Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 67 Metascore
    • 70 Critic Score
    When you look past the flashy presentation, you’ll realize that this game is simply a decent, fun, and challenging vertical shooter. Nothing more, nothing less.
    • 67 Metascore
    • 90 Critic Score
    While certainly not perfect – the game is short and could have benefited greatly from LAN or online multiplayer support – there really isn't a more versatile arcade-style shooter for the GameCube system.
    • 67 Metascore
    • 70 Critic Score
    The controls are confusing and encumbering but they’re not impossible to get used to so, given a bit of dedication you might just find that you budding generals out there might get all the right buttons pushed with this game.
    • 67 Metascore
    • 40 Critic Score
    The imprecision of The Fancy Pants Adventure's platforming segments leave a lingering feeling that it's still trying to appeal to an audience that's OK with a quirky-yet-limited platforming game.
    • 67 Metascore
    • 70 Critic Score
    Most of the writing's cleverly done. The soundtrack is pitch perfect. It successfully executes on the concept of an exploitation film in videogame form. The creativity's somewhat marginalized beneath commonplace mechanics but it's still there, itching to get out. This time you'll just have to dig for it.
    • 67 Metascore
    • 70 Critic Score
    Although it becomes frustrating at times, the short bursts of gameplay hold enough style and adventure to warrant a stumbling return.
    • 67 Metascore
    • 30 Critic Score
    Just Cause reeks of wasted potential. The story could have been interesting, but the generic characters and bland execution aren’t endearing in the slightest.
    • 67 Metascore
    • 70 Critic Score
    Where the modern FPS has become bloated with features and alternate gameplay styles, this is focused on delivering a simple experience that’s true to its origins.
    • 67 Metascore
    • 60 Critic Score
    SOCOM 4 is a light and breezy third-person shooter that's pretty good by genre standards, but perhaps a bit lacking in comparison to SOCOM 2.
    • 67 Metascore
    • 70 Critic Score
    But the game's appeal is short-lived despite its unusually large amount of content, and its lack of an addictive gameplay hook won't knock Peggle off its pedestal any time soon.
    • 67 Metascore
    • 60 Critic Score
    Though the lack of very original gameplay ideas hurts Area 51, it does have a lot of good things going for it, including a very cool graphics engine and a cool infection mode, which, combined with a low price tag, do justify a purchase of this game.
    • 67 Metascore
    • 70 Critic Score
    Though the game lacks the kind of epic presentation that Ikaruga fans enjoy, the levels are still something worth looking at while you’re dodging unfriendly fire.
    • 67 Metascore
    • 70 Critic Score
    The Bonfire of the Vanities is a definite improvement on the disappointing Battle of Forli, though it’s still difficult to call it a must-buy.
    • 67 Metascore
    • 60 Critic Score
    It may not be as showy or flashy as some of its peers on PSN, but for just a few pounds and a tiny 80MB download, it’s a good purchase for retro fans and those who can’t get enough of the sub-genre.
    • 67 Metascore
    • 60 Critic Score
    Razor’s Edge doesn’t reach the same heights of fast, brutal action that its predecessors did, but it’s a huge step forward and warrants Team Ninja’s flawed sequel one more chance.
    • 67 Metascore
    • 50 Critic Score
    Had care and attention been given to those (not to mention some reworked visuals), it would've made for a far more compelling package instead of two classics saddled with three duds.
    • 67 Metascore
    • 80 Critic Score
    Technic Beat also provides some of the best two-player action around.
    • 67 Metascore
    • 70 Critic Score
    It's plain as day that Tank Universal is not a professional game - the basic animation, the chunky graphics, the lack of any voice acting whatsoever - but it clearly has heart.
    • 67 Metascore
    • 50 Critic Score
    The lack of all the assorted tweaks & tune-ups that the series has seen since 1987 diminishes its appeal somewhat, with the more Final Fantasy games you’ve played likely to correlate with less enjoyment you’ll be able to extract from this one (fanboyism withstanding).
    • 67 Metascore
    • 70 Critic Score
    It doesn’t push any boundaries or feature anything worth copying, but My World, My Way takes an amusing idea and runs with it.
    • 67 Metascore
    • 40 Critic Score
    The character models in the cutscenes look embarrassingly poor, with Mary Jane not even looking like Kirsten Dunst and Tobey Maguire looking fat.
    • 67 Metascore
    • 80 Critic Score
    One of the best gaming compilations on the PS2. Period.
    • 67 Metascore
    • 50 Critic Score
    The overall experience of Adventure Time is just fine if not hampered by its reliance on old design. It’s inoffensive and is a fun one-off novelty at best.
    • 67 Metascore
    • 70 Critic Score
    If you feel like dragging your friends into the maw, then the four-player-co-op is always open - just don’t expect anyone to last long.
    • 67 Metascore
    • 60 Critic Score
    So without relevant characters, we’re left with a tennis game that’s dysfunctional and a list of superb mini-games.
    • 67 Metascore
    • 70 Critic Score
    Its large cast of likable characters and engaging, swashbuckling story go a long way in redeeming the game as a whole despite its several niggling problems.
    • 67 Metascore
    • 80 Critic Score
    As long as Lexis Numerique continues down its exemplary path, the trouble with point-and-clicks might as well be considered an open and shut case.
    • 67 Metascore
    • 60 Critic Score
    DC Comics fans, take the plunge if you must, but realize that you will be paying money for a not-quite-finished product that will only partially satisfy your spandex-wearing, world-saving fantasies.
    • 67 Metascore
    • 90 Critic Score
    Made from the same people that gave us the rather loveable "Links 2004," this really is a game, let alone a tennis game, that you shouldn’t be without.
    • 67 Metascore
    • 50 Critic Score
    Inconsistency is the name of the game. Resident Evil 6 tries so much to be all things to all people, and it ends up just being bloated, unwieldy, and frustrating.
    • 67 Metascore
    • 60 Critic Score
    The Banner Saga: Factions’ slower pace and current lack of class variety will be enough to discourage many from trying this particular brand of turn-based strategy. But those who can look past these flaws will find a somewhat deep combat system that necessitates tactical awareness and forethought, and a rewarding experience for those who invest the time needed to learn its intricacies.
    • 67 Metascore
    • 60 Critic Score
    Full Auto 2 is an incredibly shallow, mildly entertaining experience.
    • 67 Metascore
    • 70 Critic Score
    What clearly makes this package stand out is the presentation: easily negotiable menus via touch-screen, a multitude of options to tinker with, perfectly emulated conversions of Namco’s retro classics, support for DS Download and Play, and everything moving along at lightning speed with nary a hint of loading time.
    • 67 Metascore
    • 70 Critic Score
    It’s got a wonderfully dark an original story, which is complemented with dynamic (if not slightly cliched) characters. The gameplay is straightforward and to the point; fans of action games will have their hands full with small armies of ghouls and 48 bosses to defeat. On the other hand, the combat is incredibly shallow and the game has little difficulty to speak of.
    • 67 Metascore
    • 70 Critic Score
    Nintendo succeeded in their mission, which was to bring a word puzzle game to the DS that everyone can enjoy. I can definitely see this game as a useful mechanism for individuals who wish to improve their vocabulary or word understanding. However, that improvement can go so far.
    • 67 Metascore
    • 50 Critic Score
    As far as pitching and hitting are concerned, MLB 2K8 is great. But presentation counts, and when a weak presentation is coupled with fielding issues, it's a lot harder to enjoy this game.
    • 67 Metascore
    • 70 Critic Score
    Just try not to think so much and you'll enjoy the unravelling of the unorthodox capers.
    • 67 Metascore
    • 50 Critic Score
    Supersonic Acrobatic Rocket-Powered Battle-Cars is one of those “what if” games. What if the controls weren’t a mess? What if the multiplayer mode wasn’t riddled with bugs?
    • 66 Metascore
    • 70 Critic Score
    Great visuals and exciting gameplay warrant an eye out for a reduced price, but annoying AI and linear levels keep this title from the borderline of must-have-ness. A difficult one to rate, this; not superb, not average. Just in-between. And a credit to movie tie-ins.
    • 66 Metascore
    • 50 Critic Score
    City Life is a game that took social generalisations and completely sensationalised them to the point of an unrealistic nature and made them unworkable with the concept of the game.
    • 66 Metascore
    • 50 Critic Score
    I do know that every time I sit down to play this game, after sitting through the too-long-for-what-you-get loading screens, I just want to turn it off, and that’s not a feeling that I want to have when playing a game.
    • 66 Metascore
    • 70 Critic Score
    It’s a brilliant piece of interface design, the defining moment for which will come when the player realises that they’re giving a massage to the device they read their e-mails on.
    • 66 Metascore
    • 70 Critic Score
    And while the story is fun enough, the plot isn’t the centerpiece. This expansion to the Saints Row universe is here to give a new sandbox to blow things up in. It is a sandbox to play around, without either worrying or carrying about the direction of any overall plot.
    • 66 Metascore
    • 80 Critic Score
    Quite frankly Zombie Apocalypse isn’t stellar in any of those categories but what it does allow you to do is a get a great deal of entertainment out of some mindless, arcade-style shooting. The amount of amusement that it offers is certainly worth the price of admission.
    • 66 Metascore
    • 50 Critic Score
    This is an excellent case of style dripping over substance and if you can forgive its dire lack of the latter, you're sure to enjoy what laughs you'll get out of it.
    • 66 Metascore
    • 70 Critic Score
    The strength undoubtedly lies within Extraction Point, as the story and setting is completely terrifying throughout.
    • 66 Metascore
    • 70 Critic Score
    It does what the team seems to have wanted it to do fairly well, if not a bit unimaginatively.
    • 66 Metascore
    • 50 Critic Score
    And that symbolises the entire experience, really. It seems strange that to get my RPG fix in 2009, four years after this generation hit the scene, I have to dust off my PS2 to give me the type of experience that so many of us have been longing for in current-gen glory.
    • 66 Metascore
    • 60 Critic Score
    And that's the problem with Atari Anthology - it just gets boring really quickly, which is no surprise considering how old the games are.
    • 66 Metascore
    • 70 Critic Score
    To only play the game on your own would be dull, and at best somewhat tiresome. Playing with another person comes recommended; it's much more fun.
    • 66 Metascore
    • 70 Critic Score
    The game may be underdeveloped and flawed, but it’s definitely worth the purchase.
    • 66 Metascore
    • 50 Critic Score
    There’s a good game here and it’s certainly the contemporary title 2K was looking for, but it’s Firaxis’ “outdated” effort that comes out on top if you want a modern taste of XCOM.
    • 66 Metascore
    • 40 Critic Score
    The difficulty level is almost non-existent, AI is laughable, and there’s little creativity involved with the development of Layle’s powers or the places he explores. Not to mention the headache-inducing backtracking you’ll have to endure. It’s sad, considering how gorgeous some of parts of this game are.
    • 66 Metascore
    • 60 Critic Score
    Though the campaign will pit you against clusters of foes at every turn, the games’ less than stellar combat mechanics will greatly dull the experience.
    • 66 Metascore
    • 50 Critic Score
    Honest Hearts was promised as a long awaited harvest, but is rather, a shrub grown from the soils of poor choices.
    • 66 Metascore
    • 40 Critic Score
    The art, the audio, the level design, it’s all just sorta “there”, and feels creatively bankrupt.
    • 66 Metascore
    • 40 Critic Score
    Honestly, Last Remnant is just another JRPG with a fresh coat of paint and a few unfinished ideas.
    • 66 Metascore
    • 70 Critic Score
    It’s a simple, stylish, enjoyable romp that will satisfy most anyone looking for something new to shoot. Or throw boomerangs into.
    • 66 Metascore
    • 70 Critic Score
    A fun, simple and at times compulsive game which is worth a look if you’re a fan of the classic Breakout.
    • 66 Metascore
    • 60 Critic Score
    There’s a lot of fun to be had here against human players but the lack of single player variety is a real weak point – particularly during those inevitable moments when very few or no online games are available.
    • 66 Metascore
    • 70 Critic Score
    Strania has its hands deep in the ashes of fourth generation consoles – it feels warm and welcoming but lacks the innovation and punch of current titles, and by aiming for a core fan-base alienates itself from the wider audience.
    • 66 Metascore
    • 70 Critic Score
    Like good frosting on a slightly stale cake. It's good and it's sweet at times, but it's awfully dry and hollow.
    • 66 Metascore
    • 80 Critic Score
    A game that vastly improves upon its predecessor. The King of Fighters 2006 features a huge roster of playable characters and a fairly detailed storyline to back it up.
    • 66 Metascore
    • 60 Critic Score
    It's sad you'll spend more of your time fighting to make sense of it rather than simply fighting with your friends.
    • 66 Metascore
    • 40 Critic Score
    It brings more than its fair share of content to the table but fails to ever truly distinguish itself as more than an average mini golf title.
    • 66 Metascore
    • 60 Critic Score
    It's too bad that everything outside of the sniping is so mediocre.
    • 66 Metascore
    • 50 Critic Score
    It doesn't entirely make sense as a whole product. The best thing that can be said is it's the best Tony Hawk Robomodo's made.
    • 66 Metascore
    • 70 Critic Score
    The controls are confusing and encumbering but they're not impossible to get used to so, given a bit of dedication you might just find that you budding generals out there might get all the right buttons pushed with this game.
    • 66 Metascore
    • 50 Critic Score
    Why, Sega? Why did you do this? Why did you botch what was potentially the most amazing Sonic game of this generation? All that can be done is to hope the next attempt succeeds where this failed so horribly.
    • 66 Metascore
    • 30 Critic Score
    The camera does not work well enough to capture everyone on screen at any one time. Much of the game was spent battling with the camera, in open spaces, spinning it around to find where the other unseen opponents were. It gets worse within enclosed spaces, when there’s little room to maneuver.
    • 66 Metascore
    • 50 Critic Score
    Simply put, Rotastic is on the wrong platform. Its casual foundations are squarely rooted in the iPhone market and it's a shame that it has gone for the console market instead.
    • 66 Metascore
    • 70 Critic Score
    Air Traffic Chaos is by no means a must-have game, but more a quirky one at that which should provide a worthwhile distraction from the heavyweight titles such as Advance Wars and Zelda.
    • 65 Metascore
    • 40 Critic Score
    Too Human had a lot to live up to after 10 years of imaginings and re-imaginings, and it's sad that a game which was slated for greatness fell so far from it.
    • 65 Metascore
    • 70 Critic Score
    It’s a Lego game, by and large, disguised as a lite RTS title. Whatever it is, Lego Battles is still a fairly good game, but these complaints keep it from being anything more than that.
    • 65 Metascore
    • 60 Critic Score
    Yesterday has all the right intentions, but it seems to be in a hurry for some unknown reason.
    • 65 Metascore
    • 70 Critic Score
    Depending on your patience, Blacklight could be the best fifteen bucks you've ever spent on a game, or a frustrating waste of cash.
    • 65 Metascore
    • 80 Critic Score
    For those of you looking for that one great RPG for your DS collection, this game might be your answer. While the game slows down at certain points and has a fair amount of difficulty, it’s still a force to be reckoned with.
    • 65 Metascore
    • 80 Critic Score
    Overall, though, Aliens vs. Predator is a dream game for fans of the source material and, despite lacking a slick coat of whiz-bang graphical polish, ranks as one of the most unique and absorbing first-person titles for the PS3.
    • 65 Metascore
    • 60 Critic Score
    Despite developer Vanpool's best efforts to do something stylish and new, they're unable to deliver fully on their vision in a cohesive way and Dillon's Rolling Western falls just short of being that standout defining game on the eShop.
    • 65 Metascore
    • 60 Critic Score
    Today this game acts as a historical piece. It lets you see where the franchise came from, and why the revision that Resident Evil 4 brought to the series was so necessary.
    • 65 Metascore
    • 70 Critic Score
    Though a little slow at times, unique gameplay at incredibly quirky characters will provide plenty of entertainment. Depending on how you play, you could be in for a remarkable stealth game or a tense, action packed crusade against your giant prey.
    • 65 Metascore
    • 40 Critic Score
    It's far too long and tedious, allowing us to save along the way, when its old school appeal would have been better served by fewer levels, no saves and less repetition.
    • 65 Metascore
    • 50 Critic Score
    After experiencing The Godfather II in its entirety, it’s impossible to deny that this is an unfinished, irrational product that fails to capitalise on the license which has been well and truly worn out after two poor iterations.
    • 65 Metascore
    • 80 Critic Score
    Chaos Legion is one of the great unsung brawlers of the PS2. So the story is cliched beyond belief. So the characters are forgettable. Maybe its presentation could have been executed better. Big deal. The game is overflowing with some of the toughest brawling action you’ll ever face.
    • 65 Metascore
    • 80 Critic Score
    It’s a punishing game but rewarding in equal measures, and will draw you in like no other racing game quite has managed so far this generation - bring on BAJA 2: World Tour.
    • 65 Metascore
    • 60 Critic Score
    The Testament of Sherlock Holmes isn't so much a detective game, but a puzzle title, one that limits its audience given its difficult old skool approach. On top of that, its outdated graphics and terrible frame rate asks more of its players to swallow before taking things seriously.
    • 65 Metascore
    • 70 Critic Score
    The single-player/co-op mode is underwhelming at best. With poor AI and thematic blurring, even the easiest difficulty – Aspirin – will leave you with a throbbing headache.
    • 65 Metascore
    • 60 Critic Score
    There are a few memorable experiences to be found in this game, but in the end, this is sadly an average game.
    • 65 Metascore
    • 80 Critic Score
    A brilliant game. It combines the classic sci-fi cliché of giant robot battles with the obsessive tinkering of real world mechanics. Anyone who enjoys computers, cars, or other machinery will get a kick out of the customization aspect (from body parts to paint jobs) and mecha enthusiasts, will, well... love blowing the crap out of everything.
    • 65 Metascore
    • 50 Critic Score
    At least MoF is easy to get into, furnishing the player with plenty of quests and side-quests for the checklist-happy RPG fan.
    • 65 Metascore
    • 80 Critic Score
    It’s not cerebral and it’s not subtle, but it’s bloody good fun, and exactly the sort of quick blast one might expect from downloadable games.
    • 65 Metascore
    • 60 Critic Score
    It isn’t as impressive as the original games were, but overall Crash seems to be making titanic steps in the right direction.
    • 65 Metascore
    • 60 Critic Score
    The game’s utter oddness is enough to grab the attention of the average gamer, but its on-and-off mission structure isn’t going to keep them for long and once again fisticuffs in first-person proves problematic.
    • 65 Metascore
    • 60 Critic Score
    It's a good game, but there's isn't much to it apart from colouring, which is the whole point.
    • 65 Metascore
    • 70 Critic Score
    It’s still worth playing, just don’t expect a product with the same quality as either Broken Steel or Point Lookout.
    • 65 Metascore
    • 30 Critic Score
    The game is a real mess, with shoddy graphics, a badly constructed and executed plot, repetitive and flawed gameplay, bland multiplayer elements and a serious lack of atmosphere.
    • 65 Metascore
    • 40 Critic Score
    A disappointing outing from Mr Esc and his associates, as we’ll be expecting something very different for the next installment.
    • 65 Metascore
    • 40 Critic Score
    Despite the flaws in the execution, it's more Choplifter. And for a select few, that still means something.
    • 64 Metascore
    • 60 Critic Score
    Crystal Quest is a pleasant shooter, with no huge flaws, yet the gameplay lets it down. Compared to something as action-packed and addictive as Geometry Wars there isn’t much to keep you playing other than for an impressive high score to boast about.
    • 64 Metascore
    • 50 Critic Score
    Considering the level of flexibility, it's still likely you won't be totally happy with Conduit 2; the campaign is lazy, marred with bad AI, lots of balance issues, poor writing and impotent weaponry. The multiplayer is the sole reprieve, but even then, it's still only a relative high point.

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