 80 Critic Score
    Alan Wake was and still is an occasionally bizarre action horror game, with some lovely set-pieces, fun combat, and what I hope is a slightly tongue-in-cheek sense of self-importance. I think it stands up remarkably well 11 years after its original release and this Remaster is the best way to experience what I consider to be a modern classic.
    • 80 Metascore
    • 80 Critic Score
    Space Marine 2 is a triumph of a game. It's a must buy for Warhammer fans, and absolutely recommended for good game enjoyers. I hope you consider yourself a part of that illustrious group. Space Marine 2 is one of the best Warhammer games ever released, and one of the most dangerous gateway drugs to plastic crack I've ever seen.
    • 84 Metascore
    • 80 Critic Score
    Taken alone, any one slice of the game – like a single house, the village itself, even the way combat handles – has its issues. But combined, it merges into something that’s still special – even if it isn’t quite as brilliant as Resident Evil 7 or 2 Remake. It’s an easy recommendation – though if you didn’t back in 2017, you might want to play RE7 first.
    • 85 Metascore
    • 80 Critic Score
    Really, Echoes of Wisdom feels like the perfect sign-off for the Switch with new hardware reportedly on the horizon. It’s a colourful, accessible epic that pushes its console to the limit, with all of the mechanical depth and invention, artistic design, whimsy, and spirit of adventure that you expect from a first-party Nintendo adventure.
    • 70 Metascore
    • 80 Critic Score
    All in all the game is a blast. It is a bit janky, and very much a love it or hate it ordeal. Some of you will bounce off it in a few games, and some of you will get a giggle out of how explosively violent it can be. Fans of Let it Die bizzarely are in the same boat, and their love will depend greatly on their infactuation with the general gameplay experience. It strikes me as a game made by people who wanted to create something distinct for the sake of variety in a popular genre saturated with familiar traits. People who are probably fun to drink with. Not much about Deathverse: Let it Die is familiar, and it’s free. So like, try it out!
    • 88 Metascore
    • 80 Critic Score
    Metroid Dread is likely to give those that have been counting down the days to its release exactly what they want: a thrilling experience in line with what they loved about past games. There are original ideas here - but they’re better considered as evolutions of what came before rather than anything groundbreaking. There’s stumbles here and there with the difficulty and progression signposting, but all of that feels very Metroid. Dread is no Super Metroid, but that game is a stone-cold all-timer. Putting that game aside, Dread is up to the series standard, and is well worth a look.
    • 82 Metascore
    • 80 Critic Score
    It feels like this review is a list of shortcomings – and to be honest, it mostly is – but one can’t ignore the sheer quality and classic appeal of the trio of games included. However they’re wrapped up, the main thing you’re going to be doing is playing the games, and so three classics bundled together running well and looking as you remember is a fine offering from Nintendo. I still think Mario deserved a more lavish birthday celebration, but the classic titles in this collection really can’t be diminished.
    • 79 Metascore
    • 80 Critic Score
    Sackboy: A Big Adventure isn’t the most attention-grabbing PS5 launch title. It’s fair to say it’s been completely overshadowed by Demon’s Souls and Spider-Man: Miles Morales, but it offers a wonderfully crafted alternative to what are more mature titles. Sony is on a roll with the PS5, with Sackboy: A Big Adventure being yet another title PS5 buyers should seriously consider adding to their collection.

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