Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 75 Metascore
    • 70 Critic Score
    Making better use of the hardware than most iPhone games, Dragon's Lair takes advantage of the platform's video capabilities, making the game a far better value than other handheld alternatives. The game's excellent presentation values serve to punctuate an already great remake.
    • 75 Metascore
    • 80 Critic Score
    The dearth of features is disappointing, but the main draw for PES 2010 is its refinement. This isn't a simulation by any means. Rather, it's the best soccer game on the iPhone and boasts more realism than any of its competitors.
    • 75 Metascore
    • 80 Critic Score
    It's not CAVE's best effort, but does further showcase their ability to nail a niche genre with near pixel-perfect accuracy, ensuring that those who grew up with similar titles aren't left with only nostalgia and a trusty Megadrive in storage for when the time calls to dust it off and bang in an indestructible copy of Thunderforce IV.
    • 75 Metascore
    • 80 Critic Score
    WWE All Stars is best at capturing the flamboyance and nostalgia that fans of professional wrestling have long embraced.
    • 75 Metascore
    • 50 Critic Score
    I think Battle out of Hell is a fresh coat of paint for an old car that has a lot of unattended problems under the hood.
    • 75 Metascore
    • 60 Critic Score
    The problem lies with the basics of the gameplay itself; basing your movements on a gauge and pointing out perfect swings defeats the purpose of actually learning how to play the game well. It’s too mechanical and counterintuitive.
    • 75 Metascore
    • 70 Critic Score
    Uprising is a surprisingly solid run-and-gun title for Arc System Works' debut entry to the genre.
    • 75 Metascore
    • 80 Critic Score
    Fortunately, Sin Episodes: Emergence does a better job at closing the first episode than "Half-Life 2: Episode One."
    • 75 Metascore
    • 70 Critic Score
    Sure, the game places plenty of emphasis on the DS’s touch screen gimmick, but at least it executes it well. If you’re looking for a fun and lighthearted game to keep you busy, look no further than this game.
    • 75 Metascore
    • 80 Critic Score
    Bottom line: If you have a Wii, but lack a PS2, get this game. But if you happen to have both systems and trying to figure out which version to get, stick with the PS2 version.
    • 75 Metascore
    • 50 Critic Score
    But if you have more MS points than you know what to do with, The Maw is perhaps worth the proverbial weekend fling. Just don’t expect it to stay around long enough for a commitment.
    • 75 Metascore
    • 60 Critic Score
    It's such a shame that Raskulls is brought down by weak level design.
    • 75 Metascore
    • 80 Critic Score
    For better or worse, The Evil Within is essentially Mikami’s survival horror greatest hits.
    • 75 Metascore
    • 60 Critic Score
    The idea of a world with a severe oil shortage is a terrifying notion that hits close to home, but the game surrounding that idea is much less engaging.
    • 75 Metascore
    • 60 Critic Score
    It’s just a shame it’s all over so quickly as a more epic adventure with Po and friends would have been most welcome.
    • 75 Metascore
    • 60 Critic Score
    If you can name every one of Kingdom Hearts' characters in your sleep, then 358/2 Days is certainly for you and you'd be foolish to miss out on an integral piece of the storyline puzzle. Just don't expect the average gamer to be able to relate to you.
    • 75 Metascore
    • 60 Critic Score
    Despite succumbing to some of the series’ pitfalls, which Sanzaru seems to have knowingly fell into, Thieves in Time is a remarkably faithful recreation of the classic 3D platforming the series was known for; and as such, it’s easy to get lost in the nostalgia of it all.
    • 75 Metascore
    • 70 Critic Score
    Final Fantasy Fables: Chocobo Tales is a mash-up of a variety of different ideas, and although none of them are executed perfectly, the game still manages to be quite entertaining.
    • 75 Metascore
    • 70 Critic Score
    One of the best visual experiments of the last few years.
    • 75 Metascore
    • 80 Critic Score
    As with any episodic content, We Negotiate with Terrorists ends on a cliffhanger, a most amusing one at that.
    • 75 Metascore
    • 50 Critic Score
    We’re just left with one more game that relies on frustrating elements to make a short game seem longer, and one more game that settles at just average.
    • 75 Metascore
    • 50 Critic Score
    Gunslinger feels like a by-the-numbers shooter with a narrative gimmick that, put in the right hands, could’ve made for a truly compelling experience. As it stands, it overall feels like a way to pad out the length (it’s already pretty short at about five hours).
    • 75 Metascore
    • 70 Critic Score
    Could Super Princess Peach have been a better game? Yes, it most certainly could have. But is this still a fun game that you should give a shot? Definitely.
    • 75 Metascore
    • 50 Critic Score
    So, King Of Fighters might be a much-loved series amongst its hardcore fans and it might deliver in all the areas that those familiar with the franchise would expect, but measured toe-to-toe against modern fighting games it just doesn’t fare well.
    • 75 Metascore
    • 50 Critic Score
    Beatbuddy has style and charm in abundance, but lacks the mechanics to be truly enjoyable.
    • 75 Metascore
    • 70 Critic Score
    There's nothing here that casual fans will feel they have to see, but for those still looking for deeper insight into this world, or simply looking for more Mass Effect, this is another few hours of solid entertainment.
    • 75 Metascore
    • 80 Critic Score
    Hydro Thunder Hurricane is marred primarily by its own high standards, and as a result it feels less like an XBLA title than a cut down full release; it's a full game struggling under the shackles of the downloadable medium.
    • 75 Metascore
    • 60 Critic Score
    As a card game The Eye of Judgment succeeds. As a video game it fails.
    • 75 Metascore
    • 70 Critic Score
    Sadly, this is another case of a game falling victim to the tie-in; cutting corners to meet a short deadline. If it were possible for more time to be spent fine-tuning everything this would be a much better game.
    • 75 Metascore
    • 50 Critic Score
    If you've ever gotten caught up in a multiplayer game of Jam at the arcade or experienced the console conversions during the mid-'90s, this NBA Jam reboot is likely the closest anyone's come to getting it right since Midway's Hangtime series.
    • 74 Metascore
    • 70 Critic Score
    It's a solid game regardless of its franchise, and for Sonic that's as much of a breakthrough as anyone could hope for.
    • 74 Metascore
    • 70 Critic Score
    Batman: The Brave and the Bold misses a few beats, but the overall composition is wholly loveable. Unfortunately, it's also obscenely short.
    • 74 Metascore
    • 70 Critic Score
    Generally speaking, Back to the Future: The Game is still worth some attention for fans of the movies. Its appropriate choices in art and audio, along with its 200% dedication to the films, will definitely keep Future fanatics off the manure. However, when it comes to the gameplay, my advice would be to try and not take it too seriously.
    • 74 Metascore
    • 80 Critic Score
    It gives you immediate fun; the 6-minute challenge is perfect for when you are waiting for someone. The return of old school scoreboard gives it replay value. It's just pure and simple, unadulterated fun.
    • 74 Metascore
    • 80 Critic Score
    Perhaps the only disappointment that comes with Calling All Cars! is the lack of content. With only basic offerings online and offline, it feels sort of empty.
    • 74 Metascore
    • 70 Critic Score
    It's a silly game with an awful camera – particularly indoors – a bad draw distance, repetitive missions and a paltry story, but the unabashed mayhem it conjures and lays at your finger tips makes it surprisingly easy to recommend. It might not reinvent the genre or introduce anything new, but Prototype 2's tweaks to its original formula make for a highly entertaining game.
    • 74 Metascore
    • 80 Critic Score
    These faults aside, Armageddon takes the core elements that attracted all of us to the series in the first place and combines them to create a solid game that series fans can't afford to miss.
    • 74 Metascore
    • 70 Critic Score
    Between the online and single-player modes, EA's attempt at rebooting their Medal of Honor franchise after three years missing in action results in a competent game.
    • 74 Metascore
    • 60 Critic Score
    It's difficult to criticise EDGE for being a bad game when it's simply a well-executed product of frustrating concept. Until the latter stages, it's a simple albeit handicapped walk through a series of refreshing virtual environments.
    • 74 Metascore
    • 70 Critic Score
    Hardcore fans looking for new foodstuff to sate the hunger for web slinging would be much obliged to save this title from the dreary fate of dust collecting.
    • 74 Metascore
    • 70 Critic Score
    For a cerebral experience like no other and a simple, addictive gameplay setup, Covenant of the Plume is an excellent choice.
    • 74 Metascore
    • 50 Critic Score
    It's expanded beyond any plausible scientific explanation, with what is left being a cumbersome, grotesque mish-mash of disparate elements, barely strung together and about as subtle as a hammer to the thumb.
    • 74 Metascore
    • 70 Critic Score
    It can be gruelingly repetitive. But it's a game with quirky charm; if you are persistent, you are always compelled to see what happens next, and what the next dungeon looks like.
    • 74 Metascore
    • 80 Critic Score
    A multi-player crowd-pleaser. Mind you, even that is outshone by the benchmark title of the DC's "Virtua Tennis 2" (yes, even though I know they're practically the same game).
    • 74 Metascore
    • 90 Critic Score
    Case Zero doesn't add much to the Dead Rising 2 experience, but it's cheap and offers lots of fun and replayability.
    • 74 Metascore
    • 60 Critic Score
    The problem is that such controls aren’t finely tuned enough for the task at hand; the sluggish response times, awkward camera angles, and limited movements kill much of the potential fun.
    • 74 Metascore
    • 70 Critic Score
    In a generation of finely tuned animation and seamless open-world environments, a cheeky taste of days gone has more appeal than simply nostalgia. Now pass me a quarter.
    • 74 Metascore
    • 80 Critic Score
    For a title that offers equal billing to both pirates and zombies, the latter get left backstage for a large portion of the game.
    • 74 Metascore
    • 70 Critic Score
    It just feels like an incomplete work that got too much artistic style and far too little gaming substance.
    • 74 Metascore
    • 70 Critic Score
    At least the unlockables provide a good reason to keep coming back for more. It’s hardly a perfect game, but it’s still fun. The pilots of Sky Crawlers were right; the war might not be real, but it’s still entertaining.
    • 74 Metascore
    • 60 Critic Score
    Binary Domain ultimately feels as if it's pandering to schizophrenic expectations. It aims for the stars, incorporating a jack of all trades mentality, but in a market crowded with third-person shooters, this lacks the quality to stand out. In the end, it's more I, Robot than Blade Runner - an enjoyable romp, but far from a classic.
    • 74 Metascore
    • 80 Critic Score
    Throne of Agony is arguably the best Action-RPG available on the PSP at the moment, and if you're a fan of the genre it'd be a criminal to skip this in favour of some of the more derivative fair that clutters the Sony release schedule from time to time.
    • 74 Metascore
    • 80 Critic Score
    The minds behind this game took what was arguably the best puzzle game on the DS, modified it to fit with a Disney theme, and managed to not screw it up.
    • 74 Metascore
    • 80 Critic Score
    The graphics are appealing, the community is helpful and the game doesn’t bog you down with superfluous gameplay mechanics. If you’re a fan of playing turn-based games against other people, then this is one title worthy of your attention.
    • 74 Metascore
    • 60 Critic Score
    What Gatling Gears loses out on in originality it nearly makes up for in polish.
    • 74 Metascore
    • 80 Critic Score
    Ghostbusters old and new, rejoice. Your time has come.
    • 74 Metascore
    • 50 Critic Score
    In the end, Ridge Racer 6 isn’t a broken game in any sense, it’s just boring and I don’t care to play it.
    • 74 Metascore
    • 70 Critic Score
    Rocketbirds doesn't bring anything new nor does it break any ground, however it's a niche experience in its own right and more importantly it delivers as a title that will occupy your time.
    • 74 Metascore
    • 80 Critic Score
    Katamari Forever has some of the best gameplay you’ll ever find in the series. So if you’ve never played any of the other games, give this a go. Katamari is on the roll again.
    • 74 Metascore
    • 60 Critic Score
    It’s a shame those moments aren’t more frequent, though, because I really wanted to like Dying Light more than I did. I still wouldn’t hesitate to recommend it if you’re in need of some schlocky fun, there are just some caveats clutching on to this recommendation that even a bloody hatchet won’t fix.
    • 74 Metascore
    • 80 Critic Score
    This is the kind of expansion that, if you haven't played Mass Effect 3 yet, you should add this to your first experience through the game. If you have played through Mass Effect 3 already, this will help make sense of some unanswered questions.
    • 74 Metascore
    • 70 Critic Score
    SingStar: Queen is clearly just a track pack, offering nothing new to the series. If you’re a fan of the group and don’t already own any of the songs for the game then it may be a worthy purchase. For anybody just wanting their most well known songs, then it’s probably best to save your money and buy the songs from the SingStore.
    • 74 Metascore
    • 50 Critic Score
    Snapshot is not a title where you can sit down and expect to strap yourself in for an instant gratifying haul.
    • 74 Metascore
    • 80 Critic Score
    It’s a bit formulaic in its design, but levels are a nice slice of gaming on the go that require almost no level grinding.
    • 74 Metascore
    • 60 Critic Score
    It’s just a shame that the solid fundamentals laid out by the original Army of Two couldn’t be built on in this sequel.
    • 74 Metascore
    • 60 Critic Score
    If there’s a single word I’d label Fireteam Bravo 3 with, it’s filler.
    • 74 Metascore
    • 80 Critic Score
    The lack of any classic game mode will likely deflate many a player’s determination to persevere over an extended time period, which means this is one for the purists. Even in light of all all its shortcomings it’s all so easy to fall in love again.
    • 74 Metascore
    • 80 Critic Score
    Despite the lack of exhilaration, it's a haunting, beautiful journey. The music is perfect. The water is inviting. Lulls in the action are filled with fascinating dialogue and plot development.
    • 74 Metascore
    • 50 Critic Score
    Playing through Way of the Samurai unlocks a battle mode for you and a friend, but it’s still missing something, and just remains average, which is the main fault of the game.
    • 74 Metascore
    • 80 Critic Score
    A wonderful game, yet it lacks the kind of attention that other DS titles enjoy. The story is awful mishmash of a coming-of-age plot blended with science fiction and utterly generic characters.
    • 74 Metascore
    • 80 Critic Score
    With refinements in some core areas, particularly the controls, this could be a near perfect downloadable title.
    • 74 Metascore
    • 80 Critic Score
    If you are new to the genre and looking for a good entry level game then Sacred Plus is definitely a great game to start with and its available at budget price.
    • 74 Metascore
    • 80 Critic Score
    But despite an old story, this legend is still holding his own on this new front of gaming consoles.
    • 74 Metascore
    • 70 Critic Score
    Although it isn’t without its flaws, Ion Assault is one twin-stick shooter worth getting sucked into.
    • 74 Metascore
    • 80 Critic Score
    I encourage you to pick this up, even with the load time issue. Really, it’s because they tried to fit too much game in this one. It’s simply too big for the tiny PSP to handle.
    • 74 Metascore
    • 90 Critic Score
    This medium is still in narrative infancy, but Mafia II goes a long to proving that it's not merely literature and film that can tell a tale, but videogames too. Along with it, you get a damn fine game to boot.
    • 74 Metascore
    • 60 Critic Score
    This is a title that jumps back and forth from great to average and back again, and though it's far from perfect, it's worth experiencing.
    • 74 Metascore
    • 70 Critic Score
    Dead or Alive 5 is just as unique as it is awkward. On the surface it still wants to be the kooky, over-the-top brawler that is known more for its breasts than it is its fists. However, underneath that façade is a high-quality fighter still struggling for acceptance within the fighting game community.
    • 74 Metascore
    • 80 Critic Score
    The type of game the PSP needs. Its light, fast-paced gameplay is great for just picking up and playing. With over forty levels, it’s got just the right amount of depth to be a top-shelf PSP game.
    • 74 Metascore
    • 70 Critic Score
    From a sum of its parts standpoint, I probably shouldn't have liked it as much as I did, but it is a satisfying diversion that I do recommend.
    • 74 Metascore
    • 80 Critic Score
    Dave Attell, the famed comedian and host of Comedy Central's "Insomniac" show provides the color-commentary, and while it does eventually get repetitive, it's pretty funny. He fits the game nicely.
    • 74 Metascore
    • 60 Critic Score
    It’s a game full of hits and misses, whether it’s the boorish comedy, uneven pacing or erratic level design, but its combat hits more often than not, simple as it may be.
    • 74 Metascore
    • 60 Critic Score
    They Bleed Pixels is a monument of pain and frustration packaged in nostalgia and wrapped in a pretty red bow. Every moment of relief is overcast by ten of anxiety. At least the soundtrack was awesome.
    • 74 Metascore
    • 60 Critic Score
    It's just disrupted by some tedious combat and shaky presentation that do little to alleviate the familiarity of a Sands of Time "side story".
    • 74 Metascore
    • 70 Critic Score
    Bejeweled 2 sits perfectly alongside the likes of echochrome or Cuboid as one of the better puzzlers on PSN. It's apparent that the PS3 is not the most ideal fit for a game such as this, but SOE have done the best job possible in porting the game over.
    • 74 Metascore
    • 70 Critic Score
    As a lover of the PES series, the time has come to see a complete overhaul to the engine and structure of this ageing formula. With a host of new gameplay modes, and a selection of problematic features, this version of PES will only appeal to the hardcore.
    • 74 Metascore
    • 70 Critic Score
    This comes back to my initial concern about the 'Buy' feature. It's not an issue if it doesn't affect game balance but when it does then there is cause for concern. Other than this gripe, it's a great game.
    • 74 Metascore
    • 50 Critic Score
    It could have been great, but some poor design choices, like the way your allies cannot fall in battle, really ruin the experience.
    • 73 Metascore
    • 60 Critic Score
    Naruto: Ultimate Ninja 2 is a fairly enjoyable game, with a really attractive and striking visual style and presentation. It’s brought down by undeveloped town sections and cheap fighting tactics, but if you are a fan of the animé then this is worth a look.
    • 73 Metascore
    • 80 Critic Score
    It should appeal to anyone who enjoyed the "Burnout" games, or people who want the closest thing to a 'spiritual' update of "Destruction Derby."
    • 73 Metascore
    • 90 Critic Score
    It wields simplicity and charm as convincing hooks to keep players interested in a genre that hit its stride nearly two decades ago, and its as fun now as it was then. Platformers may be a dime a dozen these days, but there isn’t one game on the PSP that matches Hammerin’ Hero in pure style and refreshing playability.
    • 73 Metascore
    • 70 Critic Score
    Mini Ninjas is an extremely charming action/adventure game that should appeal to gamers of all ages and styles. The simple infectious antics of these ninja will appeal to the younger player, while the wide variety of ways to approach combat and stealth should entertain the more seasoned player.
    • 73 Metascore
    • 60 Critic Score
    Hardline is the archetypal spin-off, then; the victim of a franchise treading water until the next big advancement.
    • 73 Metascore
    • 60 Critic Score
    Because of the unrealistic physics, you don’t feel vulnerable. There’s no risk involved running around the jungle wearing only y-fronts with a knife between your teeth, because you’re invulnerable to lengthy drops and those notorious life-enders called bullets. It’s this lack of fear that makes the save system almost neglectable – why bother saving my progress when the missions are all the same? Why bother saving when it’s almost impossible to die?
    • 73 Metascore
    • 70 Critic Score
    If you love old school gaming, and old school Sonic in particular, the game is a decent deal, and as such, an attractive prospect to the Sonic collector.
    • 73 Metascore
    • 70 Critic Score
    A solid swansong for a struggling developer. It vastly improves over Mercenaries 2 with a lot of enjoyable, explosive combat and a fantastic visual style. The characters and story leave a lot to be desired but it’s a fun ride and a cool take on the World War II genre.
    • 73 Metascore
    • 70 Critic Score
    The sort of game for which the journalistic cliché “hidden gem” was invented.
    • 73 Metascore
    • 60 Critic Score
    Fans of the franchise probably won't be too disappointed if they pick this up, but people looking for a series point-and-click adventure game are probably going to want to go elsewhere.
    • 73 Metascore
    • 60 Critic Score
    It has all the right characters, tons of style and amazing imagery, and a fast-paced fighting engine unlike anything ever seen in a 2D fighter. However, the uninspired arcade and customization modes leave little to be liked, with only a decent beat’em up minigame to salvage them.
    • 73 Metascore
    • 60 Critic Score
    The controls are a bit fuggly, but all in all, it’s the same game that was released for the major consoles, so if you’re really dying to play this, this is a version to consider.

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