Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 56 Metascore
    • 60 Critic Score
    Dragon Ball Raging Blast is best when viewed as a nostalgia piece. The sheer amount of Dragon Ball related material in the game is staggering, and for fans, presents a wonderful value. For the uninitiated though, the package isn’t quite as rounded.
    • 56 Metascore
    • 30 Critic Score
    This could have actually been an interesting game, but unfortunately it's uninspired and boring licensed drivel that few people are going to enjoy.
    • 56 Metascore
    • 50 Critic Score
    A workout that doesn't work out. The flavor is that of a party game, but within multiplayer it grants no Kinect functionality for other players.
    • 56 Metascore
    • 80 Critic Score
    All jokes aside, RF Online is a stable and an entertaining game once you progress through the earlier portions of the game.
    • 56 Metascore
    • 70 Critic Score
    If you are too chicken to go through it yourself, there is always the co-op mode to have a partner hold your hand.
    • 56 Metascore
    • 70 Critic Score
    For fans of serious stealth, the title is a must buy. Less hardcore gamers will probably be better off with something more mainstream, but if you're trying to understand what "cult classic" means, Tenchu is probably a safe bet.
    • 56 Metascore
    • 70 Critic Score
    With a meaty single player mode and a fluid gameplay model, FIFA Street 3 for the DS is a surprisingly competent package.
    • 55 Metascore
    • 30 Critic Score
    The original Bomberman just wasn't a very good game back in 1987, and bringing it back unaltered as a "classic"; doesn't change that simple fact.
    • 55 Metascore
    • 60 Critic Score
    It’s fun, chaotic, and unbelievably bloody. But it’s just not enough to make up for the other glaring flaws; gratuitous violence in video games is only as good as the gameplay that backs it up. Think about it.
    • 55 Metascore
    • 60 Critic Score
    After playing or rather attempting to play Grave Danger I can’t help but wonder if the game would benefit from being available through the PlayStation Store.
    • 55 Metascore
    • 50 Critic Score
    If you’ve not been convinced by Koei’s previous games then Warriors Orochi is unlikely to persuade you otherwise.
    • 55 Metascore
    • 50 Critic Score
    More than anything, Haze feels like an appalling waste; a waste of a talented development team on a premise which never sounded impressive or interesting, and a waste of time and money which could have been put to much better use elsewhere.
    • 55 Metascore
    • 50 Critic Score
    It's fun for very young kids who may love the pokemon characters but be unable to cope with the complex rpg mechanics of the GBA titles.
    • 55 Metascore
    • 10 Critic Score
    Truly a generic licensed game gone wrong.
    • 55 Metascore
    • 60 Critic Score
    In truth, I honestly believe that a traditional Rush game, marketed at a low price-point, would have probably sold better than this strictly par street racing release.
    • 55 Metascore
    • 30 Critic Score
    For a JRPG, having no worthwhile character development or well-written plot is a death sentence, and Hyperdimension Neptunia Victory is guilty on all accounts. Its annoying characters will test even the most ardent of JRPG players and its ho-hum, dungeon-crawling gameplay leaves much to be desired. Even with the excuse of being a niche title, Hyperdimension Neptunia Victory doesn’t meet even the most basic requirements expected of the genre.
    • 55 Metascore
    • 60 Critic Score
    Ken’s Rage 2 isn’t the ultimate Fist of the North Star game, but it’s a pretty decent step up from the first with way more characters to play as and a tighter focus on trying to make a good adaptation rather than trying to make it a re-skinned Dynasty Warriors.
    • 55 Metascore
    • 40 Critic Score
    I see a repetitive game without enough options to justify even a rental, let alone a pricey purchase. Robots deserve much better treatment than this game provides, particularly those rare racing robots.
    • 55 Metascore
    • 40 Critic Score
    The story is a compelling piece that will drag most bookworms through the many gameplay obstacles, if only to find out what happens at the end, and truth be told it really is worth the wait. Problem is, you could just go and buy the novel and save having the experience marred by a disappointing effort of a game.
    • 55 Metascore
    • 50 Critic Score
    Like every other console poker game on the market, it simply can’t compete with the real experience of playing poker. All In has a lot of goods but an equal number of bads that keep it from being anything but an average poker simulation that fails to captivate and engage the player.
    • 55 Metascore
    • 50 Critic Score
    This is one for the hardcore basketball fans only, as they are likely to enjoy the short-burst addictive action it has to offer. With that said, don’t expect to find any challenge here.
    • 55 Metascore
    • 90 Critic Score
    Order Up! serves up as the definitive cooking sim for the times, not just as a single player stress reliever, but one that's great for the family or even with a significant other. With its multiplayer options and high replayability, you'll be sure to find yourself keeping the people fed with a smile.
    • 55 Metascore
    • 40 Critic Score
    The GBA can't make a game that looks anything like the sensational film, and clearly using a Double Dragon engine from the 8-bit era, and giving us lots and lots of uninspired action against swarms of clones in recycled backgrounds isn't the solution to the hardware's glass ceiling. This effort isn't worthy of the license.
    • 55 Metascore
    • 60 Critic Score
    For fans of the sport, RWC 2011 is worth the price of admission, if not the wait. It's a game full of promise, but lacks the polish to appeal to a wider audience.
    • 55 Metascore
    • 50 Critic Score
    If you’re not a fan of Lost in any way, there is just no way I can possibly recommended this game to you.
    • 55 Metascore
    • 50 Critic Score
    The Incredible Hulk is an enjoyable experience that has been let down by bugs and glitches.
    • 55 Metascore
    • 30 Critic Score
    Much like a classic hamburger, the original BurgerTime's all right for what it is and there's little necessity for improvement. It can still be improved upon, but not without first undermining its simplicity and turning it into something else.
    • 54 Metascore
    • 60 Critic Score
    A very average fighting game in a market cluttered with good alternatives, so I can't really recommend it.
    • 54 Metascore
    • 50 Critic Score
    It's a shame that a game with so much promise in the areas that maybe we underestimate in games such as the story and scripting, can fare so badly in the audiovisual experience and general gameplay.
    • 54 Metascore
    • 30 Critic Score
    The idea of changing your foes into blocks and using them to solve puzzles is an interesting, if not unoriginal idea. The painfully simple puzzles, hindered platforming aspects, cruddy combat mechanics, pathetic presentation, and a truly loathsome saving system all combine to make this one of the last great disappointments on the GBA.
    • 54 Metascore
    • 50 Critic Score
    Dream Trigger 3D has a lot of interesting ideas, but rarely implements them well. The gameplay mechanics are needlessly contrived; by the time you've gotten over the learning curve, you'll probably want to stop playing.
    • 54 Metascore
    • 60 Critic Score
    A game that probably shouldn’t have seen the light of day. A brawler is not something you expect to see these characters starring in, but it’s not as bad as you might imagine.
    • 54 Metascore
    • 30 Critic Score
    Fans of the ancient myths will want to give this blandly rewritten adventure a wide berth as will RPG fans and people waiting patiently for the next God of War. There’s no challenge here, no excitement and ultimately no game worth playing. What a wasted opportunity.
    • 54 Metascore
    • 40 Critic Score
    Another disappointing effort.
    • 54 Metascore
    • 50 Critic Score
    The jokes are pulled from all over the place and most of them fall flat, and no one gameplay mechanic is particularly impressive. It feels like it doesn't quite know what it wants to be, whether it's an old school throwback or a more modern shooter, and in the end it succeeds at being neither.
    • 54 Metascore
    • 70 Critic Score
    Sure it didn’t make sense but it ends on such a satisfactory note that it’s hard to look down on the eager greenlit kickstarter upper that only meant to be fun. And for the short while that it lasted it was.
    • 54 Metascore
    • 30 Critic Score
    Vancouver 2010 has its moments, but they’re exhausted within an hour’s play.
    • 54 Metascore
    • 70 Critic Score
    These poorly implemented QTE sections cripple the intent of presenting an interactive storytelling experience.
    • 54 Metascore
    • 70 Critic Score
    It’s going to need to become more than a sum of its parts if it wants to compete in this modern gaming era though.
    • 54 Metascore
    • 40 Critic Score
    Aside from the campaign mode, there is a lackluster sandbox involving the building of a criminal empire without objectives or opposition. Go online and you can take the terrible combat system and enjoy it with friends, or against them, if you wish. But you won’t feel like a gangster, but rather an accountant with a penchant for real estate.
    • 54 Metascore
    • 70 Critic Score
    Battle Tournament may lack some of the charm that made the old game so loved, but it’s a decent action adventure in its own right.
    • 54 Metascore
    • 30 Critic Score
    Ghost Rider is the classic example of what happens when videogames meet a license. That's all I can say to wrap this one up.
    • 54 Metascore
    • 70 Critic Score
    What's truly shocking is the fact that there is a real, substantiated horror experience tucked behind its Kinect veneer.
    • 54 Metascore
    • 60 Critic Score
    An enjoyable strategy game which needs more depth and variety to be truly arresting. It does what it does well, however developer 4J Studios have succeeded in making the game perhaps too simplistic, and definitely lacking any narrative pull or long-term appeal.
    • 54 Metascore
    • 50 Critic Score
    It does show a couple original ideas, but they’re never fully executed, and it’s full of small, annoying bugs that sour the experience.
    • 54 Metascore
    • 50 Critic Score
    A great looking game with no personality.
    • 53 Metascore
    • 60 Critic Score
    But if you’re a retro fighting game fan and willing to support SNK’s release of their anthologies, then give this a go. Nostalgia has its limits, but at least you’ll be guaranteed one quality game overall.
    • 53 Metascore
    • 60 Critic Score
    I suppose, if you have an interest in US history, you might eke more enjoyment from the game than I did. But, I am afraid all the fears I had when I first unwrapped the game came true. Playable but, in the end, pretty dull.
    • 53 Metascore
    • 60 Critic Score
    While the formula may never grow old, purchasing its incarnations is becoming rather trivial.
    • 53 Metascore
    • 30 Critic Score
    One big, kaiju-sized lump of crap. The monster selection is crap, the gameplay is crap, the audio is crap, but the graphical presentation is fairly good. So, does that sound like a game you would enjoy?
    • 53 Metascore
    • 50 Critic Score
    Its brevity doesn’t merit the fifty dollars you’ll have to shell out for it. The missions are a simplistic mishmash of killing, transporting, and exploration.
    • 53 Metascore
    • 20 Critic Score
    It’s a given that the Xbox 360 sequel has slightly better graphics, but they don’t justify the aforementioned gameplay or the subsidiary poolside mini-games. Xtreme 2 represents a large step in the wrong direction for one of gaming’s finest development teams.
    • 53 Metascore
    • 30 Critic Score
    It lacks just about everything that a quality game needs in this day and age. While the absence of a story may not impact your experience, the shoddy controls and bland attack system will leave you craving for something more.
    • 53 Metascore
    • 50 Critic Score
    Unfortunately, stellar graphics can’t save Pokemon Battle Revolution from utter mediocrity.
    • 53 Metascore
    • 60 Critic Score
    FairyTale Fights is a likeable game with a fun style and surprisingly dark sense of humour, but it’s let down by simplistic level design, a lack of substance and undeveloped combat.
    • 53 Metascore
    • 30 Critic Score
    A brief distraction from a never-ending chain of blockbuster epics.
    • 53 Metascore
    • 40 Critic Score
    It's a pity that a video game which attempts to revel in back to basics no nonsense escapism - through a hail of bullets and bodies - somehow ends up being more forgettable than the Black Ops campaign. And that's saying something.
    • 53 Metascore
    • 30 Critic Score
    It wouldn't even set the last generation of consoles alight.
    • 53 Metascore
    • 60 Critic Score
    It's a shame Global Star didn't spend more energy on the single-player experience, or perhaps even drop the Story mode completely in favor for still more multiplayer modes and/or maps.
    • 52 Metascore
    • 50 Critic Score
    Perfectly fine in execution, its refusal to deviate or break the mould holds back its ideas from becoming fully realised and providing real character or polish.
    • 52 Metascore
    • 40 Critic Score
    This is another sad case of a cash-in title that will only appeal to absolute die-hard fans of the Transformers series and in particular the new film.
    • 52 Metascore
    • 40 Critic Score
    Generally, Rango is a much more disappointing game than it is actually bad. It's perfectly functional, and maybe even rarely enjoyable, but it fails to truly capitalize on the license and does little to differentiate itself from pretty much any other 3D platformer that's come before it.
    • 52 Metascore
    • 50 Critic Score
    Multiplayer options, offline and online, are perhaps the best way to experience 187 Ride or Die, but it's little consolation for the mediocre singleplayer modes.
    • 52 Metascore
    • 40 Critic Score
    Ultimately, there's no real reward, no incentive, no pot of gold at the end of the rainbow - there is literally no reason to play this at all. It's very, very average, way too short, has an underdeveloped plot, and only a few good gameplay segments.
    • 52 Metascore
    • 20 Critic Score
    It’s just an awful game, pure and simple. The action is broken due to the graphical problems, and the lack of variations causes my brain to hurt. Instead of buying this garbage, give the original film a purchase.
    • 52 Metascore
    • 50 Critic Score
    An interesting experiment in genre-bending. Unfortunately, the process wasn't handled with enough care for the result to be anything more than an interesting interlude in between sessions of Call of Duty 4 and Halo 3.
    • 52 Metascore
    • 30 Critic Score
    The great license and the professional players just can't make for an entertaining title thanks to a weak graphics engine and poor AI.
    • 52 Metascore
    • 40 Critic Score
    If you’re determined to see the purchase of the Voralberg toy factory finalized, you’d be better off accompanying Kate Walker on the unabridged PC version.
    • 51 Metascore
    • 40 Critic Score
    Unbound Saga is a beautiful, poorly executed snoozer that can't hold the player's attention for too long.
    • 51 Metascore
    • 40 Critic Score
    The exact opposite of the film series. While the movies feature lavish visual effects, the game does not thanks to a poor frame rate and second-rate animations. Although the movies have impressive action and swashbuckling swordplay, the game is burdened with a clunky fighting system that rarely delivers thrills.
    • 51 Metascore
    • 40 Critic Score
    The silly parts in Stolen make up most of the game. There are some truly neat stealth bits but my feeling is that they were sloppily inserted into an adventure fraught with ridiculous AI hi-jinx and an unbelievable and really, negligible storyline.
    • 51 Metascore
    • 40 Critic Score
    The saddest part about Breed is not that it’s a horrible game; it’s that deep inside there’s a good game. All of the ideas were right, but the execution failed on nearly all aspects.
    • 51 Metascore
    • 10 Critic Score
    I don't know whether a rush to meet deadlines or a half-hearted attitude led to the game being released in this state, but that is exactly what MechWarrior: Tactical Command is: a total state.
    • 51 Metascore
    • 40 Critic Score
    So if you really want to support Code Lyoko, go buy some of the DVDs or watch a marathon. Regardless of what you choose, it’ll be time better spent than with this game.
    • 51 Metascore
    • 30 Critic Score
    The machine gun fires with the same "oomph" that you'd expect if you were firing a pellet gun. There's no power to the shots.
    • 51 Metascore
    • 80 Critic Score
    It was never going to be perfect but it hits a spot that's been left unappreciated for an awfully long time. While the likes of Call of Duty and Crysis continue down the road to absolute realism, Duke Nukem Forever takes gamers back to remind about how to have fun; surely that's why people play games?
    • 51 Metascore
    • 30 Critic Score
    From an intriguing prospect to an abysmal game, Fairytale Fights has turned out more like a horror story.
    • 51 Metascore
    • 50 Critic Score
    Confrontation is an unfortunate a mess of a game, cluttering enough junk to prevent whatever good that lies within from shining through.
    • 51 Metascore
    • 20 Critic Score
    An utterly abysmal game.
    • 51 Metascore
    • 40 Critic Score
    If you’ve already completed the main game then Ultor Exposed is nothing more than a diversion, and a relatively expensive one at that.
    • 51 Metascore
    • 40 Critic Score
    From its stripping down of the series' most successful gameplay elements to its obviously desperate addition of weapons and 'street' cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that's currently carrying way too many developers.
    • 50 Metascore
    • 30 Critic Score
    Somewhere along the way, the vision for this game was lost and what remains is a jumbled, unsatisfying mess. There are good ideas here - the controls work very well and the core ideas the game calls on have potential. It's just very poorly conceived.
    • 50 Metascore
    • 70 Critic Score
    KumaWar doesn’t succeed at being a great game, but the fact that the levels are based on such recent events is a compelling reason to at least try out the game.
    • 50 Metascore
    • 40 Critic Score
    There are a couple of decent ideas here, but the game as a whole needs some serious refinement in just about every way to have any hope of standing out in what is a fairly crowded genre.
    • 50 Metascore
    • 30 Critic Score
    X-Blades is a whole load of bad ideas pushed together into one colossal mistake. It’s pretty and titillating, but just like a real prostitute, your money is better spent elsewhere.
    • 50 Metascore
    • 40 Critic Score
    Using the wind and terrain to your advantage, firing the cannons at the perfect time to launch the perfect assault; it could have been amazing. Disappointingly, with poor A.I, little replay value and poor use of the systems trademark features it’s turns out to be as entertaining as scurvy.
    • 50 Metascore
    • 40 Critic Score
    Quite simply Empire Earth III is a game you should never play in your life. It’s boring, it’s structured as well as the leaning tower of Pisa and in one of the best seasons gaming has ever seen, it really shouldn’t be on the shelves.
    • 50 Metascore
    • 40 Critic Score
    At best Sonic Adventure is an amusing history lesson for the tolerant, at worst it just serves as a reminder of how long Sonic has been floundering.
    • 50 Metascore
    • 50 Critic Score
    Compared to the hype, Two Worlds is a bitter disappointment.
    • 50 Metascore
    • 50 Critic Score
    With such monotonous gameplay, the excellent RPG elements used to pimp out characters proves to be useless.
    • 50 Metascore
    • 70 Critic Score
    What it will do, however, is allow you blast through ten or so hours of adrenaline-pumping scripted sequences with plenty of impressively rendered mythological beasties.
    • 50 Metascore
    • 30 Critic Score
    Family Guy tries to appeal to everyone by having three different genres in one short game and it fails miserably.
    • 50 Metascore
    • 50 Critic Score
    Investing time and money into Baroque comes down to your tolerance for the genre - those experienced with ‘roguelike’ dungeon crawlers should find a lot of hidden depth here mixed in with an engaging story. For everyone else, Baroque is a more often than not, distant, vague and unfairly difficult experience you could probably do without.
    • 50 Metascore
    • 50 Critic Score
    The idea of barricading yourself from zombie hordes and working cooperatively to survive is a solid scenario. However, the controls and constant QTE's hinder interaction and the game hastily leaps into repetition.
    • 50 Metascore
    • 20 Critic Score
    With £17.99, you could buy a bucket of paint, throw it all over your bedroom walls and watch it dry. For a game packed with so many so-called “celebrities”, Celebrity Sports Showdown is a big non-event.
    • 49 Metascore
    • 40 Critic Score
    It’s good value for money to those who are interested (It lasts about 8 hours and contains the biggest selection of unlockable concept art and character costumes I’ve ever seen), but even if it’s not as bad as you’d expect, it’s still pretty bad on the larger scale of platformers.
    • 49 Metascore
    • 50 Critic Score
    Yaiba is weird. It’s dumb, insanely frustrating and to be honest, kind of insulting. However, regrettably, it’s also a bit fun.
    • 49 Metascore
    • 30 Critic Score
    While on paper that might sound like a good idea, in practice not so much. Cars are sluggish and painful to manage while the core gameplay feels unbalanced and oversimplified.
    • 49 Metascore
    • 60 Critic Score
    Dungeon Twister is a strategy game defined entirely by its complexity and rules stacked on rules. Is it fun? Not necessarily, although it is designed to give strategy enthusiasts their money's worth with a ridiculous amount of things to learn. But in its translation into the medium of digital gaming, Dungeon Twister would've benefited from some streamlining and simplification.
    • 49 Metascore
    • 40 Critic Score
    From its stripping down of the series' most successful gameplay elements to its obviously desperate addition of weapons and 'street' cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that's currently carrying way too many developers.

Top Trailers